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25 May 2020, 00:00:00 (PRT)
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Blog Category: Mapping
Developer Blogs related to mapping and statics creation.

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Old

Sangin - its been too long...

Posted 2014-04-12 at 11:40 by [R-DEV]Dr Rank
Updated 2014-04-18 at 11:04 by [R-DEV]Dr Rank

Apologies for the lack of any updates in a while, I had to wait a long time while Rhino worked his socks off to get through an enormous amount of work getting the compound statics going, but I've been able to start putting some basics down for a little...
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PR:BF2 Developer
Posted in Mapping
Views 14433 Comments 20 Dr Rank is offline
Old

Sbeneh Outskirts - [Gameplay]

Posted 2013-12-27 at 16:00 by K4on
Updated 2013-12-27 at 16:53 by K4on

Hey guys,

I've recorded a few beta gameplay clips of the upcoming map Sbeneh Outskirts, made by our PR community member [ODG]Rabbit.

Take note that the gameplay layers in the video are extremly WIP and massive changes have...
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Retired PR Developer
Posted in Mapping
Views 18470 Comments 24 K4on is offline
Old

?

Posted 2013-12-26 at 19:21 by pleym

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PR:BF2 Developer
Posted in Mapping
Views 12121 Comments 28 pleym is offline
Old

Mud, Bricks and Sweat #2

Posted 2013-10-24 at 15:30 by [R-DEV]Rhino
Updated 2013-10-24 at 15:53 by [R-DEV]Rhino

So expanding a little on my last "Mud, Bricks and Sweat" blog StaazVaind asked how these walls could be used to make curves etc so as a little example I thought I would make this using the new walls, mainly 3m high ones, and a palm tree ...
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PR:BF2 Developer
Posted in Mapping
Views 10475 Comments 18 Rhino is offline
Old

Mud, Bricks and Sweat

Posted 2013-09-06 at 16:14 by [R-DEV]Rhino
Updated 2013-09-06 at 19:19 by [R-DEV]Rhino


EDIT: For those of you who can't work out what this is from just the screenshot, these are a new set of Afghan Walls with each one you see their being a unique wall. Although the difference between...
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PR:BF2 Developer
Posted in Mapping
Views 19011 Comments 41 Rhino is offline

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