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02 Jun 2020, 00:00:00 (PRT)
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Sangin update
Posted in: Uncategorized
Posted 2019-04-01 at 16:53 by Dr Rank

April 1st now aside, I'm genuinely hoping it's actually more like months rather than years. About to have a 2nd child so that’s going to put a bit of a spanner in the works but I’m starting to see the end in sight.

Updated minimap





Compound detail work:


All done!
Updated 2020-05-18 at 17:31 by Dr Rank (Compounds all finished, preparing test version now...)
Views: 17702 | Comments: 30

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Comments
Total Comments: 30
  1. Old Comment
    Dr Rank's Avatar
    Quote:
    Originally Posted by Rabbit View Comment
    Swapping over to poppies or something? Going to miss the grass even though its not super realistic.
    I'll see if anyone can help me in terms of modelling, potentially going to get the fields welded together. In terms of different crops, I'm not sure with regards to the main fields atm. Ideally I'd like to get some green wheat fields made as a replacement for most fields, although that would mean someone texturing/making these:

    Posted 2019-10-22 at 23:27 by Dr Rank Dr Rank is offline
  2. Old Comment
    Rabbit's Avatar
    Awesome, I have grown quite fond of the green in the map.
    Posted 2019-10-23 at 22:43 by Rabbit Rabbit is online now
  3. Old Comment
    Rabbit's Avatar
    boy that break from 4 to 3 left was a long one
    Posted 2020-03-06 at 16:11 by Rabbit Rabbit is online now
  4. Old Comment
    Dr Rank's Avatar
    Quote:
    Originally Posted by Rabbit View Comment
    boy that break from 4 to 3 left was a long one
    Haha, yeah, my son (now 10 months old) has kinda dominated my time! He's finally sleeping properly so I can get back into it.
    Posted 2020-03-06 at 23:40 by Dr Rank Dr Rank is offline
  5. Old Comment
    Rabbit's Avatar
    Will be interesting to see how the new wires are different from bf2's.
    Posted 2020-03-25 at 14:41 by Rabbit Rabbit is online now
  6. Old Comment
    Dr Rank's Avatar
    Quote:
    Originally Posted by Rabbit View Comment
    Will be interesting to see how the new wires are different from bf2's.
    They're a LOT better. For a start they render further, secondly Rhino has made them triangular and most of them are in groups of 3. Better optimisation, reduced draw calls, it's all good
    Posted 2020-03-25 at 14:59 by Dr Rank Dr Rank is offline
  7. Old Comment
    Rabbit's Avatar
    Oh I was expecting shitty put together ones and random low hanging wires.


    Posted 2020-03-25 at 15:58 by Rabbit Rabbit is online now
  8. Old Comment
    Dr Rank's Avatar
    Nice refs, not seen many of the poles/cables tbh. Might play around with them again, if there’s time.

    I guess it might depend of where you are, region etc.
    Posted 2020-03-25 at 16:38 by Dr Rank Dr Rank is offline
    Updated 2020-03-25 at 16:48 by Dr Rank
  9. Old Comment
    Rabbit's Avatar
    Quote:
    Originally Posted by Dr Rank View Comment
    I guess it might depend of where you are, region etc.
    Less that more village to village.
    Posted 2020-03-25 at 17:08 by Rabbit Rabbit is online now
  10. Old Comment
    Dr Rank's Avatar
    Cool, well my aim now is just to get it into testing ASAP. I’ll update as we go, I’m about to put up a task list in the team forums.
    Posted 2020-03-25 at 17:25 by Dr Rank Dr Rank is offline
 

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