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New sprint animations for Project Reality (WIP 1)
Posted in: Animation
Posted 2016-03-11 at 23:13 by KaB

Here's a first overview of new sprint animations I'm working on:

[youtubehd]o7ik8h9jNsk[/youtubehd]

Hope you guys will like them!
Updated 2016-03-12 at 09:01 by KaB
Views: 18176 | Comments: 24


Comments
Total Comments: 24
  1. Old Comment
    My opinion: nice that you have skills BUT I would never run and hold my weapon like THIS. You actually learn to hold and keep the barrel down while sprinting. Never saw ONE soldier running like that and I am sure, you never will. In a line formation you could accidently shoot your squadmates in the head because the barrel is pointing left up...
    Usually it points front down - SOME units also have the barrel straight up but this is realy rarely and as I know not used by conventional forces.

    May fix that and ask some soldiers you know. You definitly will get some inspiration.


    But like I have said, I am sure you can do good stuff.
    Posted 2016-03-11 at 23:30 by Scheintot887 Scheintot887 is offline
  2. Old Comment
    I like that you guys want to implement new things, but really, no soldier ever has run like that. Even in real I would only run like that if a dog was chasing my ass.
    It resembles to something like this (lean back style): https://youtu.be/a-MjSCRvBFU?t=5
    Just doesnt look right in my opinion.
    I must say I immediately imagined a countryman running down the hill with that music and running style. As if they were chased by a wolf or something and they dont want to get beaten so they push their ass forward as much as they can...
    BUT dont get me wrong, I really appreciate that you want to update. I appreciate the time you give into it. This is just my honest feedback, dont make us run like that...as Scheintot said, soldiers keep their weapons down when sprinting for a good reason.

    EDIT: The marksman is quite ok. Even though it looks similar to what is now. Or am I wrong?
    Posted 2016-03-12 at 00:07 by SserpensS SserpensS is offline
  3. Old Comment
    TheAndrew1987's Avatar
    maybe a little less swing/sway . it looks unrealistic and a bit exaggerated
    Posted 2016-03-12 at 00:18 by TheAndrew1987 TheAndrew1987 is offline
  4. Old Comment
    Redamare's Avatar
    I like the animation of the rifles though i feel they should be dropped below the screen a little more well done overall cant wait for the finished product
    Posted 2016-03-12 at 00:27 by Redamare Redamare is offline
  5. Old Comment
    Dr_Death's Avatar
    like the animation, but yes. Not realistic.


    Except the pistol one. I love it. It also reminds me to the animation Solid Snake uses in MGS to run.
    Posted 2016-03-12 at 00:34 by Dr_Death Dr_Death is offline
  6. Old Comment
    crazygamelover's Avatar
    To be honest, I'm not a fan of these animations. I think the current ones are fine as-is.
    Posted 2016-03-12 at 00:57 by crazygamelover crazygamelover is offline
  7. Old Comment
    ctbear1996's Avatar
    .....ehhh who runs like that with pistol?
    Posted 2016-03-12 at 02:45 by ctbear1996 ctbear1996 is offline
  8. Old Comment
    RebbEsc's Avatar
    Are you guys changing the gun sounds aswell in a the future?
    Posted 2016-03-12 at 05:51 by RebbEsc RebbEsc is offline
  9. Old Comment
    agree, Gun pointing down would be best.

    Your animation skillz are 1337 tho, nice job
    Posted 2016-03-12 at 06:41 by W.Darwin W.Darwin is offline
  10. Old Comment
    Looks good, but I prefer do not see weapon during running
    Best wishes, i hope we shouldn`t change videocart after all changes )))
    Posted 2016-03-12 at 06:57 by FlyUA FlyUA is offline
 


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