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Rudd
2010-06-23, 14:38
I thought it might be interesting to talk about the squad leaders as there has't been much talk of the role in a while.

how do you like to lead your squad?

authoritarian - tightly controling what your squad members are doing
http://www.cartoonstock.com/lowres/cza0593l.jpg

delegation - assign responsibilities but trust your squadmembers to do their jobs without supervision
http://www.cartoonstock.com/newscartoons/cartoonists/mfl/lowres/mfln479l.jpg

sheep - put a marker down and all generally go in the same direction
http://2.bp.blogspot.com/_wTKEFIKSrvg/ShvFqpPi37I/AAAAAAAAL3I/3EXcu3pcAqA/s400/00719-funny-cartoons-rebel-sheep.gif

a happy medium?

or other?

Myself I fluctuate between authoritarian and delegation, usually depending on the skill of my squad members, I know some fantastic PR players who only achieve their full potential when I put a tight leash on them, and I know some PR players who are able to keep with the squad without any nagging. So I fluctuate :) But in my squad, if you don't obey, you can't stay. Lead me, follow me or get out of my way :P

Mongolian_dude
2010-06-24, 02:12
I generally dont lead much, mostly because I feel I want to micro manage my men like its an RTS and have already put allot of hours in getting my guys to "Set up looking down that road, there... No, the one a 165 with the orange car! Dammit, Conrad, tie your ***ing laces!".
So that makes me Authoritarian No.1

I quite prefer the back-seat SLing these days, or a sort of NCO position. Try and square away the slackers while the SL calls the plays. I try not to tread on toes :D !


...mongol...

goguapsy
2010-06-24, 03:06
When I squad lead, I like keeping a tight leash on my squad members - I feel we can achieve a better result with that. But I do my best not to be an arse. I normally say, "okay guys, lets go there through here. Let's go." This works quite effectively when...

-You are not annoying (I hope I'm not at least)
-You are in a good mood
-If a squad member screws up accidently, you forgive him. If he keeps repeating that mistakes and he's not new (other words, he is deliberately disobeying my orders, which I try to keep simple), he must be Court Martialed (the authoritarian way -- other words, kicked).
-You do not discriminate anyone because they don't have a mic. I'd take a micless teamplayer any day over a mic-ed average player...
-And, most importantly, you work as team by communicating with your team! Use that stryker support! Work in teams!

Also, I found that the best way to get any type of squad members in a squad to work as a team, besides naming your squad in a serious manner (ex. not 1337fantry or names like that, rather Infantry TW is fine, which I use most of the time, or in US Army maps, SF or Rangers), is simple: LINE-UP! This works specially well in the beginning of rounds, and will make them feel that you want each of the guys in your squad to do their best - because every single one of them matters.

These all turned out to be great squad members (line-up happened at the beginning of the round):

Name of the squad: Infantry TW!
Map: Al Basrah
http://i770.photobucket.com/albums/xx349/goguapsy/screen152-1.jpg


Name of the squad: Infantry TW!
Map: Operation Archer
http://i770.photobucket.com/albums/xx349/goguapsy/screen132.jpg


Name of the squad: Rangers
Map: Ramiel
http://i770.photobucket.com/albums/xx349/goguapsy/screen164.jpg

ebevan91
2010-06-24, 03:48
I have never led a squad before but alot of my squad leaders are defensive. They'd rather bunker down and dig in than go on the offensive.

anglomanii
2010-06-24, 04:00
i role play, i say what kits i need in a squad, tell them what their role is, and i direct the basic course of action, how individuals perform their roles is up to them. if they dont perform they dont play in my squad.

=]H[=CubCadet1972
2010-06-24, 05:44
I almost exclusively lead squads. I guess I'd consider myself an authoritarian. I give my squad the kit list: One Medic, One SAW, at least one Hooker (I rely heavily on my Specialist) and the remainder of the kits are map dependent. Snipers or Marksmen are rarely allowed in my squads.

My technique:

1. My squad is my weapon, Kills are not my priority.
2. Don't rely on your squaddies to tell you what you should do next. Make a decision, and make it quick.
3. Don't discount a squaddies idea just because you are the Squad Leader.
4. Suppressive fire is your friend.
5. Don't be afraid to retreat.
6. Check your map often, and adjust what your squad is going to do on the way the round is unfolding.
7. FOB's may not score you kills, but are vital to the team.
8. Don't build FOB's for the points, build them to be useful.
9. Sometimes ignoring a target is the best course of action, sometimes the worst. Learn to know the difference.
10. You will make mistakes. Learn from them.

Hawkeye92
2010-06-24, 05:55
I don't squadlead often. Alot of the times I do, its because the role was thrust upon me (ie: original SL leaves). But when I do, I find I generally mix between Authoritarian and Delegative.

I'm more assertive when it comes to maneuvering. For example, when I want my squad to move to a certain area, I try to dictate exactly where I want them to go and by which path I want them to follow. I'm very deliberate in the movements I make when going from point A to B. The paths I take are taken for a reason. Its most often in the interest of stealth or better approach positioning when reaching our destination.

I'm more delegative and laid back when it comes to posting up in a given position. Be it for defence, capping, or when under fire, I'm much less specific when encountering enemies. I trust my squadmates more to engage contacts. I may say express how I want to position squadmates but I don't assign specific rooftops, or bushes etc as many squadleaders do. I let my squadmates choose where they feel most comfortable or where they see is the most advantageous firing position.

I also talk alot. Sometimes this can be a good thing because it encourages others to communicate more. I'm quite talkative when it comes to calling out contacts, giving situational reports, repeating orders, and even just friendly conversation. I acknowledge that sometimes I do take it too far but I do my best to make everything I put over comms relevant and helpful.

I voted other.

Pronck
2010-06-24, 06:02
Democratic style! When we are for example at the carrier in muttrah I'll make multiple plans of attack, and let all people in the squad vote, so they know if it could be though. In battle the adrenaline will take it over, and then I will only ask them to shoot, survive, kill the objective and communicate.

When I've a commander I'll follow his orders, for example at Barracuda (TG Server 23:00 GMT+1), I followed my orders of the commander, when it didn't went right as it used to be, I will fall back to my democratic style.

ytman
2010-06-24, 06:21
A mix between Delegation and Authoritarian.

If you have earned my trust and respect I delegate tasks to you. If, however, I do not trust you I will adress you directly and tell you specifically what I need and how to do it. This will frustrate me (at least very slightly) as it is a waste of my time, unless you are a new/willing to listen player, in which case I am happy to help.

If I don't respect you (I respect all players initially, as I play with them and learn thier playstyles I may earn a greater respect, lose all respect, or simply be somewhere in between) then you will be hastily kicked from my squad after I explain why. I cannot squad lead with players who lack proper teamwork ethics. This is a capital offense in my squad and is inexcusible.

I will be very specific about movements, engagement rules, and other such things that have a high risk/reward ratio. When playing more defensively/passively I delegate tasks and roles and ask for people to help build.

The only thing I'm really very Authoritarian about is when it comes to Specialized KITS. If I find a person requesting a HAT, LAT, ENGINEER, SNIPER, or MARKSMAN with out explicitly asking me (or having a damn good reason; eg. we are being attacked by a tank) I will tell them more often than not to never do it again. If they do it again and I will tell them to immediately exchange it with a Crewman Kit. If they ignore me, I ask them to leave. If they do not leave I boot them.

By joining any squad you are giving yourself over to the Squad Leader as he sees fit. His job is to keep you alive just as much as himself since that will lead to successful missions.

EDIT: This is not to say I don't ask the opinions and input of my members. I certainly do.

dtacs
2010-06-24, 07:04
Authoritarian.
I have never led a squad before but alot of my squad leaders are defensive. They'd rather bunker down and dig in than go on the offensive.
Which often fails since the SL will let the members run off. Its all about obliterating and steamrolling the enemy into submission tbh, regardless of deaths. Success so far.

TomDackery
2010-06-24, 09:03
I do authoritarian and delegation mainly, and when we completely fail, I just go all out sheep leader, and hope they do better without my commands. That doesn't happen often though. I trust players who communicate more than the people who don't answer until the 5th time you say their player name, so the more players who are alert and speaking fluent English, the more I delegate. The more tippitytappers I have (rather type than talk), the more authoritarian. Also, if I have a grand scheme to the actions and I want it to go super duper, I'll go all out authoritarian.

L4gi
2010-06-24, 10:13
Somewhere between sheep and dictator. People need to know how to think for themselves, but if need be I can also make them regret doing something stupid. :P

-.-Maverick-.-
2010-06-24, 10:17
Between Authoritarian and Delegation, depends on the squad members really. When I play with my clanmates I know that they don't need a lot of micro management cus we can almost read each others minds, but when playing with pubbers some more control is necessary.

PuffNStuff
2010-06-24, 16:19
"I don't always Squad lead, but when I do, I prefer AUTHORITY!"

(insert picture of the Dos Aquis most interesting man in the world, is this a new meme?)

Psyrus
2010-06-24, 18:04
Pretty much just this... all the time
http://i235.photobucket.com/albums/ee94/psyrus_uraya/RageFace2.png
but I still maintain it is justified. It would be funny if this situation hadn't happened to me on a number of occasions:
http://i235.photobucket.com/albums/ee94/psyrus_uraya/pr-rage.png

goguapsy
2010-06-24, 20:35
http://i235.photobucket.com/albums/ee94/psyrus_uraya/pr-rage.png

I like your drawings. Do you sketch for your plans so your squad members can understand them, too?

joking ;)

gazzthompson
2010-06-25, 13:07
Authoritarian , i dont like to baby sit my squad members and have to keep an eye on them. I have better things to do, so i tell them to stay on me at all times and it also helps the medic.

When in multi-story buildings, i restrict the squad to 2 floors. When moving i want them within the 'green arrow' range (50m?) on my HUD.
Yesterday was a perfect example, i was playing on gaza in a perfectly good squad. But the squad leader was not assertive enough this resulted in players wandering off in firefights spreading the squad and ultimately leading to the death of the squad

There was one member who was pretty much at all times atleast 60-70m from the squad who i would of kicked personally.

Gore
2010-06-25, 13:23
Rarely squadlead, though the few times I have done it I've really enjoyed it.
Like this time on Kashan where we captured a tank. We had it for the whole round.

http://i143.photobucket.com/albums/r156/GoreZiad/screen152.png

I usually cannot function without having a squadleader/fellow squadmembers.
It's not my style of play doing things on my own.

Darkcloak2
2010-06-25, 13:33
Rarely squadlead b/c the majority of the time, it is so frustrating.

When I do, I go somewhere between sheep and delegation. I prefer that my SMs know how to do most things and they just need me to tell them where and what to do on a general basis. I hate micromanaging SMs and telling "the medic to go 20 m right and the AR 16.5 m to my left."

cyberzomby
2010-06-25, 13:36
Hmm Im not sure. I dont think Im a bossy squad-leader. I give orders in a suggestive manner. Lets walk over here, lets try this. Attack orders are issued with a bit more authoritarian voice I guess. Im letting the squad-members think for themselves a lot. I dont mind being in a squad where I get put in a special formation wit ha special angle to look at. But I dont want to force that on people myself. So Im squad-leading in a more lose style.

In the PRT I found it a bit hard at first to change my tone of voice towards people who didnt obey the plan. But after a few times It was easier. I think I'd kick people out of my squad if I see them on the other side of the map or not responding to anything I say. Because lets face it, part of the fun squad-leading is seeing how your plan works out ^-^

Its fun to see everyone's style's here. I dont mind any style as a squad-member. Only if I get yelled at is when I leave a squad.

KingKong.CCCP
2010-06-27, 13:06
I don't consider myself as a good SL, and I don't enjoy being one. But, lately I found out if you're a veteran player you must participate in a community activity, and that is - being a squad leader, leading new players.
If that mean babysitting, well, then babysitting it is. It's better to have 6 vets as officers/SLs, than all of them in a uber-squad.

Therefore, I don't think too much about if I'm authoritarian or delegation type, I just help them as good as I can not to wonder off the war zone, help them learn stuff, and I try to prevent them from doing something really stupid... but I'm cool with the knowledge it's a crappy squad.
At least it's a squad... doing something.

Jarryd_455495
2010-06-27, 14:46
I think i'm mix between delegation and authoritive, just like most.
I give an general order of objective then walk my sqd through how we should progress, eg: '*player* cover us while we cross the road then we'll cover you' or 'rope up here then move towards marked building.'

But when we hit contact i expect them to think for themselves abit however i do help them with markers and certain person orders, like '*player1* flank left around that building i have marked'

I generally don't kick unless i need a spot for another player and some guy is being an incompetent idiot, for example today i had someone disconnect, then someone called 'totalconfusion' joined, i said hello, no response, then he grabs sniper kit and runs off to a random building, i ignored him after i told him that maybe he shouldn't run off with an important kit over VoIP and sqdtxt (BTW we were INS, and no one else was using the sniper kit thats why i ignored him). Anyway he loses the kit and heads back to get it which ends up failing again, and thats when the guy reconnected so i kicked him. :razz:

I think my major flaw is i never want to leave someone behind (Leave No Man Behind). I usually stop and set up a good perimeter with my sqd till we get the guy up then proceed, which slows our progess and recks our momentum. (once got boged down for a good 5min because sniper shot one guy and had to smoke it up which half the sqd didn't understand which made us lose another guy, then another when we were running away out of the firing arc which made us stop again :-x but by the end a good sqd)

edit: can anyone give a quick tip on how to get ppl to form up ready for a charge without waiting about 2min for 1 or 2 guys which are needed, preferablly in a polite'ish way? i did it once on kashan but they were just a good sqd.

=]H[=CubCadet1972
2010-06-27, 15:39
I think my major flaw is i never want to leave someone behind (Leave No Man Behind). I usually stop and set up a good perimeter with my sqd till we get the guy up then proceed, which slows our progess and recks our momentum. (once got boged down for a good 5min because sniper shot one guy and had to smoke it up which half the sqd didn't understand which made us lose another guy, then another when we were running away out of the firing arc which made us stop again :-x but by the end a good sqd)

Sometimes, you have to press on and pick up the pieces afterwards. If you are in a situation that is too hot, retreating and rallying are the best actions. Other times pressing the attack is the only way out. Use those 5 minutes of wounded time to your advantage. I've been known to throw smoke on a wounded squadmate, and use him as bait to flank the tool coming to snatch his kit.

Jarryd_455495
2010-06-27, 15:59
H[=CubCadet1972;1376159']Sometimes, you have to press on and pick up the pieces afterwards. If you are in a situation that is too hot, retreating and rallying are the best actions. Other times pressing the attack is the only way out. Use those 5 minutes of wounded time to your advantage. I've been known to throw smoke on a wounded squadmate, and use him as bait to flank the tool coming to snatch his kit.

wow, thats any interesting tactic.
I've pushed on a bit but it's mainly to set up the perimeter and take out the enemy in the general area but with that situation it was abit hard especially when it was easy just to get them up because it was only sniper fire. I don't know maybe i should push on more.

offer still up for a tip on what to do with sqd members not making it to rally location prior to an attack.

gazzthompson
2010-06-27, 16:04
If players are slow and un-responsive, tell them to pull their finger out or kick em. its not worth the hassle.

NuclearBanane
2010-06-27, 16:28
TBH, when I play i expect every one to knwo what there doing and expect no lolly gagging but usually , no matter how i pic em, they find a way to cluster - SOmething - them selfs so 1 guy with and ak47 keeps then at one objective respawning and dieing over and over again.
So i only Command assets. And I'm an ass, and you'd better listen to me. When I say " Keep Moving " You do not stop. If I say " You got to defend this position " I don't care how you do it, Just keep the tank/asset alive and defend the position.
Any on you fails to have the balls to expose them selfs' for abit of armor on armor action is not worthy to be in my squad. Oh Yeah and People with NO BATTLE FIELD AWARENESS. My tanks should never ever be flanked by another tank from an area we just searched.

lol And I think I've rage quitted from squads so many times until I wind up with people who I've already played with, More or less most of the H members. That is when i use dto play PR alot.
-Nuke

TheWhaleHunter
2010-06-27, 22:44
I only squad lead when the original SL leaves the squad and the rest of the players are still enjoyable people that I want to keep playing with.

I'd say I fit into 'delegation'. I put up markers, tell them what kits not to bring and what assets not to use and make sure they don't go lone wolf.

I do however prefer to play with really strict SLs, although they are very hard to find. I play my best when I'm screamed at.

My very first experience of PR was in a squad that had a Falkland Wars veteran as SL. We played on Ehijod (sp?) and we where sneaking into the city using smoke as cover, which worked very well. He made it clear that we where not to shoot unless told so, not even when fired upon. One guy shot towards a wall and laughed when he heard this which earned him a brutal shouting. He then fired again, was kicked and then TKd by the SLs pistol.

dtacs
2010-06-28, 04:51
If players are slow and un-responsive, tell them to pull their finger out or kick em. its not worth the hassle.
Agreed. Had some scrub called XX0DR who simply couldn't follow orders. Told him once, twice, three times, kicked.

K4on
2010-06-28, 05:36
it depends on the people in my squad. if i know the sawgunner next to me, that he'll cover me automaticly when i cross the street, i don't have much to say. just explaining my plan, and the task for every single squadmate.

then there are people, u have to tell'em everything: go to this cover, throw a grenate, don't shoot if u can't take a good shot, surpress the enemy while ur teammate is unser fire. in this case i am a control freak.

Pvt.Jumper
2010-06-28, 10:53
Dictatorship FTW!

My squad is my weapon - I am the trigger finger.

Most of the time, I'm leading a defensive group of players and simply hold down a flag until the rest of the team can safely attack. Usually, we dig inside a building and once there, my role as a SL kicks in. Quickly assigning what does what and who looks where etc. Just in a few minutes we rack up 25+ kills, 0 deaths. I mean, every time we defend a building, only takes us a couple of minutes to rack up some easy kills!

I suck at rushing. If ya see me doing initiating a rush tactic - expect for the worse - we will fail.

Oh and, choppers ain't my friends either. ALL the time my squad travels in a helo - we die. Every single time. Unless its Orpall flying. His sexy upside down huey moves are sexy!

Tiger1
2010-06-28, 20:54
there can never be any doubt about who is in charge. Never. The squad leader leads his men and delegates to his 2ic.

Rudd
2010-06-28, 21:22
there can never be any doubt about who is in charge. Never. The squad leader leads his men and delegates to his 2ic.

A leader can be wrong, but never indecisive eh? :)

Jigsaw
2010-06-28, 22:05
I always SL for my clan, it is rare for me to SL pubs so i'll base it off of my main experience.

Because I know my clanmates well and trust them to know what they're doing most of the time I tend to assign kits, set a direction and idea in our minds and then go for that. This I think puts me in the sheep category, although I will give them a piece of my mind when they get detached from the squad, however when we get into a contact I find myself turning into an authoritarian and im quite good at reeling off a quick string of orders when we get into contact.

Something like SM 1 flank right with SM 2, SM 3 get your SAW and suppress.

I tend to do that whoever im SLing, but because in the build up to the contact we're moving as sheep it often doesn't work because the squad has got spread out and we can't bring enough firepower to win the contact. This I think is compounded by my own natural tendency to go in a bit rambo so a lot of the time I think I need someone else to rein me in, which is why I usually join up as an SM when im in a server on my own.

One thing that I love to have is a 2ic. Usually when SLing my clanmates thats easy to have but pubs I find a lot harder because not that many of them tend to man up and take that role, another part of why I go SM when on my own. A 2ic makes pretty much every part of SLing about 10x easier, freeing your mind up to work out where to position your squad and sometimes to just go ahead and do some killing yourself in the knowledge that you know your second has your back. For this reason I often find that having the medic as 2ic is highly advantageous; he rarely goes down, can command people when needed and often tends to call in other SMs who are being retarded and running off from the squad.

hades198
2010-06-28, 22:38
Authoritarian.

no doubt about that

myles
2010-06-29, 10:23
I get angry alot if mr squad members dont do what i say i find it kinda scares them into doing what you say and they try to suck up to you then. But its bad if your squad gets complety wiped out like then the morale starts to drop and ppl start to leave. One of the biggest things is MORALE with your squad members to have them all to work toghetour good effficntley

Jarryd_455495
2010-06-29, 15:52
I get angry alot if mr squad members dont do what i say i find it kinda scares them into doing what you say and they try to suck up to you then. But its bad if your squad gets complety wiped out like then the morale starts to drop and ppl start to leave. One of the biggest things is MORALE with your squad members to have them all to work toghetour good effficntley

Yeah definitely. Not sighing everytime you get wiped out really helps and boosts the sqd's trust in you, tested it and i think it works.

Also keeping a updated plan will do the trick to, just gives them a purpose again after you get wiped out, especially plans of revenge :twisted:

I'ld like to add as well that you need to talk to EVERY member of your sqd frequantly to make them feel involved, i've been through it before with other SL and i just felt like i was usless and that i should just shut up and follow which lead me to being very sloppy and not try my best.

edit: sorry for offtopic

Web_cole
2010-06-29, 16:24
Rudd;1377431']A leader can be wrong, but never indecisive eh? :)

One idea that always stuck with me after reading the Sharpe books was "any decision, even a wrong one, is better than no decision at all"

goguapsy
2010-06-29, 18:31
I got to the conclusion that a good SL is authoritarian, gives loads of orders (but try to keep them simple) and if something funny happens... LOL. Seriously, act serious but LOL when the time is right.

Farks
2010-06-30, 11:32
I guess it's a mix between authoritarian and delegation. A good leader needs to be a participant, and not pretend he's above everybody else with lots of screaming and yelling. And he needs to trust his guys for the squad to work properly.

myles
2010-06-30, 13:38
I thinks Sheep should be renamed to chinese parliment. Its a term used for evryone to have a say in what the squad should do the SAS use it

ytman
2010-06-30, 16:41
But its bad if your squad gets complety wiped out like then the morale starts to drop and ppl start to leave. One of the biggest things is MORALE with your squad members to have them all to work toghetour good effficntley

Yeah. Morale is incredibly important in pub squads. If they don't know you (as a leader) and you sent them into a frustrating death there is a chance that they will leave your squad.

What I do to fix this (and really just make the game less frustrating) is to say "Good job guys, nice try," or something along those lines. I mean its never 100% our fault that we lost the battle, so many variables exist that you shouldn't blame your squad unless someone was doing something really stupid, then you evicerate that one person.

Tiger1
2010-07-01, 18:06
Web_cole "any decision, even a wrong one, is better than no decision at all"

Correct !

zebra.actual
2010-07-20, 06:25
Authoritarian.

There are going to be few times when you're in my squad and I'm not telling you what to do or what not to do.

PFunk
2010-07-20, 11:31
I lead with authority but I also cultivate the friendly atmosphere where everyone is supposed to be working together. The one thing I constantly do aside from talk about what we're going to do or try to do is tell people to tell me stuff or do stuff but in a personally responsible way. Like "everybody should be watching behind and around, look around you and look in a direction someone isnt looking" kind of thing.

Squad Leader should have big picture in mind, and for me I give as much of it to my guys when I lead as I can so that they have some context for what I want them to do. If they know the context of what we're doing it lets them better think on their own instead of just waiting for me to tell them exactly everything to do. The best squads end up being like a group of friends with one guy (usually me) leading it and making the tough decisions.

Any other type of squad is really boring for pub play in my opinion. If the SL has to lead every bit of the way its just not efficient and for me just drags it into a chore.

I usually say "we're gonna do this" or "we're going to defend here until I decide to move". I put the situation in my hands but with them given as much detail as is necessary for them to think on their own.

However I also get impatient with people who just don't follow orders. I can be patient with people who make mistakes but people who just don't go with the flow I'll boot in a second. In my opinion a good squad (from a success versus failure in the game round POV) has to be efficient and effective and there can't be one guy ruining the flow. SL has to be a dictator every time even if its passive like just laying a marker and saying 'walk'.

A.Fear[3|AIU]
2010-09-03, 11:28
I use my squad a a tool,cus thats what pr is for. And i hate those noobs who dont follow SL orders,or join a squad for a sniper kit,HAT etc.

13DarkWolf
2010-09-03, 16:10
post deleted

usmcguy
2010-09-24, 21:03
Lead by example and dont tell your guys to do something you wouldnt do yourself ;)

lromero
2010-10-01, 00:20
Although i don't usually squad lead, im lucky because most of the time i've had a second in command so he would be the one with experience but i would be the one in charge, and we would ask for ideas from our squad members.

bazza_1964
2010-10-01, 16:39
Authoritarian.....and I WILL kick if you don't STFU....

Berlan
2010-10-19, 10:10
Delegation all the way man. Sometimes people need more guidance and I'm just a softie.

usmcguy has given the best decription of a great leading style.

Haji with a Handgun
2010-10-21, 02:26
I usually run my squad like a semi-democracy. I don't shout orders, nor do I leave it up to my members to do their job without supervision. I usually tell my squad what were going to do, then ask them what they think and/or if they think an alternate route would be better.
When the fighting starts, then I start barking orders, but until then I leave it up to general consensus.

Dirty-Lex
2010-10-28, 05:42
1. I will always place the mission 1st
2. I will never accept defeat
3. I will never quit
4. I will never surrender
5. I will never leave a fallen comrade.

These are foundations of leadership

now as far as being a squad leader is concerned:

1. Command and Control
2. Understand the capabilities of your squad, and know your buddies' limits.
3. Lead by example
4. Designate a Task, Purpose and Enstate:
5. Designate and utilize your key leaders
6. Always have the "Big picture" in mind.
7. Shoot move communicate
8. 2 levels up, 1 levels down
9. Ensure to complete the over all mission 1st,
10. THINK than ACT.

I am a LEADER, I will always have a plan, I will never be afraid to make a decision, when I make a decision I will stand by it. I am an expert and a professional, I will find a way to make it happen, adapt improvise and overcome, I will always execute my task with violence of action, without hesitation. I am responsible for the lives of the Soldiers subordinate to me and thus I will never be negligent in my duty to lead them. If challenged I will not falter, I will delegate my authority to my subordinate leaders and work as a team. when in contact I will out maneuver and destroy the enemy with extreme prejudice . Shoot! Move! Communicate!

that is a little ad-lib of squad leadership

keatsy
2010-11-29, 01:31
i role play, i say what kits i need in a squad, tell them what their role is, and i direct the basic course of action, how individuals perform their roles is up to them. if they dont perform they dont play in my squad.

yeah i follow same style it works for me but i also like to quickly move around but set up at least 1 fire base outside alot of zones were i believe will require help :lol:

goguapsy
2010-11-29, 14:40
A lot of my "tactics" involve bunching up and running somewhere. And staying damn close. Several times, if you strafe apart 5 feet when doing this (not all the time, but sometimes in enemy territory on insurgency as BLUFOR) will get you killed, will get us discovered and will ruin the entire cache raid.

So I get mad at people that strafe away. Oh, you got killed there? Well, now you gotta wait. I don't know why the hell did you go there, but now you are gonna have to wait 'til we do what we were gonna do before.

This is different from leaving someone behind. You get whoever was trying to accomplish your orders. You punish whoever is doing it wrong.

Shovel
2010-11-29, 15:50
I don't always squad lead, but my sqauad leaders have taken the sheep approach.

Tequnique
2010-12-08, 15:02
I am trying to use all methods of leading in its rightful time...

Being an authority is important to makes things clear, to build squad discipline, focus and too keep cohesion and coordination..
If the leader is too relaxed in your style of leading - its like a 4-headed tiger hunting a herd of antelopes - all with different opinions on what is the best target...

What you want is a squad - where each unit is like the limbs of the tiger... each with different functions - but they all follow the intent of the head...

However if the head is too strict, and do not allow the body parts to follow their natural conditions - and the head orders its limbs to act beyond its natural capabilities - the whole organism fails - and is not able to hunt even the most easy pray...

The soldier should know that he is not a leader - but a tool of the leader - but he must also have confidence and freedom in his ability to carry out the leaders intent - and he must have the freedom to do so.

A soldier which is without confidence in his independent abilities that is only waiting for micromanagement - will lose the power of his adrenaline, free flow and ability to use his experience and intuition in a fire fight.
This is even more so for an aggressive squad that needs low ping reactions and intuitive responses
- On the other hand a defensive squad that fights at longer ranges covering kill zones and choke points will be more of a thinking and disciplined type - as they needs the ability to calm down and focusing on a certain area for a longer time - without straying around like they have hemorrhoids smeared in acid.

The leader must know that he is NOT primary a soldier - as he is spending his time mostly at the larger and hand handing out objectives for his tools based on the dynamics of the battlefield....

I am also a fan of SOP?s or standard operation procedures.. where the squad knows by hard certain responses done in coordinated fashion based on type of situation.
This way it takes away some of the micromanagement in a tight situation - and allows pre-plan responses to auto-pilot the situation - which minimize unnecessary chatter, confusion and mistakes during tight and stressful situations...

This way I let the SOP?s be the leader - and can free my self to do a bit of soldiers work - adding another gunpoint to the situation.

If anyone have played pro-fotball you will see that SOP?s are a large part of the game - while at the same time allows for individual freedom within certain limits ...
The team with the best balance of the two - will win.

Squad leader

[PR]CATA!Tequnique

guru951
2010-12-09, 11:07
1. Set the standards the boys are to abide by.
2. I lead it, but I am open to suggestions.
3. Speed is key
4. Making contact isn't always the wisest decision, sometimes it's better to let them enemy walk on by (figure out where they're walking from or to).
5. Make well informed decisions, don't guess too much.
6. If you hear me ask one of the squaddies "What's the shape of Italy?" than it means someone's getting the boot.

dtacs
2010-12-09, 11:24
6. If you hear me ask one of the squaddies "What's the shape of Italy?" than it means someone's getting the boot.
LOL I like that one, will use that.

GeorgRavioli
2010-12-09, 13:31
I like to lead my squads in an authoritarian "You do what the hell I asked you to do and trust me this will work" fashion. For example, if 2 people in my squad are disagreeing with me on how to get to an objective, I will always vote for the short way, even if that means finding more contacts. I also never let people who are inexperienced with medic use it. Having an inexperienced medic is always fatal for me.

One of the things I will do to create a more friendly atmosphere is cursing at appropriate times. For example: "Holy sh*t, tank!" instead of "Oh look a tank." My Squad mates will follow suit and usually this will eventually turn into a cynical tourette's guy style of playing.

Wicca
2010-12-09, 13:39
I usually have at first a delegation kind of squadleading, with a clear mind on what were doing, not what theyr taking.

Then if i see something i dont like after some time, or the way people play isnt working, i push my will on them.

Limeni[BiH]
2011-03-04, 19:01
I'm not really experienced as a sq leader but I'm not afraid to lead a squad, I like to talk to my squad mates and ask them on their opinion, what they think we should do next. I give them orders and rely on them to do their job the best they can, I understand that each individual is different and has different skills so I don't wanna go Gadafy on their asses. As long as everyone is happy and having a good time its fine, even if we are the worst squad at the field.

havoc1482
2011-03-04, 20:24
Blah. I don't like to lead squads because I always feel like I'm not doing anything right. I just follow orders and give constructive ideas to help get us to our objective.

Cavazos
2011-03-05, 02:12
there can never be any doubt about who is in charge. Never. The squad leader leads his men and delegates to his 2ic.

It is insane how this can be a common problem in the regular workplace and some military units. There are a few things one can learn from online gaming about efficiency.

K4on
2011-04-24, 09:35
I just follow orders and give constructive ideas to help get us to our objective.

that would be one of those squadmembers i like.

narref
2011-05-31, 20:59
I like to try to work as a coordinator, I spend a lot of time just checking the map and the position of every sqmate and looking for a good combat position, if enemy is spotted i just try to keep everyone calm until everyone reports he's ready and i put more markers than bullets in my enemies but try to avoid micromanagement of sqmates with some exceptions (like telling a LAT where to stay to lay an ambush to an apc)
I think there's a great differece between leading small(1-3) and big(3-6) infantry squads.
When it's a small squad I considere speed the most important factor, beeing fast allows you to be much less visible and easily get behind the enemy while in big squad the important factor is positioning.

Doc.Pock
2011-06-15, 19:28
i do it qite ilar to wcca, i asgn kits tell them their roles, then quietly supervise 'em and yell the hell on them if they screw up. then i do it all over again next round. i think it makes SM more responsible if you show them what was wrong the hard way

Arnoldio
2011-07-17, 09:27
Depends on the situation really, when defending, i tell one by one what position to take. The direction where they should be looking should be obvious. Also that they have to scout for enemies is obvious.

When attacking, i have less time to order individuals around, so i narrow it down to kit names and "follow me" while others supress, in case of flanking.

Eddiereyes909
2011-07-25, 17:48
I tend to be a nicer SL than most. I've been in squads where I've been yelled at for looking the wrong way.

I start out all my rounds by saying this "Gentlemen, thank you for joining my squad. We need an LMG and a medic, any volunteers? Ok, Here are my rules, follow me orders, when we're in combat don't talk about random stuff, don't ask me if it's ok to grab a kit, if you want a kit, take it so long as it's useful. Don't be afraid to use initiative to kill the enemy, and don't wait for me to give orders. Fire at will unless i say not to.

We good?"

Doc.Pock
2011-08-31, 15:58
thats a SL id like to play with :)

tankninja1
2011-08-31, 16:25
i try and command in a professional way but i usually have squad memebers who dont listen and screw around. doesnt help that whenever im SQ ldr all other squads are locked on a squad manditory server.

Kingy
2011-09-01, 13:28
I'm more inclined to delegation I guess rather than the others. At times if the squad's a bit dim witted I'll have to be less lenient but generally so long as the squad sticks with me and follows my orders I'm not too fussed about how they get it done.
Taking the initiative instead of following right behind me is always preferable. I don't like people who can't think for themselves even If they get it wrong at times I'd rather they thought, "Hey, I'm the AR here, so fire superiority is my kinda thing, that hill looks sweet and I can see pretty much everywhere with some nice ass cover to hide behind if things start going badly" When I have to lay markers and instruct people where to go in order for them to stop stalking me I begin to wonder why they're in my squad

Also MUMBLE OR GTFO

Killer0Monkey
2011-09-29, 21:29
I'm more inclined to delegation I guess rather than the others. At times if the squad's a bit dim witted I'll have to be less lenient but generally so long as the squad sticks with me and follows my orders I'm not too fussed about how they get it done.
Taking the initiative instead of following right behind me is always preferable. I don't like people who can't think for themselves even If they get it wrong at times I'd rather they thought, "Hey, I'm the AR here, so fire superiority is my kinda thing, that hill looks sweet and I can see pretty much everywhere with some nice ass cover to hide behind if things start going badly" When I have to lay markers and instruct people where to go in order for them to stop stalking me I begin to wonder why they're in my squad

Also MUMBLE OR GTFO

That's very much my style, if I know the squad I'm more open to ideas on how to do things and feel I can trust them to do their own thing as long as it's near the squad. Sometimes when you SL a squad of randomers you have to goad them a bit more and get them to follow a little more like sheep.

However, I do prefer if people are going to pull off into a position they at least say "AR moving to higher ground to cover" so I don't have to worry about accounting for people all the time.

YankeeSamurai
2012-02-06, 23:49
When I lead squads, I guess I'm more of the authoritative sort. I usually have some sort of plan in my head and a good idea of how I want to accomplish it, so I do give direct orders to squadmates. But I make a great effort to be "nice" about it and not seem like an utter douchebag.

SGT.Ice
2012-03-09, 02:36
If you try and debate every decision as an SL you don't get far. Look at the US congress or any other ruling body.

The squad leader is the judge and jury therefore it is his job to make the decisions. By such the SL is also responsible for managing his people and getting them where they need to be. Leadership is like being a header.

Danger_6
2012-03-09, 03:32
Leadership contains many different skills.

Best thing to do when your squad members offer their opinion is to say thanks! If you don't go along with it just say sorry not this time! If you do, you just say I was intending to do that.

:P

40mmrain
2012-03-10, 03:20
You must be flexible, really. Delegation, and authoritarian are useful for different situations.

Delegation is probably the most practical because, it's a video game, so people dont respond too well to very strict orders, however tank formations, risky orders, and certain plans require authoritarian leading. If I tell you to dig, and then man the tow, if youre caught not digging or manning the TOW, unless an extraordinary situation arises youre getting kicked.

Mouthpiece
2012-03-14, 14:22
My style is adaptive (both defensive and offensive). I try to listen to people who makes sense. But that doesn't mean I like to debate a lot about my future plans. In most situations I know what to do, and if not that, than something else. But there are situations where I'm asking myself: "What to do now? What gap needs filling?" Than I usually make a quick congress to talk it out.
I really dislike squadleaders who lack the ability to listen to their squadmembers, especially the squadleaders that are just learning the game or just haven't got that kind of experience like I or someone else telling him something does.

PoisonBill
2012-03-14, 19:25
Last time I was leading a squad my squad members suddenly started to not respond to me, of course stupid stuff happened afterwards when no one wanted to be around to complete objectives, as I asked them to suppress, fire, use the HAT and so on - I checked the map and all the guys drifted the other way, meaning away from the cache. As a squad leader I like to give the guys the incentive to think smart, but when people don't respond to you, you just end up talking to yourself. Of course this is a good time for the Alt+F4 button! :)

kenan(BIH)_1
2012-03-20, 19:07
Army is not democratic society, it is based on authority...that is a fact. As a SL, you need to be authoritative. That you can try to do by yelling, swearing etc. That usualy end with "one man squad". Other way is to prove that you are worth of listening. Meaning, in every moment, you need to know what are you doing, and to make it clear to all of your squad members. I will throw some of my ideas about SL, take it if you like it:

1. Be specific about kits you want in a squad
2. Explain to your squad members basic of movement
3. Use short comms over VOIP or MUMBLE (contact left, on the double, covering fire, etc etc)- dont use comms for chat about weather
4. Dont leave staging or spawning area until you are sure that you lead a proper squad
5. Dont rush on the enemy...make sure that all squad members know about action that you have in mind, and what are they roles
6. ALWAYS plan route for retreat!!! Its better to retreat than regroup at spawn point.
...there's more, but wife is screaming to take her out...c'ya later... :))))

Agemman
2012-03-20, 21:17
Army is not democratic society, it is based on authority...that is a fact. As a SL, you need to be authoritative. That you can try to do by yelling, swearing etc. That usualy end with "one man squad". Other way is to prove that you are worth of listening. Meaning, in every moment, you need to know what are you doing, and to make it clear to all of your squad members. I will throw some of my ideas about SL, take it if you like it:

1. Be specific about kits you want in a squad
2. Explain to your squad members basic of movement
3. Use short comms over VOIP or MUMBLE (contact left, on the double, covering fire, etc etc)- dont use comms for chat about weather
4. Dont leave staging or spawning area until you are sure that you lead a proper squad
5. Dont rush on the enemy...make sure that all squad members know about action that you have in mind, and what are they roles


While I agree on some points I have to disagree on a few as well. Of course it is vital to agree on kits before you set out, otherwise it will be chaos. Basic movement in my case would be a tactical blob. I honestly don't trust random pubbies to remember much formations, nor do I care for them at all. Even if you divide the squad in fireteams people tend to forget which one they belong to more often than not (I forget about it as well).

I don't know what "on the double" means. But short comms when you are actually fighting is vital yes. Give bearings for contacts, range etc. But chatting about random shit is also vital to keep a nice feel to the squad in my opinion. Travelling to an objective, defending a boring building or just taking random potshots at enemies is a time for chit-chat.

For point #4 I would say that it is hard to do that. It is easy for people to look "proper" without nay fighting. You can check that they have the right kits and have mumble, but that takes less than a minute. You cannot know how proper they are until you are in the field and are actually under fire.

#5... If they can't read my mind they'd better catch on quick.

And lastly:



6. ALWAYS plan route for retreat!!! Its better to retreat than regroup at spawn point.
...there's more, but wife is screaming to take her out...c'ya later... :))))


Never!

qKxmOMaGlHk

MD3DdskaPhs



Personally I just make sure people have kits correct and that they are on mumble. After that I make some decision and roll with it. Usually ending up in the middle of a big pile of shit and getting shot to pieces. But it is all in good fun.

MaSSive
2012-03-21, 00:10
I dont SL much these days. When I did younger ppl started calling me "Sir"....and I thought why would they do that? Guess I'm way too authoritative and it can spoil the fun sometimes, and make conflicts, so now I just join some squad and do a NCO stuff. Like adviser of some sort. Find myself better in that spot.

JimmyKid1996
2012-04-09, 16:08
I like to be a defense sort of guy, and letting my squad think for themselves in certain situations.

Tiger1
2012-04-15, 19:56
All around. Authoritarian. As a squad leader you are not leading a discussion club, nor is it a democracy where everyone gets to say their opinion. You follow the orders given to you. A quote thats often heard and used among the elite units in the western world is the following : ''Lead, follow or get out of the way!''

It's that simple.

EpicSandwhich
2012-04-26, 07:40
I like to give my squad members some freedom when I'm squadleading, allowing people to express their opinion and give suggestions, even though it's my call at the end. Whilst I do not usually become upset or angry if my squad and I die aslong as they do what they are supposed to, I do get a bit pissy when people totally ignore my orders, or does something stupid which ends up with the death of everyone.

Portable.Cougar
2012-04-26, 23:18
Recently its been "have fun, kill bad guys"

sent from the phone using magic

CommunistComma
2012-04-27, 02:51
The best way to squad lead.
I gauge the skill of my squad and issue instructions based on their ability.
Good players receive few orders, only updates as to intent, bad players get micromanaged.

On 64+ it becomes Delegation/"Sheep" IE
Somebody do this, somebody do that, somebody grab this kit, we're all going over here, half you load up in the chopper, and so on.

Medal|2010
2012-12-28, 21:24
I'm a Dictator when leading public players and I delegate when I have squad members who know what they're doing.

Pronck
2013-01-05, 16:17
I use the Dictator style where they need to ask almost everything and they need to follow every order the only space they have is the space to do some heroic acts but even still then I will execute them. It is just so goddamn annoying to have a squad member constantly running away with a random kit without any target or order.

L0rdMasta
2013-04-13, 09:36
I usually Delegate, and sometimes i describe myself as a Squad Leader as mostly Defensive, or in my words, a hold back "let's do it right" type of a Squad Leader. also i like to babysit other members of other Squads who has their Leaders either missing, or ineffective.

Archosaurus
2013-08-14, 04:47
I call it the "Vietnam NCO method".

Move close to the rest of the group, direct fire via your own fire and order people around a lot via local.
I call it the Vietnam method because its oldschool like that. Less map reading, more fighting.
Its not micromanagement, though, I could care less what my guys do as long as they're doing it right and it helps my cause, I trust the grunts enough. But if one guy does something I don't allow, he's gonna stop. He better stop.

007.SirBond
2013-08-18, 08:42
In my experience, it's necessary to use all the methods above in the poll. Every person learns differently.

Delegation can be useful because at times you do not have a good awareness of the situation because you are not in position where your squad member is, and most players do not have good communication skills to effectively help you understand what they are seeing. It's not just a video-game thing, this is what armies have been training soldiers forever to perfect. The same problems that persist in real life are present in PR.

Authority is necessary as well because one important soldier may be lagging behind or off in his own when he needs to be regrouped with the squad and doing his important role, this can be that AT soldier not with the squad when a enemy IFV comes rolling down the street. Or the AR not in position & set up to lay that base of fire that could of saved many men. It is good to always check on the status of your men and ensure they are doing their roles properly, but you have to remember that their effectiveness is limited and never to rely entirely on them for the safety of the squad.

For example, when I command my AT member to get in position to take out the IFV, I also always tell the rest of my squad to get behind cover and spread out in case my AT guy misses his shot.

One key thing I learned about squad leading, you never revive another downed squad member, you have to let them learn their lesson. When you tell them to take cover in this building and they fail to do so and the result is all of them dying. When they cry for you to come out of the building to grab the medic kit and revive everyone. You have to put your foot down and say no. They learn real fast when they are forced to travel back with the long scenic walk to you and other surviving squad mates who actually listened to you who are now in a defensive position at the building.

As a squad leader, you must be patient and have the best awareness to survive. This includes getting Intel from other nearby squads, the commander using the UAV. You cannot rely on other squad leaders to mark enemy positions on the map, many of them do not. Always check your map for updated information, when you see another squad 200 meters wiped out north of your position, find out why and enemy strength. There's a reason why you have the radio, use it. Always let pilots know ahead of time you need a pick up and tell them a estimated time needed to pick up.

You have to be aggressive, but never eager. Strike quick with precision and silently. Your job is never about reviving, it is about attacking. Let the lifesavers worry about that.

Yes... Squad leading is a lot of work, but if you have a competent subordinate, you can delegate duties of what a officer does downwards, you can authorize a lower chain of command and his job is to enforce squad formations and ensure soldiers are constantly checking their fire sectors. This would allow you to focus on communications with the rest of the team without worrying about your sector; However this doesn't always work out, but the potential of it working is there.

In my opinion, you need to appoint another competent superior within the squad, fire and maneuver tactics do not work out well without another person in charge of the other element. It can be done, but a leaderless attacking element usually does a messy approach resulting in many casualties or the firepower element ends up getting hit from behind while your attack because there is no leader ensuring security.

Don't forget about your side arm, as in real life for officers, it's only purpose is to execute negligent, wounded, retreating soldiers and soldiers bringing the team down. There's a reason why you can conceal them and only the officer gets them in the military. =)

matty1053
2013-09-01, 04:52
If there is a new player or two in a squad.... Authoritarian
If there is experienced Players in a squad... Delegation
If there is my buddies in a squad... Laugh

andreas07
2013-09-22, 09:28
usually just medium of these things :D

StevePl4y5
2014-03-01, 20:04
I guess I'd say I'm sort of authoritarian, but forgiving and accessible at the same time.

Lately I started to set the tone with something like: "Alright lads, this is how things work when I'm your SL. I accept every mistake and screw up you can possibly do. But if you disobey my orders, you're getting your ass kicked from the squad ASAP."

And it works really well. I try to sound confident and authoritive in everything I say and do to keep the morale up, and I try to promote communication and teamwork.

From my experience, briefing and setting a tone for your squad at the begginning of a match always has good effects. Everytime I did it, the squad performed well, most of the times that I didn't, the squad performed badly.

Pronck
2014-03-02, 00:06
At the moment I use the dictator style. Seems only retarded people are playing this game and when they play they join my squad (few exceptions though). So I always have to push them to do what they are supposed to do, which is fighting and not hiding and crying for a medic. I brief them in the beginning, set the rules which are quite simple. Follow my orders, fire when being fired upon, head for cover and use all firepower we have have. But as soon as we come in contact the AR often runs for a bush and hides, two riflemen run into an enemy MG and the medic is stuck healing a guy asking for medic even though he just had a small flesh wound. Then we got the remaining bloke and he is the only one whom is able to return fire.

Code11b
2015-04-02, 14:43
I rarely squad lead but when i do i just delegate roles and trust them to do the job. I find most people don't respond well to the authoritarian approach unless they are mindless squad members, that are so noobish they cannot make decisions on they're own. In that case they enjoy you telling them what to do every single second and step of the way because when something goes wrong(always does) you can't blame them(unless they totally screw up the role by not following your orders). It allows them to not have to think but just robotically execute command. I think everyone will enjoy the game more and improve more if some of their own decision making skill set is used. It forces people to adapt over time and as experiance is gained. Just my two cents.


All that said, i try to let the people who've been playing PR for the last 8 years SL. You take a semi experiance SL and give him experianced veteran PR players as members and nine times out of ten they will "Back seat lead" instead of allowing the SL to lead and make mistakes and learn from them. I can understand a suggest or pointer here and there but "Back seat leading" is irritating.

Cassius
2015-06-17, 22:35
When not in a firefight its just follow me while I supply politically incorrect jokes. When we are in a firefight I micro the f out of the squad. Had once a round with 0 deads in the squad and 25 ish kills on the offense, sadly the rest of the team did not do so well and we bled out out before I was able to redeploy.

However when there is apathy and lethargy in the squad

ZJAz_fGiBhA

could you please and if you may just dont cut it sometimes.

Raklodder
2016-10-06, 09:53
I try my best to squad lead every now and then, but i'm to much of a chicken shit and rarely dear to speak up (working on it) and much rather fight under an alpha male authoritarian persona (you guys are the best) at least that way we get things done by the book without having to think twice and don't get slaughtered in the first few minutes of a game.

C150ut_Cadlum15theoutcast
2017-10-30, 10:38
I'm not frequently in command of squads, but from my first times leading up to now, i kinda have some practices when it comes to leading that work from time to time. I prefer delegating roles.

I like to look for things that constitute to my squad's strengths or weaknesses by asking them first before assigning them roles and kits, but in the case that they aren't too sure themselves, i try to read their personalities and mannerisms in and before combat and kinda hope that it matches them right.

(I.e. a rifleman who isn't exactly good at accurate fire but seems to work extremely well at suppressive fire i may give them either role of Autorifleman or Machinegunner, or if they at least have a cool mind under pressure, I'd give them a Combat medic, Breacher or even Combat Engineer roles to best maximize their strengths or what i perceive as their strengths at the time)

As for communications, i allow my squad mates to openly speak in friendly conversation with one another so long as they aren't trying to insult or intimidate each other and if they're willing to go radio silent when i need them to pay attention. The rest is just patting them on the back if they do well and telling them to do better next time if we manage to fail an objective or get gunned down en route to an objective and just generally getting social with my comrades.

Be with your squad and be one of em. An optimistic squad is a determined squad!
And as the saying goes, "Willing Obedience is better than forced obedience"

Arab
2017-11-04, 05:31
I'm not frequently in command of squads, but from my first times leading up to now, i kinda have some practices when it comes to leading that work from time to time. I prefer delegating roles.

I like to look for things that constitute to my squad's strengths or weaknesses by asking them first before assigning them roles and kits, but in the case that they aren't too sure themselves, i try to read their personalities and mannerisms in and before combat and kinda hope that it matches them right.

(I.e. a rifleman who isn't exactly good at accurate fire but seems to work extremely well at suppressive fire i may give them either role of Autorifleman or Machinegunner, or if they at least have a cool mind under pressure, I'd give them a Combat medic, Breacher or even Combat Engineer roles to best maximize their strengths or what i perceive as their strengths at the time)

As for communications, i allow my squad mates to openly speak in friendly conversation with one another so long as they aren't trying to insult or intimidate each other and if they're willing to go radio silent when i need them to pay attention. The rest is just patting them on the back if they do well and telling them to do better next time if we manage to fail an objective or get gunned down en route to an objective and just generally getting social with my comrades.

Be with your squad and be one of em. An optimistic squad is a determined squad!
And as the saying goes, "Willing Obedience is better than forced obedience"
Imo that's a better way of squad leading. I like this way of thinking :)

Mouthpiece
2017-11-06, 14:12
I'm not frequently in command of squads, but from my first times leading up to now, i kinda have some practices when it comes to leading that work from time to time. I prefer delegating roles.

I like to look for things that constitute to my squad's strengths or weaknesses by asking them first before assigning them roles and kits, but in the case that they aren't too sure themselves, i try to read their personalities and mannerisms in and before combat and kinda hope that it matches them right.



This is really simple, yet really smart.

You can both do this tactically - by assigning specific roles to specific psychologies, e.g., an AR to the person who aims/positions himself the best - and also strategically - by determining the personalities of your squad and adapting the playstyle of your squad accordingly.

I must admit - the least I play the worse SL I've become (it's quite logical actually). Rarely do I think about this stuff nowadays. I think the general apathy has also hit and degraded me. I'm at that level that I didn't even sign up for PRT because of fearing for my lack of motivation towards this game (tho I still hod it very dear to my heart, and I fear it always will be like that). Damn, just noticed a pattern of "I'es " in my speech, I sure am a fucking egoist by the looks of it.