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View Full Version : Advances in 3DsMax LMing with Overgrowth #2 by [R-DEV]Rhino


prbot
2009-10-19, 11:40
Hey all. I claimed ages ago that I had managed to sort out the age of problem for us mappers of getting trees to cast decent shadows on objects in...

More... (https://www.realitymod.com/forum/blogs/2363/b108-advances-3dsmax-lming-overgrowth-2.html)