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View Full Version : [AAR] well i screwed up


nilloc93
2009-08-03, 09:20
well i was playing on Karbala and beyone the rather annoying spawn locations of our other caches we had 1 good one that me and a few other sappers were preparing for a US srike

when it happened and was going rather slow ( infantry only all the other stuff god blow up :P) i realized that my 10 IED's were in a rather usless spot, as displayed on the map , where the red dots are my IED's and the red blotch is the cache
http://s286.photobucket.com/albums/ll90/nilloc93/?action=view&current=Karbala_Insurgency_64.png
now silly me assumes that the WALL will protect my teams cache when i choose to blow up all the IED's (shot fun and cause i am placing more in a dif spot later)
well BOOM last cache dies we loose

kind of annoying cause i got banned from my fav server over the IED's blowing through a wall

Tonnie
2009-08-03, 09:27
renamed the thread, and bad luck place them better next time ;)

THE.FIST
2009-08-03, 09:28
That's why it's called project reality , normally ppl dont place ied everywhere like crazy

nilloc93
2009-08-03, 09:30
yeah but there was a wall or should i say a HOUSE in the way

Dr. Zoidberg
2009-08-03, 19:11
Yea caches can get blown up in weird ways. I once had one taken out in Op Archer through a mortar strike even though the caches were underground.

Lima
2009-08-03, 20:40
Yea caches can get blown up in weird ways. I once had one taken out in Op Archer through a mortar strike even though the caches were underground.Blame the BF2 engine! Or the US team ...

calstifer
2009-08-05, 08:53
Blame the wall piercing arty

flem615
2009-08-06, 01:25
its the BF2 engine. but seriously dont just go throwing IEDs all over the place. insurgents still can use some tactics you know. place them in a good spot. on mutrrah some moron combat engineer placed a mine way behind the lines on one of our roads. he TKed about 13 people with it and then wondered why he was being banned...