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View Full Version : [AAR] Why you shouldn't crowd your entire squad into one building...


Jigsaw
2009-02-11, 12:33
Whole squad enters the building, Jiggy watches patiently
http://i387.photobucket.com/albums/oo317/Jigsaw_uk/Randoms/screen139.jpg?t=1234358969

'Nade Out
http://i387.photobucket.com/albums/oo317/Jigsaw_uk/Randoms/screen140.jpg?t=1234359024

Boom
http://i387.photobucket.com/albums/oo317/Jigsaw_uk/Randoms/screen141.jpg?t=1234359056

Cleaning out the last of them
http://i387.photobucket.com/albums/oo317/Jigsaw_uk/Randoms/screen142.jpg?t=1234359083

Whole squad down
http://i387.photobucket.com/albums/oo317/Jigsaw_uk/Randoms/screen143.jpg?t=1234359113

Work done, Jiggy exfiltrates :D
http://i387.photobucket.com/albums/oo317/Jigsaw_uk/Randoms/screen144.jpg?t=1234359141

Would have done a video of the BR but i've no idea how to do it :p Soz for the smacktalk style post just felt its something every1 can learn from...

cyberzomby
2009-02-11, 13:11
it is :) Nice little story ;)

Gunners87
2009-02-13, 23:09
How did you get everyone's name to pop up? Isn't this a hack?

CodeRedFox
2009-02-13, 23:15
Battle recorder, you download the whole game and you can play it back. which is how he got different angles. ;-)

Jigsaw
2009-02-13, 23:30
CodeRedFox;933531']Battle recorder, you download the whole game and you can play it back. which is how he got different angles. ;-)

Indeed. CRF dyu know how I could make a video of stuff like this?

Scot
2009-02-13, 23:35
Get Fraps or record through Xfire, and record the bits you want, then when you finished, slap some cheesy music on, and voila, a vid :D

DkMick
2009-02-14, 01:58
And that, boys and girls, is why you need security.

ashton
2009-02-16, 23:45
I think i was in that game (maybe wrong) But it was simalier and there was a whole swuad in the exact same building i through a nade in and killed 3 went in and killed 2 and i ran out of ammo and got shot in the head by a brit lol

mp5punk
2009-02-19, 02:07
lol you see 6 people in a building then all of a sudden no blue names any more =/

[OoO]Laxentis
2009-02-19, 11:31
One nade - Five deaths. Like a sniper.

wookimonsta
2009-02-20, 07:55
to be honest, if all the people are in one building, squads often forget to have someone guard the entrance, and if some one is guarding it, and something exciting happens, he will turn away.
i remember on fallujah (twas 10th community server i think), there was an entire squad on one of the towers of that little arch thing. I started climbing up thinking there is no way im even gonna get one. But when i got up, all six of them were looking the other way and i managed to stab 5 of em before the squad leader managed to turn around and start firing at me with his handgun. Luckily i was close enough and managed to kill him before he managed to hit me more than once.

PFunk
2009-02-20, 09:06
This is the greatest weakness to the 'rolling mob' style of squad leading that is most prevalent in public servers. If the entire squad is basically following the SL on an invisible string then really its like pointing a really fluid shotgun at a target. All those barrels doing one thing.

SLs need to have an awareness of the tactical necessities of the situation. There are specific threats and specific objective, but there are always some essential principles of doctrine that need to be respected. Security, 360 degrees of coverage, squad spacing, etc...

Basically, you need to micromanage individuals more than most people care to. I remember defending Hilltop of Fool's back in .75 and we held the single mansion for 20 minutes at least from constant attack but ONLY because I had assigned specific tasks to each member. You cover this angle on the stairwell, you cover the other one, you cover that room that has the ladder to the roof. It worked against at least 2 squads cause we had it covered. Had it been a free for all 'do what you feel' no doubt at some point a gap would have been left and we'd have failed much sooner.

Lesson: your squad is a fine tool, not a careless bludgeon. Wield it with as much care.

Pariel
2009-02-21, 01:58
Basically, you need to micromanage individuals more than most people care to.

Or really, they need to micromanage themselves. If I'm in a squad, I will generally assume that if I'm not the squad leader, I'll be in charge of the second fireteam. This is key--it's silly to have six people doing the same thing (as you said PFunk).

PFunk
2009-02-21, 09:26
Or really, they need to micromanage themselves. If I'm in a squad, I will generally assume that if I'm not the squad leader, I'll be in charge of the second fireteam. This is key--it's silly to have six people doing the same thing (as you said PFunk).

Yes very true. My best experiences, including that example on Fool's, was an occasion where I had a natural 2nd, a Bravo Fire team leader. He made it easy cause I'd send Bravo off somewhere and he'd tell them what to do without me needing to even tell him thats his job. It was grand.

Micromanage but also delegate. So much goes into it. It all comes down to your ever refining instinct.