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Jaymz
2008-12-29, 13:29
The AK series video Chuc posted seems to have sparked a lot of curiosity about the sprint & stamina changes coming in 0.85. That video itself didn't portray them correctly so here are the values showing what has actually changed,

0.8 Sprint & Stamina

You can sprint continuously for 20 seconds

It takes 1min and 40 seconds to fully regenerate all of your stamina.

0.85 Sprint & Stamina

You can sprint continuously for 30 seconds

It takes 1min and 20 seconds to fully regenerate all of your stamina.

In short, you get 10 seconds of extra sprint time and your stamina replenishes 20 seconds faster.

Note : The exception to this rule is the collaborator class, which has only 10 seconds of sprint.

steve_06-07
2008-12-29, 13:32
Sweet, more bayonet charges!

foxxravin
2008-12-29, 13:32
Love it ! :D

DeltaFart
2008-12-29, 13:34
Nice job

Scot
2008-12-29, 13:35
Swweeeet, good job :D

VoXiNaTiOn
2008-12-29, 13:35
Nice, should be a bit more forgiving now if you lean on shift (I'm not a retard, my jumper just got caught :p.)

black-wolf
2008-12-29, 13:35
Yay!

Scot
2008-12-29, 13:36
Just a quick question, how much does jumping take off your sprint?

McBumLuv
2008-12-29, 13:38
Sweet. I was originally a bit undecided with the disadvantage that collaborators have in the sprint department, but now I'm loving it. :)

Now collaborators will actually get to collaborate with their fellow insurgents. wandering off will get them arrested, unless the coalition is triggerhappy enough to shoot him. :roll:

Jaymz
2008-12-29, 13:42
Just a quick question, how much does jumping take off your sprint?

40%

OkitaMakoto
2008-12-29, 13:48
Jaymz;882402']40%

Which takes 32 seconds to regen that 40%

and removes 12 seconds off your total run.



If I can use Windows calculator correctly ;) [mainly just wanted to subscribe to this thread before going to bed]

Scot
2008-12-29, 14:00
Thank you Okita, you saved me from doing maths in the holidays :p

Oldirti
2008-12-29, 14:01
What are the .75 specs non stamina as a benchmark?

yosolo
2008-12-29, 14:17
Medic Kit
HAT kit
Special OP kit
Automatic Rifleman kit

the weight of the equipment is different
therefore may be more or less weight to that

but nice job, it more fun.

Jaymz
2008-12-29, 14:24
What are the .75 specs non stamina as a benchmark?

It was ridiculous.

0.75 Sprint & Stamina

You could sprint continuously for 60 seconds

It took 45 seconds to fully regenerate all of your stamina.

Rezza
2008-12-29, 14:24
Great Pr for the better :)

PFunk
2008-12-29, 14:28
OkitaMakoto;882408']Which takes 32 seconds to regen that 40%

and removes 12 seconds off your total run.



If I can use Windows calculator correctly ;) [mainly just wanted to subscribe to this thread before going to bed]

Only thing that sucks about that is when you have to climb a tiny ledge that wouldn't involve 4% of your overall strength in real life.

But overall its a great middle I think. Now it will be a bit easier to sprint for those Assets! :roll:

Oldirti
2008-12-29, 14:34
Jaymz;882448']It was ridiculous.

Man those sound awesome. You should use those :grin:

thedoombringer0
2008-12-29, 15:02
More bayonets and more sprint to charge with :mrgreen:

I see myself giving the order fix bayonets more often.

SHAz_181
2008-12-29, 15:22
Oh well good, I hated the sprint reduction in 0.8

DeadSmile187
2008-12-29, 15:52
Ohh Right ;O thats good now lets make an Bayonet WAR :D

TeRR0R
2008-12-29, 15:52
I think 20%-25% stamina loss while jumping would be more appropiate.
I ask me, why one have to recover 64 seconds for only two jumps.
Especially on maps where it is manadory to jump to get somewhere.
What was the intention to make this 40%?

jozi02
2008-12-29, 16:09
What was the intention to make this 40%?
Reduce bunny hopping?

TofuwRice
2008-12-29, 16:10
I think 20%-25% stamina loss while jumping would be more appropiate.
I ask me, why one have to recover 64 seconds for only two jumps.
Especially on maps where it is manadory to jump to get somewhere.
What was the intention to make this 40%?

I think it was to prevent bunny hopping but even with all your stamina gone you can still jump around. :mad:

TeRR0R
2008-12-29, 16:13
I think it was to prevent bunny hopping but even with all your stamina gone you can still jump around. :mad:

That's why I ask, because it can't be to prevent BH.

gazzthompson
2008-12-29, 16:15
probably vbf2 setting that they havnt had the need to change.

Levesly
2008-12-29, 16:21
More bayonets and more sprint to charge with :mrgreen:

I see myself giving the order fix bayonets more often.

I'm sure in a well known large scale world conflict that this tactic was tried....not sure it got the right results.

Anyway back to the changes. Excellent news for sprinting around now we will feel less like asthmatics going to war

gazzthompson
2008-12-29, 16:24
as long as people remember that the guy is jogging EVERYWHERE in game so he is still rather fit, and spring only when they NEED to !!!

gazzthompson
2008-12-29, 16:24
spring/sprint*

Gore
2008-12-29, 16:25
That's why I ask, because it can't be to prevent BH.

When the enemy u shoot at jumps 2 times he can't run anymore, so it is to prevent it.

Gore
2008-12-29, 16:26
Oh BTW nice tweak devs.

gazzthompson
2008-12-29, 16:27
When the enemy u shoot at jumps 2 times he can't run anymore, so it is to prevent it.

thats true, run or bunny hop... your choice !!! :D

Albatross
2008-12-29, 16:54
See how it plays out ..


cheers for the work Devs

evya
2008-12-29, 16:58
I prefer collobrators will get 5 more seconds to run+quicker repleish time since they dont carry much equipments and should easly run more than 10 seconds or wait less than a minute to run another 10 seconds... unless they go sick to the fight...
also jumps of 40% is little annoying be all those must jumps, but it would be ok with reduced time to replnish stamina:) +does more heavy kits just as HAT will get less speed/stamina?[well only AT or AA kits are actully heavy i think] or lighter kits such as pilots get more stamina?[also is specops/sniper do got a change from other kits? as they are usually walk much more than everyone else]

ChainsaW
2008-12-29, 17:10
whoohoo 10 more seconds...... Did all the fat overweight soldiers give up smoking???

gazzthompson
2008-12-29, 17:16
whoohoo 10 more seconds...... Did all the fat overweight soldiers give up smoking???

as long as people remember that the guy is jogging EVERYWHERE in game so he is still rather fit, and spring only when they NEED to !!!

UK_Force
2008-12-29, 17:59
whoohoo 10 more seconds...... Did all the fat overweight soldiers give up smoking???


Not quite - the US gave up doughnuts for New Year

The Brits gave up Afternoon Tea

The PLA gave up sweet dumplings

The MEC gave up Arabic Tea with 50 spoon fulls of sugar

and the Insurgents/Militia gave up nothing as they never do and are doing just fine .....


As for the Russians they are all Machines like Ivan Drago anyway





.

Jaymz
2008-12-29, 18:01
UK_Force;882649']Not quite - the US gave up doughnuts for New Year

The Brits gave up Afternoon Tea

The PLA gave up sweet dumplings

The MEC gave up Arabic Tea with 50 spoon fulls of sugar

and the Insurgents/Militia gave up nothing as they never do and are doing just fine .....


As for the Russians they are all Machines like Ivan Drago anyway





.

lulz :lol:

ExisSellos
2008-12-29, 18:33
awsomeness
improvments
cool

Rangu
2008-12-29, 18:41
Aaah, NICE! :D

Gaven
2008-12-29, 19:06
UK_Force;882649']Not quite - the US gave up doughnuts for New Year

The Brits gave up Afternoon Tea

The PLA gave up sweet dumplings

The MEC gave up Arabic Tea with 50 spoon fulls of sugar

and the Insurgents/Militia gave up nothing as they never do and are doing just fine .....


As for the Russians they are all Machines like Ivan Drago anyway





.

But I don't eat doughnuts :-(

What did I give up?

PlaynCool
2008-12-29, 19:17
Jaymz;882448']It was ridiculous.
It was ridiculous.

Quote:
0.75 Sprint & Stamina

You could sprint continuously for 60 seconds

It took 45 seconds to fully regenerate all of your stamina.

Whi is ridiculous to sprint 60sec, a trained solgier should be able to sprint even longer than 60sec, actually they should be able to run 600m for 2minutes with medium sprint(probably with the speed of the current PR sprint)

gazzthompson
2008-12-29, 19:37
Whi is ridiculous to sprint 60sec, a trained solgier should be able to sprint even longer than 60sec, actually they should be able to run 600m for 2minutes with medium sprint(probably with the speed of the current PR sprint)

the world record for 600m is 1:12.81 ... a normal soldier with all gear on who would be naked anyways... i doubt could do 600m in 2 mins.

on a strictly biological/physical terms , what is the limit of human sprinting ? any sport science people here ? don't athletes start "pacing" them selfs at 400m+ ?

gazzthompson
2008-12-29, 19:39
naked/nackered (http://www.urbandictionary.com/define.php?term=nackered)

dam firefox spell check :D

single.shot (nor)
2008-12-29, 19:44
nice change right there!

PlaynCool
2008-12-29, 19:47
the world record for 600m is 1:12.81 ... a normal soldier with all gear on who would be naked anyways... i doubt could do 600m in 2 mins.

on a strictly biological/physical terms , what is the limit of human sprinting ? any sport science people here ? don't athletes start "pacing" them selfs at 400m+ ?

I can do it for 2 min of corse without gear but i'm not a trained soldier, thats whi they spend so much time in training.According to one of my books an average person should run 2.5- 2.7km for 12min.And i think that a soldier's possibility should be far away from an average person.

gazzthompson
2008-12-29, 19:54
I can do it for 2 min of corse without gear but i'm not a trained soldier, thats whi they spend so much time in training.According to one of my books an average person should run 2.5- 2.7km for 12min.And i think that a soldier's possibility should be far away from an average person.

https://www.realitymod.com/forum/f257-v0-8-general-feedback/44867-stamina-sprint-changes-feedback-16.html#post847903

Ingame you can run (jogg) 2km in around 12min (10km/h) witch isn´t that bad considering all things that would effect your running ability in reality.


seems the PR jogging is good but this is about the sprinting. DEVs how fast can you sprint in PR, or in other words in that 30 seconds of sprinting how much flat(ish) ground will you cover ?

single.shot (nor)
2008-12-29, 20:11
good Question, i never even thought of speed as a factor

Smuke
2008-12-29, 20:11
Nice Work

PlaynCool
2008-12-29, 20:18
I started a local server just to find that the soldier can sprint for 30sec, traveling 150m before the sprint raches its minimum.

gazzthompson
2008-12-29, 20:28
I started a local server just to find that the soldier can sprint for 30sec, traveling 150m before the sprint raches its minimum.

but in .85 you can only sprint for 20 seconds.

but assuming the sprint speed is staying same in .85, we can work out the sprint speed from running that 20 seconds then see how much we will for 30 seconds.

PlaynCool
2008-12-29, 20:31
Um no i was playing the current 0.8 version and i sprinted for 30sec.That's whi i posted.

HughJass
2008-12-29, 20:33
if the blu for kill the collaborators unconventionally does that mean they woun't have to wait the time to spawn if killed conventionally?

THEN the sprint time is O.K. for civies

Claymore
2008-12-29, 20:37
I have to say I really like the change of collaborator sprint time. Now they won't be harassing people from 5m, trying to get shot. Let's hope it will put an end to all that running into any sort of danger. Even if this is a small change, I think it will have a very good impact on how the civies are played.

gazzthompson
2008-12-29, 20:49
right,

just tested and could run 100m before stopping in 20 seconds.

thats :
11.1846 mph
18.0000 kmh
5.0000 meters/sec

so in .85 you will indeed be able to run 150m before stopping.

scandhi
2008-12-29, 21:09
but in .85 you can only sprint for 20 seconds.

but assuming the sprint speed is staying same in .85, we can work out the sprint speed from running that 20 seconds then see how much we will for 30 seconds.

Shouldn't it be the other way around according to first post?

Btw Gazz: LoL at Nackered. FF FTW :razz:

gazzthompson
2008-12-29, 21:13
but in .8 you can only sprint for 20 seconds.

but assuming the sprint speed is staying same in .85, we can work out the sprint speed from running that 20 seconds then see how much we will for 30 seconds.

fixed:D

scandhi
2008-12-29, 21:17
good man! :mrgreen:

Durandal
2008-12-29, 21:35
This sounds like a great change. Can't wait to test it out!

Cpl.Small
2008-12-29, 21:49
cool well done :D

PlaynCool
2008-12-29, 21:57
Well when i tested i was playing Militia on Fools Road, local server, and i'm sure i sprinted for 30secs.

Teek
2008-12-29, 22:47
I think Militia use light armour and receive more sprint as a result.

CodeRedFox
2008-12-29, 23:33
https://www.realitymod.com/forum/members/2104-albums11-picture373.jpg

....what ever happen to moving tactical as a squad and not a herd.

scandhi
2008-12-29, 23:54
http://activerain.com/image_store/uploads/9/5/8/6/8/ar119946708586859.gif

Because we are...

space
2008-12-30, 00:18
Great changes - Good balance I think.

The "jumping over minor objects problem" is frustrating, but the alternative is having bunny hoppers. The problem can be minimised by mappers in some circumstances, but in 0.8 is was often better to lose you stamina by jumping, than it was to lose your stamina by running around an obstacle.

Incomplete Spork
2008-12-30, 02:38
Why is the civlian sprint so short? That is just going to make people not want to play the class even less than it is now. For a civlian carrying some bandages,wrench,binocs', and a shovel he should be able to run very fast and for a long amount of time. The only way this change would be acceptable is if the spawn times have been lowered.

The civi is a much needed class for the insurgents because once they get hurt they are doomed unless they find a enemy medic kit or the civi drops them some bandages. Now we are talking like maybe 1 or 2 civis on the team so chances are that once you take a bullet you are down for the count.

McBumLuv
2008-12-30, 03:10
Why is the civlian sprint so short? That is just going to make people not want to play the class even less than it is now. For a civlian carrying some bandages,wrench,binocs', and a shovel he should be able to run very fast and for a long amount of time. The only way this change would be acceptable is if the spawn times have been lowered.

The civi is a much needed class for the insurgents because once they get hurt they are doomed unless they find a enemy medic kit or the civi drops them some bandages. Now we are talking like maybe 1 or 2 civis on the team so chances are that once you take a bullet you are down for the count.

I thought so to, at first. But I'm liking the change now. For instance, with the other changes to insurgency, forcing the coalition to be much more aware of their targets to avoid shooting civilians, collaborators can now collaborate properly. Because they can't run as far, however, they can not lonewolf, or they'll be easily arrested. This will force them to cooperate with their squad, exactly what they should have been doing in the first place. And you shouldn't worry about having to hike anywhere either, because you will be cooperating fully with your squad. This should allow you to organize transport much more actively.

However, I cannot completely foresee the effects of this. These are my opinions based on what I believe are the DEVs' intentions. The only way we'll know what happens in 0.85, is to wait for 0.85.

xxkillerxx69
2008-12-30, 03:20
Yes I can run 10 more seconds so I won't die when crossing a street because my sprint runs out :D

Raic
2008-12-30, 04:37
So how much does the bar need to fill before able to run again? Right now its 1/3, any change on that?

hall0
2008-12-30, 13:04
Nice change

Jimmy_Smack
2008-12-30, 19:31
I have a possibility. So were incorporating this whole new bayonets thing right? I can see this really working unless the player with the bayonet fixed and charging is faster than an average sprinter. Say, 20% due to the insane adrenaline rush the soldier would be feeling. Now, I can see how this can also be exploited but reduce the amount of time in which the player can sprint by half when bayonet is fixed. Maybe? Maybe out on a limb?

single.shot (nor)
2008-12-30, 19:50
i dont really like bayonettes that are constantly fixed. its better with an attach-to-rifle animation in the 1.slot and have a firemode that draws the knife as usually.(ei single,auto)

however i suggest giving bayonnetes longer CQb range.

sprint sounds AMAZING

gclark03
2008-12-30, 19:52
I have a possibility. So were incorporating this whole new bayonets thing right? I can see this really working unless the player with the bayonet fixed and charging is faster than an average sprinter. Say, 20% due to the insane adrenaline rush the soldier would be feeling. Now, I can see how this can also be exploited but reduce the amount of time in which the player can sprint by half when bayonet is fixed. Maybe? Maybe out on a limb?

Definitely out on a limb. This is completely impossible, if I know anything about the BF2 engine at all.

PlaynCool
2008-12-30, 20:59
Why is the civlian sprint so short? That is just going to make people not want to play the class even less than it is now. For a civlian carrying some bandages,wrench,binocs', and a shovel he should be able to run very fast and for a long amount of time. The only way this change would be acceptable is if the spawn times have been lowered.

The civi is a much needed class for the insurgents because once they get hurt they are doomed unless they find a enemy medic kit or the civi drops them some bandages. Now we are talking like maybe 1 or 2 civis on the team so chances are that once you take a bullet you are down for the count.

Cives alredy have reduced sprint time in 0.8 compared to a soldier, i noticed that when i tried to kill enemy sniper with stones, i ran out of sprint he didnt and catched me.

Jimmy_Smack
2008-12-30, 21:25
Oh your right. Forgot about the Bf2 engine limits on that one.

hiberNative
2008-12-30, 22:25
i wish jump would take like 10% or less off the bar.

jbgeezer
2008-12-31, 23:36
Oh great!:D Do collebaretors have bad stamina? civilans suck!

Skodz
2009-01-02, 02:41
Nice

Conman51
2009-01-02, 02:50
i wish jump would take like 10% or less off the bar.

and let bunny hoping come back...no thanks.....why would you need to jump more than once within a minute...all you should use jumping for is small walls and hills

Zoddom
2009-01-02, 14:49
...why would you need to jump more than once within a minute...

its not that, i also wish, jumps would need less stamina. because if i have to jump over a small wall because the BF2-soldiers are too stupid to make bigger steps... i have no stamina left for running to the next cover....

M_Striker
2009-01-02, 16:30
Well, you know bunny hopping is still very possible in PR. Even when your stamina bar is depleted, you can still jump.

Zoddom
2009-01-02, 16:36
yea, thats in addition^^

gazzthompson
2009-01-02, 16:36
Well, you know bunny hopping is still very possible in PR. Even when your stamina bar is depleted, you can still jump.

but then you have no sprint to run to cover...

Zoddom
2009-01-02, 16:38
thats even then the fact, when u got to jump over two small walls or something

StiffyMagnum
2009-01-04, 22:34
This is GREAT, but I think you will find it is still not enough. At least the modders are listening. There are times when a soldier just needs to haul ass. Trust me.

McBumLuv
2009-01-04, 22:38
This is GREAT, but I think you will find it is still not enough. At least the modders are listening. There are times when a soldier just needs to haul ass. Trust me.

The Soldiers do "haul ass", all the time. Haven't you noticed that all the time that they are "walking" they are going at a jogging pace IRL. As said before, you need to learn new tactics. Is using up all your sprint to get to the flag maybe 30 seconds faster really worth the risk of getting caught in the street in a firefight with no stamina left?

jeeao
2009-01-04, 23:06
In my opinion, we don't even need a sprint bar. There are countless games that have gambled without the addition of a sprint bar and it works perfectly.

What is the sprint bar for exactly?
1. To improve realism? ---I hardly see how losing your sprint in the open with a tank chasing you would simulate a real life encounter. (To all you people arguing that you should conserve your sprint: SOME FIREFIGHTS LAST LONGER THAN A MINUTE).
2. To prevent bunny hopping?--- This was originally the reason EA included this feature in a patch. Honestly, how many bunny hoppers do you see in PR compared to Vanilla? I haven't seen any to tell the truth. Therefore i don't see it as an issue the PR team has to incorporate in their mod to deal with. Because of the minute amount of people who actually try to do this in PR (even though it is worse for them), this situation should be dealt with by the Admins of the servers.

Please, if you guy's think up any other reason for the sprint bar tell me.

M_Striker
2009-01-04, 23:48
but then you have no sprint to run to cover...

So? You can still bunny hop... lol.

DankE_SPB
2009-01-05, 00:12
So? You can still bunny hop... lol.

at the same place and get shot...
jump can only help when you stay next to corner

McBumLuv
2009-01-05, 00:12
In my opinion, we don't even need a sprint bar. There are countless games that have gambled without the addition of a sprint bar and it works perfectly.

What is the sprint bar for exactly?
1. To improve realism? ---I hardly see how losing your sprint in the open with a tank chasing you would simulate a real life encounter. (To all you people arguing that you should conserve your sprint: SOME FIREFIGHTS LAST LONGER THAN A MINUTE).
2. To prevent bunny hopping?--- This was originally the reason EA included this feature in a patch. Honestly, how many bunny hoppers do you see in PR compared to Vanilla? I haven't seen any to tell the truth. Therefore i don't see it as an issue the PR team has to incorporate in their mod to deal with. Because of the minute amount of people who actually try to do this in PR (even though it is worse for them), this situation should be dealt with by the Admins of the servers.

Please, if you guy's think up any other reason for the sprint bar tell me.

To stop people from simply sprinting from place to place? I've played Ghost Recon, and there is no sprint bar. In this case, everyone simply sprints, everywhere. Unless you would rather have the walking speed to actual walking speed, and the sprint bar taken away and used as a jog, I don't see how there is any point in having sprint at all. The importance with sprint is that it should be your adrenalin pumping because you are being shot at.

I'd be perfectly happy taking away the sprint bar as we know it, but only allowing sprint when under fire (similar to the suppression effect) to simulate the excess reserves of adrenalin you have being used as adrenalin.

jeeao
2009-01-05, 00:40
To stop people from simply sprinting from place to place? I've played Ghost Recon, and there is no sprint bar. In this case, everyone simply sprints, everywhere. Unless you would rather have the walking speed to actual walking speed, and the sprint bar taken away and used as a jog, I don't see how there is any point in having sprint at all. The importance with sprint is that it should be your adrenalin pumping because you are being shot at.

I'd be perfectly happy taking away the sprint bar as we know it, but only allowing sprint when under fire (similar to the suppression effect) to simulate the excess reserves of adrenalin you have being used as adrenalin.

McLuv, the maps are only like 5km big. I have sprinted 5km non stop (5km races weekly) but this is military we are talking about. Military runs over triple that daily during training. Like you yourself said, it should be your adrenaline pumping; If military runs daily that much during TRAINING then imagine the amount they could run when their "adrenaline is pumping" while getting shot at?

jeeao
2009-01-05, 00:45
Let me add that the sprinting in BF2 is hardly sprinting at all. Think of it as simply running. The standard speed is definitely not a run, it is as you said yourself, "jogging". In terms of speed there are: Walking, jogging, running, sprinting. Don't think of the "sprinting" in BF2 as true sprinting, it is actually more of a run.

[uBp]Irish
2009-01-05, 00:57
To any that think the "jogging" speed in PR is not fast enough, i just want to ask you if you've ever done a "Ruck Run" with about 50-70 lb's of gear on your back? I trained for Ranger Challenge at my school this past year as part of the Air Force ROTC Team, and running with 50lb's of gear, in boots with a kevlar and rifle was no easy task.

When we sprinted, it was for a lot shorter time than what PR has and we had been training for months prior to the event.

I'm not a soldier like Royal Marines, USMC, or U.S. Army Rangers, but running with gear on your back, probably like the soldiers in PR do, is well represented in PR. I know we all want the sprinting to be easier, but the fact is, dev's have represented running with gear probably as best they can in PR.

CodeRedFox
2009-01-05, 01:37
There are times when a soldier just needs to haul ass. Trust me.

Unfortunately in bf2 that would mean he would be ALWAYS hauling ass. Currently and in the new patch you have a run ability just few find always on run the way it should be.

And isn't that what the sprint bars for...hauling ass when needed ;-)

Yes I can run 10 more seconds so I won't die when crossing a street because my sprint runs out :D

I have yet to be stuck in the middle of a street because I ran out of sprint...unless I wasn't paying attention. Of course I have yet to find a 150m across road.

I think what everyone needs to realized is:

What you can work with:

Bf2 engine allows run on/run off (reliance on the bottom two)
Distance sprint bar
Reload sprint bar


These are our/your options, thats it.

jeeao
2009-01-05, 01:40
Irish;889593']To any that think the "jogging" speed in PR is not fast enough, i just want to ask you if you've ever done a "Ruck Run" with about 50-70 lb's of gear on your back? I trained for Ranger Challenge at my school this past year as part of the Air Force ROTC Team, and running with 50lb's of gear, in boots with a kevlar and rifle was no easy task.

When we sprinted, it was for a lot shorter time than what PR has and we had been training for months prior to the event.

I'm not a soldier like Royal Marines, USMC, or U.S. Army Rangers, but running with gear on your back, probably like the soldiers in PR do, is well represented in PR. I know we all want the sprinting to be easier, but the fact is, dev's have represented running with gear probably as best they can in PR.

Yes I have. Also, in preparation for water polo, try carrying a person on your back through water for 1000m and swimming 8000 more. If that's not hard enough carry a 10lb weight above your head and do laps walking underwater with breaths only after reaching the end of your lap? Now add daily cross country practice and weekly races. I am not saying that the running in PR is ridiculous without some experience behind me.

jeeao
2009-01-05, 01:44
That is what my sports require and I only train about 4hrs a day skipping weekends. The military wakes up at 0300 and does that stuff 24/7. I DO have ground i stand on when i say not being able to sprint 5k in PR is ridiculous.

McBumLuv
2009-01-05, 01:51
McLuv, the maps are only like 5km big. I have sprinted 5km non stop (5km races weekly) but this is military we are talking about. Military runs over triple that daily during training. Like you yourself said, it should be your adrenaline pumping; If military runs daily that much during TRAINING then imagine the amount they could run when their "adrenaline is pumping" while getting shot at?

I highly doubt you or any one has [b]sprinted[b] 5 km, let alone weekly. I have a sister who does such long-distance running competitively, and I know that there is a huge difference between running long distance and sprinting short distances.

Aside from that point, however, there have been discussions regarding a link between getting shot at and sprint meter increase, though it hasn't been universally accepted nor has it been talked about in a while.

In vBF 2, the maps and speeds were scaled as far away from reality as you can almost get, with infantry often running at half the speed of cars. That's fine, because it's an arcady game and that suits it. In pr, however, the DEVs have but great effort into creating near real world scaled speeds and sizes, where the only restriction is the size of the map. You'll find that the soldiers do jog all the time, and as Irish has pointed out,

To any that think the "jogging" speed in PR is not fast enough, i just want to ask you if you've ever done a "Ruck Run" with about 50-70 lb's of gear on your back? I trained for Ranger Challenge at my school this past year as part of the Air Force ROTC Team, and running with 50lb's of gear, in boots with a kevlar and rifle was no easy task.

When we sprinted, it was for a lot shorter time than what PR has and we had been training for months prior to the event.


If you completely dislike the sprinting values in pr to the extend that you wouldn't play it anymore, then don't. No one is forcing you to play a game that portrays running in the way that pr does. Your comments are of the same caliber as many found on Youtube, though.

Even if you are Hercules and can sprint 5 k, as well as carrying a person on your back in the water and continue to swim for 9 k, but most soldiers strapped in full gear, let alone the other 6 billion something people, can't achieve these feats. Remember that this is supposed to be reality through the eyes of you're average soldier, and not the eyes of a Manbearpig pumped with testosterone and steroids.

jeeao
2009-01-05, 02:02
Haha, thank you McLuv but i am hardly Hercules. I have lots of people close to me who have gone into military and their stories of training make me cringe. They do exercises beyond what the human body is meant to handle.

[uBp]Irish
2009-01-05, 02:45
McLuv, you misread my post.

I didn't say that I'm not going to play PR because of the sprint changes. I was writing my post in reference to people that think the sprint needs to be increased....

re-read my post. If anything, I would say that sprint needs to be decreased.

McBumLuv
2009-01-05, 02:58
Irish;889694']McLuv, you misread my post.

I didn't say that I'm not going to play PR because of the sprint changes. I was writing my post in reference to people that think the sprint needs to be increased....

re-read my post. If anything, I would say that sprint needs to be decreased.

You misread my post, or I worded it badly :p I'll edit it to make more sense.

I was using what you said as evidence, because I didn't want to write it all out myself when you stated why sprint is as it is so well. My reference to anyone no longer playing pr because of the sprint changes were motioned towards jeeao, though incorrectly. I had wrongly assumed he was "stiffyMagnum", the one who had complained about the sprinting in trhee separate threads. However my points all remain teh same and are directed to jeeao and stiffymagnum.

sorry if you were offended :) I"m actually quite like-minded with you on the "issue".

McBumLuv
2009-01-05, 03:00
Crap, can't edit, so it'll remain badly worded :? :|

Mj Pain
2009-01-05, 03:09
Lol
I´ll keep it short..
0.8
soldier 20sec sprint
militia/insurgent 30sec sprint

0.85
soldier 30sec sprint
militia/insurgent ? sec sprint

[uBp]Irish
2009-01-05, 03:09
nope my fault. i skipped over the last line before you quoted me.. thus thinking that you were using my post for the stuff after my quote. whoops.

Mj Pain
2009-01-05, 03:44
I DO have ground i stand on when i say not being able to sprint 5k in PR is ridiculous.
No i think you are ridiculous.

Sprintspeed ingame i almost 20km/h.
That means you could do 5km in 15 minutes.
Maybe you can if you´re an 50kg olympic athlete, running on a nice stadium floor.

But we´re talking about soldiers here.
With rucksack, weapon, ammo, armour and boots.
Running through thick forests or deep sand, going uphill or downhill.

You see what i mean.. It´s just not possible.

But enough on that..
Anybody knows if sprint is changed for miltia/insurgents?

jeeao
2009-01-05, 05:07
No i think you are ridiculous.

Sprintspeed ingame i almost 20km/h.
That means you could do 5km in 15 minutes.
Maybe you can if you´re an 50kg olympic athlete, running on a nice stadium floor.

But we´re talking about soldiers here.
With rucksack, weapon, ammo, armour and boots.
Running through thick forests or deep sand, going uphill or downhill.

You see what i mean.. It´s just not possible.

But enough on that..
Anybody knows if sprint is changed for miltia/insurgents?

I am not arguing about speed ingame i am arguing about distance. You quoting myself should of all people recognize that. Yes, we are talking about soldiers here. Soldiers who train for YEARS to meet these physical expectations by running with fellow soldiers on their backs for over 5miles daily (for you euro's, a mile is rougly 1.6km). Ridiculous? I don't think so.

jeeao
2009-01-05, 05:11
Forgot to mention, most of the missions in PR would be undertaken by members of the Special Forces, not standard Army or marines. Take Muttrah for example, helicopter drops into AA territory? Haha, how unlikely. Special Forces are hand picked soldiers because of their superior physical performance.

gazzthompson
2009-01-05, 11:21
think ur confusing jogging and sprinting. i doubt its even possible for a human to sprint 5km

ERASERLASER
2009-01-05, 11:27
I run 5k in 19 mins Im sure an athlete can sprint a meesley 3 miles and an elite soldier can sure enough sprint most of the way. but based on what the characters are wearing in pr I kinda agree with the new changes although I think the devs could add an extra 10 secs.

Rudd
2009-01-05, 11:31
put all the kit on ur back, then sprint

the guys ingame already jog

don't forget that IRL a soldier never knows if he'll be called upon to run further or faster, so he'll probably conserve stamina for when its needed, which is reflected ingame.

also makes the map seem bigger, I like more sprint than .8, .85 should be good.

Spec
2009-01-05, 12:02
I might remind you of the good old gameplay agrument. Nearly unlimited sprint simply isnt the point of the sprint button. Its for getting into safety quickly, not for simulating long-time runs.

Mj Pain
2009-01-05, 12:05
I am not arguing about speed ingame i am arguing about distance. You quoting myself should of all people recognize that. Yes, we are talking about soldiers here. Soldiers who train for YEARS to meet these physical expectations by running with fellow soldiers on their backs for over 5miles daily (for you euro's, a mile is rougly 1.6km). Ridiculous? I don't think so.

:confused: I quoted you saying not being able to sprint for 5 km was ridiculous.
But if your´re talking about sprinting for 5 miles(8km), well that´s even more ridiculous.

PR sprint = 20km/h = 12 miles/h = 5 miles in 25 minutes = ridiculous
PR jogg = 10km/h = 6 miles/h = 5 miles in 50 minutes = not ridiculous

gazzthompson
2009-01-05, 14:00
the sprint in PR should ONLY be used when under fire. in which 150m worth at a go is fine. if people had a 400m sprint, they would sprint every where then come under fire and come here complain about not enough sprint anyways.

jeeao
2009-01-05, 14:55
:confused: I quoted you saying not being able to sprint for 5 km was ridiculous.
But if your´re talking about sprinting for 5 miles(8km), well that´s even more ridiculous.

PR sprint = 20km/h = 12 miles/h = 5 miles in 25 minutes = ridiculous
PR jogg = 10km/h = 6 miles/h = 5 miles in 50 minutes = not ridiculous
You can't seem to understand that those figures are NOT ridiculous. The military has to run 15miles and might i tell you that that is only BASIC training. Join any PR server any time of the day, ask a person in the squad what they think about the sprint levels and they will say it should be increased.

jeeao
2009-01-05, 15:01
A long distance runner can run the 8k in less than 30minutes. This is only 5k we are talking about. Soldiers are trained to fight, trained to run, trained to survive. They would be able to run that distance.

Wellink
2009-01-05, 15:01
You can't seem to understand that those figures are NOT ridiculous. The military has to run 15miles and might i tell you that that is only BASIC training. Join any PR server any time of the day, ask a person in the squad what they think about the sprint levels and they will say it should be increased.

I bet that lots of people say that sprint is fine, wich it is. Sprint should be used for what its name suggests, short sprints. You cant actualy walk in PR you alway jog or run wich is fine.

gazzthompson
2009-01-05, 15:24
You can't seem to understand that those figures are NOT ridiculous. The military has to run 15miles and might i tell you that that is only BASIC training. Join any PR server any time of the day, ask a person in the squad what they think about the sprint levels and they will say it should be increased.

they might be able to "run" 15 miles (in game PR "jog") but they cant "sprint" 15 miles, thats not humanly possible. and in PR you can "run" or "jog" for ever.

jeeao
2009-01-05, 15:55
I bet that lots of people say that sprint is fine, wich it is. Sprint should be used for what its name suggests, short sprints. You cant actualy walk in PR you alway jog or run wich is fine.

Lots of people will not say that it is fine. Try it, because i already have. Why do you think that the developers are increasing sprint now anyways? Because people started complaining about it.

jeeao
2009-01-05, 15:58
they might be able to "run" 15 miles (in game PR "jog") but they cant "sprint" 15 miles, thats not humanly possible. and in PR you can "run" or "jog" for ever.

This whole debate is going off-topic. I was never meaning to say that we take the sprint bar away literally, i was just trying to have people look at it a different way. Now it has just turned into a who can run 5miles fastest contest. If you people read my first few posts, you would see that I do not literally mean sprint 15miles.

gazzthompson
2009-01-05, 16:05
yea i dont really see what we are arguing about anymore.

but either way, people saying that in PR the soldiers are fat and lazy ect, remember one thing, the jog EVERYWHERE constantly !!!!! including sprinting !!!! they seem fit enough to me.

arakis
2009-01-05, 16:06
This whole debate is going off-topic. I was never meaning to say that we take the sprint bar away literally, i was just trying to have people look at it a different way. Now it has just turned into a who can run 5miles fastest contest. If you people read my first few posts, you would see that I do not literally mean sprint 15miles.

by the way I can run 20m/h and have the biggest balls ever...
;-)

I 100% agree with you!!!

:shrk:

Mj Pain
2009-01-05, 17:24
This whole debate is going off-topic. I was never meaning to say that we take the sprint bar away literally, i was just trying to have people look at it a different way. Now it has just turned into a who can run 5miles fastest contest. If you people read my first few posts, you would see that I do not literally mean sprint 15miles.
:duh: Dude, you´re so confused..
in my opinion, we don't even need a sprint bar.
wait, wut?
I have sprinted 5km non stop (5km races weekly)
In full gear? How long did that take?
Let me add that the sprinting in BF2 is hardly sprinting at all. Think of it as simply running. The standard speed is definitely not a run, it is as you said yourself, "jogging". In terms of speed there are: Walking, jogging, running, sprinting. Don't think of the "sprinting" in BF2 as true sprinting, it is actually more of a run.
Are we talking about BF2 or Project Reality?
Also, in preparation for water polo, try carrying a person on your back through water for 1000m and swimming 8000 more. If that's not hard enough carry a 10lb weight above your head and do laps walking underwater with breaths only after reaching the end of your lap? Now add daily cross country practice and weekly races.
I only train about 4hrs a day skipping weekends.
Wow, u won the contest..
The military has to run 15miles
Yeas,they RUN....not SPRINT
Soldiers who train for YEARS to meet these physical expectations by running with fellow soldiers on their backs for over 5miles daily
Orly?

Please stop posting more of this bs and admit that you mixed up running and sprinting in PR.

jeeao
2009-01-05, 21:52
Mj how can you say i am confused when it was my post to begin with? You are the one who is confused. You completely misinterpreted my first posts. You contradict yourself in your comment.

McBumLuv
2009-01-06, 00:10
I almost think this thread deserves a lock... Dev threads imo should be used to announce new changes/maps/gameplay, etc... and for people to comment on their likes/dislikes of the changes and how they foresee what might happen because of them.

This thread has gone way off topic, and if you want to discuss sprint more thoroughly, make a well thought out thread suggesting it in the suggestion forum of better yet (because I can foresee the negative feedback from it as a suggestion already), make a thread in it in the General discussion forum. If you wish to debate your side to try and convince DEVs to change it to such and such, find PROOF of how your position is realistic/profitable for gameplay.

Simply throwing around unsourced "evidences" as criticism in this thread is not productive in the very least.

mp5punk
2009-01-07, 02:17
wow thats a relief.

PlaynCool
2009-01-07, 15:09
I agree, the "sprint" in PR is very slow, increase it a little, then increase the "jogging" a little and there wont be a problem.

gazzthompson
2009-01-07, 15:47
the jogging speed is fine.

CareBear
2009-01-07, 16:23
best change in .85 imo,
as now if i run out in cqb and resort to my knife (happens suprisingly often :/) i can actually reach them, instead of after all my dodging etc and survining them firing their whole clip trying to get me i dont run out of sprint 5m in front of them and cant reach them before they have reloaded xD

jbgeezer
2009-01-07, 16:46
the jogging speed is fine.

Yes it is, realistic and fine.

jbgeezer
2009-01-07, 16:47
Tahts our opinion though..

ostupidman
2009-01-07, 16:52
I think the speeds are fine.

Kpt. Velthuis
2009-01-07, 17:17
Nice ... *sprints* :mrgreen:

PlaynCool
2009-01-07, 18:01
The speeds are fine but not the times, so i proposed to increase the speeds so the 30sec sprint-time feels more "realistic".

Snares
2009-01-07, 21:08
I also wish that the "walk" speed was just a bit faster. An average soldier seems to walk much faster than the speed in PR (maybe it's just my imagination :-?).

gazzthompson
2009-01-07, 21:27
I also wish that the "walk" speed was just a bit faster. An average soldier seems to walk much faster than the speed in PR (maybe it's just my imagination :-?).

thats because the dont "walk" in PR, the jog.

McBumLuv
2009-01-07, 21:28
I also wish that the "walk" speed was just a bit faster. An average soldier seems to walk much faster than the speed in PR (maybe it's just my imagination :-?).

Probably is just your imagination. I haven't done this experiment yet, though I believe you will find the "walking" speed of soldiers in pr to be that close to jogging speed. How can you find out? set a marker say 100m away, then time yourself walking there and running there. Compare that with rl data and you'll find pr soldiers actually "walk" much faster than irl.

I'll try and video tape the statistics for anyone who cares :P


Otherwise, walking speed shouldn't really be a huge problem in 0.85, either, because you will have heavily armoured vehicles taking you to your destination much more often.

CodeRedFox
2009-01-08, 00:11
We COULD slow it down to walking....if everyone want to get all bitch about it :-P

DesmoLocke
2009-01-08, 00:24
I love every post by CodeRedFox! Always the constant barometer. I feel the changes made regarding stamina made for .85 are great! Now, when it comes to the logistics side of things, we'll just have to wait and see...

Sabre-Oz
2009-01-08, 00:56
we will all get use to it, like we got used to 0.8, and we know that from the start it will at the very least be better than 0.8 so i don't see what all le'fuss is about.