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~KILL~Pirate
2008-10-02, 22:11
The PR community has spoken, and we the Dev's have listened. The community wanted more CQB big city maps and I am proud to give you Karbala. Karbala is the holiest city in Iraq and one of the major strongholds for the insurgency in the war. I used many photos in re-creating the city in hopes of bringing a true CQB experience to the PR community.
This map features a huge complex city with both wide and closed in streets, outskirt oil facilities, outskirt villages, river villages and river slums. A big thanks to [R-DEV] Dr. Rank for all his help and advice from start to finish:smile:

Info

2km

US Army vs Insurgents

US Armament
*1- Blackhawk
*1- Abrams Tanks
*2- Stryker
*8- Humvees


City

http://i267.photobucket.com/albums/ii282/hokies/KARBALA/bf22008-09-2120-03-56-77.jpg


http://i267.photobucket.com/albums/ii282/hokies/KARBALA/bf22008-09-2500-05-59-35.jpg


http://i267.photobucket.com/albums/ii282/hokies/KARBALA/bf22008-09-2200-43-52-18.jpg


http://i267.photobucket.com/albums/ii282/hokies/KARBALA/bf22008-09-0619-48-03-71.jpg


http://i267.photobucket.com/albums/ii282/hokies/KARBALA/bf22008-09-1517-42-25-42.jpg


http://i267.photobucket.com/albums/ii282/hokies/KARBALA/bf22008-09-1517-42-42-85.jpg


http://i267.photobucket.com/albums/ii282/hokies/KARBALA/bf22008-09-2120-07-40-54.jpg


http://i267.photobucket.com/albums/ii282/hokies/KARBALA/bf22008-09-2120-10-39-47.jpg


http://i267.photobucket.com/albums/ii282/hokies/KARBALA/bf22008-09-2200-15-15-00.jpg


Residential Area

http://i267.photobucket.com/albums/ii282/hokies/KARBALA/bf22008-09-2120-20-38-11.jpg


http://i267.photobucket.com/albums/ii282/hokies/KARBALA/bf22008-09-2423-43-13-93.jpg


http://i267.photobucket.com/albums/ii282/hokies/KARBALA/bf22008-09-2423-46-49-89.jpg


Outskirt Areas

http://i267.photobucket.com/albums/ii282/hokies/KARBALA/bf22008-09-2200-06-01-44.jpg


http://i267.photobucket.com/albums/ii282/hokies/KARBALA/bf22008-09-2120-47-07-50.jpg


http://i267.photobucket.com/albums/ii282/hokies/KARBALA/bf22008-09-2200-48-47-14.jpg




...

maverick551
2008-10-02, 22:12
WOW. Epic win right here. Keep up the awesome work.

Rambo Hunter
2008-10-02, 22:18
Awesome work there :D

hx.bjoffe
2008-10-02, 22:18
gosh

Rudd
2008-10-02, 22:20
Looks really nice, but i can't see many enter able large buildings in the city itself, only on that last screenie?

Looks like some really nice touches though

Paperchase
2008-10-02, 22:22
Nice layout, but I wish thee were new statics after seeing the same flavor of buildings since 2005.

Scot
2008-10-02, 22:25
Oh that is soo nice!! Good work mate!! Abrams!!! :D

LtSoucy
2008-10-02, 22:28
wow, great job.

Dr Rank
2008-10-02, 22:28
Compare the first two ss's to the first 50 seconds of one of the refs ;):

YouTube - A Soldiers Life: hallejuah (http://uk.youtube.com/watch?v=tPhpwTHN2gY)

This map is going to be amazing, [R-DEV]~KILL~Pirate has done a fantastic job 8)

Spec
2008-10-02, 22:30
Woah, that looks quite great. I love that backyard thingie with the cars!

Psyko
2008-10-02, 22:31
:shock::shock::shock::shock::shock::shock::shock:: shock::shock::shock:

[uBp]Irish
2008-10-02, 22:32
oooooohhhhh i think i just demolished my computer.

Apaches.

and Tanks.

in the city.

this will be the new Basrah.

Thank you so very much.

Raymond.Reiloff
2008-10-02, 22:33
very nice looking...great work :D

G.Drew
2008-10-02, 22:34
Nice one! it looks better tenfold than the one i tested before 0.8! :razz:

crazy11
2008-10-02, 22:35
I love this map great work kill!

=Romagnolo=
2008-10-02, 22:35
I remember when you have started doing this map at the community forums. Nice work. Will we see it in a future 0.85 patch or only in the next version ?

HughJass
2008-10-02, 22:46
SWEET stuff, has really changed.

google
2008-10-03, 00:02
Does anyone else think that there are now too many Big City insurgent maps in the works? I don't mind more cities, i just think that this map or West Fallujah should be an AAS map. We haven't had an insurgent vs NATO AAS map in a long time now that I think about it.

Bringerof_D
2008-10-03, 00:09
lol if the soldiers in that video ever make it onto this map ion a PR server, they will have nightmares

charliegrs
2008-10-03, 00:20
Irish;816497']oooooohhhhh i think i just demolished my computer.

Apaches.

and Tanks.

in the city.

this will be the new Basrah.

Thank you so very much.

thats exactly what i was thinking. the new basrah .5!!

youm0nt
2008-10-03, 00:28
lol if the soldiers in that video ever make it onto this map ion a PR server, they will have nightmares
I heard that psychologists use video games to treat soldiers with PTSD. Of course, it's obviously not your every day video game.

azreal64
2008-10-03, 00:50
ooo looks good. i especially like the river area. keep up the good work PR devs :mrgreen:

~KILL~Pirate
2008-10-03, 03:09
Looks really nice, but i can't see many enter able large buildings in the city itself, only on that last screenie?

Trust me, there are plenty of enterable buildings...


Nice layout, but I wish thee were new statics after seeing the same flavor of buildings since 2005.

There are new statics on the map, I would love to use all new .8 ones, but to replace every single building would take forever...


I remember when you have started doing this map at the community forums. Nice work. Will we see it in a future 0.85 patch ? ;)



Irish;816497']oooooohhhhh i think i just demolished my computer.

Apaches.

and Tanks.

in the city.


Should be quite awesome and fun...

Also, to help balance the map out a bit, the insurgents have (3)AA guns in key locations and also they will have (2)Mosin Nagants (2)Draganov's and quite a few high vantage points to plan and carry out IED and RPG ambushes. I have tried to keep a realistic balance, but remember as well, that the US has always had the overwhelming firepower but the insurgents have the element of surprise and ambush. Believe me when I say that this map has tons of great ambush spots:-o







...

Colonelcool125
2008-10-03, 04:15
There's a phrase I want to use to describe this map...what is it? Hmm...

It rhymes with "Rucking Fawsome"

It's just not coming to mind.

Great work.

Panzar
2008-10-03, 04:20
Well, just some constructive critism here, but why do people always get the impression Iraq has rusted car bodies everywhere, its not like that, there is no lot with a crater and a bunch of burning cars in Karbala, I'v been there, the houses there are awesome, sorta like Mini-Mansions.

Hope to see some fixes M8, good work :)

Glimmerman
2008-10-03, 06:23
Looks nice man :)

JacenSolo
2008-10-03, 06:34
Wouaw!! Impressive!! Good woork.

Spaz
2008-10-03, 06:43
I can't wait to fly the apache on this map :D

Looks really great good work Pirate

THE.FIST
2008-10-03, 07:00
Looks like combination of Ramiel and Al Basrah maps too much city maps i think but hmmh ok

HughJass
2008-10-03, 07:04
THE.FIST;816718']Looks like combination of Ramiel and Al Basrah maps too much city maps i think but hmmh ok

oh less city maps now???????????? people were screaming urban before .8

MadTommy
2008-10-03, 08:16
Okay.. what smart arse has just taken a load of photos and used some clever filters in photoshop? That's cheating.

:D Looks amazing! Great work.

Phoenix.86
2008-10-03, 09:00
Looking nice, but: Insurgency again?

Don't get me wrong insurgency can be quite fun for both teams, but with the current situation of maps and gameplay I'd prefer (urban) maps with an opfor that actually can go toe-to-toe with the enemy (i.e. pla or mec).

The amount of ppl that teamswitch to coalition or leave the server when insurgency starts already is pissing me of and I do hope some adjustments are made in the next patch (collaberator spawntimes... just as an example).

Marmorkaka
2008-10-03, 09:24
Agreed with phoenix.

HunterMed
2008-10-03, 10:16
2 apaches?! holy sh..

Rudd
2008-10-03, 10:47
~KILL~Pirate;816655']Trust me, there are plenty of enterable buildings...


yay!

Priby
2008-10-03, 10:56
nice job, pirate
can we get a minimap?

NiGHTWoLF
2008-10-03, 10:57
The amount of ppl that teamswitch to coalition or leave the server when insurgency starts already is pissing me of and I do hope some adjustments are made in the next patch (collaberator spawntimes... just as an example).

You have a very good point, I love being insurgent myself because I play it like its meant to be played, cheaky as puck. How ever I do understand it that changes will be made, or are at least in discussion, by the devs to change insurgent spawn times, dont know why they were changed from .4/.5 anyways.

ohh snap, forgot to comment on the map too, why exactly is it we cant edit our own posts here?!?


Great looking map though pirate, I had the change to take a stroll on it myself and it looks fantastic. The construction site when you see if for real looks so authentic and real, not just placed to take up space like a lot of the other maps that include it.

evya
2008-10-03, 11:22
looks awesome but i want new statics:( with these statics it just look like combined al bashrah[im sure i wrote it wrong, plz fix me] and ramiel, which is good but we need something new, as when IDF will be there sure some more city insuregents maps comes:O

marcoelnk
2008-10-03, 11:56
mixture of fallujah and ramiel...(i really though it was ramiel when looking at some pics ,
which is good :D )

AnRK
2008-10-03, 12:18
~KILL~Pirate;816476']US Army vs Insurgents

US Armament
*2- Apaches
*1- Blackhawk
*2- Abrams Tanks
*1- Stryker
*5- Humvees

Woah, the Insurgents are gonna have to get their ambush on to deal with that lot...

Chubben
2008-10-03, 12:23
Holy looks really good can't wait to try it ;)

One thing i really would like to try on some city map though would be the C&C mode with Us/brit vs. MEC/what you feel like

hall0
2008-10-03, 12:49
hmm ok again a ins city map :neutral:
We have now Albasrah, Ramiel, Fallujah (which i think its also city based) and this one. So PR has lots of urban maps but the most of them are ins :-? And most of the people like me like playing ins mode but not all the time.

Still waiting for a big chinese city map. Theres a big black hole at the moment.

But now to the map :mrgreen:
The map itself looks awesome but 2- Apaches and 2 Abrams Tanks :shock: The tanks arent a problem but the apaches are. Even if you have (3) AA guns in key locations as you said, the AA guns are nearly useless agains a good chopper team. As we seen in Basrah 0.5. There were also two aa guns but if you used them you get killed so fast, it was just .....

I also don´t like the car cemetery in the backyard. It don´t looks like a real junkyard so what is this? creativity of the mapper :confused:

Also the construction side looks a little bit "dead". A structural work have normal a cran but there isnt one and its way to clean, like nobody ever worked there. Just have a look to th econstruction in sunset city it looks more alive. Also placing a mound at the corner would be nice.

On one of the last pictures you can see a village next to a factory. Even there aren´t any streets there should be paths. Without them this looks like a sum of statics placed in the middle of nowhere.

Waaah_Wah
2008-10-03, 13:08
This will lagg to death.... :( But it sure looks good

Nugiman
2008-10-03, 13:48
i came.

Mora
2008-10-03, 14:00
Apaches ftw!!

Farks
2008-10-03, 15:01
https://www.realitymod.com/forum/images/smilies/icon_eek.gif https://www.realitymod.com/forum/images/smilies/icon_eek.gif https://www.realitymod.com/forum/images/smilies/icon_eek.gif

This is EXACTLY they type of map I've been wanting to suggest! But how about MEC instead of insurgents?

$pyker
2008-10-03, 15:13
YES!!!! finally a insurgent map with attack helis love the map but we need more GBvsINS maps as theres only one now compared with 4 us maps (if you include this one)

masterceo
2008-10-03, 15:15
looks absolutely fantastic, ins will have a hard time defending those caches, unless you'll balance it somehow, like giving ins BFG pickup kit :D

Alex6714
2008-10-03, 17:00
Epic epic map.:D

+

*2- Apaches:D

=

Epic win.

Time to play iraq/afghanistan or whatever.:D

Polka
2008-10-03, 17:07
Holy sh.. epic win.

mongol-horde
2008-10-03, 17:34
i hope opfor would have enough arms to resist all those american vehicles

Hans Martin Slayer
2008-10-03, 17:36
outstanding job, pirate!

you made some incredible progress there!

Dr Rank
2008-10-03, 18:58
This will lagg to death.... :(

It doesn't and won't ;) (unless your pc is from the 90's)

Can't ABSOLUTELY garantee it to be completely lag free on everyone's pc, i.e. if you've got 1GB RAM you could be struggling in the same way some people used to struggle with 1GB on basrah, but I very much doubt many people will have performance issues with this one. You get a good idea for how well a map's gonna run on a variety of pcs when you've been mapping for a couple of years.

Mora
2008-10-03, 19:52
As long as it doesn't lag when in your looking at the tv screen for the apaches gun/hellfire - everything should just be fine :).

Rapier
2008-10-03, 20:13
Looking forward to this map hardcore.... Maybe someday PR will make a NYC type map, with huge skyscrapers and crap all within close proximity to eachother. That'll be fun for you helo guys. Heheheh.

HAwkY
2008-10-03, 20:16
2 apaches!!!!!!!!!!!!!!!!!! and 2 abarams!!!!!!!!plus 5 humvees satryker, holy crap, id like to know how u are gona balance this out for the insurgents i mean, as uve seen in earlier releases for apaches and al basrah with tank they were hard enough with one to take out but 2 of each, i hope u hav a plan to blacance this or its a bit of a waste, but so far looking great!!!!!!!!:) not meaning to be annoying, just constructive critisism, u knw :)

G.Drew
2008-10-03, 20:45
Speaking about balancing, would the ins get any type of armoured vehicle or stationary AT weapon for this map?
I understand this may be unrealistic but mybe have some old T-62s, a zis-3 or (as suggested in another thread) a SPG-9 (http://en.wikipedia.org/wiki/SPG-9)

PlatinumA1
2008-10-03, 21:08
2 apaches!!!!!!!!!!!!!!!!!! and 2 abarams!!!!!!!!plus 5 humvees satryker, holy crap, id like to know how u are gona balance this out for the insurgents i mean, as uve seen in earlier releases for apaches and al basrah with tank they were hard enough with one to take out but 2 of each, i hope u hav a plan to blacance this or its a bit of a waste, but so far looking great!!!!!!!!:) not meaning to be annoying, just constructive critisism, u knw :)

Also, to help balance the map out a bit, the insurgents have (3)AA guns in key locations and also they will have (2)Mosin Nagants (2)Draganov's and quite a few high vantage points to plan and carry out IED and RPG ambushes. I have tried to keep a realistic balance, but remember as well, that the US has always had the overwhelming firepower but the insurgents have the element of surprise and ambush. Believe me when I say that this map has tons of great ambush spots


yep

MAINERROR
2008-10-03, 21:13
Lightmapped this map looks just awesome! Very nice!

HAwkY
2008-10-03, 22:11
thx for answering my quiry but i just got one more question, how many rpg's roughly r u tinking of having in this map?:p:!::!::!::!:

Pariel
2008-10-03, 22:55
The combination of beautiful screenshots and an awesome array of vehicles makes this sound like it will be one of my favorite maps in the future.

Can not wait.

WildBill1337
2008-10-03, 23:55
that looks really sweet, but id also suggest another similar map that would involve two conventional forces fighting over a large city.

TopeH
2008-10-04, 09:25
That map has my every favorite elements.

Keep up with the great work.

Neo_Mapper
2008-10-04, 14:11
are we going to see this in .85? =)
hope so....

Rezza
2008-10-04, 14:25
Overkill :) cant wait to play as insurgents on this map blaze some tanks off!! :)

Caboosehatesbabies
2008-10-04, 14:32
2 Apache's?

I'm all for the number of land vehicles, but 2 Apache Longbows *whince*, I can just see people pretty much just covering the city with chaingun, hellfire, and hydra fire in order to destroy the caches, especially with the caches' reduced hit points.. I don't mind the US having the apaches, but if they get them they better have a LONG (like 30 minute or more) respawn and there had better be either atleast 3 Grail launchers, or the Grail should have a short (5 minute) respawn.

~KILL~Pirate
2008-10-04, 15:13
Thanks everyone for the awesome words as well as the constructive criticism;)

Anyone who thinks that just because there are 2 Apaches that its an automatic win for the US, is totally wrong. The US will absolutely need air support to help make thier assault on the city and surrounding areas. As you can see my the minimap, I have marked all the locations of weapons and vehicle placements as well as the totals on the map at any given time. This city is made for ambushes;)

Also, there are a total of 117 caches hidden around the map, so it will be almost impossible to remember all the locations. Most of the caches will be hidden away so that Apache fire cannot take them out!!!


http://i267.photobucket.com/albums/ii282/hokies/KARBALA/KarbalaMap.jpg


...

=Romagnolo=
2008-10-04, 15:24
3 letters:


WOW


WTF


WTH


FTW


OMG


AAH


fantastic.

G.Drew
2008-10-04, 15:52
Now i can clearly saee the logic in having 2 apaches :D

G.Drew
2008-10-04, 15:53
Now i can clearly saee the logic in having 2 apaches :D

The map is pretty huge aswell, so again i can see the logic behind throwing all that hardware into the fray.

This is definetley not Al Basrah :razz:

PlatinumA1
2008-10-04, 17:20
holy crap , yah the us is going to need apaches LOL

xatu miller
2008-10-04, 17:30
OMG OMG i can't wait it looks soooo dame awsome... Is it chosen what patch will it be released with?

Rapier
2008-10-04, 18:06
2 Apache's?

I'm all for the number of land vehicles, but 2 Apache Longbows *whince*, I can just see people pretty much just covering the city with chaingun, hellfire, and hydra fire in order to destroy the caches, especially with the caches' reduced hit points.. I don't mind the US having the apaches, but if they get them they better have a LONG (like 30 minute or more) respawn and there had better be either atleast 3 Grail launchers, or the Grail should have a short (5 minute) respawn.

In this sort of landscape, it'd be extremely hard to do that.

marcoelnk
2008-10-04, 20:13
OMG OMG i can't wait it looks soooo dame awsome... Is it chosen what patch will it be released with?

1.14

DrugKoala
2008-10-04, 20:36
Dear God... 1 AA can screw the fuck out of those Apaches, I mean, If Apache is hovering, BANG!, he is down... Chopper flying over the city, lock, and rocket from courtyard, BANG! He's down... Great idea. ;)

PlatinumA1
2008-10-04, 21:38
Dear God... 1 AA can screw the fuck out of those Apaches, I mean, If Apache is hovering, BANG!, he is down... Chopper flying over the city, lock, and rocket from courtyard, BANG! He's down... Great idea. ;)
Maps with urban area and all , you really shouldn't be hovering , its ok to just fly over the city cause the buildings are protecting you

Fluffywuffy
2008-10-04, 22:08
Like on Muttrah Experiences?

Spaz
2008-10-04, 23:29
This will lagg to death.... :( But it sure looks good

You are saying that after seeing some screens.... I vote fail.

ReaperMAC
2008-10-05, 06:34
Nice work! Looks great :D

~KILL~Pirate;816476']
US Armament
*2- Apaches
*1- Blackhawk
*2- Abrams Tanks
*1- Stryker
*5- Humvees


Average round on Karbala <10 minutes. Seriously... that is way too many assets IMHO.

Caboosehatesbabies
2008-10-05, 06:42
~KILL~Pirate;817735']Thanks everyone for the awesome words as well as the constructive criticism;)

Anyone who thinks that just because there are 2 Apaches that its an automatic win for the US, is totally wrong. The US will absolutely need air support to help make thier assault on the city and surrounding areas. As you can see my the minimap, I have marked all the locations of weapons and vehicle placements as well as the totals on the map at any given time. This city is made for ambushes;)

Also, there are a total of 117 caches hidden around the map, so it will be almost impossible to remember all the locations. Most of the caches will be hidden away so that Apache fire cannot take them out!!!


http://i267.photobucket.com/albums/ii282/hokies/KARBALA/KarbalaMap.jpg


...

Nice, I see INS gets some nice equipment to, though at 10 tickets a piece and 6 ticket costing vehicles, it might be good ti give the US team a boost in tickets on that map, if possible.

A.English
2008-10-05, 09:22
wow, very nice. even my tanking skills are gonnna be cut out. same as my squad leading. Damm, cnt wait to play it
:D

STORM-Mama
2008-10-05, 09:34
Karbala, Ramiel, Basrah and Fallujah. Big question is - will they really play that differently?

Give us a Chinese city map! Growing tired of the ins-based urban combat.

Alex6714
2008-10-05, 10:37
Nice work! Looks great :D



Average round on Karbala <10 minutes. Seriously... that is way too many assets IMHO.

Yes, I agree, I think the US should have only 1 littlebird and for the insurgents maybe a technical if that isn´t too much. That way it would be much more fun.:smile:



:-|

Dr Rank
2008-10-05, 10:45
wrt assets, bare in mind the map will be subject to change based on testing. So please don't all panic and jump to the conclusion that this is exactly how its going to be, if it works then there's a good chance it will, but balancing will be done to try to best ensure the map plays as well as it possibly can. That's when testing attendence can make the difference between a map working and a map not working ;)

Mora
2008-10-05, 11:09
And don't just remove the apaches if it is unbalanced, try looking for other solutions first.

Waaah_Wah
2008-10-05, 12:18
You are saying that after seeing some screens.... I vote fail.

Yaah.. The city didnt look that big from the minimap so I'll pull that back. Unless its about the size of Ramiel, in wich case, this WILL lall to death

[NPK]ShieldBreaker
2008-10-05, 13:35
This map looks amazing!

MMad
2008-10-05, 14:19
Yeah, looks amazing. :) And the heavy hardware sounds like a lot of fun, both to utilize and to fight against.

Question about the palm trees surrounding the city: are they supposed to be artificially planted in an even pattern? Judging from the minimap, the placement looks very uniform and unrealistic, but perhaps that is the intention. :)

nessuno
2008-10-05, 14:57
yes, good job

but this is a real Karbala

http://www.sacred-destinations.com/iraq/images/karbala/two-mosques-sat-img-2139ft.jpg

http://www.globalsecurity.org/military/world/iraq/images/karbala_imam_al-hussein_map.jpg

http://www.globalsecurity.org/military/world/iraq/images/karbala-cib_100_01.jpg

http://www.globalsecurity.org/military/world/iraq/images/ik_karbala_imam_al-hussein_03jan2003_1.jpg

Karbala (http://www.globalsecurity.org/military/world/iraq/karbala-map.htm)

why not to make like in reality?

Dr Rank
2008-10-05, 15:34
why not to make like in reality?

a) it is based on the real Karbala, you put a map together that has that many buildings along with all the other detail and what you will get is some serious lag.

b) the map is more an impression of the real Karbala, as are most maps that are based on real places. We simply don't have enough different statics to make them 'exact', and the map includes other interesting areas of Karbala that you couldn't include in a 2km sqd map.

c) just saying 'why haven't you done this' is simply not constructive; why haven't you made a replica of Baghdad yet?

DrugKoala
2008-10-05, 18:44
Maps with urban area and all , you really shouldn't be hovering , its ok to just fly over the city cause the buildings are protecting you

http://www.seeitornot.faketrix.com/content/funnies-pics/page-4/originals/funny-picture-speed-limit-enforced-by-aircraft-apache-attack-helicopter.jpg

This is why I'm talking about hovering... I think that this map creator put them in Karbala, because this convinced him to do so... :D

nessuno
2008-10-05, 21:07
Dr Rank;818542']a) it is based on the real Karbala, you put a map together that has that many buildings along with all the other detail and what you will get is some serious lag.

b) the map is more an impression of the real Karbala, as are most maps that are based on real places. We simply don't have enough different statics to make them 'exact', and the map includes other interesting areas of Karbala that you couldn't include in a 2km sqd map.

c) just saying 'why haven't you done this' is simply not constructive; why haven't you made a replica of Baghdad yet?

The map from you proposed is a reproduction of a real place? Or it is invented?

Dr Rank
2008-10-05, 21:49
Dr Rank;818542']a) it is based on the real Karbala, you put a map together that has that many buildings along with all the other detail and what you will get is some serious lag.

b) the map is more an impression of the real Karbala, as are most maps that are based on real places. We simply don't have enough different statics to make them 'exact', and the map includes other interesting areas of Karbala that you couldn't include in a 2km sqd map.

c) just saying 'why haven't you done this' is simply not constructive; why haven't you made a replica of Baghdad yet?

The map from you proposed is a reproduction of a real place? Or it is invented?

If you are refering to Karbala, which is [R-DEV]~Kill~Pirate's map, I have already answered this:

Dr Rank;818542']the map is more an impression of the real Karbala

Tomato-Rifle
2008-10-05, 22:32
Looks like al barsh,sunset city, muttah combined...

Tomato-Rifle
2008-10-05, 22:36
+ ramiel+ kurda oilfield...


I cant edit my post above =.=

~KILL~Pirate
2008-10-06, 00:09
but this is a real Karbala

why not to make like in reality?


As [R-DEV]Dr.Rank said, not enough statics and would lag like hell if your whole map was nothing but statics. All you can do as a mapper is use references and imagination to make a map that is realistic as possible with the limitations we have.

It seems you feel you know more about mapping than me and Dr.Rank, well here is the link to everything you'll need to start mapping nessuno, I look forward to seeing your 100% accurate and realistic map!!

https://www.realitymod.com/forum/f189-modding-tutorials/20862-where-start-mapping.html




...

IronTaxi
2008-10-06, 01:37
this is a wonderfully laid out map...very impressed...the dumped garbage can couldnt be any better... kudos to you man...for more patience than myself (or should I say free time!)

its nice to see my statics showing up too! buildng on the left with the arches and enterable second floor.. one of my nicest pieces thus far.. :) :)


http://i267.photobucket.com/albums/ii282/hokies/KARBALA/bf22008-09-2120-03-56-77.jpg

G.Drew
2008-10-06, 15:43
IronTaxi;819054']this is a wonderfully laid out map...very impressed...the dumped garbage can couldnt be any better... kudos to you man...for more patience than myself (or should I say free time!)

its nice to see my statics showing up too! buildng on the left with the arches and enterable second floor.. one of my nicest pieces thus far.. :) :)


http://i267.photobucket.com/albums/ii282/hokies/KARBALA/bf22008-09-2120-03-56-77.jpg

I agree, a very nice static :wink:
But a dam fine looking map Pirate, nice job :D

agentscar
2008-10-06, 16:37
OMFG,WOOO!

Karbala,YES!!! Can't wait to play this map,awesome job man!
:D

hiberNative
2008-10-06, 18:41
a bit too similar to ramiel in my opinion.

Threedroogs
2008-10-06, 19:03
looks like IED time!

Celestial1
2008-10-06, 20:06
a bit too similar to ramiel in my opinion.

You haven't even played it yet.


That's like comparing Bi Ming and Tad Sae by the look of the tree-bundle statics.

Celestial1
2008-10-06, 20:07
You haven't even played it yet.


That's like comparing Operation Ghost Train and Tad Sae by the look of the tree-bundle statics.

Fix'd.

No editting posts in Dev Journal?

hiberNative
2008-10-06, 20:40
You haven't even played it yet.


That's like comparing Bi Ming and Tad Sae by the look of the tree-bundle statics.
no, not nearly the same.
i still stand by my opinion

nessuno
2008-10-07, 00:28
~KILL~Pirate;819006']As [R-DEV]Dr.Rank said, not enough statics and would lag like hell if your whole map was nothing but statics. All you can do as a mapper is use references and imagination to make a map that is realistic as possible with the limitations we have.

It seems you feel you know more about mapping than me and Dr.Rank, well here is the link to everything you'll need to start mapping nessuno, I look forward to seeing your 100% accurate and realistic map!!

https://www.realitymod.com/forum/f189-modding-tutorials/20862-where-start-mapping.html




...

Mine it is only a comment, the mod is called real not imaginary, you know this to it? And logical that is not possible to recreate an equal map all' it originates them, but to approach itself to render it similar to the truth would be brilliant, mine is a thought not a provocation.

Anxiety
2008-10-07, 00:59
Well, i must say i am REALLY surprised it is fantastic to see a "new" DEV such as yourself producing such high quality work , i was really amazed...and to be completly honest i feel like this map is better then muttrah in the appearance factor, its things like the amount of detail that have just made your map so photogenic. .

Overall

10/10 Outstanding.

ExisSellos
2008-10-09, 21:48
looking good!
looks more like a true city

dyson20
2008-10-13, 20:55
i like the contrast between the deaert wastes and the greenery makes it look realy good

victor_phx
2008-10-13, 22:13
Looks like an awesome mix of Ramiel and Al Basrah.

hiberNative
2008-10-13, 23:21
oh shit. apaches. i'm actually getting al basrah-bumps from back in the day! <3

vilhelm123
2008-10-16, 18:15
Epic win on this map ~KILL~Pirate :-D

arjan
2008-10-16, 18:33
Looks pretty good, keep it up.
Can we have a minimap screenshot? :)

PlatinumA1
2008-10-16, 20:30
~KILL~Pirate;817735']


http://i267.photobucket.com/albums/ii282/hokies/KARBALA/KarbalaMap.jpg


...

... here you go

sakils2
2008-10-17, 13:51
US Armament
*2- Apaches
*1- Blackhawk
*2- Abrams Tanks
*1- Stryker
*5- Humvees

Come on!
It's fine with the Apaches, but two tanks? Everyone will teamswitch to the US side ffs.

wrt assets, bare in mind the map will be subject to change based on testing. So please don't all panic and jump to the conclusion that this is exactly how its going to be, if it works then there's a good chance it will, but balancing will be done to try to best ensure the map plays as well as it possibly can. That's when testing attendence can make the difference between a map working and a map not working
Will you include average PR players? ;)

sakils2
2008-10-17, 13:55
Map looks AWESOME!
P.S. Can't edit.

~KILL~Pirate
2008-10-17, 14:48
Our fine team of testers will make sure the assets are what they should be. Also, as far as people switching to US side just because of two tanks, well I never saw people switching to British side on Basrah just because they had Scimitars and APC's. I personaly love to play insurgent side alot more than I do the US or British on any insurgent map and so do many,many others, so team switching isnt a problem at all in my opinion.

Cptkanito
2008-10-17, 14:50
I dont really mind which team i'm on as long as there is good teamwork...

LeChuckle
2008-10-17, 16:03
~KILL~Pirate;827716']Our fine team of testers will make sure the assets are what they should be. Also, as far as people switching to US side just because of two tanks, well I never saw people switching to British side on Basrah just because they had Scimitars and APC's. I personaly love to play insurgent side alot more than I do the US or British on any insurgent map and so do many,many others, so team switching isnt a problem at all in my opinion.

real men always switch to the INS team:2gunsfiri

sakils2
2008-10-17, 16:04
Our fine team of testers will make sure the assets are what they should be. Also, as far as people switching to US side just because of two tanks, well I never saw people switching to British side on Basrah just because they had Scimitars and APC's. I personaly love to play insurgent side alot more than I do the US or British on any insurgent map and so do many,many others, so team switching isnt a problem at all in my opinion.
When I go to play insurgency teams are like: 33 versus 30. Almost everytime US/Brits are more than insurgents.

SWIZZ=kettcar=
2008-10-19, 15:41
cant get enough of this streetfights, jeah

HughJass
2008-10-19, 19:25
the assets are fine, you just need to get the insurgies up to par. maybe bring in a medic class, have more spawn points, etc, so americans feel like there really is more of them then they think. IF devs modify the insurgents, the map will be sweet.

ReaperAce712
2008-10-24, 02:07
are there going to be any city insurgent maps for the marines?

dagoober
2008-10-24, 05:47
wow with these new enormous city maps were gona need more than 64 people to make it so everyones not in totally different areas of the map.

/ASF/.Venom
2008-10-24, 13:03
As a medic i HATE being INS lol, but i dont change, i just grab mah AK and squad up for some "Birthdays" ;) I love it when the Insurgents throw suprise birthdays for all the Americans :D

unrealalex
2008-10-25, 00:07
Wow add this map nao! It looks divine.

Azdak264
2008-10-25, 16:46
WOW, great job ;)

Ratio21
2008-10-26, 02:27
This looks awesome!! Cant wait to play on it!

gazzthompson
2008-10-26, 15:37
are there going to be any city insurgent maps for the marines?

https://www.realitymod.com/forum/f196-pr-dev-journal/45870-map-fallujah-minimap.html

OkitaMakoto
2008-10-26, 16:00
SEXY!!!!!

Who Dares Wins
2008-10-27, 11:00
Very nice, great work but do we have to have 'another' US map? The British need some love =P

Dr Rank
2008-10-28, 00:38
Very nice, great work but do we have to have 'another' US map? The British need some love =P

Yes we do need another USA map, particularly when its as awesome as Karbala. Don't worry, the mapping team hasn't completely forgotten about the British ;)

steve_06-07
2008-10-28, 00:49
The who?

OkitaMakoto
2008-10-28, 10:08
The who?

I wanna make a British[though I might be a dick and change it to US... depending on how the map comes out/what we are in need of] vs MEC 4km map but have to wait til July... so... umm, stick around til then ;)

Imagine Kashan with a nice city in the middle, and some industrial/slums stuff throughout the desert along a highway... If it doesnt suck, that is...

LtSoucy
2008-10-28, 10:18
For those who dont know, the British forces had a huge mapping building from 0.5 till 0.7. Then in 0.75 it turned to the US Army.

C.vanDijk
2008-10-29, 20:28
Any chance of getting a new British map soon? getting a bit tired of playing US Army the whole time.

PS. Telling me to go "find another server with British army" wont work, because there are hardly any server with it on.

Scot
2008-10-29, 20:36
I agree, but we do have Sangin coming, which is a big British map, but there is a lot of US loving atm, I share your pain, however any map is a good map for me :D

Outlawz7
2008-10-29, 21:26
Funny how no one uses the term 'when do we get MEC/PLA/Milita maps?'

Scot
2008-10-29, 21:32
Sorry mate, I'm NATO, can't be doing with asking for stuff like that ;)

Extremo
2008-10-29, 23:29
Awesome work.

Swe_Olsson
2008-10-30, 15:05
I know i have yet to test the map but 1 apache and 2 strykers sounds more reasonable than 2 apches and 1 stryker imho. Apaches are just pure overkill but i guess thats the life of being an insurgent.

Alex6714
2008-10-30, 16:03
I know i have yet to test the map but 1 apache and 2 strykers sounds more reasonable than 2 apches and 1 stryker imho. Apaches are just pure overkill but i guess thats the life of being an insurgent.

You could also say that 3AAA guns and many .50s is overkill, but hey.;)

Renegade Warrior
2008-11-02, 21:19
Looks good!

ralfidude
2008-11-02, 22:40
guys, u also have to consider the fact that the map will be a mess for alot of the players due to how massively dense it is with objects, in other words, lag, and 2 apaches, well that can create additional lag as iv seen in some places when they are up.

baptist_christian
2008-11-03, 02:59
that my friend is pure, uncut 100% columbian win!

TopeH
2008-11-08, 13:53
Looks, great, but I really hope that this map won't give me those damn Lag spikes as Ramiel does.

Hitman.2.5
2008-11-08, 23:01
you had me at apaches XD

LithiumFox
2008-11-08, 23:29
i just like the big streets that look like, well, streets :D

Psyko
2008-11-09, 00:51
i keep checking this thread out and looking at the pics, and thinking. Jeez, this would be an amasing dusk map :D

~KILL~Pirate
2008-11-09, 03:04
i keep checking this thread out and looking at the pics, and thinking. Jeez, this would be an amasing dusk map :D

Maybe something like this;)

http://i267.photobucket.com/albums/ii282/hokies/bf22008-08-1000-40-00-35.jpg


http://i267.photobucket.com/albums/ii282/hokies/bf22008-08-1001-20-42-65.jpg


http://i267.photobucket.com/albums/ii282/hokies/bf22008-08-1001-11-58-26.jpg


http://i267.photobucket.com/albums/ii282/hokies/BF22008-08-0619-56-33-55.jpg



...

crazy11
2008-11-09, 03:12
WOW! That looks really good.

stoobywon
2008-11-09, 05:37
I've always wanted a dusk map! Please do it this way.

Shadow51585
2008-11-09, 06:28
We had the chance to test an earlier version of this map in the .08 Beta if some of you recall. :)

I thought it was alright then, and had maybe one or two unique things to it, but now.... it's like night and day! (no pun with the dusk option).

Fantastic work. Absolutley fantastic.

Dusk would be so awesome by the way.... ;)

Shadow51585
2008-11-09, 06:32
As a rider on my message, was the city smaller when we tested? I could swear it was. It ended to the east just past the wide double street if I remember correctly. I seem to recall the city ending kind of abruptly to the east and west at that point, as if you were planning to add a little more. But maybe I am crazy. I do remember being in the middle of the city and being awed. It's a totally differant animal then Ramiel, folks. Both dense urban areas, but Karbala has its own feel through and through.

Again, fantastic map. It's one of those can't wait kind of things! :D

Rebel-NOR
2008-11-09, 09:38
SWEET!! Finally a dark map!

Psyko
2008-11-09, 10:14
haha bingo, your onto somthing there bud! :D

hall0
2008-11-09, 12:45
Nice a dark map :D Lets hope not just for one version like biMing :(

TopeH
2008-11-09, 16:03
Oh yes, Day and night versions. Will the US army get NVGs?

pclipse_teh_owner
2008-11-09, 16:21
so is this just going to be a 1 map install? Or will it be in next release of PR?

Scot
2008-11-09, 16:25
More than likely be in next release.

steve_06-07
2008-11-09, 17:51
That full moon gives this map a creepy feeling, and no it's not the hidden IED's or insurgent snipers.

hiberNative
2008-11-09, 18:38
~KILL~Pirate;843592']http://i267.photobucket.com/albums/ii282/hokies/bf22008-08-1000-40-00-35.jpg
yeah, definitely make it a night/dusk map. i'd actually love to play insurgent on that map, and the attack helicopter tracers will look awesome. it'll also set it apart from other urban maps a lot more, and give the insurgents a good upper hand.

ReaperMAC
2008-11-09, 18:47
That full moon gives this map a creepy feeling, and no it's not the hidden IED's or insurgent snipers.

Werewolves and Vampires anyone? :p

Rudd
2008-11-09, 18:57
Werewolves and Vampires anyone? :p

it'll certainly make zombie rounds more interesting

Priby
2008-11-09, 19:18
...and the attack helicopter tracers will look awesome.

Imagine the AA´s.
Will be a crazy Laser-Light-Show.
Pew Pew Pew.

rangedReCon
2008-11-09, 20:04
OH EM GEE, it looks great at dusk.

Mora
2008-11-10, 09:05
Its looks quite awesome :)

Surround
2008-11-10, 15:35
Are there going to be NV googles?

cyberzomby
2008-11-10, 18:16
yea that dark map looks really awesome!

hiberNative
2008-11-10, 18:26
Are there going to be NV googles?
i hope not. only for spec-ops and squad leaders in that case ;P

scandhi
2008-11-11, 14:03
i hope not. only for spec-ops and squad leaders in that case ;P

yes couse otherwise there is no point is there.. Awesome map BTW 111 ;)

xatu miller
2008-11-11, 17:09
Looks even more grate when its night. Though make it even more darker:twisted:

Galliruler
2008-11-12, 01:21
Sorry to be a burden, but I can't see the photos on the first page...

paratrooper[BG]
2008-11-12, 18:06
hello in 2003 our bulgarian armed forces fight in this city for city hall and they win ;) its posible to put a bulgarian soldiers in game sry for my stupid question! more info :
The city hall in the southern Iraqi town Karbala, guarded by the Bulgarian unit, was attacked Wednesday night.

No Bulgarians were injured, military officials in Sofia announced.

Just a day earlier 3 Iraqis were killed and another nine wounded as fighting erupted between Bulgarian troops and the militia of the Shiite leader Moqtada al-Sadr in the holy city of Karbala.

Bulgarian troops have been deployed in the restive southern city of Karbala as part of a 9,000-strong Polish-led multinational contingent.

marcoelnk
2008-11-12, 18:34
;846507']hello in 2003 our bulgarian armed forces fight in this city for city hall and they win ;) its posible to put a bulgarian soldiers in game sry for my stupid question! more info :
The city hall in the southern Iraqi town Karbala, guarded by the Bulgarian unit, was attacked Wednesday night.

No Bulgarians were injured, military officials in Sofia announced.

Just a day earlier 3 Iraqis were killed and another nine wounded as fighting erupted between Bulgarian troops and the militia of the Shiite leader Moqtada al-Sadr in the holy city of Karbala.

Bulgarian troops have been deployed in the restive southern city of Karbala as part of a 9,000-strong Polish-led multinational contingent.
zdrasti ;)

im afraid that your suggestion is not possible. you will need to create a complete new faction , that means skins, weapons, voices, uniforms, vehicles etc.

paratrooper[BG]
2008-11-12, 18:45
marcoelnk;846531']zdrasti ;)

im afraid that your suggestion is not possible. you will need to create a complete new faction , that means skins, weapons, voices, uniforms, vehicles etc.
zdravei :) until i create that things version of pr will be 1.0 hahaha thanks for answer :)

pclipse_teh_owner
2008-11-12, 19:34
If this map gets put in the next release, or .9, that'll be AMAZING. I mean this map is just perfect for choppers, I wouldn't really put jets in this map however.

CodeC.Seven
2008-11-16, 18:16
~KILL~Pirate: Amazing... I really cant wait to play this map and finally see the Apache shooting down during night... That must looks amazing at all...


All other: Im getting a bit a tired... of you guys... You all always cry for more reality... And you know what? the reality is that America is fightin insurgents at Afghanistan and Iraq... You really think its real if you play a map where US gonna fight China on a city map? During this time of terrorism? Thats absolutely wrong... If you want reality you should know what you get.. PR is giving you the absolute pure reality between RL and BF2. Thats means... Kill all these fucking insurgents!

~KILL~Pirate
2008-11-16, 20:11
~KILL~Pirate: Amazing... I really cant wait to play this map and finally see the Apache shooting down during night


Thanks again guys for the great feedback. The map will be released in .85 patch as a day map, but it will be used as a night map as well in the near future I'm sure;) I would love to see the battle at night too!!



...

J.F.Leusch69
2008-11-16, 21:16
nononon!!! please please keep it a daytime map!!!!

..than you can see all your work :D

CodeC.Seven
2008-11-17, 10:01
no... i finally want a night map... Us vs insurgent with burning wheels in the streets... Thats kickass!

xatu miller
2008-11-17, 14:09
no... i finally want a night map... Us vs insurgent with burning wheels in the streets... Thats kickass!

and apache 30mm cannon tracers and hellfire missiles that look like falling stars:p

oh and why is it gonna be released as a day map not a night map at first?

Spec
2008-11-17, 14:30
Well, I guess one of the reasons is that its easier to find bugs on a day map. Once every floating tree has been found, its better to turn it dark than before.

Psyko
2008-11-17, 21:08
i was looking faward to this being a night map.

Warpig-
2008-11-17, 22:05
Me too, I think a night map would be great for a change at the moment

mp5punk
2008-11-18, 02:50
kinda like a mix of ramiel, ejod, and kufrah

Sluismaster1
2008-11-18, 11:30
Woah, the Insurgents are gonna have to get their ambush on to deal with that lot...


it´s just stupid! the insurgents need much better defence!:?

CodeC.Seven
2008-11-18, 13:55
You got no idea what you talking about right??? O.o

M_Striker
2008-11-21, 20:45
PR needs night maps. Period.

Warpig-
2008-11-21, 22:43
Does the lack of nightmaps have anything to do with the implementation of night vision / flash lights or whatever and the problems it would pose?

X1 Spriggan
2008-11-22, 08:41
im making a stormy map... does that count?

http://screenshot.xfire.com/screenshot/natural/24091ef37a77ce37d6095aa678a920b8b1839526.png

rough77
2008-11-23, 10:36
im making a stormy map... does that count?

http://screenshot.xfire.com/screenshot/natural/24091ef37a77ce37d6095aa678a920b8b1839526.png

looks awesome!!!! :-D
2 apaches... well well if that's not a little bit too hard for insurgents :confused:

kingkoolkoobyak
2008-11-23, 19:49
OMG AAARGH WHUUUAH PHOCK YEEEEAH
pirate i wanna make love u loooong time

~KILL~Pirate: Amazing... I really cant wait to play this map and finally see the Apache shooting down during night... That must looks amazing at all
2nd that

All other: Im getting a bit a tired... of you guys... You all always cry for more reality... And you know what? the reality is that America is fightin insurgents at Afghanistan and Iraq... You really think its real if you play a map where US gonna fight China on a city map? During this time of terrorism? Thats absolutely wrong... If you want reality you should know what you get.. PR is giving you the absolute pure reality between RL and BF2. Thats means... Kill all these fucking insurgents!
hmm....u mean f*** americans, don't u?

AMAZING MAP...lets go go go and kill some....cant wait no mo!

btw: compared to muttrah which is almost an exact copy of real mutrah, we still can try to add to its realism,

- just give INS a green flag of the MAHDI ARMY:
http://cache.daylife.com/imageserve/0g1Rh0AesDdzn/610x.jpg

- this texture must be on the advertising on the road to karbalah:
http://i97.photobucket.com/albums/l229/Kerbala/KerbalaTrip016.jpg

- this is an epic moment in iraqi history, just add that pic of uncle saddam somewhere in teh city:
http://www.kein-plan.de/bitte-ziehen-sie-durch/pics/Irakkrieg_-_US-soldier_destroys_mural_of_Saddam_Hussein_in_Kerbal a_2003-04-05.jpg

- or even a huuuge poster of this guy, somewhere near the mosque:
http://www.welt.de/multimedia/archive/00537/sadr2_wal_DW_Berlin_537673g.jpg

is that too much of an effort? see this as proposal only...this map gonna be great....and i want it with .85!
ty

black-wolf
2008-11-23, 20:09
I like the ideas of the guy above me :)

kingkoolkoobyak
2008-11-24, 09:03
ty
it's mostly the little things that can make pr gamers happy
:D
just like the crashed blackhawk and its dead pilots in ramiel
imo the most perfect photo location for an insurgent squad fully equipped with american special kits...yes, still dumba** americans use HAT and MANPADS on that map
:roll:
i mean things like the freshly washed reversed DICE t-shirts or harvested poppies in the US AID bags in korengal...a bottle of vodka ontop of militias rallypoints, or an old used opium pipe ontop of insurgent spawns

specially for this city, a holy place for the entire shia muslim world, i expect to see some antiimperialist/antizionist propaganda graffiti on the walls...in karbalah they use to martyr/sacrifice themselves once a year, by scourching, so maybe we'll find some bloody rusty bladed whips somewhere around the mosques...just another stupid suggestion, but i can imagine this can put a smile on one or other players face while searching for the goddam caches....too much effort tho?

Snares
2008-11-24, 22:28
This map looks AWESOME!!!!!!!! :D I cannot wait to play it. It's kind of like Ramiel mixed with Ejod Desert. 8-) Good job and keep up the good work.

Blitz.ph
2008-12-07, 09:53
This looks alot like the place in black hawk down where they started operation irene :P

Snares
2008-12-16, 03:24
When is this going to be released?! I can't wait to play it. :D

OkitaMakoto
2008-12-16, 09:10
This looks alot like the place in black hawk down where they started operation irene :P

Gothic Serpent was the name... Irene was the signal to move out ;)

It'll be out when it's out so don't ask ;)

kingkoolkoobyak
2009-01-19, 02:04
this map gonna be great....and i want it with .85!

yes i quote myself
and yes, i get what i desire

next friday will be a good day to die

ty:-P

DesmoLocke
2009-01-19, 06:11
Does anyone else think that there are now too many Big City insurgent maps in the works? I don't mind more cities, i just think that this map or West Fallujah should be an AAS map. We haven't had an insurgent vs NATO AAS map in a long time now that I think about it.

I agree. More AAS city maps are needed. They're very popular on the pub servers. They serve as a great in-between for players coming from BF2 vanilla as it closely resembles Conquest mode. I know the insurgent mode can be very frustrating for new PR recruits. I feel that's why Muttrah City is so popular along with CHICAGO's AAS only server...

flickflackingfligger
2009-01-19, 08:44
very sexy map:mrgreen:

BulletFizz
2009-01-19, 15:37
noooo, the Apaches are gone :cry: j/k

guess they were too overpowered as discussed here

masterceo
2009-01-19, 15:58
i don't want to criticize before playing, but i was really looking forward to playing this map, and when you took out apaches then you basicly made second ramiel.
also what happened to dusk version? it looked so awsome.

Alex6714
2009-01-19, 16:28
I agree. I don´t see why there can´t be a 64 version how it was before, and a 32 version how it is now....

xatu miller
2009-01-19, 20:14
i don't want to criticize before playing, but i was really looking forward to playing this map, and when you took out apaches then you basicly made second ramiel.
also what happened to dusk version? it looked so awsome.

Until all bugs are found on the map it can't really be made a night map. Also agree about the Apaches...

Mora
2009-01-19, 20:36
This maps fails because it has no apaches :'(

HunterMed
2009-01-19, 20:38
nice map I think...

DeadSmile187
2009-01-19, 22:32
Yeah this map is awesome :D

LudacrisKill
2009-01-20, 03:37
I also was looking forward to this map because of the apaches and as masterceo said, youve jst made another ramiel :(

One thing I was really looking forward to is gone. Just my luck.

ReapersWarrior
2009-01-21, 00:58
I also was looking forward to this map because of the apaches and as masterceo said, youve jst made another ramiel :(

One thing I was really looking forward to is gone. Just my luck.

Wow, im glad you guys support the fact that he put 100's of hours into a map to make it for free for us to enjoy and you guys still complain about how you dont get a special toy to play with.

I love how many new maps are being made, regardless of what armies, assets and size they are. Just appreciate all the time these people are putting in to make this mod better and more fun.

Its a free game, stop crying. If i was a mapbuilder and i got this kinda response i would just stop putting my effort out to make the game better for you.

M_Striker
2009-01-21, 01:13
no... apaches ... ? :sad:

Alex6714
2009-01-21, 11:20
You interpret it wrong, I think the map is awesome and respect all the work put on it. Doesn´t stop me from not liking the asset layout.

I doubt you would play kashan it all it had was 1 truck.

Like the deviation, as much as I hate it, I respect the work done on it. Doesn´t mean I like it though.

STORM-Mama
2009-01-21, 11:22
So... Without Apaches this will basically be the same map as Falljuah.

masterceo
2009-01-21, 12:33
actually i was wrong, it will be the kinda like basrah v2, because of that abrams.
i really dont understand the decision to take out the apache, there were supposed to be at least 2 manpads for ins and a number of AA guns, so it wouldn't hurt the balance i guess
its like timo said in some other topic, everything just gets nerfed/taken out if its fun, dont understand that way of thinking.
and yes, i am whining because of the lack of ANY air support on insurgency maps (which is supposed to be enormous, like in RL). This map was supposed to be diffrent, now its like meh, sure will be great but not what i expected

LimaTango
2009-01-21, 13:05
Wow, im glad you guys support the fact that he put 100's of hours into a map to make it for free for us to enjoy and you guys still complain about how you dont get a special toy to play with.

I love how many new maps are being made, regardless of what armies, assets and size they are. Just appreciate all the time these people are putting in to make this mod better and more fun.

Its a free game, stop crying. If i was a mapbuilder and i got this kinda response i would just stop putting my effort out to make the game better for you.
Word!

gazzthompson
2009-01-21, 13:16
im the biggest infantry whore ever, and i agree that the removal of the apaches wasnt the best idea, its a good map though.

also, asset choosing probably isnt the mappers choice, so even if we said assets layout is worst in history , we arnt talking to the mapper.

sakils2
2009-01-21, 13:34
there were supposed to be at least 2 manpads for ins and a number of AA guns, so it wouldn't hurt the balance i guess
its like timo said in some other topic, everything just gets nerfed/taken out if its fun, dont understand that way of thinking.

Perhaps, Insurgents want to have some fun, too? Stop bitching around for God's sake.

gazzthompson
2009-01-21, 13:36
Perhaps, Insurgents want to have some fun, too? Stop bitching around for God's sake.

stop bitching about people making valid comments for god sake.

the map was originally shown with lots of assets, now there isnt any. (well a tank, and that fails but i wont go into why it fails.)

sakils2
2009-01-21, 14:32
stop bitching about people making valid comments for god sake.
Valid? Please, probably all of those whiners would choose US Army.

It happens in 0.8, it will happen in 0.85. With this Apache even less people would like to play as an insurgent.

People haven't played Karbala, yet. But they are already whining about the lack of fun factor.

Adding Apache wouldn't make Insurgents too happy. Getting shoot from 600 metres. AA's wouldn't do cr@p against Apache IF the AA is lased.

IF map is fun in your opinion because it has an attack heli, get PRSP.

Alex6714
2009-01-21, 14:45
Valid? Please, probably all of those whiners would choose US Army.

It happens in 0.8, it will happen in 0.85. With this Apache even less people would like to play as an insurgent.

People haven't played Karbala, yet. But they are already whining about the lack of fun factor.

Adding Apache wouldn't make Insurgents too happy. Getting shoot from 600 metres. AA's wouldn't do cr@p against Apache IF the AA is lased.

IF map is fun in your opinion because it has an attack heli, get PRSP.

Actually I have played the map, and so has Gazz. Its a valid comment, because I am not sure if you noticed but maps have different layers available to vary the gameplay.

Also if the insurgents where done right it would be fun for them to, and thats me speaking as a pilot whore.

I guess you didn´t play 0.5... Because the very people that said the cobras and such rocked to play on there, also said insurgents rocked to play aswell.

gazzthompson
2009-01-21, 14:45
Valid? Please, probably all of those whiners would choose US Army.

It happens in 0.8, it will happen in 0.85. With this Apache even less people would like to play as an insurgent.

People haven't played Karbala, yet. But they are already whining about the lack of fun factor.

Adding Apache wouldn't make Insurgents too happy. Getting shoot from 600 metres. AA's wouldn't do cr@p against Apache IF the AA is lased.

IF map is fun in your opinion because it has an attack heli, get PRSP.

some have played it, and a few SA-7s hidden in a city . be very hard for chopper. and have you played a INS map with a apache ? how would you know it its overkill or not ? like i said, i play infantry and i love playing INS but on this map i would like a apache like they said.

masterceo
2009-01-21, 14:47
Perhaps, Insurgents want to have some fun, too? Stop bitching around for God's sake.

90% of me playing ins map is as suprise! insurgent! why? because its fun, if you are intelligent enough to know how to play as that faction. so what's my problem with taking out the apache? it's very simple: i prefer not to play GB/US because playing as ins is something diffrent than a regular chaaarge! on maps with conventional armys. And there's nothing better than taking out a convoy with IED/RPG.

masterceo
2009-01-21, 14:53
EDIT:something ate my text...

90% of me playing ins map is as suprise! insurgent! why? because its fun, if you are intelligent enough to know how to play as that faction. so what's my problem with taking out the apache? it's very simple, in RL GB/US usually have attack chopper who can support troopson the ground, which is not the case on ins maps, and that really annoys me when playing as GB/US. i prefer not to play GB/US because playing as ins is something diffrent than a regular chaaarge! on maps with conventional armys. And there's nothing better than taking out a convoy with IED/RPG.

STORM-Mama
2009-01-21, 14:55
Apaches would in fact be very interesting. Think about that the gunner would have to verify each target and not overuse Hellfires in order to avoid killing civilians. The job would not be as easy as everyone might think and the map would be very interesting (I would love playing as insurgent, hiding from the black chopper of doom).

sakils2
2009-01-21, 15:06
I guess you didn´t play 0.5... Because the very people that said the cobras and such rocked to play on there, also said insurgents rocked to play aswell.
It was 0.5, it wasn't 0.85...

Actually I have played the map, and so has Gazz.

It was not directed to you. It was directed to masterceo.



Apaches would in fact be very interesting. Think about that the gunner would have to verify each target and not overuse Hellfires in order to avoid killing civilians. The job would not be as easy as everyone might think and the map would be very interesting (I would love playing as insurgent, hiding from the black chopper of doom).

Would be cool and realistic :D. But the problem is that people play rarely with the civilian class, in 0.8 that is.

LudacrisKill
2009-01-21, 16:11
FFS, people stop calling us whiners because you are being whiners, whining about us. Everyone should be entitled to their say.

My main worry is that the maps are getting to similair, also I'm not sure if the amount of insurgency maps will make a lot of people happy. (I reserve judgement until I have played, because of changes).

But seriously, you need to give the heli whores and the CAS whores some maps to play with. I get the feeling that the whole DEV team are like those Americans that love ultra realism and insurgency (too much).

Can someone give us a explanation on WHY the apaches got removed?

Alex6714
2009-01-21, 16:18
Can someone give us a explanation on WHY the apaches got removed?

This is the thing, so many people complaining about people "whining" or asking these things, but there never is an answer given. So it continues...

To be honest the people who most do not want these things on any map, and who make the decisions, never fly in PR so have no idea of what the balance is like.

fuzzhead
2009-01-21, 16:28
For everyone: Please stop assuming you already know how these maps are going to play before you have even played on them. :roll:

Please keep your feedback civil here, respect each others opinion and discuss the ideas at an adult level.

the people who most do not want these things on any map, and who make the decisions, never fly in PR so have no idea of what the balance is like.
Alex, care to elaborate on this statement?

jayceon515
2009-01-21, 16:35
The very first time a saw this thread and 2 apaches announced I almost laughed my ass off because I knew exactly what's gonna happen in the end.

You can't possibly think of having attack helos on insurgency maps. It's not that much about it being too hard for insurgents to destroy it and get killed by it too often. It's more about the fact the this map doesn't exactly have many enterable buildings (according to screen shots) and an attack helo is extremely effective at destroying caces from the air as soon as the merker pops up on the minimap.

So if you want attack helos on insurgency maps those maps should have enough places to hide caches that the helo can't see from the air or it just won't happen.

Now if we're completely realistic about it there are way too many rubbish pilots that can't keep the helo up and running for more than 2 minutes (engine start time included) so in practice an apache couldn't do that much damage afterall. But there are some very skilled chopper whoers who could just pwn the insurgents so hard it wouldn't be fun anymore.

So IMO not having apache on such map is a good and very logic decision.

Pantera
2009-01-21, 16:44
WOW...

has anyone here apart from the devs and tester played the map yet?

Pantera
2009-01-21, 16:46
EDIT:

Why isnt the edit button not workin?

anyway, this map really looks cool and intense, i can picture squads trying to cross the roads and getting cut down by HMGs already :p

well done

gazzthompson
2009-01-21, 16:52
yea "stress testers" basically alot of major clans you seen on forums have, and some others.

xatu miller
2009-01-21, 17:50
The very first time a saw this thread and 2 apaches announced I almost laughed my ass off because I knew exactly what's gonna happen in the end.

You can't possibly think of having attack helos on insurgency maps. It's not that much about it being too hard for insurgents to destroy it and get killed by it too often. It's more about the fact the this map doesn't exactly have many enterable buildings (according to screen shots) and an attack helo is extremely effective at destroying caces from the air as soon as the marker pops up on the mini map.


2 Apaches is too much but lets give muttarah city for example. There is so much corners streets building and allays that you can't possbly hover in a cobra and not get shot down by a MANPAD or a stationary AA that you can't find.
The Apache on this map wouldn't be a problem if: The Insurgents would be given 4 or MANPADs with a re spawn time of 10 minuets and around 2 or 3 AA gun's located near the mosques and vital points for insurgents. Now if the Apache can't hover that means it can't be changing the maps weather by raining hellfire's and 30mm rounds down onto caches:-) The spotting would also be a pain because no nice hills like on muttarah.
So the CAS would be purely called in by squads that were in trouble. It would be just a quick fly through with the cannon and hydras and maybe hellfires if needed.

xatu miller
2009-01-21, 17:52
2 Apaches is too much but lets give muttarah city for example. There is so much corners streets building and allays that you can't possbly hover in a cobra and not get shot down by a MANPAD or a stationary AA that you can't find.
The Apache on this map wouldn't be a problem if: The Insurgents would be given 4 or MANPADs with a re spawn time of 10 minuets and around 2 or 3 AA gun's located near the mosques and vital points for insurgents. Now if the Apache can't hover that means it can't be changing the maps weather by raining hellfire's and 30mm rounds down onto caches:-) The spotting would also be a pain because no nice hills like on muttarah.
So the CAS would be purely called in by squads that were in trouble. It would be just a quick fly through with the cannon and hydras and maybe hellfires if needed.

Edit button not working. The hellfires would be used for destroying caches already found by infantry that are lased and marked.

masterceo
2009-01-21, 18:43
sakils, i don't have to play the map to be already disappointed by the lack of apaches. For me it was one of the most important features for 0.85:attack helo on ins map. and it's not like im complaining about everything each release, apart from kit limiting this is the second thing that really disappoints me. I just would like a response from someone from dev/tester team why it got removed.

Pantera
2009-01-21, 18:47
dude the map looks like it doesnt need an apache!

i bet you any money if they kept the apache in and u playd as ins and got your ass pwned you would come back complaining that the apache is an overkill!

i wouldnt know, i havent played PR for 2 years but im sure there was a reason, either coding or just simply game play issues, you cant just be disappointed by one small thing...

~KILL~Pirate
2009-01-21, 21:06
Who said there isnt an Apache ;)



...

LudacrisKill
2009-01-22, 01:59
oooooooooooooooooooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooooooooooooooooooo oooooooooooooooooooooooooooooooooooooooooo

O MATE

LudacrisKill
2009-01-22, 02:02
and well you did...on the opening post there were 2 apaches listed, now there are none.

Alex6714
2009-01-22, 15:51
~KILL~Pirate;910452']Who said there isnt an Apache ;)



...

Last minute change there?:p


Thanks for bringing me some hope pirate.:wink:

Rudd
2009-01-22, 15:57
yay!

masterceo
2009-01-22, 17:25
<3 Pirate...Yarr

McBumLuv
2009-01-22, 18:31
http://img.photobucket.com/albums/v316/JustaGuy778/Testing%20Pics/PRAlerts-1.jpg


Everyone was all like Charley Murphy what's going on, and then a beam of light fell upon the Pirate who blew their minds away. There was some serious mind blowing when the OMG level was raised, and everyone's fears disappeared into oblivion at it's sheer awesomeness.

xatu miller
2009-01-22, 20:34
http://img.photobucket.com/albums/v316/JustaGuy778/Testing%20Pics/PRAlerts-1.jpg


Everyone was all like Charley Murphy what's going on, and then a beam of light fell upon the Pirate who blew their minds away. There was some serious mind blowing when the OMG level was raised, and everyone's fears disappeared into oblivion at it's sheer awesomeness.

I just wish i knew what you were saying:lol:

So do we get the Apaches?:o Will a "pretty please" do the job?:smile:

M_Striker
2009-01-23, 21:59
...Apaches? :-D