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View Full Version : [Weapon] Light Machine Guns


Chuc
2008-08-05, 08:05
Project_Reality_0_8_Light_Machine_Guns

Wegame Video Direct Link (http://www.wegame.com/watch/Project_Reality_0_8_Light_Machine_Guns/)

Scot
2008-08-05, 08:08
Swweeettt!!!

=WFL= Sgt Bilko
2008-08-05, 08:12
I'll take two ... and a beer :)

Ironcomatose
2008-08-05, 08:13
ZOMG THE NEW SAW!!!!! Wow just wow. Absolutely beautiful!!!!

One question, can you fire a LMG, while in assualt mode, in the prone position? If so what is the accuracy like?

azreal64
2008-08-05, 08:15
ooo very nice. what map is that at the end?

stoobywon
2008-08-05, 08:18
nice job. so is each mode considered a different weapon on the list?

Conman51
2008-08-05, 08:19
kinda confoosing but i guess ill learn:D


BTW..the mini mi looks AMAZING!!!!!!!!!

and i like how they hold the pkm from the bipod..makes em look ramboish

Kirq
2008-08-05, 08:24
WoW ! You keep surprising me with new 0.8 content. Great job guys ! Did You replaced all reloading animations ? Tons of work. When are you going to rent an engine and made Your own game ? You are one of the most talented dev team I've ever seen ! Keep up the great job and Thank You Guys !

jack2665
2008-08-05, 08:27
no it skips the vid ater 28sec:evil:

black-wolf
2008-08-05, 08:30
3d sights!

HughJass
2008-08-05, 08:33
sex

Jaymz
2008-08-05, 08:34
nice job. so is each mode considered a different weapon on the list?

They're "mag-linked" code wise so they share the same ammo properties. Essentially, they're the same weapon.

One question, can you fire a LMG, while in assualt mode, in the prone position? If so what is the accuracy like?

Nowhere near as stable as it is when you deploy the bi-pod.

master of the templars
2008-08-05, 08:37
very nice, and i love the new American MG.

Technoelite
2008-08-05, 08:44
VEry well doen devs liek it very much isnt that operation barracuda in the teh scene with the chinese QBZ

General_J0k3r
2008-08-05, 08:46
pure sexxx

Ecko
2008-08-05, 08:49
Can you make the LSW act in the same way? As it would be far more accurate to how it is used in the battlefield.

Rhino
2008-08-05, 08:50
ZOMG THE NEW SAW!!!!! Wow just wow. Absolutely beautiful!!!!

One question, can you fire a LMG, while in assualt mode, in the prone position? If so what is the accuracy like?

its not a saw, its a MiniMi for the brits :p

the normal mode can be used in prone but is less accurate with in deviation, recoil etc than the bipod mode ;)

Kirq
2008-08-05, 08:56
You Guys are releasing new 0.8 teasers almost every day, does it mean that 0.8 is about to be released ? ;)

foxxravin
2008-08-05, 08:56
this is exellent!!! :D

black-wolf
2008-08-05, 09:02
Rhino;755225']its not a saw, its a MiniMi for the brits :p

the normal mode can be used in prone but is less accurate with in deviation, recoil etc than the bipod mode ;)


A MiniMi? WOOT!

Chuc
2008-08-05, 09:07
Heh dare I say it looks exactly like the one you have in your sig blackwolf.

Ironcomatose
2008-08-05, 09:11
Rhino;755225']its not a saw, its a MiniMi for the brits :p

Alright, still win. So why did the US Army have it? And will there be a new M249 as well? Seeing as the two are so alike(plus a DEV saids that when the minimi comes it will likely come with the SAW).

Chuc
2008-08-05, 09:22
Still WIP comatose, don't jump to conclusions yet heh

Rhino
2008-08-05, 09:22
Alright, still win. So why did the US Army have it? And will there be a new M249 as well? Seeing as the two are so alike(plus a DEV saids that when the minimi comes it will likely come with the SAW).

think it was just with the US for testing, will be with the brits only afaik. Wont be a new SAW in .8 but maybe in a later release we will make a new SAW based off the MiniMi model as ye, they are very alike :)

JacenSolo
2008-08-05, 09:24
You are the best of the world!!! Very very very nice!! Come on the v0.8!! Quick!!! Please!!!!!!!!!!!!!!!!

Ironcomatose
2008-08-05, 09:24
Alright, thanks for the answers and as always, thanks for the work you guys have done.

black-wolf
2008-08-05, 09:24
Chuc;755235']Heh dare I say it looks exactly like the one you have in your sig blackwolf.

Thats why. I love to play as auto and medic. (so the new medic changes are awesome for me 2)

AnimalMother.
2008-08-05, 09:28
thats pretty... pretty badass


the new minimi looks so awesome, that alone made the video epic.

love the animation for firing the PKM 'assault' holding the bipod out, very good

definatly going to have fun with whats already one of my favourite kits :)

awesome work Chuc (again!)

Aquiller
2008-08-05, 09:29
MEC has a hardest ironsight on LMG so far.

STORM-Mama
2008-08-05, 09:32
The Minimi looks awesome. Also looking forward to hunting down infidels with that sexy PKM!

Zimmer
2008-08-05, 09:34
pretty pretty badass...

Burlock
2008-08-05, 09:34
so now we have the 2 modes does that mean we can get them with scopes now? as the scopes will only really be usefull in the limited deployed mode?

Masaq
2008-08-05, 09:44
I have wet pants.

Ironcomatose
2008-08-05, 09:58
Masaq;755252']I have wet pants.

Now how is that at all relevant to whats going on in this topic? Shame on you. AS a mod i though your would have known better. :wink:

Masaq
2008-08-05, 10:15
Oh it's very relevant to this topic. This topic caused it ;) :p

Sgt.Sheep
2008-08-05, 10:31
Oh my god. You guys are THE BEST!

I have always wanted a possibility to deploy my SAW.

Hotrod525
2008-08-05, 10:38
M249 PARA IS READY YEEEEEEEEEEEEEEEEEEEHA!

Deadfast
2008-08-05, 10:39
Is it just my or the empty casings despawn time was increased? ;)

Drav
2008-08-05, 10:44
No, you can just see them on a decent computer heheh :P

Ragni<RangersPL>
2008-08-05, 10:51
Nice :D


what map is that at the end?

Operation Barracuda (probably) ;)

jbgeezer
2008-08-05, 10:52
I like this more but a suggestion the m249 could hava a mode so they could use STANAG mags that would be cool

[NPK]ShieldBreaker
2008-08-05, 11:06
I like this more but a suggestion the m249 could hava a mode so they could use STANAG mags that would be cool

What is stanag? You dont mean the m16 (emergency backup) magazines do you? Could only find a site about NATO standards :neutral:

It looks freakin awesome btw!! Can't wait to play as MEC with the HK21 :grin:

M.Warren
2008-08-05, 11:07
Nice to see we'll no longer get half-blinded by accidently shooting the ground infront of us with our own weapon. Take note of this during the M249 sequence.

Is it just my or the empty casings despawn time was increased? ;)

Yeah, I was about to comment on this aswell. It appears that the spent shell casings after ejection from the weapon does infact last longer than before. Nice level of detail, it previously never lasted longer than a second.

You are the best of the world!!! Very very very nice!! Come on the v0.8!! Quick!!! Please!!!!!!!!!!!!!!!!

Be patient. It's far better to wait and give them the time to work on what's necessary. We wouldn't want anything falling short of expectations, this includes testing the new content thoroughly. The PR community is long overdue for some serious gameplay improvements and bug fixes.

Deadfast
2008-08-05, 11:09
Mescaldrav;755286']No, you can just see them on a decent computer heheh :P

I really don't think that would be my problem after the upgrade (*cough* 4870 *cough*).


I just did a quick run with the PKM. No way you guys didn't change it.

Right now the casings disappear like 1 seconds after they hit the ground.

Masaq
2008-08-05, 11:26
They're rolling down the hill into sight instead of off-screen, which probably helps :p

Woolfson
2008-08-05, 11:32
Jaymz;755214']They're "mag-linked" code wise so they share the same ammo properties. Essentially, they're the same weapon....
??? with same hit damage, rly ??? PKM also?

Drav
2008-08-05, 11:34
no no what Jaymz means is the two weapons you switch between are essentially the same gun in your hand, but occupy two slots on the weapon loadout bar, one for bipod deployed, the other without.

I'm sure the damages and recoils are different between the different guns, e.g PKM and SAW

Woolfson
2008-08-05, 11:36
oooh...copy thx! I almost called ambulance for serious rise of blood pressure...

Polka
2008-08-05, 11:38
wow...So much epic stuff lately here, keep it coming :D

nedlands1
2008-08-05, 11:48
With the maglinking, the "deployed" and "undeployed" weapons share the same magazine supply and loaded magazine. Thus, if you expend half a magazines worth of ammo with one weapon you'll have half a magazines worth of ammo with the other.

Solitas
2008-08-05, 11:49
Outstanding, I come back after being away for a while to this. Really is quite a treat. Always had a soft spot for the LMGs inside, and to see some added effectiveness and strategy added to them is great.
Guess I've got one more excuse to fire up PR and re-learn the game, the problem with going away for so long :roll:

Incidentally I've noticed several of the new animations, and all I can say is absolutely brilliant. The detail is fantastic and I think I may have screamed like a fangirl when I saw the MEC gunner check his sites, or the Chinese gunner check inside the breach during their reloads. Reality indeed 8-)

Honestly please tell me your animator lives in the UK, I want to give them a firm handshake and several pints for their outstanding work (and obviously buy the rest of the Dev team a round as well) :D

Rhino
2008-08-05, 12:04
Honestly please tell me your animator lives in the UK, I want to give them a firm handshake and several pints for their outstanding work (and obviously buy the rest of the Dev team a round as well) :D

chuc, the guy who posted this topic is our animator and hes down under :p

Swe_Olsson
2008-08-05, 12:05
I hope the management pays chuc good ! plenty of beer and hookers

Expendable Grunt
2008-08-05, 12:18
Awesome! Never having fired a MG in my life, is the HK21E correct in the way it "comes back" at you when you fire? I would think the bipod would catch the weapon and prevent it from moving towards you.

Fearosius
2008-08-05, 12:33
I for-see good expectations for Pr 0.8!

CareBear
2008-08-05, 12:38
Awesome! Never having fired a MG in my life, is the HK21E correct in the way it "comes back" at you when you fire? I would think the bipod would catch the weapon and prevent it from moving towards you.

all LMG push back into to you, the way to use a bipod is to put it out, and then lean into the bipod, so it supports your weight from your shoulder and body, which is preventing the LMG of flying backwards


what i just said makes sense in my head but probs not many others :o

Kirq
2008-08-05, 12:47
all LMG push back into to you, the way to use a bipod is to put it out, and then lean into the bipod, so it supports your weight from your shoulder and body, which is preventing the LMG of flying backwards


what i just said makes sense in my head but probs not many others :o

Crystal clear if You ask me :)

Tomato-Rifle
2008-08-05, 12:55
Nice, i see u guys changed the sights. Like the animations :D

Farks
2008-08-05, 12:56
That's so much win... I hope the LMG's will have optics in the future.

Gore
2008-08-05, 13:09
I have a feeling that .8 will be out before September.

BetterDeadThanRed
2008-08-05, 13:16
I hate to be a bitch, after all that was amazing, but where's the Elcan on the SAW?

Z-trooper
2008-08-05, 13:28
chuc you have given PR a whole new feel with all these new animations.. seriously.

Rhino
2008-08-05, 13:30
I hate to be a bitch, after all that was amazing, but where's the Elcan on the SAW?

the brits dont use Elcans :p

Waaah_Wah
2008-08-05, 13:30
Lol we got like 4 previews in one here. 3d sights, LMGs, supression effect tweaks, and a new map:D:D

Barracuda?!

Fearosius
2008-08-05, 13:30
Is there a possibility of the US using the MiniMi skin?

Waaah_Wah
2008-08-05, 13:32
Eyy btw guys, will sniper rifles work like this aswell coz im about to make a suggestion:p

kristofer
2008-08-05, 13:39
You Guys are releasing new 0.8 teasers almost every day, does it mean that 0.8 is about to be released ? ;)

Either that or they are trying to maintain attention because it's being delayed :shock:

HunterMed
2008-08-05, 14:00
Z-trooper;755398']chuc you have given PR a whole new feel with all these new animations.. seriously.


Yea indeed.

It looks so awesome... 0.8 will be sooooo cool!

A whole new feeling I am sure!

WeeGeez
2008-08-05, 14:56
Z-trooper;755398']chuc you have given PR a whole new feel with all these new animations.. seriously.

I have to agree with you on that one...

Nice job Chuc :D :thumbsup:

Conman51
2008-08-05, 14:57
can you use the assault mode in prone or do tou have to deploy when you want to go prone???...sry if its been answered but i cant find the answer

Brummy
2008-08-05, 15:12
Nice.. but is it me or does the vid have no sounds? Are we having new sounds :p?

youm0nt
2008-08-05, 15:14
Yeah, I want to hear the sounds of the machine guns firing :-|

bosco_
2008-08-05, 15:16
Awesome :)

nedlands1
2008-08-05, 15:25
Nice.. but is it me or does the vid have no sounds? Are we having new sounds :p?

New animations necessitate matching sounds. The old sounds don't match up to the motions.

Brummy
2008-08-05, 15:30
Win. :o

Clypp
2008-08-05, 15:32
Has the PKM always been a left-handed weapon? Weird.

Awesome animations. Chuc rules.

bosco_
2008-08-05, 15:40
nedlands1;755489']New animations necessitate matching sounds. The old sounds don't match up to the motions.

Plus, you can't record sound with Fraps trial :p.

CareBear
2008-08-05, 15:45
i could O.o

BetterDeadThanRed
2008-08-05, 15:51
Rhino;755399']the brits dont use Elcans :p

Wasn't that an American Para SAW? (I know American's don't call them Elcans, but they look like them)

Sadist_Cain
2008-08-05, 15:51
Yeah, I want to hear the sounds of the machine guns firing :-|

I wonder why we havnt yet ;)

gazzthompson
2008-08-05, 15:58
Wasn't that an American Para SAW? (I know American's don't call them Elcans, but they look like them)

was a brit mimni para

halvor1
2008-08-05, 15:59
insallah may god be with me with those PKM's:)

Rudd
2008-08-05, 16:09
very impressed here, this is beyonnd pretty badass,

Great to see game mechanics are getting lots of luuuurve!

Neo_Mapper
2008-08-05, 16:12
WANT 0.8 NOW!!! *_*

Spec
2008-08-05, 16:20
Epic.

Now, i thought that there were problems with mag-linked LMGs? Did you fix those or why is it possible now?

ReaperMAC
2008-08-05, 16:36
Now, i thought that there were problems with mag-linked LMGs? Did you fix those or why is it possible now?

Uh.... yes? :roll:

Nice work.

Spec
2008-08-05, 16:54
Uh.... yes?

The reason i asked is because i'd want to know what exactly was wrong and how it was fixed...

but well

ReaperMAC
2008-08-05, 16:55
The reason i asked is because i'd want to know what exactly was wrong and how it was fixed...

but well

I think the German Community Modders can provide an answer to that. I think they were able to do it with the G36's.

Oklahoman
2008-08-05, 16:58
:crazy:

Delicious.

D4rk_l0rdBR
2008-08-05, 16:59
WANT 0.8 NOW!!! *_*

ME TOO!!! :grin:

CareBear
2008-08-05, 17:02
I think the German Community Modders can provide an answer to that. I think they were able to do it with the G36's.

afaik the devs knew how too but there werent any open weapon spots

hall0
2008-08-05, 17:46
Great work

Cyrax-Sektor
2008-08-05, 18:00
Everything's made of win! :D

Charity Case
2008-08-05, 18:25
The new animations look excellent; great work Chuc!

My one question is if players will have to wait through the whole "weapon check" animation when switching from deployed mode back to assault mode?

cyberzomby
2008-08-05, 18:35
Amazing and an excellent job! Arent you guys afraid that there will be LMG snipers out there now?

I always love games where you can deploy these suckers though!

SGT.JOKER
2008-08-05, 19:00
Ive wanted deployable biponds since BFV and I was always told it could never be done...Thank you PR Dev's for this most awesome addition :D

gazzthompson
2008-08-05, 19:12
Ive wanted deployable biponds since BFV and I was always told it could never be done...Thank you PR Dev's for this most awesome addition :D

im no modder , but technically are the actually deployed ? hence the two different weapon slots, one slot has accuracy when in "deployed" mode , another inaccuracy when in "assault" mode ? or something like that i would assume.


but this is EPIC, those sights looks so good, not bf2 like. epic.

Rhino
2008-08-05, 19:28
im no modder , but technically are the actually deployed ? hence the two different weapon slots, one slot has accuracy when in "deployed" mode , another inaccuracy when in "assault" mode ? or something like that i would assume.


but this is EPIC, those sights looks so good, not bf2 like. epic.

ye technically they aint, you can't "deploy" them on a crate or a wall or anything like you can in the insurgency mod for example but this simulates you using the bi pod on the ground as best we can :)

Waaah_Wah
2008-08-05, 19:33
And you did a great job at it;)

Rhino
2008-08-05, 19:38
And you did a great job at it;)

well, i had nothing to do with it tbh, chuc and the other guys can take all the credit :)

eztonia
2008-08-05, 20:22
Great job, but 1 problem bugs me. If you have to shoot it out from a window, your defending a building, the gun is useless because these firefights are most likely far over 100m.I know you cant deploy the weapon on the windows (thx once again BF2 engine) so can you some how make a compromise or something?

Exec
2008-08-05, 20:25
Pretty bad ass!:grin::grin::grin:
Very nice animations/texture!
Can't wait until 0.8!

=Romagnolo=
2008-08-05, 20:31
http://www.threadbombing.com/data/media/2/Chuck_Norris_Approves.gif

Phoenix.86
2008-08-05, 20:49
This is porn

srsly

rangedReCon
2008-08-05, 20:57
http://i222.photobucket.com/albums/dd261/cedarpoint13/loltiger.gif

[uBp]Irish
2008-08-05, 21:01
Great job, but 1 problem bugs me. If you have to shoot it out from a window, your defending a building, the gun is useless because these firefights are most likely far over 100m.I know you cant deploy the weapon on the windows (thx once again BF2 engine) so can you some how make a compromise or something?

I'm thinking the same thing... Is the horrible accuracy going to happen in crouch too? I've played brit many times on Basrah shooting over low walls or through a window crouched.. how bad is the accuracy/deviation going to be?

Waaah_Wah
2008-08-05, 21:23
Rhino;755737']well, i had nothing to do with it tbh, chuc and the other guys can take all the credit :)

"You" as in "DEVs":p

agentscar
2008-08-05, 21:30
AWESOME!!

cyberzomby
2008-08-05, 22:10
Sneaky to use 2 weapon slots for 2 different states! Nice idea!

Tirak
2008-08-05, 22:24
And here I was getting all worried that the SAWs would become .75 sniper rifles. Excellent work, though if there is a fix so we can use the LMGs while crouching to shoot out windows, that'd make it perfect.

Cpt.Kawakowitsch
2008-08-05, 22:31
It seems that it needs a long time to get the gun ready. How long will it last, to get the gun ready?

Nibbit
2008-08-05, 22:39
good stuff!

=Romagnolo=
2008-08-06, 00:39
I cant stop watching, it is now the 5th time I watch it again.

Bob_Marley
2008-08-06, 00:53
Anything that increases my ability to throw inordinantly large amounts of lead in the general direction of the enemy is much appreciated.

This Gets the much coveted Bob_Marley Two Thumbs Up!

Waaah_Wah
2008-08-06, 02:43
But i would like to be able to fire without scoping in when "deployed" so i have a bigger field of view, and i can just rely on tracers for accuracy.

[uBp]Irish
2008-08-06, 02:49
But i would like to be able to fire without scoping in when "deployed" so i have a bigger field of view, and i can just rely on tracers for accuracy.

not realistic :cry:

Waaah_Wah
2008-08-06, 02:52
How come?

[uBp]Irish
2008-08-06, 03:07
beause you always use your sights..

unless your rambo ofcourse.

DeadboyUSMC
2008-08-06, 03:32
Irish;756064']not realistic :cry:

Sure it is, how else would your a-gunner tell you where to adjust to?

casiNo
2008-08-06, 03:44
Looks amazing, great job!

Ironcomatose
2008-08-06, 03:49
So how far along are the sounds for these new animations?

charliegrs
2008-08-06, 05:15
so i think .8 is gonna be like a 47 gig download lol


NOT THAT I CARE!!

maverick551
2008-08-06, 06:36
It is really mind boggling, how you guys can take a engine that is several years old, and make so many incredible additions to it that its not the same game in any aspect. Chuc and whoever worked on these animations/sights/ideas etc. I applaud you. :mrgreen:

Le_Damner
2008-08-06, 06:57
Chuc : Thanks man, you got a "come from a miracle" animator skill, this other video kick ass :thumbsup: . All that stuff is surprising me every day, you must have been working so hard, take a breathe and enjoy the sun outside buddie :cool: ! (No, I'm joking, keep on working :goodvibes !). That gives to the game a very fresh and excelent looking (animations + environement(maps)). Mixed with the gameplay timing of relaoding, deploying bipod, ...etc, it's kind of perfect !

Like all of us I am really please to meet Miss MiniMi ! Cuuuute :33_love: !
I am waiting for this new release like a child for christmas too.




*going away singing: "I believe in miraaaacle ... I believe in youuuuuu !"*:crazy:

nedlands1
2008-08-06, 07:07
But i would like to be able to fire without scoping in when "deployed" so i have a bigger field of view, and i can just rely on tracers for accuracy.

The whole point of it is to avoid "insta-prone, spray 'n pray". It forces you to look down the sights, which takes about 1.5 seconds.

gazzthompson
2008-08-06, 12:50
yea support cant be rambotaketheleadandpwneveryone anymore, gunna be near the back and set up then unleash hell whistle every one moved.

Sparky Speirs
2008-08-06, 13:22
nice!!

Scorch
2008-08-06, 16:01
this is sex

Spaz
2008-08-06, 18:15
Irish;756064']not realistic :cry:

Fail. IRL you can have the gun to your shoulder and shot without looking down the sights (just looking over them) Its just not going to happend ingame.

Rezza
2008-08-06, 18:22
Good work with the animations its beating the crap out of the new games!!! like cod 4 and that

Waaah_Wah
2008-08-06, 18:39
What? Cod4 animations are great...

[uBp]Irish
2008-08-06, 20:26
Fail. IRL you can have the gun to your shoulder and shot without looking down the sights (just looking over them) Its just not going to happend ingame.

yea... except when they're trying to make a well placed shot they're going to be looking down the sights. I dont think we train our troops to be rambo's...

Sure you aquire your target but then you fire down your sights. You can shoot off your tracers...but you're still going to be looking down your sights while you're doing it.

Waaah_Wah
2008-08-06, 21:09
When you using a LMG (wich isnt accurate) you shouldnt have to look down the sights. You can where the tracers are going and correct them as you fire. This is very useful when supressing an area coz the iron sights block your vie w too much. Currently its only possible to do with the M249 in-game.

Jaymz
2008-08-06, 21:29
So how far along are the sounds for these new animations?

:tired:.....I'm on it.

Ironcomatose
2008-08-06, 21:45
Jaymz;756759']:tired:.....I'm on it.

Cool man. Dont stress it, not like i have the right to rush you :wink:

CareBear
2008-08-06, 23:01
i do...


work harder jaymz!!!

ReaperMAC
2008-08-06, 23:43
i do...


work harder jaymz!!!

Get the whip!

Ryan3215
2008-08-07, 00:07
anyone else notice the new supply truck skin on the minimi part, or is it just me?

Colonelcool125
2008-08-07, 02:37
That video made my day.

DeadboyUSMC
2008-08-07, 02:45
Too bad there ain't 2 AR loadouts, such as we've got for rifleman in .756. One has irons, and the other has holo-sights...

ratlover232
2008-08-07, 03:13
Good god. Can we give one a scope too?

DeadboyUSMC
2008-08-07, 04:54
Good god. Can we give one a scope too?

I've seen it before. Not as if it's unrealistic. I've personally seen M249's with ACOG's and holosights, hell, I even found this online:

http://i298.photobucket.com/albums/mm258/kjmcdonald_2008/untitled.jpg

An ACOG and vertical grip!

Now that's pretty, pretty badass.

OkitaMakoto
2008-08-07, 06:53
sweeeeeeeeeeeeeeeeeeeeeeeeeeeeet.

Dunehunter
2008-08-07, 07:43
Move over spec ops kit, that -is- pretty badass.

Spaz
2008-08-07, 09:01
Irish;756714']yea... except when they're trying to make a well placed shot they're going to be looking down the sights. I dont think we train our troops to be rambo's...

Sure you aquire your target but then you fire down your sights. You can shoot off your tracers...but you're still going to be looking down your sights while you're doing it.

Im not sure if you understand what i meen, my point is that you can shot accuret fire even if you are not looking down your sight. Just beacuse you are not looking down your sight your gun will get a massiv recoil. But if you want to be able to see where you are aiming you should look down your sight, so what im trying to say is that you COULD look over your sight and use tracers to hit target irl.

Spec
2008-08-07, 11:25
Im not sure if you understand what i meen, my point is that you can shot accuret fire even if you are not looking down your sight. Just beacuse you are not looking down your sight your gun will get a massiv recoil. But if you want to be able to see where you are aiming you should look down your sight, so what im trying to say is that you COULD look over your sight and use tracers to hit target irl.

Yes. But for the sake of anti-pronespam i think its fine the way it is. Now you cant run, jump down and instantly shoot without problems.

cyberzomby
2008-08-07, 11:51
Yup. Remember that Project Reality is still a game and some people will play it like a game. They dont care wether this is totaly realistic or that they want to go out to patrol the forest. They only care for some uber pwnage! :P

Spaz
2008-08-07, 12:37
Yes. But for the sake of anti-pronespam i think its fine the way it is. Now you cant run, jump down and instantly shoot without problems.

I agree I don't want it ingame but some guy said it was unrealistic, im just saying its not.

Scot
2008-08-07, 12:51
Umm sorry if this is mentioned before, and sorry if I'm wrong, but for the minimi, he cocks the machine gun, then checks if the belt is fed properly? Is that right? Sorry again, it probably is, but was just wondering.

Chuc
2008-08-07, 13:29
Yeah, he just pulls the bolt back then after inspection he pushes the handle forward.

nedlands1
2008-08-07, 13:41
Chuc;757368']Yeah, he just pulls the bolt back then after inspection he pushes the handle forward.

He's just filling in the time. Army life can be very uneventful you know. :wink:

Scot
2008-08-07, 14:25
Aha I see, okay, so he doesn't fully cock it, he brings the working parts to rear, inspects, releases them... okiedokie!

[NPK]ShieldBreaker
2008-08-07, 14:47
Im not sure if you understand what i meen, my point is that you can shot accuret fire even if you are not looking down your sight. Just beacuse you are not looking down your sight your gun will get a massiv recoil. But if you want to be able to see where you are aiming you should look down your sight, so what im trying to say is that you COULD look over your sight and use tracers to hit target irl.

I understand what you mean Spaz. You could do that irl as long as you hold the mg correctly. As for the game we have two positions to use, sights (with the buttstock firmly at the shoulder) and hips (buttstock not at shoulder). If you fire the Hk21 for expample irl prone, without the stock properly positioned you will have a hard time hitting targets. Keep in mind that it's 7,62 at a very high rate of fire. That kicks like a mule :-D You have to make use of the buttstock (looking down the sights) to maintain accuracy.

Having it your way in-game Spaz I think it would be cool, having an extra setting (hold shift or something) to look above the sights. Sounds complicated to make and of little value though.

I haven't fired any of the PR LMGs irl, but I was the designated MG3 gunner the two last months of my service btw. I were lucky enough to fire live rounds with this baby twice. The first straight forward fun with 25 rounds prone but the last was awesome. Fired 50 rounds prone first and then 25 in "ctrl" stance. It was totally awesome even though it was really hard hitting a target 50 meters away. It becomes very unstable without the bipod. I can imagine how insanely hard hitting a target even 25 meters standing shooting from the hip must be.

The new machineguns really hits home 8)
Looks AWESOME!

[uBp]Irish
2008-08-07, 15:03
Ok spaz. i see what you're saying, i think we're just misunderstanding each other.

I'm just saying, i doubt you would have a guy in prone, with an MG against his shoulder, shooting, while not looking down the sights. It just seems that via training you would always be looking down your sights at what ever you're shooting at, not hopeing that you're aiming in the right direction.

Spaz
2008-08-07, 15:08
Irish;757450']Ok spaz. i see what you're saying, i think we're just misunderstanding each other.

I'm just saying, i doubt you would have a guy in prone, with an MG against his shoulder, shooting, while not looking down the sights. It just seems that via training you would always be looking down your sights at what ever you're shooting at, not hopeing that you're aiming in the right direction.

Yeah I know what you meen you would be aiming down you sight but what im saying is that you COULD look over the sigth and there would not be a massive recoil just like ShieldBreaker is saying as long as you got the gun in the right position agains your shoulder you can fire without looking down your sights. And once again I don't want this ingame beacuse it would help the prone spamers.

Back on topic I think there will be a lot of prone diving anyway beacuse ppl will run around with the bipods down and as soon as they see an enemy they will prone and fire.

Spaz
2008-08-07, 15:11
Back on topic I think there will be a lot of prone diving anyway beacuse ppl will run around with the bipods down and as soon as they see an enemy they will prone and fire.

Lol why is there no edit button so that I can edit my post when it looks like a 5 year old kid made it...


*Translating: I think there will be a problem beacuse the prone divers will just run around with the bipods down and as soon as they see an enemy they will go prone and fire.

Claymore
2008-08-07, 15:28
The videos are mega cool but I'm getting worried by one thing. Was the zoom in removed when looking through the ironsights? I really like it when there's a small level of zoom when you look through the ironsights as it helps to compensate for the limitations of hardware - while you can see distant targets in real life, the lcd is only so small and runs at certain resolution. It may be even more noticeable for people that run BF2 with the widescreen fix that increases the view angle while making objects look smaller.

Killer-Ape
2008-08-07, 15:34
From what Personal Defense video and this one I cant see any zoom on the 3d iron sights, is this correct?

Killer-Ape
2008-08-07, 15:38
The videos are mega cool but I'm getting worried by one thing. Was the zoom in removed when looking through the ironsights? I really like it when there's a small level of zoom when you look through the ironsights as it helps to compensate for the limitations of hardware - while you can see distant targets in real life, the lcd is only so small and runs at certain resolution. It may be even more noticeable for people that run BF2 with the widescreen fix that increases the view angle while making objects look smaller.

I never liked the small zoom anyway.. Works well in Red Orchestra so it might work in PR as well. I hope they actually removed it on all iron sights.

Sgt.Sheep
2008-08-07, 15:54
The videos are mega cool but I'm getting worried by one thing. Was the zoom in removed when looking through the ironsights? I really like it when there's a small level of zoom when you look through the ironsights as it helps to compensate for the limitations of hardware - while you can see distant targets in real life, the lcd is only so small and runs at certain resolution. It may be even more noticeable for people that run BF2 with the widescreen fix that increases the view angle while making objects look smaller.

I think the zoom is/was there to decrease the FOV, simulating a "fixation" on the target while aiming with the sights.

Spec
2008-08-07, 15:57
3D ironsights + zoom = odd looking i'd guess.

And in my opinion the new ironsights are well worth the loss of zoom.

TopeH
2008-08-07, 22:29
Hey Chuc, could ya give us a look at the new RPK's anims that you were talking about in that RPK thread?

Spaz
2008-08-08, 19:06
The only thing I don't like is the fact that he checks his magasine everytime he picks up the gun I meen you wont do that everytime you been having you gun on your back and been doing something else with your hands. Or would you? Well I hope I made any sense :p

Jimmy_Smack
2008-08-10, 02:46
Its these updates that are taking PR to the next level and pulling it away from the BF2 feel. The animations and features are just astounding.

OkitaMakoto
2008-08-10, 06:03
Man, i just realized how controllable the qbz[chinese] lmg looks, thats gonna be awesome. I've always loved that gun. :P

Bringerof_D
2008-08-10, 06:33
OMFG IT IS BEAUTIFUL! SWEET ANIMATIONS TOO!

Bringerof_D
2008-08-10, 06:42
OkitaMakoto;760299']Man, i just realized how controllable the qbz[chinese] lmg looks, thats gonna be awesome. I've always loved that gun. :P

heheh the qbz was always my weapon of choice, in PR no matter what faction i'm in, if i killed a chinese, i took his rifle.

HughJass
2008-08-10, 07:07
Eyy btw guys, will sniper rifles work like this aswell coz im about to make a suggestion:p

^^^^

Sgt.Sheep
2008-08-10, 16:05
The only thing I don't like is the fact that he checks his magasine everytime he picks up the gun I meen you wont do that everytime you been having you gun on your back and been doing something else with your hands. Or would you? Well I hope I made any sense :p

THIS. Is the player going to check the bolt and the magazine everytime he switches to the main weapon?

It seems a bit strange to me. I think a soldier would check his gun once before he's going into combat, not, lets say, in the middle of a firefight.

ReadMenace
2008-08-10, 16:50
THIS. Is the player going to check the bolt and the magazine everytime he switches to the main weapon?

It seems a bit strange to me. I think a soldier would check his gun once before he's going into combat, not, lets say, in the middle of a firefight.

Maybe you've already messed up if you're switching away from your LMG in a firefight? :mrgreen:

-REad

gazzthompson
2008-08-10, 16:52
THIS. Is the player going to check the bolt and the magazine everytime he switches to the main weapon?

It seems a bit strange to me. I think a soldier would check his gun once before he's going into combat, not, lets say, in the middle of a firefight.

thats because each deployment status is a individual weapon, and weapons need a animation when you first select them, thats what i think anyways, could be wrong.

Spec
2008-08-10, 17:19
thats because each deployment status is a individual weapon, and weapons need a animation when you first select them, thats what i think anyways, could be wrong.

Yes, but... they dont need such a long one. Actually, I'd have given the deployed version a longer animation. But i can live with it anyway.

Yasin22
2008-08-11, 04:44
where is my wish the mg3 hah where is it lol

Yasin22
2008-08-11, 04:45
but greate work i like it nice animation on the american or british saw verry sexy

Maxfragg
2008-08-11, 04:47
the mg3 is too heavy, the mg21 simply fits the mec better

Yasin22
2008-08-11, 04:54
the mg3 is too heavy, the mg21 simply fits the mec better

how is it heavey when todays best armys like the bundewere still uses even greece turkiye pakistan and more

ReadMenace
2008-08-11, 05:32
how is it heavey when todays best armys like the bundewere still uses even greece turkiye pakistan and more

I believe the MG3 is a General Purpose Machinegun while the HK21 is considered a Light Machinegun.

-REad

sfsniper
2008-08-11, 06:02
wow~very cool~

but i think if there have some new sniper rifle will be a nice news^^

KP
2008-08-11, 07:40
wow~very cool~

but i think if there have some new sniper rifle will be a nice news^^

https://www.realitymod.com/forum/f245-june-2008/40343-weapon-ssgp1.html

Maxfragg
2008-08-11, 15:40
yes, the bundeswehr uses it, but as vehicle mounted mg on tanks and jeeps, where others use a .50 cal MG, and not as crew served weapon, there it gets replaced by the lots lighter MG4

hiberNative
2008-08-11, 19:11
the chinese mg controls great without being deployed, too <3

Yasin22
2008-08-12, 05:30
yes, the bundeswehr uses it, but as vehicle mounted mg on tanks and jeeps, where others use a .50 cal MG, and not as crew served weapon, there it gets replaced by the lots lighter MG4

ok but what about pakistan they still use it and they are part of the mec faction right

Maxfragg
2008-08-12, 14:39
yes, right, but, thrust me, the MG-21 is a fine weapon, and with the mg3, the devs would actually only allow you to fire it lying, because, otherwhise it would be not controllable

DeadboyUSMC
2008-08-13, 07:13
yes, right, but, thrust me, the MG-21 is a fine weapon, and with the mg3, the devs would actually only allow you to fire it lying, because, otherwhise it would be not controllable

*snicker*

Sorry, I had to, I'm in that kind of mood tonight.

Glimmerman
2008-08-13, 08:19
SWEET :D

Hitman.2.5
2008-08-14, 13:04
Wa Wa Wee Wa, very nice

Viper20591
2008-08-16, 16:53
Thats awesome :mrgreen:

Noobofthenight
2008-08-17, 12:03
Slowly getting more realistic :D I'm loving it! ^^

evya
2008-08-17, 12:35
Nice! but can you make it also deployeded on sandbags?[i think its hardcoded with bf2 engine but it wont hurt anyone be just asking...] anyway good job!

Chimpanzeeee
2008-08-20, 20:18
i'd hope there would be some penalties for the deployed mode like walking pace only, otherwise we'd have everyone running around depolyed and dolphin diving for contact - back to square one!

Kirq
2008-08-20, 22:03
i'd hope there would be some penalties for the deployed mode like walking pace only, otherwise we'd have everyone running around depolyed and dolphin diving for contact - back to square one!

I think You can switch to deployed mode only when You are prone.

Spec
2008-08-20, 22:10
No, you could in theory run around in deployed mode. But lining up the ironsights takes quite long, and if they are not lined up you are less accurate than the shotguns are right now. It doesnt look like instraproning will be such a big problem.

Slater
2008-08-21, 01:03
Does the deployed mode give you a small lift from the ground due to the bi pod? If so it would nice, I hate laying down on those levels with the tall grass. I can never see unless I crawl into an open area.

happynoobing
2008-08-21, 01:16
i'd hope there would be some penalties for the deployed mode like walking pace only, otherwise we'd have everyone running around depolyed and dolphin diving for contact - back to square one!
im pretty sure "deployed" means u stay in same spot. (probably proned too)

Chuc
2008-08-21, 03:21
It takes 1.5 seconds to zoom in while deployed, and after that if you move it'll be another 1-2 seconds before you're dead on.

Kirq
2008-08-21, 06:10
Chuc;771587']It takes 1.5 seconds to zoom in while deployed, and after that if you move it'll be another 1-2 seconds before you're dead on.

Does it mean that You can deploy Your bipod while standing ? :-?

Chuc
2008-08-21, 06:50
You can't sight in or fire while standing in deployed mode, if that's what you're asking.

Kirq
2008-08-21, 07:21
Chuc;771688']You can't sight in or fire while standing in deployed mode, if that's what you're asking.
I dont thik its enough, what about instaprone ? I think that 90% of auto riflemen will run around in deployed mode and just hit prone when encounter enemy. I think that we should be able to deploy bipod only in prone position.

Chuc
2008-08-21, 08:55
As far as I know we havn't found a way to have a weapon selectable only in prone.

Kirq
2008-08-21, 09:29
Chuc;771753']As far as I know we havn't found a way to have a weapon selectable only in prone.

I see. It will be great adition to the mod anyways.

ralfidude
2008-08-22, 17:21
anybody else notice that when he was using the SAW he shot at the ground a foot away from himself and he didnt have suppression effects on?

CHEATER!!

Lol, nah, but its cool, love it.

bosco_
2008-08-22, 17:29
^ And what does that tell you?


Exactly...

Colonelcool125
2008-08-22, 17:50
bosco;773210']^ And what does that tell you?


Exactly...

It tells me that he's a cheater?

;)

Spec
2008-08-22, 17:53
Just in case one of you really doesnt know it: The suppression effect is only triggered if the bullet travelled 20 meters or so. Also, only rifle calibers or more powerful ones trigger the effect. This means that close quarters combat will be more realistic, without self-suppression and 5-seconds-suppression time just because a bullet hit somewhere near you.

[DVB] TRIggS
2008-08-22, 17:57
theres been an update on suppression effects. Look HERE (https://www.realitymod.com/forum/f225-march-2008/37153-effects-suppression-effect-tweaks-wip.html)

MCI
2008-08-23, 16:56
Any news on the British LMG the minimi gun?

Ironcomatose
2008-08-23, 17:03
Any news on the British LMG the minimi gun?

:???: Did you not see it in this video? Thats not a M249(according to the DEVs anyway).

Spec
2008-08-25, 09:52
Its an M249. An M249 Minimi.

Ironcomatose
2008-08-26, 01:52
Its an M249. An M249 Minimi.

No. Its either a Minimi or M249, the names are not interchangeable even though they are basically the same guns. The reason being that they are different guns and used by different armies. What you saw there was a British Minimi.

Spec
2008-08-26, 17:43
I thought FN produce them under the name M249, dont they? If not then you're right of course...

Spec
2008-08-26, 17:45
(Cant edit, sorry for double post)

Just googled, you're right! Sorry! At FN's website they are presented as "MINIMI" in different versions.

Proff3ssorXman
2008-08-27, 06:14
Wow this is stunning.

The first video on my new laptop. Looks good DEVS.