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Zoors
2007-11-05, 09:36
I found myself on a server with 4 full 6 member squads.

So I had 60 seconds to join my own squad, as it said in the login.

Then I tried to go to the front... ended up with a full squad of irritated members who wanted direction, while I was running around in the base trying to figure out...

1. Where my offficers kit was.

2. How long time b4 I could drive with my crewman kit ("cannot give you a crewman kit so soon after you had an officers kit bla bla")

3. Why all my squadmebers got tired and decided to form their own 4 squads.

Finally I drove to the front, and got killed. Tried to find a spawnpoint, but when spawning, switched bak to default again. WITHOUT any "officers kit"... But my drivers license was alrigt so "heck with that officers kit" sand drove away. Now I suddenly had 2 more guys in the squad, and I tried to make a rally point. "Not without a officers kit"...

Next spawn I got the blessing of finding the unmarkt area where that OFFICERS KIT happen to be, real quick, and suddenly there was no cars...
All my squad members where irritaded, wanting directions.
I got a car from the commander... The car was dingeling along like a little dot way up in the blue... Waiting and waiting... Finally I could drive to the front... Tried the rallu point.... "NOT ENUFF MEMERS IN YOUR SQUAD"...

After this experience, the game was over...


I headed back to Battlefield 2 for some REAL action...


Suggestions...

1. Give the squadleader his KIT automatically.
2. Stop the nonsense of CREWMAN kits.
3. Expect a squadleader to be a squadleader all the game. Why run around getting officers kit in the base everytime you die? Unless you can MARK UP places where those kits suppose to be (yes I ghave read the manual).
4. Agree on medic kits someone else wrote about. Fells a bit gayish to have people kneeling around you all the time. (I have nothing against gays, but im not one of them).
5. More information about what kits are gone to whom and what squad.
I need a sniper in my squad? No way... An AT-guy? Sorry...
Better that a squad can have a certain amount of weapon types than the whole team.

Otherwise I think youre on the right way. I will play mostly BF2 regular until then.

Oh, and a good voting out the cheaters would be great also, nothing is more unreal than a cheater. I saw a couple on the 5 servers I was testing yesterday and the day before. Gettin spotted by the same guy alll the time, in the heavy bush, is not feelin real. Some other guy ended up with KDR's like 105 - 2. You need about 10 votes for such a guy to be kicked. Seldom there are 10 boneheads on one server at the same time who would misuse such a voting mechanism. Or let the squadleaders plus commander have the vote - on the cheaters team. That would make the game more interestin, as the victims will cry loud until the hacker is gone.

Zoors

Rhino
2007-11-05, 09:46
suggest you read this, http://guide.realitymod.com/

well awanser alot of your questions. your problem is that without reading the guide, you didn't know what to do and there for had a bad time. Servers have diffrent rules, I take it you went on TG for there script to make you join squads, IMO its not the best way to get ppl to play as a team to force them into a squad, but its there server.

as for your suggestions.
1. if it was easily possible we would have done it, thou we may have found a way to make it easier for SLs to get there officer kit.

2. Crewman kits are so snipers dont hop into a tank and drive it off, very unrealistic and also bad for game play. If you want to drive a tank, you should stay in the tank.

3. read the munaual some more, you can get the kit from 90% of spawn points, only spawn you cant get them from is the commander truck.

4. simulates the medic acturly doing some work.

5. it is squad based also.

cheaters are a problem in all games, its mainly upto punk buster to get them and server admins to ban them.

Harrelson
2007-11-05, 10:12
i somehow agree with giving the sl a kit automatically but the thing that caught my attention is squad members who take kits that serve no useful purpose in the squad. i hate snipers in the team. this isnt real life in ramadi where you can pick off enemy muj with immunity. 1 shot and the enemy know exactly where you are and in most cases will fire back and kill you. and also they never gather round for a RP, they are always by themselves at the cliffs thinking they are carlos hathcock or something

M4nicMin3r
2007-11-05, 10:14
I really do hate those servers that force you into squads at the beginning of a round.., more often than not you end up in a totally ineffective squad that doesn't communicate at all. Ppl just join a squad because they have to not because they want to.

I cant see the point of it at all, to tell you the truth as its blatently obvious in this mod ( even to a newbie ) that you cant get anywhere or do anything truely effective when your lonewolf.

Mind u i have seen a silly trend emerging recently where ppl just join a squad grab a limited kit then leave!

Ninja2dan
2007-11-05, 10:16
I found myself on a server with 4 full 6 member squads.

So I had 60 seconds to join my own squad, as it said in the login.

You were probably on TacticalGamers, which gives you 90 seconds to join a squad. By the time you actually load up into game, the time is around 60-75 seconds. The first thing you should do is either join or create a squad, and from there you can choose where to spawn and what kit to grab.

Then I tried to go to the front... ended up with a full squad of irritated members who wanted direction, while I was running around in the base trying to figure out...

Even if you need to stick around and grab a kit, if you are a squad leader then you need to assign an objective to your team. Move here, attack there, defend this, mine that, etc. That way they can get moving while you do your thing.

1. Where my offficers kit was.

The manual clearly states where and how to obtain limited kits. It even has pictures.

2. How long time b4 I could drive with my crewman kit ("cannot give you a crewman kit so soon after you had an officers kit bla bla")

Once you get any limited kit, there is a set time before you can get the next. This applies to all kits and all people.

3. Why all my squadmebers got tired and decided to form their own 4 squads.

A squad without orders is a squad without a leader. A squad without a leader is a squad going nowhere, and they will dump the squad to find/make a new one with an active SL that does their job. If you aren't issuing orders, you aren't doing your job.

Finally I drove to the front, and got killed. Tried to find a spawnpoint, but when spawning, switched bak to default again. WITHOUT any "officers kit"... But my drivers license was alrigt so "heck with that officers kit" sand drove away. Now I suddenly had 2 more guys in the squad, and I tried to make a rally point. "Not without a officers kit"...

When you die you lose your kit, regardless of what kit you were before death or what squad role you play. And if you had a crewman kit as SL, you should only be operating an APC. If you had an APC, you don't need a rally point as the APC currently has the exact same effect only mobile.

Next spawn I got the blessing of finding the unmarkt area where that OFFICERS KIT happen to be, real quick, and suddenly there was no cars...
All my squad members where irritaded, wanting directions.
I got a car from the commander... The car was dingeling along like a little dot way up in the blue... Waiting and waiting... Finally I could drive to the front... Tried the rallu point.... "NOT ENUFF MEMERS IN YOUR SQUAD"...

Again, you were not doing your job as a squad LEADER and issuing orders. And rarely is waiting for a commander-dropped car a good idea, as you can get to your next objective on foot faster than waiting for a car to fall. And yet again, it looks like you didn't fully read or pay attention to the manual for the section covering squad leader. If you did, you would know that you need a set number of squad members in the immediate area to set the RP.

After this experience, the game was over...


I headed back to Battlefield 2 for some REAL action...


Suggestions...

1. Give the squadleader his KIT automatically.

Some players do not use the Officer kit as a squad leader. Armor crews and air crews can be SL's, yet use their vehicle kits instead of an officer kit. And when you are in an area where RP's are not an issue, some SL's may prefer other kits such as Support or DM.

2. Stop the nonsense of CREWMAN kits.

I haven't seen any problems at all with the use or issue of crewman kits.

3. Expect a squadleader to be a squadleader all the game. Why run around getting officers kit in the base everytime you die? Unless you can MARK UP places where those kits suppose to be (yes I ghave read the manual).

If you had FULLY read the manual, you would see the kit issue points are listed with pictures and explained in detail. It's not hard to tell the differece between a bunker and a house or hangar. And it sounds like you weren't acting as a proper SL to begin with, by not issuing movement/objective orders to your squad.

4. Agree on medic kits someone else wrote about. Fells a bit gayish to have people kneeling around you all the time. (I have nothing against gays, but im not one of them).

I have no idea what you are talking about, so you might want to clarify it more as if others had never read the other posts. And what else should a medic do while healing you? Breakdance or sing Elvis songs? And if you are being healed by a medic, you shouldn't just be kneeling there. You should be covering both his and your asses.

5. More information about what kits are gone to whom and what squad.
I need a sniper in my squad? No way... An AT-guy? Sorry...
Better that a squad can have a certain amount of weapon types than the whole team.

If you want to know what kits another squad has, ask them. I see no problem with how kits are assigned now, except for the guys who join a squad to get a kit and then leave it to play Rambo.

Otherwise I think youre on the right way. I will play mostly BF2 regular until then.

Oh, and a good voting out the cheaters would be great also, nothing is more unreal than a cheater. I saw a couple on the 5 servers I was testing yesterday and the day before. Gettin spotted by the same guy alll the time, in the heavy bush, is not feelin real. Some other guy ended up with KDR's like 105 - 2. You need about 10 votes for such a guy to be kicked. Seldom there are 10 boneheads on one server at the same time who would misuse such a voting mechanism. Or let the squadleaders plus commander have the vote - on the cheaters team. That would make the game more interestin, as the victims will cry loud until the hacker is gone.

If you have a problem with a cheater, bring it up to the rest of the players. If an admin is not on, get screenshots and report it to their site like everyone else. I see few cheaters and hackers in PR, not nearly as much as vBF2 which you are so eager to return to. And a 105-2 KDR is possible for aircrews and some armorcrews when they use teamwork and tactics.

Zoors

My suggesion is to go back and fully read the manual over, paying special attention to the sections on Squad Leader and also on limited kit issue. You also might want to try playing as a SL alone or with smaller groups and get used to issuing orders via the CAPS LOCK key (default). Being a good SL means sometimes hanging back and not getting in the middle of a firefight, because you act as a mobile spawn point. If you are on foot, an officer's kit is good to have. Another method is as the driver of an APC, placing the Attack marker on priority targets to ease acquisition for your gunner. This technique will also provide your squad with a mobile spawn point where limited kits can be issued from just like a rally point. They can also duck inside the APC for rapid transport if objectives change.

This isn't your grandma's BF2, things are different here. Not everyone will like PR, because there are still people that play like it's Counterstrike. If it's not for you, then feel free to delete the mod from your PC. If you have some patience and want to try again, feel free as well.

LtSoucy
2007-11-05, 10:17
Very good job Rhiono for answer all those questions. And Zoors welcoem. In this release of PR alot of people want a SL that will fight with them and that stuff. By you runing around as a SL getting crewman and problly nnot in a squad name "Armor" or something most guys did not like it so they left. All my squad members where irritaded, wanting directions. You are the SL and you MUST LEAD, MUST SHOW STRAGNTH DURING THE GAME, and MAKE DCONNECTIONS WITH YOUR PLAYERS.

I headed back to Battlefield 2 for some REAL action...

#1:Not even close to real action.
#2:try Battlearena, Its a basrah server and it ha alot of great battles on it.
#3:vBF2 is just for people who cant live in the heat of PR.


Also is PR to slow paced for you?

Zoors
2007-11-05, 10:22
I did read the manual.

What I want is a sign pole, saying "Kits here guys!"
Not a very hard thing to do 3D wise if you can make a pile of stuff at a rally point.
You can also label the bunker, standing 100 meters outside the mainbase with a yellow/red text "Kits here"! Or the area next to the radar on another map.

It is so frustrating to run around in the main base and have this "I wont go there for you..." message, and have mo clue where to go.

Short matches with these kind of tiome consuming things make no sense.
I normally play at MGN BF2 servers, who are tweaked for better game balance, their games start off at around 1200 tickets and can go on for hours.

Here I found myself frutrated, reading manual, getin more frustrated, reading more manual, and getting frustrated again. Then the game is over..

I know, the server owners has their ways, but I think its more okay to HAVE to join a squad, than i think its kay to run around anf guess where you guys KNOWS there are kits. Its like a joke you are the victim off.

Perhaps in REAL the wars last for at least 6 days...

And I have read the guide... I really did what MANY players didnt, otherwise I wouldnt have taken the time to come here and give you my feedback.

/Zoors

M4nicMin3r
2007-11-05, 10:24
[edit] nvm im a nub and didnt read it properly

BTW are you the z00rs i used to know on battlefield-command tournament?

LtSoucy
2007-11-05, 10:25
Most of the time flag areas are the biggest pickup spots. Maybe you hsould play insrgents becasue they have only pickup kits. Add me ot your Xfire and ill help you train in PR if you want help.

Ninja2dan
2007-11-05, 10:36
I did read the manual.

What I want is a sign pole, saying "Kits here guys!"
Not a very hard thing to do 3D wise if you can make a pile of stuff at a rally point.
You can also label the bunker, standing 100 meters outside the mainbase with a yellow/red text "Kits here"! Or the area next to the radar on another map.

It is so frustrating to run around in the main base and have this "I wont go there for you..." message, and have mo clue where to go.

Short matches with these kind of tiome consuming things make no sense.
I normally play at MGN BF2 servers, who are tweaked for better game balance, their games start off at around 1200 tickets and can go on for hours.

Here I found myself frutrated, reading manual, getin more frustrated, reading more manual, and getting frustrated again. Then the game is over..

I know, the server owners has their ways, but I think its more okay to HAVE to join a squad, than i think its kay to run around anf guess where you guys KNOWS there are kits. Its like a joke you are the victim off.

Perhaps in REAL the wars last for at least 6 days...

And I have read the guide... I really did what MANY players didnt, otherwise I wouldnt have taken the time to come here and give you my feedback.

/Zoors

By reading the manual and looking at the pictures of what locations/objects will allow issue of a kit, finding those locations should be little problem. As stated above, if you can spawn there then most likely you can get a kit there. Just look around and you should see quite closeby one of the manual-listed kit allocation items. If you still have trouble learning to visually identify those locations via the pictures in the manual, I will take clear screenshots and post them here with detailed information on them.

The following are the places to get limited kits from the Quartermaster:

Infantry kits:

Main base (less than 50m from the flag)
Your squad's rally point (except heavy AT and AA)
entrypoints of APC's
Commander Deployed Bunkers and Firebases
Supply Crates

Vehicle kits:

Main base (less than 50m from the flag)
Pilot: Near an Aircraft that is less than 100m from a friendly flag OR any aircraft that has not yet been used.
Crewman: Near a Tank, APC or AAV that is less than 100m from a friendly flag OR at at one of these vehicles that has not yet been used.

Zoors
2007-11-05, 10:44
I didnt menshion that I was creating a squad as there wasnt any?
And to give directions, I need to be in the battle, understand what its all about first? Of cource I can send them out to nearest A-marked base...

Im just tired of reading, please tell me why I cannot use a taken base as a spawnpoint? We had this map with a town, and a looong way north (or south) and no spawnpoints, except for one triangle...

I read the manual and tried to remeber what places I could find those kits, but no. Sometimes on certain maps its ok, some is hard do find... It screws up the play, imho.

Okay, I could get the crewman kit, and use an APC, and arriving to combat, we get an order to get down under a ridge bridge...... How long you think is that APC standing there? Like one minute mnax, thenanother guy steals it and park it way out in a desert or something. I was really trying to get a rally point for some rounds there, but gave up, went back to BF2.

I know it can sound as an insult, the talk about gettin back to BF2 regular, but I express what I did. Not to hurt your feelings. What I did. And im still curious about this mod, as I AM a teamplayer, and LIKE the squadplay, I AM a clan player.
Some of my writings is also done because I can imagine how people not so experienced will take it, if me, who playedManic Miner on the ZX Spectrum, started wargames on Delta Force II, and been there since then - would take it. Yes, I am 51 years old, but not dumber than I am experienced.

Jaymz
2007-11-05, 10:46
Real?

Yes, as real as the BF2 engine can get and we will continue making it so.

Realism implies complexity, it's something you have to deal with in a game like PR.

Zoors
2007-11-05, 10:50
Then recommend the server owners to make real battle times.
Until all bases are taken, and all enemies are DEAD.
Or - for at least 1500 tickets (BF2 time)

I also have an idea hhow to make a server more interesting. Make the maps in logical order. Thayt is - geographically compatible, and - if MEC wins it, next map is X, and if US wins it, next map is Y. Like a logical IF THEN ELSE statement.

That would be fun, as the team goal is to move for territory. REAL terrorism =)

Engineer
2007-11-05, 10:52
I like how the game has some kind of learning curve. I know, sometimes the rules can be annoying... But without rules this game would be like vBF, more likely worse.


There has been suggestion about making the maps go in logical order, or even modifying the same map depending on the last round result.

M4nicMin3r
2007-11-05, 10:54
[..]
Some of my writings is also done because I can imagine how people not so experienced will take it, if me, who playedManic Miner on the ZX Spectrum, [...]

off topic...,
totally class game that can now be downloaded via abandonware sites for pc :D

back on topic .., youll get used to the mod.., i dont even think about where to request kits etc nowa days .. it just comes naturally.

Ninja2dan
2007-11-05, 10:57
I didnt menshion that I was creating a squad as there wasnt any?
And to give directions, I need to be in the battle, understand what its all about first? Of cource I can send them out to nearest A-marked base...

Im just tired of reading, please tell me why I cannot use a taken base as a spawnpoint? We had this map with a town, and a looong way north (or south) and no spawnpoints, except for one triangle...

I read the manual and tried to remeber what places I could find those kits, but no. Sometimes on certain maps its ok, some is hard do find... It screws up the play, imho.

Okay, I could get the crewman kit, and use an APC, and arriving to combat, we get an order to get down under a ridge bridge...... How long you think is that APC standing there? Like one minute mnax, thenanother guy steals it and park it way out in a desert or something. I was really trying to get a rally point for some rounds there, but gave up, went back to BF2.

I know it can sound as an insult, the talk about gettin back to BF2 regular, but I express what I did. Not to hurt your feelings. What I did. And im still curious about this mod, as I AM a teamplayer, and LIKE the squadplay, I AM a clan player.
Some of my writings is also done because I can imagine how people not so experienced will take it, if me, who playedManic Miner on the ZX Spectrum, started wargames on Delta Force II, and been there since then - would take it. Yes, I am 51 years old, but not dumber than I am experienced.

Something you might want to consider as a Squad Leader, is that you hold the lives of your squad in your hands. You do NOT put them in a suicide mission (unless Insurgent maybe), so abandoning your APC would be just plain stupid. If the commander wants to issue you orders, he will see that you have an APC. If he gives you a command that does not comply with the tactical procedures or capabilities of your squad, then you can and SHOULD deny those orders. He will see your objective marker, and should understand why you won't comply with his order. If not, the commander is a gimp. But you NEVER leave an APC empty if it is your squad's transport and base of fire.

If you are on a large map and your only spawn points are distant from the battle, then you should locate another method of spawning or getting there. Again, this is where APC's really come in handy. Another option is to get that lazy commander off his ass and go build a firebase out there. If that isn't working, THEN you should go set up a rally point. But remember the set rules and procedures for creating a RP. As long as you follow those rules then you should have no problems, other than the enemy finding and destroying the RP. If this happens, place another one in a less-obvious spot, or back it off from the frontlines a bit.

I would also suggest you try playing as a squad member for a while before you try squad leader. It might take a while, but eventually you will find a squad that has a good leader and you can learn from his/her tactics and procedures. I understand that under that situation you might not have been the SL by choice, but you could have just left and immediately rejoined the squad to denote yourself from the SL role. If they didn't like your method of command, let them try it.

youm0nt
2007-11-05, 11:10
I also have an idea hhow to make a server more interesting. Make the maps in logical order. Thayt is - geographically compatible, and - if MEC wins it, next map is X, and if US wins it, next map is Y. Like a logical IF THEN ELSE statement. )
That's not possible.

Ragni<RangersPL>
2007-11-05, 11:12
Zoors...

All you need is to read the manual.

PR is not like BF2.

Rhino
2007-11-05, 11:13
That's not possible.

well it probaly is with a good python script but first you would need maps that logically link together with each other. Only ones at the mo is Oman and mutrrah, and AoM and FR thou 2 of thous maps are not yet release :p

Zoors
2007-11-05, 11:15
Thank you all for the good spirit in truing to help an dementive old man =)
I probably will find out more and will show up later. Sorry for any aggressive post tone, thats only my way to express the swenglish.

Yes Manic, I am the luna you met there. C u in battle! =)
Btw, I was banned from that unbalanced systematic baserape game =)
I am now in a very good spirited, but not that skillful swedish clan. Some of my clanmates has the former version of PR, but I see no great interest to upgrade. I will try to promote it best I can.

Zoors

M4nicMin3r
2007-11-05, 11:20
Thank you all for the good spirit in truing to help an dementive old man =)
I probably will find out more and will show up later. Sorry for any aggressive post tone, thats only my way to express the swenglish.

Yes Manic, I am the luna you met there. C u in battle! =)
Btw, I was banned from that unbalanced systematic baserape game =)
I am now in a very good spirited, but not that skillful swedish clan. Some of my clanmates has the former version of PR, but I see no great interest to upgrade. I will try to promote it best I can.

Zoors


Good to see you still around Zoors .. i remember having some great matches with you as a squad mate with p1na heh.., ah older times.., anyhow ive totally relinquished the hold that Vbf2 had on me for good.., i exclusivly play PR. I remember the tournament checking out PRMM when it was like 10meg or something download lol.

PR now was very hard to get used to at first but soon as you have your first good teamplay round youll be hooked bigtime i guarantee it, especially when i know how much of a good teamplayer you are.

This mod was made for excellent teamplay and made it really hard for the bf2 smaktards in general, best move it ever made if you ask me.

As it says in my sig my ingame name for PR is frazzb0b.., look forward to seeing you on the battlefield !!!

Waaah_Wah
2007-11-05, 14:49
Zoors, get a mic if you dont already have one. Most players have one and will be willing to helo you out:)

Zoors
2007-11-05, 15:03
"Get a mic" =)
Okay... Dynamic or Condencer?

How about this one:

Map: Jabal.
Team: US

Starting on carrier.
Find myself in a APC.
Exit and found myself immediately hurt by someone gettin in it after me, trying to drive. I start to sound "Ahhh"..."Uhhh" and red borders. Absolutely not due to noobness.
I swim and get up on the carrier besides the APC.
I get the Crewman, and take the APC and drive off (joined a squad during gameload)

I get a move order for the northest base. I drive there.

50 meters from shore, I get Teamkilled. While drivning the apc!!!???

The APC ends up 50 meters out in the water. People start swimming.
I respawn, and my Crewman kit is gone.
I swim to this base, now a US base, and try to find a Crewman Kit.

I gave up, Alt-Tabbed and wrote this message.

Now, how do I reenter that APC 50 meters out in the water, and drive to my Squadleader? Tough question?

During waiting for an answer, I will try to heal myself...


Edit: It continues....

When returning to game, some clever guy built a bunker where I now could get my Crewman. Talk about fast carpenters... And where did he get all the supplies from? I guess a airdrop... It all went fast... And I could swim out and get my APC. Maybe it was polish workers that helped me out?

Now, I went away on the road, soem US jeep ran into me and hurt the APC... probably english as he went on left lane...

A few yards further, a second humwee came loaded with people, and crasched right into me, this time they all went out, mined the APC and b4 I knew it a was teamkilled... again... Back in camp, I mined the entrance, got a new Crewman, and in runs this Jeep, and I got negative score, and got kicked from server. Haha.... isue 14 that pisses me off today...








Zoors.

M4nicMin3r
2007-11-05, 15:16
The Tk mightve been the result of you initially getting hurt before you set off.., ie you bled out.

When you respawn you have to re-request the crewman kit..., sometimes its not possible if you loose the kit too fast you have to wait a while before you can obtain any limited kit.., it stops kit spamming etc.

Mining the entrance to your mainbase isnt always a good idea ;) the maps are that big and rounds last that lon that sometimes the enemy dont always get to your main. Besides there are sometimes a "Dome of death" around your mainbase.., this stops the enemy raping close range.

Getting kicked for negative score because someone drove into you is just plain bad luck .., but happens a lot on pub servers :P

Stick with it d00d and youll learn it eventually.., flow of battle is a very important thing to be aware of..., btw big tip of the day .. mines cant distinguish between uniforms or vehicles :D

Zoors
2007-11-05, 15:35
Nah, honestly, I actually thought they where enemies as they where so stupid to blow me off, and heading to a taken base in that speed, so many of them =)
Must be enemies, I was thinking, and here I will serve them... Haha...

I saw no tags, but I remeber they where having US uniforms.... And eventually that meself came from a US carrier... Probably I had the same textilia on me Haha....

Swe_Olsson
2007-11-05, 15:56
if you keep on like this, I think the mods are going to move this to Tales from the PR Frontlines

Doc_Frank
2007-11-05, 16:03
A hint: if you spawn in an APC on the carrier, you simply exit and request a kit which will be given.

Running around armours can result in painful death, blame only yourself if such a thing happens (you're the weaker, you have to look out). Meanwhile armours should be careful in a friendly environment.

I feel the way that your issues are mostly related to your lack of PR experience. A lot of people who played vBF2 come here with their confidence, then experience some strange things in the totally different gameplay and uninstall the mod with bitching around. No pity for their leaving. I can only advise to you to be patient and don't blame the mod if you're cursed with jerks. Oh, and RTFM! :)

Xander[nl]
2007-11-05, 16:04
Jup, rtfm should solve this..

Hitperson
2007-11-05, 16:11
go for a condenser!!

lol pick up every thing in the room.

gazzthompson
2007-11-05, 16:57
best hint for ya would just join squads named "teamplay" or "teamwork" and just be a squad member, don't request kits just stay with ya squad leader and do basic stuff , after a while of seeing where other people are getting kits u will know , at first i hadn't a hell where to get kits , now its easy , i dont even have to think. just keep at it.

LtSoucy
2007-11-05, 18:57
zoors get Xfire add some of these PR players on the Forums(Like me) and you will get teamwork if you see them playing. Most play with clan or just freinds. Also visit the link in my sig and say something. You will get alot of great PR plays willing to help.

FoW_Strummer
2007-11-05, 19:21
Hey Zoors. Your frustration is definitely high. Most of us, including myself, had to be "hazed" into the PR lifestyle. Meaning, when we all first played this mod, the learning curve is high. Like everyone is saying, there is alot to know, remember and do in this mod. TEAMPLAY is key, and that is what makes this mod so awesome. Heck, just look at my wonderful kill to death ratio..Nice huh!! .Also, when I first started this mod, I NEVER NEVER NEVER opted for being a squad leader, especially the first or second time playing,..usually I played a medic. You will die alot, but you will quickly see how the gameplay is. The medic has to observe and be aware. I still get a kick when I see medics taking point or going off alone...JEEZ. Now, I will on occasion play squad leader. I am not the best SL, but as I get better at the game, I get the confidence to lead. Knowing the rules, maps and gameplay is PARAMOUNT to being a good SL. Without it is a waste. SO my advise to you is to everyday scan over the manual for a few minutes before playing, and join up with a squad that is using TS or VOIP. IF you join a squad of deaf mutes..LEAVE. Take a medic kit, or a basic rifleman kit and try to stay with your squad. You will learn the mod better this way, and have an enjoyable time to boot.

GGZ
STRUM

Zoors
2007-11-05, 19:47
Yes but what if I exit a APC and get hit by the next spawner? Happened twice today.
I had no chance to escape, the next spawner in line obviously did not have Crewman, but stepped on it anyway, and I got half dead. I couldnt move a millisecond.

I can RTFM forever, and it will not help me in these cases. Its just so lame. I have to memorize what dot on the over dotted carrier are NOT an APC....

Btw, I have four headsets now, one with neckband, one broken, one with open earcaps, and one with closed. Then I have one wireless without a mike, and a boomed phantom driven condenser... But thats for singing, not for gaming =) Also I have a bunch of large diafraghms... Happy now? ;)
Btw, it would be cewl if some1 could recommend a sound filter working like a FX send/return, so I could attach a DX styled plugin, and adjust my own voice to sound like a monkey or a nerd or somethin, or why not a 1940's field radioset? =)

fuzzhead
2007-11-07, 04:30
if you jump out of a moving vehicle you will get hurt.

zoors do what others have said and grab xfire www.xfire.com and add some PR folks to Xfire...

Ill be glad to guide you through the basics, my xfire name is fuzzhead

i got a kick on reading about your trials and errors in PR though, would make a funny comic strip ^_^

blud
2007-11-07, 07:46
Zoors, you just need to play PR more to get used to all these things. You can't expect to know all the ins and outs of the game on your first few times trying it. I've never even really read the manual to be honest, I just learned by playing mainly.

Besides most of the original post which is kind of dumb, because it's like someone who has never played starcraft before complaining when he doesn't know how to do everything in starcraft... , Zoors does touch on 2 points I have been thinking about for a long time, 1 is, despite the cool little advantage it gives an SL, I still think SL's should be able to request officer kits anywhere on the map - think of it as pulling out some near gear from his backpack. And 2, I wish APC spawn dots indicated on them that they were APCs - sure lots of times you can easily tell by looking at the map, but sometimes it's tricky to know, especially on a carrier for example. Maybe just an A circle next to it the way the squad number circles are on the rallies?


But yeah, the bottom line for you Zoors is, you shouldn't be playing as a squad leader. Play as a grunt for now till you learn some of the ropes. And if a server effectively forces you to be a squad leader then, don't play there I guess?

Zoors
2007-11-07, 12:00
Yeah, I now know some more, and still I think its a disaster to have to run around in bases trying to figure out where on this map they hidden the place. Sometimes all over the mainbase, sometimes in very narrow spot.

And, I do think an officer would have education enough to drive APC's etc.
Tanks crew is okay, but an APC is just a waiste of time running after kits all the time.

And why not give the squadleader his officers kit once and for all???

We had a wonderful game yesterday with a lot of action, until all this running after kits screwed up the whole gameplan. People where obviously tired of it and the squad lost people, even the game lost people.

"-Take the Humwee back to the base to get a crewman and drive to the other side of the map and move the APC..."

Nice command, huh? When I finally found the APC, went into it, it was hit by a hidden tank... Took me about 5-10 minutes, that I could have used to fight the enmy instead. If the SL had possibility to drive that APC, he could have done it quickly. Frustrating.

And how many time did I get a light AT instead of a crewman?
I just moved my mose when selectin, and went into a base camp limbo.
"-Cant give you another kit soo soon after...".

Of 5 games yesterday, 3 of them was totally fun-less caused by this nonsense.

Which took down my interest for this mod a few steps. Today I am not that willing to play it anymore.

Just want to give my true exact feedback. No whining. I will give it a try later tonight.

Dunehunter
2007-11-07, 12:20
Trust me, at first I was "what the hell is the point of all this racing around? Why can't they just let me start shooting people?" too, but once you get used to it, it gets better. Especially now that it's easier than before to get access to kits. If you've got a good commander, who sets up assets relatively close to the frontline, you shouldn't have any real trouble getting kits. Besides, vehicles are over-rated ;)

Smart infantry can own armor like crazy.

AnRK
2007-11-07, 15:31
Yes but what if I exit a APC and get hit by the next spawner? Happened twice today.
I had no chance to escape, the next spawner in line obviously did not have Crewman, but stepped on it anyway, and I got half dead. I couldnt move a millisecond.

I can RTFM forever, and it will not help me in these cases. Its just so lame. I have to memorize what dot on the over dotted carrier are NOT an APC....

Btw, I have four headsets now, one with neckband, one broken, one with open earcaps, and one with closed. Then I have one wireless without a mike, and a boomed phantom driven condenser... But thats for singing, not for gaming =) Also I have a bunch of large diafraghms... Happy now? ;)
Btw, it would be cewl if some1 could recommend a sound filter working like a FX send/return, so I could attach a DX styled plugin, and adjust my own voice to sound like a monkey or a nerd or somethin, or why not a 1940's field radioset? =)

I thought that all condensers used phantom power, well I guess you get overheads and stuff you can run off AAs but they seem kinda rare. Probably ran off batteries more "back in the day" so I'll shut up now.

I've had a really good look though and can't seem to find any decent effect units for my mic, creative has a couple of useful ones but can't seem to get em to work. Wanna get my mic noisegated and compressed so I can use voice activation without stupid amounts of feedback and generally make my voice a little more consistent sounding.

Zoors
2007-11-07, 16:43
I've had a really good look though and can't seem to find any decent effect units for my mic, creative has a couple of useful ones but can't seem to get em to work. Wanna get my mic noisegated and compressed so I can use voice activation without stupid amounts of feedback and generally make my voice a little more consistent sounding.

I'll think about it.
What if we sample a button press on an old field radio, make a microphone amplifier just like the input on the PC (red contact etc.), take it up to line level, have a send/return, then a noisegate connected to the sample player, have a 3 kHz steep bandpass filter to generate the radio type sound, and mix it to the original.... "<katschhhhh!>....I see a sniper, heading sw downhill two fingers left of the building...<katschhhhh-Tss!!>
...and of course a electronic pop/noise-generator added to the mix... Hehe, would feel great. Hardware... I guess theres several ways to simplify such a circuit. I start building it when pre orders reach 200! =) Price? $99.95 of course! (adapter not included, manual on the net)

blud
2007-11-07, 19:50
Yeah, I now know some more, and still I think its a disaster to have to run around in bases trying to figure out where on this map they hidden the place. Sometimes all over the mainbase, sometimes in very narrow spot.

No, this isn't true. You can always get kits within 50 meters of the main base flag. So, simply turn on the 3d map (if it's off, you hit ALT to turn it on), look around till you find the flag, which will show you its distance from you in meters under it, then run towards it till it says less than 50 meters, and then request your kit.

Zoors
2007-11-21, 18:39
OK, I got it.

I have played now for a couple of weeks, and I really love it.

I have seen much are dependant on 1. good squadleaders, 2. a team of good fellow squads, and 3. a good and present commander.

If any of these criterias are met, the game experiance is much higher than a normal BF2 game session. If two of those criterias in order, the positive experience is even higher than that. Of course it is also very nice if all squadmembers are good fellows, follow orders etc. However a good SL is kicking a zombie, and invites a new recruit.

It would be great if all BF2 clans could find this one out, and create PR-squads within their clans, so we could have real clan matches where like 5 clans fights 5 others =)

After the learning curve is climbed all the way up, you notice the reason for all these "obstacles". Game balance. I got it finally. =)

Thanks all you coders for a very good job.

Zoors

CareBear
2007-11-21, 19:10
good to hear it zoors :D



now get back on the field :D