View Full Version : new points system :)

2007-09-22, 22:58
mestia 64 ,never played mestia until out of spawns and loved every min of it, the new patch is great well done guys

no need to go into detail about the map as it lasted a very long time but in short,we pushed them back to perimiter bases then they pushed us back to the towers and then just a mass battle takin towers off each other from the squad points you will get some idea of how good the map woz :)
end tickets 11-1


2007-09-23, 04:59
you get 50% more points for staying close to the squad, 50% if you get a kill within 100m of friendly flag.

2007-09-23, 08:03
yea we played like we always do close and tight and you can see the differance team work dose now with the new system , this will encourage players to work together a lot more now , well done devs works a treat

2007-09-23, 09:27
I can bet you didn't get anymore score after 2047.

2007-09-23, 10:34
i hate points.... but good work tho maz

2007-09-23, 18:03
I maxed out on Seven Gates yesterday in about 10 minutes. I have to admit it was like stat-padding, but legal :)
I kept destroying the same bunker over and over again.
I was in a APC kicking ass on River fort than commander placed a bunker and people started building it. I could see just a top corner of it and as soon as it got build I managed to destroy it. I dont know how many times I did it untill they stoped building it and I killed about 10 people that were building.
I checked my score and it was 2047 already.
But devs said that its a silly bug with python code and that it will be fixed (check the max score topic in "bugs").
But I dont mind high points since it diferentiates between players and rewards better. But transporting is a bit too rewarding :)

2007-09-24, 10:31
ya it means teamwork and u cant run away from ur squad. So nowu cant run away and still get points.

2007-09-24, 21:55
Be careful though, from what I have seen you get a chunk of minus points for dying as SL. Which can get you kicked. (Not saying this is bad though).