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View Full Version : [Vehicle] KTO Rosomak (WIP)


Uncle Blues
2007-06-18, 21:17
Max PL is working hard on our Rosomak's model. Here are some WIP renders:

http://img248.imageshack.us/img248/9498/82921390ub0.jpg

http://img504.imageshack.us/img504/9035/36287948yx9.jpg

http://img248.imageshack.us/img248/5004/73876061zh8.jpg

eggman
2007-06-18, 21:20
Very nice! Love to see the indigenous stuff coming together.

Desertfox
2007-06-18, 21:28
25MM cannon? Looking really nice :D

KP
2007-06-18, 21:35
Very, very nice! :D

Uncle Blues
2007-06-18, 22:08
25MM cannon? Looking really nice :D
Rosomak has HITFIST tower with 30mm cannon...

Ironcomatose
2007-06-19, 02:21
Real nice you Polish mod guys are moving fast with all the new gear. Put the DEVs to shame ;)

Lampshade111
2007-07-07, 22:53
Looks like a great vehicle. We need a 30mm gun like that on our Strykers. How many soldiers does this carry?

Uncle Blues
2007-07-07, 23:23
3 man crew + 8 of transport

eddie
2007-07-07, 23:26
Is that possible? Nice model btw. Great work on the Poles.

Uncle Blues
2007-07-07, 23:32
Is that possible? Nice model btw. Great work on the Poles.
In game? no idea
In reality? definitely :D

eddie
2007-07-07, 23:33
Aaaah, sorry, thought you meant in-game.

Veres
2007-07-13, 12:26
Here's an update on Rosomak - WIP - by Max

http://www.battlefield.pl/images/news/2007/07/prpl_4.jpg

http://www.battlefield.pl/images/news/2007/07/prpl_5.jpg

http://www.battlefield.pl/images/news/2007/07/prpl_6.jpg

eggman
2007-07-13, 16:08
Looks superb :)

Keep in mind you need to generate the LoDs for both the intact and the wreck model. Having good LoDs is actually more important than conserving polys. Or at least it has a larger impact on performance.

Kruk
2007-11-23, 00:13
I planed show that model to public in a little bit more complete version.
But if that satisfy you that is what I’m working on from last few weeks.
This model is not complete so it doesn’t have dirt yet.
We still working on project so plies be patient, we have not too
many skilled mice’s to work on LP models unfortunately, but we do what we can.

http://img116.imageshack.us/img116/1774/zrosomakbw8.th.jpg (http://img116.imageshack.us/my.php?image=zrosomakbw8.jpg) http://img156.imageshack.us/img156/4859/zrosomakkokpitcl1.th.jpg (http://img156.imageshack.us/my.php?image=zrosomakkokpitcl1.jpg) http://img134.imageshack.us/img134/8128/zrosomakbokia2.th.jpg (http://img134.imageshack.us/my.php?image=zrosomakbokia2.jpg) http://img413.imageshack.us/img413/1973/zrosomakdrugibokgg4.th.jpg (http://img413.imageshack.us/my.php?image=zrosomakdrugibokgg4.jpg)

For interested:
Model have around 6000 triangles & 2048x2048 texture
I will do normal map & specular map for it yet.

If you wish I can update from time to time VIP progress.

Desertfox
2007-11-23, 00:51
Looking good! Please keep us updated :D

Ironcomatose
2007-11-23, 02:08
Thats what im talking about!! Very nice.

Wyspa
2007-11-23, 11:52
So as U can see we're still working but we just dont like to post thing half way done... ;]. Anyway I hope You like Kruk's work...

G.Drew
2007-11-23, 14:56
nice work there m8, good job!

Polka
2007-11-24, 16:58
Looks Great :D

Kruk
2007-11-28, 20:16
As I promised, here is yore update :mrgreen:
So why still work, end lice truly Polish we newer
give up 8)

I hope you lice it guy's.

http://img64.imageshack.us/img64/5751/60254004hx7.th.jpg (http://img64.imageshack.us/my.php?image=60254004hx7.jpg) http://img81.imageshack.us/img81/7548/84774311jl5.th.jpg (http://img81.imageshack.us/my.php?image=84774311jl5.jpg) http://img91.imageshack.us/img91/9967/43786229te2.th.jpg (http://img91.imageshack.us/my.php?image=43786229te2.jpg) http://img91.imageshack.us/img91/8973/11753429yj4.th.jpg (http://img91.imageshack.us/my.php?image=11753429yj4.jpg)
http://img91.imageshack.us/img91/6636/30880144dv1.th.jpg (http://img91.imageshack.us/my.php?image=30880144dv1.jpg) http://img508.imageshack.us/img508/4601/88455854yr0.th.jpg (http://img508.imageshack.us/my.php?image=88455854yr0.jpg) http://img91.imageshack.us/img91/9263/13578221jy9.th.jpg (http://img91.imageshack.us/my.php?image=13578221jy9.jpg) http://img91.imageshack.us/img91/1052/28003137as5.th.jpg (http://img91.imageshack.us/my.php?image=28003137as5.jpg)
http://img405.imageshack.us/img405/3152/14467209fy7.th.jpg (http://img405.imageshack.us/my.php?image=14467209fy7.jpg) http://img91.imageshack.us/img91/5259/10sd7.th.jpg (http://img91.imageshack.us/my.php?image=10sd7.jpg) http://img91.imageshack.us/img91/1521/11pr4.th.jpg (http://img91.imageshack.us/my.php?image=11pr4.jpg) http://img91.imageshack.us/img91/460/12pp7.th.jpg (http://img91.imageshack.us/my.php?image=12pp7.jpg)

Ironcomatose
2007-11-28, 20:18
Nice who is skinning it?

Kruk
2007-11-28, 20:27
Myself course.

Modelling & texturing.

It have no normal map yet.
I will make it when I finish
the tower end gun texture :wink:

I sow yore scimitar & I don want by worse then you.

halvor1
2007-11-28, 20:47
Myself course.

Modelling & texturing.

It have no normal map yet.
I will make it when I finish
the tower end gun texture :wink:

I sow yore scimitar & I don want by worse then you.

could i get another update:P Btw very nice skinning but still wip:-D

Polka
2007-11-28, 20:48
Lookin good :D

Kruk
2007-12-04, 05:01
Your update :m1helmet:

http://img502.imageshack.us/img502/8418/z2sn5.th.jpg (http://img502.imageshack.us/my.php?image=z2sn5.jpg) http://img530.imageshack.us/img530/5458/z3ma2.th.jpg (http://img530.imageshack.us/my.php?image=z3ma2.jpg) http://img502.imageshack.us/img502/7210/z4rh3.th.jpg (http://img502.imageshack.us/my.php?image=z4rh3.jpg) http://img502.imageshack.us/img502/8361/z5cw9.th.jpg (http://img502.imageshack.us/my.php?image=z5cw9.jpg)
http://img530.imageshack.us/img530/4762/z6ni4.th.jpg (http://img530.imageshack.us/my.php?image=z6ni4.jpg) http://img502.imageshack.us/img502/1520/z7bd8.th.jpg (http://img502.imageshack.us/my.php?image=z7bd8.jpg) http://img512.imageshack.us/img512/2665/z8hn7.th.jpg (http://img512.imageshack.us/my.php?image=z8hn7.jpg) http://img530.imageshack.us/img530/8623/z9yx3.th.jpg (http://img530.imageshack.us/my.php?image=z9yx3.jpg)
http://img512.imageshack.us/img512/8967/z10az7.th.jpg (http://img512.imageshack.us/my.php?image=z10az7.jpg) http://img502.imageshack.us/img502/1984/z11lf9.th.jpg (http://img502.imageshack.us/my.php?image=z11lf9.jpg)

A little bit of dust, dirt, scratches,
lightening & texture will be complete.

Cheeseman
2007-12-04, 05:15
Holy cr*p that looks absolutely brilliant. Mygod if only my LAV-III model could be skinned like that. :(

Rhino
2007-12-04, 05:25
looks good sofar, like you say needs alot more dirt, scratches etc on it :)

bosco_
2007-12-04, 08:14
Very nice! :)

halvor1
2007-12-04, 08:17
bosco;542021']Very nice! :)

Now it needs too look that its been used :P and then its done:P Very nice modell and texture indeed:D

Kruk
2007-12-09, 04:46
So our Rosomak ride Afghanistan across :twisted:

http://img127.imageshack.us/img127/5956/r1gi2.th.jpg (http://img127.imageshack.us/my.php?image=r1gi2.jpg) http://img254.imageshack.us/img254/1205/r2ra7.th.jpg (http://img254.imageshack.us/my.php?image=r2ra7.jpg) http://img127.imageshack.us/img127/7374/r3gh3.th.jpg (http://img127.imageshack.us/my.php?image=r3gh3.jpg) http://img153.imageshack.us/img153/615/r4mu1.th.jpg (http://img153.imageshack.us/my.php?image=r4mu1.jpg)
http://img153.imageshack.us/img153/1579/r5ne9.th.jpg (http://img153.imageshack.us/my.php?image=r5ne9.jpg) http://img160.imageshack.us/img160/6797/r6hj2.th.jpg (http://img160.imageshack.us/my.php?image=r6hj2.jpg) http://img153.imageshack.us/img153/6125/r7nx3.th.jpg (http://img153.imageshack.us/my.php?image=r7nx3.jpg) http://img153.imageshack.us/img153/9545/r8ft4.th.jpg (http://img153.imageshack.us/my.php?image=r8ft4.jpg)

I finished next stage of work & now I going to normal-map it 8)

Maxfragg
2007-12-09, 11:30
nice, i think thats enough dirt, now just a few scratches and its ready to get imported

Swe_Olsson
2007-12-10, 10:29
Scratches ? you scratch that n I'll kill you !

LiquidSnake
2007-12-10, 13:44
very very nice... still needs a little bit more dirt around the wheels (not the wheels them selves ^^ )

Kruk
2007-12-12, 19:20
I forgot very important thing.
I started making normal map &
I don't have proper BF2 shader

Can any body gyve my that shader.
Otherwise normal maps from 3ds Max
will look lice snots. :crazy:

halvor1
2007-12-13, 12:30
I forgot very important thing.
I started making normal map &
I don't have proper BF2 shader

Can any body gyve my that shader.
Otherwise normal maps from 3ds Max
will look lice snots. :crazy:

hmm but you still need some scratches on it

halvor1
2007-12-15, 14:49
Any update?

Kruk
2007-12-16, 06:27
This is possibly last update of Rosomak
because I finish it :28_behead

I add some scratches, shadows & extra details by normal map.

This are results:
http://img45.imageshack.us/img45/6963/ar1lj1.th.jpg (http://img45.imageshack.us/my.php?image=ar1lj1.jpg) http://img512.imageshack.us/img512/7467/ar2zw2.th.jpg (http://img512.imageshack.us/my.php?image=ar2zw2.jpg) http://img512.imageshack.us/img512/1720/ar3ol8.th.jpg (http://img512.imageshack.us/my.php?image=ar3ol8.jpg)
http://img167.imageshack.us/img167/3287/ar4co6.th.jpg (http://img167.imageshack.us/my.php?image=ar4co6.jpg) http://img255.imageshack.us/img255/2603/ar5eh4.th.jpg (http://img255.imageshack.us/my.php?image=ar5eh4.jpg) http://img264.imageshack.us/img264/1175/ar6ps6.th.jpg (http://img264.imageshack.us/my.php?image=ar6ps6.jpg)

If I change anything i will update.

halvor1
2007-12-16, 10:58
OMG it looks so cool amazing how some scratches and some dust will fix a model like this. I would say it's done:P Now you need to export it:P:D

Maxfragg
2007-12-16, 12:19
perfect man

G.Drew
2007-12-16, 13:35
perfect man

x2

halvor1
2007-12-16, 13:47
how about the inside view are you gonna make a total new one?

Kruk
2007-12-17, 01:30
So i decide intensify a little bit normal map
for better detail presence.

http://img254.imageshack.us/img254/8393/r9et6.th.jpg (http://img254.imageshack.us/my.php?image=r9et6.jpg) http://img129.imageshack.us/img129/5425/r8fj7.th.jpg (http://img129.imageshack.us/my.php?image=r8fj7.jpg) http://img129.imageshack.us/img129/6615/r7rh5.th.jpg (http://img129.imageshack.us/my.php?image=r7rh5.jpg)
http://img256.imageshack.us/img256/8306/r6sh9.th.jpg (http://img256.imageshack.us/my.php?image=r6sh9.jpg) http://img205.imageshack.us/img205/2874/r5hx3.th.jpg (http://img205.imageshack.us/my.php?image=r5hx3.jpg) http://img254.imageshack.us/img254/2117/r4cu7.th.jpg (http://img254.imageshack.us/my.php?image=r4cu7.jpg)
http://img256.imageshack.us/img256/8585/r3dm3.th.jpg (http://img256.imageshack.us/my.php?image=r3dm3.jpg) http://img205.imageshack.us/img205/5008/r2sh5.th.jpg (http://img205.imageshack.us/my.php?image=r2sh5.jpg) http://img256.imageshack.us/img256/1368/r1wo4.th.jpg (http://img256.imageshack.us/my.php?image=r1wo4.jpg)

Cheeseman
2007-12-17, 07:44
Kruk strikes again with another amazing job.:-)

halvor1
2007-12-17, 09:36
amazing just pure beauty:D and now the inside view please :D

Kruk
2007-12-17, 12:48
I just worming up myself :25_flamer
I hope next one will by better.

Now I want do something smaller,
Because so complex model like vehicles
take a lot of time.

Wyspa have some plans about inside.

Wyspa
2007-12-17, 18:50
Well... we will see if we will have some time... We were thinking about doing inside view where you can see other passengers... but for now it should look like in any other armor transport... depends on time like I said...

Kruk
2007-12-18, 14:55
Rosomak / wolverine in action
http://www.youtube.com/watch?v=mGYAO_8xhjg

G.Drew
2007-12-18, 16:41
very nice indeed :D

Surround
2007-12-19, 23:27
Yay, they were driving in Helsinki :D

Kruk
2007-12-21, 22:12
So it is final version of KTO Rosomak.
Ready to Export.
http://img151.imageshack.us/img151/7697/rr1ff6.th.jpg (http://img151.imageshack.us/my.php?image=rr1ff6.jpg) http://img253.imageshack.us/img253/95/rr2iw0.th.jpg (http://img253.imageshack.us/my.php?image=rr2iw0.jpg) http://img153.imageshack.us/img153/5098/rr3xf6.th.jpg (http://img153.imageshack.us/my.php?image=rr3xf6.jpg)
http://img140.imageshack.us/img140/908/rr4wg4.th.jpg (http://img140.imageshack.us/my.php?image=rr4wg4.jpg) http://img153.imageshack.us/img153/4219/rr5aj6.th.jpg (http://img153.imageshack.us/my.php?image=rr5aj6.jpg) http://img151.imageshack.us/img151/7146/rr6eq1.th.jpg (http://img151.imageshack.us/my.php?image=rr6eq1.jpg)

G.Drew
2007-12-21, 22:23
beautiful


uve really done some nice work on the 'weathering' of the vehicle

halvor1
2007-12-22, 00:26
Once again a very nice job indeed!

Ironcomatose
2007-12-23, 15:34
Wow that looks very nice, i really like the wheels. When will it be in game?? Maybe you can give it the same code of the LAV 25 since they have the same number of wheels and stuff and then adjust the power of the cannon if need be.

ZZEZ
2007-12-24, 15:46
Only if it was that simple:)

Surround
2007-12-30, 04:06
Lol, tell me about it :D

Edit: Awesome job ;) Very detailed textures

Uniquesilver
2008-01-07, 20:00
but it's still the finish vechilce- not polish- but ok :D

Surround
2008-01-07, 20:30
But if I remember correctly the turret isnt Finnish. Cant remember where it was from

Uniquesilver
2008-01-07, 20:44
yea turret is polish and all the stuff inside but its mainly finnish vech.

Wyspa
2008-01-07, 21:35
Well it's Finish Project But This one was designed to meet Polish Preferences... It's Produced in Poland on License also...

Uniquesilver
2008-01-08, 20:41
yea wyspa but you know- for me it's the same like hummers in our army- maybe polish because of weapon and things inside but its stil american crap..

sroczka
2008-01-13, 07:31
yea turret is polish and all the stuff inside but its mainly finnish vech.

Turret is OTO Melara Hitfist 30P. And the production line of turrets is in Italy.

Uniquesilver
2008-01-13, 09:37
ok sroczka i thought its polish... but i am proud we have rosomak's
http://img102.imageshack.us/img102/9324/zdjecie48959796at.jpg

Maxfragg
2008-01-13, 13:46
in the backround there is a german gepard AA or ?

Wyspa
2008-01-13, 13:52
No it's polish made & prodeuced Loara... one of the best AA systems... and one of newest...
Loara on Wiki (http://en.wikipedia.org/wiki/PZA_Loara)

halvor1
2008-01-31, 06:40
Any update on this?

Z-trooper
2008-01-31, 10:05
Any update on this?

why did you make a new account?

halvor1
2008-01-31, 10:12
look at general discussion! There i will explain why!

halvor1
2008-02-01, 10:30
So is there any update on it!

Wyspa
2008-02-01, 17:06
If there will we will post it... we're working not only on Rosomak and true is we're lack of coders (but this may change soon)... anyway be patient we don't post here, we do only then if we have something to show... (our team have private forum where we're talking about ideas, plans, schedule etc.) but that doesn't mean you can't talk here ;)

Sparky Speirs
2008-02-04, 19:37
So i decide intensify a little bit normal map
for better detail presence.

http://img254.imageshack.us/img254/8393/r9et6.th.jpg (http://img254.imageshack.us/my.php?image=r9et6.jpg)

vere nice Kruk:-)

Kruk
2008-02-12, 14:21
I upgrade it a little bit yet.

http://img511.imageshack.us/img511/6442/rosomakrender1zc6.th.jpg (http://img511.imageshack.us/my.php?image=rosomakrender1zc6.jpg) http://img209.imageshack.us/img209/1457/rosomakrender2qo2.th.jpg (http://img209.imageshack.us/my.php?image=rosomakrender2qo2.jpg) http://img511.imageshack.us/img511/7373/rosomakrender3fy6.th.jpg (http://img511.imageshack.us/my.php?image=rosomakrender3fy6.jpg)
Textures:
http://img511.imageshack.us/img511/6224/rosomakdiffusefr6.th.jpg (http://img511.imageshack.us/my.php?image=rosomakdiffusefr6.jpg) http://img412.imageshack.us/img412/394/rosomaknormalmapqp8.th.jpg (http://img412.imageshack.us/my.php?image=rosomaknormalmapqp8.jpg) http://img412.imageshack.us/img412/3200/rosomakspecularpx4.th.jpg (http://img412.imageshack.us/my.php?image=rosomakspecularpx4.jpg) http://img511.imageshack.us/img511/6090/rosomakopacitysl3.th.jpg (http://img511.imageshack.us/my.php?image=rosomakopacitysl3.jpg)

Ironcomatose
2008-02-12, 15:29
:lol: OMG it actually looks like its sitting there. Almost like a really detailed model or something. Nice work.

General Dragosh
2008-02-13, 08:23
:shock:

halvor1
2008-02-13, 08:43
looking really good there :-) Id say its done! or no you need to make the inside view as well!

BloodBane611
2008-02-13, 22:18
2 fantastic looking IFVs finished (or at least very close) in one week....cool!

Uniquesilver
2008-05-01, 15:05
rosomak is gr8 :P and very good job. but one thing should be made better: wheels :D they r not too much circular :D

IneQuation.pl
2008-07-06, 22:02
The vehicle is ingame. :)
http://i250.photobucket.com/albums/gg270/ineqvation/Project%20Reality%20Polish%20Forces/screen022.jpg
http://i250.photobucket.com/albums/gg270/ineqvation/Project%20Reality%20Polish%20Forces/screen027.jpg
I still need to get the turret working, add the passenger seats and fix a couple of details, but the hardest part is done.

Bad1n
2008-07-06, 22:16
GJ

but he schould be biger ;)

k0ndz1o
2008-07-06, 22:57
Can't w8 to use it. :)

Uncle Blues
2008-07-06, 22:58
but he schould be bigerIt shouldn't. IneQuation said that wheels are almost reaching to soldiers' neck. So the vehicle is even too big.

Maxfragg
2008-07-07, 05:23
nice
could you show it with a LAV-25 next to it, as comparsion?

halvor1
2008-07-13, 06:35
looks sweet:D good work:)

xatu miller
2008-10-19, 09:55
is the inside view made yet?

Priby
2008-10-19, 11:33
A Beauty.

Kruk
2008-10-31, 00:07
I didn't expect to see it in game engine :shock:

I'm surprised :)

Uniquesilver
2008-11-16, 12:33
Hmm this rosomak is very great... But I think too it's should be a very little higher. Can u make screen of soldier and amv patria close each other?
It's every data about look:
Długość maks. 7,77 m
Szerokość 2,83 m
Wysokość 2,36 m
Wysokość maks. 2,99 m
Prześwit 0,43 m
(source wiki)

pclipse_teh_owner
2008-11-16, 15:48
Man, being Polish-Canadian is the best thing ever. Cuz so far, these two mods are looking amazing. Great job with the APC.