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View Full Version : Syrian Conflict - Community Tasks


Mineral
2014-03-03, 19:20
Hi guys, just like some similar threads around here I will use this thread to coordinate the tasks left to do to finish the Syrian Conflict Factions. Since the Syrian Rebels are done only a few things are left to do to finish the Army faction as well.

Anyone is welcome to have a go at these tasks, even beginners. I can tell you that it's a lot of fun to learn a new skill :) So if you have some time and interest don't wait any longer :p Not all work left to be done is listed here. For all I point you to our design plan. (https://docs.google.com/spreadsheet/pub?key=0AuM1JZ9L_rWidHNvYVhsVC1WZV9qWm5SM3ZVaUozc UE&output=html)

Post in this thread or contact me threw PM if you are interested or want to have some more information. I can offer guidance,references & source files where needed.

Difficult tasks

T-55 LODs and Remake
The model came to us without LODS and some other minor issues. And unfortunately no original max files were available. This means that the model has to be imported threw the existing BF2 mesh files which comes with some problems. For a tank the biggest problem is that the entire tracks has to be re-made and rigged from scratch.
This tasks holds remaking the tracks, making sufficiently optimized LODS and remake a wreck model and LOD for it. It also requires a re-export which is not easy for BF2. (http://www.bfeditor.org/forums/index.php?showtopic=9656&hl=export&st=0)

http://i.imgur.com/tgMHoIN.jpg