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View Full Version : Changelog PRBF2 v1.0.0.0 to v1.0.8.0 Encoded Changelog


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AncientMan
2013-04-09, 06:34
Since I got asked to, I thought it's about time to post another encoded changelog :). This time, the changelog is from v1.0.0.0 to v1.0.8.0. You can see v0.97 to v1.0.0.0 in the previous highlight here: https://www.realitymod.com/forum/f196-pr-highlights/114479-prbf2-v1-0-0-0-changelog-first-beta.html (remembering that v0.98 only contained the 4 previously released addons). This contains changes from 9 October 2012 to 9 April 2013.

However, before you get going trying to decipher the x's, let me tell you what's going on in developer land.

We have a couple of critical features that are currently holding up development, that we absolutely can not release without. Development of these features has taken longer than expected, but we hope to have them complete in a couple of months. After these features are implemented, further time will be spent in testing, and we are planning to do a public open beta to help stress test v1.0 after this stage is complete. So, it will still be some months until v1.0 releases, but we are still positive we will be releasing in 2013.

While we wait for these critical features to be complete however, development has not stopped! Work is being done every single day on all aspects of the mod, and our main focus of development at the moment is trying to close the 250 odd open issues we have. We are continuing to release beta updates to the testers to find more issues, and we hope that v1.0 will be our most issue free release yet.

And with that, onto the encoded changelog. Again, I will make this very clear. We will not release the full, un-encoded changelog until we release v1.0. This is here to show progress, and let people have some fun figuring out what's going on. If you do not care for the encoded changelog, then there is no problem, you do not have to try and decode it. However, for the people that do care for it, it is better than no changelog at all, which is the only alternative.

Core 17252:19653

AI: Sxt bxxs to fxxe HE rxxxxs at ixxxxxxy ixxxxxd of cxxxxxl mg. (melonmuncher) 18551
AI: Axxxd Vxxxxxxxxxxxt to axxxxxxxxxxs. (melonmuncher) 18756
AI: Fxxxd bxxs sxxxxxxg axxxxd uxxxxxxxy at uxxxxxxxxe fxxxs.x(Hxxxxxxxy) (melonmuncher) 18895

APPS: Uxxxxxd Bxxxxxxxxxxr to x.xx (j.f.leusch) 17558

BINARIES: Fxxxxd a mxxxxxm of mxxxxm fxr Txxxxxn axd Gxxxxxxy vxxxo sxxxxxxs. Sxxe mxxxr fxxxs as wxxl to bxxh txe lxxxxxxr axd bxxxd axp. (ancientman) 18341
BINARIES: Uxxxxxd bxxxd axp to gxxxxxxe txe lxxxxt vxxxxxn of txe sxxxn sxxxxn kxt cxxxxxxxxxxxn hxd sxxxf (ancientman) 18420
BINARIES: Txe uxxxxxr, it's hxxe.xx (ancientman) 18667
BINARIES: Uxxxxxd ixxn axd axxxd mxxxxxxt to rxxt exxxxxxxxxs (ancientman) 18818
BINARIES: Uxxxxxd txe lxxxxxxr oxxxxxs mxxu sxxe nxw sxxxf axd a rxxxxxxd lxxxxt (ancientman) 18835
BINARIES: Uxxxxxd txe lxxxxxxr sxxxxxt mxxu wxxh txe axxxxxy to vxxxxy axd cxxxxe cd kxxs (ancientman) 18835
BINARIES: Axxxd sxxxxe lxxxxh fxxxxxxxxxxxy to vxxxxy cxxxxxxxxxxxn wxxh txe ixxxxe mxxn mxxu (ancientman) 18835
BINARIES: Uxxxxxd txe uxxxxxr axd bxxxd axp wxxh sxxe mxxxr bxg fxxxs axd wxxxxxt (ancientman) 18835
BINARIES: Nxw ixxxs fxr axl txe exxxxxxxxxs (ancientman) 18835
BINARIES: Axxxd cxxxxxs to txe lxxxxxxr (ancientman) 18893
BINARIES: Rxxxxxxxxd txxxxxxs to mxxxxm on xxxxt mxxxxxxs wxxxxxt lxxxe axxxxxs mxxxxy sxxxe, axd fxxxd sxxe ixxxxs wxxh txe uxxxxxr (ancientman) 18940
BINARIES: Sxxxd txe wxxxd fxxm an ixe axe, no mxxe fxxxxxxg wxxxe lxxxxxg (ancientman) 18950
BINARIES: Fxxxd ixxxxs wxxh ixxxxxxxr x pxxxh bxxxxs rxxxxxxxg in dxxxxxxxt fxxe hxxxxs (ancientman) 19151
BINARIES: Axxxd sxxxxxl nxw txxxs to Pxxxxxd (ancientman) 19151
BINARIES: Axxxd mxxxc to txe cxxxxxs, mxxxc is rxxd fxxm cxxxxxxxxxxxt.zxp/sxxxd/mxxu/mxxxc/cxxxxxs.oxg (ancientman) 19151
BINARIES: Axxxd nxw fxxxxxxs to txe sxxxxxt mxxu; txxxxxxxl ixxxxxxxxxn fxr sxxxxxt ixxxxs (NxxxS TxxxxxG ON DxxxxxxxT CxxxxxxxS, PxxxxE VxxxxY!xxxx axd sxxe uxxxxxxxs lxxe cxxxxxxg sxxxxxs, exc (ancientman) 19151
BINARIES: Axxxd pxxxxxe vxxxxxxxxxxn; vxxxxxxs fxxxs oxxy cxxxxxn vxxxd cxxxxxxs to pxxxxxt exxxxxxs, vxxxxxxs txe rxxxxxxxxn is sxxxxxxxd by txe mxxxxxr (ancientman) 19151
BINARIES: Nxw bxxxxxxxxd fxr txe lxxxxxxr (ancientman) 19284
BINARIES: Fxxxd #xxxx,x#xxxx. Ixxxe wxxh txe gxxe cxxxxxxg sxxxxxxxs wxxn yxu rxxxxn to txe mxxn mxxu fxxm ixxxxe (pxxxs exc)x or txe gxxe sxxxxxxxs fxxxxxg to lxxxxh pxxxxxxy. At lxxxt I hxxe it's fxxxd :p (ancientman) 19284
BINARIES: Oxxxr mxxxr axxxxxxxs fxxxs to txe sxxxxxt ixxo, axd dxxxxxt pxxxxxe cxxxxxxn fxxxxxg vxxxxxxxxn wxxn lxxxxxxxg txe gxxe. (ancientman) 19284
BINARIES: Axxxd sxxxxh sxxxxn to axl bxxxxxxs fxr wxxn it lxxxs sxxxxy (uxxxxxy on ixxxxxl lxxxxh axxxr a cxxxxxxr rxxxxxt)x so yxu're nxt lxxt wxxxxxxxg wxf is gxxxg on.xx Sxxxxh sxxxxn is a lxxxe vxxxxxn of txe exxxxxxxxe ixxn. (ancientman) 19580
BINARIES: Axxxd sxxxxr bxxxxxxxxxxg (cxxxxxxxxy nxw cxxxxxxd to pxxxxxxs vxxxxxxs)x Bxxxxxxxxxd sxxxxxs sxxxl dxxxxxy in txe sxxxxr bxxxxxr, bxt cxxxxt be jxxxxd by dxxxxe cxxxk, cxxxxxt to ip (bxxh wxxn uxxxg ip or hxxxxxxe) or pxxxy/oxxxr exxxxxxl txxxs. It wxxl dxxxxxy a mxxxxxe sxxxxg txe sxxxxr is bxxxxxxxxxd. (ancientman) 19580
BINARIES: Fxxe vxxxxxxxxxxn nxw axxo hxxxxxs dxxxxg txe gxxe, so fxxxs cxxxxt be mxxxxxxd axxxr ixxxxxl fxxe vxxxxxxxxxxn. Rxxs rxxxxm fxxxs exxxy x-x sxxxxxs, oxxr xxx oxd fxxxs, txxxs up to xx mxxxxxs to lxxp txxxxxh txxm axl. Gxxe wxxl ixxxxxxxxxy cxxxh wxxh no exxxr if a fxxe mxxxxxxxxxxn is dxxxxxxd (sxxxe if it fxxxs vxxxxxxxxxxn hxxe, yxu're oxxxxxxxy dxxxg bxd txxxxs wxxh yxxr fxxxs axd yxu dxxxxxe to cxxxh)x or if yxu mxxxxe to bxxxxs wxxxxxs fxxe exxxt dxxxxxxxn, it'll cxxxh wxxn txe lxxp gxxs to txxt fxxe. To txxt, txy mxxxxxg wxxh yxxr fxxxs wxxxe txe gxxe is rxxxxxg.xx (ancientman) 19580
BINARIES: Rxxxxxe mxxxxr cxxe to hxxxxxxxy sxxp ixxxxs wxxh xD mxxxxxs nxt wxxxxxg, rxxs #xxxx #xxxx #xxxx, nxxxs txxxxxg (ancientman) 19580
BINARIES: Axxxd cxxxxxxxxxxn wxxn dxxxxxxg a pxxxxxe (ancientman) 19580
BINARIES: Vxxxxxs lxxxxxxr UI axd exxxr mxxxxxe ixxxxxxxxxxs. Mxxxxxe bxx cxxy/pxxxe axd txe lxg fxxe is nxw wxxxxxd in bxxxxe cxxe txxs fxr bxxxxr pxxxxxg in txe fxxxxs. (ancientman) 19580
BINARIES: Axxxd PR cxxxxxxxxxxs to axl txe PR bxxxxxxs, ixxxxxxxr, exc. We be lxxxt nxw.xx (ancientman) 19610
BINARIES: Fxxxd #xxxx #xxxx #xxxx. xD mxxxxxs, cxxxxxs axd txe mxxxxr dxxxxxxe nxw wxxk fxxxxxxxxy, txxxe sxxxxd be no mxxe ixxxxs wxxxe ixxxxxxxt vxxxxs axe dxxxxxxxd. If it dxxxn't fxr yxu, yxu're a dxxk, yxu nxxd to fxxd me on xxxxe (ancientman) 19610
BINARIES: Uxxxxxd gxxe axxxxxxxxxxxxn exxxxxxxxn to hxxp wxxh a rxxxxm cxxe wxxxe txe exxxxxxxxn fxxxxd, axd txe gxxe ixxxxxxxy cxxxxxd wxxxe sxxxxxxg, bxxxxe yxu gxt to txe mxxu. (ancientman) 19625
BINARIES: Axxxd cxxxxxxxxxe vxxxxxxxxxxn, txe lxxxxxxr wxxl nxt wxxk if it is nxt sxxxxd (ancientman) 19625

COMMON: Nxw xxxm ixxxxt sxxxxs (anders) 17286
COMMON: Axxxd cxr cxxxxxxxxs cxxxh sxxxxs. Axxxxxd to txxxxs axd cxxs. (anders) 17303
COMMON: Rxxxxxd axl sxxxxxxxs as Dxxx, it sxxxs to sxxxe txe pxxxxxm of txe sxxxxxxe fxxxxxxg axd sxxxxxg txxxxxh txe txxxxxn, bxt I'm nxt xxx% sxxe (ancientman) 17310
COMMON: Axxxd A vxxxxxxs of txe mxxxxxs wxxxh sxxxxd hxxe bxxn txxxe bxt wxxxe nxt (rhino) 17404
COMMON: Fxxxd UxV to rxxxxe axxxxd txe sxxxn pxxxt pxxxxxxy on dxxxxxxxd, axd axxxxxxd txe rxxxxxxxxxxs wxxn uxxxg txe UxV to rxxxxe z-fxxxxxxg (ancientman) 17405
COMMON: Axxxd sxxxxxl txxxxxxs txxt axe uxxd in Cxxxxxe's Pxxxt (afterdune) 17529
COMMON: Nxw axxxxxxxe vxxxxs (anders) 17616
COMMON: Vxxxxxe mxxxl bxxxxxxxxxxs (anders) 17697
COMMON: Nxw gxxxs bxxxxxxxxxxs (anders) 17698
COMMON: Ixxxxxxxd cxxxxa sxxxe dxe to sxxxxxxxxxn/exxxxxxxxs to x.x (x.x I fxxl is mxxh txo lxw axd cxxxxxxxxy uxxxxxxxxxxe.xx (chuc) 17778
COMMON: Ixxxxxxxd cxxxxa sxxxe dxe to sxxxxxxxxxn/exxxxxxxxs to x.x (chuc) 17781
COMMON: Rxxxxxd axxxxxy fxr bxxxxxs to cxxxe cxxxxa sxxxe (chuc) 17781
COMMON: Axxxd rxxxxxxxg Axxxxxxxe cxxxxxxxr vxxxxs (anders) 17783
COMMON: Axxxd nxw sxxxxs fxr mxxxxxxxxxxs of wxxxxxxxxs fxxm exxxxxxxxs (anders) 17812
COMMON: Rxxxxxxd cxxxxxxe bxxxxxxxt sxxxxs (anders) 17828
COMMON: Ixxxxxxxd vxxxxe of axr to axr mxxxxxe lxxk sxxxd (anders) 17855
COMMON: Nxw wxxxr bxxxxt ixxxxxs axd bxxy sxxxxxxs sxxxxs (anders) 17926
COMMON: Axxxd Cxxxxxxxh exxxxxxxn sxxxxs (anders) 18066
COMMON: Uxxxxxd txe Fxxxxxxe wxxh a nxw lxxx to txy axd sxxxe ixxxe #xxxx axd fxxxd/ixxxxxxd a fxw oxxxr txxxxs txo. (rhino) 18152
COMMON: Uxxxxxd fxxxxxxh rxxxxxxxs to mxxxh txe kxxxxxa rxxxxxxxs (k_rivers) 18222
COMMON: Uxxxxxd AxF AxV to pxxxt to cxxxxxt axxxxxxxn fxxe (afterdune) 18247
COMMON: Axxxd x fxxxxd exxt sxxxxs fxr "Sxxxd.axxxxxxd fxxxxxxxxxxxxxxxe" in Gxxxxxxxxs.cxn (anders) 18274
COMMON: uxxxxxd axxxxxxxxxxxxxxxl to uxe txe cxxxxxxxxxxxxxxxxxf (amokandy) 18358
COMMON: Rxxxxxxd mxxxl txxn ixxxxt sxxxxs (anders) 18472
COMMON: Axxxd nxw gxxxs vxxxxxe ixxxxt sxxxxs (anders) 18472
COMMON: Cxxxxxxxd Wxxs to OxG to dxxxxxxe sxxe (anders) 18644
COMMON: Sxxxxy Cxxxxs: Uxxxxxd txe Sxxxxy Cxxxxs wxxh Oxxxxxxxd lxxs/cxxs axd bxxxxr mxxxxxxxs, txxxxxxs nxw hxxe pxxxxr sxxc axd nxxxxl mxxs as wxxl as txe mxxn txxxxxxs bxxxg vxxxxy ixxxxxxd. (rhino) 18812
COMMON: Sxxxxy Cxxxxs: Axxxd txe nxw "Lxxxt Sxxxxy Cxxxxs"x(LxC) (rhino) 18812
COMMON: Lxxxxxd bxxs on sxxe fxxxxxxp sxxxxs (anders) 18826
COMMON: Axxxd dxxxxxxxxxn sxxxxs fxr dxxxxxxxt oxxxxxs lxxe fxxxxs (anders) 18860
COMMON: Cxxxxxxxxd exxn mxxe x.wxv fxxxs to oxg (anders) 18926
COMMON: Uxxxxxd HxD nxxxs fxr axl cxxxxxd pxxxs to "Axxxxl Rxxxn"x (jafar_ironclad) 19121
COMMON: Axxxd Pxxxxxxk Bxy/Uxxxxxxxxk lxxxxxg mxxxc (DxxxT)x (jafar_ironclad) 19129
COMMON: Axxxd txo txxxxxn txxxxxxs axd txe lxxxxxg mxxxc fxr Kxxxxxxxxh. (afsoccer) 19323
COMMON: Axxxd dxxxxxxxg fxxxxxg cxxxxxxxn sxxxxs fxr hxxxxr jxxxs (anders) 19342
COMMON: Ixxxxxxxd Dxxxxxxxxe TxW lxxxxxxxs vxxxxxxy (spush) 19484
COMMON: Rxxxxxd txe vxxxxxxy sxxxd of SxG-x PG-x pxxxxxxxxe (spush) 19489
COMMON: Nxw Dxe sxxxxs (anders) 19554
COMMON: Cxxxxxd dxxxxxxxxe Txw lxxxxxxxs hxd nxxe to cxxxxxt nxxe (spush) 19592
COMMON: Axxxd nxw bxxxxxxh gxxxt vxxxxs. Sxxxl sxxe mxxxxxg txxxxh. (anders) 19640

EFFECTS: Nxw wxxk on bxxxxt hxxs vxxxxl exxxxxs (anders) 17282
EFFECTS: Nxw bxxxxt dxxxxs: cxxxxxxe, dxxt, sxxd, rxxk, wxxd, mxxxxxxxn (anders) 17282
EFFECTS: On dxxxxd of sxxxxxl txxxxxs exxxxxxd bxxxxt cxxxxxs exc axe nxw sxxy fxr xx-xx sxxs (j.f.leusch) 17309
EFFECTS: Axxxd txxe exxxxxxxs fxr Sxx, Sxxxxxr, Pxxx, SxxW, NxxW, mxxxxxr (chuc) 17331
EFFECTS: Axxxd txxe exxxxxxxs fxr SxxW (chuc) 17332
EFFECTS: Rxxxxxxd gxxxxxe exxxxxxxn vxxxxxs (anders) 17344
EFFECTS: Lxxxxxd exxxxxd sxxxl axd lxxk lxxe txxe axxxn to xx-xxs axd fxr lxxxxxxr txxxs to xx-xxs (j.f.leusch) 17421
EFFECTS: Axxxd Axxxxn Mxd Wxxl Mxxxxxxl Exxxxxs (rhino) 17619
EFFECTS: Axxxd Hxxxxxr Exxxxe Exxxxxt Exxxxt (rhino) 17619
EFFECTS: Nxw xxxxl vxxxxl sxxxxxxxxl bxxxxxxxxs (anders) 17662
EFFECTS: Nxw cxxxxxxe exxxxxxxn exxxxt (anders) 17662
EFFECTS: Nxw fxxe exxxxxs (anders) 17662
EFFECTS: Rxxxxxxd lxxxe Cx exxxxxxxn (anders) 17668
EFFECTS: Axxxd fxxxe exxxxt fxr Mxx Fxxxe txxk (afterdune) 17784
EFFECTS: Dxxxxxd sxxe exxxxxs in txe pxxxxxt "dxxt rxxxh txe lxxxt"x (anders) 17790
EFFECTS: Nxw cxxxh vxxxxl bxxxxxxxt exxxxt (anders) 17839
EFFECTS: Rxxxxxxd VxxP exxxxxs (anders) 17977
EFFECTS: Nxw vxxxxl exxxxxxxn fxr cxxxxxxxxxxxxxxxxe (anders) 18056
EFFECTS: Mxxxxd V-xx axxxxxxxy exxxxxs. (jafar_ironclad) 18200
EFFECTS: Axxxd sxxxxxr axxxxxxd txxxxxxs (anders) 18260
EFFECTS: Axxxd nxw bxxxxxxxt exxxxxs. Txxxe're sxxxxxr axd mxxe pxxxxxxxd txxn txe hxxh rxs (anders) 18261
EFFECTS: Axxxd mxxxl sxxxl bxxxs (anders) 18295
EFFECTS: Rxxxxxxd wxxd, bxxxd, dxxt/sxxd bxxxs (anders) 18295
EFFECTS: Fxxxd sxxe fxxxs txxt wxxn't in a cxxxxxt x.OxG fxxxxt fxr Bxx (anders) 18473
EFFECTS: Rxxxxxxd axr vxxxxxxs exxxxxxxn sxxxxs (anders) 18473
EFFECTS: Axxxd sxxxe dxxt fxr pxxxxxg wxxh Mxs. Lxxs sxe hxw txxs txxxs oxt. (anders) 18490
EFFECTS: Axxxd xx cxl axd lxxxe cxxxxxr hxt txxxxxxs (brunitogg) 18508
EFFECTS: Axxxd xxxxl/lxxxe HxG's hxt exxxxxs on gxxxxl (txxxxc)x wxxd, mxd, bxxxxs axd wxxxr. Pxxxxe cxxxk txxm oxt (brunitogg) 18509
EFFECTS: Axxxd sxxxl axxs hxxs on mxd (brunitogg) 18510
EFFECTS: axxxd vxxxxxs mxxxxxn exxxxxs axd axxo rxxxxxd txe uxxy gxxxn sxxxxs fxxm axxo cxxxxxs.xx.txxs is nxt sxxr wxxs axd gxxxn txxxxxs dxxt pxp lxxe txxt xxxxx.txxxk yxu (brunitogg) 18527
EFFECTS: Axxxd xx cxl on mxd axd sxxxxxg axd axxo mxxxy wxxxr (brunitogg) 18528
EFFECTS: Axxxd wxxxk pxxxxxxxs axd exxxxxxxn exxxxxs fxr Su-xx. (jafar_ironclad) 18561
EFFECTS: Uxxxxxd MV-xx exxxxt nxxxs axd lxxxs. (jafar_ironclad) 18585
EFFECTS: Axxxd vxxy fxr dxxxxxt sxxt sxxxxs fxr Axxx's axd AK sxxxxs. Pxxxxe txxt txxm oxt. (anders) 18789
EFFECTS: Rxxxxxd sxxe exxxxt txxxxxxs txxt wxxe uxxd axd nxn-pxxxr of x sxxxd, axd dxxxxxd txe oxxs txxt wxxe nxt uxxd, fxxxxg cxxxxxs on cxxxxxn gxxxxxxs cxxxs (ancientman) 18902
EFFECTS: Mxxe txe exxxxxxxt exxxxt be axxxxxxd by txe rxxxr wxxh of cxxxxxxs (rhino) 19062
EFFECTS: Nxw fxxxe dxxxy exxxxt (axxxxxxxs) mxxe by Sxxxxxxx (anders) 19133
EFFECTS: Rxxxxxxd fxxe exxxxxs (anders) 19182
EFFECTS: Nxw bxxxxxg exxxxxs fxr jxxs axd cxxxxxxs (anders) 19198
EFFECTS: Axxxd txxs fxxxxr wxxxh cxxxxxxs axl txe :fxxxxr" exxxxxs in oxe fxxe, wxxxh cxn be rxxxxxxxd fxxm fxr txxxr uxe in oxxxr exxxxxs (brunitogg) 19213
EFFECTS: Uxxxxxd gxxxxxe exxxxxxxn exxxxt (brunitogg) 19214
EFFECTS: Uxxxxxd exp lxxxe, mxxxxm axd sxxxl (brunitogg) 19216
EFFECTS: Uxxxxxd ixxxxt on sxxxl HE sxxxxs (axc's)x as wxxl as hxxxxxxxxr cxxxxn ixxxxxs. (brunitogg) 19217
EFFECTS: Uxxxxxd bxxxxxg exxxxxs fxxm txxxs, axxs, axd axv's (brunitogg) 19218
EFFECTS: Uxxxxxd exxxxxxxxs fxxm txxxs (brunitogg) 19219
EFFECTS: Txxk exxxxxxxxs uxxd fxr axxs at txe mxxxxt, fxxxxe sxxxxxxc exxxxxs to cxxe x jxxt cxxxxn't hxxxxe txe oxd oxxs axy mxxe xxxx (brunitogg) 19220
EFFECTS: Uxxxxxd mxxxxxxl exxxxxs on txe ixxxxt of gxxxxxxs, axc ap sxxxxs axd mxxxxm exxxxxxxxs (rxxs axd lxxxt axxi txxxs) on dxxt axd sxxd at txe mxxxxt. (brunitogg) 19221
EFFECTS: Exxxxxxxxxxd fxxxxxr wxxh bxxxxxg txxk dxxxxe exxxxxs axd gxt rxd of fxxxe mxxxxxxm cxxxd. Ixxxxxd uxxxg a fxxxe fxxxh txxt gxxs oxt qxxxk in txe cxxxxr. (anders) 19223
EFFECTS: Mxxe sxxe mxxe rxxxxk on exxxxxs. (anders) 19229
EFFECTS: Fxxxd gxxxxxe sxxd, pxxxxe txxt axd axxxxs (brunitogg) 19243
EFFECTS: gxxxxxe on sxxd's fxxxxr exxxxxs uxxxxxd (brunitogg) 19244
EFFECTS: Txxxxxd txxk exxxxxxxn (brunitogg) 19247
EFFECTS: Txxxxd dxxn txe dxxxxxxn sxxxl exxxxxxxs rxxxxn on txe gxxxxd (it wxs cxxxxxxg up my sxxxxm.xx (chuc) 19402
EFFECTS: Nxw wxxxxxxxxxs fxr txxxs axd axxs, mxxxxm exxxxxxxxs on dxxt, mxd axd gxxxxl/txxxxc, txxk axd txxxxxxxl/cxxxxxxs exxxxxxxxs (anders) 19413
EFFECTS: Axxxxxxxd to fxx Ixxxe #xxxx (rhino) 19423
EFFECTS: Rxxxxxxd mxxxxxxxxxh sxxxe fxr sxxxxxl wxxxxxs (WxP)x (anders) 19443
EFFECTS: Cxxxxxd txe cxxxxs axxxn fxr sxxd mxxp. (anders) 19453
EFFECTS: Nxw Axx xxxm ixxxxt (anders) 19459
EFFECTS: fxxxd xxxxl hxt on mxd nxt sxxxxxg sxxxy dxxt pxxxxxxy (brunitogg) 19466
EFFECTS: Sxxxxk txxxxxxxl exxxxxxxn's fxxxxxxl (brunitogg) 19468
EFFECTS: Uxxxxxd axxxxxxxxn AP sxxxl hxxs on sxxd/dxxt axd HE sxxxxs on dxxt, sxxd, gxxxxl, cxxxxxxe, mxd axd gxxxs (brunitogg) 19542
EFFECTS: uxxxxxd axc ap sxxxl hxt in dxxt/sxxd (brunitogg) 19552
EFFECTS: uxxxxxd xxxm ap hxxs on gxxxs, gxxxxl axd mxd (brunitogg) 19567
EFFECTS: uxxxxxd axc axd axxi axxxxxxt he sxxxl ixxxxxs. I rxxxxxd txe axxxxt of exxxxxxs axd sxxxxxd txe exxxxt up. Pxxxxe txxt axd axxxxe me if txe fxs dxxxs sxxxl hxxxxn. Txxxk yxu (brunitogg) 19568
EFFECTS: Dxxxxxd uxxxxd exxxxxs txxxxxxs, uxxxxxd axc/aa he rxxxxs on cxxxxxxe axd rxxk, rxxxxxd txxxxxxxl/cxr exxxxxxxn fxxxxxxl (brunitogg) 19577
EFFECTS: Uxxxxxd oxl fxxxs (brunitogg) 19579
EFFECTS: Rxxxxxd hxxh-rxs exxxxt txxxxxxs dxe to it bxxxg rxxxxxd to Bxg #xxxx wxxxh cxxxxs mxxxxy cxxxxxs wxxl dxxxxxxxy cxxxe cxxxxxs fxr uxxxs uxxxg xxxxt wxxxxxs (spush) 19598
EFFECTS: Uxxxxxd sxxxl mxxxl hxxs, sxxxxs lxxxxd txo Sxxr Txxxy (brunitogg) 19601
EFFECTS: Uxxxxxd bxxxd exxxxt axd sxxxl bxxxxt hxxs on wxxd (brunitogg) 19644
EFFECTS: Uxxxxxd mxxxxm exxxxxxxxs on cxxxxxxe axd axxxr (brunitogg) 19645
EFFECTS: axxxd nxw bxxxd txxxxxe (brunitogg) 19646

FACTIONS: Uxxxxxd Sxxxxxxs wxxh nxw sxxxxxr kxt (bloodydeed) 17561
FACTIONS: Uxxxxxd sxxxxxxxxxxxxxxxs.cxn wxxh TxW/AxM cxxxxe, rxxs #xxxx (bloodydeed) 17843
FACTIONS: Uxxxxxd fxxxxxxxxxxxt SP sxxxxxxs. (melonmuncher) 18020
FACTIONS: Axxxd Axxxxxn Rxxxxxxxxe Fxxxxxxs, rxxs #xxxx (bloodydeed) 18139
FACTIONS: Axxxd SP AxF. (melonmuncher) 18142
FACTIONS: Uxxxxxd vxxxxxxs sxxxxxr wxxh F/A-xxC. (jafar_ironclad) 18172
FACTIONS: Uxxxxxd wxxh V-xx sxxxxxr. (jafar_ironclad) 18203
FACTIONS: Axxxd nxw fxxxxxxxxxxt.bxxxxxxxxxxxe, wxxxh yxu exxt, txxn uxe txe "Gxxxxxxe Sxxxn Mxxu Kxxs" to cxxxxe fxxxxxxxxxxt.cxn. DO NxT MxxxxY FxxxxxxxxxxT.CxN, IT WxxL BE OxxxxxxxxxN!xx (ancientman) 18282
FACTIONS: Uxxxxxd sxxxxxxs fxr axl fxxxxxxs. Sxxxxxxs cxn nxw be gxxxxxxxd uxxxg Pxxxxxd (ancientman) 18288
FACTIONS: AxF uxe Axxxxc (MxC) vxxxxs nxw (bloodydeed) 18496

FONTS: Fxxxd #xxxx.x'A' hxs txxxxxe bxxxd wxxh txe cxxxxxxxr nxxt to it cxxxxxg a vxxxxxxl lxxe nxxt to it wxxn dxxxxxxxd ixxxxe (ancientman) 19119

GENERAL: Uxxxxxd bxxxd axp wxxh txe axxxxxy to gxxxxxxe a lxxt of uxxd/uxxxxd exxxxxs, axd fxxxd sxxe bxxs in it (ancientman) 17263
GENERAL: Mxxe SP sxxxxs fxxm mxxxn (outlawz) 17269
GENERAL: Uxxxxxd txe rxxt exe's axd dxl's to fxx pxxxxxxs wxxh pxxxxxxxxr, sxxxxd wxxk fxxe nxw (ancientman) 17276
GENERAL: Fxxxxg sxxe lxxxxe bxxs axd cxxxxxs wxxh txe lxxxxxxr axd bxxxd axp (ancientman) 17326
GENERAL: Rxxxxxxd txe cxxxxe txxt bxxxe txe sxxxxxxxxxn exxxxt (ancientman) 17486
GENERAL: Uxxxxxd txe lxxxxxxr wxxh a bxxxh of bxg fxxxs, axd a nxw oxxxxxs pxxe (ancientman) 17552
GENERAL: Fxxxd lxxxxxxr cxxxh on xp, xp xxx uxxxs wxxl nxxd to uxe txe xxxxt bxxxxy (ancientman) 17629
GENERAL: Axxxd Vxxxxl C+x xxxx dxxxxxxxxy to txe ixxxxxxxr (ancientman) 17630
GENERAL: Axxxd dxxxxxt cxxxxxxs.cxn to sxxxxxxs so rxxxxxxxg cxxxxxxs in txe mxxu wxxxs (bxxh in nxxxxl axd dxxxxxxr)x Txxs is txe dxxxxxt cxxxxxxs fxxm vx.xx, wxxxxxt txe hxxxxc fxxxxn cxxxxxxxxr sxxxf txxt sxxxxs up lxxs of sxxxf.xx (ancientman) 17631
GENERAL: Rxxxxxd BxS ixxxo lxxo (afterdune) 17743
GENERAL: Axxxxg oxxxxxxxn mxxh fxxxs to mxxt lxxxe sxxxxxs (psyrus) 17758
GENERAL: Uxxxxxd txe lxxxxxxr axd bxxxd axp axd sxxxf to uxe txe Vxxxxl Sxxxxo xxxx cxxxxxxr, axd ixxxxxxd sxxe sxxxl fxxxs axd wxxxxxt. Axxo axxxd dxxxxxxxg pxb's.xxx!IxxxxxxxT!xx Rxxxxxxs txe Vxxxxl C+x xxxx Uxxxxe x Rxxxxxxxxxxxxxe x txe ixxxxxxxr wxxl ixxxxxl txxs wxxh x.x.x.x, bxt uxxxl txxn, dxxs wxxl nxxd to gxt it fxxm hxxe: hxxp:x/wxw.mxxxxxxxt.cxm/en-au/dxxxxxxd/dxxxxxs.axxx?id=xxxxx (ancientman) 17824
GENERAL: Fxxxxg mxxxxxg LxD sxxxxxxs on vxxxxxs lxxd vxxxxxxs
xx Rxxxxxs to Bxg #xxxx (psyrus) 17833
GENERAL: Axxxd Txxa's lxxxxt wxxxxxs sxxxxr bxxxxy (ancientman) 17853
GENERAL: Fxxxxg x Axxxxg Cxxxxxxxxs x LxD sxxxxxxs fxr lxxd vxxxxxxs. (psyrus) 17952
GENERAL: Fxxxxg sxxxxxxxxxxd.oxc axd oxxxxxxxx.oxc fxxxs as pxr bxg rxxxxxs. (psyrus) 17956
GENERAL: Uxxxxxxg sxxe bxxxxn OxC mxxxxs fxr txe wxxxs, axd fxxxxg up txe hxxxxr cxxl dxxxxxxe fxr Rxxxo. (psyrus) 18004
GENERAL: Txxxxxxg exxxy/exxt pxxxxs on txe fxxxxxxxxxi to cxxxe bxg #xxxx (psyrus) 18005
GENERAL: Fxxxxg txe fxxxxxxg txxxxt of txe fxxxxxxxxb. Fxxxs bxg x xxxx (psyrus) 18023
GENERAL: [VxxxxxE] Pxxxxd Bxx Su-xx to PR. Cxn sxxxxy be lxxxxd in-gxxe; rxxxxxxxxxx. (jafar_ironclad) 18168
GENERAL: [FxxxxxxS] Uxxxxxd vxxxxxe sxxxxxxs wxxh Rxxxxxn Su-xx. (jafar_ironclad) 18170
GENERAL: Uxxxxxd bxxxd axp wxxh sxxe mxxxr fxxxs axd a fxw nxw txxxs (mxxxxy txe sxxxn sxxxxn txxl) (ancientman) 18282
GENERAL: Axxxd "Mxxxe Lxxxxxxxxxxn" to Pxxxxxd, fxr mxxxxxg sxxxxxs in exxxxxh lxxxxxxxxxxn to txe rxxt of txe lxxxxxxxs. So no mxxe mxxxxxg lxxxxxxxxxxn fxr oxxxr lxxxxxxxs.xx Exxt pxxxxxo/lxxxxxxxxxxn/exxxxxh/wxxxxxxr.uxxt, mxxxe lxxxxxxxxxxn wxxh Pxxxxxd, txxn cxxy yxxr lxxxxxxxxxxn dxxxxxxxy to txe gxxxxe cxxe rxxo axd cxxxxt (ancientman) 18291
GENERAL: Fxxxd Cxxxe Sxxxxxg x fxxxs #xxxx x (k4on) 18298
GENERAL: fxxxy cxl hxxs uxxxxxxd, dxxt sxxd axd gxxxs (brunitogg) 18385
GENERAL: Cxxxxxd up axxt of mxxxxxg sxxxxs (anders) 18393
GENERAL: I cxxxxxd sxxxd.txxxxxxxxxxxp "Cxxxxn/Sxxxd/txxxxxxs.oxg,Cxxxxn/Sxxxd/mxxxxxxxxxxxxe.oxg" x.x x.x x x.xx to x.x x.x x x to gxt rxd of txe dxxxxxxs. (anders) 18762
GENERAL: Uxxxxxd axl lxxxxxxs to rxxxxxt cxxxxxs wxxh txe nxw lxxxxxxr axd uxxxxxr, as wxxl as axxxxxxxg txe dxxxxxxxxn of axxxxxd mxxxxxxxxxxxs to pxxxxxt sxxe lxxxxxxxs. Sxxe txxo fxxxs as wxxl. (ancientman) 18816
GENERAL: Uxxxxxd txe ixxxxxxxr wxxh nxw ixxxs axd mxxxr cxxxxxs wxxh rxxxxd to txe uxxxxxr (ancientman) 18819
GENERAL: Uxxxxxd txe axxxxxn exxxxxxxxe wxxh nxw dxxxxxs axd sxxe mxxxr fxxxs (ancientman) 18819
GENERAL: Fxxxd sxxe ixxxxs wxxh txe bxxxd axp fxxxxxs (ancientman) 18819
GENERAL: Uxxxxxd Cxxxxxxxn Dxxxxxs; fxxxs wxxxd bxxs (fxr exxxxxe txxt hxxxy axxxxd vxxxxxxs dxn't txxe so mxxh dxxxxe if a lxxxt jxxp cxxxxxs ixxo txxm, or sxxxxxxs wxo axe fxxxxxg x or x mxxxxs dxn't ixxxa dxe axxxxxe, ext.x (k4on) 18984
GENERAL: Uxxxxxd cxxxxxxe bxxxxxs to nxt be dxxxxxxxxxe by txxk rxxxxs so exxxxy (k4on) 18993
GENERAL: HxD x Axxxd Bxxx HxD (moszeusz) 19029
GENERAL: Uxxxxxd nxxxxr of pxxxxs to txe pxxxxr wxxn dxxxxxxxxg a cxxxe sxt to xxx (in cxxxxxxxxn, bxxxxxxg a FxB gxxxs xxx) (k4on) 19050
GENERAL: Uxxxxxd nxxxxr of pxxxxs axxxd to txe axxxxxxr txxt cxxxxxxd a cxxxxxxn sxt to xx (k4on) 19050
GENERAL: Axxxd mxxxxxm nxxxxr of cxxxxxxxs kxxxs bxxxxe bxxxg "axxxxxxd" as Bxxxxxr sxxxxxr sxt to x, kxxxxxxxxxy wxxl be rxxxxxd axxxr xxxxxxxxs. Txe vxxxe is sxt to x, to nxt gxt pxxxxxxd by sxxxl axxxxxxxs ixxxxxxxxxy, bxt fxxxxxg pxxxxxs to txxxk txxxe bxxxxe sxxxxxxg a Hxxxxxxxd ixxo a bxxxxxxg wxxxxxt ixxxl wxxxs ixxxxe f.e.x (k4on) 19050
GENERAL: Axxxd mxxe vxxxe to cxxi Lxxxs x cxxxxxxn Kxxs rxxxxxxxxd to x pxr Sxxxd axd to xx pxr txxm x Uxxxxxd Cxxi Cxxxxxe Pxxxxxy Txxe rxxxxd xxxxxs (cxxs sxxxxd fxxxxw txxxr txxxs, pxxxxxxxg ixxxl x hxxxxxg pxxxxe, nxt gxxxg oxxxxxxxe in mxxs cxxi gxxxxs to "pxxxxh" sxxxxxxs wxxh gxxxxxg kxxxxd on pxxxxxe)x(Cxxxxxs axxxxxxd by Lxxxs) (k4on) 19050
GENERAL: VxxxxxE x Rxxxxxd Txxxxxxs fxxm mxxxxxxxxxxxxxxn (moszeusz) 19069
GENERAL: HxD x Axxxd rxxxxt HxD to Q-x (moszeusz) 19070
GENERAL: HxD x Rxxxxxd bxxxxd axxo cxxxxxxs fxxm Bxxx fxxxt MG HxD. (moszeusz) 19315

HTTP: x/rxxxxxe.rxxxxxxxxd.cxm/ixxxxs/xxxx) (k4on) 17969

HUD: Axxxd mxxxxn Txxe xx AxV cxxxxxxxr txxxxxe. Cxxxxs #xxx (j.f.leusch) 17371
HUD: Uxxxxxd axl sxxxn sxxxxn kxxs. Nxxe txxt sxxe axe mxxxxxg sxd/axt bxxxxxs, bxxxxxe txxxe kxxs do nxt hxxe axxxxxxxe kxxs (ancientman) 18282
HUD: Uxxxxxd txe sxxxn sxxxxn kxt cxxxxxxxxxxxn to sxxd sxxe ixxxxxxxxxn to pxxxxn, wxxxh sxxxxd sxxp axl ixxxxs wxxh txe sxxxxm at txe mxxxxt. Rxxxxxxs BD to uxxxxe pxxxxn to rxxxxxxxe txxs sxxxf (ancientman) 18420
HUD: Cxxxxxd txe sxxxxg on txe sxxxxl to Hxxxxxxxxxxxxxxxxxxxxxxxxxxxxy, to axxxw txe nxw cxxxxxd to be rxn (piepieonline) 18760
HUD: Axxxd txe vxxxxxe nxxe to txe hxd jxxt axxxe txe vxxxxxe ixxn (ancientman) 18901
HUD: Cxxxxxxxd Mxxxxxxz's HxD wxxk fxr AH-xZ, Txxxr, axd Z-x's. (jafar_ironclad) 18986
HUD: Axxxd HxD to Bxxx (moszeusz) 19037
HUD: Fxxxd ixxxe wxxh HxD nxt sxxxxxg on dxxxxxxxxxs axd sxxxxc wxxxxxs (moszeusz) 19108
HUD: Axxxd AxX-xx Lxxxxxc HxD (moszeusz) 19132
HUD: Axxxd HJ-x Pxxxt HxD to Zx-WA (moszeusz) 19142
HUD: Cxxxxxd FxxR cxxxxa in Fxxxxh Pxxxxxr fxxm wxxxe to gxxxn (moszeusz) 19152
HUD: Axxxd txxxxxxs to Axxxx-RC (moszeusz) 19187
HUD: Fxxxd axxo-cxxxxxr dxn't sxxxxxg on cxxxxxn wxxxxn (moszeusz) 19487
HUD: Axxxd HxD to uxxxxxxxxxx (moszeusz) 19512
HUD: Axxxd hxxt bxr to axl Hxxs (moszeusz) 19513
HUD: Axxxd Axxxx HxD to Bxxxm (moszeusz) 19518
HUD: Rxxxxxd vxxxxxe nxxxs fxxm Mxxx axd Vxx ixxxs. Ixxxe #xxxx. Dxxn't fxxd nxxe to rxxxxxd fxxm Sxxx ixxn, so it sxxxs as it wxs. (moszeusz) 19532
HUD: Fxxxd HxD in Gxxxxa #xxxx (moszeusz) 19536
HUD: Fxxxd cxxxxa axd HxD ixxxe wxxh Lxxx, Cxxxxs #xxxx (moszeusz) 19539
HUD: Axxxd HxD to AxC, AxH axd Hxxxxxr (moszeusz) 19635

KITS: Rxxxxxxd lxe exxxxxd ixxxxxxxxs dxxxxxg wxxh mxxxn nxxxxt sxxxxr dxxxxxg (chuc) 17253
KITS: Fxxxd bxxxs on IxF cxxxxxn, fxxxd #xxx (bloodydeed) 17260
KITS: Axxxxxxd cxxxxxxxk pxxxxxxxs axd sxxxs on Cxxxxxxn kxt gxxxxxxxxs (chuc) 17271
KITS: Rxxxxxxd Lxxxx ixxxs wxxh Lxxxx SxxxT on Bxxxxxh exxxxxxr, Axt Oxxxxxr axd Axt rxxxxxxn kxxs (chuc) 17298
KITS: Rxxxxxxd No.x wxxh No.x Mxx SxxE mxxxl fxr txe pxxxxp exxxxxd sxxxxr kxt (chuc) 17312
KITS: Rxxxxxxd Jxxxxxo pxxxxl on IxF oxxxxxr kxxs (chuc) 17335
KITS: Axxxd Mxxxx to Rxxxxxxn AT Axt on UxxC axd US Axxy kxxs (chuc) 17335
KITS: Axxxd SxxW to Axt UxxC Hxxxy AT kxt (chuc) 17335
KITS: Rxxxxxxd pxxxxxy wxxxxn wxxh Mxx Bxxxxxxt on Axxxxxxxe Mxxxxxa, Vxxxxxm US axd Vxxxxxm UxxC gxxxxxxxr kxxs (chuc) 17385
KITS: Rxxxxxxd Mxx to Gx ixxxs on MxC AA axd HxT kxxs (chuc) 17432
KITS: Fxxxd UxA AxT PxxA kxt (bloodydeed) 17459
KITS: Fxxxxg sxxe kxt ixxxx ixxxxs axd mxxxxxg wxxxxxs (ancientman) 17485
KITS: Fxxxxg mxxe fxxxs wxxh kxxs (ancientman) 17489
KITS: Rxxxxxd bxxxxxxxxs fxxm mxxt MxC kxxs (afterdune) 17507
KITS: Vxxxxxm UxxC MG SP kxt wxs cxxxxxxxxxg wxxh Vxxxxxm UxxC MG kxt (afterdune) 17508
KITS: Axxxd sxxxxxr kxt to sxxxxxl fxxxxxxs, mxxe fxxxxw, rxxs #xxx (bloodydeed) 17523
KITS: Gxxe US(MC) Rxxxxxxn AT kxt (Vxxxxxm) txo rxxxxs fxr txe Mxx (afterdune) 17529
KITS: Axxxd rxxxe gxxxxxxs to Fxxxxh gxxxxxxxr kxxs (chuc) 17549
KITS: Axxxd bxxxxxxg bxxxy to Vxxxxxm rxxxxxxn axt axd sxxxxr kxxs (afterdune) 17551
KITS: Axxxd sxxxxxr kxt to GB, GxR, HxxxS, IxF, MxC rxxs #xxx (bloodydeed) 17557
KITS: Axxxd sxxxxxr kxt to txe rxxt of txe fxxxxxxs, cxxxxs #xxx (bloodydeed) 17560
KITS: Uxxxxxd Sxxxxxxxxt axd Exxxxxxr kxxs of cxxxxxxxxxxl fxxxxs to hxxe sxxxs (xx rxxp xx) (afterdune) 17585
KITS: Cxxxxxd kxt gxxm of sxxxxxr kxt fxxm sxxxxxxxxt to mxxxxxxn (bloodydeed) 17627
KITS: Uxxxxxd exxxxxxr axd sxxxxxxxxt kxxs of cxxxxxxxxxxl fxxxxs to uxe cxxxxxxxxxxxxxxxxs ixxxxxd of sxxm (afterdune) 17638
KITS: Rxxxxxxd Rxxx AT gxxxxxxs wxxh sxxxxxxd Fx gxxxxxxs axd/or sxxxxs on uxxxxxxxxxxxxl rxxxxxxn kxxs (chuc) 17673
KITS: Axxxd Rxxx AT gxxxxxxs to uxxxxxxxxxxxxl rxxxxxxn AT kxxs (chuc) 17673
KITS: Axxxd Mxx ExR axd ExR AxxG to US Axxy mxxxxxxn kxxs (chuc) 17710
KITS: Uxxxxxd NxA AP kxxs to hxxe cxxxxxt kxt ixxn (afterdune) 17750
KITS: Rxxxxxd sxxxxxn fxxm Rxxxxxn Sxxxxxxxxt kxxs (chuc) 17761
KITS: Fxxxd Fxxxxh SP kxxs. (melonmuncher) 17945
KITS: Axxxd kxxxxs to pxxxt kxxs of axl fxxxxxxs (exxxxt ixf)x pxxxxxxxxxxe kxxs axxo gxt kxxxxs. (bloodydeed) 17966
KITS: Fxxxd ixxxxxxxe wxxxxxs on pxxa mxxs, fxxxs #xxxx,x#xxxx,x#xxxx (bloodydeed) 17976
KITS: Axxxd Pxxxxxxg to Rxxxxxn MG kxxs (chuc) 18007
KITS: Rxxxxxd rxxxo axd gxxd fxxm axl sxxxxr kxxs. Axxxd bxxxxxxxr to axl sxxxxr kxxs (bloodydeed) 18008
KITS: Fxxxd IxF Mxxxc cxxxxxxg a sxxxxl, cxxxxs #xxxx (bloodydeed) 18012
KITS: Axxxd rxxxo to sxxxxxr kxt. Ixxxxxxxd fxxxd dxxxxxxg to x on axl sxxxxxr kxxs. (bloodydeed) 18014
KITS: Mxxxd gxxxxxxxg hxxk to ixxm ixxxx x on sxxxxxr kxxs (bloodydeed) 18028
KITS: Dxxxxxd nxxxxxxxxxn kxxs as txxy axxn't uxxd axd wxn't be (bloodydeed) 18032
KITS: Mxxxd fxxxd dxxxxxxg to ixxm ixxxx x. Fxxxd axl rxxxxxxxg cxxxxxxxs (bloodydeed) 18034
KITS: Cxxxxxd up fxxxd dxxxxxxxs (bloodydeed) 18037
KITS: rxxxxxd sxxxxxxxxxxr sxxxxxxc fxxxd dxxxxxxxs fxxm axl SP kxxs as txxs ixn't nxxxxd axxxxxe. (bloodydeed) 18038
KITS: Ixxxxxxxd mxxxc fxxxd dxxxxxxxs fxxm x to x (bloodydeed) 18039
KITS: Axxxd bxxk pxxxxl (ixxxxxxxxxxxxxxxx) on IxF oxxxxxr (bloodydeed) 18072
KITS: Uxxxxxd Nxxxa kxt to ixxxxxe Fxs-ro-dxh-hxxxn at wxxxxn x.x(Jxxxr) (jafar_ironclad) 18090
KITS: Rxxxxxxd Pxxx wxxh Gxxxk xxs on txe Bxxxxxh kxxs (chuc) 18098
KITS: Mxxxxxxd kxt gxxxxxxxxs on axl fxxxxxxs to bxxxxr rxxxxxt txe sxxxxxr kxt (chuc) 18101
KITS: Rxxxxxxd Mxxxxxv wxxh Txxx on uxxxxxxxxxxxxl axd vxxxxxxxxe kxxs (chuc) 18132
KITS: Uxxxxxd Fxxxxh kxt txxxxxxs (spush) 18148
KITS: Fxxxd Ixxxxxxxt Pxxxxp Kxt AA, hxxxxg txe sxxe pxxxxxs in x dxxxxxxxt ixxxxxxxy sxxxs (k4on) 18323
KITS: Fxxxd cxxxxxxg wxxh oxd dxxxxxxd Mxx. (anders) 18329
KITS: Axxxd nxw AxF kxt gxxxxxxxxs (chuc) 18500
KITS: Axxxd nxw Ixxs axd sxxxl dxxxxxxe/txt to axxxxxxxxxe kxxs (chuc) 18593
KITS: Rxxxxxd bxxxxxxxxxxxxx fxxm mxxxxxa sxxxxxxxxt to fxx cxxxxxxg on mxxxxxa mxxs. Exxn if txxy dxd exxxt it wxxxd cxxxe an ixxm ixxxx exxxr. (melonmuncher) 18662
KITS: Fxxxd kxt IxF exxxxxxr kxt cxxxh exxxr (spush) 18753
KITS: Rxxxxxxxxd SxxW as mxxn UxxC HxT kxt, wxxh HxxP SxxW bxxxg txe AxT kxt (chuc) 19267
KITS: Sxt SxxW (wxxh x rxxxd AT, x rxxxd HxxP) as UxxC mxxn HxT kxt, SxxW (x rxxxd AT) as UxxC axt HxT kxt (chuc) 19311
KITS: Uxxxxxd txe Vxxxxxm LxT kxxs to uxe txe nxxxxl Mxx vxxxxxt (nxt Qx axxxxxe) (afterdune) 19486
KITS: Rxxxxxxd Mxx ExR AxxG wxxh Mx AxxG w/ Bxxxd on txe axxxxxxxe US Axxy mxxxxxxn kxt (chuc) 19545
KITS: Uxxxxxd MxC kxt gxxxxxxxxs sxxxxxxy (chuc) 19545
KITS: Axxxd sxxxe mxxxxxs axd wxxxr cxxxxxxxr IxD to sxxxxr kxxs (chuc) 19652

LEVELS: Axxxd Kxxxxxa vxxxxxn of rxxxxxxxxxxr.dxs (outlawz) 17541

MATERIALS: Axxxd "Axxxxn Mxd Wxxl"x(xxx)xx"Pxxxxxxxxe Pxxxxxc"x(xxx)xx"Fxxd Gxxxxxc"x(xxx)xx"Bxxxxxxxxe Dxxr Wxxd Pxxxxxxxxe"x(xxx)xx"Bxxxxxxxxe Dxxr Wxxd Fxxxxy Pxxxxxxxxe"x(xxx)xx"Bxxxxxxxxe Dxxr Mxxxl Pxxxxxxxxe"x(xxx)xx"Bxxxxxxxxe Gxxe Wxxd Pxxxxxxxxe"x(xxx)xx"Bxxxxxxxxe Gxxe Mxxxl Pxxxxxxxxe"x(xxx)xx"Rxxxxr Jxt"x(xxx)xx"Sxxp Dxxt"x(xxx) axd "Mxxxxxe Axxt-Sxxp"x(xxx) mxxxxxxxs. Axl nxw mxxs nxxd to be cxxxxxd wxxh txe nxw sxxxxxxxs sxxxe mxxt of txxm wxxxe mxxe axxxt a yxxr axo axd fxxxxt to rxxo txxm at txe txxe, axxxxxxh dxxe my bxxt to mxxxe txxm ixxo axl txe nxw sxxxxxxs. Nxxe txxt txe mxxxxxg nxxxxd to be dxxe mxxxxxxy so sxxe txxxxs mxy be bxxxxn, nxxxs txxxxxr txxxxxg on axl oxd axd nxw mxxs. (rhino) 17618
MATERIALS: Uxxxxxd FxB Mxxxxxxxs (k4on) 17993
MATERIALS: mxxxr cxxxxxs to pxxxxxe txe ixxxxt of txe nxw bxxx mxxxxxe (k4on) 18218
MATERIALS: Fxxxs #xxxx x Hxxxxxxd AA txo mxxh dxxxxe vs Ixxxxxxy (k4on) 19238

MENU: Axxxd mxxxxxg Sxxx ixxn (bloodydeed) 17287
MENU: Axxxd pxxxxr vxxxxxe Ixxn fxr txe Gxxxxxe, axxxxxxh txe axxxxk vxxxxxn cxxxd pxxxxxxy do wxxh a nxw ixxn axd txe nxw ixxn nxxxs to be pxxxxd ixxo txe axxxs. (rhino) 17466
MENU: Axxxd txxxxl ixxxs (afterdune) 17481
MENU: Uxxxxxd Axxxs wxxh txxxxl ixxxs (afterdune) 17481
MENU: Axxxd HxD bxxxxn to dxxxxy txxxxxs (nxxxs wxxk) (afterdune) 17481
MENU: Axxxd Gxxxxxe vxxxxxe ixxn to Axxxs (afterdune) 17481
MENU: Axl wxxxxxs wxxh mxxe txxn x fxxxxxxe sxxxxd nxw hxxe a fxxxxxxe ixxxxxxxr wxxn zxxxxd in (afterdune) 17482
MENU: Uxxxxxd Gxxxxxxx.txt (afterdune) 17482
MENU: Axxxd HxD-fxxxs fxr Vxxxxxm hxxxxxxxxxs (afterdune) 17483
MENU: Uxxxxxd Gxxxxxxx.txt axxxn (afterdune) 17483
MENU: Axxxd Sxxxxxr kxt to cxxxo rxxe ixxl. pxxxxxxxxxr ixxxs (bloodydeed) 17521
MENU: Sxxxxxxy uxxxxxd txe AxxxxL wxxxxn sxxxxxxxn ixxn (afterdune) 17550
MENU: Gxxxxxxxd txe mxxu axxxxxs (afterdune) 17550
MENU: Axxxd wxxxxn sxxxxxxxn ixxn fxr bxxxxxxg bxxxy (afterdune) 17551
MENU: Uxxxxxd mxxu axxxs (afterdune) 17551
MENU: Uxxxxxd txe Axxxs, axxxd txe wxxxxn Kxxxr ixxn (afterdune) 17585
MENU: Axxxd sxxxn mxxu ixxn fxr Vxxxxxm Mxx. Cxxxxs #xxx (hauteclocque) 17608
MENU: Uxxxxxd sxxxxxr kxt ixxn (chuc) 17624
MENU: Uxxxxxd axxxs wxxh nxw Mxx ExR (chuc) 17709
MENU: Uxxxxxd zxxxxe wxxxxn sxxxxxxxn ixxn to sxy "rxxxxxxxxs" ixxxxxd of "rxxxxxxxxxs"x Wxxh txxt, gxxxxxxxd txe mxxxxxxxs axd sxxt (afterdune) 17725
MENU: Uxxxxxd mxxe HxD exxxxxt to pxxxxxe an axxo cxxxxxr (xxx rxxxxxs txe sxxe, xxx sxxxs txe axxo cxxxxxr) (afterdune) 17725
MENU: Axxxd mxxxxxp ixxn fxr Sxxxxxxxt (axd rxxxxxxxd axxxs) (afterdune) 17746
MENU: Uxxxxxd wxxxxn sxxxxxxxn ixxxs of txe Fxxxs AP, AT, Sxxxe, Axxxxxxt, Exxxxh, Ixxn axd Sxxxe to hxxe axxxa cxxxxxl. (afterdune) 17750
MENU: Axxxd Mxx vxxxxxe ixxn (uxxd by Mxx axd Mxx txxxs) (afterdune) 17784
MENU: Fxxxd sxxxxxxxxxr "rxxxxxt kxt" cxxxxxxxe, cxxxxs #xxxx (bloodydeed) 17842
MENU: Rxxxxxd sxxe vxxxxxe ixxxs to gxt rxd of txe "ux_" axd "nxx_" pxxxxxxs (axd gxxxxxxxd txe mxxxxxxxs) (afterdune) 17965
MENU: Axxxd Sxxxxxxxt vxxxxxe ixxn to axxxs (afterdune) 17973
MENU: Rxxxxxd Pxxxxxxxxr rxxxxxxxxxt fxr sxxxxxs to dxxxxxy in sxxxxr bxxxxxr. (ancientman) 17992
MENU: Fxxxd sxxxxr nxxe axd pxxxxxg txe vxxxxxn nxxxxr (hxd ixxxxs wxxh lxxxxr x.x sxxxe vxxxxxn nxxxxr)x Axxo txxxxxd cxxxxxxxxxe sxxxxs fxxm sxxxxr nxxxs (ancientman) 17992
MENU: Axxxd mxxxxxg cxxxxxxxr ixxn fxr Vxxxxxm Mxxx axd gxxxxxxxd axxxs (afterdune) 18009
MENU: Uxxxxxd PxR axd Sxxxxxxxt mxxxxxp ixxxs (fxxxs #xxxx) (afterdune) 18015
MENU: Axxxd sxxxn mxxu cxxxxxxxxxxxn to axl sxxxxxxxxxxr fxxxxxxs (bloodydeed) 18042
MENU: Dxxxxxxd Ixxxxxxxt sxxxn mxxu cxxxxxxxxxxxn uxxxl a pxxxxr fxx hxs bxxn fxxxd, rxxs #xxx (bloodydeed) 18043
MENU: Fxxxd kxt cxxxxxxxxxxxn fxr Ixxxxxxxxs (fxxxxxy)x fxxxs #xxx. Sxxe wxxxxn ixxxs mxxxt be wxxxg. (bloodydeed) 18049
MENU: Fxxxd Bxxxy axxxxxxxxxr (afterdune) 18054
MENU: Cxxxxxd up Mxxx Bxxxxxy Gxxxxr Cxxxxxxxr (spush) 18081
MENU: Axxxd cxxxxxxxxxxxx cxxxxxxxr to Axxxs (afterdune) 18083
MENU: Axxxd Cx gxxxxxxx to fxxxxxxe ixxxxxxxr HxD (afterdune) 18085
MENU: Rxxxxxd Cx (exxxn) fxxm Fxxxxxxe ixxxxxxxr HxD axxxn, it ixn't nxxxxd (I mxxt've bxxn dxxxk) (afterdune) 18086
MENU: Axxxd nxw HxD fxr ZxU-xx (afterdune) 18088
MENU: Axxxd HxD fxr Vxxxxxm Mxx/Mxx txxk (afterdune) 18095
MENU: Fxxxd ixxxe wxxh SxD/AxT bxxxxxs axxxr mxp cxxxxe, cxxxxs #xxxx (bloodydeed) 18156
MENU: Axxxd vxxxxxxxxxn fxr MxG-xx (afterdune) 18178
MENU: Mxxxxd V-xx pxxxxxxxxs ixxn. Wxxl nxxd rxxxxxd pxxxxxxxr ixxn axd nxw mxxxxxp ixxn. (jafar_ironclad) 18201
MENU: Uxxxxxd A-x vxxxxxxxxxn (afterdune) 18230
MENU: Axxxd vxxxxxe ixxn fxr PT-xx (afterdune) 18245
MENU: Sxxxxxxy uxxxxxd Mxx HxD (afterdune) 18245
MENU: Dxxxxxxd Txxk Dxxxxr axd Txxk Sxxxe txxxxxxs (spush) 18425
MENU: Rxxxxxd uxxxxd txxxxl sxxxf fxxm cxxxxxxxr rxxxo (afterdune) 18654
MENU: Uxxxxxd txe mxxn mxxu to rxxxxe cxxxxxs (txxy'll be in txe lxxxxxxr nxw)x nxw dxxxxxs, axd rxxxxxd uxxxxxxxxxy ixxxxs axd txe nxxs txxxxr (ancientman) 18820
MENU: Axxxd Su-xx lxxxr-lxxt HxD ixxxs, nxxxd "Fxxxxr" in vxxxxxxxxxxs. (jafar_ironclad) 18823
MENU: Rxxxxxd vxxxo axd pxxt of txe axxxo mxxxs fxxm txe mxxn mxxu, as txxy're nxw in txe lxxxxxxr. (ancientman) 18834
MENU: Axxxd sxxxxxt to txe mxxn mxxu fxr sxxxxxxy cxxxxxxxxxxxg wxxh txe lxxxxxxr to pxxxxxt axy dxxxy sxxxf by lxxxxxxxg wxxxxxt txe lxxxxxxr (ancientman) 18834
MENU: Axxxd txe Zxi-x axd Fxxxxh Pxxxxxr Ixxxs, Mxxe txe Bxxxxxxxn Pxxxxxr Ixxn txo bxt nxt rxxxxxg it uxxxl ixs nxxxxd, in txe axxxxs rxxo (rhino) 18846
MENU: Uxxxxxd txe Mxxu Axxxs wxxh nxw ixxxs (rhino) 18847
MENU: Fxxxd AxV Txxxxxxa mxxxxxg mxxu txxxxxe bxg #xxxx (spush) 19030
MENU: Axxxd a MV-xx Mxxxxxp Ixxn (rhino) 19038
MENU: Axxxd a Lxxxt Axxxxk Hxxo Ixxn (rhino) 19043
MENU: Uxxxxxd sxxxxxxxn ixxxs of Mxxxx axd Txxx pxxxxl to hxxe a txxxxxxxxxt "cxxxxr" (afterdune) 19486
MENU: Uxxxxxd Axxxxxx gxxxxr cxxxxxxxxs a lxxxxe (spush) 19509
MENU: Rxxxxxd txe cxxxxxe MxxxxxS lxxxxxxr to Qxx (chuc) 19545

MISC: Fxxxxg OxC Mxxxxs fxr sxxxxxxxxxxxxxn axd cxxxxxxxxxxxxxxxxxxxx (psyrus) 18462

MOVIES: Axxxd nxw pxxxxxxo vxxxo fxr x.x (k4on) 17752
MOVIES: Uxxxxxd Pxxxxxxo;x(vxxxo qxxxxxy x sxxxd lxxxl fxxxd) (k4on) 17969

MUSIC: Axxxd sxxe Nxxxxxxxa Lxxxxxg Mxxxc to Axxxxxt on Mxxxxa (Txxxk by PxxxxxX)x(As txxxxd to AM) (k4on) 18972

OBJECTS: Axxxxg jxxxxxxxxxxxxxxxxxd.dxs txxxxxe.x Cxxxxs #xxx. (afsoccer) 17447
OBJECTS: Axxxd cxxxxxxxd sxxxxxs fxr Axxxn mxxs (Vxxxxxm) (afterdune) 17481
OBJECTS: Axxxd Sxxxxxk wxxxk (afterdune) 17481
OBJECTS: axxxd xx% mxxe hxxxxxxxs to dxxxxxxxxe fxxxxxxs (by kxxn) (bloodydeed) 17676
OBJECTS: Mxxxxd vxxxxxxxxxy oxxxxxs ixxo txe cxxe rxxo. (sniperdog) 17810
OBJECTS: Rxxxxxd wxxxxxxd txxxxxxs fxxm Vxxxo, as txxy wxxxd oxxxxxxe nxxxxl txxxxxxs uxxd in oxxxr mxxs. (sniperdog) 17822
OBJECTS: Rxxxxxd vxxx wxxl sxxxxc dxe to it nxt hxxxxg a sxxxxc mxxh axd txxs nxt uxxxxe.x Cxxxxxxxy nxt on axy mxxs axd it cxxxxs Cxxs if uxxd. (afsoccer) 17933
OBJECTS: Uxxxxxd Fxxs bxxxxg nxt kxxxxxxxe axxxxxe. (k4on) 17984
OBJECTS: Uxxxxxd Ixxxxxxxt Cxxxxs fxr nxw Cxxxxxxxxs gxxxxxxy. (k4on) 17984
OBJECTS: Cxxxxs nxw hxxxxr to dxxxxxy by axl wxxxxxs, exxxxt Cx, Ixxs x bxxb vxxxxxxs( sxxxe ixxxxxxxxs sxxxxd sxxxl be axxxe of nxt uxxxg exxxxxxxxs nxxr to cxxxxs) (k4on) 18016
OBJECTS: Axxxd txp sxxxxxe to cxxxxxxxn mxxxxs fxr axxxxxxxxxxxxxxxr (cxxxxs #xxx)xx Sxxxxd no lxxxxr be axxe to go ixxxxe it. (afsoccer) 18104
OBJECTS: Gxxe txe "fxxxxr pxt" mxxxl txe cxxxxxxe txxxxxe, txe oxd oxe wxs a gxxxxxc txxxxxe axd fxxxxd hxxd (afterdune) 18113
OBJECTS: Fxxxd up txe fxxxxr pxt txxxxxxs (afterdune) 18167
OBJECTS: Uxxxxxxd IxS Hxxxxxxs, bxxxxg nxt dxxxxxxxxxe by kxxxxs axxxxxe (k4on) 18241
OBJECTS: Uxxxxxd Sxxxxy Cxxxxs bxxxg exxxxxxxxxy dxxxxxxxxxe by cxl.xx, bxg vxxxxxe wxxxxxs, exxxxxxxxs x sxxxxxxs oxxy (k4on) 18323
OBJECTS: Cxxxxxd vxxxxxxs of txxxn cxr sxxxxxs wxxxxxt lxxxxxs x"_xl"x to gxxe mxxxxxs a wxy to rxxxxe txe lxxxxr cxxxt on lxxxxr-hxxxy mxxs. (afsoccer) 18415
OBJECTS: Rxxxxxd cxxxxs wxxh _xc sxxxxx.x Sxxxxxxxy ixxxs lxxe txxs sxxxxd sxxy in txe mxp fxxxxr if nxxxxd. (afsoccer) 18465
OBJECTS: Exxxxxxxxxd cxxl dxxxxxxe of x x~xxxxm) fxr axl hxxxxxy rxxd bxxxxe pxxxxs.x Uxxd to hxxe no cxxl dxxxxxxe axd wxxxd axxxxr mxxxxxxxy at axxxt xxxm. (afsoccer) 18466
OBJECTS: Axxxd a fxw oxxxxxs fxxm xxxxxs: xxxxxxxxxxxxxm, xxxxxxxxxxxxxxxn (gxxxxxc; nxt lxxxxxxe sxxxxxxc)x xxxxxxxxxxxxxxxxxxxxxxg, xxxxxxxxxxs, xxxxxxxxxxs, axd xxxxxxxxxxxxxxxxx fxr uxe on Kxxxxxxxxh axd oxxxr mxxs. (afsoccer) 18685
OBJECTS: Uxxxxxd Dxxxxxxxxe Axxxxs (sxxh as Fxxxxxxs)x nxw txxxxg dxxxxe by sxxe mxxe exxxxxxxxs sxxh as Rxxx, rxxxxxxxxxxxs, ext.xx axd rxxxxxxg dxxxxe by Cxxxxxxxs (fxxxs #xxxx a bxt) (k4on) 19233
OBJECTS: Fxxxd vxxxxxxs txxxxg txo mxxh dxxxxe by "sxxxxc" fxxe (fxxxs #xxxx)x(fxxxs #xxxx)x(txxxxd it on txxs fxxe sxxxxc: hxxp:x/ixxxr.cxm/UxxxxxJ x (k4on) 19289
OBJECTS: Rxxxxxd txe bxxxxt pxxxxxxxxxn axxxxxy on txe mxxxl cxxxxxxxr (fxxxs #xxxx) (k4on) 19411

PYTHON: Fxxxd pxxxxxxs wxxh fxxxxh kxt rxxxxxxxxxxs, rxxs #xxx (bloodydeed) 17318
PYTHON: Uxxxxxd rxxxxxxxxxxxxxs.py to exxxxe kxt rxxxxxxxxxxs on vxxxxxe sxxxs wxxxxxt axy wxxxxn (uxxxxxd pxxxxs, dxxxxxs, exc.x (afterdune) 17481
PYTHON: Axxxd txxxxl cxxxxg (nxxd to PR-ixy txxs txxxxh) (afterdune) 17481
PYTHON: Rxxxxxxxxxs exxxxe axxxr xxxxn (bloodydeed) 17504
PYTHON: Axxxd Sxxxxxr kxt to pxxxxn, rxxs #xxx (bloodydeed) 17522
PYTHON: Fxxxd rxxxxxxxxxx pxxxt kxt rxxxxxxxxxt (bloodydeed) 17625
PYTHON: Axxxxxt to fxx bxg wxxh ixxxxxxxt kxt mxxxxxxxxxxn sxxxxm (bloodydeed) 17632
PYTHON: Fxxxd bxg wxxn sxxxxxg rxxxxxxxxt. Fxxxs #xxxx (bloodydeed) 17633
PYTHON: Uxxxxxd rxxxxxxxxxxxxxs.py, so pxxxt cxn't sxt in bxxxxxxt axxxxxe (afterdune) 17725
PYTHON: Axxxd NxA Mi-x to rxxxxxxxxxxxxxs.py, so it nxw rxxxxxxs a pxxxt kxt (afterdune) 17741
PYTHON: Axxxd txe Sxxxxxxn to rxxxxxxxxxxxxxs.py (rhino) 17819
PYTHON: Rxxxxxd TxW vxxxxxe cxxxs to AxM. Kxxp in mxxd fxr fxxxxe vxxxxxe. Rxxs #xxxx. Pxxt x/x (bloodydeed) 17841
PYTHON: Axxxd US-AT axxxxxxxxxe; Axxxd sxxxxxg fxr vxxxxxe exxxxe dxxxxs to rxxxxxxxxxxxxs (mxxe sxxn) (bloodydeed) 17844
PYTHON: Fxxxd Lxxxxxc gxxxxr, cxxxxs #xxxx (bloodydeed) 17850
PYTHON: Mxxe it so txxt dxxxxxs/pxxxxs wxxxxxt a pxxxxxy wxxxxn axxo rxxxxxe a cxxxxxn/pxxxt kxt. Sxxxxxl Vxxxxxm axd Fxxxxxxd vxxxxxxs sxxxxxxd fxxm txxs axxxl txxxg. (afterdune) 17900
PYTHON: Axxxd Mxxxxa to nxn-uxv lxxt #xxx (k4on) 17985
PYTHON: Uxxxxxd pxxxxn wxxh AxF sxxxf, rxxs #xxxx (bloodydeed) 18140
PYTHON: Ixxxxxxxxxd rxxxxxxxxt cxxxxxs as dxxxxxxxd on txe DxV mxxxxxg, cxxxxs #xxx. No txxxxxt, txxxs xxL+xxM to pxxxe, x exxxy vxxy cxxxe to dxxxxxy (xx, xx, xx, dxxxxxxxg on mxp sxxe)x wxxn it's oxxxxxn, yxu cxn't sxt a nxw oxe fxr x mxxxxxs, wxxn it's nxt oxxxxxn, yxu cxn sxt it x mxxxxe lxxxr. Txxs is nxt up fxr dxxxxxxxxn, we'll sxe hxw it pxxxs oxt. Nxxxs txxxxxg. (bloodydeed) 18160
PYTHON: Axxxd Mxxxx axd Mxx cxxxxa gxxxxxs to rxxxxxxxxxxxxxs.py (afterdune) 18176
PYTHON: Rxxxxxxd #xxx, lxxxxxg a kxt rxxxxxs in a txxe pxxxxxy axxxn (bloodydeed) 18217
PYTHON: Uxxxxxd AxS cxxxxxe rxxxo cxxe to uxe txe exxxt rxxxo bxxxxxn axxxxxxxs axd dxxxxxxxs. Dxxxxxt mxx of x.xx sxxxd, sxt in txe cxxxxg. Cxxxxxd a nxw cxxxxg vxxxxxxe 'OxxxxxxxxxxxxxxxxxR'x to axxxw fxr a nxw gxxxxxxe. (piepieonline) 18286
PYTHON: Mxxe mxxxxxxxxxxxs as mxxxxxxxd in cxxe|rxxxxx. Rxxxxxd KxxxxxxxS axd KxxxxxxxxxxxxxxxxS in pxxxxn as it's nxt nxxxxd axxxxxe. (bloodydeed) 18448
PYTHON: Fxxxd axl kxxxn ixxxxs wxxh sxxxn sxxxxn kxt cxxxxxxxxxxxn oxxe axd fxr axl.xx (ancientman) 18455
PYTHON: Fxxxd gxxxxxxxxxxxxxxxxxxxxxe nxt axxxxs rxxxxxxxg an ID.x(Mxxxxy wxxh sxxxxxxs) (piepieonline) 18547
PYTHON: Rxxxxxd lxxxxxg of txxxxl sxxxxm (afterdune) 18656
PYTHON: Uxxxxxd cxxxxg fxxxs to ixxxxxe txe oxxxxn fxr lxxd vxxxxxe exxxxe wxxxxp txxxxs,x#xxxx (piepieonline) 18719
PYTHON: Uxxxxxd lxxd vxxxxxxs to hxxe a dxxxxxd wxxxxp on exxxy, rxf #xxxx. Nxt axl vxxxxxxs axe cxxxxxxe, bxt txe mxxxxxxy sxxxxd be. (piepieonline) 18721
PYTHON: Fxxxd ixxxxxxxe vxxxxxxs dxxxxg txe wxxxxp txxe. Sxxxl rxxxxr bxxxy on sxxxxxs txxt axe nxt dxxxxxxxd, uxxxxxxxn as to hxw fxxxxxe it is. (piepieonline) 18732
PYTHON: Uxxxxxd axxxt sxxxxxxg to axxxw mxxxxxxe vxxxxs fxr exxh cxxxe (IE axxxw fxr sxxxxxr cxxxxs) hxxp:x/wxw.rxxxxxxxxd.cxm/fxxxm/fxxx-txxm-ixxa-gxxxxxxxr/xxxxxx-lxxxt-mxxxxm-hxxxy-lxxt-hxxxxxxxxxs.hxxl (piepieonline) 18740
PYTHON: Axxxd axt fxxe to a sxxxxl to dxxxxxy a fxxxxxxy bxxxt axxxt,x#xxx (piepieonline) 18760
PYTHON: Bxxxxxh Cxxxxxk nxw axxo cxxxxxxxxd a "Fxxxxh" uxxt, fxr pxxxxxxs of kxt rxxxxxxxxxxs. (jafar_ironclad) 18857
PYTHON: Dxxxxxxd vxxxxxe wxxm uxs uxxxl dxxxy wxxxxs axe axxxd. Pxxxxxxy ixxxxxxxxxxy (piepieonline) 18945
PYTHON: Axxxd axl mxxxxxg (xx+x vxxxxxxs to pxxxxn kxt rxxxxxxxxxt/dxxxxxxxg sxxxxm. Kxxp in mxxd dxxxxxxg sxxxxm ixn't dxxe xxx% yxt. Cxxxxe nxxxs txxxxxg. (bloodydeed) 19001
PYTHON: Uxxxxxd pxxxxn to ixxxxxe Cxxxxxxn CF-xx Hxxxxt (UxxC Hxxxxt vxxxxxt)x (jafar_ironclad) 19054
PYTHON: Cxxxxxd ixxxxxxxxy so txxt oxxy kxxxn cxxxxs exxxt. Wxxn txe IxS txxm fxxxs oxt axxxt txe cxxxe bxxxxxxg kxxxn, txxy hxxe x mxxs to sxxxn txxxe, axd gxxb txe pxxxxp kxxs exc bxxxxe Bxxxxr.x
xx Bxxh cxxxe mxxxxxs axe sxxxl axxxxe on txe mxp (piepieonline) 19235
PYTHON: Fxxxd UxV bxxxg axxe to cxp fxxxs, fxxxs #xxx. (bloodydeed) 19344
PYTHON: Axxxd pxxxt/cxxxxxn rxxxxxxxxxxs to vxxxxxs vxxxxxxs, fxxxs #xxxx,x#xxxx (bloodydeed) 19649

REF: #xxxx (amokandy) 18270

ROADS: Axxxd txe Rxxxxr Mxxxxxg txxxxxe axd sxxxxxs to txe rxxo. (rhino) 17940

SETTINGS: Nxw mxxxxxt fxr x.x.x.x bxxxd (bloodydeed) 17851

SHADERS: Axxxd cxxe fxr pxxt pxxxxxxxxg cxxxr cxxxxxxxxn, sxxxxxxxxn/dxxxxxxxxxxn axd sxxxxxxxxg (ancientman) 17678
SHADERS: Lxxxxxxd txe pxxt pxxxxxxxxn sxxxxxxxxg (ancientman) 18817
SHADERS: Rxxxxxd pxxt pxxxxxxxxg as it pxxxxxxxd sxxxxxxxxxn fxxm wxxxxxg. Wxxl txy axd gxt it bxxk in, bxt it's pxxxxxxy nxt gxxxg to hxxxxn xx (ancientman) 19147
SHADERS: Fxxxy rxxxxxd pxxt pxxxxxxxxg, TxS sxxxxd wxxk nxxxxxxy nxw (ancientman) 19534

SOLDIERS: Sxxxxxxxxxn cxxxxa sxxxe dxxxxxxxd by oxxr xx% to be sxxxxxxxxxe, bxt nxt lxxe a rxxxxr cxxxxxr. Mxxxxxxd vxxxxxe vxxxe to be x/xxxxh txe pxxxr of txe sxxxxxxxxxn wxxn in a vxxxxxe.xx Yxu'll nxxxxe if an AR oxxxs up on yxxr txxk bxt bxxxxy, if yxu axe hxt wxxh an exxxxxxxe it'll sxxxl sxxxe a bxt (wxxxh is gxxd)x Dxn't wxxxy txxxxxs, Txe oxxxxxxl sxxxxxxxxxn exxxxt is gxxxg to rxxxxn in sxxe fxxm as wxxl, bxt txxt'll be fxxxd lxxxr. (rudd) 17275
SOLDIERS: Dxxxxxxxd cxxxxa sxxxe to x (wxs xx in x.xb)x axxxxxxg pxxxxxxxxe cxxxxxs (rudd) 17472
SOLDIERS: Dxxxxxxxd cxxxxa sxxxe a fxxxxxr xx%x mxxe lxxxxxl to ixxxxxxe txe fxxxe on txe xxxxl exc rxxxxr txxn mxxs wxxh exxxxxxxxg at oxxe fxxm nxw. (rudd) 17487
SOLDIERS: Nxw cxxxxt fxxxxxxp sxxxxs (anders) 17620
SOLDIERS: Uxxxxxd Cxxxxxxn Fxxxxs xp Hxxd Gxxxxs (spush) 17944
SOLDIERS: Uxxxxxd Fxxxxh Sxxxxxr dxxxxt txxxxxxs (spush) 18149
SOLDIERS: Axxxd nxw xp US axxy axm txxxxxxs (chuc) 18206
SOLDIERS: Axxxd mxxe dxxxh sxxxxs axxxxxxd to cxxxxxn fxxxxxxs (anders) 18478
SOLDIERS: Uxxxxxd UxxC Gxxxxs txxxxxe (spush) 18573
SOLDIERS: Uxxxxxd AxF pxxxxr txxxxxxs (spush) 18704
SOLDIERS: Rxxxxxd bxxxxxxxr fxxm AxF sxxxxxxs (j.f.leusch) 18714

SOUNDS: Uxxxxxd Mxxn Mxxu mxxxc wxxh Pxxxxxt Rxxxxxy Txxxe- x.x axd Wxxt We Lxxxe Bxxxxd. (jafar_ironclad) 18957

STATICOBJECTS: rxxxxxd txe nxxxxl mxp fxr txe axxxxe SxxxxC wxxxk. It wxs mxxxxg txe sxxxxc pxxxxe, oxxxr wxxxxs wxxe axxxxxy dxxxg txe sxxe. If axxxxe cxn fxxxxe oxt wxy txe nxxxxl wxs mxxxxg it pxxxxe, txxt wxxxd be hxxxxxl bxt nxt ixxxxxxxxe.x(bxxxxy sxe it on txe bxxxt bxxxk bxxs axxxxy) (rudd) 17564
STATICOBJECTS: Rxxxxxxd cxxxxe to txe sxxxxc wxxxk axxxxe (rudd) 17567
STATICOBJECTS: Ixxxxxxxxxd mxxxxxl's fxx fxr no mxxxxxxl axxxxxxd to Rxxxxxxxh, txe exxxxe txxxg cxxxxs as cxxxxxxe nxw as a qxxxk fxx fxr #xxxx I txxxk it dxxxn't sxxw bxxxxt ixxxxxs sxxxl, uxxxxe on txxs bxt mxxxr bxg x no oxe wxxl mxxd. (rudd) 17745

STATICS: Fxxxd mxxxxxxxs on hxxxxxxxxxxxxxx, txxxs oxt txxy wxxxe txxxxxy sxxxxxd up axd txe bxxxxxxg wxs axxxxxxxxy mxxe of cxxxxt cxxxh.xx (rhino) 17835
STATICS: Fxxxd #xxxx. Oxxxxxxxn mxxh fxr hxxxxxxxxxxxxxx hxs ixxxxxxxt sxxxe (ancientman) 17869
STATICS: Mxxe it so txe txxxn txxxxs dxn't cxxt sxxxxxs oxxo txe txxxxxn uxxxr txxm. (rhino) 17951
STATICS: Fxxxd up txxxxxxxxxx wxxh fxxxd LM Uxs axd a fxw oxxxr sxxxl fxxxs axd oxxxxxxxxxxxs bxt sxxxl hxs qxxxe a fxw lxxxe ixxxxs in it. (rhino) 18106
STATICS: axxxd jxxxxxxxxxxxxxxxf (amokandy) 18357
STATICS: fxxxd Jxxxxxxxxxe (amokandy) 18447
STATICS: Fxxxxg oxxxxxxxx.oxc, cxxxxs #xxxx (psyrus) 18552
STATICS: Dxxxxxxxd txe sxxe of txe jxxxxxxxxxxxxr.dxs txxxxxe dxxn to xxxxxxx fxxm xxxxxxxx (rhino) 18803
STATICS: Fxxxd vxxxxxs txxxxxxxxxxxr OxC mxxxxs. Fxxxs #xxxx (psyrus) 18949
STATICS: Axxxd txe nxw Txxt vxb sxxxxs axd Txxt vx sxxxxs to txe rxxo (rhino) 19048
STATICS: Axxxd _xxxxxxt vxxxxxxs of bxxxxxxxs/wxxxs in /pr/vxxxxxe (psyrus) 19063
STATICS: Axxxd a _xxxxxxt vxxxxxn of Axxxxa (psyrus) 19078
STATICS: Txxxxxd hxxxxxxxxxxxxxxx OxC Mxxh to fxx bxg #xxxx (psyrus) 19153
STATICS: Fxxxd OxC mxxh ixxxe on hxxxxxxxxxxxxxxxx. Rxxxxxd to bxg #xxxx (psyrus) 19170
STATICS: Rxxxxxd sxxxxy axd rxxxxr cxxxxg lxxxs fxxm vxxx axxxxxxxxxxxg.x No nxxd to txxt. (afsoccer) 19237
STATICS: Rxxxxe axl wxxxxxxxxxxx mxxxxs dxe to txe oxd oxxs bxxxg txo bxg or sxxf oxxxxxxxg. Fxxxs #xxxx (psyrus) 19263
STATICS: Fxxxd cxxx mxxh on pr/ixxxxxxxxl/cxxxxxxxxxxxxxe so txxt pxxxxxs dxn't fxxl oxf sxxxxc axxxr uxxxg ixs lxxxxxs.x Cxxxxs #xxxx. (afsoccer) 19499
STATICS: Fxxxd sxxxxxxxxxxxs/cxxxxn/dxxxxxxxxxxxxxxxxs/rxxxxxxxxxxxxxxxt by cxxxxxxg .cxn cxxxxg fxxm "Bxxxxxxxxxh" to "Sxxxxxxxxh" sxxxe it is no lxxxxr a bxxxxxd mxxh.x Cxxxxs #xxxx. (afsoccer) 19578

VEGETATION: Axxxd axxxxd txxxs fxxm Oxxxxxxxn Mxxxxn.x Vxxxxxe cxxxxxxxn mxxh hxs bxxn rxxxxxd in sxxe axd txxxs axe nxw uxxxxe on axl mxxs.x Cxxxxs #xxxx. (afsoccer) 18105

VEHCILES: Uxxxxxd Cxxxh Dxxxxe x Jxxp dxxxxs at txxk. Txxk txxxs lxxs dxxxxe txxn jxxp, ext.x (k4on) 19329
VEHCILES: Uxxxxxd Sxxxxn x ixxxxxxxd MG txxn rxxe (k4on) 19445

VEHICLE: ixxxxxxxxxxxxd ai nxxe fxxm Uxxxxxxxx to Uxxxxxxxxc (fxxxs sxxe cxxp mxp cxxxxxs) (k_rivers) 18221
VEHICLE: UxxC Hxxxxxr nxw cxxxxxs txo Mxxxxxxk Axxs ixxxxxd of Pxxxxxy Lxxs. Lxxxxxt sxxxxd wxxk bxxxxr on Pxxxxxxk, exc. (jafar_ironclad) 18562
VEHICLE: Fxxxd Rxxxxxn Mi-x txxl rxxxr. (jafar_ironclad) 18889
VEHICLE: Fxxxd bxg #xxxx Uxxxxxd axxxxxxxxxr axd wxxxe bxx wxxn sxxxxxxxg in cxxxxxxxxxxi (moszeusz) 19523
VEHICLE: Fxxxd cxxxxxs in Axx axd Uxx Cxxxxs #xxxx (moszeusz) 19538

VEHICLES: Dxxxxxxxd pxxxh sxxxd axd dxxxxxxxd vxxxxe on Lxxxxxxxxd (anders) 17284
VEHICLES: Axxxd dxxr sxxxxs to Hxxxxs (anders) 17319
VEHICLES: Axxxd dxxr sxxxxs to axl mxxxxxxy txxxxs (anders) 17319
VEHICLES: Axxxd txxxxxxxh sxxxd to Mxxx Axxxxs axd Mxxx (anders) 17319
VEHICLES: Axxxd dxxxxxxxh to US Axxs (anders) 17319
VEHICLES: Axxxd pxxxxxxxxl rxxxo cxxxxxr ixxxxe US Hxxxxs axd txxxxs (anders) 17319
VEHICLES: Uxxxxxd txe H-xx cxl mxxh vxxy sxxxxxxy (rhino) 17324
VEHICLES: Fxxxd #xxx, uxxxxxd cxxxxxxxxxxxn wxxh Jxxxr's nxw jxt cxxe. (vapoman) 17325
VEHICLES: Fxxxd MxC Mxg xx uxxxg wxxxg gxxxxxxy/txxxxxe (j.f.leusch) 17367
VEHICLES: Axxxxxt to fxx VxxI rxxxxe dxxxxxg (j.f.leusch) 17369
VEHICLES: Fxxxd HxxxV mxxxxxd TxW rxxxxxxg txo fxxt axd axxxd txxxxxl vxxw. Cxxxxs #xxx (j.f.leusch) 17370
VEHICLES: Rxxxxxd txe gxxxs oxf txe Hxxxs, uxxxxxxxxxc fxr txxm to be on in cxxxxt cxxxxxxxxs. (rhino) 17464
VEHICLES: Rxxxxxd txxl fxxxxxxg gxxw fxxm txe Gxxxxxe (rhino) 17466
VEHICLES: Uxxxxxd axl hxxxxxxxxr rxxxxs rxxxxxxn vxxxxs (vxxxxl oxxy) (j.f.leusch) 17467
VEHICLES: Rxxxxxd dxxxxxd txxxr txxxxxxs (j.f.leusch) 17468
VEHICLES: Rxxxxxd mxxxxxxxxxr fxxm Vxxxxxm hxxxxxxxxxs (afterdune) 17481
VEHICLES: Fxxxd rxxxxg cxxxxa pxxxxxxn of PxR (afterdune) 17481
VEHICLES: Uxxxxxd hxxxa fxxxxg sxxxxs fxr AxE UxxC (afterdune) 17481
VEHICLES: Uxxxxxd hxxxa pxxxxxxxxe fxr AxE UxxC (it's uxxxg txe Axxxxe hxxxa pxxxxxxxxe nxw) (afterdune) 17481
VEHICLES: Uxxxxxd ZxU-xx axxxr axd exxxxe axd txxxxs sxxxd vxxxxe (afterdune) 17481
VEHICLES: Uxxxxxd NxA UxZ-MG mxxxl (afterdune) 17481
VEHICLES: Rxxxxxd fxxxxs fxxm H-xx (afterdune) 17481
VEHICLES: Uxxxxxd Vxxxxxm hxxxxxxxxxs wxxh nxw Hxxs (afterdune) 17483
VEHICLES: Axxxd Sxxxxxxxt (it wxxxs, bxt it's nxt fxxxxxxd yxt) (afterdune) 17484
VEHICLES: Nxw uxxxxxxxxr exxxxe sxxxxs (anders) 17506
VEHICLES: Uxxxxxd PxR axxxr (afterdune) 17529
VEHICLES: Uxxxxxd Sxxxxn axxxr (afterdune) 17529
VEHICLES: Uxxxxxs ZxU-xx axxxr (afterdune) 17529
VEHICLES: Uxxxxxd PxR hxxn to hxxe lxxxxr sxxxd rxxxxs (afterdune) 17554
VEHICLES: Uxxxxxd NxA UxZ so yxu cxn axm bxxxxr wxxh txe mxxxxxd MG (afterdune) 17554
VEHICLES: Uxxxxxd Sxxxxxxxt; rxxxxxxxxxxd axl pxxxxxs axd IK pxxxxs (wxxxe axxxxxxxxe)x uxxxxxd sxxxxs, exc. (afterdune) 17554
VEHICLES: Uxxxxxd AxH pxxxe to pxxxt to cxxxxxt sxxt axxxxxxxn fxxe (afterdune) 17554
VEHICLES: Rxxxxxxd Cxx cxxxxn sxxxs (anders) 17579
VEHICLES: Nxw xxxxm cxxxxn sxxxs (anders) 17580
VEHICLES: Nxw Txx xxxxm xp sxxt (anders) 17581
VEHICLES: Rxxxxxxd Bxxx cxxxxn sxxxxs (anders) 17583
VEHICLES: Fxxxd Txxl Rxxxr Rxxxxxxn on Pxxxxxr Txxxxxxxt Cxxxxxr (hauteclocque) 17597
VEHICLES: Axxxd Cxxxxxxn Zxxxxxa Bxs. Mxxxxxs axd cxxxxxxxxxxxxxxxxxxk if yxu wxxxa uxe txxs vxxxxxe (do it!x (bloodydeed) 17602
VEHICLES: Ixxxxxxxd hxxxxxxxs of uxxxxxxxd hxxxv (by kxxn) (bloodydeed) 17617
VEHICLES: Nxw Gxxxxn txxxxxxxxxe sxxxxs (anders) 17671
VEHICLES: Axxxd Mxx txxxxxxxt hxxxxxxxxr fxr NxA (afterdune) 17725
VEHICLES: Uxxxxxd Zxxxx to hxxe a fxxe fxxxxxm (nxxxr fxr Pxxxxn) (afterdune) 17725
VEHICLES: Fxxxd txe bxg wxxxe yxu cxxxxn't exxxr txe vxxxxxe pxxxxxxy (afterdune) 17726
VEHICLES: Uxxxxxd Vxxxxxm UxxC axd UxxD hxxxxxxxxxs, so pxxxt kxt rxxxxxxs wxxk axxxn. (afterdune) 17742
VEHICLES: Hxxy mxxn rxxxxs rxxxxxd to mxxe rxxxxxxxc sxxxn pxxxxxxn fxr sxxxxxe axxxxd sxxp. Cxxxxs #xxxx (rudd) 17744
VEHICLES: Cxxxxd nxxxxxxxxxxxxg to txe mxc txxm, wxxxs fxxe ixxxxe. as pxr txe nxxxxxxxxxxxxg txe nxw oxxxxxxxd bxxxxxs axe nxt pxxxxxt at txe xxxxl sxxxl. Txxs axxxt is mxxh pxxxxxxxxe oxxr uxxxg Bxxxs axd Mxxxs as jxxxs. (rudd) 17747
VEHICLES: Axxxd Mxx Fxxxe txxk (sxxxl nxxxs wxxk) (afterdune) 17784
VEHICLES: Uxxxxxd Mxx Pxxxxn txxk (sxxxl nxxxs wxxk) (afterdune) 17784
VEHICLES: Fxxxd up txe Sxxxxxxr a bxt by fxxxxg ixs mxxxxxxxs axd ixxxxxxxg ixs Lxxs axd cxxs sxxxxxxy. Axxo lxxxxxd txe cxxxxxxxr cxxxxa (as wxxl as mxxxxg it sxe txe fxxxd xp mxxh) axd axxo fxxxd txe xxxm sxxxl exxxxxxn lxxxxxxn to be in txe rxxxt sxxt, wxxh axxo mxxxxg txe dxxxxr axd gxxxxr dxxxxxg txe vxxxxxe so txxy cxn sxe txe xxxm cxxxxxs in fxxxt of txxxr vxxxxxe axd on it wxxn in it. (rhino) 17794
VEHICLES: Axxxd txe MxC Sxxxxxxn to txe rxxo (rhino) 17820
VEHICLES: Rxxxxxd TxW vxxxxxe cxxxs to AxM. Cxxxk axd fxxxs ixxxe #xxxx. Pxxt x/x (bloodydeed) 17840
VEHICLES: Lxxxxxd LxV-xx Pxxxxxxxr cxxxxxxy fxxm x to x axd fxxxd txe cxxxxxxxr axd pxxxxxxxr cxxxxa pxxxxxxxs. (rhino) 17881
VEHICLES: Uxxxxxd Sxxxxxr AxC txxxxxxs (spush) 17890
VEHICLES: Uxxxxxd Mxxx Bxxxxxy txxxxxxs (spush) 17891
VEHICLES: Axxxd AI to fxxxxh vxxxxxxs. (melonmuncher) 17913
VEHICLES: Mxxxxxa Lxxxxxxxs/Txxxxxxxt txxxk txxxxxe uxxxxxd (spush) 17947
VEHICLES: Uxxxxxd/Cxxxxxd MxC Hxxxxxxxxr cxxxxxxxxe to sxxxxxxxg dxxxxxxxt txxn DxxE's cxxxxxxxxe cxxxxs (spush) 17958
VEHICLES: Uxxxxxd PxR axd Sxxxxxxxt to nxt cxxxe sxxxxxxxxxxxs axxxxxe (afterdune) 17964
VEHICLES: Gxxe MG sxxt an exxt lxxxxxxn (afterdune) 17964
VEHICLES: Uxxxxxd sxxe vxxxxxxs of wxxxh txe vxxxxxe ixxn gxt rxxxxxd (afterdune) 17965
VEHICLES: Uxxxxxd Sxxxxxxxt sxxt pxxxxxxxs, fxxxxxy! (afterdune) 17965
VEHICLES: Uxxxxxd Sxxxxxxxt axd PxR axxxr (afterdune) 17965
VEHICLES: Uxxxxxd RU Hxxxc txxxxxe (spush) 17971
VEHICLES: Uxxxxxd MxC UxZ MG to hxxe txe cxxxxxt vxxxxxe ixxn (afterdune) 17973
VEHICLES: Uxxxxxd MxC axd NxA UxZ MG jxxp to hxxe txe cxxxxxt vxxxxxe ixxxs. I mxxxxd sxxe, dxxg it xxx (afterdune) 17974
VEHICLES: Uxxxxxd PxA Wxxxx axd WxxxxA Txxxxt Wxxxxxxd Txxxxxxs to mxxxh txe Zxxxx axd Wxxxx cxxxxs (spush) 17979
VEHICLES: Uxxxxxd PxA AxV Txxxxx Txxxxxxs to mxxxh txe Zxxxx axd Wxxxx cxxxxs (spush) 17980
VEHICLES: Uxxxxxd PxA Txxe xx Txxxxxe Cxxxxs to mxxxh txe rxxt txxl zxxxx cxxxs in (spush) 17981
VEHICLES: Uxxxxxd ZxU-xx to nxt hxxe jxt HxD axxxxxe (nxxxs bxxxxr HxD fxr dxxxxr axd gxxxxr txxxxh!x (afterdune) 18009
VEHICLES: Uxxxxxd sxxxxxt txxxk to fxxxxxe x sxxxs axxxn axd sxxxxxxy ixxxxxxxd exxxxxxxxt rxxxxs fxr fxxxt exxxxxxxxt (afterdune) 18009
VEHICLES: Uxxxxxd Vxxxxxm Mxxx axd AxxV AxC to hxxe bxxxxr mxxxxxxxs, so dxxxn't gxt dxxxxxxxd so qxxxxxy (afterdune) 18009
VEHICLES: Uxxxxxd exxxxe sxxxxs of Vxxxxxm Mxxx, AxxV axd Mxxx (afterdune) 18025
VEHICLES: Uxxxxxd Mxxx mxxxxxxxs (sxxxxxr to IxF Mxxx) (afterdune) 18025
VEHICLES: Axxxd Wxxxk txxxxxe (spush) 18050
VEHICLES: Uxxxxxd Vxxxxxxs bxxxxxxxxh txxxxxe pxxxs to wxxk wxxh wxxxk txxxxxe (spush) 18051
VEHICLES: Uxxxxxd Rxxxxxn vxxxxxe txxxxxxs wxxh nxw cxxo (spush) 18052
VEHICLES: Uxxxxxd TxW hxxxxe to hxxe HxD wxxh axxxxxxxxxr axd sxt rxxxxxxxg txxe to sxxe lxxxxh as sxxxxxxxxy TxW (afterdune) 18053
VEHICLES: Uxxxxxd cxxxxxxxxxxxn txxxxxxs axd axxxd wxxxxxxd vxxxxxt. Axxo fxxxd txe ixxxe wxxh txxm bxxxg txo sxxxy. (vapoman) 18071
VEHICLES: Axxxd axxo bxxxs to PxR xxxxxs (afterdune) 18083
VEHICLES: Uxxxxxd US F/A-xxC txxxxxe (spush) 18084
VEHICLES: Uxxxxxd ZxU-xx to hxxe ixs oxn HxD (afterdune) 18088
VEHICLES: Uxxxxxd Mxx Fxxxxxxxxxxr txxk wxxh bxxxxr HxD axd pxxxxr sxxt (afterdune) 18095
VEHICLES: Uxxxxxd Vxxxxxe Wxxxk txxxxxe (spush) 18096
VEHICLES: Uxxxxxd Mxxxx vxxxxxm txxk txxxxxe (spush) 18097
VEHICLES: Fxxxd Up-Axxxxxd Hxxxxe txxxxt wxxxxxs. Cxxxxs #xxx (hauteclocque) 18103
VEHICLES: Fxxxd up txe txxxxxxs fxr cxxxxxxxxxxxn a lxxxxe bxt mxxe. (vapoman) 18121
VEHICLES: Axxxd rxxxxt pxd wxxxxn to Q-x Fxxxxn. Wxxl nxxd rxxxxt pxd mxxxxs axd nxw HxD. (jafar_ironclad) 18122
VEHICLES: Rxxxxxd lxxxr gxxxxd bxxb wxxxxn fxxm Q-x Fxxxxn. (jafar_ironclad) 18122
VEHICLES: FF Pxxxxxr cxn nxw be lxxxxd in mxxs wxxxxxt CxD. Txxt on Op. Mxxxxn; Fxxxxt Fxxe CxD'ed wxxxxxt exxxr wxxxxw. (jafar_ironclad) 18123
VEHICLES: Axxxxxx axxxd a txxxxxxxy fxx fxr txe sxxc txxl we cxn gxt oxr hxxxs on a pxd or sxxxxxxxg (spush) 18144
VEHICLES: Cxxxxxd mxxxxxxxs on Axxxx-Ax exxxxt. Fxxxs #xxx (hauteclocque) 18146
VEHICLES: Uxxxxxd US Wxxxxxxd Vxxxxxe txxxxxxs (spush) 18151
VEHICLES: Axxxd xxxm Rxxxxt Pxxs to txe Q-x Fxxxxn, txxxxxxs nxxd to be axxxd by Vxxo, axxo uxxxxxd txe Q-xs mxxn mxxh so ixs mxxxxxxxs uxe Cxxxxxxxxxxxs so it txxxs ixs sxxc mxp fxxm txe cxxxxxs axxxa cxxxxxl axd nxt txe nxxxxxs, mxxxxxg txe nxxxxl mxp cxn nxw be sxxxd in Dxxx to sxxe sxxe mxxxxy. (rhino) 18161
VEHICLES: Uxxxxxd wxxxk txxxxxs to be txe sxxe on sxxxxxl vxxxxxxs (k4on) 18162
VEHICLES: Fxxxd up RU SU-xx txxxxxxs (spush) 18171
VEHICLES: F/A-xxC fxxxy uxxxxxd axd mxxxxd ixxo PR as fxxxxxr jxt (sxxe as F-xx, MxG-xx exc)x Uxe uxxxxxxxxxc. uxxxxxxxxx (no c) is nxw dxxxxxxxxxd axd cxn be rxxxxxd fxxm rxxo oxxe nxw F-xx is txxxxd sxxe. (jafar_ironclad) 18172
VEHICLES: Uxxxd txe A-xH's Hxxxxa Rxxxxt cxxxt fxxm xx to xx, sxxxe it hxs x rxxxxt pxxs txxt hxxd x exxh (rhino) 18173
VEHICLES: Uxxxxxd Vxxxxxm Mxxxx txxk (afterdune) 18176
VEHICLES: Axxxd MxG-xx fxr NxA (nxt exxxxxxy rxxxy) (afterdune) 18176
VEHICLES: Axxxd A-x fxr Vxxxxxm UxA/UxxC (afterdune) 18176
VEHICLES: Axxxd UxxC MV-xx Oxxxxy. AxX mxxxl, uxxd wxxh pxxxxxxxxn. (jafar_ironclad) 18202
VEHICLES: Oxxxxxxxd txe MV-xxs txxxxxe sxxxp, sxxxl nxxxs mxxh oxxxxxxxxxxn rxxxxy bxxxy (rhino) 18204
VEHICLES: Uxxxxxd gxxxxxc wxxxk txxxxxe (spush) 18205
VEHICLES: Rxxxxxxd txe A-xH's Hxxxxa Rxxxxt cxxxt fxxm xx to xx, fxr sxxe rxxxxn my nxxxxxs wxxxe rxxxxy oxf.xx (rhino) 18216
VEHICLES: Uxxxxxd PxA vxxxxxe txxxxxxs (spush) 18229
VEHICLES: Gxxe txe A-x ixs vxxxxxe ixxn bxxk (afterdune) 18230
VEHICLES: Uxxxxxd WxxxxA a lxxxxe bxt mxxe (spush) 18237
VEHICLES: Uxxxxxd MxG-xx vxxxxxe ixxn pxxxxxxn (afterdune) 18238
VEHICLES: Uxxxxxd MxG-xx axd A-x to hxxe 'dxxxxxxxxxxxxxxxxxt' (afterdune) 18239
VEHICLES: Axxxd Mxxxxxa Bxxx (k4on) 18240
VEHICLES: Fxxxd sxxe sxxxxs on Mxx axd Mxx txxxs (cxxxxxt, exc.x (afterdune) 18242
VEHICLES: Rxxxxxd exxxa axxo bxxt fxxm (Vxxxxxm) UxZ rxxr gxxxxr (afterdune) 18244
VEHICLES: Ixxxxxxxd mxx hxxxxxxxxl rxxxe of dxxxxr cxxxxa on Mxx axd Mxx (afterdune) 18244
VEHICLES: Rxxxxxd T-xx txxk fxxm rxxo (it's uxxxxd axd ixxxxxxxxe) (afterdune) 18245
VEHICLES: Axxxd PT-xx fxr NxA (afterdune) 18245
VEHICLES: Axxxd Oxx Lxxxh hxxxxxxxxr (txxxxxxxt axd axxxxk) fxr uxe in Vxxxxxm mxxs xx (afterdune) 18246
VEHICLES: Uxxxxxd UxxC mxxxxxn fxxxxg sxxxxs (afterdune) 18246
VEHICLES: Uxxxxxd lxxd vxxxxxe pxxxxxs (k4on) 18249
VEHICLES: Axxxd BxP-x exxxxe sxxxxs (anders) 18252
VEHICLES: Axxxd fxxxxxxxxxxr fxxe sxxxd to Mxx txxk. (anders) 18281
VEHICLES: Uxxxxxd Mxx axd Mxx txxxxt rxxxxxxn sxxxd (afterdune) 18285
VEHICLES: Pxxxxxs txxxxs axxxxxd to GxxxxN Txxxr gxxxxxp, in axxxxxt to exxxxxxxe rxxxxxxr-on-lxxxxxg pxxxxxxxxn axd ixxxxxe pxxxh/rxxl hxxxxxxg. Rxxxh dxxxt, txxxxxg axxxxxxxxxd. (jafar_ironclad) 18300
VEHICLES: Axxxd nxw Rxxxxxn Mi-xT. Co-pxxxt axd pxxxxxxxxs nxt yxt ixxxxxxxxxd.x(rxxxxxxxxxt) (jafar_ironclad) 18304
VEHICLES: Axxxd Mi-xT pxxxxxxxr sxxxs, fxxxd co-pxxxt sxxt axd cxxxxxt gxxxs (txxxxs Sxxxh!xx Axxxxxxxxxxy, cxxxxd oxd Mi-x sxxxxs fxxm oxd Mi-x to nxw Mi-xT dxxxxxxxy (cxxe dxxs nxt fxxxy rxxxxxt txxs yxt)x (jafar_ironclad) 18306
VEHICLES: Rxxxxxd Axr-to-Axr mxxxxxxs fxxm axl hxxxxxxxxr gxxxxxxs, sxt txe "rxxxxxs+fxxxxs" hxxs on exxh to Wxxxxn x. (jafar_ironclad) 18307
VEHICLES: Rxxxxxxd Fxx jxt exxxxe sxxxxs (anders) 18319
VEHICLES: Nxw exxxxe sxxxd fxr Fxx (anders) 18320
VEHICLES: Uxxxxxd Hxxy(s) axd Lxxx, bxxxg sxxxxxxr nxw axd hxxxxg a bxxxxr cxxxxe fxr pxxxxs to sxxxxxe cxxxxxs( fxxxs #xxxx x (k4on) 18323
VEHICLES: Fxxxd #xxxx x Wxxxd Bxxt DxG Sxxxxm sxxxxd be hxxxxxy nxw.x(PxB mxxxxy dxxxxxxxxxe by xx.cxl axd exxxxxxxe wxxxxxs; Sxxxl Axm Fxxe hxs jxxt a lxxxxe exxxxt on txxxxt sxxxe ixs mxxxl. (k4on) 18323
VEHICLES: Axxxd "dxxn" Pxxs to US Axxxxe axd Bxxxxxxxk fxr txxxxxg. Uxe "txxxxe wxxxxxs" kxy or "x" kxy to sxxxxt txxs vxxw,x"axt fxxe" to lxxk fxxxxxr dxxn. Fxxxxxxk rxxxxxxxd bxxxxe ixxxxxxxxxxxxn on axl hxxxxxxxxxs. (jafar_ironclad) 18327
VEHICLES: Ixxxxxxxxxd Axxxxd Rxxxxt Pxxs fxr txe US Axxxxe. To fxxe at cxxxxr cxxxxxxxxs, uxe pxxxxxy fxxe. To fxxe at gxxxxr txxxxxxx (dxxn xx.x dxxxxxs)x uxe pxxxxxy fxxe wxxxe hxxxxxg dxxn axxxxxxxe fxxe. (jafar_ironclad) 18328
VEHICLES: Cxxxxxd vxxxxxe mxxxxxd Txxs to axxxw fxr sxxw sxxxd mxxxxxxt, axxxxd xxxm/h or so. Ixxxxxxxxs #xxx. (piepieonline) 18344
VEHICLES: Cxxxxxt sxxxxr on GxxxxN Txxxr sxt to rxxxxe *xxx (Cxxxxxxxxy is fxr txe Gxxxxn Txxxr oxxy, do nxt cxxxy oxxr to Fxxxxh Txxxr)x (jafar_ironclad) 18349
VEHICLES: axxxd cxxxxxxxxxxxxxxxxxf fxxxs (amokandy) 18351
VEHICLES: Fxxxd Bxxxs nxt mxxxxg fxr axxy wxxn sxxt axxxxxe (fxxxs #xxxx) (k4on) 18353
VEHICLES: axxxd cxxxs fxr txe cxxxxxxxxxxxxxxxxxf (amokandy) 18355
VEHICLES: Mxxxr Vxxxxxm Bxxxs Txxxxs (k4on) 18397
VEHICLES: Zxxx nxw rxxxxxxxxe (k4on) 18399
VEHICLES: Fxxxd Mxxx to be nxt txxt vxxxxxxxxe VS .xxxxl (fxxxs #xxxx) (k4on) 18400
VEHICLES: Axxxd PxA Wxxxx wxxh xxxm cxxxxn. Sxe txxxc in R-CxN Mxxxxxxg fxxxm fxr hxxxxxxs axd rxxxxxxxg txxxs. (jafar_ironclad) 18412
VEHICLES: Gxxxxn Txxxr UxT uxxxxxd. Oxxxs #xxxx axd #xxxx. (jafar_ironclad) 18413
VEHICLES: Fxxxd AI on sxxe Vxxxxxm vxxxxxxs. (melonmuncher) 18414
VEHICLES: Axxxd "dxxn" pxv to US hxxxs: Axxxxe, Cxxxa, Txxxs Hxxxs, Cxxxxxk, MV-xx. (jafar_ironclad) 18419
VEHICLES: Uxxxxxd Mxxx Bxxxxxy WxL txxxxxe a lxxxxe (spush) 18426
VEHICLES: Uxxxxxd LxV-xx wxxxxxxd txxxxxe (spush) 18427
VEHICLES: Uxxxxxd US Mxx Txxxk Wxxxxxxd txxxxxe (spush) 18428
VEHICLES: Fxxxd rxxxxxxxg Vxxxxxm vxxxxxxs AI. (melonmuncher) 18429
VEHICLES: Axxxd a txxt vxxxxxn of txe Zxi-x, sxxxl nxxxs a lxt of wxxk axd pxxxxr lxxs/cxxs. (rhino) 18432
VEHICLES: Pxxxxd Fxxxxxxxs Hxxxxxr cxxe to US Hxxxxxr. (jafar_ironclad) 18436
VEHICLES: Uxxxxxd H-xx hxxxxxxxxr txxxxxxs (spush) 18437
VEHICLES: Fxxxd oxxxxy AI. (melonmuncher) 18438
VEHICLES: Uxxxxxd lxxxxxt axd wxxxxn pxxxxxxxs on A-xxA. (jafar_ironclad) 18440
VEHICLES: Rxxxxxd txp sxxxd axd axxxxxxxxxxn of Exxxxxxxxxr sxxxxxxy. (jafar_ironclad) 18442
VEHICLES: Rxxxxxd pxxxxxxg rxxe on J-xx sxxxxxxy. (jafar_ironclad) 18442
VEHICLES: Axxxxxxd MxG-xx pxxxt cxxxxa's axd PxV cxxxxxs' pxxxxxxxxxg fxr bxxxxr cxxxxxt vxxxxxxxxy. (jafar_ironclad) 18442
VEHICLES: Axxxxxxd MxG-xx fxxxxt pxxxxxs in axxxxxt to cxxxxxr no-ixxxt rxxl to sxxxxxxxd. (jafar_ironclad) 18442
VEHICLES: Rxxxxxd exxxxxxl vxxxs fxr Su-xx, axxxxxxxd to fxx sxxxxs. (jafar_ironclad) 18442
VEHICLES: Fxxxxxr axxxxxxt (F-xx, F-xxC, MxG-xx, J-xx, Exxxxxxxxxr) hxxe hxd txxxr lxxxxxxs axxxxxxd; mxxxs x sxxxt-rxxxe AA, pxxs x lxxg-rxxxe AA. Lxxxxxxs nxt fxxxy rxxxxxxxd vxxxxxxy. (jafar_ironclad) 18442
VEHICLES: Uxxxxxd F-xx (sxxe as Jxxxxxy xxxx txxt, cxxxxt bxxxxxg axd axl)x Co-pxxxt nxt yxt ixxxxxxxxxd. (jafar_ironclad) 18443
VEHICLES: Uxxxxxd Vxxxxxm UxxD Hxxy Txxxxxe fxr Fxxxxxe #xxx (spush) 18446
VEHICLES: Zxi-x is pxxxxy mxxh dxxe oxxxr txxn txxxxxd cxxxxg, mxxxxxg a pxxxxr wxxxk mxxxl xx wxxxk mxxxl lxxs) axd dxxxxxxxd txxxxxxs. (rhino) 18464
VEHICLES: Rxxxxxxd lxxxxxg ixxxxs on txe Z-x. (jafar_ironclad) 18468
VEHICLES: Axxxxxxd Z-x: exxxxe pxxxr ixxxxxxxd, sxt fxxxxs to xx, axxxd "dxxn" PxV. HP/Cxxt dxxxxe sxt to xxx/xxx wxxh x hp bxxxd pxr sxc. (jafar_ironclad) 18469
VEHICLES: Fxxxd dxxn Pxxs axd axl PxV Fxxs. (rhino) 18470
VEHICLES: Uxxxxxd fxxxxs on txe UxxC Hxxxxxr. Cxxxxxs xx, dxxxxxd in gxxxxs of txo, dxxxxxxxl sxxe as rxxl lxxe. (jafar_ironclad) 18494
VEHICLES: Axxxxxxd US A-xxA x Fxxxxs nxw lxxxxh in pxxxs, fxxm axxxxxxt mxd-sxxxxxn. Fxxxe cxxxt uxxxd to xx. Sxxxxt ixxxxxxxs in rxxxxxg axd pxxxxxxg pxxxr. (jafar_ironclad) 18495
VEHICLES: Rxxxxxd lxxxxy F-xx fxxm rxxo, exxxxt fxr txxxxxxs.xx sxxxxxxxg in nxw F-xx is sxxxl rxxxxxxxxxg oxd txxxxxe fxxxxxxxs, axd I hxxxn't fxxxxxd oxt wxxt.x(Hxxe axxxxxy cxxxxxd axd rxxxxxd mxxn mxxh axd txe exxxxxxxn exxxxt mxxxxs.x (jafar_ironclad) 18497
VEHICLES: Uxxxxxd F-xxC wxxh nxw fxxxe lxxxxxxxs axd fxxxe cxxxt. (jafar_ironclad) 18497
VEHICLES: Sxt V-xx fxxxe cxxxt to xx, wxs xxx. (jafar_ironclad) 18497
VEHICLES: Uxxxxxd RU axd MxC MxG-xx- Uxxxxxd fxxxe lxxxxxxxs. Uxxxxxd AxxxxM pxxxxxxxxxg. (jafar_ironclad) 18504
VEHICLES: Uxxxxxd MV-xx- Hxxxr exxxxe pxxxr ixxxxxxxd, fxxxxxd fxxxxt pxxxh pxxxr dxxxxxxxd. (jafar_ironclad) 18505
VEHICLES: Txxxxxg a pxxxxxs txxxk on txe US Axxxxe. Sxe my txxxxd in R-CxN Cxxxxg. (jafar_ironclad) 18512
VEHICLES: Txxxxxg pxxxxxs txxxxs to Bxxxxxh Axxxxe (dxxxxxxxt axxxxxxxxxs vs. US Axxxxe)x Sxe my R-CxN cxxxxg txxxxd. (jafar_ironclad) 18515
VEHICLES: Axxxd txe Zxi-xxA, Sxxxl nxxxs fxxxl cxxxxg, mxxxxxg a pxxxxr wxxxk mxxxl xx wxxxk mxxxl lxxs) axd dxxxxxxxd txxxxxxs, wxxxxxs nxxd lxxs/cxxs axd oxxxr wxxxxn nxxd to be cxxxd, oxxy HJ-x vxxxxxn sxxi cxxxd so fxr. (rhino) 18531
VEHICLES: Axxxxxxd txxxxt sxxe on Wxxxx xxxm vxxxxxt (Txxxxs Hxxxxxxxxxe!x (jafar_ironclad) 18537
VEHICLES: Axxxd Zxxxxxa Lxxs (hauteclocque) 18546
VEHICLES: Mxxe rxxxxt pxd "sxxxxl" on txe US Axxxxe nxxxxxxxxxe; axxxxd rxxxxxs sxxxxd nxw axxxxr cxxxxxxxy to oxxxr pxxxxxs. Wxxl nxxd to txxt on dxxxxxxxd; oxxxs #xxxx. (jafar_ironclad) 18553
VEHICLES: Uxxxxxd txe Fxxxxh Pxxxxxr, Sxxxl nxxxs fxxxl cxxxxg, mxxxxxg a pxxxxr wxxxk mxxxl xx wxxxk mxxxl lxxs) axd dxxxxxxxd txxxxxxs. (rhino) 18554
VEHICLES: Re-axxxxxxd V-xx nxxxxxxxxxxs so txxt txe exxxxe nxxxxxxs rxxxxe fxr oxxxr pxxxxxs; cxxxxxl sxxxxxxs no lxxxxr axxxxxe at axl, fxr nxw. (jafar_ironclad) 18555
VEHICLES: Axxxd axxxxxxxe, CxxxS, axd TxW vxxxxxxs of txe uxxxxxxxd hxxxxe. (jafar_ironclad) 18556
VEHICLES: Rxxxxxxd CxxxS gxxxxr axd xxxxl gxxxxr axxxxxxxxs on txe uxxxxxxxxd hxxxxe (chuc) 18558
VEHICLES: Rxxxxxxd TxW gxxxxr axxxxxxxxs on txe uxxxxxxxxd hxxxxe (chuc) 18559
VEHICLES: Cxxxxxxxd IxF F-xx lxxxxxt. (jafar_ironclad) 18561
VEHICLES: Axxxd ixxxxxl vxxxxxn of txe MxC Su-xx Fxxxxr, mxxxl cxxxxxxy of Cxxxxxxxl. Sxxxxxr is mxxxxxxxxxxx. Fxxxxt pxxxxxs nxt fxxxl. (jafar_ironclad) 18561
VEHICLES: Uxxxxxd txe Zxi-x axd Pxxxxxr Sxxxxs Rxxxxs wxxh lxxs axd cxxs. (rhino) 18567
VEHICLES: HxxxxV Up Axxxxxd txxxxxe (spush) 18570
VEHICLES: Axxxd Pxxxxxk txxxxxe oxxxxxy to HxxxV Up Axxxxxd (spush) 18571
VEHICLES: Axxxd Wxxxk txxxxxe to ZxxxxxA xxxxK (spush) 18572
VEHICLES: Uxxxxxd nxw Wxxxx xxm txxxxt txxxxxxs axd rxxxxxd (spush) 18574
VEHICLES: Txxxxxxxy fxx fxr Sxxx Fxxxxr mxxu ixxn exxxr (spush) 18576
VEHICLES: Z-xxA, mxxe lxxs axd cxxs fxr mxxt of ixs wxxxxn (hf-xx, hf-xd axd xxxm gxxs, sxxxl nxxd to do txe hj-x) axd mxxe vxxxxxxs of txe Z-xxA cxxxxxxg exxh as wxxl as sxxxxxg up txe cxxe fxxxxxxxxxs fxr axl. (rhino) 18577
VEHICLES: Q-x Fxxxxn axd Su-xx Fxxxxr nxw uxe txe Hxxxxxr's mxxxxxp ixxn (dxxxxxs txxm as lxxxt axxxxk jxxs)x (jafar_ironclad) 18582
VEHICLES: Pxxxxxs uxxxxxs to MxC Su-xx. (jafar_ironclad) 18583
VEHICLES: uxxxxxxxxx rxxxxxd to uxxxxxxxxxx, axl rxxxxxxxxs uxxxxxd. Nxt sxxe hxw rxxo wxxl hxxxxe txxs, as I dxxn't exxxxxxxy "dxxxxe" uxxxxxxxxx. (jafar_ironclad) 18586
VEHICLES: Mxxxd MV-xx co-pxxxt sxxxxr to nxxe. Oxxxs #xxxx. (jafar_ironclad) 18586
VEHICLES: Axxxd txxi exxxxe to MV-xx. (jafar_ironclad) 18586
VEHICLES: Z-xxA, uxxxxxd HJ-x rxxk wxxh lxxs axd cxxs, axxo mxxe it fxxe txe nxw HJ-x mxxxxxe pxxxxxxxxe. Axxo mxxe txe HF-xx axd HF-xD rxxxxt pxxs fxxe txe nxw rxxxxxs of txxxr txxe. (rhino) 18613
VEHICLES: Gxxe txe WZ-xx txe HJ-x pxxxxxxxxe fxr ixs axr to gxxxxd AT mxxxxxe, axxxxxxh txxxxxxxxxy sxxxxd be fxxxxg HJ-xx mxxxxxxs, it cxn fxxe HJ-x mxxxxxxs axd hxs a HJ-x rxxk on it vxxxxxxy (rhino) 18613
VEHICLES: Gxxe txe Q-x Fxxxxn txe HF-xD rxxxxt as ixs rxxxxt pxxxxxxxxe, nxxd to txxt txxt txe mxxxxxxs cxn be sxxn in xp bxxh on txxs axd fxxm txe Zxi-xxA (rhino) 18613
VEHICLES: Fxxxd Cxxp cxxxxxxg. (melonmuncher) 18616
VEHICLES: Rxxxxxxd xxxxl gxxxxr axxxxxxxxs on txe Fxxxxh VxB AxC (chuc) 18617
VEHICLES: Fxxxd Dxxxxxxxn axd Rxxxxl pxxxs on txxxs axd rxs vxxxxxxs (k_rivers) 18618
VEHICLES: Rxxxxxxd xxxxl gxxxxr axxxxxxxxs on txe Mxxx (chuc) 18623
VEHICLES: Dxxxxxd MxC Sxxx axt txxxxxe (spush) 18635
VEHICLES: Axxxxxxd Mxxxxxxxs on A-xx. Txxxe axe nxw txo sxxxxxxe mxxxxxe wxxxxxs: sxxf-gxxxxd (Nxt yxt wxxxxxg) axd lxxe-txxxxxxg (wxxxs)x bxxh of wxxxh uxe a sxxxxxl cxxxxa. Bxxxxxxxe HxD axd Bxxxxxxxe mxxxxxxs axe pxxxxxxxxxxs, wxxl nxxd nxw Hxxs axd Mxxxxxxk mxxxxxe(s) cxxxd. (jafar_ironclad) 18636
VEHICLES: Axxxxxxxd fxx to zxxa PxV pxxxxxxs. (jafar_ironclad) 18637
VEHICLES: Axxxd Zxxm axd AxxM mxxxxxe fxx to Wxxxx xxxm txxxxt (spush) 18643
VEHICLES: Uxxxxxd PxA xxxm txxxxt a lxxxxe (spush) 18649
VEHICLES: Z-x/Pxxxxxr Sxxxxs: Mxxe wxxxk mxxxxs fxr axl txe Z-xs axd Pxxxxxxs wxxh fxxl lxxs axd cxxs axd cxxxd up txe dxxxxe exxxxt lxxxxxxxs/sxxxxxxs axd axxo axxxd exxxxxt exxxxxs to txe exxxxxs (rhino) 18655
VEHICLES: Axxxd wxxxk txxxxxe oxxxxxy to Bxxx (spush) 18663
VEHICLES: Fxxxd xxxxM AxxM nxt dxxxxxxxxxxg axxxr fxxxxg axd lxxxxxd txe vxxxxxxy to mxxxh oxxxr Axxxs (spush) 18664
VEHICLES: Fxxxd PxR AI. (melonmuncher) 18689
VEHICLES: Uxxxxxd US LxV-xx Txxxxxxs (spush) 18695
VEHICLES: Axxxd Dxxn PxV to axxxxt axl hxxxxxxxxxs, exxxxxxxxs axe mxxt Vxxxxxm cxxxt, txe axt Lxxx, axd txe rxxxxt hxxy (cxxe is in bxt dxxxxxxd, as it bxxs txe wxxxxn cxxxxxg)x Fxxxxxxk gxxxxxy axxxxxxxxxd! (jafar_ironclad) 18715
VEHICLES: Txxxxs to Zxxa cxxe, axxxxxxxxg to fxx PxV bxxs. (jafar_ironclad) 18715
VEHICLES: Pxxxxd Txxxr hxxxxxxg txxxxs to Fxxxxh Txxxr. (jafar_ironclad) 18715
VEHICLES: Fxxxd Wxxxx xxxm txxxxt AT (j.f.leusch) 18716
VEHICLES: Uxxxxxd Rxxxxxn Fxxxxxxxxn vxxxxxe cxxxs (spush) 18718
VEHICLES: rxxxxxxd axxxxxxxxl pxxxxc cxxxxxs bxxk on txe hxxxxxs (k_rivers) 18727
VEHICLES: Rxxxxxd AI sxxxn fxxm H-xx (melonmuncher) 18728
VEHICLES: Uxxxxxd RU Txx axd Lxxxxxxxs txk txxxxxe (spush) 18729
VEHICLES: Lxxxxxxxd Rxxxxxn MxxB wxxxxxxd txxxxxe (spush) 18730
VEHICLES: Axxxxxxd FxV's on Pxxs axxxxs mxxt hxxxxxxxxxs (Nxt yxt ixxxxxxxxxd on Z-xx, Lxxxxxxxxd, Fxxxxh Gxxxxxxs, sxxe Vxxxxxm cxxxt)xx(AxxxxxT x) (jafar_ironclad) 18748
VEHICLES: Rxxxxxd a bxxxh of hxxh rxxxxxxxxn lxxd vxxxxxe txxxxxxs (spush) 18749
VEHICLES: Fxxxd up fxxxl txxxxxe, mxxxl axd exxxxt ixxxxs wxxh txe Z-x/Pxxxxxr Sxxxxs. Axxxd an _xxxxxxxd txxxxxe fxr txe Zxi-x sxxxxs bxt txxs wxxl mxxt lxxxxy nxxd to be rxxxxxd pxxxxxg MA fxxxxxxk, axd oxxy uxxd on mxxs wxxxe txxxe is oxxy a Z-xxA as I've yxt to sxe a rxf wxxxe txe Z-x is in an axl gxxxn cxxo axd sxxxe bxxh uxe txe sxxe txxxxxe sxxxxs, w/e cxxxxr oxe uxxs, txe oxxxr uxxs. Sxxxl nxxxxxg sxxe cxxe fxxxs bxxxxe xxx% fxxxl. (rhino) 18750
VEHICLES: Rxxxxxd AA mxxxxxxs fxxm bxt cxs, Cxxxxxd up oxxxxy AI. (melonmuncher) 18755
VEHICLES: Uxxxxxd Rxxxxxd Cxx dxxxxt txxxxxe (spush) 18758
VEHICLES: Uxxxxxd Lxxxx txxxxxe sxxe mxxe (spush) 18759
VEHICLES: Rxxxxxd hxxh rxxxxxxxxn Axr vxxxxxe txxxxxxs (spush) 18783
VEHICLES: Uxxxxxd UxxC Lxxxx txxxxxe axxxn (spush) 18797
VEHICLES: Axxxxxxd vxxxxe fxr lxxd vxxxxxxs axd mxxxxxd txe oxxxxxr sxxxxs (anders) 18805
VEHICLES: Uxxxxxd hxxxxxxg fxr axl hxxxxxxxxr gxxxxxxs (Axxxxxs, Cxxxa, Z-xx, Hxxxxs, Txxxr)x Oxxxs #xxxx fxr fxxxxxxk. (jafar_ironclad) 18806
VEHICLES: Axxxd Cxxxxxxn LxV-xx Cxxxxe IxV (spush) 18811
VEHICLES: Axxxd txe Lxxxt Sxxxxy Cxxxe to txe Lxxxt Txxxxxxxt/Uxxxxxy Cxxxxxxs (rhino) 18815
VEHICLES: Hxxd. Txxt is axl. (jafar_ironclad) 18822
VEHICLES: Axxxd Zx hxxxxxxxxr exxxxe sxxxxs exc. Sxxxl nxxxs txxxxxxg. (anders) 18824
VEHICLES: Axd txe Lxxxt Sxxxxy Cxxxe to txe cxxxxg fxxxs (piepieonline) 18828
VEHICLES: Uxxxxxd Rxxxxxn Mxxx txxxxxe (spush) 18830
VEHICLES: Dxxxxxd oxxxr Rxxxxxn Mxxx txxxxxxs (spush) 18831
VEHICLES: Uxxxxxd PxA BxxT x sxxxl nxt dxxxxxxxe yxt (gxxxa fxxxxt PC axd dxn't wxxxa lxxe my pxxxxxxs) (k4on) 18833
VEHICLES: Axxxd txe Z-x sxxxxs fxr txe Fxxxxh Pxxxxxr, hxxxxxxxy hxxxn't mxxxxd axxxxxxg (rhino) 18839
VEHICLES: Mxxxr Bxxx cxxxxxs (k4on) 18841
VEHICLES: Fxxxd Pxxs on txe Zxi-x Sxxxxs, Fxxxxh Pxxxxxr axd txe Rxxxxt Hxxy (rhino) 18843
VEHICLES: Cxxxxd txe Mi-xx ixxo mxxxxxxxxt. Cxxxxxxxy ixxxxxxxl; wxxl ixxxxxxxt dxxxxxxxxxs nxxt. (jafar_ironclad) 18844
VEHICLES: Fxxxd Exxxy axd Exxt pxxxxs fxr txe Zxi-x axd Pxxxxxr Sxxxxs (rhino) 18845
VEHICLES: Axxxd txe nxw Zxi-x axd Pxxxxxr Ixxxs oxxo txxxr cxxxxxxs axd cxxxxxxxd txe Pxxxxr Vxxxxxe Ixxn Pxxxxxxxs (rhino) 18848
VEHICLES: Rxxxxxd txe Gxxxn Cxxo fxxm txe Zxi-xs, if axxxxe wxxxs to axd txxm wxxl hxxe to be axxxd to txe mxp fxxxs (rhino) 18850
VEHICLES: Txxxd Mi-xx lxxxxxg gxxr. (jafar_ironclad) 18852
VEHICLES: Sxt up wxxxxxs axd pxxxxxxxxs on bxxh Mi-xx vxxxxxxs. (jafar_ironclad) 18852
VEHICLES: Cxxxxd txe MxC Mi-xx ixxo txe Cxxxxxe Mi-xx. Sxe GxO Uxxxxe txxxxd. (jafar_ironclad) 18854
VEHICLES: Cxxxxd Rxxxxxn Mi-xx to MxC.x(Txxxxs fxr txe txxxxxe, Sxxxh! Axd fxr txe Cxxxxxe Mi-xx txx txo) (jafar_ironclad) 18856
VEHICLES: Txxxxxd txe PxA mxxx a lxxxxe jxxt a lxxxxe (spush) 18858
VEHICLES: Axxxd PxA sxxxxy cxxxe fxr pxa mxxx (spush) 18859
VEHICLES: Gxxe txe WZ-xx HF-xx Rxxxxxs as pxr r/l, axxxxxxh txe vxxxxl pxxs axe nxt txxm, ixs wxxt it sxxxxd hxxe. (rhino) 18868
VEHICLES: Axxxd Wxxxxxg, Rxxxxxg Wxxxxs axd Txxi Exxxxxs to axl Hxxxs wxxh Wxxxxs (rhino) 18875
VEHICLES: Fxxxy rxxxxxd txe AxM cxxe fxxm txe Axxxxk Cxxxxxxs (rhino) 18875
VEHICLES: Sxxxxxxxxxxd up txe Axxxxxs Txxl Wxxxl Sxxxxg so txe wxxxl dxxxn't cxxp txxxxh txe mxxxt axd txxl dxxxn't sxxk ixxo txe gxxxxd (rhino) 18875
VEHICLES: Fxxxd txe WZ-xx Pxxs (rhino) 18875
VEHICLES: Axxxd hxxxxxxxxr wxxxxs to txe Mi-xx, bxxh fxxxxxxs, bxxh vxxxxxxs. (jafar_ironclad) 18876
VEHICLES: Txxxxxd MV-xx Oxxxxy txxi hxxxxxxg. Axxo ixxxxxxxd ixs fxxxxxd fxxxxt d/axxxxxxxxxxn axd d/dxxxxxxxxxxn. (jafar_ironclad) 18878
VEHICLES: Uxxxxxd WZ-xx PxV's. (jafar_ironclad) 18879
VEHICLES: Uxxxxxd Z-x wxxxk gxxxxxxy wxxh pxxxxxk, cxxxxxxxxg cxxxh-ixxxxxxg ixxxe. Pxxxxe rxxxxxxr to cxxxk yxxr vxxxxxe fxr wxxxxxxxxxxxxs axd uxxxxe txe txxxxxe pxxxs to wxxxk mxxxxs axxxxxxxxd wxxh yxxr vxxxxxe wxxn dxxxg txe wxxxk-pxxxxxk cxxxxxxxxn. (jafar_ironclad) 18880
VEHICLES: Axxxd Mxx Oxxxxy sxxxxs (nxxxs txxxxxxg) (anders) 18881
VEHICLES: Uxxxxxd rxxxr cxxxxxxxxs on Mi-xx. (jafar_ironclad) 18882
VEHICLES: Rxxxxxd Vxx txxxxxe (spush) 18884
VEHICLES: Axxxd exxxxe sxxxxs fxr Mi-xx Hxxd cxxxxxr (anders) 18885
VEHICLES: Rxxxxxd Zxxxxxa xxxxk vxn txxxxxxs (spush) 18886
VEHICLES: Sxt axxo on Mi-xx's txxxxt HxG to xxxx fxxm xxxx; sxxxxd sxxxe sxxxxr cxxxh ixxxe. (jafar_ironclad) 18890
VEHICLES: Uxxxxxd PxA Mxxx to mxxxh Zx cxxxxxxxxe cxxxxs (spush) 18891
VEHICLES: Axxxd UxxxxxP (melonmuncher) 18894
VEHICLES: Uxxxxxd Vxxxxxe HxD Nxxxs fxr AxL vxxxxxxs, rxxxxxxxxxxg txxxr rxxl vxxxxxe txxxs. (jafar_ironclad) 18898
VEHICLES: Fxxxd cxxp gxxxs cxxxxxxg, Cxxxxxd txe AI fxr axxxxk hxxxs. (melonmuncher) 18903
VEHICLES: Uxxxxxd Mxxx cxxxxxt txxxxxe (spush) 18917
VEHICLES: Uxxxxxd GB Sxxxxxxr wxxxxxxd txxxxxe to mxxxh oxxxr GB vxxxxxxs (spush) 18951
VEHICLES: Uxxxxxd cxxxxn vxxxxxe wxxxk txxxxxe (spush) 18954
VEHICLES: A fxw jxt txxxxs.x(Su-xx, F-xx, Hxxxxxr, MV-xx) (jafar_ironclad) 18958
VEHICLES: Uxxxxxd Fxxxe lxxxxxxxs on F-xxC. (jafar_ironclad) 18959
VEHICLES: Uxxxxxd fxxxe lxxxxxxxs fxr J-xx, Su-xx, axd Su-xx. (jafar_ironclad) 18961
VEHICLES: Uxxxxxd fxxxe lxxxxxxxs fxr Q-x, Su-xx, MxC Su-xxa, axd Su-xx (jafar_ironclad) 18965
VEHICLES: Uxxxxxd Mxxx axd vxxxxxxs gxxxxr cxxxxa pxxxxxxn to txe cxxxxxt pxxxxxxn in rxxxxxxn to RL (spush) 18970
VEHICLES: Uxxxxxd fxxxe lxxxxxxxs on bxxh GB axd GxR Txxxxxo. (jafar_ironclad) 18971
VEHICLES: Uxxxxxd pxxs axd lxxxxxt on GxR Txxxxxo. Cxxxxxxxy sxt to Bxxxxn Mxxxxxxd lxxxxxt (ixxxxxxs a cxxxxxr bxxb dxxxxxxxr) bxt exxxxy rxxxxxxd to txe rxxl lxxxxxt of sxx pxxxxxxs vxa txxxk exxxxxg oxxe we've hxd oxr fxn ixxxxxxxxy. (jafar_ironclad) 18971
VEHICLES: Mxxxr cxxxxxr txxxxs rxxxxxd to hxxp:x/rxxxxxe.rxxxxxxxxd.cxm/ixxxxs/xxxx#nxxe-x (k4on) 18973
VEHICLES: Axxxxxxd Gxxxxr FxxR cxxxxa in hxxxxxxxy fxr Mi-xx Lxxxt, hxxxxxxxy sxxxxs txe dxxxxc bxg bxxxxxn txe gxn axd cxxxxa. (jafar_ironclad) 18975
VEHICLES: Uxxxxxd lxxxxxg sxxxxxs fxr AxM's on axl jxxs. Sxxxt Rxxxe AxM's (Sxxxxxxxxr exc.x nxw lxxk txxxxxs axxxr a sxxxxxxy lxxxxr dxxxy in a xx dxg cxxe, axd txe sxxe rxxxe fxr axl jxxs txxt cxxxy txxm. Lxxg Rxxxe AxM's nxw lxxk txxxxxs in a bxxxxxxxt cxxe x~x dxxxxxs) ixxxxxxxy. (jafar_ironclad) 18977
VEHICLES: Axxxd nxw BxP-x exxxxe sxxxxs (anders) 18982
VEHICLES: Pxxxxxd cxxe on A-xF axd MxG-xx (Vxxxxxm jxxs fxr Vxxg Ro)x Bxxh jxxs cxxxy x AxM's axd txxn cxxxxn. A-xC hxs a nxxxxm bxxb, MxG-xx hxs rxxxxt pxxs. (jafar_ironclad) 18985
VEHICLES: Axxxxxxd Su-xx fxxxxt pxxxxxs. (jafar_ironclad) 18985
VEHICLES: Txxxxxd txe cxxi cxxs to sxxxd mxxe rxxxxxxxc axd rxxxxxxd pxxxxp exxxxe sxxxxs wxxh nxw sxxxxs (anders) 18989
VEHICLES: Uxxxxxd Wxxxxs to nxt sxxxe dxxn hxxxs ext. txxt mxxh. Nxxxs txxxxxg. (k4on) 18990
VEHICLES: Fxxxd txe wxxxxn ixxxx on BxP-x (melonmuncher) 19008
VEHICLES: Uxxxxxd Lxxxt Axxxxk Hxxxs, to hxxe a hxxxxr cxxxxe fxr pxxxxs to sxxxxxe cxxxxxs axxxr gxxxxxg dxxxxxxd (as axxxxxy dxxe hxxe hxxp:x/rxxxxxe.rxxxxxxxxd.cxm/ixxxxs/xxxx#nxxe-x x (k4on) 19013
VEHICLES: Uxxxxxd cxxxxxxxxxxxn txxxxxxs. Gxxxxxl txxxxs axd nxw hxs a txxxxxe fxr txe exxxxe exxxxxt. (vapoman) 19023
VEHICLES: Uxxxxxd rxxxxxxxxxx txxxxxxs. (vapoman) 19024
VEHICLES: Rxxxxxxd AxM's on A-xx to sxxxxxxd PR. Wxxl lxxk at sxxf-gxxxxd AxM's on oxe-sxxxxr jxxs fxr a pxxt x.x rxxxxxe. (jafar_ironclad) 19028
VEHICLES: Axxxxxxd PxV sxxxxxxs on mxxxxxe Kxxxa, rxxxxxxxxs #xxxx. (jafar_ironclad) 19028
VEHICLES: Hxxxxxxg txxxxs to Q-x Fxxxxn axd Su-xx Fxxxxxxt. (jafar_ironclad) 19028
VEHICLES: Dxxxxxxd Axxxxd rxxxxt pxxs fxr axxxxxxt ixs on. (jafar_ironclad) 19031
VEHICLES: Fxxxd Gxxxxn GxxxxN sxxxxxxr mxp (hxd Cxxxxxxn mxxxxxxs) (spush) 19032
VEHICLES: Axxxd txe MV-xx mxxxxxp ixxn to txe MV-xx (rhino) 19040
VEHICLES: Mxxe txe Lxxxt cxxxxxxs nxt uxxxg txe lxxxt cxxxxxr mxxxxxp ixxn to uxe it, axd axxo gxxe txe lxxxt axxxxk cxxxxxxs txe lxxxt axxxxk cxxxxxr ixxn. (rhino) 19044
VEHICLES: MV-xx: Fxxxd txe fxxxt gxxr fxxm nxt sxxxxxxg. (rhino) 19045
VEHICLES: Axxxd Bxxx to mxxxh txe dxxxxxxe, nxt xxx% fxxxxxxd yxt axe fxxxxxxs axd pxxxxxxxr cxxxxa pxxxxxxxs. (k4on) 19047
VEHICLES: Uxxxxxd Bxxx txxxxxxs (spush) 19049
VEHICLES: Rxxxxxd Bxxx axd BxxxM txxxxxxs (spush) 19051
VEHICLES: Axxxd cxxxxn wxxxk txxxxxe to Bxxxs (spush) 19052
VEHICLES: Axxxd Cxxxxxxn Fxxxxs CF-xx. (jafar_ironclad) 19053
VEHICLES: Axxxd cxxxxn wxxxk txxxxxe to cxxi sxxxxxt txxxxs (spush) 19055
VEHICLES: Z-x x Pxxxxxr Sxxxxs: Fxxxd up txe Lxxxxxg Gxxr cxxe so txe wxxxxs wxxt up sxxxxr axxxr txxe oxf, axd cxxe dxxn at hxxxxr sxxxxs to axxxw fxr rxxxxxg lxxxxxxs hxxxxxxxy. Axxo hxxxxxxxy txe LG wxxl nxt cxxe oxt wxxn txe HJ-x vxxxxxn is nxw dxxxg a pxp-up axxxxk fxxm bxxxxd a rxxxe. (rhino) 19061
VEHICLES: Axxxd CF-xx CxS vxxxxxt wxxh x AxM, x xxxxb GxB's, axd x Mxxxxxxxs fxr Cxxxxxxxs. (jafar_ironclad) 19067
VEHICLES: Axxxd Dxxn PxV's to axl lxxxxxxxxxs (exxxxt Lxxxh)x Axxo fxxxd FxV's. (jafar_ironclad) 19067
VEHICLES: Axxxd dxxxxxxxn to AxM's fxr axl sxxxxe-sxxt jxxs. (jafar_ironclad) 19067
VEHICLES: Txxxxxg nxw HP axd dxxxxe exxxxxs (ixxxxxxd uxxxxxxxxy fxr axl fxxxd-wxxxs) on txe US F-xx. Exxxxxxxe HP is sxxxl txe sxxe. Sxxxt it a bxt in-fxxxxt axd sxe wxxt hxxxxxs. (jafar_ironclad) 19067
VEHICLES: MV-xx: Mxxe a nxw FxxR Cxxxxa Bxxl wxxh ixs oxn uxxxxe txxxxxe, axxxd it to txe MV-xx, rxxxxxxxg txe oxd wxxxh hxs nxw bxxn rxxxxxd vxa cxxe axd ixs txxxxxe sxt to uxe txe nxxxxc.dxs txxxxxe rxxxxr txxn txe cxxxa txxxxxe, as wxxl as mxxxxg a cxp fxr txe gxn hxxe on txe bxxxxm. (rhino) 19080
VEHICLES: Mi-xx Hxxd: Cxxxxd axd Axxxd Nxxe Cxp to hxxxy vxxxxxn, sxxxl nxxxs fxxxl txxxxxxs, oxxxxxxxd cxxxxxt txxxxxxs, wxxh axxo mxxxxg xp cxxxxxt txxxxxxs, ixxxxxxxd cxxl dxxxxxxe of txe cxxxxxxs so txxy dxxw uxxo x.xxm (wxs oxxy ~xxxm bxxxxe) axd mxxxd txe pxxxt cxxxxa bxxk so he sxxs mxxe of txe cxxxxxt wxxh axxo lxxxxxxg hxs vxxw dxxn so he cxn't sxe txe hxxe in txe fxxxr. (rhino) 19082
VEHICLES: Uxxxxxd Mxxx cxxo txxxxxxs axd axxxd wxxxxxxd (spush) 19083
VEHICLES: Uxxxxxd Mxxx Oxxxxy txxxxxe (spush) 19084
VEHICLES: Uxxxxxd Mxxx txxxxxe axxxn (spush) 19085
VEHICLES: Mxxx cxxxxxd up a hxxe (spush) 19086
VEHICLES: Mxxx txxxxxxs uxxxxxd, my pxxt is dxxe (spush) 19088
VEHICLES: MV-xx Oxxxxy x Axxxd Co-pxxxt sxxt cxxxxa, uxxxxxd pxxxxxxxr cxxxxxs, uxxxxxd fxxxxt pxxxxxs axd rxxr rxxxs. (jafar_ironclad) 19089
VEHICLES: Cxxxxxxxd txe RxF of ZxU-xx cxxxxn fxxe fxxxs #xxxx (anders) 19091
VEHICLES: Fxxxd bxg wxxxe yxu cxxxd hxxr Cxxxxxxxxr txxxxxxxxxxs fxxm axxxxs txe mxp in sxxxxo. Fxxxs #xxxx (anders) 19092
VEHICLES: Pxxxxxt Fxxxxxxl axxxxxd to A-xx, F-xx, F-xx, F-xx, AV-xB; uxxxxxd on F-xx. (jafar_ironclad) 19104
VEHICLES: Fxxxd NxA Zxxxx wxxxk txxxxxe oxxxxxy cxxxxs Bxg #xxxx (spush) 19107
VEHICLES: Pxxxxxt Fxxxxxxl axxxxxd to axl rxxxxxxxg jxxs, exxxxt fxr US A-xH axd Bxxxxxh Hxxxxxr Gxx. (jafar_ironclad) 19109
VEHICLES: Pxxxxxt Fxxxxxxl axxxxxd to Cxxxxxxn F-xx (oxxxxxd in lxxt by axxxxxxt)x Nxxe txxt Fxxxxxxl hxs axxo bxxn axxxxxd to sxxxxe pxxxxr vxxxxxxs, so yxu cxn txy txxm oxt in co-op gxxxs. (jafar_ironclad) 19110
VEHICLES: Z-x/Pxxxxxr Sxxxxs: Rxxxxxd cxxxxxxxx to cxxxxxxxxb sxxxe txxt's txe cxxxxxt vxxxxxn of txe Z-x Lxxxt Txxxxxxxt vxxxxxn we axe pxxxxxxxxg ixxxxe axd to lxxxxn txe cxxxxxxxn axxxt wxxt vxxxxxn of txe Z-x yxxr txxxxxg axxxt as jxxt sxxxxg Z-x cxxxd exxxxy mxxn txxxxxxxt or axxxxk vxxxxxn, wxxxe Z-xB cxxxxxy sxxxxs txe Txxxxxxxt Vxxxxxn. (rhino) 19113
VEHICLES: Z-x/Pxxxxxr Sxxxxs: Cxxxxxd txe Rxxxxr Pxxxxs mxxe on txe xp axd xp mxxxxs, txxy wxxxe qxxxe fxr oxf to txe cxxxxe bxxxxe, mxxe txe rxxxxr pxxxxs bxxxk on axl vxxxxxxs, mxxe lxxxxe gxxxxs in txe fxxxr wxxxh txe rxxxxr pxxxxs fxt ixxo axd axxo ixxxxxxd txe cxxxxe cxxxxxe txxxxxxs wxxh fxxxxg txxxr lxxxxxxg axd axxxxg a nxxxxl mxp to txxm. (rhino) 19113
VEHICLES: Z-x/Pxxxxxr Sxxxxs: Fxxxd Z-xxA Pxxs x Hxxs, Fxxxd HxD nxxxs, Uxxxd txe RxF of txe xxxm Gxxs to xxxx RxM axd sxt txe sxxxxs to uxe txe mxxxxxn sxxxxs (sxxxs to wxxk axxxxxxh cxxxd pxxxxxxy uxe a bxxxxr sxxxd if oxe cxn be fxxxd) as wxxl as uxxxxg txe pxxxr sxxxxxxy of txe xxxm rxxxxs so txxy do a bxt mxxe dxxxxe (cxxxxr to xxxm rxxxxs nxw)x axxxxxxxd to fxx txe Fxxxxh Pxxxxxr Exxt lxxxxxxxs wxxh sxxe sxxxs (Fx axd Fx) exxxxxg on txe lxxt of txe cxxxxxr, rxxxxr txxn on txe rxxxt axd rxxxxxd txe Pxxxxxxxxs of txe Z-xxA wxxh xxxm Gxxs to x. (rhino) 19120
VEHICLES: Axxxd Dxxxxxxxn axd Rxxxxl pxxxs fxr axl txxxs, axxs, ixxs, axd rxs vxxxxxxs (k_rivers) 19123
VEHICLES: Axxxd Sxxxl Dxxp to txxxs, axxs axd ixxs
xxx(nxxxxxs to be fxxxxxxxd) (k_rivers) 19124
VEHICLES: Rxxxxxxd xx.xxm/KxV xp fxxe sxxxd axd mxxe xp axd xp lxxxxr. Fxxxs #xxxx (anders) 19128
VEHICLES: Z-x/Pxxxxxr Sxxxxs: Axxxd Lxxxxxg Gxxr Gxxxe to txe xp mxxxxs to sxxw txe pxxxt if txxxr LG is in or oxt on axl of txe Zxi-xs axd Pxxxxxxs. (rhino) 19135
VEHICLES: Z-x/Pxxxxxr Sxxxxs: Sxxxxd axxxxxt at ixxxxxxxg txe Lxxxxxg Gxxr sxxxxxxs fxr txxxe cxxxxxxs, txxy sxxxxd hxxxxxxxy nxw be cxxxxg oxt bxxxxr axd exxn on txxl bxxxxxxxs wxxn in a hxxxr, bxt mxxxt sxxxl be cxxxxg oxt wxxn txe pxxxt dxxxn't wxxt txxm to, exxxxxxxxy fxr txe axxxxk vxxxxxxs wxxn dxxxg sxxxk axd pxxxs. (rhino) 19135
VEHICLES: Z-x/Pxxxxxr Sxxxxs: Fxxxd up txe pxxxr of txe Z-xxA's xxxm Gxxs a bxt, hxxxxxxxy sxxxxd hxxe fxxxd txe sxxxd bxg fxxm lxxs of rxxxxs exxxxxxxg on txe gxxxxd axd ixxxxxxd txxxr dxxxxe mxxxl. (rhino) 19135
VEHICLES: Q-x: Txxxd dxxn txe pxxxr of txe Q-x's cxxxxn a txd, hxd sxxxxxxs fxr xxxm rxxxxs wxxxe it hxs xxxm rxxxxs in r/l. (rhino) 19135
VEHICLES: Z-x/Pxxxxxr Sxxxxs: Rxxxxxd txe FxxR Sxxxxn Ixxxe on txe Fxxxxh Pxxxxxxs xp txxxxxxs, jxxt hxs a bxxxk sxxxxn wxxh cxxxxxxxr exc oxxr it nxw, no txxxxxxxl exc in txe bxxxxxxxxd nxw. (rhino) 19135
VEHICLES: Fxxxd PxR bxxt Mx's nxt rxxxxxxxg axxxxxxxxxxxy. Fxxxs #xxxx (anders) 19136
VEHICLES: Z-x/Pxxxxxr Sxxxxs: Txxxd axxxxxt at ixxxxxxxg txe Lxxxxxg Gxxr sxxxxxxs fxr txxxe cxxxxxxs, sxxxxt txxxk fxxm bxxxxe, gxxr sxxxl sxxxs to sxxy dxxn qxxxe a bxt oxxxr txxn at axxxxxxe or fxxl sxxxd (axxxxxxh if yxu nxxxr gxxn axy axxxxxxe axxxr txxe oxf, exxn at fxxl sxxxd txxy wxxl sxxy dxxn.xxx bxt at lxxxt nxw txxy wxxl go dxxn wxxn yxu nxxd txxm to. (rhino) 19141
VEHICLES: Nxw vxxi lxxxxd exxxxe sxxxd (anders) 19155
VEHICLES: Z-x/Pxxxxxr Sxxxxs: Sxt txe cxxxxxt nxt rxxxxxe axy Hxxi Lxxxt on axl Zxi-x/Pxxxxxr mxxxxs. (rhino) 19161
VEHICLES: Z-x/Pxxxxxr Sxxxxs: Fxxxd Fx axd Fx Pxxxxxxxxs fxxm exxxxxg oxt of txe lxxt sxxe ixxxxxd of txe rxxxt. (rhino) 19162
VEHICLES: Uxxxxxd MxC BxP-xM txxxxxxs to mxxxh txe oxxxr MxC vxxxxxxs (spush) 19163
VEHICLES: Fxxxd mxxxxxxl on wxxxxs on uxxxxxxxd Hxxxxs fxr sxxxxxe nxxxe. Fxxxs #xxxx (anders) 19171
VEHICLES: Mi-xx: uxxxxxd hxxxxxxg fxr axl vxxxxxxs, rxxxxxd txxxxt HxG axxo to xxx fxxm xxxx. (jafar_ironclad) 19181
VEHICLES: Rxxxxxxd Bxxxx axd Bxxxx cxxxxn xp fxxe sxxxxs (anders) 19184
VEHICLES: Fxxxd txe rxxxxt sxxxd wxxxxxxs of UH-xC. Fxxxs #xxxx (anders) 19201
VEHICLES: Fxxxd cxxxxxxxxr txxxxt sxxxd lxxxxxg wxxn nxt in it. (anders) 19202
VEHICLES: Uxxxxxd Fxxxxn hxxxxxxg axd Su-xx wxxxxn oxxxr. (jafar_ironclad) 19225
VEHICLES: Rxxxxxxd MxG-xx mxxn pxxxt cxxxxa to cxxxxxt rxxxxxxd pxxxxxxn (wxs fxxxxxr fxxxxxd)x (jafar_ironclad) 19225
VEHICLES: Cxxxxxxxd MxC MxG-xx Fxxxxs. (jafar_ironclad) 19231
VEHICLES: Fxxxd Su-xx axd oxxxr cxxxxxe exxxxe vxxxxxs. Fxxxs #xxxx (anders) 19242
VEHICLES: Fxxxd Mxxx cxxxxxg cxxxxxs. (melonmuncher) 19261
VEHICLES: UH-xN txxxxxxxt hxxy: pxxxxxxxxs cxn no lxxxxr uxe cxxxxxd wxxxxxs; axxxd FxxR to co-pxxxt sxxxxxn. (jafar_ironclad) 19262
VEHICLES: Uxxxxxd axl oxxxr cxxxxxxs dxxxxe mxxxl, gxxxxg ixxxxxxy a gxxxxxr cxxxxe to sxxxxxe cxxxxxs fi sxxt dxxn on lxw axxxxxxe (axxxr we txxxxd txe axxxxxy uxxxxxd hxxy vxxxxxxs on mxxxxxh lxxt txxxxxxxxxn axd rxxxxxxd pxxxxxxe fxxxxxxk) axxo, axxxxxxd AA dxxxxe sxxxxxxy to fxt cxxxxxr cxxxxxs.x(Nxxxs txxxxxg in txe nxw txxxxxxxd txxxxxxxxxn) (k4on) 19274
VEHICLES: Nxw CH Vxx exxxxe sxxxxs (anders) 19281
VEHICLES: Rxxxxxd rxxxxxg lxxxxs fxxm axl rxxxxxxxg axxxxxxt txxt hxd txxm. (jafar_ironclad) 19286
VEHICLES: Fxxxd UxV bxxxxg ixxxxxxxxxxe vs fxxe (fxxxs #xxxx)x(bxt hxxxn't txxxxd it yxt mxxxxf) (k4on) 19289
VEHICLES: Uxxxxxd Wxxxxs nxt sxxxxxg dxxn hxxxs ext. so fxxt (k4on) 19289
VEHICLES: Fxxxd RxG-x dxxxxe vs lxxxt vxxxxxxs (fxxxs #xxxx) (k4on) 19293
VEHICLES: Uxxxxxd Zxxxx nxt bxxxxg so fxxt axxxxxe (k4on) 19308
VEHICLES: Fxxxd up sxxxxxxy txe lxxxxxc cxxxxa gxxxxr's axxxxxxxxs (nxt pxxxxxt bxt it'll do) (chuc) 19318
VEHICLES: Rxxxxxxd RxK wxxh PxM on txe txxxxxxxxs (chuc) 19354
VEHICLES: Rxxxxxxd DxxK wxxh Mx Bxxxxxxg on bxxxk axd rxd txxxxxxxxs (chuc) 19370
VEHICLES: Rxxxxxxd oxd RxK wxxh nxw RxK on oxxxr x pxxxxxxxr bxxxn-cxxxxr txxxxxxxl vxxxxxt (chuc) 19370
VEHICLES: Uxxxxxd fxxxxs hxxxxg mxxe sxxxd wxxn fxxxd (k4on) 19390
VEHICLES: Uxxxxxd txe dxxxxxxxg sxxxxm of cxxxxxxs, txxy sxxxxxn't gxt dxxxxxxd so hxxxy axxxxxe (exxxxxxxxxy txxs nxxxs a lxt txxxxxg, I cxn't txxt txxxe cxxxxxs mxxxxf as a sxxxxe pxxxxn) (k4on) 19390
VEHICLES: Fxxxd gxxxs of txxxs x no mxxe oxe hxxxxxg (fxxxs #xxxx) (k4on) 19415
VEHICLES: Axxxd LxD vxxxxs axd ixxxxxxxd txe cxxxxxxxxxxxxxe (to rxxxxr to ~xxxxm fxr oxr bxxxxr VD mxxs) fxr txe Bxxx. Fxxxs #xxxx
xx Txe mxxh axxxxxxy hxs an exxxr in txe fxxxt txxxk wxxxe Lxxx hxs an ixxxxxxd sxxxe. (psyrus) 19434
VEHICLES: Axxxd CxxxxxT pxxxxxs (fxxxd #xxx) (k4on) 19440
VEHICLES: Uxxxxxd Pxxa Pxxxxxs (k4on) 19450
VEHICLES: Nxw cxxxxn sxxxxs fxr jxxs (anders) 19457
VEHICLES: Nxw WZ-xx exxxxe sxxxxs (anders) 19463
VEHICLES: Rxxxxxxd Vxxxxxe's bxxxxt dxxp to no dxxp axd uxxxxxd sxxe mxxn gxn's vxxxxxxxxs to cxxxxxt to txe cxxxxxt dxxa (spush) 19485
VEHICLES: Fxxxd J-xx Pxxxt Cxxxxa Pxxxxxxn/Sxxxxxxs a lxxxxe axd rxxxxxd txe "txxt" oxxxxt wxxxh we dxn't uxe axy mxxe. (rhino) 19490
VEHICLES: Fxxxd Txxxxxn, Su-xx axd F-xxB Pxxxt Cxxxxa Pxxxxxxn/Sxxxxxxs a lxxxxe axd rxxxxxd txe "txxt" oxxxxt wxxxh we dxn't uxe axy mxxe axd txxxxxd txe J-xx cxxxxa sxxxxxxs a lxxxxe mxxe. (rhino) 19491
VEHICLES: Nxw Txxxxxxa fxxe sxxxxs (anders) 19504
VEHICLES: Sxxxxxd Axxxxxx Mxxx nxxxs txxxxxg (spush) 19508
VEHICLES: Nxw exxxxe sxxxxs fxr Cxxxxxt axd Sxxxxn (anders) 19510
VEHICLES: Mxxx Bxxxxxy TxW Lxxxxxxr Zxxm fxxxd Bxg #xxxx (spush) 19524
VEHICLES: Fxxxd Bxg #xxxx Sxxxxxr Gxxxxr Zxxm/Sxxxe (spush) 19529
VEHICLES: Fxxxd Sxxxxxr mxxxxe wxxxl nxt sxxxxxxg #xxxx (j.f.leusch) 19530
VEHICLES: Txx HxG xxxxl fxxxd oxxxxt axxo bxxt (spush) 19533
VEHICLES: Fxxxd cxxxxxs in kxxxa Cxxxxs#xxxx (moszeusz) 19537
VEHICLES: Axxxd zxxm bxxk to Axxxxxx, rxxxxxd sxxe uxxxxxxd cxxe txo. Cxxxxs #xxxx (moszeusz) 19540
VEHICLES: Bxxs uxe mxxx on AxxP nxw. (melonmuncher) 19541
VEHICLES: Txxxxxd axxxxxxxxs on txe Lxxxxxxxr GxxG axd txe Lxxxxxd x Mxx cxxxxa (chuc) 19546
VEHICLES: Fxxxd T-xx Bxg #xxxx x AxxM sxxxs axd dxxxxe vxxxxxa Bxx in fxxxr of Axxxxs' (spush) 19547
VEHICLES: MxC BxP-xM cxxxxxd txe Gxxxxr cxxxxa pxxxxxxn to mxxxh rxxl lxxe vxxw pxxt, axxxd zxxm to AxxM/AxS-xx (spush) 19549
VEHICLES: Uxxxxxd RU BxP-x, axxxd wxxxxxg AxxM, Sxxxe lxxxxxxxs axd axxxd zxxm to AxxM axd Mxxn gxn (spush) 19550
VEHICLES: Uxxxxxd BxP-x/BxP-xM pxxxxxxxr cxxxxxs axd gxxxxr cxxxxa (spush) 19553
VEHICLES: Uxxxxxd BxP-x txxxxxxs (spush) 19555
VEHICLES: Axxxd BxP-x vxxxxxt wxxxxxt AxxM fxr MxC (spush) 19556
VEHICLES: Axxxd Rxxxxxn BxP-x vxxxxxt wxxxxxt AxxM (spush) 19557
VEHICLES: Fxxxd Bxg #xxxx Sxxxxxxxe Mxxx nxw fxxxxs pxxxxxxy (spush) 19561
VEHICLES: Fxxxd CH AxV x nxt cxxxxxxg axxxxxe (fxxxs #xxxx)x(fxxxs #xxxx) (k4on) 19566
VEHICLES: Uxxxxxd BxP-xM cxxe wxxh AxxM dxxxy cxxs (spush) 19574
VEHICLES: Fxxxd BxP-x fxxxxxxs(axxxn!x axd ixxm ixxxx (fxxxs #xxxx) (k4on) 19575
VEHICLES: Uxxxxxd Cxxxxxxxxr x gxxxxr cxxxxa fxr Bxg #xxxx to sxe if txxt hxxxs (spush) 19599
VEHICLES: Uxxxxxd Axxxr of Uxxxxxxxd Hxxxxs (k4on) 19606
VEHICLES: Axxxd lxxxxxg gxxr sxxxd (anders) 19619
VEHICLES: Rxxxxxd lxxt of txe x gxxs on Txxxxxo GR.x (j.f.leusch) 19624

VEHILCES: Axxxd cxxxxxt wxxxxn nxxe to ZxS-x HxD (moszeusz) 19183
VEHILCES: Axxxd Hxxs to Bxxx (moszeusz) 19186
VEHILCES: Fxxxd ixxxe #xxxx (moszeusz) 19517

WEAPOMS: Fxxxd Dxxxxxxe Axxxxg Dxxxy (fxxxs #xxxx) (k4on) 19594

WEAPON: cxxxxxd ixxm ixxxx fxxm x to x, sxxxxd sxxe ixxm ixxxx as uxxxxxxxw (k_rivers) 17775
WEAPON: Uxxxxxd txe ixxxxxxxx to x fxxm x (k_rivers) 18055

WEAPONS: Nxw Mxx rxxxxd axd dxxxxy (anders) 17252
WEAPONS: Axxxd nxw bxxxxxs to Mxx (chuc) 17254
WEAPONS: Axxxd cxxt xxxx to axxxxxxxe ixxxxxxxt axxxxxxr (chuc) 17254
WEAPONS: Axxxd pxxxe axxxxxxxxs to Sxx axd Sxxxxxr (chuc) 17254
WEAPONS: Rxxxxxxd Mxxx rxxxxd sxxxxs axd dxxxxy (anders) 17257
WEAPONS: Fxxxd gxxxxxxxg on sxxe pxxxxl rxxxxxs (chuc) 17259
WEAPONS: Axxxd nxw bxxxxxs to Gxx, Cx, Cxxx axd Mxx sxxxxs (chuc) 17259
WEAPONS: Axxxd pxxxe axxxxxxxxs to Axxx sxxxxs, AxxxM Gxxx, Mxx, Mxxxx, Mx Bxxxd AxxG (chuc) 17259
WEAPONS: Cxxxxxxxd nxw AI sxxxxxxxxy wxxxxn rxxxxs fxxm mxxxn (outlawz) 17268
WEAPONS: Axxxd pxxxe axxxxxxxxs to SxD (chuc) 17270
WEAPONS: Axxxd pxxxe axxxxxxxxs to Pxxx (chuc) 17273
WEAPONS: Axxxd pxxxe axxxxxxxxs to SxxR-xx, Txxxx sxxxxs axd SxD (chuc) 17274
WEAPONS: Axxxd pxxxe axxxxxxxxs to Cx sxxxxs axd IxF Mx sxxxxs (chuc) 17278
WEAPONS: Axxxd pxxxe axxxxxxxxs to Rxxx axd Rxxxxx (chuc) 17279
WEAPONS: Axxxd nxw dxxxxy axxxxxxxn fxr ixxxxxxxt-uxe Rxxxxxxxn xxx (chuc) 17280
WEAPONS: Axxxd nxw Nxxxxxo sxxxxxn fxxm Txm (chuc) 17280
WEAPONS: Nxw Rxxxx dxxxxy sxxxd (anders) 17289
WEAPONS: Fxxxd FxxxS exxxxh sxxxt sxxxxs (anders) 17292
WEAPONS: Cxxxxxd Txxe xx axd MxN xx mxxxs to uxe cxxxxxxe exxxxxxxn exxxxt (j.f.leusch) 17307
WEAPONS: Rxxxxxxd SxxE No.x wxxh SxxE No.x MxxxI fxxm Fxx, sxxxxr vxxxxxt ixxxxxxd (chuc) 17313
WEAPONS: Rxxxxxd txe dxxxy oxf of txe sxxxxxxxxy FN MxG Gxxxs so yxu cxxxxn't gxt txe bxg wxxxe if yxu hxxxxd oxf txxm bxxxxe txe dxxxy to uxe txxxr wxs fxxxxxxd, yxu sxxxl sxw txe xp mxxxl in xp. (rhino) 17323
WEAPONS: Axxxd pxxxe axxxxxxxxs to mxxxxxr axd Pxxx (chuc) 17334
WEAPONS: Axxxd SxxW axd SxxW sxxxxxxg rxxxe (axxxxxxxxs axd cxxe sxxxl nxxxs to be dxxe) (chuc) 17336
WEAPONS: Axxxd xxm sxxxxxxg txxxxr rxxxd fxr SxxW (bxxxxxxxxs of wxxxh rxxxxxe wxxk) (chuc) 17336
WEAPONS: Axxxd pxxxe axxxxxxxxs to Sxxxxx sxxxxs (chuc) 17341
WEAPONS: Axxxd pxxxe sxxxxs fxr AK wxxxxxs axd Bxxxxxp wxxxxxs (anders) 17346
WEAPONS: Axxxd nxw bxxxxxs axd xxxm sxxxxs to Gxxx Sxxxxs (chuc) 17350
WEAPONS: Fxxxd up axxxxxxxxxe pxxxe exxxxt sxxxxs on a bxxxh of hxxxxxxd wxxxxxs (chuc) 17351
WEAPONS: Rxxxxxd pxxxe sxxxd exxxxxs to rxxxxxt ixs ixxxxxxd uxe (chuc) 17351
WEAPONS: Axxxd pxxxe axxxxxxxxs to Gxxx sxxxxs (chuc) 17354
WEAPONS: Axxxd pxxxe axxxxxxxxs to Mxx axd Mxx (chuc) 17358
WEAPONS: Axxxd Nxxxxxo gxxxxxa dxxxxy sxxxd (anders) 17366
WEAPONS: Nxw Rxxxx sxxxt sxxxxs (anders) 17372
WEAPONS: Sxxxxxn pxxxe sxxxd (anders) 17377
WEAPONS: Fxxxd sxxxl exxxxxxn pxxxxxxn on Gxx axd Lxxxx UxL (chuc) 17380
WEAPONS: Axxxd pxxxe axxxxxxxxs to Mx Gxxxxxxxn (chuc) 17380
WEAPONS: Axxxd Fxxl axxo fxxxxxxe to Hxxxx. Cxxxxs #xxx (hauteclocque) 17381
WEAPONS: Axxxd pxxxe axxxxxxxxs to txe Qxxxx sxxxxs, Qxxxx axd Qxxxx Lxxs (chuc) 17382
WEAPONS: Axxxd pxxxe axxxxxxxxs to AR-xx fxxxxxxp sxxxxs (chuc) 17383
WEAPONS: Fxxxd Gx Sxx cxxe bxxxg mxxxxd up (j.f.leusch) 17389
WEAPONS: Nxw Nxxxxxo sxxxt axd rxxxxd sxxxxs (anders) 17393
WEAPONS: Rxxxxxxxxd Mxx Sxxxxxxxxxxa (dxxxxy axd rxxxxd axxxxxxxxs TxD) (chuc) 17407
WEAPONS: Fxxxd dxxxxxxxxe xxxxxs sxxxxxg a bxxxk wxxxe vxxxxxe ixxn in txe bxxxxm lxxt of txe sxxxxn (rhino) 17419
WEAPONS: Fxxxd txe rxxt of dxxxxxxxxe axd sxxxxxxxxy wxxxxxs sxxxxxg a bxxxk wxxxe vxxxxxe ixxn (j.f.leusch) 17420
WEAPONS: Nxw Mxx bxxk sxxxxxxxxxs (anders) 17426
WEAPONS: Axxxd pxxxe axxxxxxxxs to Mxxx rxxxe sxxxxs (chuc) 17430
WEAPONS: Axxxd rxxxxd axd dxxxxy xp axxxxxxxxs fxr Mxx Sxxxr bxxxxxa (chuc) 17434
WEAPONS: Oxxxxxxxd Nxxxxt txxxxxxs (rhino) 17437
WEAPONS: Rxxxxxd mxxs fxxm xp Mxx txxxxxxs (rhino) 17438
WEAPONS: Txxxxxd SxS gxxxxxl axxxxxxxxs, axxxd a nxw xp rxxxxd axxxxxxxn (chuc) 17441
WEAPONS: Nxw Mxx bxxxxxa rxxxxd axd dxxxxy sxxxxs (anders) 17442
WEAPONS: Nxw Mxx bxxxxxa sxxxt sxxxxs (anders) 17443
WEAPONS: Nxw Sxxxxxv xp rxxxxd sxxxd (anders) 17448
WEAPONS: Nxw Cxxxxxxx sxxxt sxxxxs (anders) 17449
WEAPONS: Sxxxxxd wxxk on FxxxS axxxxxxxxs (chuc) 17450
WEAPONS: Rxxxxxxxxd axl FxxxS rxxxxxd wxxxxxs to sxxxxxxd (chuc) 17450
WEAPONS: Rxxxxxxxxd FxxxS Bxxxxxt (chuc) 17454
WEAPONS: Bxxxxxt Fxxxxh Mxxxxi Exxxxh axd Jx Sxxxe to sxxxxxxd, ixxxxxxxg an axxxxxxxn cxxxk (chuc) 17458
WEAPONS: Axxxd BxxS axxxxxxxxs (cxxe TxD) to Mxxxxi Jx Sxxxe (chuc) 17458
WEAPONS: Rxxxxxxd Mxx sxxxt sxxxxs (anders) 17470
WEAPONS: Bxxxxxt txe IxF wxxxxn rxxxxl in lxxe wxxh oxxxr wxxxxxs of txxxr cxxxs e.g. Txxxx hxs txe sxxe rxxxxl vxxxxs as a Lxx axd Mx. Hxxxs vxxxxxxs of txe Mx exc hxd ixxxxxxxxxxy hxxh rxxxxl vxxxxs, nxw mxxxh txxxr oxxxr vxxxxxxs. (rudd) 17480
WEAPONS: Uxxxxxd axxxxxxxxxxxs of mxxy wxxxxxs to hxxe (or nxt hxxe) a fxxxxxxe ixxxxxxxr (afterdune) 17482
WEAPONS: Uxxxxxd Gxxxxxxxn axxxxxxxxxx (no fxxxxxxe ixxxxxxxr nxw) (afterdune) 17483
WEAPONS: Rxxxxxxg pxxxxxxxxe fxxm wxxxxxs txxt hxxe pxxxxxxxxxs axxxxxy dxxxxxd in cxxxxn (ancientman) 17491
WEAPONS: Cxxxxxd up Hxxxx exxxxt axd fxxxd nxw xp axxxxxxxxs fxr it (chuc) 17494
WEAPONS: Nxw FxxxS dxxxxy axd rxxxxxxd rxxxxd sxxxxs (anders) 17496
WEAPONS: Axxxd Hxxxx Exxxxh (chuc) 17503
WEAPONS: Nxw Hxxxx sxxxt sxxxxs (anders) 17511
WEAPONS: Nxw Hxxxx rxxxxd sxxxxs (anders) 17513
WEAPONS: Rxxxxxxd Mx Bxxxxxa sxxxxxxxxxs (anders) 17517
WEAPONS: Nxw Mxx sxxxt sxxxxs (anders) 17518
WEAPONS: Nxw Lx pxxxxl sxxxt sxxxxs (anders) 17525
WEAPONS: Rxxxxxxd Mxxx sxxxxxxxxxs oxxe axxxn (anders) 17528
WEAPONS: Uxxxxxd TxT axd Dxxxxxxe to hxxe mxxe dxxxxe (afterdune) 17529
WEAPONS: Nxw rxxxxd sxxxxs fxr Bxxxxxa xxxS axd Pxxx (anders) 17530
WEAPONS: Axxxd nxw FxxxS xp dxxxxy axxxxxxxn (chuc) 17532
WEAPONS: Nxw Gxxxl sxxxt axd rxxxxd sxxxxs (anders) 17538
WEAPONS: Nxw FxxxS dxxxxy sxxxd (anders) 17542
WEAPONS: Axxxd xp axd xp axxxxxxxxs pxxs mxxxr cxxxxg to txe Fxxxxh rxxxe gxxxxxxs (chuc) 17548
WEAPONS: Axxxd bxxxxxxg bxxxy fxr NxA (afterdune) 17551
WEAPONS: Axxxd Dxxl Mx fxr Sxxxxxxxt (afterdune) 17554
WEAPONS: Uxxxxxd TxT so pxxxxxxxxe exxxxxxs axxxr xx sxxxxxs ixxxxxd of xxxx :D (afterdune) 17554
WEAPONS: Axxxd xp rxxxxd axxxxxxxn to FxxxS rxxxe gxxxxxxs (chuc) 17556
WEAPONS: Axxxd pxxxe axxxxxxxxs to Lxxxx (chuc) 17556
WEAPONS: Nxw FxxxS gxxxxxe sxxxt axd rxxxxd sxxxxs (anders) 17562
WEAPONS: Rxxxxxd txe TxL on txe ZxU-x pxxxxxxxxxs to x.xxxxs to rxxxxe sxxxxr lxxd axd mxxxs txxxe mxx rxxxe is xxxs ixxxxxd of axxxxt xxxs as bxxxxe. (rhino) 17571
WEAPONS: Rxxxxxxd Nxxxxt rxxxxd sxxxxs (anders) 17572
WEAPONS: Axxxd xp pxxxe axxxxxxxxs to pxxxxxs (chuc) 17577
WEAPONS: Cxxxxxd Kxxxr wxxd sxxxxxxxn ixxn to axxxxxxy sxxw a wxxxxn kxxxr (afterdune) 17585
WEAPONS: Uxxxxxd Cx Sxxxs axd sxxt (afterdune) 17585
WEAPONS: Nxw Mxx rxxxxd sxxxxs (anders) 17586
WEAPONS: Nxw pxxxxl pxxxe sxxxxs (anders) 17590
WEAPONS: Rxxxxxxd Nxxxxt sxxxt sxxxxs (anders) 17591
WEAPONS: Cxxxxxxxd txe Mxx sxxxd RxF. Nxw to be at xxxxxm. (anders) 17595
WEAPONS: Nxw hxxxxxxxxxe fxxxy sxxxxs (anders) 17614
WEAPONS: Rxxxxxd sxxxt dxxxy on pxxxxxs to mxxe txe txxxxxr pxxl fxxl mxxe sxxxxxxxe, txxxxxy axxxxxxg fxr fxxxxr sxxxxe sxxxs (chuc) 17615
WEAPONS: Axxxd BxxS to RxxxxM, Axxx, Lxxxxxxxx axd Lxxxx wxxh AxxG (mosquill) 17622
WEAPONS: Axxxd pxxxe axxxxxxxxs to (mxxt) hxxd gxxxxxxs (chuc) 17623
WEAPONS: Axxxd BxxS to mxxe fxxxxxxs (mosquill) 17628
WEAPONS: Uxxxxxd cxxxxxxxxxxxxxxxxs axd axxxd ixxxx/axxxxt vxxxxxxs. Txxs fxxxs #xxx (afterdune) 17638
WEAPONS: Axxxd hxxxxxxxxxe pxxxe sxxxxs (anders) 17643
WEAPONS: Mxx wxs sxxxxg a lxt of dxs cxxxxxxxxxn wxxh txe pxxxxxxs exxt, sxxxxxxd it bxxk to txe oxxxxxxl txxxxxe. (spush) 17646
WEAPONS: Axxxd nxw mxxxxxn sxxxxxxxxxs (anders) 17647
WEAPONS: Rxxxxxxd Mxx sxxxxxxxxxs (anders) 17648
WEAPONS: Fxxxd fxxxxxxxs wxxh Axxx PxO-x, AxxxM Sxxxxd axd RxxxxM Sxxxxd BxxS axxxxxxxxs (chuc) 17653
WEAPONS: Rxxxxxd bxxe txxt on Lxxxx AxxG bxxxxp rxd dxt (chuc) 17661
WEAPONS: Rxxxxxxd Txxxx sxxxxxxxxxs (anders) 17666
WEAPONS: Rxxxxxxd bxxk Mxx sxxxxxxxxxs wxxh sxxe wxxk on txxm (anders) 17667
WEAPONS: Axxxd pxxxe axxxxxxxxs to Rxxx axd Sxxxxs (chuc) 17672
WEAPONS: Rxxxxxxxxd sxxe ixxxxxxxt rxxxxxxn kxt cxxxxxxxxxxxxs, dxxxxxg wxxh axxo, bxxxxxxxxs axd gxxxxxxs. (chuc) 17675
WEAPONS: Axxxd pxxxe axxxxxxxn to sxxxl Cx cxxxxe (chuc) 17680
WEAPONS: Axxxd pxxxe axxxxxxxxs to bxxxxxxs, kxxxxs (chuc) 17682
WEAPONS: Axxxd pxxxe axxxxxxxxs to lxxxe Cx sxxxxxl cxxxxe (chuc) 17682
WEAPONS: Axxxd pxxxe axxxxxxxxs to bxxxxxxxxs axd GxxD (chuc) 17683
WEAPONS: Fxxxd Mxxx fxxxxxxxxh sxxxd mxxxxxg (anders) 17696
WEAPONS: Axxxd vxxy sxxxl sxxxxs to hxxxxxxd mxxxxxxxxxxxs (anders) 17703
WEAPONS: Axxxd Mxx ExR (chuc) 17707
WEAPONS: Axxxd Mxx ExR AxxG (chuc) 17710
WEAPONS: Rxxxxxxxxd Mxx Sxxxxr (chuc) 17711
WEAPONS: Rxxxxxxxxd Mxx xp rxxxxd (chuc) 17711
WEAPONS: Nxw Mxx sxxxt axd rxxxxd sxxxxs (anders) 17714
WEAPONS: Nxw MxxxxR rxxxxd sxxxxs (anders) 17714
WEAPONS: Uxxxxxd Axxx exxxn x+dxxxxxxd) to sxxw an axxxxxxxxxr (afterdune) 17725
WEAPONS: Uxxxxxd Hxxxx to sxxw an axxxxxxxxxr (afterdune) 17725
WEAPONS: Uxxxxxd Txxe xx AT to axxxxxxxxd (afterdune) 17725
WEAPONS: Uxxxxxd Bxxxxxxg Bxxxy axd Gxxxxxe Txxp to hxxe gxxxxxxx xxx (mxxe x axxxxxxxxxr) (afterdune) 17725
WEAPONS: Uxxxxxd Fxxxs gxxxxxxxr wxxxxxs to hxxe axxo cxxxxxxs (exxxxt fxr txe AT vxxxxxt, it oxxy hxs x mxg, so nxt nxxxxd) (afterdune) 17725
WEAPONS: Axxxd pxxxe axxxxxxxxs to Gxx sxxxxs (chuc) 17728
WEAPONS: Rxxxxxxxxd axxxxxxxxs on txe Mxx sxxxxr rxxxe, mxxxxg txxm mxxe lxxe a dxxxxxxd wxxxxn (chuc) 17729
WEAPONS: Txxxxxd Mxxxx xp axxxxxxxxs (chuc) 17730
WEAPONS: Txxxxxd Sxxxx xp axxxxxxxxs (chuc) 17738
WEAPONS: Uxxxxxd axxxxxe.cxn to fxx txe CxD wxxn yxu dxxp a mxxe (afterdune) 17746
WEAPONS: Rxxxxe Lxxxxx axd Gxx sxxxxr rxxxe xp axxxxxxxxs (nxw sxxxxs fxr dxxxxy axd rxxxxd nxxxxd) (chuc) 17748
WEAPONS: Uxxxxxd Rxxxxxxxn xxx axd Nxxxxxo xxx sxxxxxn txxxxxxs (chuc) 17749
WEAPONS: Rxxxxxxxxd Mxxxx axd Cxx txxxxxxxxf rxxxxd axxxxxxxxs (chuc) 17753
WEAPONS: Nxw rxxxxd axd dxxxxy sxxxxs fxr Lxxx axd Gxx. (anders) 17757
WEAPONS: Axxxd nxw dxxxxy axxxxxxxn fxr xp Cxx Txxxxxxxxf (chuc) 17759
WEAPONS: Axxxd nxw xp axxxxxxxxs fxr Sxxx (chuc) 17759
WEAPONS: Nxw Sxxx rxxxxd axd dxxxxy sxxxxs (anders) 17760
WEAPONS: Nxw Mxxxx dxxxxy axd rxxxxd sxxxxs (anders) 17766
WEAPONS: Nxw Cxx rxxxxd axd dxxxxy sxxxxs (anders) 17769
WEAPONS: Cxxxxxxxd Fxxx Sxxxxr rxxxe xp axd xp axxxxxxxxs (chuc) 17770
WEAPONS: Axxxd xp axxxxxxxxs fxr SxxW (sxxxxs axd axxxxxxxxl pxxxxxxxxe/bxxxxxxxxs cxxxxg nxxxxd) (chuc) 17771
WEAPONS: Axxxd xp axxxxxxxxs fxr SxxW (sxxxxs axd axxxxxxxxl pxxxxxxxxe/bxxxxxxxxs cxxxxg nxxxxd) (chuc) 17772
WEAPONS: Fxxxd txe Mxx ixxx fxxm txe pxxxxxxxxe uxxxg txe Mxx mxxh ixxxxxd of txe Mxx mxxh. Axxo mxxe txe Mxx pxxxxxxxxe uxe txe Mxx's cxl mxxh sxxxe txe Mxx's wxs jxxt a cxxxxd Mxx cxl mxxh. (rhino) 17785
WEAPONS: Sxxxxxd txe bxxxd Lxxs axd Gxxxs lxxxxxg txxxxxxxxs to txe fxxxt txxm txxt uxxd txxm, as pxr txe mxxxxxg gxxxxxxxs txxxe sxxxxd be oxxn wxxxxxs to bxxh txxxs. (rhino) 17787
WEAPONS: Nxw Fxxx sxxxxr rxxxxd axd dxxxxy sxxxxs (anders) 17788
WEAPONS: Nxw Mxx sxxxt axd dxxxxy sxxxxs (anders) 17788
WEAPONS: Rxxxxxxd Mxxxx sxxxt sxxxxs (anders) 17800
WEAPONS: Rxxxxxxd Nxxxxxo sxxxt sxxxxs (anders) 17801
WEAPONS: Nxw pxxxe sxxxxs to kxxxxs, bxxxxs axd exxxxxxxxs (anders) 17804
WEAPONS: Rxxxxxxd FxxxS sxxxt sxxxxs (anders) 17873
WEAPONS: Rxxxxxxd Mxxxxxp sxxxt sxxxxs (anders) 17875
WEAPONS: Nxw SxxW rxxxxd sxxxxs (anders) 17876
WEAPONS: Axxxd nxw SxxW sxxxt sxxxxxxxxxs (anders) 17878
WEAPONS: Rxxxxxxd Txxxx rxxxxxxxxxxs (anders) 17892
WEAPONS: Rxxxxxxd PxM sxxxxxxxxxs (anders) 17901
WEAPONS: Rxxxxxxd Qxxxx sxxxxxxxxxs (anders) 17904
WEAPONS: Rxxxxxxd txe cxxxxxt xxxf axd Pxxxxxx txxxxxxs wxxh vxxxxxa Bxx's (spush) 17967
WEAPONS: Uxxxxxd Pxxxxxx txxxxxe wxxh pxxxxr mxxxxxxs (spush) 17972
WEAPONS: Uxxxxxd nxw Cx cxxxxxs. (k4on) 17983
WEAPONS: Uxxxxxd Mxx vxxxxxxs hxxxxg cxxxxxt mxxxxxxe sxxxs nxw. Dxe to txxs, mxg cxxxxxxs gxt ixxxxxxxd sxxxxxxy. (k4on) 17987
WEAPONS: Uxxxxxd Cxxxxxxxxxx, hxxxxg xxxxxxxxxs axd x rxxxxxs (as axxxxxd by Exxxe) (k4on) 17989
WEAPONS: Fxxxd gxxm x lxxx on Mxxxx ixxxs UxL (chuc) 17996
WEAPONS: Axxxd pxxxe axxxxxxxxs to cxxxxxxe dxxxxxxxr (chuc) 17997
WEAPONS: Axxxd pxxxe axxxxxxxxs to Sxxxxxxn (chuc) 17997
WEAPONS: Axxxd nxw Sxxxxxxn (chuc) 17997
WEAPONS: Axxxd pxxxe axxxxxxxxs to mxxxx rxxxxxn cxxxxxxe dxxxxxxxr (chuc) 17999
WEAPONS: Axxxd pxxxe axxxxxxxxs to fxxxd dxxxxxxxs (chuc) 18000
WEAPONS: Rxxxxxxxxd fxxxd dxxxxxxxs (axxxo txxxxs rxxxxxxd) (chuc) 18000
WEAPONS: Rxxxxxxd MxxS sxxxt wxxh a Mxxxo sxxxt on txe IxF axxxxxxt Mx Mxxx (chuc) 18001
WEAPONS: Axxxd Pxxxxxxg (PxP) (chuc) 18006
WEAPONS: Uxxxxxd SxS txxxxxe (tim) 18011
WEAPONS: Uxxxxxd SxS xp txxxxxe (tim) 18013
WEAPONS: Mxxxs dxxxxxxxxxe by Cx nxw (k4on) 18016
WEAPONS: IxD's dxxxxxxxxxe by .xxxxl wxxxxxs x Cx xx fxxxs #xxx x (k4on) 18016
WEAPONS: Fxxxxxxe nxw dxxxxxxxxxe by xxxxs (fxr mxxxxa x ixxxxxxxt bxxxxxxxg) (k4on) 18016
WEAPONS: Lxxxxxd Cx exxxxxxxn rxxxxs.x(Sxxxxxxx oxxy hxxd to uxe txxxxxh wxxxs vs Cxxxxs nxw. Axxo to pxxxxxt uxxxg Sxxxxxxx fxr AP rxxxxxs.x (k4on) 18016
WEAPONS: xp Txxxxxxs fxr nxw sxxxxxxn (tim) 18017
WEAPONS: xp txxxxxxs fxr nxw Sxxxxxxn (tim) 18018
WEAPONS: Bxxxd xp txxxxxe fxr nxw sxxxxxxn (tim) 18019
WEAPONS: Rxxxxxd NxG (nxxxt vxxxxn mxxk) as it's nxt bxxxg uxxd (bloodydeed) 18033
WEAPONS: Mxxxd fxxxd dxxxxxxg to ixxm ixxxx x (bloodydeed) 18035
WEAPONS: Txxxxxd Exxxxn xp axxxxxxxxs (chuc) 18041
WEAPONS: Axxxd pxxxe axxxxxxxxs to Exxxxn, cxxxxxxxs, at mxxxs axd axxxxxg/mxxxxxg (chuc) 18041
WEAPONS: Rxxxxxd vxxxxxxxxxxxx, it wxs uxxxxd (afterdune) 18054
WEAPONS: Fxxxd mxxxxxk of ixxxxxxxxxxv axd ixxxxxxxxxxxxxxxxxxd. Txe wxxxxn cxn OxxY fxxe axxxxxxxc nxw, hxd to rxxxxe sxxxxe sxxt fxxe in oxxxr fxr mxxxxxk to wxxk cxxxxxxxy. Rxxxxr hxxe dxxxxxxd+uxxxxxxxxd vxxxxxxs wxxxh axe mxxxxxxxd, txxn hxxxxg oxxy oxe vxxxxxt wxxxh hxxxxxs to hxxe sxxxxe sxxt. (afterdune) 18085
WEAPONS: Axxxd axxxxxxxxxr to axl SxxW vxxxxxxs (afterdune) 18085
WEAPONS: Nxxxa kxt Sxxxxxxn nxw hxs Dxxxxxxxxn pxxxxxxxxs. Txxxw at vxxxxxxs or at yxxr fxxt. Txxxxxg my rxxo cxxxxt cxxxxxxxxy.x(Jxxxr) (jafar_ironclad) 18089
WEAPONS: Rxxxxxxd oxxxxxxl Sxxxxxxn at wxxxxn x in Nxxxa kxt.x(Jxxxr) (jafar_ironclad) 18090
WEAPONS: Axxxd Dxxxxxxe IxD (chuc) 18091
WEAPONS: Axxxd Mxxxxr IxD (chuc) 18092
WEAPONS: Axxxd pxxxe axxxxxxxxs to pxxxe (chuc) 18094
WEAPONS: Axxxd BxxS axxxxxxxxs fxr Rxxxxx (cxxxxg nxt dxxe yxt) (chuc) 18094
WEAPONS: Axxxd Gxxxk xx (chuc) 18099
WEAPONS: Fxxxd gxxxxxx cxxxh (bloodydeed) 18110
WEAPONS: Axxxd Gxxxxxx fxxe axd rxxxxd sxxxxs (anders) 18114
WEAPONS: Nxw Txxxx fxxe sxxxxs (anders) 18125
WEAPONS: Axxxd Wxxxr Cxxxxxxxr Pxxxxxxxy IxD, sxxxl nxxxs axxxxxxxxs axd cxxxxg (rhino) 18127
WEAPONS: Nxw ixxxxxxxxxxv fxxe sxxxxs (anders) 18130
WEAPONS: Axxxd Txxx (chuc) 18133
WEAPONS: Axxxd txe ixxxxxxxxxxxxxxxxxxxxxxd pxxxxxxxxe (rhino) 18134
WEAPONS: Rxxxxxxd Gxxx fxxe sxxxxs (anders) 18145
WEAPONS: Axxxd fxxe sxxxxs fxr Txxx pxxxxl (anders) 18150
WEAPONS: Axxxd pxxxe axxxxxxxxs to axl 'bxxxxxxxxd' wxxxxxs (sxxxxe, uxxxxxd mxxxe exc) (chuc) 18157
WEAPONS: Axxxd pxxxe axxxxxxxxs to gxxxxxxxg hxxk (chuc) 18157
WEAPONS: Wxxxxxd txe axxxxxxe of txe Gxx sxxxxs' rxxxxx sxxxxs (chuc) 18165
WEAPONS: Rxxxxxxxxd Txxxxxxxe (nxxxs nxw sxxxxs) (chuc) 18175
WEAPONS: Axxxd pxxxe axxxxxxxxs to txxxxxxxe axd Mxxxx (chuc) 18175
WEAPONS: Axxxd nxw dxxxxy axxxxxxxn fxr gxxxxxxxg hxxk (chuc) 18175
WEAPONS: Uxxxxxd Vxxxxxxxxe fxxxd dxxxxxxg txxxxxe (afterdune) 18176
WEAPONS: Axxxd nxw xp rxxxxd axd dxxxxy axxxxxxxxs fxr txe Mxxxx (chuc) 18199
WEAPONS: Rxxxxxxxxd axd txxxxxd up txe Dxxx (chuc) 18211
WEAPONS: Rxxxxxxd Mxx axd Mx fxxe sxxxxs (anders) 18220
WEAPONS: Axxxd nxw xp rxxxxd axd dxxxxy axxxxxxxxs fxr txe Dxxx (chuc) 18224
WEAPONS: Axxxd mxxe IxD (chuc) 18231
WEAPONS: Axxxd Bxxxx Mxxxxxs (k4on) 18243
WEAPONS: Rxxxxxxd fxxxd dxxxxxxg txxr sxxxd (anders) 18254
WEAPONS: Axxxd nxw Gxxxk xx mxxxl axd txxxxxxs fxxm Txxg (xxd pxxxy pxxxxxxr) (chuc) 18262
WEAPONS: Nxw MxT-xx fxxe axd rxxxxd sxxxxs (anders) 18266
WEAPONS: Uxxxxxd Gxxxk xx txxxxxe (spush) 18267
WEAPONS: Axxxd nxw Dxxx fxxe axd rxxxxd sxxxxs (anders) 18268
WEAPONS: Axxxd uxxxxxd Qxxxx sxxxxs txxxxxxs fxxm Sxxxe (chuc) 18308
WEAPONS: Axxxd gxxxxxxxxxxxk dxxxxy sxxxd (anders) 18312
WEAPONS: Rxxxxxd zxxm in txxe fxr Qxxxx to x.x sxxxxxs (sxxe as rxxxxs) (chuc) 18347
WEAPONS: Rxxxxxd sxxxxe sxxt fxxe fxr axl Hxxxx vxxxxxxs to exxxxe mxxxxxxs (afterdune) 18350
WEAPONS: Axxxd Dxxxxxxxn mxxxxxs (AxS) (k_rivers) 18401
WEAPONS: Axxxd Rxxxxl mxxxxxs (AxS) (k_rivers) 18402
WEAPONS: Axxxxxxd dxxxxe axd rxxxxs on sxxe pxxxxxxxxxs to bxxxxxe wxxxxn wxxh nxw dxxxxxxxn cxxxxxs (k_rivers) 18403
WEAPONS: Axxxd Dxxxxxxxn axd Rxxxxl pxxxs to axl wxxxxxs (k_rivers) 18404
WEAPONS: Axxxd Dxxxxxxxn axd Rxxxxl pxxxs to sxxxxxxxxy sxxxf (k_rivers) 18405
WEAPONS: Axxxd Dxxxxxxxn axd Rxxxxl pxxxs to axl dxxxxxxxxxs (k_rivers) 18406
WEAPONS: Axxxd Dxxxxxxxn axd Rxxxxl pxxxs to xx% of txe Vxxxxxxs, ixxxxxxxg
xx Txxxs, RxS vxxxxxxs. AxC/IxV yxt to do. (k_rivers) 18407
WEAPONS: Rxxxxxxd Gxx xp fxxe sxxxd (anders) 18410
WEAPONS: rxxxxxxd Gxxxxp.wxv wxxh Gxxxxp.wxv as it wxs sxxxxxxd to, axxxxs pxs uxxxxe txe xp sxxxd axxxxxxxg to txe xp sxxxd (amokandy) 18416
WEAPONS: Axxxd bxxxxt dxxp to cxxxxxl axd .xxxxl pxxxxxxxxxs fxr txxxxxg (k_rivers) 18421
WEAPONS: rxxxxxxd txe bxxxxxxxg sxxg rxxxxs (k_rivers) 18422
WEAPONS: Rxxxxxd uxxxxd sxxxxxxxg dxxxxxxxn axd rxxxxl (k_rivers) 18423
WEAPONS: Ixxxxxxxd Cxxxxxl axxxxxxy by a sxxxl mxxxxn (k_rivers) 18424
WEAPONS: Txxxxxd wxxxxn AI axd bxxs dxxxxxxxn. (melonmuncher) 18434
WEAPONS: Axxxd TxT IxD (chuc) 18451
WEAPONS: Mxxe nxw hxxxxxxd AA mxxxxxe fxxe sxxxxs (anders) 18474
WEAPONS: Rxxxxxxd KxxD fxxe sxxxxs (anders) 18474
WEAPONS: Ixxxxxxxd Gxxg axxxxxxy wxxxxt sxxxxxxg (k_rivers) 18482
WEAPONS: Nxw mxxxxr fxxe sxxxxs (anders) 18491
WEAPONS: Sxxxxxxy axxxxxxd AxF pxxxxxy wxxxxn lxxxxxxs fxr sxxe kxxs (chuc) 18500
WEAPONS: Sxxxxd PxP sxxxe rxxxxd sxxxxs (anders) 18501
WEAPONS: Rxxxxxxd Gxxx fxxe sxxxxs (anders) 18502
WEAPONS: Txxxd sxxe nxw Mxx axd Mx fxxe sxxxxs oxxe mxxe (anders) 18511
WEAPONS: Rxxxxxxxxd mxxxxxe sxxxe (chuc) 18517
WEAPONS: Axxxd sxxxl TxT cxxxxe (chuc) 18520
WEAPONS: Cxxxxxd Gxx fxxe sxxxxs RxF to mxxxh txe rxxl wxxxd (xxxxxM) (anders) 18521
WEAPONS: Nxw Qxxxx fxxe sxxxxs (anders) 18523
WEAPONS: Rxxxxxd AI fxxm hxxy mxxxt, Fxxxs cxxp Vxxxxxm cxxxxxs. (melonmuncher) 18530
WEAPONS: Ixxxxxxxd Uxxxxxxxxd LxG axxxxxxy bxxh in sxxxxxxg axd cxxxxh (k_rivers) 18534
WEAPONS: dxxxxxxxd dxxxxxxd mxxxxxxn sxxxxxxg axxxxxxy fxxm x.x to x.x
xx axxxxxxd txxxxxv mxx fxxm x.x to x.x axd cxxxxxd txe bxxxd txxe fxxm x.x sxxxxxs to x.x sxxxxxs
xx sxxxxxxg txxe fxr txxxxxg rxxxxxs at x.x sxxxxd (k_rivers) 18535
WEAPONS: Rxxxxl dxxxxxxxd on uxxxxxxxxd Hxxxy LxG
xxx(txxt, axxxxt mxx axd oxxxr sxxh lxxs) (k_rivers) 18536
WEAPONS: Sxxxxd mxxxxxe sxxb sxxxxs (anders) 18545
WEAPONS: Axxxd xp axxxxxxxxs fxr Qxxxx (rxxxxxxs axxxo rxxxxc fxr xp dxxxxxxd dxxxxy axxxxxxxn bxw) (chuc) 18548
WEAPONS: Axxxd sxxxl dxxxxxxe (chuc) 18550
WEAPONS: Axxxd bxxk in Mxx exxxn LxG vxxxxxt (chuc) 18564
WEAPONS: Rxxxd xp rxxxxd axxxxxxxn on txe Gx sxxxxs (mxx ixxxxxxd) (chuc) 18584
WEAPONS: Rxxxxxxxxd dxxxxxxe axd txt bxxxd oxf IxD vxxxxxxs, bxt wxxxxxt txe pxxxxs (chuc) 18594
WEAPONS: Axxxd nxw Gx rxxxxxxxxxd fxr txe nxw axxxxxxxn (anders) 18595
WEAPONS: Axxxd nxw Mxx dxxxxy axd rxxxxd sxxxxs fxr nxw axxxxxxxxs (anders) 18600
WEAPONS: Axxxd nxw Gx Hxxx rxxxxd sxxxxs (anders) 18604
WEAPONS: Axxxd nxw HJ-x Mxxxxxe Pxxxxxxxxe (rhino) 18611
WEAPONS: Rxxxxxd Sxxxxh Dxxxxe of AT Mxxxxxxs by sxxxxxg txxxr exxxxxxxn mxxxxxxl to mxxxxxxl xx (Exxxxxxxxxxxxxxxxxe) axd rxxxxxxg txe dxxxxe axd rxxxxs axxxxxxxxxy, bxt sxxxl kxxxxxg txe mxxxxxe dxxxxe hxxh so if it sxxxxxs a dxxxxt hxt it wxxl do lxxs of dxxxxe to txe txxxxt (mxxxxy axxxxxxd vxxxxxxs) (rhino) 18611
WEAPONS: Rxxxxxd "mxxxxxxxxxb" as it wxxn't bxxxg uxxd axd dxxxn't hxxe axy lxxs exc, bxt we sxxxxd lxxk ixxo rxxxxxxxg txe vxxx oxe wxxh txxs at sxxe pxxxt in txe fxxxxe axxxr we've re-exxxxxxd it wxxh pxxxxr lxxs exc (rhino) 18611
WEAPONS: Axxxd nxw HF-xx (xxxm) axd HF-xD (xxxm) Rxxxxxs (rhino) 18612
WEAPONS: Fxxxd AI nxt fxxxxg wxxxxxs wxxh dxxp. Dxn't uxe Oxxxxxxxxxxxxe.dxxg in fxxxxe. (melonmuncher) 18614
WEAPONS: Axxxxxxd Axxxxxt rxxxe Dxxxxxxxn, fxxxxxv sxxxxe txxe fxxm x.xx sxxxxxs to x.xx
xx mxxxxxv mxx hxs bxxn bxxxxxt dxxn fxxm x.x fxxm x.x rxxxxxxxg x.x sxxxxd sxxxxxxg txxe (k_rivers) 18619
WEAPONS: Axxxxxxd LxG Dxxxxxxd Dxxxxxxxn, mxxxxxxt dxv mxx bxxxxxt dxxn fxxm xx to x to rxxxxe exxxxxc bxxxxt sxxxy
xx ixxxxxxxd sxxxxe txxe by x sxxxxd fxxm x.x to x.x sxxxxxs to bxxxxxe mxx rxxxxxxxn
xx bxxxd txxxs ixxxxxxxd fxxm x.x sxxxxxs to x.x sxxxxxs, txxs oxxxxxl sxxxxd mxxe txe mxxxxxxt lxxs sxxxxxxxe (pxxxxe lxxxe fxxxxxxk) (k_rivers) 18620
WEAPONS: Axxxxxxd LxG Dxxxxxxd Dxxxxxxxn, ixxxxxxxd sxxxxxxg axxxxxxy to be txe sxxe sxxxxe rxxxo as oxxxr dxxxxxxd wxxxxxs (k_rivers) 18621
WEAPONS: Axxxxxxd Nxxo xxxxxx rxxxd fxxm xx dxxxxe to xx
xx dxr rxxxd dxxxxe axxxxt fxxm xx to xx
xxx(nxxxs txxxxxg in a fxw sxxxxxxxxs) (k_rivers) 18622
WEAPONS: Axxxd TV-gxxxxd vxxxxxn of AS-xx mxxxxxe (fxr Su-xx, Su-xx/xx)x (jafar_ironclad) 18666
WEAPONS: Uxxxxxd TV-gxxxxd Mxxxxxxk. (jafar_ironclad) 18666
WEAPONS: lxxxxxxxxxxxxxxxs axxxxg dxxxxxxe rxxxxxd sxxxxxxy to xx mxxxxs.x(txxxxd to MA bxxxxe) (k4on) 18711
WEAPONS: Fxxxd Zxxx cxxxxxg cxxxxxs on cxxp hxxxxxy txxxxxh rxxxxs. (melonmuncher) 18745
WEAPONS: Rxxxxxxd Mxxx cxxxxxxn fxxe sxxxxs (anders) 18761
WEAPONS: Exxxxxxd cxxxxxxg hxxxxe on Gx sxxxxs (chuc) 18776
WEAPONS: Axxxd PxP txxxxxxs (adriaan) 18800
WEAPONS: Dxxxxxd uxxxxd RxxxxxxxM fxxxs/fxxxxr (adriaan) 18802
WEAPONS: Rxxxxxxd PxP xp rxxxxd sxxxd axd axxxd nxw fxxe sxxxxs (anders) 18832
WEAPONS: Ixxxxxxxd dxxxxe of AT mxxxxxxs so txxt fxxxt axxxxr hxt x jxxt axxxe cxxxxxxl dxxxxe of a txxk (vxxy hxxxxxy sxxxxxg, axy txxy bxt mxxe dxxxxe axd it sxxxxs to bxxn)x sxxe x a fxw sxxs of bxxxxxg axd rxxr/txp x ixxxxxt kxxl. Hxxxxxg txe gxxxxd or axxxxxxg nxxt to txe txxk wxxl cxxxe nxxt to no dxxxxe to txe axxxxr vxxxxxe, hxs to be a dxxxxt hxt to do axy sxxxxxxxxxt dxxxxe. (rhino) 18838
WEAPONS: Uxxxxxd exxxxxxxxs pxxxxxs(pxxxxxxd fxr fxxxxxr cxxxxxs) (k4on) 18840
WEAPONS: Dxxxxxd oxd Sxxxxxxn txxxxxxs (spush) 18861
WEAPONS: Uxxxxxd Sxxxxxxn txxxxxxs a lxxxxe (spush) 18863
WEAPONS: Uxxxxxd Mxxxs to kxxl "txo fxxt vxxxxxxs" (k4on) 18874
WEAPONS: Rxxxxxd dxxg fxxm SxG so txe bxxs cxn uxe it, Cxxxxn't nxxxxe a dxxxxxxxxe to txe pxxxxxxxxe wxxh or wxxxxxt. (melonmuncher) 18896
WEAPONS: Rxxxxxxd KxxD/DxxK xp fxxe sxxxxs (anders) 18900
WEAPONS: Axxxd pxxxxxxg sxxxxs fxr dxxxxxxe IxD axd mxxe IxD (anders) 18952
WEAPONS: Axxxd Mxxxxr axd TxT IxD pxxxxxxg sxxxxs (anders) 18953
WEAPONS: PxxH nxw uxxs Exxxxp sxxxxr txxe. (tim) 18955
WEAPONS: Sxxxxxxxn nxw uxxs Exxxxp sxxxxr txxe. (tim) 18956
WEAPONS: Uxxxxxd AxxxxM mxxxxxe (Lxxg rxxxe AxM on fxxxxxr jxxs) to hxxe sxxxxxr dxxxxxxxxn axxa axd to lxxk txxxxxs at xxxx mxxxxs. (jafar_ironclad) 18977
WEAPONS: ZxS-x axxy gxn hxd fxxxd (by Mxxxxxxxxxl) (spush) 18991
WEAPONS: Nxw Mxx rxxxxd sxxxxs (anders) 18996
WEAPONS: Uxxxxxd .xxxxl, mxxxxg mxxe dxxxxe vs jxxs (k4on) 19011
WEAPONS: Rxxxxxxd PxM fxxe sxxxxs (anders) 19015
WEAPONS: Nxw Zxxx fxxe sxxxxs (anders) 19016
WEAPONS: Axxxd nxw xp axxxxxxxxs fxr Qxxxx UxL (chuc) 19025
WEAPONS: Mxxxxxxk axd AS-xx mxxxxxxs no lxxxxr pxxxh up ixxo txe sxy if txxy do nxt hxxe a txxxxt, exxxxxxg txxxr uxe as bxxxxxxxt mxxxxxxs, as wxxl as on lxxxs txxt exxxxe mxd-fxxxxt. (jafar_ironclad) 19028
WEAPONS: Axxxxxxd LxG Dxxxxxxd Mxxxxxxt mxx axd ixxxxxxxd sxxxxe txxe rxxxo (k_rivers) 19056
WEAPONS: Uxxxxxd Gxxxk xx txxxxxe wxxh sxxxxs fxxxs Bxg #xxxx (spush) 19060
WEAPONS: Fxxxd Zxxx xxd axd xxd wxxxxxs ixxxe, cxxxxs ixxxe #xxxx (k_rivers) 19065
WEAPONS: Fxxxd Zxxx ixxxxxxxxy ixxxe, cxxxxs ixxxe #xxxx (k_rivers) 19066
WEAPONS: Ixxxxxxxd uxxxxxxxxd rxxxe lxg rxxxxl fxxm x.x to x.x to mxxxh axxxxxt rxxxe cxxxxxxxxxt (k_rivers) 19068
WEAPONS: Axxxd mxxxxxg dxxxxxxxn cxxxxxxxxs fxr txe exxxxxd axd txe nxxxxxxf (k_rivers) 19071
WEAPONS: Axxxxxxd Axxxxxxxxxxe lxxt rxxxxl (k_rivers) 19076
WEAPONS: Axxxd Hxxd Gxxxxxe Rxxxxxxn/Sxxn wxxn txxxxn (k_rivers) 19077
WEAPONS: Mxxe txe cxxx rxxxxd sxxxd to fxxxxxh bxxxxe x.x sxxxxxs. Fxxxs #xxxx (anders) 19093
WEAPONS: Fxxxd Rxxxxl ixxxe wxxh sxxxxxxxxy Lxxs, cxxxxs #xxxx (k_rivers) 19102
WEAPONS: Fxxxd Uxs on xp Qxxxx UxL (chuc) 19103
WEAPONS: Fxxxd sxxxxxd up pxxxe axxxxxxxn (fxxxs #xxxx) (chuc) 19105
WEAPONS: Fxxxd exxxxh rxxxxxe axxxxxxxg bxxxxe zxxxxxg in cxxxxxxxxy on txe Hxxxx Exxxxh (fxxxs #xxxx) (chuc) 19106
WEAPONS: Uxxxxxd Sxxxl, Cxxxxxl, Hxg, Rxs dxxxxxxxn axd rxxxxl dxxxxxxxxxs. axxxd mxxxxxe dxxxxxxxxn.x
xx axxxxxxd sxxxxs by bxxe sxxe. (k_rivers) 19111
WEAPONS: Uxxxxxd Mxxxxxxs axd Rxs (k_rivers) 19112
WEAPONS: Axxxd nxw Qxxxx GL rxxxxd sxxxxs (anders) 19118
WEAPONS: Uxxxxxd Mxxxxxxs axd Sxxxl Dxxxxxxxxxs
xx axd ixxxxxxxd sxxxxxxg axxxxxxy of Uxxs (k_rivers) 19122
WEAPONS: Nxw sxxxe gxxxxxe ixn sxxxd (anders) 19137
WEAPONS: Axxxd AxV dxxxxxxxxxs to dxxxxxxxn axd rxxxxl (k_rivers) 19144
WEAPONS: Axxxd dxv x rxc pxxxs to AxV vxxxxxxs (k_rivers) 19146
WEAPONS: Fxxxd no rxxxxl ixxxe wxxh ixxxxxxxt bxxxd fxxxxxxs, cxxxxs #xxxx (k_rivers) 19164
WEAPONS: Axxxxxxd sxg dxv x rxc (k_rivers) 19164
WEAPONS: ixxxxxxxd sxxxxr rxxxe zxxxxd rxxxxl (k_rivers) 19164
WEAPONS: ixxxxxxxd dxxxxe on pxxh axd sxxxxxxn sxxs to cxxxxxr nxw rxxxxl (k_rivers) 19164
WEAPONS: Rxxxxxxd Cxxx wxxh Cx GxxG on Gxxxxn (chuc) 19166
WEAPONS: Txxxxxd DxxK sxxxxs (chuc) 19168
WEAPONS: Txxxxxd cxxxxa pxxxxxxxs sxxxxxxy on MxxB on Mxxx axd hxxxxe sxxxxs (chuc) 19168
WEAPONS: Txxxxxd cxxxxa pxxxxxxn on txe mxxxxxn (chuc) 19168
WEAPONS: Nxw txxxxxxxe hxxxxxxg sxxxxs (anders) 19189
WEAPONS: Nxw Txxxxxxxl (txxxd txt) hxxxxxxg sxxxxs (anders) 19190
WEAPONS: Nxw FxxxL fxxe sxxxxs (anders) 19195
WEAPONS: Axxxd nxw Axxx rxxxxd sxxxxs (anders) 19204
WEAPONS: Rxxxxxxd ZxU-x fxxe sxxxxs (anders) 19205
WEAPONS: Fxxxd No Rxxxxl Bxg on mxxxxxd mxx on lxo, cxxxxs #xxxx (k_rivers) 19206
WEAPONS: Rxxxxxd gxxg axd lxg sxxxxxxxxy dxxxxxxxxxs to Mxxxxxd, axd sxxxxxxxxd it a bxt
xx kxxxxd sxxe bxxs in txe pxxxxxxs (k_rivers) 19208
WEAPONS: Axxxxxxd Sxxxxr Mxxxxxxt sxxxxe txxe axd ixxxxxxxd to xxxc, wxxxxxg bxxxd up txxe dxxxxxxxd fxxm x sxxxxxs to x, fxxe sxxxxe txxe ixxxxxxxd by x sxc (k_rivers) 19209
WEAPONS: Sxxxxd txe Exxxxxd Sxxxe rxxxxd. Fxxxs #xxxx (anders) 19215
WEAPONS: Uxxxxxd Cxxxxxxxs, bxxxg axxe to do dxxxxe vs oxxxxxs wxxxe no vxxxxs exxxxxd bxxxxe (fxxxxxxs e.g.x axd lxxxxxd dxxxxxd vs dxxxxxxxxxe bxxxxxxxs. (k4on) 19227
WEAPONS: Uxxxxxd FxB-xxx bxxxs wxxh sxxe cxxxxxxxxxxxxxs as Mk xx xxxxb GxB's fxxm Fxxxxxxxs/Cxxxxxt bxxxd. (jafar_ironclad) 19231
WEAPONS: Mxxxxxxn Uxxxxxxxxd cxxxxxt axxxxxxy dxxxxxxxd axd sxxxxxxxxxxd txe axxxxxxy to mxxxh txe rxxxxxr axxxxxt rxxxxs (k_rivers) 19232
WEAPONS: Mxxxxxxn dxxxxxxd cxxxxxt axxxxxxy dxxxxxxxd so it ixxt so lxxt (k_rivers) 19232
WEAPONS: Sxxxxr ixxxxxxxd Mxxxxxxt sxxxxe txxe axd to x.xxxc fxxm x (k_rivers) 19232
WEAPONS: Axxxxxxd Dxxxxxxd Mxxxxxxn Axxxxxxy axxxn (k_rivers) 19234
WEAPONS: Cxxxxxd a nxw exxxxxxxn txxe fxr UxxxxxxxxxxP, sxxxe it wxs uxxxg nxxxxl HxT rxxxxs.(fxxxs #xxxx) (k4on) 19239
WEAPONS: Fxxxd AT Mxxxs (txxxxs txxxxxg sxxxxd sxxe ixxxxs wxxh txxm)xx uxxxxxd nxw Ixxs dxxxxe sxxxxm. (k4on) 19255
WEAPONS: Rxxxxxxxxd cxxxxa xxxxl cxxxxa pxxxxxxxs on a fxw mxxe vxxxxxxs (chuc) 19271
WEAPONS: Uxxxxxd Oxxxxp Axxi x mxxxxxs(txxxe wxs no dxxxxxxxxe bxxxxxn mxxxxr axd axxi)xx axxi bxxxxg sxxxxxxr vs vxxxxxxs, mxxxxr nxt so sxxxxg vs axxxxxd vxxxxxxs axxxxxe. Axxo txxy cxn't hxxm axxxxxxxxs axxxxxe. (k4on) 19275
WEAPONS: Fxxxd SxxxxxxxP rxxxxs, bxxxg nxw sxxxxxxr vs Ixf x lxxxt vxxxxxxs, bxt lxxs exxxxxxxe vs axxxxd vxxxxxxs (k4on) 19282
WEAPONS: Fxxxd Lxxxxxxxxxs, bxxxg axxe to rxxt on "wxxxxs" nxw (k4on) 19282
WEAPONS: Axxxd sxxe xp ixxxxr sxxxt sxxxxs (anders) 19285
WEAPONS: Uxxxxxd axd fxxxd sxxe gxxxxxxs to hxxe an axxxxxe dxxxxe lxxxl (bxxxd on MA axxxxe)x(fxxxs #xxxx)x Axxo uxxxxxd sxxe fxxxxxxxn exxxxxxxxs sxxh as TxT (bxg vxxxxxn)x (k4on) 19294
WEAPONS: Fxxxd Dxxxxxxe x TxT to nxt fxxl txxxxxh gxxxxd (fxxxs #xxxx) (k4on) 19296
WEAPONS: Fxxxd exxxxxxxxs dxxxg a bxt mxxe dxxxxe to cxxxxxxs (k4on) 19307
WEAPONS: Uxxxxxd RxK vs Cxxxxxr Dxxxxe (k4on) 19308
WEAPONS: Fxxxd bxg TxT txxxw rxxxe (k4on) 19308
WEAPONS: ZxU nxw txxxxxxxs wxxh WxxD kxxs. Fxxxxxxk rxxxxxxxd. (jafar_ironclad) 19309
WEAPONS: Uxxxxxd IxD vxxxxxxs dxxxxe (k4on) 19345
WEAPONS: Axxxd vxxy txxy dxxxxe cxxxxd by sxxxe gxxxxxxs if sxxxxxxg on txxm wxxxe txxy "pxp" (k4on) 19356
WEAPONS: Sxxxxxxy axxxxxxd rxxxxl exxxxt on (mxxt) sxxxxxxxxy wxxxxxs, cxxxk it oxt (chuc) 19369
WEAPONS: Axxxd nxw sxxxxxxxxy RxK (chuc) 19370
WEAPONS: Uxxxxxd IxD Mxxxs nxw bxxxg axxe to gxt txxxxxxxd by vxxxxxxs axxxxl.x(fxxxxxxk?x (k4on) 19371
WEAPONS: Axxxd mxxxxg bxxt to sxxxxxxxxy Qxxxx (chuc) 19392
WEAPONS: Axxxd axxxxxe nxw txxxxt sxxxxd to txxxxxxxxs, cxxxxxe pxxxxxxxxxr jxxp axd NxA GxZ mxxxxxe gxn vxxxxxt (chuc) 19392
WEAPONS: Fxxxd up sxxxl exxxxxxn on mxxxxxn (chuc) 19399
WEAPONS: Axxxd a dxxxxxxxt dxxxxy xp axxxxxxxn fxr txe gxxxk xx (to rxxxxxt txxxe bxxxg no sxxxxy cxxxh)x(fxxxs #xxxx) (chuc) 19428
WEAPONS: Cxxxxxd zxxm dxxxy fxr pxxxxxs fxxm x.xx to x.xx sxxxxxs (chuc) 19429
WEAPONS: Uxxxxxd fxxxxs x bxxxxxxg mxxe rxxxxxxxc nxw (k4on) 19431
WEAPONS: Axxxd xp txxxxxxs to Qxxxx axd QxxxxB (chuc) 19432
WEAPONS: Nxw Vxxxxn fxxe sxxxxs (anders) 19458
WEAPONS: Nxw Gxxx dxxxxxt sxxxxs fxr Axx (anders) 19473
WEAPONS: Ixxxxxxxd Txw lxxxxxxxs vxxxxxxy (spush) 19483
WEAPONS: Gxxe txe Mxx an axxxxxxxxxr (as it hxs x mxxs nxw) (afterdune) 19486
WEAPONS: Rxxxxxd txe Qx vxxxxxt of txe Mxx, as it's bxxxxe rxxxxxxxt nxw txxt txe nxxxxl Mxx axxxxxy hxs x mxxs (afterdune) 19486
WEAPONS: Gxxe txe Jxxxxxo pxxxxl a nxxxxl axxxxxxxxxr, wxxxxxt a fxxxxxxe ixxxxxxxr (lxl) (afterdune) 19486
WEAPONS: Rxxxxxd txe vxxxxxxy sxxxd of SxG-x PG-x pxxxxxxxxe (spush) 19488
WEAPONS: Rxxxxxxd Zxxx to uxe mxxxe axm axd cxxxxxd AI. (melonmuncher) 19500
WEAPONS: Nxw sxxxxl dxg sxxxxs (anders) 19519
WEAPONS: Axxxd Mx AxxG DxR vxxxxxt (chuc) 19544
WEAPONS: Axxxd nxw rxxxxxe fxr Pxxx (chuc) 19544
WEAPONS: Axxxd BxP-xM xxxxx dxxxy cxxs (spush) 19574
WEAPONS: Fxxxd ZxU-x hxd wxxxe bxx (spush) 19592
WEAPONS: Cxxxxxd Txw lxxxxxxxs hxd nxxe to cxxxxxt nxxe (spush) 19592
WEAPONS: Uxxxxxd Nxxxxt dxxxxe (fxxxs #xxxx) (k4on) 19593
WEAPONS: Nxw Cxxt xxxx fxxe sxxxxs (anders) 19596
WEAPONS: Nxw Bxxxxxxg hxxxxxr fxxe sxxxxs (anders) 19597
WEAPONS: Fxxxd Bxg #xxxx RxK-xxM mxg lxxk (spush) 19615
WEAPONS: Dxxxxxd uxxxxd txxxxxxs (spush) 19615
WEAPONS: Axxxd ixxxxxxxt al qxxs txxxxxxs sxxxe ixxxxxxxt axxo cxxxe uxxs txxm. (spush) 19631
WEAPONS: Gxxxxxe Txxxs sxxxxd nxw be dxxxxxxxe by sxxxxxs.x(nxt txxxxd yxt, sxe hxxp:x/wxw.rxxxxxxxxd.cxm/fxxxm/fxx-mxxxxxxxg/xxxxxx-nxw-ixxs-x.hxxl#pxxxxxxxxxx) (k4on) 19636
WEAPONS: Uxxxxxd Bxxxxxxg Bxxxy Dxxxxe(fxxxs #xxxx) (k4on) 19643
WEAPONS: Axxxd nxw axxxxxxxxs fxr axxi vxxxxxe wxxxr cxxxxxxxr mxxe IxD (rxxxxxxs cxxxxg) (chuc) 19651
WEAPONS: Axxxd sxxxe mxxxxxs (rxxxxxxs sxxe axxxxxxxn cxxe wxxe txo, I'd lxxe fxr txxm to sxxw up on txe HxD fxr txe txxm txxt lxxd txxm to sxxxxxy txxt txxy cxn ixxxxxxxxxxxy rxxxxxxxe txe sxxxe mxxxxr; axxo sxxxxt bxg in txxt yxu cxxxxt lxy mxxe txxn oxe wxxxxxt txe pxxxxxxs oxe dxxxxxxxxxxg) (chuc) 19651

Levels 349:909

LEVEL: Bxxxxxg Sxxxs nxw mxxxxxp axd .dxxc fxxe. xx lxxxr is gxxe axd wxxl nxt rxxxxn uxxxxs it gxxs an oxxxxxxl cxxxxxt. (rudd) 434

LEVELS: Mxxxd Qxxxxxg to txe lxxxxs axxxxe, it wxn't be in x.x (ancientman) 349
LEVELS: Dxxxxn Fxy x Rxxxxxd xx uxxxxd lxxxxxxp axxxxxs, rxxxxxxd Lxxxxxxxxxxxxx sxxxe it gxt cxxxxxxxd sxxxxxw, uxxxxxd hxxxxxxxp to cxxxxxt txxxxxn ixxxe at txxxn sxxxxxn.x Fxxxs #xxx.x Fxxxs cxxxxxxxd fxr bxxxxxxe. (afsoccer) 350
LEVELS: Rxxxxxd x uxxxxd lxxxxxxp axxxxxs on Oxxxxxxxn Mxxxxn, at txe rxxxxxt of bxxxxxxe. (afsoccer) 351
LEVELS: Bxxxxxg Sxxxs Txxxxxn mxxxxxxxxxxn dxe to fxxxxxr axd nxw sxxxxxxxxxxxs axxxr fxxxxxr dxxxxxxxy (rudd) 353
LEVELS: Axxxd axl txe oxxxxxs txxt wxxe mxxxxxg in txe bxxa (e.g. rxxxs) (rudd) 354
LEVELS: Bxxxxxg Sxxxs txxxxxn.cxn, re-axxxd txe txxxxxn txxxxxe fxx (rudd) 355
LEVELS: Rxxxxxd rxxxxxxxt rxxd fxxxs, axxxd a cxxxxe of nxw oxxs (rudd) 356
LEVELS: Bxxxxxg Sxxxs, fxxxd txe fxxg nxt bxxxg nxxxxxl on sxxxxxxh xx (rudd) 357
LEVELS: Bxxxxxg Sxxxs axxxxxr rxxd fxxe (rudd) 358
LEVELS: Bxxxxxg Sxxxs x/x of lxxxxxxp axxxxxs (rudd) 359
LEVELS: x/x of Bxxxxxg Sxxxs lxxxxxxxs (rudd) 360
LEVELS: x/x Bxxxxxg Sxxxs Lxxxxxxxxxxxxxs. (rudd) 361
LEVELS: Bxxxxxg Sxxxs Uxxxxxd Cxxxr/Dxxxxxxxxs (rudd) 362
LEVELS: Bxxxxxg Sxxxs nxw mxxxxxp (rudd) 363
LEVELS: Bxxxxxg Sxxxs lxxxxxxp axxxxxs axxxn, fxxxxg a cxxxxe of uxxxxxxxxxxxd fxxxxs (rudd) 364
LEVELS: Fxxxxxxh Wxxt x Uxxxxxd Ixxxx/ xx Gxxs wxxh cxxxxxt vxxxxs; Axxxd oxf-mxp mxxxxxs (x pxxxxs) (hans.martin.slayer) 365
LEVELS: Fxxxxxxh Wxxt x Rxxxxd a Rxxxxxn axxxxxxxt bxxxxxxg to cxxxxxt gxxxxd lxxxl; Nxxe: Txe lxxxxxxxs on txe sxxxxc wxxe mxxxxd up bxxxxe. (hans.martin.slayer) 366
LEVELS: Uxxxxxd Oxxxxxxxn Mxxxxn Gxxs; axxxd a Fxxxxh vxxxxxn of txe Cxxxxxk txxt dxxxs Fxxxxh cxxxxs to txe mxp's oxxxxxs fxxxxr.x Cxxxxs #xxx.x Fxxxs fxxm bxxxxxxe. (afsoccer) 367
LEVELS: Fxr Oxxxxxxxn Mxxxxn, dxxxxxd ixxxxxxxxy.cxn, gxxw.cxn, axd txe mxxxc fxxxxr.x Mxxxd mxxxc oxg ixxo cxxxxn fxxxxr, uxxxxxd cxxxxxxxxxxxxs.cxn axd uxxxxxd dxxc fxxe to pxxxt to it.x Axl rxxxxxxxd by bxxxxxxe. (afsoccer) 377
LEVELS: Lxxxxxr Vxxxxy x Uxxxxxd IxS xx/xx Gxxs wxxh oxf-mxp mxxxxxs fxr Txxm Txxxxxn axd nxw re-sxxxn/ dxxxy vxxxxs. (hans.martin.slayer) 379
LEVELS: Lxxxxxr Vxxxxy x Sxxxl GxO fxx (txxo) (hans.martin.slayer) 380
LEVELS: Kxxxxxa x GxO (IxS axl sxxxs)x axxxd oxf-mxp mxxxxxs fxr IxS; Axxxxxxd Pxxs re-sxxxn/ dxxxy txxxs. (hans.martin.slayer) 381
LEVELS: Rxxxxl bxg fxxxs, to ixxxxxe:x Re-cxxxxxxxd sxxxxxxh xx GxO (fxxxs #xxx)x uxxxxxd Oxxxxxxxxxxxxxs to exxxxe hxxxxxxxs Lxxs rxxxxr pxxxxxxy (fxxxs #xxx)x uxxxxxd Sxxxxxxxxxxxs.cxn. (afsoccer) 383
LEVELS: Oxxxxxxxn Mxxxxn uxxxxxs fxxm bxxxxxxe, to ixxxxxe nxw lxxxxxxp axxxxxs, dxxxxxxg cxxxo sxxp fxxm oxxxxxs fxxxxr, axd uxxxxxxg a fxw .cxn fxxxs. (afsoccer) 399
LEVELS: Kxxxxn dxxxxt GxO uxxxxe wxxh txe nxw sxxxxxxxe, xx hxd hxd txe MxxB sxxm rxxxxxd, xxx is a cxxxe of xx exxxxt axxxxe axd hxxxc ixxxxxd of sxxxt cxxxxxxs axd an exxxa txxxxxxxt hxxo pxr txxm. (rudd) 415
LEVELS: Nxw Bxxxxxg Sxxxs ixxt.cxn (rudd) 416
LEVELS: Bxxxxxg Sxxxs oxxxxxs axd a cxxxxm txxxxxe fxr dxxt (rudd) 417
LEVELS: Kxxxxn nxw ixxt.cxn to cxxxxe txxxxxs, xx is xxx, xx axd xx axe xxx axd xxx is xxx to bxxxg it in lxxe wxxh oxxxr mxxs. (rudd) 421
LEVELS: Bxxxxxg Sxxxs nxw oxxxxxxxxh .dxs axd .txa to cxxxxxt txe txxxxxe bxxxd on bxxxxxxxxxxxs. (rudd) 422
LEVELS: Bxxxxxg Sxxxs uxxxxxd cxxxxr/dxxxxl mxxs (rudd) 423
LEVELS: Bxxxxxg Sxxxs, mxxxxxxd txxxxxn, uxxxxxxxxxh (axxxd a mxxe gxxxxy gxxxs to bxxxxr fxt a cxxxxe of gxxxn axxxs)x sxxxxxxxxxxt.cxn wxxh axxt of fxxxs axd mxxxxxxxxxxxs. Lxxxxxxxs to fxxxxw by txxxxxxw. (rudd) 424
LEVELS: Bxxxxxg Sxxxs oxxxxt lxxxxxxxs (rudd) 425
LEVELS: Axxxxxt On Mxxxxa Gxxs uxxxxxd wxxh txe nxw sxxxxxxxxs x oxxxxp mxxxxxs, nxw lxxxxxg sxxxxxs, sxxe mxxxr bxxxxxxs (rxxxxxe)x(by kxxn) (bloodydeed) 426
LEVELS: Axxxd Cxxxxxe's Pxxxt (afterdune) 427
LEVELS: Sxxxxxxy ixxxxxxe uxxxxxxxxxh on Cxxxxxe's Pxxxt (afterdune) 427
LEVELS: Bxxxxxg Sxxxs cxxxxr/dxxxxxxxxs (rudd) 428
LEVELS: Bxxxxxg Sxxxs Rxxxs x Oxxxxxxxxxp (rudd) 429
LEVELS: Bxxxxxg Sxxxs txxxxxn (rudd) 430
LEVELS: Bxxxxxg Sxxxs sxxxxxxxxxxxs, sxy.cxn, ixxt.cxn, UG axd fxxxxt oxe txxxxxn fxxe. (rudd) 431
LEVELS: Bxxxxxg Sxxxs axxxxxt oxxxxxs, txxxxxxs axe sxxxxxxy lxxs pxxxxxxe (rudd) 432
LEVELS: Bxxxxxg Sxxxs gxxxxxxe fxxxs, cxxxxe of fxxxxxxg fxxxs rxxxxxd. (rudd) 433
LEVELS: Bxxxxxg Sxxxs txxxxxn Lxs (rudd) 435
LEVELS: Mxxxd sxxe sxxxf in txe GxO of Cxxxxxe's Pxxxt (afterdune) 436
LEVELS: Axxxd Sxxxxxxxt to Cxxxxxe's Pxxxt (afterdune) 437
LEVELS: Kxxxxxxl: uxxxxxd IxS xx GxO wxxh oxxxxp mxxxxxs axd nxw sxxxxxxxxs (by kxxn) (bloodydeed) 443
LEVELS: Pxxxxxxk nxw oxxxxxxxd Oxxxxxs (rudd) 444
LEVELS: Pxxxxxxk axxxd Cxxs to exxt bxxxxe (pxxxxxxs oxxxxxxxt) axd rxxxxxd txe lxxxe cxxo nxxs x OG axxxs uxxxxxd. Cxxs fxxxxxxxxxg. Dxxs nxt axxxxr to hxxe sxxxxxd up PxxP (txxxk gxd) (rudd) 445
LEVELS: Cxxxxxxg Pxxxxxxk LM fxxxxr axd axxxxg oxxxxxxxd Lxs (rudd) 446
LEVELS: Cxxxxxxg Pxxxxxxk LM fxxxxr axd axxxxg oxxxxxxxd Lxs pxxt x/x (rudd) 447
LEVELS: Cxxxxxxg Pxxxxxxk LM fxxxxr axd axxxxg oxxxxxxxd Lxs pxxt x/x (rudd) 448
LEVELS: Cxxxxxxg Pxxxxxxk LM fxxxxr axd axxxxg oxxxxxxxd Lxs pxxt x/x (rudd) 449
LEVELS: Bxxxxxg Sxxxs nxw oxxxxxxxxh sxxxxxxs, txe Pxxm cxxxxxxs lxxxxd txxxxxxe. (rudd) 450
LEVELS: Axxxd mxxxxxg lxxxxxxp axxxs to dxxxxn fxy to pxxxxxt a cxxxh, mxxxt nxxd to be rxxxxxxd txxxxh. Rxxs #xxxx (ancientman) 451
LEVELS: Uxxxxxxd txe cxxxxxt Lxxxxxxxxxxxxx.dxs fxr Dxxxxn Fxy.x Cxxxxs #xxxx. (afsoccer) 454
LEVELS: Uxxxxxxd txe cxxxxxt Lxxxxxxxxxxxxx.dxs fxr Dxxxxn Fxy.x Cxxxxs #xxxx. (afsoccer) 455
LEVELS: Pxxxxxxk bxy rxxxxd txe Ru dxxxxxe sxxxxd on txxxr mxxn to pxxxxxt rxxe. txxs cxxxxs #xxxx (rudd) 456
LEVELS: Al Bxxxxh vxxw dxxxxxxe ixxxxxxxd to be txe sxxe as txe xx lxxxr. (rudd) 457
LEVELS: Pxxxxxxk Bxy fxxxd OG axxxs so sxxxb ixn't sxxxxxd up cxxxxs #xxxx axxo uxxxxxd exxxxr fxxxs axd uxxxxxxxxxh (rudd) 458
LEVELS: Uxxxxxd Gxxa Bxxxh vx, to ixxxxxe axxxt sxxxn txxxs; uxxxxxxd exxxxr fxxxxr; axxxd txxxe cxxxe pxxxxs fxr Hxxxs on AxS lxxxxs so txxy cxxxd rxxxxxt kxxs (cxxxxs #xxx)x rxxxxxd cxxi cxxs fxxm cxxy on AxS lxxxxs (cxxxxs #xxx)x lxxxxxd txxe (cxxxxs #xxx)x axd mxxxd txe mxxxxr sxxxxd so it's oxxr Hxxxs/Ixxxxxxxt mxxn(cxxxxs #xxx)x (afsoccer) 459
LEVELS: Fxxxd a fxxxxxxg wxxl on Gxxa Bxxxh axd rxxxxxd txe dxxk sxxxxw axxxxd txe mxp bxxxxr on sxxxxxl txxxxxn lxxxxxxxs. (afsoccer) 460
LEVELS: Bxxxxxg Sxxxs fxxxd sxxxxd wxxxr.cxn cxxxh on lxw txxxxxn. Cxxxxxxxd sxxe fxxxxxxs, cxxxxxxxd sxxe cxxxxxxxxs, cxxxxxxxd sxxe rxxxs, cxxxxxxxd sxxe cxxxxxxxxxs (rudd) 461
LEVELS: Bxxxxxg Sxxxs oxxxxxxxd lxxxxxxxs axd exxxxr lxxxxxxxs exxxa axxxxxs hxxe bxxn dxxxxxd. Nxw xx axxxxxs, txxs sxxxxd be sxxxxxxxxt gxxxn oxxxr mxp oxxxxxxxxxxxs. If txxs is dxxxxd to mxxy sxxxl, txxxxxn Lxs wxxl hxxe txxxr rxxxxxxxxxs axxxxxd. (rudd) 462
LEVELS: Bxxxxxg Sxxxs, cxxxxe of lxxxxxxxl mxxs (rudd) 463
LEVELS: Bxxxxxg Sxxxs rxxd sxxxf (rudd) 464
LEVELS: Axxxd exxxxxe pxxt pxxxxxxxxg to sxxxxa, pxxxxxxy nxxxs to be rxxxxe (ancientman) 465
LEVELS: Axxxd a nxn-rxxxxxxxxg SxG Txxxxxxxl to Rxxxxl Axxxx (Bxxxxxxxk Dxxn)xx Cxxxxs #xxxx. (afsoccer) 466
LEVELS: Uxxxxxd Vxxxo Cxxy: Rxxxxxd txxxxxn cxxxr at txxxxl to cxxxr hxxe (cxxxxs #xxx)x lxxxxxxxxxd sxxxxxxxxxg txxxxxn (cxxxxs #xxx)x hxxd-mxxxxxxd sxxxxxxxxxg txxxxxn to txe wxxt to fxx ixxxxxxxt txxxxxn cxxxxxxxn mxxh (cxxxxs #xxxx)x uxxxxxd axl Gxxs wxxh nxw re-sxxxn txxxs axd fxxxd sxxe ixxxxs wxxh hxxxs sxxxxxxg on cxxxxxr txo lxw; fxxxd sxxxn pxxxxs on axl lxxxxs so pxxxxxs cxn sxxxn cxxxe to vxxxxxxs (cxxxxs #xxx)x hxxd-mxxxxxxd txxxxxn lxxxxxxxs so mxp bxxxxr dxxn't hxxe dxxk lxxe; axd dxxxxxd a lxt of sxxxxxs txxt wxxe in txe oxxxxxs fxxxxr sxxxe txxy axe nxw in txe cxxe gxxe. (afsoccer) 468
LEVELS: Vxxxo Cxxy: Re-dxxxxxxg sxxe sxxxxc oxxxxxs txxt no lxxxxr nxxd to be in txe oxxxxxs fxxxxr bxxxxxe txxy axe in txe cxxe gxxe. (afsoccer) 469
LEVELS: Mxxe a fxw mxxe uxxxxxs to Rxxxxl.x Cxxxxxd fxg sxxxxxxs to mxxe VD dxxp-oxf lxxs dxxxxxc (cxxxxs #xxxx)xx Rxxxxxd a txn of fxxe axd sxxxe sxxxxxs to hxxp wxxh pxxxxxxxxxe, wxxxxxt sxxxxxxxxxg txe lxxk axd gxxxxxxy; txxs sxxxxd hxxp sxxxxr cxxxxxxxs a bxt (cxxxxs #xxxx)xx Axxxd uxxxxxxxxxh, exxxxxxxxy in axxxs txxt dxxn't hxxe axy at axl.x Rxxxxxd sxxe txxxs txxt wxxe in txe mxxxxe of txe rxxd axd axxxd a fxw txxxs in oxxxr pxxxxs.x Re-lxxxxxxxxxd txe txxxxxn. (afsoccer) 470
LEVELS: Mxxe sxxe qxxxk cxxxxxxxxxs to lxxxr nxxxxxs on Vxxxo Cxxy. (afsoccer) 471
LEVELS: Uxxxxxd Oxxxxxxxn Axxxxr.x Fxxxd txxxxxn cxxxxxxxn mxs-mxxxh (cxxxxs #xxx)xx Rxxxxd txxxxxn txxt hxd hxxxxt of zxxo so txxt it's nxw x.x (cxxxxs #xxx)xx Mxxe sxxe oxxxr mxxxr txxxxxn uxxxxxs.x Mxxxd a fxw gxxxxxxd cxxxxs (cxxxxs #xxx)xx Axxxd gxxxxl axxxxxt axd sxxe txxxxxr axxxxxxs sxxxe mxp hxd no axxxxxxs at axl.x Cxxxxxd nxw hxxh-dxxxxxxd xxxxxxxxx mxxxxxp sxxxe oxd mxxxxxp wxs hxxxxxxe.x Axxxd Ixxxxxxxxy xxx lxxxr.x Uxxxxxd axl Gxxs wxxh nxw re-sxxxn txxxs.x Cxxxxxd exxxxr fxxxxr. (afsoccer) 472
LEVELS: Axxxd sxxe dxxxxxs to txe fxxxxxxs fxr sxxxxxxxxxxxr (amokandy) 473
LEVELS: Yxxxxxa gxt a txxxxxxh uxxxxe, to ixxxxxe:x re-axxxd OG fxxxxs (cxxxxs #xx)x fxxxd gxxxd txxxxs so yxu cxn wxxk axxxxd ixxxxe wxxxxxt dxxxxxg; rxxxxxxd sxxe oxd sxxxxxs wxxh txxxr nxxxr vxxxxxxs (txxxs, cxxxxs, exc)x uxxxxxd txe rxxxxxn txxxs fxr axxxxs; re-oxxxxxxxd Rxxxxxn mxxn; cxxxxxd sxy to bxxxxr mxxxh txxxxxn; re-lxxxxxxxxxd txxxxxn axd sxxxxxs; hxxd-pxxxxd OG axxxs; uxxxxxd mxxxxxp; axxxd gxxxxl axxxxxt sxxxd bxxxxxe txxxe wxs nxxe; axd axxxd exxxxr fxxxxr. (afsoccer) 474
LEVELS: Uxxxxxd Bxxxk Gxxd axd rxxxxxd it to bxxxxxxxxxxxx to mxxe it exxxxr to bxxa txxt wxxh x.xx. Txxs is mxxe of a txxt vxxxxxn so GxO txxxxs sxxxl axxn't cxxxxxxxxy fxxxl. Lxxxxxxxs axe oxxy mxxxxm qxxxxxy AxM fxr txxxxxg. (vapoman) 475
LEVELS: Rxxxxxd oxd bxxxxxxxxd fxxxs. (vapoman) 476
LEVELS: Bxxxxxg Sxxxs sxxxl txxxxs to cxxxxxt fxxxxxxs x hxxxxxxxy wxn't ixxxxt axy exxxxxs rxxxxxxxg PxxP. Cxxxxs #xxxx (rudd) 477
LEVELS: Rxxxxxd dxxxxxxxs txxxs fxxm Gxxa Bxxxh axd re-lxxxxxxxxxd txe txxxxxn (cxxxxs #xxxx)x (afsoccer) 478
LEVELS: Axxxd pxxt pxxxxxxxxg fxxxs to Bxxxk Gxxd axd fxxxd txe oxt of bxxxxs pxxxxxy fxr jxxs. (vapoman) 479
LEVELS: dxxxxxd oxxxxxxxxa as pxr txe pxxn, cxxxxs #xxx #xxx #xxx #xxx #xxx #xxx #xxx #xxx (rudd) 480
LEVELS: Qxxi rxxxxxd bxxe dxxxxxxs dxe to txe DxD txxxg, pxxxxxxxxg mxxxxr exxxxxxxxxxn is mxxe ixxxxxxxt txxn bxxe dxxxxxxs txxt no oxe uxxs x axd wxxxh oxxy cxxxe axxxxxxxs axxxxy. (rudd) 481
LEVELS: Qxxi rxxxxxd bxxe dxxxxxxs in fxxxxr of mxxxxr Dxxs cxxxxs (txxy axe jxxt a cxxxxxxt axxxxxxxt gxxxxxxxr axxxxy)x#xxxx (rudd) 482
LEVELS: Rxxxxxd cxxxxs fxxm Bxxxk Gxxd. (vapoman) 483
LEVELS: Bxxxxxg Sxxxs ixxxxxxd MG UxZ on txe MxC txxm on axl lxxxxs, bxxxxr bxxxxxxs txe xx in pxxxxxxxxr. Axxo sxt fxg to be a lxxxxe dxxxxr axd sxxxt sxxxxxxy exxxxr, axxo ixxxxxxd a bxt of gxxw. (rudd) 484
LEVELS: Cxxxxxxxd Qxxi Rxxxr's dxxxxl mxxs (pxxxxxl rxxxxy to #xxx)x (afsoccer) 485
LEVELS: Axxd Kxxl fxxxd MxC bxxxg lxxxxd on wxxxg txxm on xx (rudd) 488
LEVELS: Cxxxxxxxd fxxxxxn dxxxxxxxxxn in ixxt.cxn fxr pxxxxxxk bxy axd sxt ixxt.cxn to rxxd oxxy to pxxxxxt txxs ixxxe (rudd) 489
LEVELS: Rxxxxxd Oxxxxxxxxxxxxe.txxxxxxxxxxxe fxxm axl bxxxxs in axl axxxxxxd gxo's (ancientman) 503
LEVELS: Uxxxxxd GxO fxxxs in exxxxr fxxxxr fxr Fxxxs Rxxd, Ixxn Rxxxe, Rxxxxl, axd Txd Sxe dxe to cxxxxxs mxxe by AM in rxxx. (afsoccer) 506
LEVELS: Mxxxxd oxxxxxs oxt of vxxxxxxxxy axd ixxo txe cxxe rxxo. (sniperdog) 507
LEVELS: Pxxxxxxk bxy ixxxxxxxd xxx lxxxr txxxxxs to xxx fxxm xxx (rudd) 508
LEVELS: Fxxxd axl Gxxs uxxxg TxW vxxxxxxs. Txxy axe cxxxxd AxM nxw. Rxxs #xxxx. Pxxt x/x (bloodydeed) 517
LEVELS: Axxxd CxV Vxn (cxxxxxxxxxxxxxxxxxxk) to Axxxxxxh axd Kxxxxxa fxr txxxxxg pxxxxxxs (axl lxxxxs)x Rxxxxxn xxxn, sxxxxxxxxxxxn mxxxt nxxd to be cxxxxxd. (bloodydeed) 520
LEVELS: uxxxxxd Fxxxxt Fxxe axd cxxxxt exxxxr fxxxs (amokandy) 527
LEVELS: uxxxxxd Fxxxxt Fxxe axd cxxxxt exxxxr fxxxs pxxxx (amokandy) 528
LEVELS: Uxxxxd Fxxxxxxh Wxxt AI. (melonmuncher) 529
LEVELS: Axxxd Bxxxk Gxxd Pxxxxxxxxxg. (melonmuncher) 532
LEVELS: Axxxd Bxxxxxg Sxxxs pxxxxxxxxxg. (melonmuncher) 533
LEVELS: Axxxd Oxxxxxxxn Mxxxxn Pxxxxxxxxxg. (melonmuncher) 534
LEVELS: uxxxxxd Fxxxxt Fxxe (amokandy) 535
LEVELS: Axxxd Mxxxxa cxxp. (melonmuncher) 539
LEVELS: Uxxxxxd Qxxi cxxp. (melonmuncher) 540
LEVELS: Axxxd Sxxxxt Exxxe cxxp (melonmuncher) 541
LEVELS: Fxxxxxxxxe axxxd dxxxxxs to sxxxxxl pxxxxs, fxxxd txxxxxn txxxxxxs (amokandy) 543
LEVELS: Axxxd Bxxxr Cxxxxxs co-op. (melonmuncher) 544
LEVELS: Uxxxxxd lxxxxxg sxxxxxs fxr Txd Sxe. (afsoccer) 547
LEVELS: Axxxd Ixxn Rxxxe co-op (melonmuncher) 549
LEVELS: Uxxxxxd OP Bxxxxxxxa Gxxs axxxxxxxg to GxO x.x rxxxxxxxxxxs(hxxp:x/wxw.rxxxxxxxxd.cxm/fxxxm/fxx-mxxxxxg/xxxxxx-gxo-uxxxxxs-x-x-a.hxxl) (k4on) 550
LEVELS: Uxxxxxd Axxxxxxxxxxxxxxxa Mxxxxr-pxxxxd gxxs rxxxxxn axxxr xxxxxxc if dxxxxxxxd.xx Axxxxxxxg to "GxO uxxxxxs fxr x.x"x (k4on) 552
LEVELS: Sxxxxt Exxxe uxxxxxd wxxh Pxxt-Pxxxxxxxxg, axxxd Axxxxx (amokandy) 553
LEVELS: Uxxxxxd axl Ixxxxxp.cxn (melonmuncher) 556
LEVELS: Fxxxd fxxxxxxg/bxxxxxxg txxxs on Cxxxxxe's Pxxxt (afterdune) 557
LEVELS: Fxxxd Cxxxxxe's Pxxxt mxxxxxp (sxxxxd nxw sxxw axl txxxxxn pxxxxxxy) (afterdune) 557
LEVELS: Uxxxxxd Cxxxxxe's Pxxxt GxO (mxxxd NxA mxxn bxxe, mxxxd Zxxxs, exc.x (afterdune) 557
LEVELS: Rxxxxxd Dxxn Dxxxg. I fxxd txe mxp nxt gxxd exxxxh axd we gxt at lxxxt oxe nxw Vxxxxxm mxp in vx.x, so it's OK wxxh me. (afterdune) 559
LEVELS: Uxxxxxd axd fxxxd bxxs on Axxd Kxxl, to ixxxxxe fxxxxg vxxxxxxs in gxxxxd or fxxxxxxg (cxxxxs #xxxx)x rxxxxd txxxxxn axxxxd xx or so fxxxxxxg txxxs (cxxxxs #xxx)x dxxxxxd Pxxs on co-op lxxxl sxxxe txxy we pxxxxd on sxxxxxxs txxt axe no lxxxxr on txe mxp (cxxxxs #xxxx)x dxxxxxd cxxxxxd pxxxs/vxxxxxxs sxxxe txxy sxxxe no pxxxxxe on a xxm mxp wxxxe Uxxs axe nxt nxxxxd or dxxxxxxxe (cxxxxs #xxx)x uxxxxxd lxxxxxxxxxxn (rxxo'd sxxxxxxxxy)x axxxd uxxxp fxxg mxxxxxs fxr mxxn bxxxs; fxxxd sxxxxn txxt; axd GxO fxxxs to exxxxr fxxxxr; axd axxxd a gxxxxl axxxxxt nxxxe sxxxe txxxe wxs nxxe.x Txxs mxp is rxxxy fxr fxxxl txxxxxg. (afsoccer) 560
LEVELS: Rxxxxxd pxxt-pxxxxxxxxg on Sxxxxa Vxxxxy (nxt a fxn of it cxxxxxxxy)xx Wxxl pxxy wxxh it lxxxr. (afsoccer) 561
LEVELS: Fxxxd pxxxl bxxxd on Axxd Kxxl's cxxxxm wxxxt fxxxxs (cxxxxs #xxx)x (afsoccer) 562
LEVELS: Uxxxxxd Cxxxxxe's Pxxxt lxxxxxxxs (fxxxxt x bxxxxr exxxxxr xxx (afterdune) 563
LEVELS: Uxxxxxd Bxxxxt, to ixxxxxe sxxxn txxxs fxr vx.x; fxxxd sxxxl txxxxxn hxxxs nxxr mxxxxxh wxxxs; txxxd to bxxxxxe txxxs mxxe by pxxxxxxxg txe Rxxxxxxs a fxw mxxe axxxxs; axxxd rxxxxxxy hxxxxxd fxr Hxxxk lxxxxxxn on sxxp (cxxxxs #xxx)x axxxd gxxxxl axxxxxt sxxxd; fxxxd sxxe fxxxs txxt wxxe sxxxxxg axxxe gxxxxd; axd cxxxxxd exxxxr fxxxxr.x Mxp is rxxxy fxr fxxxl txxxxxg. (afsoccer) 564
LEVELS: Axxxd Jxxxl cxxp, Uxxs oxd nxxxxxh sxxxl wxxxs. (melonmuncher) 565
LEVELS: cxxxxxy wxxn't txxxxxxg, Axxxd txe rxxt of jxxxl cxxp. (melonmuncher) 567
LEVELS: Fxxxd dxxxxxxxxxe dxxxs nxt sxxxxxxg on kxxxn axd axxxd cxxp. (melonmuncher) 568
LEVELS: axxxd txp.cxn to axl mxxs (amokandy) 570
LEVELS: Txxxxxd rxxxxl cxxp sxd sxxxxs axd axxxd axt lxxxr. (melonmuncher) 571
LEVELS: Uxxxxxd Al Bxxxxh cxxp Gxxs. (melonmuncher) 575
LEVELS: Cxxxxxd Fxxxs Rxxd so GB hxs oxe txxk ixxxxxd of txo. (afsoccer) 576
LEVELS: Rxxxxxd JxxM fxxm Kxxxxn cxxp (melonmuncher) 577
LEVELS: Fxxxd up bxxxxt GxO axd axxxd nxw nxxxxxh. (melonmuncher) 578
LEVELS: Axxxd Bxxxk Gxxd cxxp. (melonmuncher) 579
LEVELS: [MxP] Bxxxk Gxxd Vx GxO uxxxxxd to uxe nxw rxxxxxxxxxx ixxxxxd of vxxxxxa sxxxxxr. (jafar_ironclad) 580
LEVELS: Pxxxxxxk fxxxd UxxC cxxxxxd pxxt (rudd) 581
LEVELS: Pxxxxxxk bxy, rxxxxxd sxxe exxxxt pxxxxxs on txe sxxxh sxxe of txe cxxs rxxxy (rudd) 582
LEVELS: Pxxxxxxk bxy rxxxxxd a pxxxe of gxxxs fxxm wxxxe it dxd nxt bxxxxg (sxxe of txxxe fxxxs axe axxxxxy in xxx, I jxxt fxxxxt to rxxo txxm) (rudd) 583
LEVELS: Axxxd nxw Kxxxxxk nxxxxxh axd sxd lxxxr (melonmuncher) 585
LEVELS: uxxxxxd Fxxxxt Fxxe (amokandy) 586
LEVELS: Fxxxxt Fxxe LM Axxxxxs axxxd (amokandy) 587
LEVELS: Fxxxd wxxxt fxxxd txxxxxe lxxxxxxn (cxxxxs #xxxx)x (afsoccer) 588
LEVELS: Mxxxxxxy cxxxxxd fxxg cxxxs on Rxxxxl AxS (Bxxxxxxxk Dxxn) so txe lxxt txo fxxxs cxxxxn't be re-cxxxxxxd by txe ixxxxxxxxs (cxxxxs #xxx)xx Txxxxxs: Txe txo fxxxs lxxxxxd "cxxxxxxd pxxxt" axd "cxxxxxxd cxxxxxn" sxxxxd nxt be re-cxxxxxxxxe oxxe txxe by txe US.x Pxxxxe cxxxxxm on txxt sxxxxr. (afsoccer) 589
LEVELS: Uxxxxxd Axxxxxt On Mxxxxa x Exxxxxxxd BxxM wxxh Bxxx (k4on) 590
LEVELS: Uxxxxxd sxy axd oxxxxxxxxh fxr bxxxxxxxxxxxx (vapoman) 591
LEVELS: Rxxxxxxd ixxxxxxxt txxm wxxh Axxxxxn Rxxxxxxxxe Fxxxxxxs (AxF) on axl lxxxxs of Rxxxxl.x Sxxxxxd in AxF rxxxy pxxxxs axd AxF cxxxxxd vxxxxxe. (afsoccer) 592
LEVELS: Pxxxm uxxxxxd Dxxxe, to ixxxxxe:x rxxxxxxd fxxxe (fxxxs #xxx)x axxxd cxxxr oxxr txe wxxxxxs (fxxxs #xxx)x rxxxxd bxxn (fxxxs #xxx)x fxxxd fxxxxxxg bxxxxxxxs (fxxxs #xxx)x rxxxxxd gxxxs fxxm bxxxxxxg (fxxxs #xxx)x rxxxxxd cxxxxxxxn mxxh fxxm gxxxxxxxxxs (fxxxs #xxx)x fxxxd txxxxxn hxxe (fxxxs #xxx)x fxxxd fxxxxxxg rxxxxxxd txxxxs (fxxxs #xxx)x axxxd cxxxxt zxxxs (fxxxs #xxx)x uxxxxxd sxxxn txxxs fxr axxxxs (fxxxs #xxx)x txxxxxd wxxxr sxxxxxxs; rxxxxxxd bxxxxs wxxh sxxxxs; axxxd Axxxx rxxxxs to axl lxxxxs; axxxd axxxxxxxy; axxxd txo Axxs pxr txxm on dxxxxxd sxxxn.x Txxxxxs cxn sxxxt pxxxxxxxxxy txxxxxg bxt txxxxxn axd oxxxxt lxxxxxxxs axe nxt cxxxxxxxd yxt. (afsoccer) 593
LEVELS: Bxxxxxg Sxxxs axxxd sxxe mxxe oxxxxxs to txe rxxxs to mxxe it a bxt mxxe axxxe; cxxxxxxxxxd wxxh mxxxn (cxxxxs mxxe) Mxxxxe rxxxxxd to fxxe Exxt (I hxxe yxu Sxxxxt!x Jxxt gxxxa LM txe mxxxxe txxxr in mxx on my PC. (rudd) 596
LEVELS: Bxxxxxg Sxxxs fxxxd sxxe Lxs, dxxxxxd sxxe oxxxxs fxr oxxxxxxxxxxn. Sxxxl nxxd to LM mxxxxe Txxxr so Axxxxxs axe to fxxxxw x txxxe Lxs wxxl fxx xxxx bxt ixxxe is oxxn uxxxl axxxxxs dxxe (rudd) 597
LEVELS: Exxxxr Gxxs fxr Pxxxxxxk, gxxxg to fxx a bxg on my PC txxn sxxe txe uxxxxxd gxxxxxxe fxxxxxs (rudd) 598
LEVELS: bxxxxxg Sxxxs exxxxr GxO, fxxxxxxxg axxxxg txe ixxxxxxxxy lxxxr on my PC (rudd) 599
LEVELS: Fxxxd cxxxh, at xx% dxxxxg lxxxxxg. Rxxxxn sxy.cxn, sxxxxxxk.cxn axd sxxxxxxxt.cxn wxs lxxxxxg fxr txe sxy txxxxxe in txe wxxxg fxxxxr.x
xx Exxt: (pleym) 600
LEVELS: Mxxxd cxxxxm sxy txxxxxxs to txe cxxxxxt Dxxxe fxxxxr. (afsoccer) 601
LEVELS: Uxxxxxd Fxxxs Rxxd, to ixxxxxe axxxxg oxe BxP-x to axxxx axd axxxx lxxxxs; axd cxxxxxd axxxxx lxxxr wxxh mxxxxxa txxk, txo BxP-xs, exxxa Wxxxxxr axd txxxxxxxt vxxxxxxs. (afsoccer) 603
LEVELS: Fxxxd SxxD of Vxxxxxe fxxg on Fxxxs Rxxd fxxm xx to x. (afsoccer) 604
LEVELS: Fxxxxt Fxxe axxxd axl lxxxxxxxxxxxs (amokandy) 609
LEVELS: Rxxxxxd/rxxxxxxd pxxxxxxe xxd pxxxy mxxxc fxxm Vxxxxxxxxy axd axxxxxxd axxxxxt sxxxxs (fxxxs #xxxx)x (pleym) 610
LEVELS: Dxxxxxd lxxxxxg sxxg. (pleym) 611
LEVELS: Dxxxxxd hxxo exxxxc "gxy bxr" sxxg fxxm txe fxxxxxs. (pleym) 612
LEVELS: uxxxxxd Fxxxxt Fxxe [cxxt txxt cxxxe rxxo is bxxxxn] (amokandy) 613
LEVELS: Uxxxxxd Kxxxn, to ixxxxxe axxxt sxxxn txxxs txxt Dxxr nxxxr bxxxxxxd uxxxxxxg; rxxxxxd sxxe exxxa hxxxxxs txxt Dxxr axxxd; rxxxxxxd JxxM wxxh axxxxxxxy; mxxxd txxxxxxxxs txxt sxxxn in vxxxxxe to mxxn bxxe; cxxxxxd sxxxe on mxxxxxp (cxxxxs #xxx)x cxxxxxd cxxxxt axxa to ixxxxxe a gxxd mxxe to txe nxxxh axd exxt (cxxxxs #xxxx)x axxxd GxO fxxxs to exxxxr fxxxxr.x Mxp is rxxxy fxr fxxxl txxxxxg. (afsoccer) 614
LEVELS: Uxxxxxd Kxxxn's cxxxxt zxxxs to axxxw hxxxxxxxxxs xx sxxxxxs oxt of bxxxxs.x Vxxxxxxs sxxxl oxxy gxt xx sxxxxxs. (afsoccer) 615
LEVELS: Fxxxd txxxn wxxxxs txxt wxxn't axxxxxd pxxxxxxy (fxxxxs #xxx)x (pleym) 616
LEVELS: Mxxe sxxe uxxxxxs to Gxxa, to ixxxxxe axxxxg txxxxxn mxxxxxxl to gxxxs, dxxt, axd gxxxxxe txxxxxxs fxr Axxxxs; fxxxd a fxxxxxxg cxxxxxxxxxxn bxxm; axxxd fxxxs to exxxxr fxxxxr. (afsoccer) 618
LEVELS: Axxxd Op Gxxxt Txxxn cxxp. (melonmuncher) 619
LEVELS: Uxxxxxd Bxxxxt, to ixxxxxe axxxxxxxg mxxxxxxxs to txxxxxn txxxxxxs txxt dxxn't hxxe txxm axd axxxxg fxxxs to txe exxxxr fxxxxr. (afsoccer) 620
LEVELS: Yxxxxxa axxxd pxxxxxxxxxxxxg (amokandy) 622
LEVELS: Yxxxxxa; re-axxxd mxxxxxp mxxxxr in exxxxr fxxxxr. (afsoccer) 623
LEVELS: Sxxxxa Vxxxxy uxxxxxd to ixxxxxe rxxxxxl of xxx dxxxxxxxxxe sxxxxxs; rxxxxxxd axxxt hxxf of txe txxxn cxxs wxxh oxxs txxt dxn't hxxe lxxxxxs; axd cxxxxxd lxxxxxxxs fxr nxw/rxxxxxxd oxxxxxs. (afsoccer) 624
LEVELS: Pxxxxxxk rxxxxxxxd sxxe rxxxs (rudd) 625
LEVELS: Bxxxxxg Sxxxs lxxs of txxxxxg up axd fxxxxg bxxs axd bxxs. Axxo axxxd Pxxt Pxxxxxxxxg. (rudd) 626
LEVELS: Bxxxxxg Sxxxs txxxxxn Lxs (rudd) 627
LEVELS: bxxxxxg sxxxs oxxxxt Lxs (rudd) 628
LEVELS: Cxxxxxd axd uxxxxxd exxxxr lxxxxxxxs (rudd) 629
LEVELS: Pxxxxxxk axxxd Vxx, Hxxxxxr axd rxxxxxxd oxe AxV wxxh a Lxxxx. Rxxxxxxxd Ru Axxxxs axxxxxxxxy. Hxxe nxt Axxxd Mxx uxxxl gxxxn axl cxxxr x?Wxxxxxg on LxxS) (rudd) 630
LEVELS: Cxxxxxxxd sxxe CP nxxxs on bxxxxxg sxxxs (rudd) 633
LEVELS: VxxxxxxxxY: mxxe nxw fxxg lxxxxs fxr xx, xx, xx axd xxx. Sxxxl gxxxg to wxxk wxxh axxxxs. Axxxd nxw sxy, nxw txxxxxn lxxxxxxxs, rxxd txxxxxe. Rxxxxxd bxxxxxs wxxh bxd lxxxxxxp (fxxxs #xxx)x (pleym) 634
LEVELS: Axxxd Txd Sxe Cxxp. (melonmuncher) 636
LEVELS: Axxxd Op Bxxxxxxxa Vxxxxxm cxxp lxxxr. (melonmuncher) 637
LEVELS: Axxxd Oxxxxxxxn Mxxxxn Cxxp. (melonmuncher) 638
LEVELS: Axxxd nxw Fxxxs Rxxd nxxxxxh axd GxO. (melonmuncher) 639
LEVELS: Oxxxxxxxn Mxxxxn Uxxxxxd Fxxxxh Mxxxxn kxt txxxxxe (spush) 641
LEVELS: Vxxxxxxxxy: uxxxxxd gxxxxxxxxi.dxs, Sxxxxxxxxxxxs.cxn axd wxxxxxxxxe lxxxxxxxs. (pleym) 642
LEVELS: Lxxxxxr Vxxxxy x Fxxxd txe Sxxxxxxxxt ixxxxe txe Pxxxxxxxxn x Gxxxxn Mxxn (IxS xx/ xx)x Cxxxxxd txe Mxxxxxxl uxxxr txe Mxxn Rxxd to Sxxd as pxr Axxxxs rxxxxxt. Re-pxxxxxd sxxe oxxxr bxxs as wxxl (jxxt sxxe fxxe-txxxxg)x (hans.martin.slayer) 643
LEVELS: Bxxxk Gxxd. Axxxd ixxxxxxxxy lxxxr wxxh mxxxxxa vs PxA (sxxxl WxP)x Axxo cxxxxxd oxt txe vxxxxxxs fxxm txe cxxxxm oxxxxxs fxxxxr. (vapoman) 644
LEVELS: Fxxxxxxh Wxxt x Axxxd x Up-axxxxxd Hxxxv on IxS xx/xx. (hans.martin.slayer) 646
LEVELS: Axxxd Kxxxxn ixf cxxp. (melonmuncher) 648
LEVELS: Bxxxk Gxxd. Axxxd nxw sxy sxxxxxxs fxr txe ixxxxxxxxy lxxxr. (vapoman) 651
LEVELS: Bxxxxxg Sxxxs cxxxxxxxd lxxk of mxxxxxs on OG axxxs (rudd) 652
LEVELS: Fxxxxt Fxxe uxxxxxd jxxxxxxxxxxs (amokandy) 653
LEVELS: Fxxxd cxxxh on bxxxxxg sxxxs (ancientman) 655
LEVELS: Fxxxd op mxxxxn cxxp sxd. (melonmuncher) 656
LEVELS: Axxd Kxxl uxxxxxd; axxxxxxd mxxxxxxxs to axl sxx txxxxxn txxxxxxs (cxxxxs #xxxx) axd axxxd fxxxs to txe exxxxr fxxxxr. (afsoccer) 657
LEVELS: Uxxxxxd Sxxxxxxa, to ixxxxxe a fxw uxxxxxxxxxh fxxxs; axxxd mxxe exxxxxs; cxxxxxd a hxxxxxp bxxxxxe txxxe wxs oxxy a pxxxxxxxxxr txxt wxs pxxe wxxxe; uxxxxxd txe wxxxr exxxxp so txe axxxxxxt cxxxxxr dxxn't cxxt txo sxxxxxs; vxxxxxxd txe mxxxxxg sxxxxc bxxxxr wxs no lxxxxr mxxxxxg (cxxxxs #xxxx)x (afsoccer) 658
LEVELS: Axxxd Yxxxxxa cxxp. (melonmuncher) 660
LEVELS: Xxxxxxxxn axxxd, fxxxxxxxxxe rxxxxxd (amokandy) 662
LEVELS: Ixxn Rxxxe; axxxxxxd SxxD=x to mxxxxxa mxxn on cxxxx lxxxr. (afsoccer) 664
LEVELS: Bxxxk Gxxd. Fxxxd ixxxxxxxxy sxy sxxxxxxs nxt bxxxg lxxxxd. Uxxxxxd axxxxxt oxxxxxs. (vapoman) 665
LEVELS: Bxxxk Gxxd. Fxxxd sxxxxxxxxxxxxxxxxxxxxxxy.cxn nxt lxxxxxg. (vapoman) 666
LEVELS: Rxxxxxd pxxt-pxxxxxxxxg fxr Yxxxxxa.x Sxxxr sxxxxg cxxxxxxt wxs mxxxxg lxxs lxxk uxxxxxxxl (cxxxxs #xxxx) axd sxxxxxs axd axxxxs wxxe txo dxxk. (afsoccer) 667
LEVELS: Fxxxs Rxxd exxxxt cxxxr mxxe dxxxxr (cxxxxs #xxxx)x (afsoccer) 669
LEVELS: Qxxi lxxxxxd txe fxxxxxxg bxxxxxxg, lxxxxxxxs axe ixxxxt as pxr #xxx (rudd) 670
LEVELS: Fxxxd sxxe bxxs on Bxxxr Cxxxxxs, to ixxxxxe fxxxxxxg sxxxxxs (cxxxxs #xxxx)x fxxxe ixxxxe bxxxxxxg (cxxxxs #xxxx) axd rxxxs z-pxxxxxg dxe to sxxe pxxxxxxy (cxxxxs #xxxx)x (afsoccer) 671
LEVELS: Rxxxxxxxxd OG axxxs fxr Bxxxxt (cxxxxs #xxxx)xx Dxxr hxd cxxxxxd a txxe txxe bxt fxxxxt to rxxxxxxxe txe OG axxxs sxxxe txxy wxxe sxxxxxs.x Axxxxxy txxxxd; no nxxd to txxt. (afsoccer) 672
LEVELS: Axxxd "_xxxxxxxxxxxr" to mxxxxxn on Axxd Kxxl so it's exxxxr to wxxk txxxxxh txe exxxxxxr dxxr. (afsoccer) 673
LEVELS: Rxxxxxxxxxd txe fxxt. (melonmuncher) 676
LEVELS: Axxxd Sxxxxa Vxxxxy axd Bxxxxxg Sxxxs cxxp. (melonmuncher) 678
LEVELS: VxxxO: axxxd nxw Lxxxxxxxxxxxxxs, axd txxxxxd wxxxr sxxxxxxs. (pleym) 679
LEVELS: Uxxxxxd Pxxxxxxk Bxy Gxxs (xxx axd xx lxxxxs) to rxxxxxxxe txe rxxxxxd MV-xx in oxxxxt sxxxxxxs. (jafar_ironclad) 680
LEVELS: Rxxxxxxd Bxxxk Gxxd Axt GxO wxxh pxxxxr axxxxxxt sxxxxxxs (hxd sxxxxxl nxn-mxp-ixxxxxxd axxxxxxt fxr txxxxxg pxxxxxxs)x Lxxxt hxxo sxxxxs hxxe Mi-x fxr Rxxxxxxs, Zxi-x txxxxxxxt fxr Cxxxxxe cxxxxxxxy. (jafar_ironclad) 681
LEVELS: Axxxd Cxxxxxxs Pxxxt cxxp. (melonmuncher) 683
LEVELS: Oxxxxxxxn Mxxxxn x uxxxxxd sxxxxxxxxxg txxxxxn; uxxxxxd axxxt sxxxn txxxs; cxxxxxd cxxxxxk wxxh fxxxxxxxxxxxxr in axxxx axd ixxxxxxxxxxx lxxxr; dxxxxxxd axxxxxt txxxxxn sxxxxxxy; axxxd sxxe rxxxxxxxs to txe txxxxxn to exxxxxxxe vxxxxxxs to fxxxxw rxxxs; cxxxxxd up cxxxxm oxxxxxs fxxxxr.x Axl wxxk dxxe by bxxxxxxe. (afsoccer) 684
LEVELS: Cxxxxxs to Dxxxxn Fxy fxxm Bxxxxxxe x Uxxxxxd axxxt sxxxn txxxs; mxxxd mxxxxxa vxxxxxe sxxxn on Ixxxx so it cxn't be cxxxxd by txe Bxxxs. (afsoccer) 686
LEVELS: Fxxxd fxxxs on sxxxxa cxxp. (melonmuncher) 687
LEVELS: Fxxxd ixxxe wxxh sxxxn mxxxxxxxxxxxs on bxxxk gxxd ixxxxxxxxy. (bloodydeed) 689
LEVELS: CxxP: Uxxxxxd; Bxxxxt Sxd, Kxxxxxa Sxd, Kxxxxn Sxd, Kxxxxxk Sxd, Mxxxxxh Sxd, Bxxxxxxxa Axt. AxxxD; Jxxxl ixf, Kxxxxxa ixf. (melonmuncher) 691
LEVELS: Lxxxxxr Vxxxxy: Axxxxxxd mxxxxxxe cxxxxs in dxxt. hxxxxs on IxS xx/xx (hans.martin.slayer) 692
LEVELS: Ia Dxxxg. Rxxxxxd sxxxxxxg fxxxd fxxxxxxe fxr txe US cxxxxxd fxxg. (vapoman) 693
LEVELS: A mxxe dxxxxxxd vxxxxxn of Kxxxxxxxxh is nxw in txe rxxo.x Nxt rxxxy fxr oxxxxxxl txxxxxg bxt fxxl fxxe to txxe a lxxk axd lxt me kxxw wxxt yxu txxxk. (afsoccer) 694
LEVELS: Axxxd txe Cxxxxxxn Cxxxxe IxV to Yxxxxxa Axxxxx, Axxxx, axd Cxxxx.x Axxo sxxxxxd oxt txe Bxxxx wxxh txe Bxxx fxr Rxxxxa. (afsoccer) 697
LEVELS: Axxxd Zx cxxxxxxs on Bxxxk Gxxd Vx (anders) 698
LEVELS: Lxxxxxr Vxxxxy: Fxxxd a mxxxxxxxd rxxk axd uxxxxxd Lxxxxxxxs axxxxxxxxxy. Cxxxxxd txe mxxxxxxl bxxxxxh txe mxxn rxxd to sxxd. Cxxxxxd up txe exxxxr fxxxxr. (hans.martin.slayer) 699
LEVELS: Lxxxxxr Vxxxxy x Fxxxd axxxxxr mxs-pxxxxd rxxk. (hans.martin.slayer) 700
LEVELS: Axxxd Dxxxxn Fxy cxxp. (melonmuncher) 706
LEVELS: Axxxd Qxxi ixxxxxxy lxxxr. (melonmuncher) 707
LEVELS: Sxxxxxd oxt BxP-x wxxh BxR-xx on Yxxxxxa Axxxx, Axxxxx, axc Cxxxx. (afsoccer) 709
LEVELS: Bxxxk Gxxd. Axxxd Mxxxx fxr rxxxxxxs. (vapoman) 710
LEVELS: Uxxxxxd xxxxxxxxn, uxxxg gxxxxxxxxxxxxk fxr txe fxxxxxs, axxxxxxxxl Z-x fxr txe PxA dxxxxxd x PxA Mxxn (amokandy) 714
LEVELS: Sxxe mxxe uxxxxxs to Kxxxxxxxxh:x Axxxx is bxxxxxxxy in pxxxe (axxxt sxxxn txxxs sxxxl sxxxt axd no dxxxxxd sxxxn yxt)x cxxxxxd MxC axxxxxe (xx% dxxe)x mxxc axxxxxxxxl OG axd UG, mxxe dxxxxl wxxk, exc.x Cxn sxxxt txxxxxg axd pxxxxxe fxxxxxxk if yxu hxxe txe txxe bxt txxs is nxt fxxxl vxxxxxn.x Oh, ixxxxe txe exxxa sxxxxxs sxxxh of txe cxxy. (afsoccer) 716
LEVELS: uxxxxxd axl Gxxxxxxxs wxxh nxw Cxxxxxxxxa sxxxxxxs, rxxxxxxd Mi-xx wxxh Mi-xx, axxxxxt to fxx rxf #xxxx dxd nxt wxxk axy ixxxs x (amokandy) 717
LEVELS: Uxxxxxd Sxxxxa Vxxxxy, to ixxxxxe: Rxxxxxxd WZ-xxx wxxh WZ-xxxb on axl lxxxxs; Rxxxxxd axxxt xxxx OG fxxxd oxxxxxs to hxxp wxxh dxxw cxxxs; Rxxxxxd oxxr xxx dxxxxxxxxxe oxxxxxs to hxxp wxxh nxxxxxxxxxxs; Axxxd a Lxxx axd Z-x to Axxxx; Axxxd txo nxw sxxxxxxh lxxxxs (Sxxxxxxxxx x rxxxr oxxy wxxh bxxxs; Sxxxxxxxxx x lxxxxr vxxxxxn of Sxxxxxxh xx)x Uxxxxxd axd hxxd-pxxxxd OG Axxxs (cxxxxs #xxxx)x Axxxd wxxd, lxxxxxxxg axd txxxxxr (oxxxxs exxxy x mxxxxxs or so)x Rxxxxxd txi cxxxt on lxxxe Rxxxxxn axxxxxxxt's Cxxx fxxm xxxxx to xxxx to hxxp wxxh pxxxxxxxxxe.x Rxxxy fxr fxxxl txxxxxg. (afsoccer) 718
LEVELS: Qxxi uxxxxxd GxO to fxxxxxe axl uxxxxxxxxd hxxxxe vxxxxxxs at lxxxt oxxe axd txe nxw cxxxxxe AxC WxxxxB. Fxxxd txxs dxxxxxxxt to txxxxxxxxxxxy bxxxxxe, so pxxxxe fxxxxxxk. (rudd) 720
LEVELS: Pxxxxxxk uxxxxxd oxxxxy oxxxxxxxxxxxr nxxe axd pxxxxd in txe MxxT (rudd) 721
LEVELS: Pxxxxxxk Pxxt Pxxxxxxxxg (rudd) 722
LEVELS: Pxxxxxxk pxxt pxxxxxxxxg sxxxf (rudd) 723
LEVELS: Pxxxxxxk VD ixxxxxxxd by xxxm (rudd) 724
LEVELS: Bxxxxxg Sxxxs fxxxs to rxxxs axd cxxxxxxxxs (rudd) 725
LEVELS: Rxxd fxxxs axxxn axd sxxe GxO fxxxs (cxxxxe of Rxxxxxn axxxxs wxxe on txe wxxxg bxxs) axd rxxxxxxd hxxxc wxxh mxxx lxxxt (rudd) 726
LEVELS: Pxxxxxxk oxe rxxd axd cxxxxxxg (rudd) 727
LEVELS: Sxxxxa Vxxxxy uxxxxe #x: rxxxxxxd PxA Axxs bxxk to Wxxxx axd axxxd an Axxxx lxxxr wxxh jxxxs axd txxxxs oxxy. (afsoccer) 728
LEVELS: Bxxxk Gxxd vx. Rxxxxxd bxxk to Bxxxk Gxxd. Uxxxxxd pxxt pxxxxxxxxg. (vapoman) 729
LEVELS: Bxxxk Gxxd. Uxxxxxd txe .dxxc fxxe. (vapoman) 730
LEVELS: Fxxxd sxxxxxxs axd axxxd oxxxxy to Pxxxxxxk axt. (melonmuncher) 732
LEVELS: rxxxxxd Fxxxxt Fxxe (amokandy) 734
LEVELS: Bxxxxxg Sxxxs cxxxxxxg rxxxs fxxxxr (rudd) 735
LEVELS: Fxxxd txe wxxxr exxxxp on fxxxxxxxxd, it wxs nxt sxxxd as a cxxe mxp, so it cxxxxd cxxxxxs on cxxxxxn gxxxxxxs cxxxs dxe to it bxxxg nxn-pxxxr of x sxxxd (ancientman) 736
LEVELS: Axxxd Xxxxxxxxn cxxp. (melonmuncher) 738
LEVELS: Kxxxxxxxxh: axxxd nxw lxxxxxg mxxxc (wxxl be uxxxxxd as rxxxxxxxs oxxxr)x (jafar_ironclad) 740
LEVELS: Re-axxxd "Oxxxxxxxxxxxxe.oxxxxxxxxxxxxxxxxm x" to cxxw rxxxxe fxxxs on Rxxxxl Axxxx (Bxxxxxxxk Dxxn)x (afsoccer) 743
LEVELS: Uxxxxxd Kxxxxxk fxr vx.x to ixxxxxe: Uxxxxxd axxxt sxxxn txxxs; Fxxxd sxxe fxxg pxxxxxxs; Rxxxxxd bxxxd fxr Rxxxxxxs on fxxxt fxxg; Axxxxxxd txxxxt cxxxxs; Axxxd mxxxxr sxxxxxs; axxxd axxxxxt sxxxxs; uxxxxxd hxxxxxp; lxxxxxxxd vxxxxxe cxxxr sxxxxxxy; Fxxxd/uxxxxxd cxxxxt zxxxs; Axxxd nxw Sxxxxxxxxx lxxxr wxxxh ixxxxxxs txe bxxxxxs axd mxxxxxe sxxo (sxxxxd be fxn)xx Cxxxxs #xxxx. (afsoccer) 745
LEVELS: Uxxxxxd Axxxxxxxxxxxxxxxa Lxxxxxg Mxxxc x Nxxxxxxxa (k4on) 746
LEVELS: Hxxxxxxxy fxxxd Op Axxxxr axd Axxd cxxxxxxg on dxxi. (melonmuncher) 750
LEVELS: Axxxd fxxxs rxxd cxxp ixf. (melonmuncher) 752
LEVELS: Uxxxxxd Jxxxl Al Bxxj GxO's fxr x.x. (jafar_ironclad) 757
LEVELS: Axxxd uxxxxxd vxxxxxn of Wxxxxxxxxn bxxk to txe rxxo, ixxxxxxd CQ IxF/SxD/LxG x SxxxxxxH Lxxxxs (k4on) 761
LEVELS: Uxxxxxxd Wxxxa Sxxn fxxxs txxt Kxxn cxxxxxxxd exxxxxr txxxy.x Wxxxxxg wxxh hxm to gxt mxxe dxxxxxs on uxxxxxs. (afsoccer) 763
LEVELS: uxxxxxd xxxxxxxxn, rxxxxxd lxxxxxs on dxxxxxxxxxs (amokandy) 764
LEVELS: Axxxd exxxxr fxxxxr fxr Wxxxa Sxxn so Kxxn cxxxd rxn txe mxxxxxg sxxxxxxxl cxxxxxxxt. (afsoccer) 765
LEVELS: Mxxxxxh Cxxy: Uxxxxxd Gxxs fxr vx.x, mxxn cxxxxxs is txxt I've sxxxxxd oxt a Hxxy fxr an MV-xx on bxxh Axxxx axd Axxxx, axxxd a LxV-xx to txe UxxC on Axxxx axd axxxd an Fxxxx Sxxxxxxn to txe MxC on Axxxx. (rhino) 768
LEVELS: Mxxxxxh Cxxy: Axxxd Mxxxxxg Exxxxr Fxxxs, ixxxxxxxg txe "txxp"xx.txa fxxxxt) xxxxxx LM fxxxs in a .xz axxxxxe wxxxh is oxxy xx.xxb fxr fxxxs uxxxxxxd axe axxxxt xxb. (rhino) 768
LEVELS: Uxxxxxd OxT fxr vx.x, rxxxxxd oxxxxxxxe jxxp on txe txxxn sxxxe txxt jxxp is no lxxxxr uxxd in PR (ixe cxxxm vxn oxe, nxxxxxg or sxxxxxxxg)x rxxxxxxd txxm wxxh axxxxxr AxV, fxxxd RP sxxxn txxe, wxs xxxxs so txxy kxxt on rxxxxxxxxg axd axxo axxxd bxxk in a gxxe bxxm hxxxxr sxxxxc txxt hxd sxxxxxw bxxn dxxxxxd, axxo axxxd txe mxxxxxg Gxxxxxxxxxxxxxxs.cxn exxxxr fxxe. (rhino) 769
LEVELS: Al Bxxxxh x Cxxxxxd GxO's fxr x.x; Txxxs hxxxs sxt to x mxxxxe rxxxxxn. (jafar_ironclad) 773
LEVELS: Uxxxxxs to Kxxxxxxl Vxxxxy fxxm Bxxxxxxe, to ixxxxxe axxxxg US Mxxn in SE cxxxxr; cxxxxxs to Axxxx lxxxr; oxxxxxxxxxxn; nxw mxxxxxp; nxw oxxxxt lxxxxxxxs; axxxd exxxxr fxxxxr, axd sxxe gxxxxxxy cxxxxxs to ixxxxxxxxy lxxxr. (afsoccer) 774
LEVELS: On Kxxxxxxl, rxxxxxxd uxxxxxxxd hxxxxe wxxh uxxxxxxxd cxxxs to sxxe on txxxxxe lxxd. (afsoccer) 775
LEVELS: Axxxd Mxxx lxxxt to ixxn rxxxe cxxp. (melonmuncher) 778
LEVELS: Fxxxt cxxxxt of Vxxg Ro fxr pxxxxxxxxxy txxxxxg.x Rxxo'd fxr Rxxxxxxxa. (afsoccer) 779
LEVELS: Wxxxa Sxxn: xx lxxxr ZxxA uxxxxxd to Zxxxxxxx. (jafar_ironclad) 780
LEVELS: Uxxxxxd Vxxg Ro's mxxxxxp (fxxm Rxxxxxxxa)x (afsoccer) 781
LEVELS: Lxxxxxr Vxxxxy: Uxxxxxd ixxt.cxn. I fxxxxt txe exxxxr kxxxs cxxxxxxg txe fxxe axd i've axxxxxxxxxxy cxxxxxxd it at sxxe pxxxt. (hans.martin.slayer) 782
LEVELS: Axxxd Vxxg Ro cxxp. (melonmuncher) 783
LEVELS: Axxxd "txxxxxxxxxxxr.bxxxxxxxxxxe xxx" to Kxxxxn's txp.cxn fxxe so txe txxxxxn dxxxn't mxxxh.x Sxxxxxn't axxxxt pxxxxxxxxxe sxxxe Kxxxxn hxs axxxxs bxxn exxy on txe cxxxxxxr. (afsoccer) 784
LEVELS: Uxxxxxd txe cxxxxxxxx sxxxxxr's to sxxxn txe cxxxxxxxxb on axl mxxs (rhino) 787
LEVELS: Uxxxxxd Sxxxxa Vxxxxy's exxxxr fxxxxr Gxxs dxe to Rxxxo's rxxxxxxg of txe cxxxxxxxx. rxxx (afsoccer) 788
LEVELS: Pxxxxxxk Bxy- Uxxxxxd lxxxxxg mxxxc. (jafar_ironclad) 789
LEVELS: Bxxxxxg Sxxxs LM oxxxxxxxxxxn, mxxxxxd to rxxxxe axxxxxr axxxs. (rudd) 790
LEVELS: Bxxxxxg Sxxxs rxxxxxd sxxe Lxs txxt wxxe no lxxxxr nxxxxd fxxm txh fxxxxr (rudd) 791
LEVELS: Bxxxxxg Sxxxs uxxxxxd GxO, Fxxxxxxs Bxxx fxr mxc. (rudd) 792
LEVELS: Bxxxxxg Sxxxs fxxxd fxxxxxr, cxxxxs #xxxx (rudd) 793
LEVELS: Bxxxxxg Sxxxs Bxxx axxxd to MxC wxxh sxxe rxxxxxxxg of axxxxs on xx/xxx to bxxxxxe. Mxxxd sxxe cxxxxs axxxxd in mxxn bxxe to mxxe gxxxxxg kxxs exxxxr. (rudd) 794
LEVELS: Pxxxxxxk axxxd Bxxx to Rxxxxa, Rxxxxxn axxxt lxxxxt axxxxxd to bxxxxxe. (rudd) 795
LEVELS: Uxxxxxs to Kxxxxxxxxh, txo nxxxxxxs to lxxt.x Lxxxxxxxs hxxe bxxn axxxd.x AxS xx, xx, axd xx axe rxxxy fxr txxxxxg (sxxxl wxxxxxg on sxxxxxxh axd vxxxxxe wxxxxxe)xx Mxp is xx pxxxxxt fxxxxxxd so pxxxxe rxxxxt axy bxxs axd pxxxxxxxxxe pxxxxxxs txxt yxu fxxd. (afsoccer) 798
LEVELS: Fxxxd mxxxxxg wxxxxxxxxe on Axxd Kxxl.x I mxxt hxxe axxxxxxxxxxy sxxxxxxd it wxxn sxxxxxxxg an oxxxxt axxxe it.x Cxxxxs #xxxx. (afsoccer) 800
LEVELS: Sxxxxxxxxxxe rxxxxxd PP nxxxe.dxs (amokandy) 802
LEVELS: Axxxd Uxxxxxxxk. It's sxxxl WxP bxt in gxxd sxxxe axd rxxxy fxr txxxxxg. Gxxs axe sxxxl in txe wxxxs, txxs vxxxxxn hxs a Axxxx xx lxxxr. (hans.martin.slayer) 805
LEVELS: Sxxxxxxxxxxe fxxxd x Hxxxs sxxxxxxg on txe sxxe lxxxxxxn (amokandy) 806
LEVELS: [Uxxxxxxxk] Lxxxxxxp uxxxxe (hans.martin.slayer) 808
LEVELS: [Uxxxxxxxk] axxxd Jxxxr's axxxxxe lxxxxxg mxxxc:x"Mxxxxxxxxd's Sxxxxd" (hans.martin.slayer) 809
LEVELS: [Uxxxxxxxk] Sxxxxxs uxxxxe (hans.martin.slayer) 810
LEVELS: [Uxxxxxxxk] Axxxxxxxxxxxxs Uxxxxe (hans.martin.slayer) 811
LEVELS: [Uxxxxxxxk] Cxxxxe of mxxxr sxy txxxxs (hans.martin.slayer) 812
LEVELS: Mxxe sxxe GxO uxxxxxs to Kxxxxxxxxh. (afsoccer) 813
LEVELS: Pxxxxxxk rxxxxxd nxxxe.dxs (rudd) 815
LEVELS: Pxxxxxxk rxxxxxd pp fxxm txp.cxn (rudd) 816
LEVELS: Pxxxxxxk mxxxxxxd cxxxxt axxxs, Ru cxxxxxxs wxxe axxe to rxxxh txe cxxxxxr. (rudd) 817
LEVELS: Bxxxxxg Sxxxs, rxxxxxd PP (rudd) 818
LEVELS: Uxxxxxd Kxxxxxxxxh, to ixxxxxe: axxxd Axxxxx, Axxxx, axd sxxxxxxxxx lxxxxs; mxxe sxxe hxxd cxxxxxxxxxs to txxxxxn lxxxxxxxs at exxxs of mxp; uxxxxxd oxxxxt lxxxxxxxs; axd axxxd a sxxxxt sxy fxr Axxxx. (afsoccer) 819
LEVELS: Axxxd jxt sxxxxy pxxxxs nxxr txe hxxxxxs at exxh mxxn bxxe on Bxxxr Cxxxxxs. (afsoccer) 820
LEVELS: Bxxxxxg Sxxxs axxxxxxxxxxy hxxn't axxxd txe cxxxxxt rxxd fxxxs fxr txe sxxxl hxxxxxy cxxxxs #xxxx (rudd) 821
LEVELS: Re-axxxd "rxn fxxxxs.cxn" to ixxt.cxn fxr Gxxa Bxxxh.x Cxxxxs #xxxx.x No nxxd to txxt. (afsoccer) 822
LEVELS: Fxxxd fxxxxxxg AxV on Ixxn Rxxxe Axxxx.x Cxxxxs #xxxx.x No nxxd to txxt. (afsoccer) 823
LEVELS: Dxxxxxd txxxe dxxxxxxxxxxx sxxxxxs on Axxd Kxxl dxe to txxxr bxd lxxxxxxxs.x Cxxxxs #xxxx. (afsoccer) 824
LEVELS: Kxxxxxxxxh: Uxxxxxd lxxxxxg mxxxc. (jafar_ironclad) 825
LEVELS: Dxxxxn Fxy: Uxxxxxxd nxw txxxxxxxxxa.rxw in hxxxs of cxxxxxxxxg CxD fxr bxg #xxxx, axxxxxxh I cxxxd nxt rxxxxxxxe txxs exxxr in lxxxl or dxxxxxxxd.x Axxo mxxxd mxxxxxa mxxn fxxg nxxe so it wxxxxn't go oxf txe mxxxxxp. (afsoccer) 826
LEVELS: Fxxxd Axxd Kxxl cxxxxxxg. (melonmuncher) 827
LEVELS: [Uxxxxxxxk] Nxw Sxxxn Sxxxxn cxxxxa pxxxxxxn. (hans.martin.slayer) 829
LEVELS: [Uxxxxxxxk] Sxxxxxs uxxxxe. (hans.martin.slayer) 830
LEVELS: [Uxxxxxxxk] Txxxxxn axd Axxxxxt Uxxxxe. (hans.martin.slayer) 831
LEVELS: [Uxxxxxxxk] Lxxxxxxxs uxxxxe. (hans.martin.slayer) 832
LEVELS: [Uxxxxxxxk] GxO/ Dxxxxl x Cxxxxxxxs Uxxxxe (hans.martin.slayer) 833
LEVELS: Fxxxd gxxxxl axxxxxt on Sxxxxa Vxxxxy axd uxxxxxd dxxc fxxe to rxxxxxt axxxxxxn of pxxxxxxxxy axxxd Axxxx lxxxr. (afsoccer) 834
LEVELS: Fxxxd sxxe Gxxa Bxxxh bxxs, to ixxxxxe: fxxxd bxxxk rxxd oxt of bxxxxs; pxxxxxd oxxr gxxxn sxxxxxxxxxg txxxxxn; fxxxd txxxxxn lxxxxxxxs axd wxxxr lxxxxxxxs.x Cxxxxs #xxxx. (afsoccer) 835
LEVELS: [Uxxxxxxxk] Uxxxxe (hans.martin.slayer) 836
LEVELS: Fxxxd sxxe bxxs on Oxxxxxxxn Axxxxr.x Cxxxxs #xxxx. (afsoccer) 839
LEVELS: Mxxxd sxxxn pxxxt on Kxxxxxk sxxxxxxxxx axd axxxd axxxxxxxxl sxxxn pxxxt nxxxh of txxxxl wxxh an ixxxxxxd cxxxxt zxxe.x Cxxxxs #xxxx.x No nxxd to txxt. (afsoccer) 840
LEVELS: [Uxxxxxxxk] Lxxxxxxxs Uxxxxe (hans.martin.slayer) 845
LEVELS: Bxxxk Gxxd. Axxxd lxxxxxxxg exxxxxs to ixxxxxxxxy lxxxr. Lxxxxxxxg sxxxxd sxxxxe at ixxxxxxxs of x-x mxxxxxs. (vapoman) 846
LEVELS: Rxxo'd Vxxg Ro fxxxs fxr rxxxxxxxa.x Mxp wxn't lxxd bxt wxxxxd to gxt txxs ixxo txe rxxo so AD cxxxd lxxk at it. (afsoccer) 847
LEVELS: [Kxxxxxxxxh] Fxxxd txxxe fxxxxxxs; axxxd exxxxxxxn mxxxs; dxd sxxe pxxxxxxg fxxxs; mxxxd cxxxxn txxxxxxs axd sxxxd to txe cxxe. (afsoccer) 848
LEVELS: Axxxd kxxxxxxxxh ixf cxxp. Wxxl uxxxxd Sxd axd Axt lxxxr. (melonmuncher) 851
LEVELS: [Vxxg Ro] Cxxxxxxd sxxe nxw fxxxs fxr Rxxxxxxxa.x He sxxs txe mxp sxxxxd lxxd nxw. (afsoccer) 853
LEVELS: [Xxxxxxxxn] mxxxd fxxxxv sxxxxxxy fxxxs #xxxx, mxxxd cxxxxxxxxxxxxxxxn pxxxxxxn (amokandy) 854
LEVELS: [Kxxxxn] Rxxxxxd dxxxxxxxxxe wxxe fxxxxs at exxxxxxxs to bxxxxr, dxe to gxxxxxxd cxxxxxxxn.x Cxxxxs #xxxx. (afsoccer) 855
LEVELS: [Mxxxxa] Rxxxxxd axxxa lxxxr fxxm mxxxxxp.x Cxxxxs #xxxx. (afsoccer) 856
LEVELS: Axxxd Wxxd Sxxn Cxxp. (melonmuncher) 857
LEVELS: Axxxd Kxxxxn Dxxxxt cxxp xx, Cxxxxxxn Fxxxxs. (melonmuncher) 858
LEVELS: [Kxxxxn] Rxxxxxd txe axxi txxxxxn-mxxxxxxg cxxe fxxm txe txp.cxn fxxe bxxxxxe txe txxxxxn txxxxxe wxs jxxt txo uxxy axd rxxxxxxxxe wxxh it txxxxd on. (afsoccer) 859
LEVELS: Uxxxxxxd nxw Dxxxe fxxxs fxr pxxxm. (afsoccer) 860
LEVELS: Uxxxxxxd nxw Vxxxo Cxxy fxxxs fxr pxxxm. (afsoccer) 861
LEVELS: [Ixxn Rxxxe] Mxxe a fxw bxg fxxxs axd axxxd sxxe cxxxxs to ixxxxxxe vxxxxxy.x No nxxd to txxt. (afsoccer) 862
LEVELS: Axxxd Kxxxxxxxxh Cxxp Axt. (melonmuncher) 863
LEVELS: Wxxxa Sxxn gxt rxxxxxxxxd dxe to sxxe ixxxxs. Mxxe sxxe to dxxxxe yxxr wxxxa rxxo fxxxs axd rxxxxxxe. Axxo Axxxd nxw Fxxg lxxxxs. (k4on) 867
LEVELS: Bxxxxxg Sxxxs fxxxs, cxxxxxxxd a bxxp in txe rxxd on txe NW sxxe. Fxxxd a nxxxxy ixxxxxxxxxxn nxt bxxxg axxxxxd or wxxl txxxxxxxxxxd, Fxxxd an oxxxxxy on txe Wxxt hxxxxxy, fxxxd Dxxs bxxxg txo fxxxxxxt axd nxt at cxxxxxt lxxxxxxxs (cxxxxs #xxxx)x (rudd) 868
LEVELS: Re-axxxd Wxxxa Sxxn Cxxp. (melonmuncher) 870
LEVELS: Fxxxd Pxxxxxxk txxxxt bxxxd. (melonmuncher) 875
LEVELS: Bxxxk Gxxd. Vxxxxxs uxxxxxs. Lxxxxxxxs sxxxl WxP. (vapoman) 876
LEVELS: Bxxxk Gxxd. Fxxxd cxxxxxxg on axt cq lxxxr (vapoman) 885
LEVELS: Dxxxxxxg Dxxxe so a nxw vxxxxxn cxn be cxxxxxxxd, dxe to txo mxxy cxxxxxs. (afsoccer) 886
LEVELS: [Dxxxe] Cxxxxxd lxxxxxxxs fxr axl sxxxxxs (cxxxxs #xxxx)xx Rxxxxxd uxxxxxxxxxh fxxm lxxs of bxxxxxxg ixxxxxxxs.x Fxxxd up nxxxt lxxxr, to ixxxxxe mxxxxg it lxxs pxxxh bxxxk, dxxxxxxd sxxxxxxxxxg txxxxxn, exxxxd ixxxxxxxxt, cxxxxxd txxxxxxxxxxxt axd txxxxxxxxxxxxxxxt, cxxxxxd lxxxxxxxxxxxxxt, dxxxxxxd hxxxxxxxxxxxt, fxxxd lxxxt sxxxxxxs so pxxxt lxxxxs wxxk (cxxxxs #xxxx, cxxxxs #xxx)xx Rxxxxxxd sxxxxxl sxxxxxr wxxxxxxxxxs wxxh lxxxxr oxxs axd fxxxd vxxxxxe sxxxs.x Axxxxxxd oxxxr sxy sxxxxxxs to ixxxxxxxe lxxxxxxxs fxr txe vxxxxxs dxy/dxxk/nxxxt sxxxxxxs.x Fxxxd sxxe fxxxxxxs. (afsoccer) 887
LEVELS: [Kxxxxxa] Ixxxxxxxd sxxe of mxxxxr sxxxxd so US cxn't sxxxt mxxxxxs fxxm ixxxxe txxxr pxxxxxxxd axxa.x Cxxxxs #xxxx. (afsoccer) 888
LEVELS: [Sxxxxa Vxxxxy] Dxxxxxd to rxxxxxe txe axxxxk cxxxxxxs on Axxxxx wxxh lxxxt txxxxxxxxs (Z-xb axd Lxxx) to hxxp wxxh txxxxxxxt.x Axxo, txe Axxxx lxxxr (wxxxxxt axxxxk cxxxxxxs) is mxxe pxxxxxr so I txxxk it's a bxxxxr fxt fxr txe xxx lxxxr. (afsoccer) 889
LEVELS: [Uxxxxxxxk]xx Axxxd an Ixxxx lxxxr, GxR vs MxL. Mxxe wxxk on txe xxd txxxxxn, mxxe wxxk on cxxxxr/dxxxxxxxxs. Mxxxr OG/ UG cxxxxxs axd a fxw mxxe pxxxs axd dxxxxxs hxxe axd txxxe. Pxxs lxxxxxxxs uxxxxe. (hans.martin.slayer) 890
LEVELS: [Uxxxxxxxk]xx Oxxxxxs LM Uxxxxe (hans.martin.slayer) 891
LEVELS: [Uxxxxxxxk]xx Txxxxxn LM Uxxxxe (hans.martin.slayer) 892
LEVELS: Bxxxxxg Sxxxs cxxxxxd txxxxxn sxxxxxxt a bxt bxxxxxe cxxxxxxs wxxe txxt it wxs a txd gxxy. (rudd) 893
LEVELS: [Vxxg Ro] Cxxxxxd up GxO fxxxxxs. (afsoccer) 896
LEVELS: Axxxd Hxxl xxx cxxp. (melonmuncher) 897
LEVELS: [Vxxg Ro] Uxxxxxd txxxxh txxxxxe axd sxy.cxn fxxm Rxxxxxxxa. (afsoccer) 898
LEVELS: Rxxxxxd Bxxxk Gxxd SxD cxxp. (melonmuncher) 899
LEVELS: [Kxxxxxxxxh] Fxxxd pxxxxxxxy fxxxxxxg oxxxxt. (afsoccer) 900
LEVELS: Bxxxxxg Sxxxs, fxxxd sxxxxxd up dxxxxl axd cxxxxr mxxs. Axxxxxxt txxt txxy wxxe rxxxxd bxxxxe. (rudd) 901
LEVELS: Bxxxk Gxxd. Fxxxd cxxxxxxg on ixs lxxxr (vapoman) 903
LEVELS: Bxxxk Gxxd uxxxxxd Mxxxxxa dxxxxt vxxxxxe txxxxxxs (spush) 904
LEVELS: Hxxl xxx, axxxd mxxxxxg jxxxxe txxxs (rudd) 905
LEVELS: [Uxxxxxxxk]xx Axxxx GxO Uxxxxe. (hans.martin.slayer) 906
LEVELS: [Vxxg Ro] Dxxxxxd a bxxxh of sxxxxxs (txxt wxxxn't uxxd) txxt hxd mxxxxxg txxxxxxs or cxxxxxt mxxxxs (ancientman) 907
LEVELS: Vxxxo Cxxy, oxxxxxxxd sxxe lxxxxxxxs, rxxxxxd uxxxxd lxxxxxxxs, axl hxxxxxxxxt wxxxk Lxs sxt to xxxxx. Axxxxxs dxxn to xx fxxm xx, mxxe oxxxxxxxxxxn axxxxxxxe. Mxp lxxxs lxxxxy wxxh txe nxxxr lxxxxxxg, hxxxxxr a cxxxxe of bxxs fxxxd sxe. rxxxxxe. (rudd) 908

LEVES: Dxxxe, axxxd oxxxxt lxxxt mxxs axd axxxxxs.x (pleym) 741

LEVLES: Fxxxd Axxxx sxxxxxxxxt, axxxd nxw Sxxxxx cxxxxs #xxx,x#xxx (amokandy) 438

MAPS: Bxxxxxg Sxxxs rxxxxxxxxxxxd a sxxxxr of txxxxxn (rudd) 352
MAPS: Axxxd wxxxxxxd txxxxxxs bxxk to vxxxxxxxxy. (sniperdog) 515
MAPS: GxO fxr Bxxxk Gxxd Axt lxxxr uxxxxxd to ixxxxxe nxw axxxxxxt txxt dxn't yxt hxxe mxxs, as wxxl as txe Wxxxx xxxm vxxxxxt. Txxs is fxr txxt bxxxd pxxxxxxs oxxy. (jafar_ironclad) 640

NEW: Sxxxxxe.sxxxxxxxxe cxxxxn\txxxxxxs\sxy\SxxxxxE
xx bxt sxxxl hxxxxg pxxxxxm wxxh mxp cxxxxxxg at xx% axxxr AF re-rxxxxd txe mxp wxxh txe cxxxxxs xx.xx.xxxx. mxxt hxxe bxxn a fxxe txxt hxs bxxn dxxxxxd or mxxxd to an oxxxr lxxxxxxn. Txe uxxxxxxd vxxxxxn I gxxe to AF is wxxxxxg in txe x.x bxxxd.x bxt nxt txxs oxe?xx (pleym) 600

OLD: Sxxxxxe.sxxxxxxxxe lxxxxs\dxxxe\sxy\SxxxxxE (pleym) 600

Localization 594:637

LOCALIZATION: Fxxxd #xxx, Pxxxxxxxxxxxxxxxxxxxxxxxxxxxxt nxxxxg ixxxe, nxxxs to be Pxxxxxxxxxxxxxxxxxxxxxxxxxxxxxt (ancientman2002) 594
LOCALIZATION: Axxxd Sxxxxxxxxt Lxxxxxxxxxxxs (bloodydeed) 595
LOCALIZATION: Bxxxxxg Sxxxs uxxxxxd fxxxxxxxs, ixxxxxxxg oxe txxt hxd bxxn mxxxxd in pxxxxc txxxxxg (NW cxxy cxxxxr) (rudd) 597
LOCALIZATION: Rxxxxxd Oxxxxxxxxa lxxxs (rudd) 598
LOCALIZATION: Axxxd Cxxxxxe's Pxxxt to axl lxxxxxxxxxxn fxxxs. (overduin) 599
LOCALIZATION: Uxxxxxd Bxxxxt. (timothy.head) 601
LOCALIZATION: Mxxxxd mxxxxxg sxxxxxs fxxm exxxxxh (ancientman2002) 605
LOCALIZATION: Uxxxxxd Fxxxs Rxxd axd axxxd Dxxxe. (timothy.head) 607
LOCALIZATION: Uxxxxxd Kxxxn. (timothy.head) 609
LOCALIZATION: Bxxxxxg Sxxxs cxxxxxxxxxs x Mxxxxxxxxxw txxl cxxxxs cxxxxxt nxw; txxxxs fxr txe axxxxt AF xx (rudd) 611
LOCALIZATION: Uxxxxxd Vxxxo Cxxy fxr pxxxm. (timothy.head) 613
LOCALIZATION: Uxxxxxd Ixxn Rxxxe. (timothy.head) 614
LOCALIZATION: Axxxd Xxxxxxxxn axd Sxxxxxxa. (timothy.head) 615
LOCALIZATION: Uxxxxxd Oxxxxxxxn Mxxxxn. (timothy.head) 620
LOCALIZATION: Uxxxxxd Sxxxxa Vxxxxy axd axxxd Kxxxxxxxxh (timothy.head) 623
LOCALIZATION: Axxxd Axxxx lxxxr to Sxxxxa Vxxxxy (timothy.head) 624
LOCALIZATION: Axxxd cxxxxxs txxxxs axd sxxxxxs (ancientman2002) 625
LOCALIZATION: Uxxxxxd Kxxxxxk. (timothy.head) 626
LOCALIZATION: Uxxxxxd Kxxxxxxl Vxxxxy fxr Bxxxxxxe. (timothy.head) 627
LOCALIZATION: Uxxxxxd Kxxxxxxxxh (timothy.head) 629
LOCALIZATION: Uxxxxxd Dxxxxn Fxy. (timothy.head) 631
LOCALIZATION: Fxxxd txxxs on Dxxxe.x Cxxxxs #xxxx. (timothy.head) 632
LOCALIZATION: Fxxxd a sxxxxxxg exxxr on Dxxxe. (timothy.head) 633

LOCALIZATIONS: Axxxd AxF lxxxxxxxxxxxs (exxxxxh oxxy) (bloodydeed) 602
LOCALIZATIONS: Axxxd Hxxp/Dxxxxxy sxxxxg to exxxxxh lxxxxxxxxxxxs (bloodydeed) 636
LOCALIZATIONS: Uxxxxxd axl oxxxr lxxxxxxxs wxxh exxxxxh pxxxxxxxxxxs (bloodydeed) 637

LOCALIZATON: Uxxxxxd Axxd Kxxl. (timothy.head) 600

Maj.Osama
2013-04-09, 06:49
time to find x value 8D

Ome99
2013-04-09, 06:50
NOT. AGAIN. :(
This is torture, I haven't slept for 24 hours now, and there is no way I'm leaving the screen before I atleast figure out a few!

Moszeusz6Pl
2013-04-09, 06:56
LOL AM, you didn't changed one of your recent logs.:lol: Are you going to release it to public as it is?

Now I it's really hard to understand what this logs mean, because I can't even encode some logs committed by myself :D

nAyo
2013-04-09, 07:07
but we hope to have them complete in a couple of months
Ah, how sad

Unhealed
2013-04-09, 07:10
WEAPONS: Added Glock 19(?)
This is my limit. :lol:

AnimalMother.
2013-04-09, 07:22
Shame I won't get to play it.


However thanks for giving me something to do this afternoon

BloodyDeed
2013-04-09, 07:26
Have fun figuring it out :p

ShockUnitBlack
2013-04-09, 07:29
I should be sleeping and only took a quick skim over this. SMAW?

AnimalMother.
2013-04-09, 07:29
Found reference to Hind and MV-22. And Wanda Shan... with coop!

Sod this afternoon, starting now.

steve_06-07
2013-04-09, 07:32
Faction Added African Resistance Fighters

nAyo
2013-04-09, 07:33
VEHICLES: Pxxxxxt Fxxxxxxl axxxxxd to A-xx, F-xx, F-xx, F-xx, AV-xB; uxxxxxd on F-xx. (jafar_ironclad) 19104
A-10, F-16, F-15, F-18, AV-8B?

F-15, F-18?

F-15, F-18?

http://www.abload.de/img/randymarshjizznqfdt.jpg

VEHICLES: Fxxxd up RU SU-xx txxxxxxs (spush) 18171
Russian Sukhoi?

VEHICLES: Axxxd UxxC MV-xx Oxxxxy. AxX mxxxl, uxxd wxxh pxxxxxxxxn. (jafar_ironclad) 18202
MV-22 Ospray

VEHICLES: Axxxd exxxxe sxxxxs fxr Mi-xx Hxxd cxxxxxr (anders) 18885
Mi-24 Hind

richyrich55
2013-04-09, 07:41
http://i684.photobucket.com/albums/vv208/JLPipes/600x330px-LL-ff93b11f_132353322733-mother-of-god-super-.jpg

K4on
2013-04-09, 07:47
Soo many updates.

Nate.
2013-04-09, 07:53
oh lord, it took me five minutes just to scroll down the whole thing on my phone..

.. awesome!

BigNaptizzle
2013-04-09, 07:55
Awesome guys, looking forward to it!

ShockUnitBlack
2013-04-09, 07:58
Thanks for posting Ancient, BTW.

Unhealed
2013-04-09, 08:24
Burning Sands included MG UAZ on the MEC team on all layouts(america is finished)
Updated RU Havoc texture
Removed shotgun from Russiann Specialist kits
Removed radio and glld from all sniper kits. Added binocular to all sniper kits

Phoenixo_Idaho
2013-04-09, 08:24
http://www.reactiongifs.com/wp-content/uploads/2012/11/JmBkN.gif

Jolly
2013-04-09, 08:40
VEHICLES: Q-x Fxxxxn axd Su-xx Fxxxxr nxw uxe txe Hxxxxxr's mxxxxxp ixxn (dxxxxxs txxm as lxxxt axxxxk jxxs)x
Pretty sure what Q-x represent is Q-5. Su-xx is Su-30.
EFFECTS: New fire effects (anders) 17662
HUD: Axxxd HJ-8 Pxxxt HUD to Z9-WA (moszeusz) 19142
KITS: Fixed bxxxs on IDF crewmen, fixed #xxx (bloodydeed) 17260
VEHICLES: Uxxxxxd US F/A-18C texture (spush) 18084



Fucking hell, So many 'xxxxxxx' my eyeball is bleeding.(I'm gonna blind!!!!!!!!!!)


PS: CAS ppl should get high, there are tons of new stuff on CAS.8)
PPS: Just saw couples of Mi-xx. I wish it's Mi-24.:p

Jafar Ironclad
2013-04-09, 08:50
PS: CAS ppl should get high, there are tons of new stuff on CAS.8)
PPS: Just saw couples of Mi-xx. I wish it's Mi-24.:p

Soon. ;-)

paul161616
2013-04-09, 08:51
this is always great fun to see what the community can decipher :P i really appreciate that you gave us a tiny bit of insight into the development process as it stands. kudos.

ExeTick
2013-04-09, 09:23
WOW. feels like we get a completely new game :-D

Kitke
2013-04-09, 09:43
OMG That's one massive changelog!

altfuture
2013-04-09, 09:44
VEHICLES: Axxxd Cxxxxxxn Zxxxxxa Bxs.

VEHICLES: Added Civilian Zastava Bus :D :D

This:

https://www.realitymod.com/forum/f388-pr-bf2-community-modding/84951-vehicle-zastava-900-ak-wip-20.html

KneeHiGh
2013-04-09, 09:45
Removed radio and glld from all sniper kits. Added binocular to all sniper kits

I am glad they implemented this and I assume have given this to the Spotter so you have to use both kits to be useful :)

Maj.Osama
2013-04-09, 09:59
VEHICLES: Axxxd Cxxxxxxn Zxxxxxa Bxs.

VEHICLES: Added Civilian Zastava Bus :D :D

This:

https://www.realitymod.com/forum/f388-pr-bf2-community-modding/84951-vehicle-zastava-900-ak-wip-20.html

lets hope they get the arabic writing right :p

sweedensniiperr
2013-04-09, 09:59
VEHICLES: Added Civilian Zastava Bus :D

why aren't you a dev;)

The Iron Dreamer
2013-04-09, 10:15
HTTP: x/rxxxxxe.rxxxxxxxxd.cxm/ixxxxs/xxxx) (k4on) 17969
/release.realitymod.com/

Any ideas?

milosv123344
2013-04-09, 10:59
tldr , can't bother with deciphering like i did the first time, all i can say is good luck and i hope you people do it right this time :P All i personally need is deviation removed or dramaticly decreased and fixing that maniacal recoil on LMG's and G3 weapons :P

Can't wait

ubermensche
2013-04-09, 11:05
Another couple of months. I guess I won't be playing 1.0 this summer. :(

Psyko
2013-04-09, 11:07
nice birthday present for me <3

I almost miss being able to read the changelog, but this is far more exciting.

RazoR41
2013-04-09, 11:07
Damn, it's another encoded changelog...

jozi02
2013-04-09, 11:09
Ok I'm bored at work so lets make it serious.
Here is doc with some of the most obvious words corrected. Ofc there are some mistakes (for example "nxw" may stand for "now" as well as for "new") but it's still more readable.

https://docs.google.com/document/d/1qf35-bFPX-PAPzrqsHBC0ez0vPabCVB0diFrsFjsOkc

Let me know if anyone has ideas how to decipher rest of the changelog :)

Unhealed
2013-04-09, 11:19
my bad, it's all working. mods please delete my message.

Mineral
2013-04-09, 11:27
I'm a tester , I know most of these, but heck it's fun to play the decipher game :D

I always bookmark this for the next time somebody says the devs are lazy and don't work hard.

Midnight_o9
2013-04-09, 11:30
HUD: Added the vxxxxxe nxxe to the hxd jxxt axxxe the vxxxxxe icon (ancientman) 18901



HUD: Added the vehicle name to the hud just aside the vehicle icon (ancientman) 18901

gonzalo658
2013-04-09, 11:34
but we hope to have them complete in a couple of months


:sad::-(:x:roll::roll::roll:

AncientMan
2013-04-09, 11:37
HUD: Added the vehicle name to the hud just aside the vehicle icon (ancientman) 18901

Close :p, above, not aside.

SyntheticCoyote
2013-04-09, 11:37
LOVE the changelog! It is nice to see a large one (EA doesn't even release them this large :P)

jozi02
2013-04-09, 11:52
Lots of changes to Black Gold I see

TeRR0R
2013-04-09, 11:55
Jozi,
make it editable by everyone and it will be decoded in no time! :)

jozi02
2013-04-09, 12:08
I though about it but I'm also afraid that it'll be trolled even faster :)

If anyone's interested in editing than he should be able to request access to the document (press "share" button in top right corner). Or just PM me your email address.

gipakok
2013-04-09, 12:18
MENU: Axxxd Su-xx lxxxr-lxxt HxD ixxxs, nxxxd "Fxxxxr" in vxxxxxxxxxxs. (jafar_ironclad) 18823
added SU 34 (or whatever version of it is in the game) laser(?) HUD
Fixed kit cxxxxxxxxxxxn for Ixxxxxxxxs (fxxxxxy)x fxxxs #xxx. Sxxe weapon ixxxs mxxxt
kit customisation for insurgents
MATERIALS: Updated FOB Mxxxxxxxs (k4on) 17993
updated FOB mechanics
VEHICLES: Cxxxxxxxd IDF F-xx lxxxxxt. (jafar_ironclad) 18561
??? IDF F-16 layout(?)
GENERAL: Added mxxe vxxxe to cxxi Lxxxs x civilian Kxxs rxxxxxxxxd to x pxr Sxxxd and to xx
something about x (a number) of civi kits per squad.
: Rxxxxxxxxd SxxW as mxxn USMC HAT kit, with HxxP SxxW bxxxg the AxT kit (chuc) 19267
???? SMAW as main usmc hat kit with ???? SMAW being ALT kit
PYTHON: Fixed UxV bxxxg axxe to cxp fxxxs, fxxxs #xxx. (bloodydeed) 19344
fixed uav being able to cap flags. WAIT WHAT?!?!
VEHICLES: Updated US LxV-xx Txxxxxxs (spush) 18695
LAV textures

Phoenixo_Idaho
2013-04-09, 12:33
BloodyDeed;1883413']Have fun figuring it out :p

Anytime !

http://media.tumblr.com/777d31ed6ebb473952aab98b2f547ff5/tumblr_inline_mhhbvh9Iwr1qz4rgp.gif

KEIOS
2013-04-09, 13:28
AncientMan;1883399'] we are still positive we will be releasing in 2013.


I hoped, we would be able to play it before summer with all its distractions begins. :-?

Thanks for the update though.

Dolphinator89
2013-04-09, 13:31
At least a couple of months? Dang, I was Hoping to get PR 1.0 before I started Training... Guess I'll have to wait. Take your time devs, this looks like a Fantastic update.

jozi02
2013-04-09, 13:39
Ok, time to go home. :)

I made the partially deciphered document editable by everyone so if anyone wants he can give it a try.

https://docs.google.com/document/d/1qf35-bFPX-PAPzrqsHBC0ez0vPabCVB0diFrsFjsOkc

spawncaptain
2013-04-09, 13:56
SMAW confirmed, yay! Great google doc, btw.

SAM609
2013-04-09, 13:57
EFFECTS: New burning effects for jets and choppers (anders) 19198
EFFECTS: Updated burning effects from tanks, apcs, and aav's (brunitogg) 19218
FACTIONS: ARF use Arabic (MEC) voices now (bloodydeed) 18496
AI: Set bots to fire HE rounds at inftary instead of coaxial mg. (melonmuncher) 18551
MATERIALS: Updated FOB Materials (k4on) 17993

SAM609
2013-04-09, 13:58
SHADERS: Removed post processing as it prevented sxxxxxxxxxn from working. Will try and get it back in, but it's probably not going to happen xx (ancientman) 19147

???

AfterDune
2013-04-09, 14:03
suppression

Jolly
2013-04-09, 14:10
WEAPONS: Axxxd TV-gxxxxd vxxxxxn of AS-xx mxxxxxe (fxr Su-xx, Su-xx/xx)x (jafar_ironclad) 18666

Added TV-guided version of AS-XX mxxxxxe(for Su-xx, Su-xx/xx)x
Jeeeeeee!! Dont tell me there will be SU-30Mk and SU27!

HunterMed
2013-04-09, 14:16
Thanks for the news! too bad it still takes months but I will stay tuned.

ALFABETAS
2013-04-09, 14:20
again this stupid shit... better put that all in game and let that test it for all us what you have done in last 5 months!

- Since you obviously don't care for it, you won't mind if you go away for a while...

spawncaptain
2013-04-09, 14:23
"WEAPONS: Added SMAW and SMAW spotting rifle"
And the spotting rifle, too. Nice.

Mineral
2013-04-09, 14:26
again this stupid shit... better put that all in game and let that test it for all us what you have done in last 5 months!

so you want to play a game with over 200 issues? With features that aren't ready yet? Then sign up as a tester and help us out. If not, don't post illogical things like that. Other community members asked for this, you didn't. Nobody forces you to read it or spend a second of your time on it. The PR team is like any other un-payed team doing this on their own free time, and it will be done when it's done. In the meantime you can either wine about everything, or enjoy every little detail they give about an upcoming release. they won't change because you annoy yourself in this, only you can change that attitude.

ma21212
2013-04-09, 14:54
All you do is troll the entire community when you post stuff like this.

- Since you obviously don't care for it, you won't mind if you go away for a while...

Microwaife
2013-04-09, 15:15
The devs strike again! :)
Hopefull someone without a life will decode it.
And for everyone whos pissed off by this, you should ALWAYS remember they put a ton of effort into this without getting paid. Let them have their fun.

reptilianhuman
2013-04-09, 15:18
What was that? Did I see Added African Resistance Fighters?

nAyo
2013-04-09, 15:26
People being banned for giving their opinion on this changelog, hm

spawncaptain
2013-04-09, 15:31
No, they are banned for being people with an unconstructive attitude.

Nugiman
2013-04-09, 15:32
People being banned for giving their opinion on this changelog, hm

I was more wondering about this than about the encoded changelog.
Don't overact, mods!

SuperHornet
2013-04-09, 15:32
No, they are banned for being idiots.

How, they're giving a opinion. You're entitled to your own, so is Ma.

AnimalMother.
2013-04-09, 15:33
AncientMan didn't want to post this because of those people that would hate on the fact it's encoded.

I'm glad he did so fair on him if he wants to remove those people that giving grief.

As for the google doc, great idea. Will probably be well decoded in not too much time (or at least the main features)

Spush
2013-04-09, 15:37
How, they're giving a opinion. You're entitled to your own, so is Ma.

Heh, a comment more like it, a disrespectful, non constructive comment.

AnimalMother.
2013-04-09, 15:42
KITS: Updated Ninja kit to include Fos-ro-dah-hxxxn at weapon x.x(Jafar) (jafar_ironclad) 18090


That's it 1.0 is broken. Won't play it

AfterDune
2013-04-09, 15:44
For those that don't like the encoded changelog, keep a close eye on the decoded changelog. The community is doing a great job I must say. That, and sometimes we reveal some images and shit.

Veterans-Gaming
2013-04-09, 15:46
sweet! thanks for the updates.

sweedensniiperr
2013-04-09, 15:51
Atleast I appreciate everything revealed even if it's an encoded changelog.
Why don't you just release it?
Because, not included in this are tons of bugs that I guess would make the game not so enjoyable.

They are not getting payed.
I'd love to give some money directly to some separate donation not going for servers, directly to devs themselves and/or for development of PR. Hookers and blow anyone?

Dukuu_npanop
2013-04-09, 15:55
I believe you are trolling us:) Is there a way to hope that 1.0 will be released this year?

AfterDune
2013-04-09, 15:56
This year? Well that shouldn't be a any problem.

doop-de-doo
2013-04-09, 16:08
That was fast. Now I have something to do on my way to work (beats crosswords :P).

Pylix-NL
2013-04-09, 16:11
African Resistance Forces are added.
Wanda Shan (map) returns

Vonzip
2013-04-09, 16:17
This is so much fun lol

Midnight_o9
2013-04-09, 16:20
Guys... be smart please... if Cxxxxxxn is followed by CF, fire, LAV... or something like that, it's more likely CANADIAN and not CIVILIAN!

I spent my afternoon decoding... o.o

PR is ruining my life... that's awesome!

Rabbit
2013-04-09, 16:27
Awesome, wanda shan is back in and vung ro will have coop.

Pylix-NL
2013-04-09, 16:36
ARF will replace insurgents on ramiel

Nate.
2013-04-09, 16:37
It's so great to see many people working on the thing at the same time in google docs : )

Also, someone replaced "Ancientman" to "ancientdude" in the files .. ;D

AncientMan
2013-04-09, 16:47
sadface :(

Nate.
2013-04-09, 16:49
I am pretty sure it was you who just replaced "afterdune" to "afterman" :-P

Microwaife
2013-04-09, 16:49
We should have some color marking rules on top or on the bottom, so that we can see what is done or just a guess and so on.

gipakok
2013-04-09, 16:51
How come I can't edit the changelog again neither see the messages of other people?

AnimalMother.
2013-04-09, 16:51
VEHICLES: Axxxxxxd Mavericks on A-10. There are now two separate missile weapons: self-guided (Not yet working) and lase-tracking (works)x both of which use a second camera. Bxxxxxxxe HUD and Bxxxxxxxe mxxxxxxs are pxxxxxxxxxxs, will need new Hxxs and Maverick missile(s) coded. (jafar_ironclad) 18636VEHICLES: Added "dxxn" Pxxs to US Apache and Bxxxxxxxk for testing. Use "txxxxe weapons" key or "x" key to select this view,x"alt fire" to look further down. Fxxxxxxk rxxxxxxxd bxxxxe ixxxxxxxxxxxxn on all hxxxxxxxxxs. (jafar_ironclad) 18327
VEHICLES: Implemented Angled Rocket Pods for the US Apache. To fire at cxxxxr cxxxxxxxxs, use primary fire. To fire at gxxxxr txxxxxxx (down xx.x degrees)x use primary fire while holding down alternate fire. (jafar_ironclad) 18328


Looks like some interesting changes occuring in the CAS department. Nice work jafar :)


Lol at Ancientdude and Afterman

Rabbit
2013-04-09, 17:31
Still no Ely Map :(

Adriaan
2013-04-09, 17:45
Still no Ely Map :(

CodeRedFox retired a while ago, unfortunately. :(

SnipeHunt
2013-04-09, 17:46
AI: Set BOTS to FIRE HE ROUNDS at INFANTRY INSTEAD of COXIAL mg. (melonmuncher) 18551
AI: ADDED Vxxxxxxxxxxxt to axxxxxxxxxxs. (melonmuncher) 18756
AI: FIXED BOTS sxxxxxxg AROUND uxxxxxxxy at uxxxxxxxxe fixes/files/fails/fxxxs.x(Hxxxxxxxy) (melonmuncher) 18895

APPS: UPDATED Bxxxxxxxxxxr to x.xx (j.f.leusch) 17558

BINARIES: Fxxxxd a MAXIMUM of mxxxxm fxr Txxxxxn axd Gxxxxxxy vxxxo sxxxxxxs. Sxxe MINOR/MAJOR fixes/files/fails/fxxxs as WILL/WELL to BOTH THE/txe LAUNCHER/lxxxxxxr axd bxxxd axp. (ancientman) 18341
BINARIES: UPDATED bxxxd axp to gxxxxxxe THE/txe LAYOUT/LATEST VERSION of THE/txe SPAWN sxxxxn KIT cxxxxxxxxxxxn hxd sxxxf (ancientman) 18420
BINARIES: THE/txe uxxxxxr, it's hxxe.xx (ancientman) 18667
BINARIES: UPDATED ICON axd ADDED mxxxxxxt to rxxt exxxxxxxxxs (ancientman) 18818
BINARIES: UPDATED THE/txe LAUNCHER/lxxxxxxr oxxxxxs MENU sxxe NEW/NOW sxxxf axd a REWORKED LAYOUT/LATEST (ancientman) 18835
BINARIES: UPDATED THE/txe LAUNCHER/lxxxxxxr sxxxxxt MENU WITH THE/txe axxxxxy to vxxxxy axd cxxxxe cd kits/keys/kxxs (ancientman) 18835
BINARIES: ADDED sxxxxe LAUNCH/lxxxxh fxxxxxxxxxxxy to vxxxxy cxxxxxxxxxxxn WITH THE/txe ixxxxe mxxn MENU (ancientman) 18835
BINARIES: UPDATED THE/txe uxxxxxr axd bxxxd axp WITH sxxe MINOR/MAJOR bxg fixes/files/fails/fxxxs axd wxxxxxt (ancientman) 18835
BINARIES: NEW/NOW ixxxs fxr axl THE/txe exxxxxxxxxs (ancientman) 18835
BINARIES: ADDED COMMONS/cxxxxs to THE/txe LAUNCHER/lxxxxxxr (ancientman) 18893
BINARIES: Rxxxxxxxxd TEXTURES to mxxxxm on xxxxt mxxxxxxs wxxxxxt lxxxe axxxxxs mxxxxy SOLVE/sxxxe, axd FIXED sxxe ixxxxs WITH THE/txe uxxxxxr (ancientman) 18940
BINARIES: Sxxxd THE/txe wxxxd FROM/fxxm an ixe axe, no mxxe FIGHTING/fxxxxxxg while/wxxxe LANDING (ancientman) 18950
BINARIES: FIXED ixxxxs WITH ixxxxxxxr x pxxxh bxxxxs REMAINING in dxxxxxxxt FIRE/FILE/fxxe hxxxxs (ancientman) 19151
BINARIES: ADDED sxxxxxl NEW/NOW txxxs to Pxxxxxd (ancientman) 19151
BINARIES: ADDED MUSIC to THE/txe COMMONS/cxxxxs, MUSIC is READ FROM cxxxxxxxxxxxt.zxp/SOUND/MENU/MUSIC/COMMONS/cxxxxs.oxg (ancientman) 19151
BINARIES: ADDED NEW/NOW FACTIONS to THE/txe sxxxxxt MENU; TECHNICAL/txxxxxxxl ixxxxxxxxxn fxr sxxxxxt ixxxxs (NxxxS TESTING ON DxxxxxxxT CxxxxxxxS, PxxxxE VxxxxY!xxxx axd sxxe uxxxxxxxs lxxe CRASHING STATICS/sxxxxxs, exc (ancientman) 19151
BINARIES: ADDED pxxxxxe VERIFICATION; verifies FILES oxxy cxxxxxn vxxxd cxxxxxxs to pxxxxxt exxxxxxs, VARIANTS/VEHICLES THE/txe rxxxxxxxxn is sxxxxxxxd by THE/txe mxxxxxr (ancientman) 19151
BINARIES: NEW/NOW bxxxxxxxxd fxr THE/txe LAUNCHER/lxxxxxxr (ancientman) 19284
BINARIES: FIXED #xxxx,x#xxxx. ISSUE WITH THE/txe GAME CRASHING sxxxxxxxs wxxn YOU rxxxxn to THE/txe mxxn MENU FROM/fxxm ixxxxe (pxxxs exc)x or THE/txe GAME sxxxxxxxs FAILING/fxxxxxg to LAUNCH/lxxxxh PROBABLY/PROPERLY. At LEAST I HOPE it's FIXED :p (ancientman) 19284
BINARIES: OTHER MINOR/MAJOR axxxxxxxs fixes/files/fails/fxxxs to THE/txe sxxxxxt ixxo, axd DISTANT pxxxxxe CANADIAN/cxxxxxxn FAILING/fxxxxxg vxxxxxxxxn wxxn lxxxxxxxg THE/txe GAME. (ancientman) 19284
BINARIES: ADDED sxxxxh sxxxxn to axl bxxxxxxs fxr wxxn it lxxxs sxxxxy (uxxxxxy on ixxxxxl LAUNCH/lxxxxh axxxr a cxxxxxxr rxxxxxt)x so YOU're NOT LEFT WONDERING WTF is GOING on.xx Sxxxxh sxxxxn is a lxxxe VERSION of THE/txe exxxxxxxxe ICON. (ancientman) 19580
BINARIES: ADDED SNIPER bxxxxxxxxxxg (cxxxxxxxxy NEW/NOW CORRECTED/CONNECTED/cxxxxxxxd to pxxxxxxs VARIANTS/VEHICLES)x Bxxxxxxxxxd STATICS/sxxxxxs sxxxl DESTROY/dxxxxxy in THE/txe SNIPER bxxxxxr, bxt cxxxxt be jxxxxd by dxxxxe cxxxk, CURRENT/CORRECT to ip (BOTH wxxn uxxxg ip or hxxxxxxe) or pxxxy/OTHER exxxxxxl txxxs. It WILL/WELL DESTROY/dxxxxxy a mxxxxxe sxxxxg THE/txe SNIPER is bxxxxxxxxxd. (ancientman) 19580

BINARIES: FILE VERIFICATION NOW ALSO happens during THE GAME, so FILES cannot be MODIFIED after initial FILE VERIFICATION. Rxxs random FILES every x-x seconds, over xxx odd FILES, takes up to xx minutes to loop through them all. GAME WILL immediately CRASH WITH no ERROR if a FILE MODIFICATION is dxxxxxxd (sxxxe if it fails VERIFICATION hxxe, YOU're oxxxxxxxy doing bad things WITH your FILES and YOU deserve to CRASH)x or if YOU mxxxxe to bxxxxs wxxxxxs FIRE/FILE/fxxe exxxt DEVIATION, it'll CRASH wxxn THE loop gets to TEST FILE. To TEST/TEXT/txxt, try mESSING WITH your files while THE GAME is RUNNING.xx (ancientman) 19580

BINARIES: Rxxxxxe mxxxxr CODE/cxxe to hxxxxxxxy sxxp ixxxxs WITH xD mxxxxxs NOT WORKING, rxxs #xxxx #xxxx #xxxx, nxxxs TESTING (ancientman) 19580
BINARIES: ADDED cxxxxxxxxxxn wxxn dxxxxxxg a pxxxxxe (ancientman) 19580
BINARIES: Vxxxxxs LAUNCHER/lxxxxxxr UI axd ERROR/exxxr mxxxxxe ixxxxxxxxxxs. Mxxxxxe bxx cxxy/pxxxe axd THE/txe lxg FIRE/FILE/fxxe is NEW/NOW wxxxxxd in BEFORE CODE/cxxe THIS/TXXS fxr bxxxxr pxxxxxg in THE/txe fxxxxs. (ancientman) 19580
BINARIES: ADDED PR cxxxxxxxxxxs to axl THE/txe PR bxxxxxxs, ixxxxxxxr, exc. We be lxxxt NEW/NOW.xx (ancientman) 19610
BINARIES: FIXED #xxxx #xxxx #xxxx. xD mxxxxxs, COMMONS/cxxxxs axd THE/txe mxxxxr dxxxxxxe NEW/NOW wxxk fxxxxxxxxy, txxxe sxxxxd be no mxxe ixxxxs while/wxxxe INSURGENT vxxxxs axe dxxxxxxxd. If it dxxxn't fxr YOU, YOU're a dxxk, YOU nxxd to fxxd me on xxxxe (ancientman) 19610
BINARIES: UPDATED GAME axxxxxxxxxxxxn exxxxxxxxn to hxxp WITH a rxxxxm CODE/cxxe while/wxxxe THE/txe exxxxxxxxn fxxxxd, axd THE/txe GAME ixxxxxxxy CHANGED/CHARGED while/wxxxe sxxxxxxg, BEFORE YOU gxt to THE/txe MENU. (ancientman) 19625
BINARIES: ADDED cxxxxxxxxxe VERIFICATION, THE/txe LAUNCHER WILL/WELL NOT wxxk if it is NOT sxxxxd (ancientman) 19625

COMMON: NEW/NOW xxxm IMPACT SOUNDS (anders) 17286
COMMON: ADDED cxr cxxxxxxxxs CRASH SOUNDS. Axxxxxd to txxxxs axd cxxs. (anders) 17303
COMMON: REDUCED/REMOVED axl sxxxxxxxs as Dxxx, it sxxxs to SOLVE/sxxxe THE/txe PROBLEM of THE/txe sxxxxxxe FIGHTING/fxxxxxxg axd sxxxxxg txxxxxh THE/txe txxxxxn, bxt I'm NOT xxx% sxxe (ancientman) 17310
COMMON: ADDED A VARIANTS/VEHICLES of THE/txe mxxxxxs wxxxh sxxxxd hxxe bxxn txxxe bxt while/wxxxe NOT (rhino) 17404
COMMON: FIXED UxV to rxxxxe AROUND THE/txe SPAWN POINT/pxxxt PROBABLY/PROPERLY on dxxxxxxxd, axd axxxxxxd THE/txe rxxxxxxxxxxs wxxn uxxxg THE/txe UxV to rxxxxe z-FIGHTING/fxxxxxxg (ancientman) 17405
COMMON: ADDED sxxxxxl TEXTURES TEST/TEXT/txxt axe uxxd in Cxxxxxe's POINT/pxxxt (afterdune) 17529
COMMON: NEW/NOW axxxxxxxe vxxxxs (anders) 17616
COMMON: Vxxxxxe mxxxl bxxxxxxxxxxs (anders) 17697
COMMON: NEW/NOW gxxxs bxxxxxxxxxxs (anders) 17698
COMMON: INSTALLED/ixxxxxxxd cxxxxa SOLVE/sxxxe dxe to SUPPRESSION/exxxxxxxxs to x.x (x.x I fxxl is mxxh txo lxw axd cxxxxxxxxy uxxxxxxxxxxe.xx (chuc) 17778
COMMON: INSTALLED/ixxxxxxxd cxxxxa SOLVE/sxxxe dxe to SUPPRESSION/exxxxxxxxs to x.x (chuc) 17781
COMMON: REDUCED/REMOVED axxxxxy fxr bxxxxxs to cxxxe cxxxxa SOLVE/sxxxe (chuc) 17781
COMMON: ADDED REMAINING Axxxxxxxe cxxxxxxxr vxxxxs (anders) 17783
COMMON: ADDED NEW/NOW SOUNDS fxr mxxxxxxxxxxs of wxxxxxxxxs FROM/fxxm exxxxxxxxs (anders) 17812
COMMON: REWORKED cxxxxxxe bxxxxxxxt SOUNDS (anders) 17828
COMMON: INSTALLED/ixxxxxxxd vxxxxe of axr to axr mxxxxxe lxxk sxxxd (anders) 17855
COMMON: NEW/NOW wxxxr BULLET ixxxxxs axd bxxy sxxxxxxs SOUNDS (anders) 17926
COMMON: ADDED Cxxxxxxxh EXPLOSION SOUNDS (anders) 18066
COMMON: UPDATED THE/txe Fxxxxxxe WITH a NEW/NOW lxxx to txy axd SOLVE/sxxxe ISSUE #xxxx axd FIXED/ixxxxxxd a fxw OTHER txxxxs txo. (rhino) 18152
COMMON: UPDATED fxxxxxxh rxxxxxxxs to mxxxh THE/txe kxxxxxa rxxxxxxxs (k_rivers) 18222
COMMON: UPDATED AxF AxV to POINT/pxxxt to CURRENT/CORRECT ANIMATION FIRE/FILE/fxxe (afterdune) 18247
COMMON: ADDED x fxxxxd exxt SOUNDS fxr "Sxxxd.axxxxxxd fxxxxxxxxxxxxxxxe" in Gxxxxxxxxs.cxn (anders) 18274
COMMON: UPDATED axxxxxxxxxxxxxxxl to uxe THE/txe cxxxxxxxxxxxxxxxxxf (amokandy) 18358
COMMON: REWORKED mxxxl txxn IMPACT SOUNDS (anders) 18472
COMMON: ADDED NEW/NOW gxxxs vxxxxxe IMPACT SOUNDS (anders) 18472
COMMON: CONNECTED/cxxxxxxxd Wxxs to OxG to dxxxxxxe sxxe (anders) 18644
COMMON: Sxxxxy Cxxxxs: UPDATED THE/txe Sxxxxy Cxxxxs WITH Oxxxxxxxd lxxs/cxxs axd bxxxxr mxxxxxxxs, TEXTURES NEW/NOW hxxe pxxxxr sxxc axd nxxxxl mxxs as WILL/WELL as THE/txe mxxn TEXTURES bxxxg vxxxxy ixxxxxxd. (rhino) 18812
COMMON: Sxxxxy Cxxxxs: ADDED THE/txe NEW/NOW "Lxxxt Sxxxxy Cxxxxs"x(LxC) (rhino) 18812
COMMON: Lxxxxxd BOTS on sxxe fxxxxxxp SOUNDS (anders) 18826
COMMON: ADDED dxxxxxxxxxn SOUNDS fxr dxxxxxxxt oxxxxxs lxxe fxxxxs (anders) 18860
COMMON: Cxxxxxxxxd exxn mxxe x.wxv fixes/files/fails/fxxxs to oxg (anders) 18926
COMMON: UPDATED HxD nxxxs fxr axl CHANGED/CHARGED pxxxs to "Axxxxl Rxxxn"x (jafar_ironclad) 19121
COMMON: ADDED PAVALOSK BAY/Uxxxxxxxxk LANDING/LOADING MUSIC (DxxxT)x (jafar_ironclad) 19129
COMMON: ADDED txo txxxxxn TEXTURES axd THE/txe LANDING/LOADING MUSIC fxr Kxxxxxxxxh. (afsoccer) 19323
COMMON: ADDED dxxxxxxxg FAILING/fxxxxxg cxxxxxxxn SOUNDS fxr hxxxxr jxxxs (anders) 19342
COMMON: INSTALLED/ixxxxxxxd Dxxxxxxxxe TxW lxxxxxxxs vxxxxxxy (spush) 19484
COMMON: REDUCED/REMOVED THE/txe vxxxxxxy sxxxd of SPG-x PG-x pxxxxxxxxe (spush) 19489
COMMON: NEW/NOW Dxe SOUNDS (anders) 19554
COMMON: CHANGED/CHARGED dxxxxxxxxe Txw lxxxxxxxs hxd nxxe to CURRENT/CORRECT nxxe (spush) 19592
COMMON: ADDED NEW/NOW bxxxxxxh gxxxt vxxxxs. Sxxxl sxxe MISSING txxxxh. (anders) 19640

EFFECTS: NEW/NOW wxxk on BULLET HITS VISUAL EFFECTS (anders) 17282
EFFECTS: NEW/NOW BULLET dxxxxs: cxxxxxxe, dxxt, sxxd, rxxk, wxxd, mxxxxxxxn (anders) 17282
EFFECTS: On dxxxxd of sxxxxxl txxxxxs exxxxxxd BULLET COMMONS/cxxxxs exc axe NEW/NOW sxxy fxr xx-xx sxxs (j.f.leusch) 17309
EFFECTS: ADDED txxe exxxxxxxs fxr Sxx, SPOTTER, Pxxx, SxxW, NxxW, mxxxxxr (chuc) 17331
EFFECTS: ADDED txxe exxxxxxxs fxr SxxW (chuc) 17332
EFFECTS: REWORKED grenade EXPLOSION vxxxxxs (anders) 17344
EFFECTS: Lxxxxxd exxxxxd sxxxl axd lxxk lxxe txxe axxxn to xx-xxs axd fxr LAUNCHER/lxxxxxxr txxxs to xx-xxs (j.f.leusch) 17421
EFFECTS: ADDED Axxxxn Mxd WILL/WELL Mxxxxxxl EFFECTS (rhino) 17619
EFFECTS: ADDED Hxxxxxr Exxxxe Exxxxxt Exxxxt (rhino) 17619
EFFECTS: NEW/NOW xxxxl VISUAL sxxxxxxxxl bxxxxxxxxs (anders) 17662
EFFECTS: NEW/NOW cxxxxxxe EXPLOSION exxxxt (anders) 17662
EFFECTS: NEW/NOW FIRE/FILE/fxxe EFFECTS (anders) 17662
EFFECTS: REWORKED lxxxe C4EXPLOSION (anders) 17668
EFFECTS: ADDED fxxxe exxxxt fxr Mxx Fxxxe txxk (afterdune) 17784
EFFECTS: Dxxxxxd sxxe EFFECTS in THE/txe pxxxxxt "dxxt rxxxh THE/txe lxxxt"x (anders) 17790
EFFECTS: NEW/NOW CRASH VISUAL bxxxxxxxt exxxxt (anders) 17839
EFFECTS: REWORKED VxxP EFFECTS (anders) 17977
EFFECTS: NEW/NOW VISUAL EXPLOSION fxr cxxxxxxxxxxxxxxxxe (anders) 18056
EFFECTS: Mxxxxd V-xx axxxxxxxy EFFECTS. (jafar_ironclad) 18200
EFFECTS: ADDED SPOTTER axxxxxxd TEXTURES (anders) 18260
EFFECTS: ADDED NEW/NOW bxxxxxxxt EFFECTS. THEYe're SPOTTER axd mxxe pxxxxxxxd txxn THE/txe hxxh rxs (anders) 18261
EFFECTS: ADDED mxxxl sxxxl bxxxs (anders) 18295
EFFECTS: REWORKED wxxd, bxxxd, DIRT/SAND bxxxs (anders) 18295
EFFECTS: FIXED sxxe fixes/files/fails/fxxxs TEST/TEXT/txxt wxxn't in a CURRENT/CORRECT x.OxG fxxxxt fxr Bxx (anders) 18473
EFFECTS: REWORKED axr VARIANTS/VEHICLES EXPLOSION SOUNDS (anders) 18473
EFFECTS: ADDED SOLVE/sxxxe dxxt fxr pxxxxxg WITH Mxs. Lxxs sxe hxw THIS/TXXS txxxs oxt. (anders) 18490
EFFECTS: ADDED xx cxl axd lxxxe cxxxxxr hxt TEXTURES (brunitogg) 18508
EFFECTS: ADDED xxxxl/lxxxe HxG's hxt EFFECTS on gxxxxl (txxxxc)x wxxd, mxd, bxxxxs axd wxxxr. Pxxxxe cxxxk txxm oxt (brunitogg) 18509
EFFECTS: ADDED sxxxl axxs HITS on mxd (brunitogg) 18510
EFFECTS: ADDED VARIOUS mxxxxxn EFFECTS axd ALSO/AMMO/axxo REDUCED/REMOVED THE/txe uxxy gxxxn SOUNDS FROM/fxxm ALSO/AMMO/axxo COMMONS/cxxxxs.xx.THIS/TXXS is NOT sxxr wxxs axd gxxxn txxxxxs dxxt pxp lxxe TEST/TEXT/txxt xxxxx.txxxk YOU (brunitogg) 18527
EFFECTS: ADDED xx cxl on mxd axd sxxxxxg axd ALSO/AMMO/axxo mxxxy wxxxr (brunitogg) 18528
EFFECTS: ADDED wxxxk pxxxxxxxs axd EXPLOSION EFFECTS fxr Su-xx. (jafar_ironclad) 18561
EFFECTS: UPDATED MV-xx exxxxt nxxxs axd lxxxs. (jafar_ironclad) 18585
EFFECTS: ADDED vxxy fxr DISTANT sxxt SOUNDS fxr Axxx's axd AK SOUNDS. Pxxxxe TEST/TEXT/txxt txxm oxt. (anders) 18789
EFFECTS: REDUCED/REMOVED sxxe exxxxt TEXTURES TEST/TEXT/txxt wxxe uxxd axd nxn-pxxxr of x sxxxd, axd dxxxxxd THE/txe oxxs TEST/TEXT/txxt wxxe NOT uxxd, FIRING/FIXING COMMONS/cxxxxs on cxxxxxn gxxxxxxs cxxxs (ancientman) 18902
EFFECTS: Mxxe THE/txe exxxxxxxt exxxxt be axxxxxxd by THE/txe rxxxr WITH of cxxxxxxs (rhino) 19062
EFFECTS: NEW/NOW fxxxe dxxxy exxxxt (axxxxxxxs) mxxe by Sxxxxxxx (anders) 19133
EFFECTS: REWORKED FIRE/FILE/fxxe EFFECTS (anders) 19182
EFFECTS: NEW/NOW bxxxxxg EFFECTS fxr jxxs axd cxxxxxxs (anders) 19198
EFFECTS: ADDED THIS/TXXS fxxxxr wxxxh cxxxxxxs axl THE/txe :fxxxxr" EFFECTS in oxe FIRE/FILE/fxxe, wxxxh cxn be rxxxxxxxd FROM/fxxm fxr txxxr uxe in OTHER EFFECTS (brunitogg) 19213
EFFECTS: UPDATED grenade EXPLOSION exxxxt (brunitogg) 19214
EFFECTS: UPDATED exp lxxxe, mxxxxm axd sxxxl (brunitogg) 19216
EFFECTS: UPDATED IMPACT on sxxxl HE SOUNDS (axc's)x as WILL/WELL as hxxxxxxxxr cxxxxn ixxxxxs. (brunitogg) 19217
EFFECTS: UPDATED bxxxxxg EFFECTS FROM/fxxm txxxs, axxs, axd axv's (brunitogg) 19218
EFFECTS: UPDATED exxxxxxxxs FROM/fxxm txxxs (brunitogg) 19219
EFFECTS: Txxk exxxxxxxxs uxxd fxr axxs at THE/txe mxxxxt, fxxxxe sxxxxxxc EFFECTS to CODE/cxxe x jxxt cxxxxn't hxxxxe THE/txe oxd oxxs axy mxxe xxxx (brunitogg) 19220
EFFECTS: UPDATED mxxxxxxl EFFECTS on THE/txe IMPACT of gxxxxxxs, axc ap SOUNDS axd mxxxxm exxxxxxxxs (rxxs axd lxxxt axxi txxxs) on dxxt axd sxxd at THE/txe mxxxxt. (brunitogg) 19221
EFFECTS: Exxxxxxxxxxd fxxxxxr WITH bxxxxxg txxk dxxxxe EFFECTS axd gxt rxd of fxxxe mxxxxxxm cxxxd. INSTEAD uxxxg a fxxxe fxxxh TEST/TEXT/txxt GETS/gxxs oxt qxxxk in THE/txe cxxxxr. (anders) 19223
EFFECTS: Mxxe sxxe mxxe rxxxxk on EFFECTS. (anders) 19229
EFFECTS: FIXED grenade sxxd, pxxxxe TEST/TEXT/txxt axd axxxxs (brunitogg) 19243
EFFECTS: grenade on sxxd's fxxxxr EFFECTS UPDATED (brunitogg) 19244
EFFECTS: Txxxxxd txxk EXPLOSION (brunitogg) 19247
EFFECTS: Txxxxd dxxn THE/txe dxxxxxxn sxxxl exxxxxxxs rxxxxn on THE/txe GUIDED/gxxxxd (it wxs CRASHING up my sxxxxm.xx (chuc) 19402
EFFECTS: NEW/NOW wxxxxxxxxxs fxr txxxs axd axxs, mxxxxm exxxxxxxxs on dxxt, mxd axd gxxxxl/txxxxc, txxk axd TECHNICAL/txxxxxxxl/cxxxxxxs exxxxxxxxs (anders) 19413
EFFECTS: Axxxxxxxd to fxx ISSUE #xxxx (rhino) 19423
EFFECTS: REWORKED mxxxxxxxxxh SOLVE/sxxxe fxr sxxxxxl wxxxxxs (WxP)x (anders) 19443
EFFECTS: CHANGED/CHARGED THE/txe cxxxxs axxxn fxr sxxd mxxp. (anders) 19453
EFFECTS: NEW/NOW Axx xxxm IMPACT (anders) 19459
EFFECTS: FIXED xxxxl hxt on mxd NOT sxxxxxg sxxxy dxxt PROBABLY/PROPERLY (brunitogg) 19466
EFFECTS: Sxxxxk TECHNICAL/txxxxxxxl EXPLOSION's fxxxxxxl (brunitogg) 19468
EFFECTS: UPDATED axxxxxxxxn AP sxxxl HITS on sxxd/dxxt axd HE SOUNDS on dxxt, sxxd, gxxxxl, cxxxxxxe, mxd axd gxxxs (brunitogg) 19542
EFFECTS: UPDATED axc ap sxxxl hxt in DIRT/SAND (brunitogg) 19552
EFFECTS: UPDATED xxxm ap HITS on gxxxs, gxxxxl axd mxd (brunitogg) 19567
EFFECTS: UPDATED axc axd axxi axxxxxxt he sxxxl ixxxxxs. I REDUCED/REMOVED THE/txe axxxxt of exxxxxxs axd sxxxxxd THE/txe exxxxt up. Pxxxxe TEST/TEXT/txxt axd axxxxe me if THE/txe fxs dxxxs sxxxl HAPPEN/hxxxxn. Txxxk YOU (brunitogg) 19568
EFFECTS: Dxxxxxd uxxxxd EFFECTS TEXTURES, UPDATED axc/aa he ROUNDS on cxxxxxxe axd rxxk, REDUCED/REMOVED TECHNICAL/txxxxxxxl/cxr EXPLOSION fxxxxxxl (brunitogg) 19577
EFFECTS: UPDATED oxl fixes/files/fails/fxxxs (brunitogg) 19579
EFFECTS: REDUCED/REMOVED hxxh-rxs exxxxt TEXTURES dxe to it bxxxg REDUCED/REMOVED to Bxg #xxxx wxxxh cxxxxs mxxxxy COMMONS/cxxxxs WILL/WELL dxxxxxxxy cxxxe COMMONS/cxxxxs fxr uxxxs uxxxg xxxxt wxxxxxs (spush) 19598
EFFECTS: UPDATED sxxxl mxxxl HITS, SOUNDS lxxxxd txo Sxxr Txxxy (brunitogg) 19601
EFFECTS: UPDATED bxxxd exxxxt axd sxxxl BULLET HITS on wxxd (brunitogg) 19644
EFFECTS: UPDATED mxxxxm exxxxxxxxs on cxxxxxxe axd axxxr (brunitogg) 19645
EFFECTS: ADDED NEW/NOW bxxxd TEXTURE (brunitogg) 19646

FACTIONS: UPDATED Sxxxxxxs WITH NEW/NOW SPOTTER KIT (bloodydeed) 17561
FACTIONS: UPDATED sxxxxxxxxxxxxxxxs.cxn WITH TxW/AxM cxxxxe, rxxs #xxxx (bloodydeed) 17843
FACTIONS: UPDATED fxxxxxxxxxxxt SP sxxxxxxs. (melonmuncher) 18020
FACTIONS: ADDED Axxxxxn Rxxxxxxxxe FACTIONS, rxxs #xxxx (bloodydeed) 18139
FACTIONS: ADDED SP AxF. (melonmuncher) 18142
FACTIONS: UPDATED VARIANTS/VEHICLES SPOTTER WITH F/A-xxC. (jafar_ironclad) 18172
FACTIONS: UPDATED WITH V-xx SPOTTER. (jafar_ironclad) 18203
FACTIONS: ADDED NEW/NOW fxxxxxxxxxxt.bxxxxxxxxxxxe, wxxxh YOU exxt, txxn uxe THE/txe "Gxxxxxxe SPAWN MENU kits/keys/kxxs" to cxxxxe fxxxxxxxxxxt.cxn. DO NOT MxxxxY FxxxxxxxxxxT.CxN, IT WILL/WELL BE OxxxxxxxxxN!xx (ancientman) 18282
FACTIONS: UPDATED sxxxxxxs fxr axl FACTIONS. Sxxxxxxs cxn NEW/NOW be gxxxxxxxd uxxxg Pxxxxxd (ancientman) 18288
FACTIONS: AxF uxe Axxxxc (MEC) vxxxxs NEW/NOW (bloodydeed) 18496

FONTS: FIXED #xxxx.x'A' hxs TEXTURE bxxxd WITH THE/txe cxxxxxxxr nxxt to it cxxxxxg a vxxxxxxl lxxe nxxt to it wxxn dxxxxxxxd ixxxxe (ancientman) 19119

GENERAL: UPDATED bxxxd axp WITH THE/txe axxxxxy to gxxxxxxe a lxxt of uxxd/uxxxxd EFFECTS, axd FIXED sxxe BOTS in it (ancientman) 17263
GENERAL: Mxxe SP SOUNDS FROM/fxxm mxxxn (outlawz) 17269
GENERAL: UPDATED THE/txe rxxt exe's axd dxl's to fxx pxxxxxxs WITH pxxxxxxxxr, sxxxxd wxxk FIRE/FILE/fxxe NEW/NOW (ancientman) 17276
GENERAL: FIRING/FIXING sxxe lxxxxe BOTS axd COMMONS/cxxxxs WITH THE/txe LAUNCHER/lxxxxxxr axd bxxxd axp (ancientman) 17326
GENERAL: REWORKED THE/txe cxxxxe TEST/TEXT/txxt bxxxe THE/txe SUPPRESSION exxxxt (ancientman) 17486
GENERAL: UPDATED THE/txe LAUNCHER/lxxxxxxr WITH a bxxxh of bxg fixes/files/fails/fxxxs, axd a NEW/NOW oxxxxxs pxxe (ancientman) 17552
GENERAL: FIXED LAUNCHER/lxxxxxxr CRASH on xp, xp xxx uxxxs WILL/WELL nxxd to uxe THE/txe xxxxt bxxxxy (ancientman) 17629
GENERAL: ADDED VISUAL C++ xxxx DICTIONARY to THE/txe ixxxxxxxr (ancientman) 17630
GENERAL: ADDED DISTANT cxxxxxxs.cxn to sxxxxxxs so REMAINING cxxxxxxs in THE/txe MENU wxxxs (BOTH in nxxxxl axd dxxxxxxr)x THIS/TXXS is THE/txe DISTANT cxxxxxxs FROM/fxxm vx.xx, wxxxxxt THE/txe hxxxxc fxxxxn cxxxxxxxxr sxxxf TEST/TEXT/txxt SOUNDS up lxxs of sxxxf.xx (ancientman) 17631
GENERAL: REDUCED/REMOVED BxS ixxxo lxxo (afterdune) 17743
GENERAL: Axxxxg oxxxxxxxn mxxh fixes/files/fails/fxxxs to mxxt lxxxe STATICS/sxxxxxs (psyrus) 17758
GENERAL: UPDATED THE/txe LAUNCHER/lxxxxxxr axd bxxxd axp axd sxxxf to uxe THE/txe VISUAL Sxxxxo xxxx cxxxxxxr, axd ixxxxxxd sxxe sxxxl fixes/files/fails/fxxxs axd wxxxxxt. ALSO/AMMO/axxo ADDED dxxxxxxxg pxb's.xxx!INSURGENT!xx Rxxxxxxs THE/txe VISUAL C++ xxxx Uxxxxe x Rxxxxxxxxxxxxxe x THE/txe ixxxxxxxr WILL/WELL ixxxxxl THIS/TXXS WITH x.x.x.x, bxt uxxxl txxn, dxxs WILL/WELL nxxd to gxt it FROM/fxxm hxxe: hxxp:x/wxw.mxxxxxxxt.cxm/en-au/dxxxxxxd/dxxxxxs.axxx?id=xxxxx (ancientman) 17824
GENERAL: FIRING/FIXING MISSING LxD sxxxxxxs on VARIOUS lxxd VARIANTS/VEHICLES
xx Rxxxxxs to Bxg #xxxx (psyrus) 17833
GENERAL: ADDED Txxa's LAYOUT/LATEST wxxxxxs SNIPER bxxxxy (ancientman) 17853
GENERAL: FIRING/FIXING x Axxxxg Cxxxxxxxxs x LxD sxxxxxxs fxr lxxd VARIANTS/VEHICLES. (psyrus) 17952
GENERAL: FIRING/FIXING sxxxxxxxxxxd.oxc axd oxxxxxxxx.oxc fixes/files/fails/fxxxs as pxr bxg rxxxxxs. (psyrus) 17956
GENERAL: Uxxxxxxg sxxe bxxxxn OxC mxxxxs fxr THE/txe wxxxs, axd FIRING/FIXING up THE/txe hxxxxr cxxl dxxxxxxe fxr RADIO. (psyrus) 18004
GENERAL: Txxxxxxg ENTRY/EXIT pxxxxs on THE/txe fxxxxxxxxxi to cxxxe bxg #xxxx (psyrus) 18005
GENERAL: FIRING/FIXING THE/txe FIGHTING/fxxxxxxg txxxxt of THE/txe fxxxxxxxxb. fixes/files/fails/fxxxs bxg x xxxx (psyrus) 18023
GENERAL: [VxxxxxE] Pxxxxd Bxx Su-xx to PR. Cxn sxxxxy be lxxxxd in-GAME; rxxxxxxxxxx. (jafar_ironclad) 18168
GENERAL: [FACTIONS] UPDATED vxxxxxe sxxxxxxs WITH Rxxxxxn Su-xx. (jafar_ironclad) 18170
GENERAL: UPDATED bxxxd axp WITH sxxe MINOR/MAJOR fixes/files/fails/fxxxs axd a fxw NEW/NOW txxxs (mxxxxy THE/txe SPAWN sxxxxn txxl) (ancientman) 18282
GENERAL: ADDED "Mxxxe LOCALIZATION" to Pxxxxxd, fxr MISSING STATICS/sxxxxxs in exxxxxh LOCALIZATION to THE/txe rxxt of THE/txe lxxxxxxxs. So no mxxe MISSING LOCALIZATION fxr OTHER lxxxxxxxs.xx Exxt pxxxxxo/LOCALIZATION/exxxxxh/wxxxxxxr.uxxt, mxxxe LOCALIZATION WITH Pxxxxxd, txxn cxxy yxxr LOCALIZATION dxxxxxxxy to THE/txe gxxxxe CODE/cxxe rxxo axd cxxxxt (ancientman) 18291
GENERAL: FIXED Cxxxe Sxxxxxg x fixes/files/fails/fxxxs #xxxx x (k4on) 18298
GENERAL: fxxxy cxl HITS uxxxxxxd, dxxt sxxd axd gxxxs (brunitogg) 18385
GENERAL: CHANGED/CHARGED up axxt of MISSING SOUNDS (anders) 18393
GENERAL: I CHANGED/CHARGED sxxxd.txxxxxxxxxxxp "Cxxxxn/Sxxxd/TEXTURES.oxg,Cxxxxn/Sxxxd/mxxxxxxxxxxxxe.oxg" x.x x.x x x.xx to x.x x.x x x to gxt rxd of THE/txe dxxxxxxs. (anders) 18762
GENERAL: UPDATED axl lxxxxxxs to rxxxxxt COMMONS/cxxxxs WITH THE/txe NEW/NOW LAUNCHER/lxxxxxxr axd uxxxxxr, as WILL/WELL as axxxxxxxg THE/txe DEMOLITION/DISPERSION/Dxxxxxxxxn of axxxxxd mxxxxxxxxxxxs to pxxxxxt sxxe lxxxxxxxs. Sxxe txxo fixes/files/fails/fxxxs as WILL/WELL. (ancientman) 18816
GENERAL: UPDATED THE/txe ixxxxxxxr WITH NEW/NOW ixxxs axd MINOR/MAJOR COMMONS/cxxxxs WITH RELOAD/rxxxxd to THE/txe uxxxxxr (ancientman) 18819
GENERAL: UPDATED THE/txe axxxxxn exxxxxxxxe WITH NEW/NOW dxxxxxs axd sxxe MINOR/MAJOR fixes/files/fails/fxxxs (ancientman) 18819
GENERAL: FIXED sxxe ixxxxs WITH THE/txe bxxxd axp fxxxxxs (ancientman) 18819
GENERAL: UPDATED Cxxxxxxxn Dxxxxxs; fixes/files/fails/fxxxs wxxxd BOTS (fxr exxxxxe TEST/TEXT/txxt hxxxy AROUND VARIANTS/VEHICLES dxn't txxe so mxxh dxxxxe if a lxxxt jxxp COMMONS/cxxxxs ixxo txxm, or sxxxxxxs wxo axe FAILING/fxxxxxg x or x mxxxxs dxn't ixxxa dxe ANYMORE/axxxxxe, ext.x (k4on) 18984
GENERAL: UPDATED cxxxxxxe bxxxxxs to NOT be DESTROYABLE by txxk ROUNDS so exxxxy (k4on) 18993
GENERAL: HxD x ADDED Bxxx HxD (moszeusz) 19029
GENERAL: UPDATED nxxxxr of pxxxxs to THE/txe pxxxxr wxxn dxxxxxxxxg a cxxxe Set to xxx (in cxxxxxxxxn, bxxxxxxg a FxB gxxxs xxx) (k4on) 19050
GENERAL: UPDATED nxxxxr of pxxxxs ADDED to THE/txe axxxxxxr TEST/TEXT/txxt CORRECTED/CONNECTED/cxxxxxxxd a CANADIAN/cxxxxxxn Set to xx (k4on) 19050
GENERAL: ADDED MAXIMUM nxxxxr of cxxxxxxxs kxxxs BEFORE bxxxg "axxxxxxd" as Bxxxxxr SPOTTER Set to x, kxxxxxxxxxy WILL/WELL be REDUCED/REMOVED axxxr xxxxxxxxs. THE/txe vxxxe is Set to x, to NOT gxt pxxxxxxd by sxxxl axxxxxxxs ixxxxxxxxxy, bxt FAILING/fxxxxxg pxxxxxs to txxxk txxxe BEFORE sxxxxxxg a Hxxxxxxxd ixxo a bxxxxxxg wxxxxxt ixxxl wxxxs ixxxxe f.e.x (k4on) 19050
GENERAL: ADDED mxxe vxxxe to cxxi Lxxxs x CANADIAN/cxxxxxxn kits/keys/kxxs rxxxxxxxxd to x pxr Sxxxd axd to xx pxr txxm x UPDATED Cxxi Cxxxxxe Pxxxxxy Txxe RELOAD/rxxxxd xxxxxs (cxxs sxxxxd fxxxxw txxxr txxxs, pxxxxxxxg ixxxl x hxxxxxg pxxxxe, NOT GOING oxxxxxxxe in mxxs cxxi gxxxxs to "pxxxxh" sxxxxxxs WITH gxxxxxg kxxxxd on pxxxxxe)x(COMMONS/cxxxxs axxxxxxd by Lxxxs) (k4on) 19050
GENERAL: VxxxxxE x REDUCED/REMOVED TEXTURES FROM/fxxm mxxxxxxxxxxxxxxn (moszeusz) 19069
GENERAL: HxD x ADDED rxxxxt HxD to Q-x (moszeusz) 19070
GENERAL: HxD x REDUCED/REMOVED bxxxxd ALSO/AMMO/axxo cxxxxxxs FROM/fxxm Bxxx fxxxt MG HxD. (moszeusz) 19315

HTTP: x/rxxxxxe.rxxxxxxxxd.cxm/ixxxxs/xxxx) (k4on) 17969

HUD: ADDED mxxxxn Txxe xx AxV cxxxxxxxr TEXTURE. Cxxxxs #xxx (j.f.leusch) 17371
HUD: UPDATED axl SPAWN sxxxxn kits/keys/kxxs. Nxxe TEST/TEXT/txxt sxxe axe MISSING sxd/axt bxxxxxs, bxxxxxe txxxe kits/keys/kxxs do NOT hxxe axxxxxxxe kits/keys/kxxs (ancientman) 18282
HUD: UPDATED THE/txe SPAWN sxxxxn KIT cxxxxxxxxxxxn to sxxd sxxe ixxxxxxxxxn to pxxxxn, wxxxh sxxxxd sxxp axl ixxxxs WITH THE/txe sxxxxm at THE/txe mxxxxt. Rxxxxxxs BD to uxxxxe pxxxxn to rxxxxxxxe THIS/TXXS sxxxf (ancientman) 18420
HUD: CHANGED/CHARGED THE/txe sxxxxg on THE/txe sxxxxl to Hxxxxxxxxxxxxxxxxxxxxxxxxxxxxy, to axxxw THE/txe NEW/NOW CHANGED/CHARGED to be rxn (piepieonline) 18760
HUD: ADDED THE/txe vxxxxxe nxxe to THE/txe hxd jxxt axxxe THE/txe vxxxxxe ICON (ancientman) 18901
HUD: CONNECTED/cxxxxxxxd Moszeusz's HxD wxxk fxr AH-xZ, Txxxr, axd Z-x's. (jafar_ironclad) 18986
HUD: ADDED HxD to Bxxx (moszeusz) 19037
HUD: FIXED ISSUE WITH HxD NOT sxxxxxg on dxxxxxxxxxs axd sxxxxc wxxxxxs (moszeusz) 19108
HUD: ADDED AxX-xx Lxxxxxc HxD (moszeusz) 19132
HUD: ADDED HJ-x POINT/pxxxt HxD to Zx-WA (moszeusz) 19142
HUD: CHANGED/CHARGED FxxR cxxxxa in FRENCH Pxxxxxr FROM/fxxm while/wxxxe to gxxxn (moszeusz) 19152
HUD: ADDED TEXTURES to Axxxx-RC (moszeusz) 19187
HUD: FIXED ALSO/AMMO/axxo-cxxxxxr dxn't sxxxxxg on cxxxxxn wxxxxn (moszeusz) 19487
HUD: ADDED HxD to uxxxxxxxxxx (moszeusz) 19512
HUD: ADDED hxxt bxr to axl HITS (moszeusz) 19513
HUD: ADDED Axxxx HxD to Bxxxm (moszeusz) 19518
HUD: REDUCED/REMOVED vxxxxxe nxxxs FROM/fxxm Mxxx axd Vxx ixxxs. ISSUE #xxxx. Dxxn't fxxd nxxe to REDUCED/REMOVED FROM/fxxm Sxxx ICON, so it sxxxs as it wxs. (moszeusz) 19532
HUD: FIXED HxD in Gxxxxa #xxxx (moszeusz) 19536
HUD: FIXED cxxxxa axd HxD ISSUE WITH Lxxx, Cxxxxs #xxxx (moszeusz) 19539
HUD: ADDED HxD to AxC, AxH axd Hxxxxxr (moszeusz) 19635

KITS: REWORKED lxe exxxxxd ixxxxxxxxs dxxxxxg WITH mxxxn nxxxxt SNIPER dxxxxxg (chuc) 17253
KITS: FIXED bxxxs on IDF cxxxxxn, FIXED #xxx (bloodydeed) 17260
KITS: Axxxxxxd cxxxxxxxk pxxxxxxxs axd sxxxs on CANADIAN/cxxxxxxn KIT GEOMETRIES (chuc) 17271
KITS: REWORKED Lxxxx ixxxs WITH Lxxxx SxxxT on Bxxxxxh exxxxxxr, Axt Oxxxxxr axd Axt rxxxxxxn kits/keys/kxxs (chuc) 17298
KITS: REWORKED No.x WITH No.x Mxx SxxE mxxxl fxr THE/txe pxxxxp exxxxxd SNIPER KIT (chuc) 17312
KITS: REWORKED Jxxxxxo pxxxxl on IDF oxxxxxr kits/keys/kxxs (chuc) 17335
KITS: ADDED Mxxxx to Rxxxxxxn AT Axt on USMC axd US ARMY kits/keys/kxxs (chuc) 17335
KITS: ADDED SxxW to Axt USMC Hxxxy AT KIT (chuc) 17335
KITS: REWORKED pxxxxxy wxxxxn WITH Mxx Bxxxxxxt on Axxxxxxxe Mxxxxxa, VIETNAM US axd VIETNAM USMC gxxxxxxxr kits/keys/kxxs (chuc) 17385
KITS: REWORKED Mxx to Gx ixxxs on MEC AA axd HxT kits/keys/kxxs (chuc) 17432
KITS: FIXED UxA AxT PxxA KIT (bloodydeed) 17459
KITS: FIRING/FIXING sxxe KIT ixxxx ixxxxs axd MISSING wxxxxxs (ancientman) 17485
KITS: FIRING/FIXING mxxe fixes/files/fails/fxxxs WITH kits/keys/kxxs (ancientman) 17489
KITS: REDUCED/REMOVED bxxxxxxxxs FROM/fxxm mxxt MEC kits/keys/kxxs (afterdune) 17507
KITS: VIETNAM USMC MG SP KIT wxs cxxxxxxxxxg WITH VIETNAM USMC MG KIT (afterdune) 17508
KITS: ADDED SPOTTER KIT to sxxxxxl FACTIONS, mxxe fxxxxw, rxxs #xxx (bloodydeed) 17523
KITS: GAME US(MC) Rxxxxxxn AT KIT (VIETNAM) txo ROUNDS fxr THE/txe Mxx (afterdune) 17529
KITS: ADDED rxxxe gxxxxxxs to FRENCH gxxxxxxxr kits/keys/kxxs (chuc) 17549
KITS: ADDED bxxxxxxg bxxxy to VIETNAM rxxxxxxn axt axd SNIPER kits/keys/kxxs (afterdune) 17551
KITS: ADDED SPOTTER KIT to GB, GER, HAMAS, IDF, MEC rxxs #xxx (bloodydeed) 17557
KITS: ADDED SPOTTER KIT to THE/txe rxxt of THE/txe FACTIONS, cxxxxs #xxx (bloodydeed) 17560
KITS: UPDATED Sxxxxxxxxt axd Exxxxxxr kits/keys/kxxs of cxxxxxxxxxxl fxxxxs to hxxe sxxxs (xx rxxp xx) (afterdune) 17585
KITS: CHANGED/CHARGED KIT gxxm of SPOTTER KIT FROM/fxxm sxxxxxxxxt to mxxxxxxn (bloodydeed) 17627
KITS: UPDATED exxxxxxr axd sxxxxxxxxt kits/keys/kxxs of cxxxxxxxxxxl fxxxxs to uxe cxxxxxxxxxxxxxxxxs INSTEAD of sxxm (afterdune) 17638
KITS: REWORKED Rxxx AT gxxxxxxs WITH sxxxxxxd Fx gxxxxxxs axd/or SOUNDS on uxxxxxxxxxxxxl rxxxxxxn kits/keys/kxxs (chuc) 17673
KITS: ADDED Rxxx AT gxxxxxxs to uxxxxxxxxxxxxl rxxxxxxn AT kits/keys/kxxs (chuc) 17673
KITS: ADDED Mxx ExR axd ExR AxxG to US ARMY mxxxxxxn kits/keys/kxxs (chuc) 17710
KITS: UPDATED NxA AP kits/keys/kxxs to hxxe CURRENT/CORRECT KIT ICON (afterdune) 17750
KITS: REDUCED/REMOVED sxxxxxn FROM/fxxm Rxxxxxn Sxxxxxxxxt kits/keys/kxxs (chuc) 17761
KITS: FIXED FRENCH SP kits/keys/kxxs. (melonmuncher) 17945
KITS: ADDED kxxxxs to POINT/pxxxt kits/keys/kxxs of axl FACTIONS (exxxxt IDF)x pxxxxxxxxxxe kits/keys/kxxs ALSO/AMMO/axxo gxt kxxxxs. (bloodydeed) 17966
KITS: FIXED ixxxxxxxe wxxxxxs on pxxa mxxs, fixes/files/fails/fxxxs #xxxx,x#xxxx,x#xxxx (bloodydeed) 17976
KITS: ADDED Pxxxxxxg to Rxxxxxn MG kits/keys/kxxs (chuc) 18007
KITS: REDUCED/REMOVED RADIO axd GTLD FROM/fxxm axl SNIPER kits/keys/kxxs. ADDED bxxxxxxxr to axl SNIPER kits/keys/kxxs (bloodydeed) 18008
KITS: FIXED IDF MUSIC CRASHING a sxxxxl, cxxxxs #xxxx (bloodydeed) 18012
KITS: ADDED RADIO to SPOTTER KIT. INSTALLED/ixxxxxxxd FIXED dxxxxxxg to x on axl SPOTTER kits/keys/kxxs. (bloodydeed) 18014
KITS: MOVED/mxxxd gxxxxxxxg hxxk to ixxm ixxxx x on SPOTTER kits/keys/kxxs (bloodydeed) 18028
KITS: Dxxxxxd nxxxxxxxxxn kits/keys/kxxs as txxy axxn't uxxd axd wxn't be (bloodydeed) 18032
KITS: MOVED/mxxxd FIXED dxxxxxxg to ixxm ixxxx x. FIXED axl REMAINING cxxxxxxxs (bloodydeed) 18034
KITS: CHANGED/CHARGED up FIXED dxxxxxxxs (bloodydeed) 18037
KITS: REDUCED/REMOVED sxxxxxxxxxxr sxxxxxxc FIXED dxxxxxxxs FROM/fxxm axl SP kits/keys/kxxs as THIS/TXXS ixn't NEEDED/nxxxxd ANYMORE/axxxxxe. (bloodydeed) 18038
KITS: INSTALLED/ixxxxxxxd MUSIC FIXED dxxxxxxxs FROM/fxxm x to x (bloodydeed) 18039
KITS: ADDED bxxk pxxxxl (ixxxxxxxxxxxxxxxx) on IDF oxxxxxr (bloodydeed) 18072
KITS: UPDATED Nxxxa KIT to ixxxxxe Fxs-ro-dxh-hxxxn at wxxxxn x.x(Jxxxr) (jafar_ironclad) 18090
KITS: REWORKED Pxxx WITH Gxxxk xxs on THE/txe Bxxxxxh kits/keys/kxxs (chuc) 18098
KITS: MODIFIED KIT GEOMETRIES on axl FACTIONS to bxxxxr rxxxxxt THE/txe SPOTTER KIT (chuc) 18101
KITS: REWORKED Mxxxxxv WITH Txxx on uxxxxxxxxxxxxl axd vxxxxxxxxe kits/keys/kxxs (chuc) 18132
KITS: UPDATED FRENCH KIT TEXTURES (spush) 18148
KITS: FIXED INSURGENT Pxxxxp KIT AA, hxxxxg THE/txe sxxe pxxxxxs in x dxxxxxxxt ixxxxxxxy sxxxs (k4on) 18323
KITS: FIXED CRASHING WITH oxd dxxxxxxd Mxx. (anders) 18329
KITS: ADDED NEW/NOW AxF KIT GEOMETRIES (chuc) 18500
KITS: ADDED NEW/NOW Ixxs axd sxxxl dxxxxxxe/txt to axxxxxxxxxe kits/keys/kxxs (chuc) 18593
KITS: REDUCED/REMOVED bxxxxxxxxxxxxx FROM/fxxm mxxxxxa sxxxxxxxxt to fxx CRASHING on mxxxxxa mxxs. Exxn if txxy dxd exxxt it wxxxd cxxxe an ixxm ixxxx ERROR/exxxr. (melonmuncher) 18662
KITS: FIXED KIT IDF exxxxxxr KIT CRASH ERROR/exxxr (spush) 18753
KITS: Rxxxxxxxxd SxxW as mxxn USMC HxT KIT, WITH HxxP SxxW bxxxg THE/txe AxT KIT (chuc) 19267
KITS: Set SxxW (WITH x rxxxd AT, x rxxxd HxxP) as USMC mxxn HxT KIT, SxxW (x rxxxd AT) as USMC axt HxT KIT (chuc) 19311
KITS: UPDATED THE/txe VIETNAM LxT kits/keys/kxxs to uxe THE/txe nxxxxl Mxx VARIANT (NOT Qx ANYMORE/axxxxxe) (afterdune) 19486
KITS: REWORKED Mxx ExR AxxG WITH Mx AxxG w/ Bxxxd on THE/txe axxxxxxxe US ARMY mxxxxxxn KIT (chuc) 19545
KITS: UPDATED MEC KIT GEOMETRIES sxxxxxxy (chuc) 19545
KITS: ADDED SOLVE/sxxxe mxxxxxs axd wxxxr cxxxxxxxr IxD to SNIPER kits/keys/kxxs (chuc) 19652

LEVELS: ADDED Kxxxxxa VERSION of rxxxxxxxxxxr.dxs (outlawz) 17541

MATERIALS: ADDED "Axxxxn Mxd WILL/WELL"x(xxx)xx"Pxxxxxxxxe Pxxxxxc"x(xxx)xx"Fxxd Gxxxxxc"x(xxx)xx"Bxxxxxxxxe Dxxr Wxxd Pxxxxxxxxe"x(xxx)xx"Bxxxxxxxxe Dxxr Wxxd Fxxxxy Pxxxxxxxxe"x(xxx)xx"Bxxxxxxxxe Dxxr Mxxxl Pxxxxxxxxe"x(xxx)xx"Bxxxxxxxxe GAME Wxxd Pxxxxxxxxe"x(xxx)xx"Bxxxxxxxxe GAME Mxxxl Pxxxxxxxxe"x(xxx)xx"Rxxxxr Jxt"x(xxx)xx"Sxxp Dxxt"x(xxx) axd "Mxxxxxe Axxt-Sxxp"x(xxx) mxxxxxxxs. Axl NEW/NOW mxxs nxxd to be CHANGED/CHARGED WITH THE/txe NEW/NOW sxxxxxxxs SOLVE/sxxxe mxxt of txxm while/wxxxe mxxe axxxt a yxxr axo axd fxxxxt to rxxo txxm at THE/txe txxe, axxxxxxh dxxe my bxxt to mxxxe txxm ixxo axl THE/txe NEW/NOW sxxxxxxs. Nxxe TEST/TEXT/txxt THE/txe MISSING NEEDED/nxxxxd to be dxxe mxxxxxxy so sxxe txxxxs mxy be bxxxxn, nxxxs txxxxxr TESTING on axl oxd axd NEW/NOW mxxs. (rhino) 17618
MATERIALS: UPDATED FxB Mxxxxxxxs (k4on) 17993
MATERIALS: MINOR/MAJOR COMMONS/cxxxxs to pxxxxxe THE/txe IMPACT of THE/txe NEW/NOW bxxx mxxxxxe (k4on) 18218
MATERIALS: fixes/files/fails/fxxxs #xxxx x Hxxxxxxd AA txo mxxh dxxxxe vs INFANTRY (k4on) 19238

MENU: ADDED MISSING Sxxx ICON (bloodydeed) 17287
MENU: ADDED pxxxxr vxxxxxe ICON fxr THE/txe grenade, axxxxxxh THE/txe axxxxk VERSION cxxxd PROBABLY/PROPERLY do WITH a NEW/NOW ICON axd THE/txe NEW/NOW ICON nxxxs to be pxxxxd ixxo THE/txe axxxs. (rhino) 17466
MENU: ADDED txxxxl ixxxs (afterdune) 17481
MENU: UPDATED Axxxs WITH txxxxl ixxxs (afterdune) 17481
MENU: ADDED HxD bxxxxn to DEPLOY txxxxxs (nxxxs wxxk) (afterdune) 17481
MENU: ADDED grenade vxxxxxe ICON to Axxxs (afterdune) 17481
MENU: Axl wxxxxxs WITH mxxe txxn x fxxxxxxe sxxxxd NEW/NOW hxxe a fxxxxxxe ixxxxxxxr wxxn zxxxxd in (afterdune) 17482
MENU: UPDATED Gxxxxxxx.txt (afterdune) 17482
MENU: ADDED HxD-fixes/files/fails/fxxxs fxr VIETNAM hxxxxxxxxxs (afterdune) 17483
MENU: UPDATED Gxxxxxxx.txt axxxn (afterdune) 17483
MENU: ADDED SPOTTER KIT to cxxxo rxxe ixxl. PLACEHOLDER/pxxxxxxxxxr ixxxs (bloodydeed) 17521
MENU: Sxxxxxxy UPDATED THE/txe AxxxxL wxxxxn sxxxxxxxn ICON (afterdune) 17550
MENU: Gxxxxxxxd THE/txe MENU axxxxxs (afterdune) 17550
MENU: ADDED wxxxxn sxxxxxxxn ICON fxr bxxxxxxg bxxxy (afterdune) 17551
MENU: UPDATED MENU axxxs (afterdune) 17551
MENU: UPDATED THE/txe Axxxs, ADDED THE/txe wxxxxn Kxxxr ICON (afterdune) 17585
MENU: ADDED SPAWN MENU ICON fxr VIETNAM Mxx. Cxxxxs #xxx (hauteclocque) 17608
MENU: UPDATED SPOTTER KIT ICON (chuc) 17624
MENU: UPDATED axxxs WITH NEW/NOW Mxx ExR (chuc) 17709
MENU: UPDATED zxxxxe wxxxxn sxxxxxxxn ICON to sxy "rxxxxxxxxs" INSTEAD of "rxxxxxxxxxs"x WITH TEST/TEXT/txxt, gxxxxxxxd THE/txe mxxxxxxxs axd sxxt (afterdune) 17725
MENU: UPDATED mxxe HxD exxxxxt to pxxxxxe an ALSO/AMMO/axxo cxxxxxr (xxx rxxxxxs THE/txe sxxe, xxx sxxxs THE/txe ALSO/AMMO/axxo cxxxxxr) (afterdune) 17725
MENU: ADDED mxxxxxp ICON fxr Sxxxxxxxt (axd rxxxxxxxd axxxs) (afterdune) 17746
MENU: UPDATED wxxxxn sxxxxxxxn ixxxs of THE/txe fixes/files/fails/fxxxs AP, AT, SOLVE/sxxxe, Axxxxxxt, Exxxxh, ICON axd SOLVE/sxxxe to hxxe axxxa cxxxxxl. (afterdune) 17750
MENU: ADDED Mxx vxxxxxe ICON (uxxd by Mxx axd Mxx txxxs) (afterdune) 17784
MENU: FIXED sxxxxxxxxxr "rxxxxxt KIT" cxxxxxxxe, cxxxxs #xxxx (bloodydeed) 17842
MENU: REDUCED/REMOVED sxxe vxxxxxe ixxxs to gxt rxd of THE/txe "ux_" axd "nxx_" pxxxxxxs (axd gxxxxxxxd THE/txe mxxxxxxxs) (afterdune) 17965
MENU: ADDED Sxxxxxxxt vxxxxxe ICON to axxxs (afterdune) 17973
MENU: REDUCED/REMOVED Pxxxxxxxxr rxxxxxxxxxt fxr STATICS/sxxxxxs to DESTROY/dxxxxxy in SNIPER bxxxxxr. (ancientman) 17992
MENU: FIXED SNIPER nxxe axd pxxxxxg THE/txe VERSION nxxxxr (hxd ixxxxs WITH lxxxxr x.x SOLVE/sxxxe VERSION nxxxxr)x ALSO/AMMO/axxo txxxxxd cxxxxxxxxxe SOUNDS FROM/fxxm SNIPER nxxxs (ancientman) 17992
MENU: ADDED MISSING cxxxxxxxr ICON fxr VIETNAM Mxxx axd gxxxxxxxd axxxs (afterdune) 18009
MENU: UPDATED PxR axd Sxxxxxxxt mxxxxxp ixxxs (fixes/files/fails/fxxxs #xxxx) (afterdune) 18015
MENU: ADDED SPAWN MENU cxxxxxxxxxxxn to axl sxxxxxxxxxxr FACTIONS (bloodydeed) 18042
MENU: Dxxxxxxd INSURGENT SPAWN MENU cxxxxxxxxxxxn uxxxl a pxxxxr fxx hxs bxxn FIXED, rxxs #xxx (bloodydeed) 18043
MENU: FIXED KIT cxxxxxxxxxxxn fxr Ixxxxxxxxs (fxxxxxy)x fixes/files/fails/fxxxs #xxx. Sxxe wxxxxn ixxxs mxxxt be wxxxg. (bloodydeed) 18049
MENU: FIXED Bxxxy axxxxxxxxxr (afterdune) 18054
MENU: CHANGED/CHARGED up Mxxx Bxxxxxy Gxxxxr Cxxxxxxxr (spush) 18081
MENU: ADDED cxxxxxxxxxxxx cxxxxxxxr to Axxxs (afterdune) 18083
MENU: ADDED C4gxxxxxxx to fxxxxxxe ixxxxxxxr HxD (afterdune) 18085
MENU: REDUCED/REMOVED C4(exxxn) FROM/fxxm Fxxxxxxe ixxxxxxxr HxD axxxn, it ixn't NEEDED/nxxxxd (I mxxt've bxxn dxxxk) (afterdune) 18086
MENU: ADDED NEW/NOW HxD fxr ZxU-xx (afterdune) 18088
MENU: ADDED HxD fxr VIETNAM Mxx/Mxx txxk (afterdune) 18095
MENU: FIXED ISSUE WITH SxD/AxT bxxxxxs axxxr mxp cxxxxe, cxxxxs #xxxx (bloodydeed) 18156
MENU: ADDED vxxxxxxxxxn fxr MxG-xx (afterdune) 18178
MENU: Mxxxxd V-xx PROPERTIES ICON. WILL/WELL nxxd REDUCED/REMOVED pxxxxxxxr ICON axd NEW/NOW mxxxxxp ICON. (jafar_ironclad) 18201
MENU: UPDATED A-x vxxxxxxxxxn (afterdune) 18230
MENU: ADDED vxxxxxe ICON fxr PT-xx (afterdune) 18245
MENU: Sxxxxxxy UPDATED Mxx HxD (afterdune) 18245
MENU: Dxxxxxxd Txxk Dxxxxr axd Txxk SOLVE/sxxxe TEXTURES (spush) 18425
MENU: REDUCED/REMOVED uxxxxd txxxxl sxxxf FROM/fxxm cxxxxxxxr RADIO (afterdune) 18654
MENU: UPDATED THE/txe mxxn MENU to rxxxxe COMMONS/cxxxxs (txxy'll be in THE/txe LAUNCHER/lxxxxxxr NEW/NOW)x NEW/NOW dxxxxxs, axd REDUCED/REMOVED uxxxxxxxxxy ixxxxs axd THE/txe nxxs txxxxr (ancientman) 18820
MENU: ADDED Su-xx lxxxr-lxxt HxD ixxxs, nxxxd "Fxxxxr" in vxxxxxxxxxxs. (jafar_ironclad) 18823
MENU: REDUCED/REMOVED vxxxo axd pxxt of THE/txe axxxo mxxxs FROM/fxxm THE/txe mxxn MENU, as txxy're NEW/NOW in THE/txe LAUNCHER/lxxxxxxr. (ancientman) 18834
MENU: ADDED sxxxxxt to THE/txe mxxn MENU fxr sxxxxxxy cxxxxxxxxxxxg WITH THE/txe LAUNCHER/lxxxxxxr to pxxxxxt axy dxxxy sxxxf by lxxxxxxxg wxxxxxt THE/txe LAUNCHER/lxxxxxxr (ancientman) 18834
MENU: ADDED THE/txe Zxi-x axd FRENCH Pxxxxxr Ixxxs, Mxxe THE/txe Bxxxxxxxn Pxxxxxr ICON txo bxt NOT RUNNING/rxxxxxg it uxxxl ixs NEEDED/nxxxxd, in THE/txe axxxxs rxxo (rhino) 18846
MENU: UPDATED THE/txe MENU Axxxs WITH NEW/NOW ixxxs (rhino) 18847
MENU: FIXED AxV Txxxxxxa MISSING MENU TEXTURE bxg #xxxx (spush) 19030
MENU: ADDED a MV-xx Mxxxxxp ICON (rhino) 19038
MENU: ADDED a Lxxxt Axxxxk Hxxo ICON (rhino) 19043
MENU: UPDATED sxxxxxxxn ixxxs of Mxxxx axd Txxx pxxxxl to hxxe a txxxxxxxxxt "cxxxxr" (afterdune) 19486
MENU: UPDATED Axxxxxx gxxxxr cxxxxxxxxs a lxxxxe (spush) 19509
MENU: REDUCED/REMOVED THE/txe cxxxxxe MxxxxxS LAUNCHER/lxxxxxxr to Qxx (chuc) 19545

MISC: FIRING/FIXING OxC Mxxxxs fxr sxxxxxxxxxxxxxn axd cxxxxxxxxxxxxxxxxxxxx (psyrus) 18462

MOVIES: ADDED NEW/NOW pxxxxxxo vxxxo fxr x.x (k4on) 17752
MOVIES: UPDATED Pxxxxxxo;x(vxxxo qxxxxxy x sxxxd lxxxl FIXED) (k4on) 17969

MUSIC: ADDED sxxe Nxxxxxxxa LANDING/LOADING MUSIC to Axxxxxt on Mxxxxa (Txxxk by PxxxxxX)x(As txxxxd to AM) (k4on) 18972

OBJECTS: Axxxxg jxxxxxxxxxxxxxxxxxd.dxs TEXTURE.x Cxxxxs #xxx. (afsoccer) 17447
OBJECTS: ADDED CONNECTED/cxxxxxxxd STATICS/sxxxxxs fxr Axxxn mxxs (VIETNAM) (afterdune) 17481
OBJECTS: ADDED Sxxxxxk wxxxk (afterdune) 17481
OBJECTS: ADDED xx% mxxe hxxxxxxxs to dxxxxxxxxe FACTIONS (by kxxn) (bloodydeed) 17676
OBJECTS: Mxxxxd vxxxxxxxxxy oxxxxxs ixxo THE/txe CODE/cxxe rxxo. (sniperdog) 17810
OBJECTS: REDUCED/REMOVED wxxxxxxd TEXTURES FROM/fxxm Vxxxo, as txxy wxxxd oxxxxxxe nxxxxl TEXTURES uxxd in OTHER mxxs. (sniperdog) 17822
OBJECTS: REDUCED/REMOVED vxxx WILL/WELL sxxxxc dxe to it NOT hxxxxg a sxxxxc mxxh axd THIS/TXXS NOT uxxxxe.x Cxxxxxxxy NOT on axy mxxs axd it cxxxxs Cxxs if uxxd. (afsoccer) 17933
OBJECTS: UPDATED Fxxs bxxxxg NOT kxxxxxxxe ANYMORE/axxxxxe. (k4on) 17984
OBJECTS: UPDATED INSURGENT Cxxxxs fxr NEW/NOW Cxxxxxxxxs gxxxxxxy. (k4on) 17984
OBJECTS: Cxxxxs NEW/NOW hxxxxr to DESTROY/dxxxxxy by axl wxxxxxs, exxxxt Cx, Ixxs x bxxb VARIANTS/VEHICLES( SOLVE/sxxxe ixxxxxxxxs sxxxxd sxxxl be axxxe of NOT uxxxg exxxxxxxxs nxxr to cxxxxs) (k4on) 18016
OBJECTS: ADDED txp sxxxxxe to cxxxxxxxn mxxxxs fxr axxxxxxxxxxxxxxxr (cxxxxs #xxx)xx Sxxxxd no lxxxxr be axxe to go ixxxxe it. (afsoccer) 18104
OBJECTS: GAME THE/txe "fxxxxr pxt" mxxxl THE/txe cxxxxxxe TEXTURE, THE/txe oxd oxe wxs a gxxxxxc TEXTURE axd fxxxxd hxxd (afterdune) 18113
OBJECTS: FIXED up THE/txe fxxxxr pxt TEXTURES (afterdune) 18167
OBJECTS: Uxxxxxxd IxS Hxxxxxxs, bxxxxg NOT DESTROYABLE by kxxxxs ANYMORE/axxxxxe (k4on) 18241
OBJECTS: UPDATED Sxxxxy Cxxxxs bxxxg exxxxxxxxxy DESTROYABLE by cxl.xx, bxg vxxxxxe wxxxxxs, exxxxxxxxs x sxxxxxxs oxxy (k4on) 18323
OBJECTS: CHANGED/CHARGED VARIANTS/VEHICLES of txxxn cxr STATICS/sxxxxxs wxxxxxt lxxxxxs x"_xl"x to GAME mxxxxxs a wxy to rxxxxe THE/txe lxxxxr cxxxt on lxxxxr-hxxxy mxxs. (afsoccer) 18415
OBJECTS: REDUCED/REMOVED cxxxxs WITH _xc sxxxxx.x Sxxxxxxxy ixxxs lxxe THIS/TXXS sxxxxd sxxy in THE/txe mxp fxxxxr if NEEDED/nxxxxd. (afsoccer) 18465
OBJECTS: Exxxxxxxxxd cxxl dxxxxxxe of x x~xxxxm) fxr axl hxxxxxy rxxd BEFORE pxxxxs.x Uxxd to hxxe no cxxl dxxxxxxe axd wxxxd axxxxr mxxxxxxxy at axxxt xxxm. (afsoccer) 18466
OBJECTS: ADDED a fxw oxxxxxs FROM/fxxm xxxxxs: xxxxxxxxxxxxxm, xxxxxxxxxxxxxxxn (gxxxxxc; NOT lxxxxxxe sxxxxxxc)x xxxxxxxxxxxxxxxxxxxxxxg, xxxxxxxxxxs, xxxxxxxxxxs, axd xxxxxxxxxxxxxxxxx fxr uxe on Kxxxxxxxxh axd OTHER mxxs. (afsoccer) 18685
OBJECTS: UPDATED Dxxxxxxxxe Axxxxs (sxxh as FACTIONS)x NEW/NOW txxxxg dxxxxe by sxxe mxxe exxxxxxxxs sxxh as Rxxx, rxxxxxxxxxxxs, ext.xx axd rxxxxxxg dxxxxe by Cxxxxxxxs (fixes/files/fails/fxxxs #xxxx a bxt) (k4on) 19233
OBJECTS: FIXED VARIANTS/VEHICLES txxxxg txo mxxh dxxxxe by "sxxxxc" FIRE/FILE/fxxe (fixes/files/fails/fxxxs #xxxx)x(fixes/files/fails/fxxxs #xxxx)x(txxxxd it on THIS/TXXS FIRE/FILE/fxxe sxxxxc: hxxp:x/ixxxr.cxm/UxxxxxJ x (k4on) 19289
OBJECTS: REDUCED/REMOVED THE/txe BULLET pxxxxxxxxxn axxxxxy on THE/txe mxxxl cxxxxxxxr (fixes/files/fails/fxxxs #xxxx) (k4on) 19411

PYTHON: FIXED pxxxxxxs WITH FRENCH KIT rxxxxxxxxxxs, rxxs #xxx (bloodydeed) 17318
PYTHON: UPDATED rxxxxxxxxxxxxxs.py to exxxxe KIT rxxxxxxxxxxs on vxxxxxe sxxxs wxxxxxt axy wxxxxn (UPDATED pxxxxs, dxxxxxs, exc.x (afterdune) 17481
PYTHON: ADDED txxxxl cxxxxg (nxxd to PR-ixy THIS/TXXS txxxxh) (afterdune) 17481
PYTHON: Rxxxxxxxxxs exxxxe axxxr xxxxn (bloodydeed) 17504
PYTHON: ADDED SPOTTER KIT to pxxxxn, rxxs #xxx (bloodydeed) 17522
PYTHON: FIXED rxxxxxxxxxx POINT/pxxxt KIT rxxxxxxxxxt (bloodydeed) 17625
PYTHON: Axxxxxt to fxx bxg WITH INSURGENT KIT MODIFICATION/mxxxxxxxxxxn sxxxxm (bloodydeed) 17632
PYTHON: FIXED bxg wxxn sxxxxxg rxxxxxxxxt. fixes/files/fails/fxxxs #xxxx (bloodydeed) 17633
PYTHON: UPDATED rxxxxxxxxxxxxxs.py, so POINT/pxxxt cxn't Set in bxxxxxxt ANYMORE/axxxxxe (afterdune) 17725
PYTHON: ADDED NxA Mi-x to rxxxxxxxxxxxxxs.py, so it NEW/NOW rxxxxxxs a POINT/pxxxt KIT (afterdune) 17741
PYTHON: ADDED THE/txe Sxxxxxxn to rxxxxxxxxxxxxxs.py (rhino) 17819
PYTHON: REDUCED/REMOVED TxW vxxxxxe cxxxs to AxM. Kxxp in mxxd fxr fxxxxe vxxxxxe. Rxxs #xxxx. Pxxt x/x (bloodydeed) 17841
PYTHON: ADDED US-AT axxxxxxxxxe; ADDED sxxxxxg fxr vxxxxxe exxxxe dxxxxs to rxxxxxxxxxxxxs (mxxe sxxn) (bloodydeed) 17844
PYTHON: FIXED Lxxxxxc gxxxxr, cxxxxs #xxxx (bloodydeed) 17850
PYTHON: Mxxe it so TEST/TEXT/txxt dxxxxxs/pxxxxs wxxxxxt a pxxxxxy wxxxxn ALSO/AMMO/axxo rxxxxxe a cxxxxxn/POINT/pxxxt KIT. Sxxxxxl VIETNAM axd Fxxxxxxd VARIANTS/VEHICLES sxxxxxxd FROM/fxxm THIS/TXXS axxxl txxxg. (afterdune) 17900
PYTHON: ADDED Mxxxxa to nxn-uxv lxxt #xxx (k4on) 17985
PYTHON: UPDATED pxxxxn WITH AxF sxxxf, rxxs #xxxx (bloodydeed) 18140
PYTHON: Ixxxxxxxxxd rxxxxxxxxt COMMONS/cxxxxs as dxxxxxxxd on THE/txe DxV MISSING, cxxxxs #xxx. No txxxxxt, txxxs xxL+xxM to pxxxe, x exxxy vxxy cxxxe to DESTROY/dxxxxxy (xx, xx, xx, dxxxxxxxg on mxp sxxe)x wxxn it's oxxxxxn, YOU cxn't Set a NEW/NOW oxe fxr x mxxxxxs, wxxn it's NOT oxxxxxn, YOU cxn Set it x mxxxxe lxxxr. THIS/TXXS is NOT up fxr DEMOLITION/DISPERSION/Dxxxxxxxxn, we'll sxe hxw it pxxxs oxt. Nxxxs TESTING. (bloodydeed) 18160
PYTHON: ADDED Mxxxx axd Mxx cxxxxa gxxxxxs to rxxxxxxxxxxxxxs.py (afterdune) 18176
PYTHON: REWORKED #xxx, LANDING/LOADING a KIT rxxxxxs in a txxe pxxxxxy axxxn (bloodydeed) 18217
PYTHON: UPDATED AxS cxxxxxe RADIO CODE/cxxe to uxe THE/txe exxxt RADIO bxxxxxn axxxxxxxs axd dxxxxxxxs. DISTANT mxx of x.xx sxxxd, Set in THE/txe cxxxxg. CHANGED/CHARGED a NEW/NOW cxxxxg vxxxxxxe 'OxxxxxxxxxxxxxxxxxR'x to axxxw fxr a NEW/NOW gxxxxxxe. (piepieonline) 18286
PYTHON: Mxxe mxxxxxxxxxxxs as mxxxxxxxd in CODE/cxxe|rxxxxx. REDUCED/REMOVED KxxxxxxxS axd KxxxxxxxxxxxxxxxxS in pxxxxn as it's NOT NEEDED/nxxxxd ANYMORE/axxxxxe. (bloodydeed) 18448
PYTHON: FIXED axl KOKAN ixxxxs WITH SPAWN sxxxxn KIT cxxxxxxxxxxxn oxxe axd fxr axl.xx (ancientman) 18455
PYTHON: FIXED gxxxxxxxxxxxxxxxxxxxxxe NOT axxxxs REMAINING an ID.x(Mxxxxy WITH sxxxxxxs) (piepieonline) 18547
PYTHON: REDUCED/REMOVED LANDING/LOADING of txxxxl sxxxxm (afterdune) 18656
PYTHON: UPDATED cxxxxg fixes/files/fails/fxxxs to ixxxxxe THE/txe oxxxxn fxr lxxd vxxxxxe exxxxe wxxxxp txxxxs,x#xxxx (piepieonline) 18719
PYTHON: UPDATED lxxd VARIANTS/VEHICLES to hxxe a dxxxxxd wxxxxp on exxxy, rxf #xxxx. NOT axl VARIANTS/VEHICLES axe cxxxxxxe, bxt THE/txe mxxxxxxy sxxxxd be. (piepieonline) 18721
PYTHON: FIXED ixxxxxxxe VARIANTS/VEHICLES dxxxxg THE/txe wxxxxp txxe. Sxxxl rxxxxr bxxxy on STATICS/sxxxxxs TEST/TEXT/txxt axe NOT dxxxxxxxd, uxxxxxxxn as to hxw fxxxxxe it is. (piepieonline) 18732
PYTHON: UPDATED axxxt sxxxxxxg to axxxw mxxxxxxe vxxxxs fxr exxh cxxxe (IE axxxw fxr SPOTTER cxxxxs) hxxp:x/wxw.rxxxxxxxxd.cxm/fxxxm/fxxx-txxm-ixxa-gxxxxxxxr/xxxxxx-lxxxt-mxxxxm-hxxxy-lxxt-hxxxxxxxxxs.hxxl (piepieonline) 18740
PYTHON: ADDED axt FIRE/FILE/fxxe to a sxxxxl to DESTROY/dxxxxxy a fxxxxxxy bxxxt axxxt,x#xxx (piepieonline) 18760
PYTHON: Bxxxxxh Cxxxxxk NEW/NOW ALSO/AMMO/axxo cxxxxxxxxd a "FRENCH" uxxt, fxr pxxxxxxs of KIT rxxxxxxxxxxs. (jafar_ironclad) 18857
PYTHON: Dxxxxxxd vxxxxxe wxxm uxs uxxxl dxxxy wxxxxs axe ADDED. PROBABLY/PROPERLY ixxxxxxxxxxy (piepieonline) 18945
PYTHON: ADDED axl MISSING (xx+x VARIANTS/VEHICLES to pxxxxn KIT rxxxxxxxxxt/dxxxxxxxg sxxxxm. Kxxp in mxxd dxxxxxxg sxxxxm ixn't dxxe xxx% yxt. Cxxxxe nxxxs TESTING. (bloodydeed) 19001
PYTHON: UPDATED pxxxxn to ixxxxxe CANADIAN/cxxxxxxn CF-xx Hxxxxt (USMC Hxxxxt VARIANT)x (jafar_ironclad) 19054
PYTHON: CHANGED/CHARGED ixxxxxxxxy so TEST/TEXT/txxt oxxy KOKAN cxxxxs exxxt. Wxxn THE/txe IxS txxm fixes/files/fails/fxxxs oxt axxxt THE/txe cxxxe bxxxxxxg KOKAN, txxy hxxe x mxxs to SPAWN txxxe, axd gxxb THE/txe pxxxxp kits/keys/kxxs exc BEFORE Bxxxxr.x
xx BOTH cxxxe mxxxxxs axe sxxxl axxxxe on THE/txe mxp (piepieonline) 19235
PYTHON: FIXED UxV bxxxg axxe to cxp fixes/files/fails/fxxxs, fixes/files/fails/fxxxs #xxx. (bloodydeed) 19344
PYTHON: ADDED POINT/pxxxt/cxxxxxn rxxxxxxxxxxs to VARIOUS VARIANTS/VEHICLES, fixes/files/fails/fxxxs #xxxx,x#xxxx (bloodydeed) 19649

REF: #xxxx (amokandy) 18270

ROADS: ADDED THE/txe Rxxxxr MISSING TEXTURE axd STATICS/sxxxxxs to THE/txe rxxo. (rhino) 17940

SETTINGS: NEW/NOW mxxxxxt fxr x.x.x.x bxxxd (bloodydeed) 17851

SHADERS: ADDED CODE/cxxe fxr POST/PAST PROCESSING cxxxr cxxxxxxxxn, sxxxxxxxxn/dxxxxxxxxxxn axd sxxxxxxxxg (ancientman) 17678
SHADERS: Lxxxxxxd THE/txe pxxt pxxxxxxxxn sxxxxxxxxg (ancientman) 18817
SHADERS: REDUCED/REMOVED POST/PAST PROCESSING as it pxxxxxxxd SUPPRESSION FROM/fxxm WORKING. WILL/WELL txy axd gxt it bxxk in, bxt it's PROBABLY/PROPERLY NOT GOING to HAPPEN/hxxxxn xx (ancientman) 19147
SHADERS: Fxxxy REDUCED/REMOVED POST/PAST PROCESSING, TxS sxxxxd wxxk nxxxxxxy NEW/NOW (ancientman) 19534

SOLDIERS: SUPPRESSION cxxxxa SOLVE/sxxxe dxxxxxxxd by oxxr xx% to be sxxxxxxxxxe, bxt NOT lxxe a rxxxxr cxxxxxr. MODIFIED vxxxxxe vxxxe to be x/xxxxh THE/txe pxxxr of THE/txe SUPPRESSION wxxn in a vxxxxxe.xx YOU'll nxxxxe if an AR oxxxs up on yxxr txxk bxt bxxxxy, if YOU axe hxt WITH an exxxxxxxe it'll sxxxl SOLVE/sxxxe a bxt (wxxxh is GTLD)x Dxn't wxxxy txxxxxs, THE/txe OFFICIAL SUPPRESSION exxxxt is GOING to rxxxxn in sxxe FROM/fxxm as WILL/WELL, bxt TEST/TEXT/txxt'll be FIXED lxxxr. (rudd) 17275
SOLDIERS: Dxxxxxxxd cxxxxa SOLVE/sxxxe to x (wxs xx in x.xb)x axxxxxxg pxxxxxxxxe COMMONS/cxxxxs (rudd) 17472
SOLDIERS: Dxxxxxxxd cxxxxa SOLVE/sxxxe a fxxxxxr xx%x mxxe lxxxxxl to ixxxxxxe THE/txe fxxxe on THE/txe xxxxl exc rxxxxr txxn mxxs WITH exxxxxxxxg at oxxe FROM/fxxm NEW/NOW. (rudd) 17487
SOLDIERS: NEW/NOW cxxxxt fxxxxxxp SOUNDS (anders) 17620
SOLDIERS: UPDATED CANADIAN/cxxxxxxn Fxxxxs xp Hxxd Gxxxxs (spush) 17944
SOLDIERS: UPDATED FRENCH SPOTTER dxxxxt TEXTURES (spush) 18149
SOLDIERS: ADDED NEW/NOW xp US ARMY axm TEXTURES (chuc) 18206
SOLDIERS: ADDED mxxe dxxxh SOUNDS axxxxxxd to cxxxxxn FACTIONS (anders) 18478
SOLDIERS: UPDATED USMC Gxxxxs TEXTURE (spush) 18573
SOLDIERS: UPDATED AxF pxxxxr TEXTURES (spush) 18704
SOLDIERS: REDUCED/REMOVED bxxxxxxxr FROM/fxxm AxF sxxxxxxs (j.f.leusch) 18714

SOUNDS: UPDATED Mxxn MENU MUSIC WITH Pxxxxxt Rxxxxxy Txxxe- x.x axd Wxxt We Lxxxe Bxxxxd. (jafar_ironclad) 18957

STATICOBJECTS: REDUCED/REMOVED THE/txe nxxxxl mxp fxr THE/txe axxxxe SxxxxC wxxxk. It wxs mxxxxg THE/txe sxxxxc pxxxxe, OTHER wxxxxs wxxe axxxxxy dxxxg THE/txe sxxe. If axxxxe cxn fxxxxe oxt wxy THE/txe nxxxxl wxs mxxxxg it pxxxxe, TEST/TEXT/txxt wxxxd be hxxxxxl bxt NOT ixxxxxxxxe.x(bxxxxy sxe it on THE/txe bxxxt bxxxk BOTS axxxxy) (rudd) 17564
STATICOBJECTS: REWORKED cxxxxe to THE/txe sxxxxc wxxxk axxxxe (rudd) 17567
STATICOBJECTS: Ixxxxxxxxxd mxxxxxl's fxx fxr no mxxxxxxl axxxxxxd to Rxxxxxxxh, THE/txe exxxxe txxxg cxxxxs as cxxxxxxe NEW/NOW as a qxxxk fxx fxr #xxxx I txxxk it dxxxn't sxxw BULLET ixxxxxs sxxxl, uxxxxe on THIS/TXXS bxt MINOR/MAJOR bxg x no oxe WILL/WELL mxxd. (rudd) 17745

STATICS: FIXED mxxxxxxxs on hxxxxxxxxxxxxxx, txxxs oxt txxy while/wxxxe txxxxxy sxxxxxd up axd THE/txe bxxxxxxg wxs axxxxxxxxy mxxe of cxxxxt CRASH.xx (rhino) 17835
STATICS: FIXED #xxxx. Oxxxxxxxn mxxh fxr hxxxxxxxxxxxxxx hxs INSURGENT SOLVE/sxxxe (ancientman) 17869
STATICS: Mxxe it so THE/txe txxxn txxxxs dxn't cxxt STATICS/sxxxxxs oxxo THE/txe txxxxxn uxxxr txxm. (rhino) 17951
STATICS: FIXED up txxxxxxxxxx WITH FIXED LM Uxs axd a fxw OTHER sxxxl fixes/files/fails/fxxxs axd oxxxxxxxxxxxs bxt sxxxl hxs qxxxe a fxw lxxxe ixxxxs in it. (rhino) 18106
STATICS: ADDED jxxxxxxxxxxxxxxxf (amokandy) 18357
STATICS: FIXED Jxxxxxxxxxe (amokandy) 18447
STATICS: FIRING/FIXING oxxxxxxxx.oxc, cxxxxs #xxxx (psyrus) 18552
STATICS: Dxxxxxxxd THE/txe sxxe of THE/txe jxxxxxxxxxxxxr.dxs TEXTURE dxxn to xxxxxxx FROM/fxxm xxxxxxxx (rhino) 18803
STATICS: FIXED VARIOUS txxxxxxxxxxxr OxC mxxxxs. fixes/files/fails/fxxxs #xxxx (psyrus) 18949
STATICS: ADDED THE/txe NEW/NOW TEST/TEXT/txxt vxb SOUNDS axd TEST/TEXT/txxt vx SOUNDS to THE/txe rxxo (rhino) 19048
STATICS: ADDED _xxxxxxt VARIANTS/VEHICLES of bxxxxxxxs/wxxxs in /pr/vxxxxxe (psyrus) 19063
STATICS: ADDED a _xxxxxxt VERSION of Axxxxa (psyrus) 19078
STATICS: Txxxxxd hxxxxxxxxxxxxxxx OxC Mxxh to fxx bxg #xxxx (psyrus) 19153
STATICS: FIXED OxC mxxh ISSUE on hxxxxxxxxxxxxxxxx. REDUCED/REMOVED to bxg #xxxx (psyrus) 19170
STATICS: REDUCED/REMOVED sxxxxy axd rxxxxr cxxxxg lxxxs FROM/fxxm vxxx axxxxxxxxxxxg.x No nxxd to TEST/TEXT/txxt. (afsoccer) 19237
STATICS: Rxxxxe axl wxxxxxxxxxxx mxxxxs dxe to THE/txe oxd oxxs bxxxg txo bxg or sxxf oxxxxxxxg. fixes/files/fails/fxxxs #xxxx (psyrus) 19263
STATICS: FIXED cxxx mxxh on pr/ixxxxxxxxl/cxxxxxxxxxxxxxe so TEST/TEXT/txxt pxxxxxs dxn't fxxl oxf sxxxxc axxxr uxxxg ixs lxxxxxs.x Cxxxxs #xxxx. (afsoccer) 19499
STATICS: FIXED sxxxxxxxxxxxs/cxxxxn/dxxxxxxxxxxxxxxxxs/rxxxxxxxxxxxxxxxt by CRASHING .cxn cxxxxg FROM/fxxm "Bxxxxxxxxxh" to "Sxxxxxxxxh" SOLVE/sxxxe it is no lxxxxr a bxxxxxd mxxh.x Cxxxxs #xxxx. (afsoccer) 19578

VEGETATION: ADDED AROUND txxxs FROM/fxxm OPERATION MARLIN.x Vxxxxxe cxxxxxxxn mxxh hxs bxxn REDUCED/REMOVED in sxxe axd txxxs axe NEW/NOW uxxxxe on axl mxxs.x Cxxxxs #xxxx. (afsoccer) 18105

VEHCILES: UPDATED CRASH Dxxxxe x Jxxp dxxxxs at txxk. Txxk txxxs lxxs dxxxxe txxn jxxp, ext.x (k4on) 19329
VEHCILES: UPDATED Sxxxxn x INSTALLED/ixxxxxxxd MG txxn rxxe (k4on) 19445

VEHICLE: ixxxxxxxxxxxxd ai nxxe FROM/fxxm Uxxxxxxxx to Uxxxxxxxxc (fixes/files/fails/fxxxs sxxe cxxp mxp COMMONS/cxxxxs) (k_rivers) 18221
VEHICLE: USMC Hxxxxxr NEW/NOW COMMONS/cxxxxs txo Mxxxxxxk Axxs INSTEAD of Pxxxxxy Lxxs. Lxxxxxt sxxxxd wxxk bxxxxr on Pxxxxxxk, exc. (jafar_ironclad) 18562
VEHICLE: FIXED Rxxxxxn Mi-x txxl rxxxr. (jafar_ironclad) 18889
VEHICLE: FIXED bxg #xxxx UPDATED axxxxxxxxxr axd while/wxxxe bxx wxxn sxxxxxxxg in cxxxxxxxxxxi (moszeusz) 19523
VEHICLE: FIXED COMMONS/cxxxxs in Axx axd Uxx Cxxxxs #xxxx (moszeusz) 19538

VEHICLES: Dxxxxxxxd pxxxh sxxxd axd dxxxxxxxd vxxxxe on Lxxxxxxxxd (anders) 17284
VEHICLES: ADDED dxxr SOUNDS to Hxxxxs (anders) 17319
VEHICLES: ADDED dxxr SOUNDS to axl mxxxxxxy txxxxs (anders) 17319
VEHICLES: ADDED txxxxxxxh sxxxd to Mxxx Axxxxs axd Mxxx (anders) 17319
VEHICLES: ADDED dxxxxxxxh to US Axxs (anders) 17319
VEHICLES: ADDED pxxxxxxxxl RADIO cxxxxxr ixxxxe US Hxxxxs axd txxxxs (anders) 17319
VEHICLES: UPDATED THE/txe H-xx cxl mxxh vxxy sxxxxxxy (rhino) 17324
VEHICLES: FIXED #xxx, UPDATED cxxxxxxxxxxxn WITH Jxxxr's NEW/NOW jxt CODE/cxxe. (vapoman) 17325
VEHICLES: FIXED MEC Mxg xx uxxxg wxxxg gxxxxxxy/TEXTURE (j.f.leusch) 17367
VEHICLES: Axxxxxt to fxx VxxI rxxxxe dxxxxxg (j.f.leusch) 17369
VEHICLES: FIXED HxxxV mxxxxxd TxW rxxxxxxg txo fxxt axd ADDED txxxxxl vxxw. Cxxxxs #xxx (j.f.leusch) 17370
VEHICLES: REDUCED/REMOVED THE/txe gxxxs oxf THE/txe HAMAS, uxxxxxxxxxc fxr txxm to be on in cxxxxt cxxxxxxxxs. (rhino) 17464
VEHICLES: REDUCED/REMOVED txxl FIGHTING/fxxxxxxg gxxw FROM/fxxm THE/txe grenade (rhino) 17466
VEHICLES: UPDATED axl hxxxxxxxxr ROUNDS rxxxxxxn vxxxxs (VISUAL oxxy) (j.f.leusch) 17467
VEHICLES: REDUCED/REMOVED dxxxxxd txxxr TEXTURES (j.f.leusch) 17468
VEHICLES: REDUCED/REMOVED mxxxxxxxxxr FROM/fxxm VIETNAM hxxxxxxxxxs (afterdune) 17481
VEHICLES: FIXED rxxxxg cxxxxa pxxxxxxn of PxR (afterdune) 17481
VEHICLES: UPDATED hxxxa FIRING/FIXING SOUNDS fxr AxE USMC (afterdune) 17481
VEHICLES: UPDATED hxxxa pxxxxxxxxe fxr AxE USMC (it's uxxxg THE/txe Axxxxe hxxxa pxxxxxxxxe NEW/NOW) (afterdune) 17481
VEHICLES: UPDATED ZxU-xx axxxr axd exxxxe axd txxxxs sxxxd vxxxxe (afterdune) 17481
VEHICLES: UPDATED NxA UxZ-MG mxxxl (afterdune) 17481
VEHICLES: REDUCED/REMOVED fxxxxs FROM/fxxm H-xx (afterdune) 17481
VEHICLES: UPDATED VIETNAM hxxxxxxxxxs WITH NEW/NOW HITS (afterdune) 17483
VEHICLES: ADDED Sxxxxxxxt (it wxxxs, bxt it's NOT fxxxxxxd yxt) (afterdune) 17484
VEHICLES: NEW/NOW uxxxxxxxxr exxxxe SOUNDS (anders) 17506
VEHICLES: UPDATED PxR axxxr (afterdune) 17529
VEHICLES: UPDATED Sxxxxn axxxr (afterdune) 17529
VEHICLES: UPDATES ZxU-xx axxxr (afterdune) 17529
VEHICLES: UPDATED PxR hxxn to hxxe lxxxxr sxxxd ROUNDS (afterdune) 17554
VEHICLES: UPDATED NxA UxZ so YOU cxn axm bxxxxr WITH THE/txe mxxxxxd MG (afterdune) 17554
VEHICLES: UPDATED Sxxxxxxxt; rxxxxxxxxxxd axl pxxxxxs axd IK pxxxxs (while/wxxxe axxxxxxxxe)x UPDATED SOUNDS, exc. (afterdune) 17554
VEHICLES: UPDATED AxH pxxxe to POINT/pxxxt to CURRENT/CORRECT sxxt ANIMATION FIRE/FILE/fxxe (afterdune) 17554
VEHICLES: REWORKED Cxx cxxxxn sxxxs (anders) 17579
VEHICLES: NEW/NOW xxxxm cxxxxn sxxxs (anders) 17580
VEHICLES: NEW/NOW Txx xxxxm xp sxxt (anders) 17581
VEHICLES: REWORKED Bxxx cxxxxn SOUNDS (anders) 17583
VEHICLES: FIXED Txxl Rxxxr Rxxxxxxn on Pxxxxxr Txxxxxxxt Cxxxxxr (hauteclocque) 17597
VEHICLES: ADDED CANADIAN/cxxxxxxn Zxxxxxa Bxs. Mxxxxxs axd cxxxxxxxxxxxxxxxxxxk if YOU wxxxa uxe THIS/TXXS vxxxxxe (do it!x (bloodydeed) 17602
VEHICLES: INSTALLED/ixxxxxxxd hxxxxxxxs of uxxxxxxxd hxxxv (by kxxn) (bloodydeed) 17617
VEHICLES: NEW/NOW Gxxxxn txxxxxxxxxe SOUNDS (anders) 17671
VEHICLES: ADDED Mxx txxxxxxxt hxxxxxxxxr fxr NxA (afterdune) 17725
VEHICLES: UPDATED Zxxxx to hxxe a FIRE/FILE/fxxe fxxxxxm (nxxxr fxr Pxxxxn) (afterdune) 17725
VEHICLES: FIXED THE/txe bxg while/wxxxe YOU cxxxxn't ERROR/exxxr THE/txe vxxxxxe PROBABLY/PROPERLY (afterdune) 17726
VEHICLES: UPDATED VIETNAM USMC axd UxxD hxxxxxxxxxs, so POINT/pxxxt KIT rxxxxxxs wxxk axxxn. (afterdune) 17742
VEHICLES: Hxxy mxxn ROUNDS REDUCED/REMOVED to mxxe rxxxxxxxc SPAWN pxxxxxxn fxr sxxxxxe AROUND sxxp. Cxxxxs #xxxx (rudd) 17744
VEHICLES: Cxxxxd nxxxxxxxxxxxxg to THE/txe MEC txxm, wxxxs FIRE/FILE/fxxe ixxxxe. as pxr THE/txe nxxxxxxxxxxxxg THE/txe NEW/NOW oxxxxxxxd bxxxxxs axe NOT pxxxxxt at THE/txe xxxxl sxxxl. THIS/TXXS axxxt is mxxh pxxxxxxxxe oxxr uxxxg Bxxxs axd Mxxxs as jxxxs. (rudd) 17747
VEHICLES: ADDED Mxx Fxxxe txxk (sxxxl nxxxs wxxk) (afterdune) 17784
VEHICLES: UPDATED Mxx Pxxxxn txxk (sxxxl nxxxs wxxk) (afterdune) 17784
VEHICLES: FIXED up THE/txe Sxxxxxxr a bxt by FIRING/FIXING ixs mxxxxxxxs axd ixxxxxxxg ixs Lxxs axd cxxs sxxxxxxy. ALSO/AMMO/axxo lxxxxxd THE/txe cxxxxxxxr cxxxxa (as WILL/WELL as mxxxxg it sxe THE/txe FIXED xp mxxh) axd ALSO/AMMO/axxo FIXED THE/txe xxxm sxxxl exxxxxxn lxxxxxxn to be in THE/txe rxxxt sxxt, WITH ALSO/AMMO/axxo mxxxxg THE/txe dxxxxr axd gxxxxr dxxxxxg THE/txe vxxxxxe so txxy cxn sxe THE/txe xxxm COMMONS/cxxxxs in fxxxt of txxxr vxxxxxe axd on it wxxn in it. (rhino) 17794
VEHICLES: ADDED THE/txe MEC Sxxxxxxn to THE/txe rxxo (rhino) 17820
VEHICLES: REDUCED/REMOVED TxW vxxxxxe cxxxs to AxM. Cxxxk axd fixes/files/fails/fxxxs ISSUE #xxxx. Pxxt x/x (bloodydeed) 17840
VEHICLES: Lxxxxxd LxV-xx Pxxxxxxxr cxxxxxxy FROM/fxxm x to x axd FIXED THE/txe cxxxxxxxr axd pxxxxxxxr cxxxxa pxxxxxxxs. (rhino) 17881
VEHICLES: UPDATED SPOTTER AxC TEXTURES (spush) 17890
VEHICLES: UPDATED Mxxx Bxxxxxy TEXTURES (spush) 17891
VEHICLES: ADDED AI to FRENCH VARIANTS/VEHICLES. (melonmuncher) 17913
VEHICLES: Mxxxxxa Lxxxxxxxs/Txxxxxxxt txxxk TEXTURE UPDATED (spush) 17947
VEHICLES: UPDATED/CHANGED/CHARGED MEC Hxxxxxxxxr cxxxxxxxxe to sxxxxxxxg dxxxxxxxt txxn DxxE's cxxxxxxxxe cxxxxs (spush) 17958
VEHICLES: UPDATED PxR axd Sxxxxxxxt to NOT cxxxe sxxxxxxxxxxxs ANYMORE/axxxxxe (afterdune) 17964
VEHICLES: GAME MG sxxt an exxt lxxxxxxn (afterdune) 17964
VEHICLES: UPDATED sxxe VARIANTS/VEHICLES of wxxxh THE/txe vxxxxxe ICON gxt REDUCED/REMOVED (afterdune) 17965
VEHICLES: UPDATED Sxxxxxxxt sxxt pxxxxxxxs, fxxxxxy! (afterdune) 17965
VEHICLES: UPDATED Sxxxxxxxt axd PxR axxxr (afterdune) 17965
VEHICLES: UPDATED RU Hxxxc TEXTURE (spush) 17971
VEHICLES: UPDATED MEC UxZ MG to hxxe THE/txe CURRENT/CORRECT vxxxxxe ICON (afterdune) 17973
VEHICLES: UPDATED MEC axd NxA UxZ MG jxxp to hxxe THE/txe CURRENT/CORRECT vxxxxxe ixxxs. I mxxxxd sxxe, dxxg it xxx (afterdune) 17974
VEHICLES: UPDATED PxA Wxxxx axd WxxxxA Txxxxt Wxxxxxxd TEXTURES to mxxxh THE/txe Zxxxx axd Wxxxx cxxxxs (spush) 17979
VEHICLES: UPDATED PxA AxV Txxxxx TEXTURES to mxxxh THE/txe Zxxxx axd Wxxxx cxxxxs (spush) 17980
VEHICLES: UPDATED PxA Txxe xx TEXTURE Cxxxxs to mxxxh THE/txe rxxt txxl zxxxx cxxxs in (spush) 17981
VEHICLES: UPDATED ZxU-xx to NOT hxxe jxt HxD ANYMORE/axxxxxe (nxxxs bxxxxr HxD fxr dxxxxr axd gxxxxr txxxxh!x (afterdune) 18009
VEHICLES: UPDATED sxxxxxt txxxk to fxxxxxe x sxxxs axxxn axd sxxxxxxy INSTALLED/ixxxxxxxd exxxxxxxxt ROUNDS fxr fxxxt exxxxxxxxt (afterdune) 18009
VEHICLES: UPDATED VIETNAM Mxxx axd AxxV AxC to hxxe bxxxxr mxxxxxxxs, so dxxxn't gxt dxxxxxxxd so qxxxxxy (afterdune) 18009
VEHICLES: UPDATED exxxxe SOUNDS of VIETNAM Mxxx, AxxV axd Mxxx (afterdune) 18025
VEHICLES: UPDATED Mxxx mxxxxxxxs (SPOTTER to IDF Mxxx) (afterdune) 18025
VEHICLES: ADDED Wxxxk TEXTURE (spush) 18050
VEHICLES: UPDATED VARIANTS/VEHICLES bxxxxxxxxh TEXTURE pxxxs to wxxk WITH wxxxk TEXTURE (spush) 18051
VEHICLES: UPDATED Rxxxxxn vxxxxxe TEXTURES WITH NEW/NOW cxxo (spush) 18052
VEHICLES: UPDATED TxW hxxxxe to hxxe HxD WITH axxxxxxxxxr axd Set REMAINING txxe to sxxe LAUNCH/lxxxxh as sxxxxxxxxy TxW (afterdune) 18053
VEHICLES: UPDATED cxxxxxxxxxxxn TEXTURES axd ADDED wxxxxxxd VARIANT. ALSO/AMMO/axxo FIXED THE/txe ISSUE WITH txxm bxxxg txo sxxxy. (vapoman) 18071
VEHICLES: ADDED ALSO/AMMO/axxo bxxxs to PxR xxxxxs (afterdune) 18083
VEHICLES: UPDATED US F/A-xxC TEXTURE (spush) 18084
VEHICLES: UPDATED ZxU-xx to hxxe ixs oxn HxD (afterdune) 18088
VEHICLES: UPDATED Mxx Fxxxxxxxxxxr txxk WITH bxxxxr HxD axd pxxxxr sxxt (afterdune) 18095
VEHICLES: UPDATED Vxxxxxe Wxxxk TEXTURE (spush) 18096
VEHICLES: UPDATED Mxxxx VIETNAM txxk TEXTURE (spush) 18097
VEHICLES: FIXED Up-Axxxxxd Hxxxxe txxxxt wxxxxxs. Cxxxxs #xxx (hauteclocque) 18103
VEHICLES: FIXED up THE/txe TEXTURES fxr cxxxxxxxxxxxn a lxxxxe bxt mxxe. (vapoman) 18121
VEHICLES: ADDED rxxxxt pxd wxxxxn to Q-x Fxxxxn. WILL/WELL nxxd rxxxxt pxd mxxxxs axd NEW/NOW HxD. (jafar_ironclad) 18122
VEHICLES: REDUCED/REMOVED lxxxr GUIDED/gxxxxd bxxb wxxxxn FROM/fxxm Q-x Fxxxxn. (jafar_ironclad) 18122
VEHICLES: FF Pxxxxxr cxn NEW/NOW be lxxxxd in mxxs wxxxxxt CxD. TEST/TEXT/txxt on Op. Mxxxxn; Fxxxxt FIRE/FILE/fxxe CxD'ed wxxxxxt ERROR/exxxr wxxxxw. (jafar_ironclad) 18123
VEHICLES: Axxxxxx ADDED a txxxxxxxy fxx fxr THE/txe sxxc txxl we cxn gxt oxr HAMAS on a pxd or sxxxxxxxg (spush) 18144
VEHICLES: CHANGED/CHARGED mxxxxxxxs on Axxxx-Ax exxxxt. fixes/files/fails/fxxxs #xxx (hauteclocque) 18146
VEHICLES: UPDATED US Wxxxxxxd Vxxxxxe TEXTURES (spush) 18151
VEHICLES: ADDED xxxm Rxxxxt Pxxs to THE/txe Q-x Fxxxxn, TEXTURES nxxd to be ADDED by Vxxo, ALSO/AMMO/axxo UPDATED THE/txe Q-xs mxxn mxxh so ixs mxxxxxxxs uxe Cxxxxxxxxxxxs so it txxxs ixs sxxc mxp FROM/fxxm THE/txe COMMONS/cxxxxs axxxa cxxxxxl axd NOT THE/txe nxxxxxs, MISSING THE/txe nxxxxl mxp cxn NEW/NOW be sxxxd in Dxxx to sxxe sxxe mxxxxy. (rhino) 18161
VEHICLES: UPDATED wxxxk txxxxxs to be THE/txe sxxe on sxxxxxl VARIANTS/VEHICLES (k4on) 18162
VEHICLES: FIXED up RU SU-xx TEXTURES (spush) 18171
VEHICLES: F/A-xxC fxxxy UPDATED axd mxxxxd ixxo PR as fxxxxxr jxt (sxxe as F-xx, MxG-xx exc)x Uxe uxxxxxxxxxc. uxxxxxxxxx (no c) is NEW/NOW dxxxxxxxxxd axd cxn be REDUCED/REMOVED FROM/fxxm rxxo oxxe NEW/NOW F-xx is txxxxd sxxe. (jafar_ironclad) 18172
VEHICLES: Uxxxd THE/txe A-xH's Hxxxxa Rxxxxt cxxxt FROM/fxxm xx to xx, SOLVE/sxxxe it hxs x rxxxxt pxxs TEST/TEXT/txxt hxxd x exxh (rhino) 18173
VEHICLES: UPDATED VIETNAM Mxxxx txxk (afterdune) 18176
VEHICLES: ADDED MxG-xx fxr NxA (NOT exxxxxxy READY) (afterdune) 18176
VEHICLES: ADDED A-x fxr VIETNAM UxA/USMC (afterdune) 18176
VEHICLES: ADDED USMC MV-xx Oxxxxy. AxX mxxxl, uxxd WITH pxxxxxxxxn. (jafar_ironclad) 18202
VEHICLES: Oxxxxxxxd THE/txe MV-xxs TEXTURE sxxxp, sxxxl nxxxs mxxh oxxxxxxxxxxn rxxxxy bxxxy (rhino) 18204
VEHICLES: UPDATED gxxxxxc wxxxk TEXTURE (spush) 18205
VEHICLES: REWORKED THE/txe A-xH's Hxxxxa Rxxxxt cxxxt FROM/fxxm xx to xx, fxr sxxe rxxxxn my nxxxxxs while/wxxxe rxxxxy oxf.xx (rhino) 18216
VEHICLES: UPDATED PxA vxxxxxe TEXTURES (spush) 18229
VEHICLES: GAME THE/txe A-x ixs vxxxxxe ICON bxxk (afterdune) 18230
VEHICLES: UPDATED WxxxxA a lxxxxe bxt mxxe (spush) 18237
VEHICLES: UPDATED MxG-xx vxxxxxe ICON pxxxxxxn (afterdune) 18238
VEHICLES: UPDATED MxG-xx axd A-x to hxxe 'dxxxxxxxxxxxxxxxxxt' (afterdune) 18239
VEHICLES: ADDED Mxxxxxa Bxxx (k4on) 18240
VEHICLES: FIXED sxxe SOUNDS on Mxx axd Mxx txxxs (CURRENT/CORRECT, exc.x (afterdune) 18242
VEHICLES: REDUCED/REMOVED exxxa ALSO/AMMO/axxo bxxt FROM/fxxm (VIETNAM) UxZ rxxr gxxxxr (afterdune) 18244
VEHICLES: INSTALLED/ixxxxxxxd mxx hxxxxxxxxl rxxxe of dxxxxr cxxxxa on Mxx axd Mxx (afterdune) 18244
VEHICLES: REDUCED/REMOVED T-xx txxk FROM/fxxm rxxo (it's uxxxxd axd ixxxxxxxxe) (afterdune) 18245
VEHICLES: ADDED PT-xx fxr NxA (afterdune) 18245
VEHICLES: ADDED Oxx Lxxxh hxxxxxxxxr (txxxxxxxt axd axxxxk) fxr uxe in VIETNAM mxxs xx (afterdune) 18246
VEHICLES: UPDATED USMC mxxxxxn FIRING/FIXING SOUNDS (afterdune) 18246
VEHICLES: UPDATED lxxd vxxxxxe pxxxxxs (k4on) 18249
VEHICLES: ADDED BxP-x exxxxe SOUNDS (anders) 18252
VEHICLES: ADDED fxxxxxxxxxxr FIRE/FILE/fxxe sxxxd to Mxx txxk. (anders) 18281
VEHICLES: UPDATED Mxx axd Mxx txxxxt rxxxxxxn sxxxd (afterdune) 18285
VEHICLES: Pxxxxxs txxxxs axxxxxd to GxxxxN Txxxr gxxxxxp, in axxxxxt to exxxxxxxe rxxxxxxr-on-LANDING/LOADING pxxxxxxxxn axd ixxxxxe pxxxh/rxxl hxxxxxxg. Rxxxh dxxxt, TESTING axxxxxxxxxd. (jafar_ironclad) 18300
VEHICLES: ADDED NEW/NOW Rxxxxxn Mi-xT. Co-POINT/pxxxt axd PROPERTIES NOT yxt ixxxxxxxxxd.x(rxxxxxxxxxt) (jafar_ironclad) 18304
VEHICLES: ADDED Mi-xT pxxxxxxxr sxxxs, FIXED co-POINT/pxxxt sxxt axd CURRENT/CORRECT gxxxs (txxxxs Sxxxh!xx Axxxxxxxxxxy, cxxxxd oxd Mi-x SOUNDS FROM/fxxm oxd Mi-x to NEW/NOW Mi-xT dxxxxxxxy (CODE/cxxe dxxs NOT fxxxy rxxxxxt THIS/TXXS yxt)x (jafar_ironclad) 18306
VEHICLES: REDUCED/REMOVED Axr-to-Axr mxxxxxxs FROM/fxxm axl hxxxxxxxxr gxxxxxxs, Set THE/txe "rxxxxxs+fxxxxs" HITS on exxh to Wxxxxn x. (jafar_ironclad) 18307
VEHICLES: REWORKED Fxx jxt exxxxe SOUNDS (anders) 18319
VEHICLES: NEW/NOW exxxxe sxxxd fxr Fxx (anders) 18320
VEHICLES: UPDATED Hxxy(s) axd Lxxx, bxxxg sxxxxxxr NEW/NOW axd hxxxxg a bxxxxr cxxxxe fxr pxxxxs to sxxxxxe COMMONS/cxxxxs( fixes/files/fails/fxxxs #xxxx x (k4on) 18323
VEHICLES: FIXED #xxxx x Wxxxd Bxxt DxG Sxxxxm sxxxxd be hxxxxxy NEW/NOW.x(PxB mxxxxy DESTROYABLE by xx.cxl axd exxxxxxxe wxxxxxs; Sxxxl Axm FIRE/FILE/fxxe hxs jxxt a lxxxxe exxxxt on txxxxt SOLVE/sxxxe ixs mxxxl. (k4on) 18323
VEHICLES: ADDED "dxxn" Pxxs to US Axxxxe axd Bxxxxxxxk fxr TESTING. Uxe "txxxxe wxxxxxs" kxy or "x" kxy to sxxxxt THIS/TXXS vxxw,x"axt FIRE/FILE/fxxe" to lxxk fxxxxxr dxxn. Fxxxxxxk rxxxxxxxd BEFORE ixxxxxxxxxxxxn on axl hxxxxxxxxxs. (jafar_ironclad) 18327
VEHICLES: Ixxxxxxxxxd AROUND Rxxxxt Pxxs fxr THE/txe US Axxxxe. To FIRE/FILE/fxxe at cxxxxr cxxxxxxxxs, uxe pxxxxxy FIRE/FILE/fxxe. To FIRE/FILE/fxxe at gxxxxr txxxxxxx (dxxn xx.x dxxxxxs)x uxe pxxxxxy FIRE/FILE/fxxe while/wxxxe hxxxxxg dxxn axxxxxxxe FIRE/FILE/fxxe. (jafar_ironclad) 18328
VEHICLES: CHANGED/CHARGED vxxxxxe mxxxxxd THIS/TXXS to axxxw fxr sxxw sxxxd mxxxxxxt, AROUND xxxm/h or so. Ixxxxxxxxs #xxx. (piepieonline) 18344
VEHICLES: CURRENT/CORRECT SNIPER on GxxxxN Txxxr Set to rxxxxe *xxx (Cxxxxxxxxy is fxr THE/txe Gxxxxn Txxxr oxxy, do NOT cxxxy oxxr to FRENCH Txxxr)x (jafar_ironclad) 18349
VEHICLES: ADDED cxxxxxxxxxxxxxxxxxf fixes/files/fails/fxxxs (amokandy) 18351
VEHICLES: FIXED Bxxxs NOT mxxxxg fxr ARMY wxxn sxxt ANYMORE/axxxxxe (fixes/files/fails/fxxxs #xxxx) (k4on) 18353
VEHICLES: ADDED cxxxs fxr THE/txe cxxxxxxxxxxxxxxxxxf (amokandy) 18355
VEHICLES: MINOR/MAJOR VIETNAM Bxxxs Txxxxs (k4on) 18397
VEHICLES: Zxxx NEW/NOW rxxxxxxxxe (k4on) 18399
VEHICLES: FIXED Mxxx to be NOT TEST/TEXT/txxt vxxxxxxxxe VS .xxxxl (fixes/files/fails/fxxxs #xxxx) (k4on) 18400
VEHICLES: ADDED PxA Wxxxx WITH xxxm cxxxxn. Sxe txxxc in R-CxN Mxxxxxxg fxxxm fxr hxxxxxxs axd REMAINING txxxs. (jafar_ironclad) 18412
VEHICLES: Gxxxxn Txxxr UxT UPDATED. Oxxxs #xxxx axd #xxxx. (jafar_ironclad) 18413
VEHICLES: FIXED AI on sxxe VIETNAM VARIANTS/VEHICLES. (melonmuncher) 18414
VEHICLES: ADDED "dxxn" pxv to US HAMAS: Axxxxe, Cxxxa, Txxxs HAMAS, Cxxxxxk, MV-xx. (jafar_ironclad) 18419
VEHICLES: UPDATED Mxxx Bxxxxxy WxL TEXTURE a lxxxxe (spush) 18426
VEHICLES: UPDATED LxV-xx wxxxxxxd TEXTURE (spush) 18427
VEHICLES: UPDATED US Mxx Txxxk Wxxxxxxd TEXTURE (spush) 18428
VEHICLES: FIXED REMAINING VIETNAM VARIANTS/VEHICLES AI. (melonmuncher) 18429
VEHICLES: ADDED a TEST/TEXT/txxt VERSION of THE/txe Zxi-x, sxxxl nxxxs a lxt of wxxk axd pxxxxr lxxs/cxxs. (rhino) 18432
VEHICLES: Pxxxxd Fxxxxxxxs Hxxxxxr CODE/cxxe to US Hxxxxxr. (jafar_ironclad) 18436
VEHICLES: UPDATED H-xx hxxxxxxxxr TEXTURES (spush) 18437
VEHICLES: FIXED oxxxxy AI. (melonmuncher) 18438
VEHICLES: UPDATED lxxxxxt axd wxxxxn pxxxxxxxs on A-xxA. (jafar_ironclad) 18440
VEHICLES: REDUCED/REMOVED txp sxxxd axd axxxxxxxxxxn of Exxxxxxxxxr sxxxxxxy. (jafar_ironclad) 18442
VEHICLES: REDUCED/REMOVED pxxxxxxg rxxe on J-xx sxxxxxxy. (jafar_ironclad) 18442
VEHICLES: Axxxxxxd MxG-xx POINT/pxxxt cxxxxa's axd PxV COMMONS/cxxxxs' pxxxxxxxxxg fxr bxxxxr CURRENT/CORRECT vxxxxxxxxy. (jafar_ironclad) 18442
VEHICLES: Axxxxxxd MxG-xx fxxxxt pxxxxxs in axxxxxt to cxxxxxr no-ixxxt rxxl to sxxxxxxxd. (jafar_ironclad) 18442
VEHICLES: REDUCED/REMOVED exxxxxxl vxxxs fxr Su-xx, axxxxxxxd to fxx SOUNDS. (jafar_ironclad) 18442
VEHICLES: Fxxxxxr axxxxxxt (F-xx, F-xxC, MxG-xx, J-xx, Exxxxxxxxxr) hxxe hxd txxxr lxxxxxxs axxxxxxd; mxxxs x sxxxt-rxxxe AA, pxxs x lxxg-rxxxe AA. Lxxxxxxs NOT fxxxy rxxxxxxxd vxxxxxxy. (jafar_ironclad) 18442
VEHICLES: UPDATED F-xx (sxxe as Jxxxxxy xxxx TEST/TEXT/txxt, cxxxxt bxxxxxg axd axl)x Co-POINT/pxxxt NOT yxt ixxxxxxxxxd. (jafar_ironclad) 18443
VEHICLES: UPDATED VIETNAM UxxD Hxxy TEXTURE fxr Fxxxxxe #xxx (spush) 18446
VEHICLES: Zxi-x is pxxxxy mxxh dxxe OTHER txxn txxxxxd cxxxxg, MISSING a pxxxxr wxxxk mxxxl xx wxxxk mxxxl lxxs) axd dxxxxxxxd TEXTURES. (rhino) 18464
VEHICLES: REWORKED LANDING/LOADING ixxxxs on THE/txe Z-x. (jafar_ironclad) 18468
VEHICLES: Axxxxxxd Z-x: exxxxe pxxxr INSTALLED/ixxxxxxxd, Set fxxxxs to xx, ADDED "dxxn" PxV. HP/Cxxt dxxxxe Set to xxx/xxx WITH x hp bxxxd pxr sxc. (jafar_ironclad) 18469
VEHICLES: FIXED dxxn Pxxs axd axl PxV Fxxs. (rhino) 18470
VEHICLES: UPDATED fxxxxs on THE/txe USMC Hxxxxxr. COMMONS/cxxxxs xx, dxxxxxd in gxxxxs of txo, dxxxxxxxl sxxe as rxxl lxxe. (jafar_ironclad) 18494
VEHICLES: Axxxxxxd US A-xxA x Fxxxxs NEW/NOW LAUNCH/lxxxxh in pxxxs, FROM/fxxm axxxxxxt mxd-sxxxxxn. Fxxxe cxxxt uxxxd to xx. Sxxxxt ixxxxxxxs in RUNNING/rxxxxxg axd pxxxxxxg pxxxr. (jafar_ironclad) 18495
VEHICLES: REDUCED/REMOVED lxxxxy F-xx FROM/fxxm rxxo, exxxxt fxr TEXTURES.xx sxxxxxxxg in NEW/NOW F-xx is sxxxl rxxxxxxxxxg oxd TEXTURE fxxxxxxxs, axd I hxxxn't fxxxxxd oxt wxxt.x(Hxxe axxxxxy CHANGED/CHARGED axd REDUCED/REMOVED mxxn mxxh axd THE/txe EXPLOSION exxxxt mxxxxs.x (jafar_ironclad) 18497
VEHICLES: UPDATED F-xxC WITH NEW/NOW fxxxe lxxxxxxxs axd fxxxe cxxxt. (jafar_ironclad) 18497
VEHICLES: Set V-xx fxxxe cxxxt to xx, wxs xxx. (jafar_ironclad) 18497
VEHICLES: UPDATED RU axd MEC MxG-xx- UPDATED fxxxe lxxxxxxxs. UPDATED AxxxxM pxxxxxxxxxg. (jafar_ironclad) 18504
VEHICLES: UPDATED MV-xx- Hxxxr exxxxe pxxxr INSTALLED/ixxxxxxxd, fxxxxxd fxxxxt pxxxh pxxxr dxxxxxxxd. (jafar_ironclad) 18505
VEHICLES: TESTING a pxxxxxs txxxk on THE/txe US Axxxxe. Sxe my txxxxd in R-CxN Cxxxxg. (jafar_ironclad) 18512
VEHICLES: TESTING pxxxxxs txxxxs to Bxxxxxh Axxxxe (dxxxxxxxt axxxxxxxxxs vs. US Axxxxe)x Sxe my R-CxN cxxxxg txxxxd. (jafar_ironclad) 18515
VEHICLES: ADDED THE/txe Zxi-xxA, Sxxxl nxxxs fxxxl cxxxxg, MISSING a pxxxxr wxxxk mxxxl xx wxxxk mxxxl lxxs) axd dxxxxxxxd TEXTURES, wxxxxxs nxxd lxxs/cxxs axd OTHER wxxxxn nxxd to be cxxxd, oxxy HJ-x VERSION sxxi cxxxd so fxr. (rhino) 18531
VEHICLES: Axxxxxxd txxxxt sxxe on Wxxxx xxxm VARIANT (Txxxxs Hxxxxxxxxxe!x (jafar_ironclad) 18537
VEHICLES: ADDED Zxxxxxa Lxxs (hauteclocque) 18546
VEHICLES: Mxxe rxxxxt pxd "sxxxxl" on THE/txe US Axxxxe nxxxxxxxxxe; AROUND rxxxxxs sxxxxd NEW/NOW axxxxr cxxxxxxxy to OTHER pxxxxxs. WILL/WELL nxxd to TEST/TEXT/txxt on dxxxxxxxd; oxxxs #xxxx. (jafar_ironclad) 18553
VEHICLES: UPDATED THE/txe FRENCH Pxxxxxr, Sxxxl nxxxs fxxxl cxxxxg, MISSING a pxxxxr wxxxk mxxxl xx wxxxk mxxxl lxxs) axd dxxxxxxxd TEXTURES. (rhino) 18554
VEHICLES: Re-axxxxxxd V-xx nxxxxxxxxxxs so TEST/TEXT/txxt THE/txe exxxxe nxxxxxxs rxxxxe fxr OTHER pxxxxxs; COXIAL sxxxxxxs no lxxxxr ANYMORE/axxxxxe at axl, fxr NEW/NOW. (jafar_ironclad) 18555
VEHICLES: ADDED axxxxxxxe, CxxxS, axd TxW VARIANTS/VEHICLES of THE/txe uxxxxxxxd hxxxxe. (jafar_ironclad) 18556
VEHICLES: REWORKED CxxxS gxxxxr axd xxxxl gxxxxr axxxxxxxxs on THE/txe uxxxxxxxxd hxxxxe (chuc) 18558
VEHICLES: REWORKED TxW gxxxxr axxxxxxxxs on THE/txe uxxxxxxxxd hxxxxe (chuc) 18559
VEHICLES: CONNECTED/cxxxxxxxd IDF F-xx lxxxxxt. (jafar_ironclad) 18561
VEHICLES: ADDED ixxxxxl VERSION of THE/txe MEC Su-xx Fxxxxr, mxxxl cxxxxxxy of Cxxxxxxxl. SPOTTER is mxxxxxxxxxxx. Fxxxxt pxxxxxs NOT fxxxl. (jafar_ironclad) 18561
VEHICLES: UPDATED THE/txe Zxi-x axd Pxxxxxr SOUNDS ROUNDS WITH lxxs axd cxxs. (rhino) 18567
VEHICLES: HxxxxV Up Axxxxxd TEXTURE (spush) 18570
VEHICLES: ADDED Pxxxxxk TEXTURE OVERLAY to HxxxV Up Axxxxxd (spush) 18571
VEHICLES: ADDED Wxxxk TEXTURE to ZxxxxxA xxxxK (spush) 18572
VEHICLES: UPDATED NEW/NOW Wxxxx xxm txxxxt TEXTURES axd REDUCED/REMOVED (spush) 18574
VEHICLES: Txxxxxxxy fxx fxr Sxxx Fxxxxr MENU ICON ERROR/exxxr (spush) 18576
VEHICLES: Z-xxA, mxxe lxxs axd cxxs fxr mxxt of ixs wxxxxn (hf-xx, hf-xd axd xxxm GETS/gxxs, sxxxl nxxd to do THE/txe hj-x) axd mxxe VARIANTS/VEHICLES of THE/txe Z-xxA CRASHING exxh as WILL/WELL as sxxxxxg up THE/txe CODE/cxxe fxxxxxxxxxs fxr axl. (rhino) 18577
VEHICLES: Q-x Fxxxxn axd Su-xx Fxxxxr NEW/NOW uxe THE/txe Hxxxxxr's mxxxxxp ICON (dxxxxxs txxm as lxxxt axxxxk jxxs)x (jafar_ironclad) 18582
VEHICLES: Pxxxxxs UPDATES to MEC Su-xx. (jafar_ironclad) 18583
VEHICLES: uxxxxxxxxx REDUCED/REMOVED to uxxxxxxxxxx, axl rxxxxxxxxs UPDATED. NOT sxxe hxw rxxo WILL/WELL hxxxxe THIS/TXXS, as I dxxn't exxxxxxxy "dxxxxe" uxxxxxxxxx. (jafar_ironclad) 18586
VEHICLES: MOVED/mxxxd MV-xx co-POINT/pxxxt SNIPER to nxxe. Oxxxs #xxxx. (jafar_ironclad) 18586
VEHICLES: ADDED txxi exxxxe to MV-xx. (jafar_ironclad) 18586
VEHICLES: Z-xxA, UPDATED HJ-x rxxk WITH lxxs axd cxxs, ALSO/AMMO/axxo mxxe it FIRE/FILE/fxxe THE/txe NEW/NOW HJ-x mxxxxxe pxxxxxxxxe. ALSO/AMMO/axxo mxxe THE/txe HF-xx axd HF-xD rxxxxt pxxs FIRE/FILE/fxxe THE/txe NEW/NOW rxxxxxs of txxxr txxe. (rhino) 18613
VEHICLES: GAME THE/txe WZ-xx THE/txe HJ-x pxxxxxxxxe fxr ixs axr to GUIDED/gxxxxd AT mxxxxxe, axxxxxxh txxxxxxxxxy sxxxxd be FIRING/FIXING HJ-xx mxxxxxxs, it cxn FIRE/FILE/fxxe HJ-x mxxxxxxs axd hxs a HJ-x rxxk on it vxxxxxxy (rhino) 18613
VEHICLES: GAME THE/txe Q-x Fxxxxn THE/txe HF-xD rxxxxt as ixs rxxxxt pxxxxxxxxe, nxxd to TEST/TEXT/txxt TEST/TEXT/txxt THE/txe mxxxxxxs cxn be sxxn in xp BOTH on THIS/TXXS axd FROM/fxxm THE/txe Zxi-xxA (rhino) 18613
VEHICLES: FIXED Cxxp CRASHING. (melonmuncher) 18616
VEHICLES: REWORKED xxxxl gxxxxr axxxxxxxxs on THE/txe FRENCH VxB AxC (chuc) 18617
VEHICLES: FIXED DEVIATION axd RECOIL/rxxxxl pxxxs on txxxs axd rxs VARIANTS/VEHICLES (k_rivers) 18618
VEHICLES: REWORKED xxxxl gxxxxr axxxxxxxxs on THE/txe Mxxx (chuc) 18623
VEHICLES: Dxxxxxd MEC Sxxx axt TEXTURE (spush) 18635
VEHICLES: Axxxxxxd Mxxxxxxxs on A-xx. Txxxe axe NEW/NOW txo sxxxxxxe mxxxxxe wxxxxxs: sxxf-GUIDED/gxxxxd (NOT yxt WORKING) axd lxxe-txxxxxxg (wxxxs)x BOTH of wxxxh uxe a sxxxxxl cxxxxa. Bxxxxxxxe HxD axd Bxxxxxxxe mxxxxxxs axe pxxxxxxxxxxs, WILL/WELL nxxd NEW/NOW HITS axd Mxxxxxxk mxxxxxe(s) cxxxd. (jafar_ironclad) 18636
VEHICLES: Axxxxxxxd fxx to zxxa PxV pxxxxxxs. (jafar_ironclad) 18637
VEHICLES: ADDED Zxxm axd AxxM mxxxxxe fxx to Wxxxx xxxm txxxxt (spush) 18643
VEHICLES: UPDATED PxA xxxm txxxxt a lxxxxe (spush) 18649
VEHICLES: Z-x/Pxxxxxr SOUNDS: Mxxe wxxxk mxxxxs fxr axl THE/txe Z-xs axd Pxxxxxxs WITH fxxl lxxs axd cxxs axd cxxxd up THE/txe dxxxxe exxxxt lxxxxxxxs/sxxxxxxs axd ALSO/AMMO/axxo ADDED exxxxxt EFFECTS to THE/txe EFFECTS (rhino) 18655
VEHICLES: ADDED wxxxk TEXTURE OVERLAY to Bxxx (spush) 18663
VEHICLES: FIXED xxxxM AxxM NOT dxxxxxxxxxxg axxxr FIRING/FIXING axd lxxxxxd THE/txe vxxxxxxy to mxxxh OTHER Axxxs (spush) 18664
VEHICLES: FIXED PxR AI. (melonmuncher) 18689
VEHICLES: UPDATED US LxV-xx TEXTURES (spush) 18695
VEHICLES: ADDED Dxxn PxV to axxxxt axl hxxxxxxxxxs, exxxxxxxxs axe mxxt VIETNAM cxxxt, THE/txe axt Lxxx, axd THE/txe rxxxxt hxxy (CODE/cxxe is in bxt dxxxxxxd, as it BOTS THE/txe wxxxxn cxxxxxg)x Fxxxxxxk gxxxxxy axxxxxxxxxd! (jafar_ironclad) 18715
VEHICLES: Txxxxs to Zxxa CODE/cxxe, axxxxxxxxg to fxx PxV BOTS. (jafar_ironclad) 18715
VEHICLES: Pxxxxd Txxxr hxxxxxxg txxxxs to FRENCH Txxxr. (jafar_ironclad) 18715
VEHICLES: FIXED Wxxxx xxxm txxxxt AT (j.f.leusch) 18716
VEHICLES: UPDATED Rxxxxxn Fxxxxxxxxn vxxxxxe cxxxs (spush) 18718
VEHICLES: REWORKED axxxxxxxxl pxxxxc COMMONS/cxxxxs bxxk on THE/txe HAPPENS/hxxxxxs (k_rivers) 18727
VEHICLES: REDUCED/REMOVED AI SPAWN FROM/fxxm H-xx (melonmuncher) 18728
VEHICLES: UPDATED RU Txx axd Lxxxxxxxs txk TEXTURE (spush) 18729
VEHICLES: Lxxxxxxxd Rxxxxxn MxxB wxxxxxxd TEXTURE (spush) 18730
VEHICLES: Axxxxxxd FxV's on Pxxs axxxxs mxxt hxxxxxxxxxs (NOT yxt ixxxxxxxxxd on Z-xx, Lxxxxxxxxd, FRENCH Gxxxxxxs, sxxe VIETNAM cxxxt)xx(AxxxxxT x) (jafar_ironclad) 18748
VEHICLES: REDUCED/REMOVED a bxxxh of hxxh rxxxxxxxxn lxxd vxxxxxe TEXTURES (spush) 18749
VEHICLES: FIXED up fxxxl TEXTURE, mxxxl axd exxxxt ixxxxs WITH THE/txe Z-x/Pxxxxxr SOUNDS. ADDED an _xxxxxxxd TEXTURE fxr THE/txe Zxi-x SOUNDS bxt THIS/TXXS WILL/WELL mxxt lxxxxy nxxd to be REDUCED/REMOVED pxxxxxg MA fxxxxxxk, axd oxxy uxxd on mxxs while/wxxxe txxxe is oxxy a Z-xxA as I've yxt to sxe a rxf while/wxxxe THE/txe Z-x is in an axl gxxxn cxxo axd SOLVE/sxxxe BOTH uxe THE/txe sxxe TEXTURE SOUNDS, w/e cxxxxr oxe uxxs, THE/txe OTHER uxxs. Sxxxl nxxxxxg sxxe CODE/cxxe fixes/files/fails/fxxxs BEFORE xxx% fxxxl. (rhino) 18750
VEHICLES: REDUCED/REMOVED AA mxxxxxxs FROM/fxxm bxt cxs, CHANGED/CHARGED up oxxxxy AI. (melonmuncher) 18755
VEHICLES: UPDATED REDUCED/REMOVED Cxx dxxxxt TEXTURE (spush) 18758
VEHICLES: UPDATED Lxxxx TEXTURE sxxe mxxe (spush) 18759
VEHICLES: REDUCED/REMOVED hxxh rxxxxxxxxn Axr vxxxxxe TEXTURES (spush) 18783
VEHICLES: UPDATED USMC Lxxxx TEXTURE axxxn (spush) 18797
VEHICLES: Axxxxxxd vxxxxe fxr lxxd VARIANTS/VEHICLES axd mxxxxxd THE/txe oxxxxxr SOUNDS (anders) 18805
VEHICLES: UPDATED hxxxxxxg fxr axl hxxxxxxxxr gxxxxxxs (Axxxxxs, Cxxxa, Z-xx, Hxxxxs, Txxxr)x Oxxxs #xxxx fxr fxxxxxxk. (jafar_ironclad) 18806
VEHICLES: ADDED CANADIAN/cxxxxxxn LxV-xx Cxxxxe IxV (spush) 18811
VEHICLES: ADDED THE/txe Lxxxt Sxxxxy Cxxxe to THE/txe Lxxxt Txxxxxxxt/Uxxxxxy Cxxxxxxs (rhino) 18815
VEHICLES: Hxxd. TEST/TEXT/txxt is axl. (jafar_ironclad) 18822
VEHICLES: ADDED Zx hxxxxxxxxr exxxxe SOUNDS exc. Sxxxl nxxxs txxxxxxg. (anders) 18824
VEHICLES: Axd THE/txe Lxxxt Sxxxxy Cxxxe to THE/txe cxxxxg fixes/files/fails/fxxxs (piepieonline) 18828
VEHICLES: UPDATED Rxxxxxn Mxxx TEXTURE (spush) 18830
VEHICLES: Dxxxxxd OTHER Rxxxxxn Mxxx TEXTURES (spush) 18831
VEHICLES: UPDATED PxA BxxT x sxxxl NOT dxxxxxxxe yxt (gxxxa fxxxxt PC axd dxn't wxxxa lxxe my pxxxxxxs) (k4on) 18833
VEHICLES: ADDED THE/txe Z-x SOUNDS fxr THE/txe FRENCH Pxxxxxr, hxxxxxxxy hxxxn't mxxxxd axxxxxxg (rhino) 18839
VEHICLES: MINOR/MAJOR Bxxx COMMONS/cxxxxs (k4on) 18841
VEHICLES: FIXED Pxxs on THE/txe Zxi-x SOUNDS, FRENCH Pxxxxxr axd THE/txe Rxxxxt Hxxy (rhino) 18843
VEHICLES: Cxxxxd THE/txe Mi-xx ixxo mxxxxxxxxt. Cxxxxxxxy ixxxxxxxl; WILL/WELL INSURGENT dxxxxxxxxxs nxxt. (jafar_ironclad) 18844
VEHICLES: FIXED Exxxy axd Exxt pxxxxs fxr THE/txe Zxi-x axd Pxxxxxr SOUNDS (rhino) 18845
VEHICLES: ADDED THE/txe NEW/NOW Zxi-x axd Pxxxxxr Ixxxs oxxo txxxr cxxxxxxs axd CONNECTED/cxxxxxxxd THE/txe Pxxxxr Vxxxxxe ICON Pxxxxxxxs (rhino) 18848
VEHICLES: REDUCED/REMOVED THE/txe Gxxxn Cxxo FROM/fxxm THE/txe Zxi-xs, if axxxxe wxxxs to axd txxm WILL/WELL hxxe to be ADDED to THE/txe mxp fixes/files/fails/fxxxs (rhino) 18850
VEHICLES: Txxxd Mi-xx LANDING/LOADING gxxr. (jafar_ironclad) 18852
VEHICLES: Set up wxxxxxs axd PROPERTIES on BOTH Mi-xx VARIANTS/VEHICLES. (jafar_ironclad) 18852
VEHICLES: Cxxxxd THE/txe MEC Mi-xx ixxo THE/txe Cxxxxxe Mi-xx. Sxe GxO Uxxxxe txxxxd. (jafar_ironclad) 18854
VEHICLES: Cxxxxd Rxxxxxn Mi-xx to MEC.x(Txxxxs fxr THE/txe TEXTURE, Sxxxh! Axd fxr THE/txe Cxxxxxe Mi-xx txx txo) (jafar_ironclad) 18856
VEHICLES: Txxxxxd THE/txe PxA mxxx a lxxxxe jxxt a lxxxxe (spush) 18858
VEHICLES: ADDED PxA sxxxxy cxxxe fxr pxa mxxx (spush) 18859
VEHICLES: GAME THE/txe WZ-xx HF-xx Rxxxxxs as pxr r/l, axxxxxxh THE/txe VISUAL pxxs axe NOT txxm, ixs wxxt it sxxxxd hxxe. (rhino) 18868
VEHICLES: ADDED WORKING, RUNNING/rxxxxxg Wxxxxs axd Txxi EFFECTS to axl HAMAS WITH Wxxxxs (rhino) 18875
VEHICLES: Fxxxy REDUCED/REMOVED THE/txe AxM CODE/cxxe FROM/fxxm THE/txe Axxxxk Cxxxxxxs (rhino) 18875
VEHICLES: Sxxxxxxxxxxd up THE/txe Axxxxxs Txxl Wxxxl Sxxxxg so THE/txe wxxxl dxxxn't cxxp txxxxh THE/txe mxxxt axd txxl dxxxn't sxxk ixxo THE/txe GUIDED/gxxxxd (rhino) 18875
VEHICLES: FIXED THE/txe WZ-xx Pxxs (rhino) 18875
VEHICLES: ADDED hxxxxxxxxr wxxxxs to THE/txe Mi-xx, BOTH FACTIONS, BOTH VARIANTS/VEHICLES. (jafar_ironclad) 18876
VEHICLES: Txxxxxd MV-xx Oxxxxy txxi hxxxxxxg. ALSO/AMMO/axxo INSTALLED/ixxxxxxxd ixs fxxxxxd fxxxxt d/axxxxxxxxxxn axd d/dxxxxxxxxxxn. (jafar_ironclad) 18878
VEHICLES: UPDATED WZ-xx PxV's. (jafar_ironclad) 18879
VEHICLES: UPDATED Z-x wxxxk gxxxxxxy WITH pxxxxxk, cxxxxxxxxg CRASH-ixxxxxxg ISSUE. Pxxxxe rxxxxxxr to cxxxk yxxr vxxxxxe fxr wxxxxxxxxxxxxs axd uxxxxe THE/txe TEXTURE pxxxs to wxxxk mxxxxs axxxxxxxxd WITH yxxr vxxxxxe wxxn dxxxg THE/txe wxxxk-pxxxxxk cxxxxxxxxn. (jafar_ironclad) 18880
VEHICLES: ADDED Mxx Oxxxxy SOUNDS (nxxxs txxxxxxg) (anders) 18881
VEHICLES: UPDATED rxxxr cxxxxxxxxs on Mi-xx. (jafar_ironclad) 18882
VEHICLES: REDUCED/REMOVED Vxx TEXTURE (spush) 18884
VEHICLES: ADDED exxxxe SOUNDS fxr Mi-xx Hxxd cxxxxxr (anders) 18885
VEHICLES: REDUCED/REMOVED Zxxxxxa xxxxk vxn TEXTURES (spush) 18886
VEHICLES: Set ALSO/AMMO/axxo on Mi-xx's txxxxt HxG to xxxx FROM/fxxm xxxx; sxxxxd SOLVE/sxxxe SNIPER CRASH ISSUE. (jafar_ironclad) 18890
VEHICLES: UPDATED PxA Mxxx to mxxxh Zx cxxxxxxxxe cxxxxs (spush) 18891
VEHICLES: ADDED UxxxxxP (melonmuncher) 18894
VEHICLES: UPDATED Vxxxxxe HxD Nxxxs fxr AxL VARIANTS/VEHICLES, rxxxxxxxxxxg txxxr rxxl vxxxxxe txxxs. (jafar_ironclad) 18898
VEHICLES: FIXED cxxp gxxxs CRASHING, CHANGED/CHARGED THE/txe AI fxr axxxxk HAMAS. (melonmuncher) 18903
VEHICLES: UPDATED Mxxx CURRENT/CORRECT TEXTURE (spush) 18917
VEHICLES: UPDATED GB Sxxxxxxr wxxxxxxd TEXTURE to mxxxh OTHER GB VARIANTS/VEHICLES (spush) 18951
VEHICLES: UPDATED cxxxxn vxxxxxe wxxxk TEXTURE (spush) 18954
VEHICLES: A fxw jxt txxxxs.x(Su-xx, F-xx, Hxxxxxr, MV-xx) (jafar_ironclad) 18958
VEHICLES: UPDATED Fxxxe lxxxxxxxs on F-xxC. (jafar_ironclad) 18959
VEHICLES: UPDATED fxxxe lxxxxxxxs fxr J-xx, Su-xx, axd Su-xx. (jafar_ironclad) 18961
VEHICLES: UPDATED fxxxe lxxxxxxxs fxr Q-x, Su-xx, MEC Su-xxa, axd Su-xx (jafar_ironclad) 18965
VEHICLES: UPDATED Mxxx axd VARIANTS/VEHICLES gxxxxr cxxxxa pxxxxxxn to THE/txe CURRENT/CORRECT pxxxxxxn in rxxxxxxn to RL (spush) 18970
VEHICLES: UPDATED fxxxe lxxxxxxxs on BOTH GB axd GER TORNADO. (jafar_ironclad) 18971
VEHICLES: UPDATED pxxs axd lxxxxxt on GER TORNADO. Cxxxxxxxy Set to Bxxxxn MODIFIED lxxxxxt (ixxxxxxs a cxxxxxr bxxb dxxxxxxxr) bxt exxxxy REWORKED to THE/txe rxxl lxxxxxt of sxx pxxxxxxs vxa txxxk exxxxxg oxxe we've hxd oxr fxn ixxxxxxxxy. (jafar_ironclad) 18971
VEHICLES: MINOR/MAJOR cxxxxxr txxxxs REDUCED/REMOVED to hxxp:x/rxxxxxe.rxxxxxxxxd.cxm/ixxxxs/xxxx#nxxe-x (k4on) 18973
VEHICLES: Axxxxxxd Gxxxxr FxxR cxxxxa in hxxxxxxxy fxr Mi-xx Lxxxt, hxxxxxxxy SOUNDS THE/txe dxxxxc bxg bxxxxxn THE/txe gxn axd cxxxxa. (jafar_ironclad) 18975
VEHICLES: UPDATED LANDING/LOADING STATICS/sxxxxxs fxr AxM's on axl jxxs. Sxxxt Rxxxe AxM's (Sxxxxxxxxr exc.x NEW/NOW lxxk txxxxxs axxxr a sxxxxxxy lxxxxr dxxxy in a xx dxg CODE/cxxe, axd THE/txe sxxe rxxxe fxr axl jxxs TEST/TEXT/txxt cxxxy txxm. Lxxg Rxxxe AxM's NEW/NOW lxxk txxxxxs in a bxxxxxxxt CODE/cxxe x~x dxxxxxs) ixxxxxxxy. (jafar_ironclad) 18977
VEHICLES: ADDED NEW/NOW BxP-x exxxxe SOUNDS (anders) 18982
VEHICLES: Pxxxxxd CODE/cxxe on A-xF axd MxG-xx (VIETNAM jxxs fxr Vxxg Ro)x BOTH jxxs cxxxy x AxM's axd txxn cxxxxn. A-xC hxs a nxxxxm bxxb, MxG-xx hxs rxxxxt pxxs. (jafar_ironclad) 18985
VEHICLES: Axxxxxxd Su-xx fxxxxt pxxxxxs. (jafar_ironclad) 18985
VEHICLES: Txxxxxd THE/txe cxxi cxxs to sxxxd mxxe rxxxxxxxc axd REWORKED pxxxxp exxxxe SOUNDS WITH NEW/NOW SOUNDS (anders) 18989
VEHICLES: UPDATED Wxxxxs to NOT SOLVE/sxxxe dxxn HAMAS ext. TEST/TEXT/txxt mxxh. Nxxxs TESTING. (k4on) 18990
VEHICLES: FIXED THE/txe wxxxxn ixxxx on BxP-x (melonmuncher) 19008
VEHICLES: UPDATED Lxxxt Axxxxk HAMAS, to hxxe a hxxxxr cxxxxe fxr pxxxxs to sxxxxxe COMMONS/cxxxxs axxxr gxxxxxg dxxxxxxd (as axxxxxy dxxe hxxe hxxp:x/rxxxxxe.rxxxxxxxxd.cxm/ixxxxs/xxxx#nxxe-x x (k4on) 19013
VEHICLES: UPDATED cxxxxxxxxxxxn TEXTURES. Gxxxxxl txxxxs axd NEW/NOW hxs a TEXTURE fxr THE/txe exxxxe exxxxxt. (vapoman) 19023
VEHICLES: UPDATED rxxxxxxxxxx TEXTURES. (vapoman) 19024
VEHICLES: REWORKED AxM's on A-xx to sxxxxxxd PR. WILL/WELL lxxk at sxxf-GUIDED/gxxxxd AxM's on oxe-SNIPER jxxs fxr a pxxt x.x rxxxxxe. (jafar_ironclad) 19028
VEHICLES: Axxxxxxd PxV sxxxxxxs on mxxxxxe Kxxxa, rxxxxxxxxs #xxxx. (jafar_ironclad) 19028
VEHICLES: Hxxxxxxg txxxxs to Q-x Fxxxxn axd Su-xx Fxxxxxxt. (jafar_ironclad) 19028
VEHICLES: Dxxxxxxd AROUND rxxxxt pxxs fxr axxxxxxt ixs on. (jafar_ironclad) 19031
VEHICLES: FIXED Gxxxxn GxxxxN sxxxxxxr mxp (hxd CANADIAN/cxxxxxxn mxxxxxxs) (spush) 19032
VEHICLES: ADDED THE/txe MV-xx mxxxxxp ICON to THE/txe MV-xx (rhino) 19040
VEHICLES: Mxxe THE/txe Lxxxt cxxxxxxs NOT uxxxg THE/txe lxxxt cxxxxxr mxxxxxp ICON to uxe it, axd ALSO/AMMO/axxo GAME THE/txe lxxxt axxxxk cxxxxxxs THE/txe lxxxt axxxxk cxxxxxr ICON. (rhino) 19044
VEHICLES: MV-xx: FIXED THE/txe fxxxt gxxr FROM/fxxm NOT sxxxxxxg. (rhino) 19045
VEHICLES: ADDED Bxxx to mxxxh THE/txe dxxxxxxe, NOT xxx% fxxxxxxd yxt axe FACTIONS axd pxxxxxxxr cxxxxa pxxxxxxxs. (k4on) 19047
VEHICLES: UPDATED Bxxx TEXTURES (spush) 19049
VEHICLES: REDUCED/REMOVED Bxxx axd BxxxM TEXTURES (spush) 19051
VEHICLES: ADDED cxxxxn wxxxk TEXTURE to Bxxxs (spush) 19052
VEHICLES: ADDED CANADIAN/cxxxxxxn Fxxxxs CF-xx. (jafar_ironclad) 19053
VEHICLES: ADDED cxxxxn wxxxk TEXTURE to cxxi sxxxxxt txxxxs (spush) 19055
VEHICLES: Z-x x Pxxxxxr SOUNDS: FIXED up THE/txe LANDING/LOADING Gxxr CODE/cxxe so THE/txe wxxxxs wxxt up SNIPER axxxr txxe oxf, axd CODE/cxxe dxxn at hxxxxr SOUNDS to axxxw fxr RUNNING/rxxxxxg lxxxxxxs hxxxxxxxy. ALSO/AMMO/axxo hxxxxxxxy THE/txe LG WILL/WELL NOT CODE/cxxe oxt wxxn THE/txe HJ-x VERSION is NEW/NOW dxxxg a pxp-up axxxxk FROM/fxxm bxxxxd a rxxxe. (rhino) 19061
VEHICLES: ADDED CF-xx CxS VARIANT WITH x AxM, x xxxxb GxB's, axd x Mxxxxxxxs fxr Cxxxxxxxs. (jafar_ironclad) 19067
VEHICLES: ADDED Dxxn PxV's to axl lxxxxxxxxxs (exxxxt Lxxxh)x ALSO/AMMO/axxo FIXED FxV's. (jafar_ironclad) 19067
VEHICLES: ADDED DEVIATION to AxM's fxr axl sxxxxe-sxxt jxxs. (jafar_ironclad) 19067
VEHICLES: TESTING NEW/NOW HP axd dxxxxe EFFECTS (ixxxxxxd uxxxxxxxxy fxr axl FIXED-wxxxs) on THE/txe US F-xx. Exxxxxxxe HP is sxxxl THE/txe sxxe. Sxxxt it a bxt in-fxxxxt axd sxe wxxt HAPPENS/hxxxxxs. (jafar_ironclad) 19067
VEHICLES: MV-xx: Mxxe a NEW/NOW FxxR Cxxxxa Bxxl WITH ixs oxn uxxxxe TEXTURE, ADDED it to THE/txe MV-xx, REMAINING THE/txe oxd wxxxh hxs NEW/NOW bxxn REDUCED/REMOVED vxa CODE/cxxe axd ixs TEXTURE Set to uxe THE/txe nxxxxc.dxs TEXTURE rxxxxr txxn THE/txe cxxxa TEXTURE, as WILL/WELL as mxxxxg a cxp fxr THE/txe gxn hxxe on THE/txe bxxxxm. (rhino) 19080
VEHICLES: Mi-xx Hxxd: Cxxxxd axd ADDED Nxxe Cxp to hxxxy VERSION, sxxxl nxxxs fxxxl TEXTURES, oxxxxxxxd CURRENT/CORRECT TEXTURES, WITH ALSO/AMMO/axxo mxxxxg xp CURRENT/CORRECT TEXTURES, INSTALLED/ixxxxxxxd cxxl dxxxxxxe of THE/txe cxxxxxxs so txxy dxxw uxxo x.xxm (wxs oxxy ~xxxm BEFORE) axd MOVED/mxxxd THE/txe POINT/pxxxt cxxxxa bxxk so he sxxs mxxe of THE/txe CURRENT/CORRECT WITH ALSO/AMMO/axxo lxxxxxxg hxs vxxw dxxn so he cxn't sxe THE/txe hxxe in THE/txe fxxxr. (rhino) 19082
VEHICLES: UPDATED Mxxx cxxo TEXTURES axd ADDED wxxxxxxd (spush) 19083
VEHICLES: UPDATED Mxxx Oxxxxy TEXTURE (spush) 19084
VEHICLES: UPDATED Mxxx TEXTURE axxxn (spush) 19085
VEHICLES: Mxxx CHANGED/CHARGED up a hxxe (spush) 19086
VEHICLES: Mxxx TEXTURES UPDATED, my pxxt is dxxe (spush) 19088
VEHICLES: MV-xx Oxxxxy x ADDED Co-POINT/pxxxt sxxt cxxxxa, UPDATED pxxxxxxxr COMMONS/cxxxxs, UPDATED fxxxxt pxxxxxs axd rxxr READS/ROADS/rxxxs. (jafar_ironclad) 19089
VEHICLES: CONNECTED/cxxxxxxxd THE/txe RxF of ZxU-xx cxxxxn FIRE/FILE/fxxe fixes/files/fails/fxxxs #xxxx (anders) 19091
VEHICLES: FIXED bxg while/wxxxe YOU cxxxd hxxr Cxxxxxxxxr txxxxxxxxxxs FROM/fxxm axxxxs THE/txe mxp in sxxxxo. fixes/files/fails/fxxxs #xxxx (anders) 19092
VEHICLES: Pxxxxxt Fxxxxxxl axxxxxd to A-xx, F-xx, F-xx, F-xx, AV-xB; UPDATED on F-xx. (jafar_ironclad) 19104
VEHICLES: FIXED NxA Zxxxx wxxxk TEXTURE OVERLAY cxxxxs Bxg #xxxx (spush) 19107
VEHICLES: Pxxxxxt Fxxxxxxl axxxxxd to axl REMAINING jxxs, exxxxt fxr US A-xH axd Bxxxxxh Hxxxxxr Gxx. (jafar_ironclad) 19109
VEHICLES: Pxxxxxt Fxxxxxxl axxxxxd to CANADIAN/cxxxxxxn F-xx (oxxxxxd in lxxt by axxxxxxt)x Nxxe TEST/TEXT/txxt Fxxxxxxl hxs ALSO/AMMO/axxo bxxn axxxxxd to sxxxxe pxxxxr VARIANTS/VEHICLES, so YOU cxn txy txxm oxt in co-op gxxxs. (jafar_ironclad) 19110
VEHICLES: Z-x/Pxxxxxr SOUNDS: REDUCED/REMOVED cxxxxxxxx to cxxxxxxxxb SOLVE/sxxxe TEST/TEXT/txxt's THE/txe CURRENT/CORRECT VERSION of THE/txe Z-x Lxxxt Txxxxxxxt VERSION we axe pxxxxxxxxg ixxxxe axd to lxxxxn THE/txe cxxxxxxxn axxxt wxxt VERSION of THE/txe Z-x yxxr TESTING axxxt as jxxt sxxxxg Z-x cxxxd exxxxy mxxn txxxxxxxt or axxxxk VERSION, while/wxxxe Z-xB cxxxxxy SOUNDS THE/txe Txxxxxxxt VERSION. (rhino) 19113
VEHICLES: Z-x/Pxxxxxr SOUNDS: CHANGED/CHARGED THE/txe Rxxxxr Pxxxxs mxxe on THE/txe xp axd xp mxxxxs, txxy while/wxxxe qxxxe fxr oxf to THE/txe cxxxxe BEFORE, mxxe THE/txe rxxxxr pxxxxs bxxxk on axl VARIANTS/VEHICLES, mxxe lxxxxe gxxxxs in THE/txe fxxxr wxxxh THE/txe rxxxxr pxxxxs fxt ixxo axd ALSO/AMMO/axxo ixxxxxxd THE/txe cxxxxe cxxxxxe TEXTURES WITH FIRING/FIXING txxxr lxxxxxxg axd axxxxg a nxxxxl mxp to txxm. (rhino) 19113
VEHICLES: Z-x/Pxxxxxr SOUNDS: FIXED Z-xxA Pxxs x HITS, FIXED HxD nxxxs, Uxxxd THE/txe RxF of THE/txe xxxm GETS/gxxs to xxxx RxM axd Set THE/txe SOUNDS to uxe THE/txe mxxxxxn SOUNDS (sxxxs to wxxk axxxxxxh cxxxd PROBABLY/PROPERLY uxe a bxxxxr sxxxd if oxe cxn be FIXED) as WILL/WELL as uxxxxg THE/txe pxxxr sxxxxxxy of THE/txe xxxm ROUNDS so txxy do a bxt mxxe dxxxxe (cxxxxr to xxxm ROUNDS NEW/NOW)x axxxxxxxd to fxx THE/txe FRENCH Pxxxxxr Exxt lxxxxxxxs WITH sxxe sxxxs (Fx axd Fx) exxxxxg on THE/txe lxxt of THE/txe cxxxxxr, rxxxxr txxn on THE/txe rxxxt axd REDUCED/REMOVED THE/txe PROPERTIES of THE/txe Z-xxA WITH xxxm GETS/gxxs to x. (rhino) 19120
VEHICLES: ADDED DEVIATION axd RECOIL/rxxxxl pxxxs fxr axl txxxs, axxs, ixxs, axd rxs VARIANTS/VEHICLES (k_rivers) 19123
VEHICLES: ADDED Sxxxl Dxxp to txxxs, axxs axd ixxs
xxx(nxxxxxs to be fxxxxxxxd) (k_rivers) 19124
VEHICLES: REWORKED xx.xxm/KxV xp FIRE/FILE/fxxe sxxxd axd mxxe xp axd xp lxxxxr. fixes/files/fails/fxxxs #xxxx (anders) 19128
VEHICLES: Z-x/Pxxxxxr SOUNDS: ADDED LANDING/LOADING Gxxr Gxxxe to THE/txe xp mxxxxs to sxxw THE/txe POINT/pxxxt if txxxr LG is in or oxt on axl of THE/txe Zxi-xs axd Pxxxxxxs. (rhino) 19135
VEHICLES: Z-x/Pxxxxxr SOUNDS: Sxxxxd axxxxxt at ixxxxxxxg THE/txe LANDING/LOADING Gxxr sxxxxxxs fxr txxxe cxxxxxxs, txxy sxxxxd hxxxxxxxy NEW/NOW be cxxxxg oxt bxxxxr axd exxn on txxl bxxxxxxxs wxxn in a hxxxr, bxt mxxxt sxxxl be cxxxxg oxt wxxn THE/txe POINT/pxxxt dxxxn't wxxt txxm to, exxxxxxxxy fxr THE/txe axxxxk VARIANTS/VEHICLES wxxn dxxxg sxxxk axd pxxxs. (rhino) 19135
VEHICLES: Z-x/Pxxxxxr SOUNDS: FIXED up THE/txe pxxxr of THE/txe Z-xxA's xxxm GETS/gxxs a bxt, hxxxxxxxy sxxxxd hxxe FIXED THE/txe sxxxd bxg FROM/fxxm lxxs of ROUNDS exxxxxxxg on THE/txe GUIDED/gxxxxd axd ixxxxxxd txxxr dxxxxe mxxxl. (rhino) 19135
VEHICLES: Q-x: Txxxd dxxn THE/txe pxxxr of THE/txe Q-x's cxxxxn a txd, hxd sxxxxxxs fxr xxxm ROUNDS while/wxxxe it hxs xxxm ROUNDS in r/l. (rhino) 19135
VEHICLES: Z-x/Pxxxxxr SOUNDS: REDUCED/REMOVED THE/txe FxxR Sxxxxn ISSUE on THE/txe FRENCH Pxxxxxxs xp TEXTURES, jxxt hxs a bxxxk sxxxxn WITH cxxxxxxxr exc oxxr it NEW/NOW, no TECHNICAL/txxxxxxxl exc in THE/txe bxxxxxxxxd NEW/NOW. (rhino) 19135
VEHICLES: FIXED PxR bxxt Mx's NOT REMAINING axxxxxxxxxxxy. fixes/files/fails/fxxxs #xxxx (anders) 19136
VEHICLES: Z-x/Pxxxxxr SOUNDS: Txxxd axxxxxt at ixxxxxxxg THE/txe LANDING/LOADING Gxxr sxxxxxxs fxr txxxe cxxxxxxs, sxxxxt txxxk FROM/fxxm BEFORE, gxxr sxxxl sxxxs to sxxy dxxn qxxxe a bxt OTHER txxn at axxxxxxe or fxxl sxxxd (axxxxxxh if YOU nxxxr gxxn axy axxxxxxe axxxr txxe oxf, exxn at fxxl sxxxd txxy WILL/WELL sxxy dxxn.xxx bxt at lxxxt NEW/NOW txxy WILL/WELL go dxxn wxxn YOU nxxd txxm to. (rhino) 19141
VEHICLES: NEW/NOW vxxi lxxxxd exxxxe sxxxd (anders) 19155
VEHICLES: Z-x/Pxxxxxr SOUNDS: Set THE/txe CURRENT/CORRECT NOT rxxxxxe axy Hxxi Lxxxt on axl Zxi-x/Pxxxxxr mxxxxs. (rhino) 19161
VEHICLES: Z-x/Pxxxxxr SOUNDS: FIXED Fx axd Fx PROPERTIES FROM/fxxm exxxxxg oxt of THE/txe lxxt sxxe INSTEAD of THE/txe rxxxt. (rhino) 19162
VEHICLES: UPDATED MEC BxP-xM TEXTURES to mxxxh THE/txe OTHER MEC VARIANTS/VEHICLES (spush) 19163
VEHICLES: FIXED mxxxxxxl on wxxxxs on uxxxxxxxd Hxxxxs fxr sxxxxxe nxxxe. fixes/files/fails/fxxxs #xxxx (anders) 19171
VEHICLES: Mi-xx: UPDATED hxxxxxxg fxr axl VARIANTS/VEHICLES, REDUCED/REMOVED txxxxt HxG ALSO/AMMO/axxo to xxx FROM/fxxm xxxx. (jafar_ironclad) 19181
VEHICLES: REWORKED Bxxxx axd Bxxxx cxxxxn xp FIRE/FILE/fxxe SOUNDS (anders) 19184
VEHICLES: FIXED THE/txe rxxxxt sxxxd wxxxxxxs of UH-xC. fixes/files/fails/fxxxs #xxxx (anders) 19201
VEHICLES: FIXED cxxxxxxxxr txxxxt sxxxd LANDING/LOADING wxxn NOT in it. (anders) 19202
VEHICLES: UPDATED Fxxxxn hxxxxxxg axd Su-xx wxxxxn OTHER. (jafar_ironclad) 19225
VEHICLES: REWORKED MxG-xx mxxn POINT/pxxxt cxxxxa to CURRENT/CORRECT REWORKED pxxxxxxn (wxs fxxxxxr fxxxxxd)x (jafar_ironclad) 19225
VEHICLES: CONNECTED/cxxxxxxxd MEC MxG-xx Fxxxxs. (jafar_ironclad) 19231
VEHICLES: FIXED Su-xx axd OTHER cxxxxxe exxxxe VARIOUS. fixes/files/fails/fxxxs #xxxx (anders) 19242
VEHICLES: FIXED Mxxx cxxxxxg COMMONS/cxxxxs. (melonmuncher) 19261
VEHICLES: UH-xN txxxxxxxt hxxy: PROPERTIES cxn no lxxxxr uxe CHANGED/CHARGED wxxxxxs; ADDED FxxR to co-POINT/pxxxt sxxxxxn. (jafar_ironclad) 19262
VEHICLES: UPDATED axl OTHER cxxxxxxs dxxxxe mxxxl, gxxxxg INFANTRY a gxxxxxr cxxxxe to sxxxxxe COMMONS/cxxxxs fi sxxt dxxn on lxw axxxxxxe (axxxr we txxxxd THE/txe axxxxxy UPDATED hxxy VARIANTS/VEHICLES on mxxxxxh lxxt txxxxxxxxxn axd REWORKED pxxxxxxe fxxxxxxk) ALSO/AMMO/axxo, axxxxxxd AA dxxxxe sxxxxxxy to fxt cxxxxxr COMMONS/cxxxxs.x(Nxxxs TESTING in THE/txe NEW/NOW txxxxxxxd txxxxxxxxxn) (k4on) 19274
VEHICLES: NEW/NOW CH Vxx exxxxe SOUNDS (anders) 19281
VEHICLES: REDUCED/REMOVED RUNNING/rxxxxxg lxxxxs FROM/fxxm axl REMAINING axxxxxxt TEST/TEXT/txxt hxd txxm. (jafar_ironclad) 19286
VEHICLES: FIXED UxV bxxxxg ixxxxxxxxxxe vs FIRE/FILE/fxxe (fixes/files/fails/fxxxs #xxxx)x(bxt hxxxn't txxxxd it yxt mxxxxf) (k4on) 19289
VEHICLES: UPDATED Wxxxxs NOT sxxxxxg dxxn HAMAS ext. so fxxt (k4on) 19289
VEHICLES: FIXED RxG-x dxxxxe vs lxxxt VARIANTS/VEHICLES (fixes/files/fails/fxxxs #xxxx) (k4on) 19293
VEHICLES: UPDATED Zxxxx NOT bxxxxg so fxxt ANYMORE/axxxxxe (k4on) 19308
VEHICLES: FIXED up sxxxxxxy THE/txe lxxxxxc cxxxxa gxxxxr's axxxxxxxxs (NOT pxxxxxt bxt it'll do) (chuc) 19318
VEHICLES: REWORKED RxK WITH PxM on THE/txe txxxxxxxxs (chuc) 19354
VEHICLES: REWORKED DxxK WITH Mx Bxxxxxxg on bxxxk axd rxd txxxxxxxxs (chuc) 19370
VEHICLES: REWORKED oxd RxK WITH NEW/NOW RxK on OTHER x pxxxxxxxr bxxxn-cxxxxr TECHNICAL/txxxxxxxl VARIANT (chuc) 19370
VEHICLES: UPDATED fxxxxs hxxxxg mxxe sxxxd wxxn FIXED (k4on) 19390
VEHICLES: UPDATED THE/txe dxxxxxxxg sxxxxm of cxxxxxxs, txxy sxxxxxn't gxt dxxxxxxd so hxxxy ANYMORE/axxxxxe (exxxxxxxxxy THIS/TXXS nxxxs a lxt TESTING, I cxn't TEST/TEXT/txxt txxxe COMMONS/cxxxxs mxxxxf as a sxxxxe pxxxxn) (k4on) 19390
VEHICLES: FIXED gxxxs of txxxs x no mxxe oxe hxxxxxg (fixes/files/fails/fxxxs #xxxx) (k4on) 19415
VEHICLES: ADDED LxD vxxxxs axd INSTALLED/ixxxxxxxd THE/txe cxxxxxxxxxxxxxe (to rxxxxr to ~xxxxm fxr oxr bxxxxr VD mxxs) fxr THE/txe Bxxx. fixes/files/fails/fxxxs #xxxx
xx THE/txe mxxh axxxxxxy hxs an ERROR/exxxr in THE/txe fxxxt txxxk while/wxxxe Lxxx hxs an ixxxxxxd SOLVE/sxxxe. (psyrus) 19434
VEHICLES: ADDED CURRENT/CORRECT pxxxxxs (FIXED #xxx) (k4on) 19440
VEHICLES: UPDATED Pxxa Pxxxxxs (k4on) 19450
VEHICLES: NEW/NOW cxxxxn SOUNDS fxr jxxs (anders) 19457
VEHICLES: NEW/NOW WZ-xx exxxxe SOUNDS (anders) 19463
VEHICLES: REWORKED Vxxxxxe's BULLET dxxp to no dxxp axd UPDATED sxxe mxxn gxn's vxxxxxxxxs to CURRENT/CORRECT to THE/txe CURRENT/CORRECT dxxa (spush) 19485
VEHICLES: FIXED J-xx POINT/pxxxt Cxxxxa Pxxxxxxn/Sxxxxxxs a lxxxxe axd REDUCED/REMOVED THE/txe "TEST/TEXT/txxt" oxxxxt wxxxh we dxn't uxe axy mxxe. (rhino) 19490
VEHICLES: FIXED Txxxxxn, Su-xx axd F-xxB POINT/pxxxt Cxxxxa Pxxxxxxn/Sxxxxxxs a lxxxxe axd REDUCED/REMOVED THE/txe "TEST/TEXT/txxt" oxxxxt wxxxh we dxn't uxe axy mxxe axd txxxxxd THE/txe J-xx cxxxxa sxxxxxxs a lxxxxe mxxe. (rhino) 19491
VEHICLES: NEW/NOW Txxxxxxa FIRE/FILE/fxxe SOUNDS (anders) 19504
VEHICLES: Sxxxxxd Axxxxxx Mxxx nxxxs TESTING (spush) 19508
VEHICLES: NEW/NOW exxxxe SOUNDS fxr CURRENT/CORRECT axd Sxxxxn (anders) 19510
VEHICLES: Mxxx Bxxxxxy TxW LAUNCHER/lxxxxxxr Zxxm FIXED Bxg #xxxx (spush) 19524
VEHICLES: FIXED Bxg #xxxx SPOTTER Gxxxxr Zxxm/SOLVE/sxxxe (spush) 19529
VEHICLES: FIXED SPOTTER mxxxxe wxxxl NOT sxxxxxxg #xxxx (j.f.leusch) 19530
VEHICLES: Txx HxG xxxxl FIXED oxxxxt ALSO/AMMO/axxo bxxt (spush) 19533
VEHICLES: FIXED COMMONS/cxxxxs in kxxxa Cxxxxs#xxxx (moszeusz) 19537
VEHICLES: ADDED zxxm bxxk to Axxxxxx, REDUCED/REMOVED sxxe uxxxxxxd CODE/cxxe txo. Cxxxxs #xxxx (moszeusz) 19540
VEHICLES: BOTS uxe mxxx on AxxP NEW/NOW. (melonmuncher) 19541
VEHICLES: Txxxxxd axxxxxxxxs on THE/txe Lxxxxxxxr GxxG axd THE/txe Lxxxxxd x Mxx cxxxxa (chuc) 19546
VEHICLES: FIXED T-xx Bxg #xxxx x AxxM sxxxs axd dxxxxe vxxxxxa Bxx in fxxxr of Axxxxs' (spush) 19547
VEHICLES: MEC BxP-xM CHANGED/CHARGED THE/txe Gxxxxr cxxxxa pxxxxxxn to mxxxh rxxl lxxe vxxw pxxt, ADDED zxxm to AxxM/AxS-xx (spush) 19549
VEHICLES: UPDATED RU BxP-x, ADDED WORKING AxxM, SOLVE/sxxxe lxxxxxxxs axd ADDED zxxm to AxxM axd Mxxn gxn (spush) 19550
VEHICLES: UPDATED BxP-x/BxP-xM pxxxxxxxr COMMONS/cxxxxs axd gxxxxr cxxxxa (spush) 19553
VEHICLES: UPDATED BxP-x TEXTURES (spush) 19555
VEHICLES: ADDED BxP-x VARIANT wxxxxxt AxxM fxr MEC (spush) 19556
VEHICLES: ADDED Rxxxxxn BxP-x VARIANT wxxxxxt AxxM (spush) 19557
VEHICLES: FIXED Bxg #xxxx Sxxxxxxxe Mxxx NEW/NOW fxxxxs PROBABLY/PROPERLY (spush) 19561
VEHICLES: FIXED CH AxV x NOT CRASHING ANYMORE/axxxxxe (fixes/files/fails/fxxxs #xxxx)x(fixes/files/fails/fxxxs #xxxx) (k4on) 19566
VEHICLES: UPDATED BxP-xM CODE/cxxe WITH AxxM dxxxy cxxs (spush) 19574
VEHICLES: FIXED BxP-x FACTIONS(axxxn!x axd ixxm ixxxx (fixes/files/fails/fxxxs #xxxx) (k4on) 19575
VEHICLES: UPDATED Cxxxxxxxxr x gxxxxr cxxxxa fxr Bxg #xxxx to sxe if TEST/TEXT/txxt HAMAS (spush) 19599
VEHICLES: UPDATED Axxxr of Uxxxxxxxd Hxxxxs (k4on) 19606
VEHICLES: ADDED LANDING/LOADING gxxr sxxxd (anders) 19619
VEHICLES: REDUCED/REMOVED lxxt of THE/txe x GETS/gxxs on TORNADO GR.x (j.f.leusch) 19624

VEHILCES: ADDED CURRENT/CORRECT wxxxxn nxxe to ZxS-x HxD (moszeusz) 19183
VEHILCES: ADDED HITS to Bxxx (moszeusz) 19186
VEHILCES: FIXED ISSUE #xxxx (moszeusz) 19517

WEAPOMS: FIXED Dxxxxxxe Axxxxg Dxxxy (fixes/files/fails/fxxxs #xxxx) (k4on) 19594

WEAPON: CHANGED/CHARGED ixxm ixxxx FROM/fxxm x to x, sxxxxd sxxe ixxm ixxxx as uxxxxxxxw (k_rivers) 17775
WEAPON: UPDATED THE/txe ixxxxxxxx to x FROM/fxxm x (k_rivers) 18055

WEAPONS: NEW/NOW Mxx RELOAD/rxxxxd axd DEPLOY (anders) 17252
WEAPONS: ADDED NEW/NOW bxxxxxs to Mxx (chuc) 17254
WEAPONS: ADDED cxxt xxxx to axxxxxxxe INSURGENT axxxxxxr (chuc) 17254
WEAPONS: ADDED pxxxe axxxxxxxxs to Sxx axd SPOTTER (chuc) 17254
WEAPONS: REWORKED Mxxx RELOAD/rxxxxd SOUNDS axd DEPLOY (anders) 17257
WEAPONS: FIXED gxxxxxxxg on sxxe pxxxxl rxxxxxs (chuc) 17259
WEAPONS: ADDED NEW/NOW bxxxxxs to Gxx, Cx, Cxxx axd Mxx SOUNDS (chuc) 17259
WEAPONS: ADDED pxxxe axxxxxxxxs to Axxx SOUNDS, AxxxM Gxxx, Mxx, Mxxxx, Mx Bxxxd AxxG (chuc) 17259
WEAPONS: CONNECTED/cxxxxxxxd NEW/NOW AI sxxxxxxxxy wxxxxn ROUNDS FROM/fxxm mxxxn (outlawz) 17268
WEAPONS: ADDED pxxxe axxxxxxxxs to SxD (chuc) 17270
WEAPONS: ADDED pxxxe axxxxxxxxs to Pxxx (chuc) 17273
WEAPONS: ADDED pxxxe axxxxxxxxs to SxxR-xx, Txxxx SOUNDS axd SxD (chuc) 17274
WEAPONS: ADDED pxxxe axxxxxxxxs to C4SOUNDS axd IDF Mx SOUNDS (chuc) 17278
WEAPONS: ADDED pxxxe axxxxxxxxs to Rxxx axd Rxxxxx (chuc) 17279
WEAPONS: ADDED NEW/NOW DEPLOY ANIMATION fxr INSURGENT-uxe Rxxxxxxxn xxx (chuc) 17280
WEAPONS: ADDED NEW/NOW Nxxxxxo sxxxxxn FROM/fxxm Txm (chuc) 17280
WEAPONS: NEW/NOW Rxxxx DEPLOY sxxxd (anders) 17289
WEAPONS: FIXED fixes/files/fails/fxxxs exxxxh sxxxt SOUNDS (anders) 17292
WEAPONS: CHANGED/CHARGED Txxe xx axd MxN xx mxxxs to uxe cxxxxxxe EXPLOSION exxxxt (j.f.leusch) 17307
WEAPONS: REWORKED SxxE No.x WITH SxxE No.x MxxxI FROM/fxxm Fxx, SNIPER VARIANT ixxxxxxd (chuc) 17313
WEAPONS: REDUCED/REMOVED THE/txe dxxxy oxf of THE/txe sxxxxxxxxy FN MxG Gxxxs so YOU cxxxxn't gxt THE/txe bxg while/wxxxe if YOU hxxxxd oxf txxm BEFORE THE/txe dxxxy to uxe txxxr wxs fxxxxxxd, YOU sxxxl sxw THE/txe xp mxxxl in xp. (rhino) 17323
WEAPONS: ADDED pxxxe axxxxxxxxs to mxxxxxr axd Pxxx (chuc) 17334
WEAPONS: ADDED SxxW axd SxxW sxxxxxxg rxxxe (axxxxxxxxs axd CODE/cxxe sxxxl nxxxs to be dxxe) (chuc) 17336
WEAPONS: ADDED xxm sxxxxxxg txxxxr rxxxd fxr SxxW (bxxxxxxxxs of wxxxh rxxxxxe wxxk) (chuc) 17336
WEAPONS: ADDED pxxxe axxxxxxxxs to Sxxxxx SOUNDS (chuc) 17341
WEAPONS: ADDED pxxxe SOUNDS fxr AK wxxxxxs axd Bxxxxxp wxxxxxs (anders) 17346
WEAPONS: ADDED NEW/NOW bxxxxxs axd xxxm SOUNDS to Gxxx SOUNDS (chuc) 17350
WEAPONS: FIXED up axxxxxxxxxe pxxxe exxxxt SOUNDS on a bxxxh of hxxxxxxd wxxxxxs (chuc) 17351
WEAPONS: REDUCED/REMOVED pxxxe sxxxd EFFECTS to rxxxxxt ixs ixxxxxxd uxe (chuc) 17351
WEAPONS: ADDED pxxxe axxxxxxxxs to Gxxx SOUNDS (chuc) 17354
WEAPONS: ADDED pxxxe axxxxxxxxs to Mxx axd Mxx (chuc) 17358
WEAPONS: ADDED Nxxxxxo gxxxxxa DEPLOY sxxxd (anders) 17366
WEAPONS: NEW/NOW Rxxxx sxxxt SOUNDS (anders) 17372
WEAPONS: Sxxxxxn pxxxe sxxxd (anders) 17377
WEAPONS: FIXED sxxxl exxxxxxn pxxxxxxn on Gxx axd Lxxxx UxL (chuc) 17380
WEAPONS: ADDED pxxxe axxxxxxxxs to Mx Gxxxxxxxn (chuc) 17380
WEAPONS: ADDED Fxxl ALSO/AMMO/axxo fxxxxxxe to Hxxxx. Cxxxxs #xxx (hauteclocque) 17381
WEAPONS: ADDED pxxxe axxxxxxxxs to THE/txe Qxxxx SOUNDS, Qxxxx axd Qxxxx Lxxs (chuc) 17382
WEAPONS: ADDED pxxxe axxxxxxxxs to AR-xx fxxxxxxp SOUNDS (chuc) 17383
WEAPONS: FIXED Gx Sxx CODE/cxxe bxxxg mxxxxd up (j.f.leusch) 17389
WEAPONS: NEW/NOW Nxxxxxo sxxxt axd RELOAD/rxxxxd SOUNDS (anders) 17393
WEAPONS: Rxxxxxxxxd Mxx Sxxxxxxxxxxa (DEPLOY axd RELOAD/rxxxxd axxxxxxxxs TxD) (chuc) 17407
WEAPONS: FIXED dxxxxxxxxe xxxxxs sxxxxxg a bxxxk while/wxxxe vxxxxxe ICON in THE/txe bxxxxm lxxt of THE/txe sxxxxn (rhino) 17419
WEAPONS: FIXED THE/txe rxxt of dxxxxxxxxe axd sxxxxxxxxy wxxxxxs sxxxxxg a bxxxk while/wxxxe vxxxxxe ICON (j.f.leusch) 17420
WEAPONS: NEW/NOW Mxx bxxk sxxxxxxxxxs (anders) 17426
WEAPONS: ADDED pxxxe axxxxxxxxs to Mxxx rxxxe SOUNDS (chuc) 17430
WEAPONS: ADDED RELOAD/rxxxxd axd DEPLOY xp axxxxxxxxs fxr Mxx Sxxxr bxxxxxa (chuc) 17434
WEAPONS: Oxxxxxxxd Nxxxxt TEXTURES (rhino) 17437
WEAPONS: REDUCED/REMOVED mxxs FROM/fxxm xp Mxx TEXTURES (rhino) 17438
WEAPONS: Txxxxxd SxS gxxxxxl axxxxxxxxs, ADDED a NEW/NOW xp RELOAD/rxxxxd ANIMATION (chuc) 17441
WEAPONS: NEW/NOW Mxx bxxxxxa RELOAD/rxxxxd axd DEPLOY SOUNDS (anders) 17442
WEAPONS: NEW/NOW Mxx bxxxxxa sxxxt SOUNDS (anders) 17443
WEAPONS: NEW/NOW Sxxxxxv xp RELOAD/rxxxxd sxxxd (anders) 17448
WEAPONS: NEW/NOW Cxxxxxxx sxxxt SOUNDS (anders) 17449
WEAPONS: Sxxxxxd wxxk on fixes/files/fails/fxxxs axxxxxxxxs (chuc) 17450
WEAPONS: Rxxxxxxxxd axl fixes/files/fails/fxxxs REDUCED/REMOVED wxxxxxs to sxxxxxxd (chuc) 17450
WEAPONS: Rxxxxxxxxd fixes/files/fails/fxxxs Bxxxxxt (chuc) 17454
WEAPONS: Bxxxxxt FRENCH Mxxxxi Exxxxh axd Jx SOLVE/sxxxe to sxxxxxxd, ixxxxxxxg an ANIMATION cxxxk (chuc) 17458
WEAPONS: ADDED BOTS axxxxxxxxs (CODE/cxxe TxD) to Mxxxxi Jx SOLVE/sxxxe (chuc) 17458
WEAPONS: REWORKED Mxx sxxxt SOUNDS (anders) 17470
WEAPONS: Bxxxxxt THE/txe IDF wxxxxn RECOIL/rxxxxl in lxxe WITH OTHER wxxxxxs of txxxr cxxxs e.g. Txxxx hxs THE/txe sxxe RECOIL/rxxxxl vxxxxs as a Lxx axd Mx. HAMAS VARIANTS/VEHICLES of THE/txe Mx exc hxd ixxxxxxxxxxy hxxh RECOIL/rxxxxl vxxxxs, NEW/NOW mxxxh txxxr OTHER VARIANTS/VEHICLES. (rudd) 17480
WEAPONS: UPDATED axxxxxxxxxxxs of mxxy wxxxxxs to hxxe (or NOT hxxe) a fxxxxxxe ixxxxxxxr (afterdune) 17482
WEAPONS: UPDATED Gxxxxxxxn axxxxxxxxxx (no fxxxxxxe ixxxxxxxr NEW/NOW) (afterdune) 17483
WEAPONS: Rxxxxxxg pxxxxxxxxe FROM/fxxm wxxxxxs TEST/TEXT/txxt hxxe pxxxxxxxxxs axxxxxy dxxxxxd in cxxxxn (ancientman) 17491
WEAPONS: CHANGED/CHARGED up Hxxxx exxxxt axd FIXED NEW/NOW xp axxxxxxxxs fxr it (chuc) 17494
WEAPONS: NEW/NOW fixes/files/fails/fxxxs DEPLOY axd REWORKED RELOAD/rxxxxd SOUNDS (anders) 17496
WEAPONS: ADDED Hxxxx Exxxxh (chuc) 17503
WEAPONS: NEW/NOW Hxxxx sxxxt SOUNDS (anders) 17511
WEAPONS: NEW/NOW Hxxxx RELOAD/rxxxxd SOUNDS (anders) 17513
WEAPONS: REWORKED Mx Bxxxxxa sxxxxxxxxxs (anders) 17517
WEAPONS: NEW/NOW Mxx sxxxt SOUNDS (anders) 17518
WEAPONS: NEW/NOW Lx pxxxxl sxxxt SOUNDS (anders) 17525
WEAPONS: REWORKED Mxxx sxxxxxxxxxs oxxe axxxn (anders) 17528
WEAPONS: UPDATED TxT axd Dxxxxxxe to hxxe mxxe dxxxxe (afterdune) 17529
WEAPONS: NEW/NOW RELOAD/rxxxxd SOUNDS fxr Bxxxxxa xxxS axd Pxxx (anders) 17530
WEAPONS: ADDED NEW/NOW fixes/files/fails/fxxxs xp DEPLOY ANIMATION (chuc) 17532
WEAPONS: NEW/NOW Gxxxl sxxxt axd RELOAD/rxxxxd SOUNDS (anders) 17538
WEAPONS: NEW/NOW fixes/files/fails/fxxxs DEPLOY sxxxd (anders) 17542
WEAPONS: ADDED xp axd xp axxxxxxxxs pxxs MINOR/MAJOR cxxxxg to THE/txe FRENCH rxxxe gxxxxxxs (chuc) 17548
WEAPONS: ADDED bxxxxxxg bxxxy fxr NxA (afterdune) 17551
WEAPONS: ADDED Dxxl Mx fxr Sxxxxxxxt (afterdune) 17554
WEAPONS: UPDATED TxT so pxxxxxxxxe exxxxxxs axxxr xx STATICS/sxxxxxs INSTEAD of xxxx :D (afterdune) 17554
WEAPONS: ADDED xp RELOAD/rxxxxd ANIMATION to fixes/files/fails/fxxxs rxxxe gxxxxxxs (chuc) 17556
WEAPONS: ADDED pxxxe axxxxxxxxs to Lxxxx (chuc) 17556
WEAPONS: NEW/NOW fixes/files/fails/fxxxs grenade sxxxt axd RELOAD/rxxxxd SOUNDS (anders) 17562
WEAPONS: REDUCED/REMOVED THE/txe TxL on THE/txe ZxU-x pxxxxxxxxxs to x.xxxxs to rxxxxe SNIPER lxxd axd mxxxs txxxe mxx rxxxe is xxxs INSTEAD of axxxxt xxxs as BEFORE. (rhino) 17571
WEAPONS: REWORKED Nxxxxt RELOAD/rxxxxd SOUNDS (anders) 17572
WEAPONS: ADDED xp pxxxe axxxxxxxxs to pxxxxxs (chuc) 17577
WEAPONS: CHANGED/CHARGED Kxxxr wxxd sxxxxxxxn ICON to axxxxxxy sxxw a wxxxxn kxxxr (afterdune) 17585
WEAPONS: UPDATED C4Sxxxs axd sxxt (afterdune) 17585
WEAPONS: NEW/NOW Mxx RELOAD/rxxxxd SOUNDS (anders) 17586
WEAPONS: NEW/NOW pxxxxl pxxxe SOUNDS (anders) 17590
WEAPONS: REWORKED Nxxxxt sxxxt SOUNDS (anders) 17591
WEAPONS: CONNECTED/cxxxxxxxd THE/txe Mxx sxxxd RxF. NEW/NOW to be at xxxxxm. (anders) 17595
WEAPONS: NEW/NOW hxxxxxxxxxe fxxxy SOUNDS (anders) 17614
WEAPONS: REDUCED/REMOVED sxxxt dxxxy on pxxxxxs to mxxe THE/txe txxxxxr pxxl fxxl mxxe sxxxxxxxe, txxxxxy axxxxxxg fxr fxxxxr sxxxxe sxxxs (chuc) 17615
WEAPONS: ADDED BOTS to RxxxxM, Axxx, Lxxxxxxxx axd Lxxxx WITH AxxG (mosquill) 17622
WEAPONS: ADDED pxxxe axxxxxxxxs to (mxxt) hxxd gxxxxxxs (chuc) 17623
WEAPONS: ADDED BOTS to mxxe FACTIONS (mosquill) 17628
WEAPONS: UPDATED cxxxxxxxxxxxxxxxxs axd ADDED ixxxx/axxxxt VARIANTS/VEHICLES. THIS/TXXS fixes/files/fails/fxxxs #xxx (afterdune) 17638
WEAPONS: ADDED hxxxxxxxxxe pxxxe SOUNDS (anders) 17643
WEAPONS: Mxx wxs sxxxxg a lxt of dxs cxxxxxxxxxn WITH THE/txe pxxxxxxs exxt, sxxxxxxd it bxxk to THE/txe OFFICIAL/ORIGINAL TEXTURE. (spush) 17646
WEAPONS: ADDED NEW/NOW mxxxxxn sxxxxxxxxxs (anders) 17647
WEAPONS: REWORKED Mxx sxxxxxxxxxs (anders) 17648
WEAPONS: FIXED fxxxxxxxs WITH Axxx PxO-x, AxxxM Sxxxxd axd RxxxxM Sxxxxd BOTS axxxxxxxxs (chuc) 17653
WEAPONS: REDUCED/REMOVED bxxe TEST/TEXT/txxt on Lxxxx AxxG bxxxxp rxd dxt (chuc) 17661
WEAPONS: REWORKED Txxxx sxxxxxxxxxs (anders) 17666
WEAPONS: REWORKED bxxk Mxx sxxxxxxxxxs WITH sxxe wxxk on txxm (anders) 17667
WEAPONS: ADDED pxxxe axxxxxxxxs to Rxxx axd SOUNDS (chuc) 17672
WEAPONS: Rxxxxxxxxd sxxe INSURGENT rxxxxxxn KIT cxxxxxxxxxxxxs, dxxxxxg WITH ALSO/AMMO/axxo, bxxxxxxxxs axd gxxxxxxs. (chuc) 17675
WEAPONS: ADDED pxxxe ANIMATION to sxxxl C4cxxxxe (chuc) 17680
WEAPONS: ADDED pxxxe axxxxxxxxs to bxxxxxxs, kxxxxs (chuc) 17682
WEAPONS: ADDED pxxxe axxxxxxxxs to lxxxe C4sxxxxxl cxxxxe (chuc) 17682
WEAPONS: ADDED pxxxe axxxxxxxxs to bxxxxxxxxs axd GTLD (chuc) 17683
WEAPONS: FIXED Mxxx fxxxxxxxxh sxxxd MISSING (anders) 17696
WEAPONS: ADDED VERY SMALL SOUNDS to hxxxxxxd mxxxxxxxxxxxs (anders) 17703
WEAPONS: ADDED Mxx ExR (chuc) 17707
WEAPONS: ADDED Mxx ExR AxxG (chuc) 17710
WEAPONS: Rxxxxxxxxd Mxx SNIPER (chuc) 17711
WEAPONS: Rxxxxxxxxd Mxx xp RELOAD/rxxxxd (chuc) 17711
WEAPONS: NEW/NOW Mxx sxxxt axd RELOAD/rxxxxd SOUNDS (anders) 17714
WEAPONS: NEW/NOW MxxxxR RELOAD/rxxxxd SOUNDS (anders) 17714
WEAPONS: UPDATED Axxx exxxn x+dxxxxxxd) to sxxw an axxxxxxxxxr (afterdune) 17725
WEAPONS: UPDATED Hxxxx to sxxw an axxxxxxxxxr (afterdune) 17725
WEAPONS: UPDATED Txxe xx AT to axxxxxxxxd (afterdune) 17725
WEAPONS: UPDATED Bxxxxxxg Bxxxy axd GRENADE TRAP to hxxe gxxxxxxx xxx (mxxe x axxxxxxxxxr) (afterdune) 17725
WEAPONS: UPDATED fixes/files/fails/fxxxs gxxxxxxxr wxxxxxs to hxxe ALSO/AMMO/axxo cxxxxxxs (exxxxt fxr THE/txe AT VARIANT, it oxxy hxs x mxg, so NOT NEEDED/nxxxxd) (afterdune) 17725
WEAPONS: ADDED pxxxe axxxxxxxxs to Gxx SOUNDS (chuc) 17728
WEAPONS: Rxxxxxxxxd axxxxxxxxs on THE/txe Mxx SNIPER rxxxe, mxxxxg txxm mxxe lxxe a dxxxxxxd wxxxxn (chuc) 17729
WEAPONS: Txxxxxd Mxxxx xp axxxxxxxxs (chuc) 17730
WEAPONS: Txxxxxd Sxxxx xp axxxxxxxxs (chuc) 17738
WEAPONS: UPDATED ANYMORE/axxxxxe.cxn to fxx THE/txe CxD wxxn YOU dxxp a mxxe (afterdune) 17746
WEAPONS: Rxxxxe Lxxxxx axd Gxx SNIPER rxxxe xp axxxxxxxxs (NEW/NOW SOUNDS fxr DEPLOY axd RELOAD/rxxxxd NEEDED/nxxxxd) (chuc) 17748
WEAPONS: UPDATED Rxxxxxxxn xxx axd Nxxxxxo xxx sxxxxxn TEXTURES (chuc) 17749
WEAPONS: Rxxxxxxxxd Mxxxx axd Cxx txxxxxxxxf RELOAD/rxxxxd axxxxxxxxs (chuc) 17753
WEAPONS: NEW/NOW RELOAD/rxxxxd axd DEPLOY SOUNDS fxr Lxxx axd Gxx. (anders) 17757
WEAPONS: ADDED NEW/NOW DEPLOY ANIMATION fxr xp Cxx Txxxxxxxxf (chuc) 17759
WEAPONS: ADDED NEW/NOW xp axxxxxxxxs fxr Sxxx (chuc) 17759
WEAPONS: NEW/NOW Sxxx RELOAD/rxxxxd axd DEPLOY SOUNDS (anders) 17760
WEAPONS: NEW/NOW Mxxxx DEPLOY axd RELOAD/rxxxxd SOUNDS (anders) 17766
WEAPONS: NEW/NOW Cxx RELOAD/rxxxxd axd DEPLOY SOUNDS (anders) 17769
WEAPONS: CONNECTED/cxxxxxxxd Fxxx SNIPER rxxxe xp axd xp axxxxxxxxs (chuc) 17770
WEAPONS: ADDED xp axxxxxxxxs fxr SxxW (SOUNDS axd axxxxxxxxl pxxxxxxxxe/bxxxxxxxxs cxxxxg NEEDED/nxxxxd) (chuc) 17771
WEAPONS: ADDED xp axxxxxxxxs fxr SxxW (SOUNDS axd axxxxxxxxl pxxxxxxxxe/bxxxxxxxxs cxxxxg NEEDED/nxxxxd) (chuc) 17772
WEAPONS: FIXED THE/txe Mxx ixxx FROM/fxxm THE/txe pxxxxxxxxe uxxxg THE/txe Mxx mxxh INSTEAD of THE/txe Mxx mxxh. ALSO/AMMO/axxo mxxe THE/txe Mxx pxxxxxxxxe uxe THE/txe Mxx's cxl mxxh SOLVE/sxxxe THE/txe Mxx's wxs jxxt a cxxxxd Mxx cxl mxxh. (rhino) 17785
WEAPONS: Sxxxxxd THE/txe bxxxd Lxxs axd Gxxxs LANDING/LOADING txxxxxxxxs to THE/txe fxxxt txxm TEST/TEXT/txxt uxxd txxm, as pxr THE/txe MISSING gxxxxxxxs txxxe sxxxxd be oxxn wxxxxxs to BOTH txxxs. (rhino) 17787
WEAPONS: NEW/NOW Fxxx SNIPER RELOAD/rxxxxd axd DEPLOY SOUNDS (anders) 17788
WEAPONS: NEW/NOW Mxx sxxxt axd DEPLOY SOUNDS (anders) 17788
WEAPONS: REWORKED Mxxxx sxxxt SOUNDS (anders) 17800
WEAPONS: REWORKED Nxxxxxo sxxxt SOUNDS (anders) 17801
WEAPONS: NEW/NOW pxxxe SOUNDS to kxxxxs, bxxxxs axd exxxxxxxxs (anders) 17804
WEAPONS: REWORKED fixes/files/fails/fxxxs sxxxt SOUNDS (anders) 17873
WEAPONS: REWORKED Mxxxxxp sxxxt SOUNDS (anders) 17875
WEAPONS: NEW/NOW SxxW RELOAD/rxxxxd SOUNDS (anders) 17876
WEAPONS: ADDED NEW/NOW SxxW sxxxt sxxxxxxxxxs (anders) 17878
WEAPONS: REWORKED Txxxx rxxxxxxxxxxs (anders) 17892
WEAPONS: REWORKED PxM sxxxxxxxxxs (anders) 17901
WEAPONS: REWORKED Qxxxx sxxxxxxxxxs (anders) 17904
WEAPONS: REWORKED THE/txe CURRENT/CORRECT xxxf axd Pxxxxxx TEXTURES WITH vxxxxxa Bxx's (spush) 17967
WEAPONS: UPDATED Pxxxxxx TEXTURE WITH pxxxxr mxxxxxxs (spush) 17972
WEAPONS: UPDATED NEW/NOW C4COMMONS/cxxxxs. (k4on) 17983
WEAPONS: UPDATED Mxx VARIANTS/VEHICLES hxxxxg CURRENT/CORRECT mxxxxxxe sxxxs NEW/NOW. Dxe to THIS/TXXS, mxg cxxxxxxs gxt INSTALLED/ixxxxxxxd sxxxxxxy. (k4on) 17987
WEAPONS: UPDATED Cxxxxxxxxxx, hxxxxg xxxxxxxxxs axd x rxxxxxs (as axxxxxd by Exxxe) (k4on) 17989
WEAPONS: FIXED gxxm x lxxx on Mxxxx ixxxs UxL (chuc) 17996
WEAPONS: ADDED pxxxe axxxxxxxxs to cxxxxxxe dxxxxxxxr (chuc) 17997
WEAPONS: ADDED pxxxe axxxxxxxxs to Sxxxxxxn (chuc) 17997
WEAPONS: ADDED NEW/NOW Sxxxxxxn (chuc) 17997
WEAPONS: ADDED pxxxe axxxxxxxxs to mxxxx rxxxxxn cxxxxxxe dxxxxxxxr (chuc) 17999
WEAPONS: ADDED pxxxe axxxxxxxxs to FIXED dxxxxxxxs (chuc) 18000
WEAPONS: Rxxxxxxxxd FIXED dxxxxxxxs (axxxo txxxxs REWORKED) (chuc) 18000
WEAPONS: REWORKED MxxS sxxxt WITH a Mxxxo sxxxt on THE/txe IDF axxxxxxt Mx Mxxx (chuc) 18001
WEAPONS: ADDED Pxxxxxxg (PxP) (chuc) 18006
WEAPONS: UPDATED SxS TEXTURE (tim) 18011
WEAPONS: UPDATED SxS xp TEXTURE (tim) 18013
WEAPONS: Mxxxs DESTROYABLE by C4NEW/NOW (k4on) 18016
WEAPONS: IxD's DESTROYABLE by .xxxxl wxxxxxs x C4xx fixes/files/fails/fxxxs #xxx x (k4on) 18016
WEAPONS: Fxxxxxxe NEW/NOW DESTROYABLE by xxxxs (fxr mxxxxa x INSURGENT bxxxxxxxg) (k4on) 18016
WEAPONS: Lxxxxxd C4EXPLOSION ROUNDS.x(Sxxxxxxx oxxy hxxd to uxe txxxxxh wxxxs vs Cxxxxs NEW/NOW. ALSO/AMMO/axxo to pxxxxxt uxxxg Sxxxxxxx fxr AP rxxxxxs.x (k4on) 18016
WEAPONS: xp TEXTURES fxr NEW/NOW sxxxxxxn (tim) 18017
WEAPONS: xp TEXTURES fxr NEW/NOW Sxxxxxxn (tim) 18018
WEAPONS: Bxxxd xp TEXTURE fxr NEW/NOW sxxxxxxn (tim) 18019
WEAPONS: REDUCED/REMOVED NxG (nxxxt vxxxxn mxxk) as it's NOT bxxxg uxxd (bloodydeed) 18033
WEAPONS: MOVED/mxxxd FIXED dxxxxxxg to ixxm ixxxx x (bloodydeed) 18035
WEAPONS: Txxxxxd Exxxxn xp axxxxxxxxs (chuc) 18041
WEAPONS: ADDED pxxxe axxxxxxxxs to Exxxxn, cxxxxxxxs, at mxxxs axd axxxxxg/MISSING (chuc) 18041
WEAPONS: REDUCED/REMOVED vxxxxxxxxxxxx, it wxs uxxxxd (afterdune) 18054
WEAPONS: FIXED mxxxxxk of ixxxxxxxxxxv axd ixxxxxxxxxxxxxxxxxxd. THE/txe wxxxxn cxn OxxY FIRE/FILE/fxxe axxxxxxxc NEW/NOW, hxd to rxxxxe sxxxxe sxxt FIRE/FILE/fxxe in OTHER fxr mxxxxxk to wxxk cxxxxxxxy. Rxxxxr hxxe dxxxxxxd+uxxxxxxxxd VARIANTS/VEHICLES wxxxh axe mxxxxxxxd, txxn hxxxxg oxxy oxe VARIANT wxxxh HAPPENS/hxxxxxs to hxxe sxxxxe sxxt. (afterdune) 18085
WEAPONS: ADDED axxxxxxxxxr to axl SxxW VARIANTS/VEHICLES (afterdune) 18085
WEAPONS: NINJA KIT SHURIKEN NOW HAS DEMOLITION/DISPERSION/Dxxxxxxxxn PROPERTIES. THROW at VEHICLES or at YOUR FEET. TESTING my rxxo cxxxxt cxxxxxxxxy.x(JAFAR) (jafar_ironclad) 18089
WEAPONS: REWORKED ORIGINAL SHURIKEN at wxxxxn x in NINJA KIT.x(Jxxxr) (jafar_ironclad) 18090
WEAPONS: ADDED Dxxxxxxe IxD (chuc) 18091
WEAPONS: ADDED Mxxxxr IxD (chuc) 18092
WEAPONS: ADDED pxxxe axxxxxxxxs to pxxxe (chuc) 18094
WEAPONS: ADDED Bxxs axxxxxxxxs fxr Rxxxxx (cxxxxg NOT dxxe yxt) (chuc) 18094
WEAPONS: ADDED Gxxxk xx (chuc) 18099
WEAPONS: FIXED gxxxxxx CRASH (bloodydeed) 18110
WEAPONS: ADDED Gxxxxxx FIRE/FILE/fxxe axd RELOAD/rxxxxd SOUNDS (anders) 18114
WEAPONS: NEW/NOW Txxxx FIRE/FILE/fxxe SOUNDS (anders) 18125
WEAPONS: ADDED Wxxxr Cxxxxxxxr Pxxxxxxxy IxD, sxxxl nxxxs axxxxxxxxs axd cxxxxg (rhino) 18127
WEAPONS: NEW/NOW ixxxxxxxxxxv FIRE/FILE/fxxe SOUNDS (anders) 18130
WEAPONS: ADDED Txxx (chuc) 18133
WEAPONS: ADDED THE/txe ixxxxxxxxxxxxxxxxxxxxxxd pxxxxxxxxe (rhino) 18134
WEAPONS: REWORKED Gxxx FIRE/FILE/fxxe SOUNDS (anders) 18145
WEAPONS: ADDED FIRE/FILE/fxxe SOUNDS fxr Txxx pxxxxl (anders) 18150
WEAPONS: ADDED pxxxe axxxxxxxxs to axl 'bxxxxxxxxd' wxxxxxs (sxxxxe, UPDATED mxxxe exc) (chuc) 18157
WEAPONS: ADDED pxxxe axxxxxxxxs to gxxxxxxxg hxxk (chuc) 18157
WEAPONS: Wxxxxxd THE/txe axxxxxxe of THE/txe Gxx SOUNDS' rxxxxx SOUNDS (chuc) 18165
WEAPONS: Rxxxxxxxxd Txxxxxxxe (nxxxs NEW/NOW SOUNDS) (chuc) 18175
WEAPONS: ADDED pxxxe axxxxxxxxs to txxxxxxxe axd Mxxxx (chuc) 18175
WEAPONS: ADDED NEW/NOW DEPLOY ANIMATION fxr gxxxxxxxg hxxk (chuc) 18175
WEAPONS: UPDATED Vxxxxxxxxe FIXED dxxxxxxg TEXTURE (afterdune) 18176
WEAPONS: ADDED NEW/NOW xp RELOAD/rxxxxd axd DEPLOY axxxxxxxxs fxr THE/txe Mxxxx (chuc) 18199
WEAPONS: Rxxxxxxxxd axd txxxxxd up THE/txe Dxxx (chuc) 18211
WEAPONS: REWORKED Mxx axd Mx FIRE/FILE/fxxe SOUNDS (anders) 18220
WEAPONS: ADDED NEW/NOW xp RELOAD/rxxxxd axd DEPLOY axxxxxxxxs fxr THE/txe Dxxx (chuc) 18224
WEAPONS: ADDED mxxe IxD (chuc) 18231
WEAPONS: ADDED Bxxxx Mxxxxxs (k4on) 18243
WEAPONS: REWORKED FIXED dxxxxxxg txxr sxxxd (anders) 18254
WEAPONS: ADDED NEW/NOW Gxxxk xx mxxxl axd TEXTURES FROM/fxxm Txxg (xxd pxxxy pxxxxxxr) (chuc) 18262
WEAPONS: NEW/NOW MxT-xx FIRE/FILE/fxxe axd RELOAD/rxxxxd SOUNDS (anders) 18266
WEAPONS: UPDATED Gxxxk xx TEXTURE (spush) 18267
WEAPONS: ADDED NEW/NOW Dxxx FIRE/FILE/fxxe axd RELOAD/rxxxxd SOUNDS (anders) 18268
WEAPONS: ADDED UPDATED Qxxxx SOUNDS TEXTURES FROM/fxxm SOLVE/sxxxe (chuc) 18308
WEAPONS: ADDED gxxxxxxxxxxxk DEPLOY sxxxd (anders) 18312
WEAPONS: REDUCED/REMOVED zxxm in txxe fxr Qxxxx to x.x STATICS/sxxxxxs (sxxe as ROUNDS) (chuc) 18347
WEAPONS: REDUCED/REMOVED sxxxxe sxxt FIRE/FILE/fxxe fxr axl Hxxxx VARIANTS/VEHICLES to exxxxe mxxxxxxs (afterdune) 18350
WEAPONS: ADDED DEVIATION mxxxxxs (AxS) (k_rivers) 18401
WEAPONS: ADDED RECOIL/rxxxxl mxxxxxs (AxS) (k_rivers) 18402
WEAPONS: Axxxxxxd dxxxxe axd ROUNDS on sxxe pxxxxxxxxxs to bxxxxxe wxxxxn WITH NEW/NOW DEVIATION COMMONS/cxxxxs (k_rivers) 18403
WEAPONS: ADDED DEVIATION axd RECOIL/rxxxxl pxxxs to axl wxxxxxs (k_rivers) 18404
WEAPONS: ADDED DEVIATION axd RECOIL/rxxxxl pxxxs to sxxxxxxxxy sxxxf (k_rivers) 18405
WEAPONS: ADDED DEVIATION axd RECOIL/rxxxxl pxxxs to axl dxxxxxxxxxs (k_rivers) 18406
WEAPONS: ADDED DEVIATION axd RECOIL/rxxxxl pxxxs to xx% of THE/txe VARIANTS/VEHICLES, ixxxxxxxg
xx Txxxs, RxS VARIANTS/VEHICLES. AxC/IxV yxt to do. (k_rivers) 18407
WEAPONS: REWORKED Gxx xp FIRE/FILE/fxxe sxxxd (anders) 18410
WEAPONS: REWORKED Gxxxxp.wxv WITH Gxxxxp.wxv as it wxs sxxxxxxd to, axxxxs pxs uxxxxe THE/txe xp sxxxd axxxxxxxg to THE/txe xp sxxxd (amokandy) 18416
WEAPONS: ADDED BULLET dxxp to cxxxxxl axd .xxxxl pxxxxxxxxxs fxr TESTING (k_rivers) 18421
WEAPONS: REWORKED THE/txe bxxxxxxxg sxxg ROUNDS (k_rivers) 18422
WEAPONS: REDUCED/REMOVED uxxxxd sxxxxxxxg DEVIATION axd RECOIL/rxxxxl (k_rivers) 18423
WEAPONS: INSTALLED/ixxxxxxxd Cxxxxxl axxxxxxy by a sxxxl mxxxxn (k_rivers) 18424
WEAPONS: Txxxxxd wxxxxn AI axd BOTS DEVIATION. (melonmuncher) 18434
WEAPONS: ADDED TNT IED (chuc) 18451
WEAPONS: Mxxe NEW/NOW hxxxxxxd AA mxxxxxe FIRE/FILE/fxxe SOUNDS (anders) 18474
WEAPONS: REWORKED KxxD FIRE/FILE/fxxe SOUNDS (anders) 18474
WEAPONS: INSTALLED/ixxxxxxxd Gxxg axxxxxxy wxxxxt sxxxxxxg (k_rivers) 18482
WEAPONS: NEW/NOW mxxxxr FIRE/FILE/fxxe SOUNDS (anders) 18491
WEAPONS: Sxxxxxxy axxxxxxd AxF pxxxxxy wxxxxn lxxxxxxs fxr sxxe kits/keys/kxxs (chuc) 18500
WEAPONS: Sxxxxd PxP SOLVE/sxxxe RELOAD/rxxxxd SOUNDS (anders) 18501
WEAPONS: REWORKED Gxxx FIRE/FILE/fxxe SOUNDS (anders) 18502
WEAPONS: Txxxd sxxe NEW/NOW Mxx axd Mx FIRE/FILE/fxxe SOUNDS oxxe mxxe (anders) 18511
WEAPONS: Rxxxxxxxxd mxxxxxe SOLVE/sxxxe (chuc) 18517
WEAPONS: ADDED sxxxl TxT cxxxxe (chuc) 18520
WEAPONS: CHANGED/CHARGED Gxx FIRE/FILE/fxxe SOUNDS RxF to mxxxh THE/txe rxxl wxxxd (xxxxxM) (anders) 18521
WEAPONS: NEW/NOW Qxxxx FIRE/FILE/fxxe SOUNDS (anders) 18523
WEAPONS: REDUCED/REMOVED AI FROM/fxxm hxxy mxxxt, fixes/files/fails/fxxxs cxxp VIETNAM COMMONS/cxxxxs. (melonmuncher) 18530
WEAPONS: INSTALLED/ixxxxxxxd Uxxxxxxxxd LxG axxxxxxy BOTH in sxxxxxxg axd cxxxxh (k_rivers) 18534
WEAPONS: dxxxxxxxd dxxxxxxd mxxxxxxn sxxxxxxg axxxxxxy FROM/fxxm x.x to x.x
xx axxxxxxd txxxxxv mxx FROM/fxxm x.x to x.x axd CHANGED/CHARGED THE/txe bxxxd txxe FROM/fxxm x.x STATICS/sxxxxxs to x.x STATICS/sxxxxxs
xx sxxxxxxg txxe fxr TESTING rxxxxxs at x.x sxxxxd (k_rivers) 18535
WEAPONS: RECOIL/rxxxxl dxxxxxxxd on uxxxxxxxxd Hxxxy LxG
xxx(TEST/TEXT/txxt, axxxxt mxx axd OTHER sxxh lxxs) (k_rivers) 18536
WEAPONS: Sxxxxd mxxxxxe sxxb SOUNDS (anders) 18545
WEAPONS: ADDED xp axxxxxxxxs fxr Qxxxx (rxxxxxxs axxxo rxxxxc fxr xp dxxxxxxd DEPLOY ANIMATION bxw) (chuc) 18548
WEAPONS: ADDED sxxxl dxxxxxxe (chuc) 18550
WEAPONS: ADDED bxxk in Mxx exxxn LxG VARIANT (chuc) 18564
WEAPONS: Rxxxd xp RELOAD/rxxxxd ANIMATION on THE/txe Gx SOUNDS (mxx ixxxxxxd) (chuc) 18584
WEAPONS: Rxxxxxxxxd dxxxxxxe axd txt bxxxd oxf IxD VARIANTS/VEHICLES, bxt wxxxxxt THE/txe pxxxxs (chuc) 18594
WEAPONS: ADDED NEW/NOW Gx rxxxxxxxxxd fxr THE/txe NEW/NOW ANIMATION (anders) 18595
WEAPONS: ADDED NEW/NOW Mxx DEPLOY axd RELOAD/rxxxxd SOUNDS fxr NEW/NOW axxxxxxxxs (anders) 18600
WEAPONS: ADDED NEW/NOW Gx Hxxx RELOAD/rxxxxd SOUNDS (anders) 18604
WEAPONS: ADDED NEW/NOW HJ-x Mxxxxxe Pxxxxxxxxe (rhino) 18611
WEAPONS: REDUCED/REMOVED Sxxxxh Dxxxxe of AT Mxxxxxxs by sxxxxxg txxxr EXPLOSION mxxxxxxl to mxxxxxxl xx (Exxxxxxxxxxxxxxxxxe) axd rxxxxxxg THE/txe dxxxxe axd ROUNDS axxxxxxxxxy, bxt sxxxl kxxxxxg THE/txe mxxxxxe dxxxxe hxxh so if it STATICS/sxxxxxs a dxxxxt hxt it WILL/WELL do lxxs of dxxxxe to THE/txe txxxxt (mxxxxy axxxxxxd VARIANTS/VEHICLES) (rhino) 18611
WEAPONS: REDUCED/REMOVED "mxxxxxxxxxb" as it wxxn't bxxxg uxxd axd dxxxn't hxxe axy lxxs exc, bxt we sxxxxd lxxk ixxo REMAINING THE/txe vxxx oxe WITH THIS/TXXS at sxxe POINT/pxxxt in THE/txe fxxxxe axxxr we've re-exxxxxxd it WITH pxxxxr lxxs exc (rhino) 18611
WEAPONS: ADDED NEW/NOW HF-xx (xxxm) axd HF-xD (xxxm) Rxxxxxs (rhino) 18612
WEAPONS: FIXED AI NOT FIRING/FIXING wxxxxxs WITH dxxp. Dxn't uxe Oxxxxxxxxxxxxe.dxxg in fxxxxe. (melonmuncher) 18614
WEAPONS: Axxxxxxd Axxxxxt rxxxe DEVIATION, fxxxxxv sxxxxe txxe FROM/fxxm x.xx STATICS/sxxxxxs to x.xx
xx mxxxxxv mxx hxs bxxn bxxxxxt dxxn FROM/fxxm x.x FROM/fxxm x.x REMAINING x.x sxxxxd sxxxxxxg txxe (k_rivers) 18619
WEAPONS: Axxxxxxd LxG Dxxxxxxd DEVIATION, mxxxxxxt dxv mxx bxxxxxt dxxn FROM/fxxm xx to x to rxxxxe exxxxxc BULLET sxxxy
xx INSTALLED/ixxxxxxxd sxxxxe txxe by x sxxxxd FROM/fxxm x.x to x.x STATICS/sxxxxxs to bxxxxxe mxx rxxxxxxxn
xx bxxxd txxxs INSTALLED/ixxxxxxxd FROM/fxxm x.x STATICS/sxxxxxs to x.x STATICS/sxxxxxs, THIS/TXXS oxxxxxl sxxxxd mxxe THE/txe mxxxxxxt lxxs sxxxxxxxe (pxxxxe lxxxe fxxxxxxk) (k_rivers) 18620
WEAPONS: Axxxxxxd LxG Dxxxxxxd DEVIATION, INSTALLED/ixxxxxxxd sxxxxxxg axxxxxxy to be THE/txe sxxe sxxxxe RADIO as OTHER dxxxxxxd wxxxxxs (k_rivers) 18621
WEAPONS: Axxxxxxd Nxxo xxxxxx rxxxd FROM/fxxm xx dxxxxe to xx
xx dxr rxxxd dxxxxe axxxxt FROM/fxxm xx to xx
xxx(nxxxs TESTING in a fxw sxxxxxxxxs) (k_rivers) 18622
WEAPONS: ADDED TV-GUIDED/gxxxxd VERSION of AS-xx mxxxxxe (fxr Su-xx, Su-xx/xx)x (jafar_ironclad) 18666
WEAPONS: UPDATED TV-GUIDED/gxxxxd Mxxxxxxk. (jafar_ironclad) 18666
WEAPONS: lxxxxxxxxxxxxxxxs axxxxg dxxxxxxe REDUCED/REMOVED sxxxxxxy to xx mxxxxs.x(txxxxd to MA BEFORE) (k4on) 18711
WEAPONS: FIXED Zxxx cxxxxxg COMMONS/cxxxxs on cxxp hxxxxxy txxxxxh ROUNDS. (melonmuncher) 18745
WEAPONS: REWORKED Mxxx CANADIAN/cxxxxxxn FIRE/FILE/fxxe SOUNDS (anders) 18761
WEAPONS: Exxxxxxd CRASHING hxxxxe on Gx SOUNDS (chuc) 18776
WEAPONS: ADDED PxP TEXTURES (adriaan) 18800
WEAPONS: Dxxxxxd uxxxxd RxxxxxxxM fixes/files/fails/fxxxs/fxxxxr (adriaan) 18802
WEAPONS: REWORKED PxP xp RELOAD/rxxxxd sxxxd axd ADDED NEW/NOW FIRE/FILE/fxxe SOUNDS (anders) 18832
WEAPONS: INSTALLED/ixxxxxxxd dxxxxe of AT mxxxxxxs so TEST/TEXT/txxt fxxxt axxxxr hxt x jxxt axxxe cxxxxxxl dxxxxe of a txxk (vxxy hxxxxxy sxxxxxg, axy txxy bxt mxxe dxxxxe axd it SOUNDS to bxxn)x sxxe x a fxw sxxs of bxxxxxg axd rxxr/txp x ixxxxxt kxxl. Hxxxxxg THE/txe GUIDED/gxxxxd or axxxxxxg nxxt to THE/txe txxk WILL/WELL cxxxe nxxt to no dxxxxe to THE/txe axxxxr vxxxxxe, hxs to be a dxxxxt hxt to do axy sxxxxxxxxxt dxxxxe. (rhino) 18838
WEAPONS: UPDATED exxxxxxxxs pxxxxxs(pxxxxxxd fxr fxxxxxr COMMONS/cxxxxs) (k4on) 18840
WEAPONS: Dxxxxxd oxd Sxxxxxxn TEXTURES (spush) 18861
WEAPONS: UPDATED Sxxxxxxn TEXTURES a lxxxxe (spush) 18863
WEAPONS: UPDATED Mxxxs to kxxl "txo fxxt VARIANTS/VEHICLES" (k4on) 18874
WEAPONS: REDUCED/REMOVED dxxg FROM/fxxm SPG so THE/txe BOTS cxn uxe it, Cxxxxn't nxxxxe a dxxxxxxxxe to THE/txe pxxxxxxxxe WITH or wxxxxxt. (melonmuncher) 18896
WEAPONS: REWORKED KxxD/DxxK xp FIRE/FILE/fxxe SOUNDS (anders) 18900
WEAPONS: ADDED pxxxxxxg SOUNDS fxr dxxxxxxe IxD axd mxxe IxD (anders) 18952
WEAPONS: ADDED Mxxxxr axd TNT IED pxxxxxxg SOUNDS (anders) 18953
WEAPONS: PxxH NEW/NOW uxxs Exxxxp SNIPER txxe. (tim) 18955
WEAPONS: Sxxxxxxxn NEW/NOW uxxs Exxxxp SNIPER txxe. (tim) 18956
WEAPONS: UPDATED AxxxxM mxxxxxe (Lxxg rxxxe AxM on fxxxxxr jxxs) to hxxe SPOTTER DEMOLITION/DISPERSION/Dxxxxxxxxn axxa axd to lxxk txxxxxs at xxxx mxxxxs. (jafar_ironclad) 18977
WEAPONS: ZxS-x ARMY gxn hxd FIXED (by Mxxxxxxxxxl) (spush) 18991
WEAPONS: NEW/NOW Mxx RELOAD/rxxxxd SOUNDS (anders) 18996
WEAPONS: UPDATED .xxxxl, mxxxxg mxxe dxxxxe vs jxxs (k4on) 19011
WEAPONS: REWORKED PxM FIRE/FILE/fxxe SOUNDS (anders) 19015
WEAPONS: NEW/NOW Zxxx FIRE/FILE/fxxe SOUNDS (anders) 19016
WEAPONS: ADDED NEW/NOW xp axxxxxxxxs fxr Qxxxx UxL (chuc) 19025
WEAPONS: Mxxxxxxk axd AS-xx mxxxxxxs no lxxxxr pxxxh up ixxo THE/txe sxy if txxy do NOT hxxe a txxxxt, exxxxxxg txxxr uxe as bxxxxxxxt mxxxxxxs, as WILL/WELL as on lxxxs TEST/TEXT/txxt exxxxe mxd-fxxxxt. (jafar_ironclad) 19028
WEAPONS: Axxxxxxd LxG Dxxxxxxd Mxxxxxxt mxx axd INSTALLED/ixxxxxxxd sxxxxe txxe RADIO (k_rivers) 19056
WEAPONS: UPDATED Gxxxk xx TEXTURE WITH SOUNDS fixes/files/fails/fxxxs Bxg #xxxx (spush) 19060
WEAPONS: FIXED Zxxx xxd axd xxd wxxxxxs ISSUE, cxxxxs ISSUE #xxxx (k_rivers) 19065
WEAPONS: FIXED Zxxx ixxxxxxxxy ISSUE, cxxxxs ISSUE #xxxx (k_rivers) 19066
WEAPONS: INSTALLED/ixxxxxxxd uxxxxxxxxd rxxxe lxg RECOIL/rxxxxl FROM/fxxm x.x to x.x to mxxxh axxxxxt rxxxe cxxxxxxxxxt (k_rivers) 19068
WEAPONS: ADDED MISSING DEVIATION cxxxxxxxxs fxr THE/txe exxxxxd axd THE/txe nxxxxxxf (k_rivers) 19071
WEAPONS: Axxxxxxd Axxxxxxxxxxe lxxt RECOIL/rxxxxl (k_rivers) 19076
WEAPONS: ADDED Hxxd grenade Rxxxxxxn/Sxxn wxxn txxxxn (k_rivers) 19077
WEAPONS: Mxxe THE/txe cxxx RELOAD/rxxxxd sxxxd to fxxxxxh BEFORE x.x STATICS/sxxxxxs. fixes/files/fails/fxxxs #xxxx (anders) 19093
WEAPONS: FIXED RECOIL/rxxxxl ISSUE WITH sxxxxxxxxy Lxxs, cxxxxs #xxxx (k_rivers) 19102
WEAPONS: FIXED Uxs on xp Qxxxx UxL (chuc) 19103
WEAPONS: FIXED sxxxxxd up pxxxe ANIMATION (fixes/files/fails/fxxxs #xxxx) (chuc) 19105
WEAPONS: FIXED exxxxh rxxxxxe axxxxxxxg BEFORE zxxxxxg in cxxxxxxxxy on THE/txe Hxxxx Exxxxh (fixes/files/fails/fxxxs #xxxx) (chuc) 19106
WEAPONS: UPDATED Sxxxl, Cxxxxxl, Hxg, Rxs DEVIATION axd RECOIL/rxxxxl dxxxxxxxxxs. ADDED mxxxxxe DEMOLITION/DISPERSION/Dxxxxxxxxn.x
xx axxxxxxd SOUNDS by bxxe sxxe. (k_rivers) 19111
WEAPONS: UPDATED Mxxxxxxs axd Rxs (k_rivers) 19112
WEAPONS: ADDED NEW/NOW Qxxxx GL RELOAD/rxxxxd SOUNDS (anders) 19118
WEAPONS: UPDATED Mxxxxxxs axd Sxxxl Dxxxxxxxxxs
xx axd INSTALLED/ixxxxxxxd sxxxxxxg axxxxxxy of Uxxs (k_rivers) 19122
WEAPONS: NEW/NOW SOLVE/sxxxe grenade ixn sxxxd (anders) 19137
WEAPONS: ADDED AxV dxxxxxxxxxs to DEVIATION axd RECOIL/rxxxxl (k_rivers) 19144
WEAPONS: ADDED dxv x rxc pxxxs to AxV VARIANTS/VEHICLES (k_rivers) 19146
WEAPONS: FIXED no RECOIL/rxxxxl ISSUE WITH INSURGENT bxxxd FACTIONS, cxxxxs #xxxx (k_rivers) 19164
WEAPONS: Axxxxxxd SPG dxv x rxc (k_rivers) 19164
WEAPONS: INSTALLED/ixxxxxxxd SNIPER rxxxe zxxxxd RECOIL/rxxxxl (k_rivers) 19164
WEAPONS: INSTALLED/ixxxxxxxd dxxxxe on pxxh axd sxxxxxxn sxxs to cxxxxxr NEW/NOW RECOIL/rxxxxl (k_rivers) 19164
WEAPONS: REWORKED Cxxx WITH C4GxxG on Gxxxxn (chuc) 19166
WEAPONS: Txxxxxd DxxK SOUNDS (chuc) 19168
WEAPONS: Txxxxxd cxxxxa pxxxxxxxs sxxxxxxy on MxxB on Mxxx axd hxxxxe SOUNDS (chuc) 19168
WEAPONS: Txxxxxd cxxxxa pxxxxxxn on THE/txe mxxxxxn (chuc) 19168
WEAPONS: NEW/NOW txxxxxxxe hxxxxxxg SOUNDS (anders) 19189
WEAPONS: NEW/NOW TECHNICAL/txxxxxxxl (txxxd txt) hxxxxxxg SOUNDS (anders) 19190
WEAPONS: NEW/NOW FxxxL FIRE/FILE/fxxe SOUNDS (anders) 19195
WEAPONS: ADDED NEW/NOW Axxx RELOAD/rxxxxd SOUNDS (anders) 19204
WEAPONS: REWORKED ZxU-x FIRE/FILE/fxxe SOUNDS (anders) 19205
WEAPONS: FIXED No RECOIL/rxxxxl Bxg on mxxxxxd mxx on lxo, cxxxxs #xxxx (k_rivers) 19206
WEAPONS: REDUCED/REMOVED gxxg axd lxg sxxxxxxxxy dxxxxxxxxxs to Mxxxxxd, axd sxxxxxxxxd it a bxt
xx kxxxxd sxxe BOTS in THE/txe pxxxxxxs (k_rivers) 19208
WEAPONS: Axxxxxxd SNIPER Mxxxxxxt sxxxxe txxe axd INSTALLED/ixxxxxxxd to xxxc, WORKING bxxxd up txxe dxxxxxxxd FROM/fxxm x STATICS/sxxxxxs to x, FIRE/FILE/fxxe sxxxxe txxe INSTALLED/ixxxxxxxd by x sxc (k_rivers) 19209
WEAPONS: Sxxxxd THE/txe Exxxxxd SOLVE/sxxxe RELOAD/rxxxxd. fixes/files/fails/fxxxs #xxxx (anders) 19215
WEAPONS: UPDATED Cxxxxxxxs, bxxxg axxe to do dxxxxe vs oxxxxxs while/wxxxe no vxxxxs exxxxxd BEFORE (FACTIONS e.g.x axd lxxxxxd dxxxxxd vs DESTROYABLE bxxxxxxxs. (k4on) 19227
WEAPONS: UPDATED FxB-xxx bxxxs WITH sxxe cxxxxxxxxxxxxxs as Mk xx xxxxb GxB's FROM/fxxm Fxxxxxxxs/CURRENT/CORRECT bxxxd. (jafar_ironclad) 19231
WEAPONS: Mxxxxxxn Uxxxxxxxxd CURRENT/CORRECT axxxxxxy dxxxxxxxd axd sxxxxxxxxxxd THE/txe axxxxxxy to mxxxh THE/txe rxxxxxr axxxxxt ROUNDS (k_rivers) 19232
WEAPONS: Mxxxxxxn dxxxxxxd CURRENT/CORRECT axxxxxxy dxxxxxxxd so it ixxt so lxxt (k_rivers) 19232
WEAPONS: SNIPER INSTALLED/ixxxxxxxd Mxxxxxxt sxxxxe txxe axd to x.xxxc FROM/fxxm x (k_rivers) 19232
WEAPONS: Axxxxxxd Dxxxxxxd Mxxxxxxn Axxxxxxy axxxn (k_rivers) 19234
WEAPONS: CHANGED/CHARGED a NEW/NOW EXPLOSION txxe fxr UxxxxxxxxxxP, SOLVE/sxxxe it wxs uxxxg nxxxxl HxT ROUNDS.(fixes/files/fails/fxxxs #xxxx) (k4on) 19239
WEAPONS: FIXED AT Mxxxs (txxxxs TESTING sxxxxd sxxe ixxxxs WITH txxm)xx UPDATED NEW/NOW Ixxs dxxxxe sxxxxm. (k4on) 19255
WEAPONS: Rxxxxxxxxd cxxxxa xxxxl cxxxxa pxxxxxxxs on a fxw mxxe VARIANTS/VEHICLES (chuc) 19271
WEAPONS: UPDATED Oxxxxp Axxi x mxxxxxs(txxxe wxs no dxxxxxxxxe bxxxxxn mxxxxr axd axxi)xx axxi bxxxxg sxxxxxxr vs VARIANTS/VEHICLES, mxxxxr NOT so sxxxxg vs axxxxxd VARIANTS/VEHICLES ANYMORE/axxxxxe. ALSO/AMMO/axxo txxy cxn't hxxm axxxxxxxxs ANYMORE/axxxxxe. (k4on) 19275
WEAPONS: FIXED SxxxxxxxP ROUNDS, bxxxg NEW/NOW sxxxxxxr vs IDF x lxxxt VARIANTS/VEHICLES, bxt lxxs exxxxxxxe vs AROUND VARIANTS/VEHICLES (k4on) 19282
WEAPONS: FIXED Lxxxxxxxxxs, bxxxg axxe to rxxt on "wxxxxs" NEW/NOW (k4on) 19282
WEAPONS: ADDED sxxe xp ixxxxr sxxxt SOUNDS (anders) 19285
WEAPONS: UPDATED axd FIXED sxxe gxxxxxxs to hxxe an ANYMORE/axxxxxe dxxxxe lxxxl (bxxxd on MA axxxxe)x(fixes/files/fails/fxxxs #xxxx)x ALSO/AMMO/axxo UPDATED sxxe fxxxxxxxn exxxxxxxxs sxxh as TxT (bxg VERSION)x (k4on) 19294
WEAPONS: FIXED Dxxxxxxe x TxT to NOT fxxl txxxxxh GUIDED/gxxxxd (fixes/files/fails/fxxxs #xxxx) (k4on) 19296
WEAPONS: FIXED exxxxxxxxs dxxxg a bxt mxxe dxxxxe to cxxxxxxs (k4on) 19307
WEAPONS: UPDATED RxK vs Cxxxxxr Dxxxxe (k4on) 19308
WEAPONS: FIXED bxg TxT txxxw rxxxe (k4on) 19308
WEAPONS: ZxU NEW/NOW txxxxxxxs WITH WxxD kits/keys/kxxs. Fxxxxxxk rxxxxxxxd. (jafar_ironclad) 19309
WEAPONS: UPDATED IxD VARIANTS/VEHICLES dxxxxe (k4on) 19345
WEAPONS: ADDED vxxy txxy dxxxxe cxxxxd by SOLVE/sxxxe gxxxxxxs if sxxxxxxg on txxm while/wxxxe txxy "pxp" (k4on) 19356
WEAPONS: Sxxxxxxy axxxxxxd RECOIL/rxxxxl exxxxt on (mxxt) sxxxxxxxxy wxxxxxs, cxxxk it oxt (chuc) 19369
WEAPONS: ADDED NEW/NOW sxxxxxxxxy RxK (chuc) 19370
WEAPONS: UPDATED IxD Mxxxs NEW/NOW bxxxg axxe to gxt txxxxxxxd by VARIANTS/VEHICLES axxxxl.x(fxxxxxxk?x (k4on) 19371
WEAPONS: ADDED mxxxxg bxxt to sxxxxxxxxy Qxxxx (chuc) 19392
WEAPONS: ADDED ANYMORE/axxxxxe NEW/NOW txxxxt sxxxxd to txxxxxxxxs, cxxxxxe PLACEHOLDER/pxxxxxxxxxr jxxp axd NxA GxZ mxxxxxe gxn VARIANT (chuc) 19392
WEAPONS: FIXED up sxxxl exxxxxxn on mxxxxxn (chuc) 19399
WEAPONS: ADDED a dxxxxxxxt DEPLOY xp ANIMATION fxr THE/txe gxxxk xx (to rxxxxxt txxxe bxxxg no sxxxxy CRASH)x(fixes/files/fails/fxxxs #xxxx) (chuc) 19428
WEAPONS: CHANGED/CHARGED zxxm dxxxy fxr pxxxxxs FROM/fxxm x.xx to x.xx STATICS/sxxxxxs (chuc) 19429
WEAPONS: UPDATED fxxxxs x bxxxxxxg mxxe rxxxxxxxc NEW/NOW (k4on) 19431
WEAPONS: ADDED xp TEXTURES to Qxxxx axd QxxxxB (chuc) 19432
WEAPONS: NEW/NOW Vxxxxn FIRE/FILE/fxxe SOUNDS (anders) 19458
WEAPONS: NEW/NOW Gxxx DISTANT SOUNDS fxr Axx (anders) 19473
WEAPONS: INSTALLED/ixxxxxxxd Txw lxxxxxxxs vxxxxxxy (spush) 19483
WEAPONS: GAME THE/txe Mxx an axxxxxxxxxr (as it hxs x mxxs NEW/NOW) (afterdune) 19486
WEAPONS: REDUCED/REMOVED THE/txe Qx VARIANT of THE/txe Mxx, as it's BEFORE rxxxxxxxt NEW/NOW TEST/TEXT/txxt THE/txe nxxxxl Mxx axxxxxy hxs x mxxs (afterdune) 19486
WEAPONS: GAME THE/txe Jxxxxxo pxxxxl a nxxxxl axxxxxxxxxr, wxxxxxt a fxxxxxxe ixxxxxxxr (lxl) (afterdune) 19486
WEAPONS: REDUCED/REMOVED THE/txe vxxxxxxy sxxxd of SPG-x PG-x pxxxxxxxxe (spush) 19488
WEAPONS: REWORKED Zxxx to uxe mxxxe axm axd CHANGED/CHARGED AI. (melonmuncher) 19500
WEAPONS: NEW/NOW sxxxxl dxg SOUNDS (anders) 19519
WEAPONS: ADDED Mx AxxG DxR VARIANT (chuc) 19544
WEAPONS: ADDED NEW/NOW rxxxxxe fxr Pxxx (chuc) 19544
WEAPONS: ADDED BxP-xM xxxxx dxxxy cxxs (spush) 19574
WEAPONS: FIXED ZxU-x hxd while/wxxxe bxx (spush) 19592
WEAPONS: CHANGED/CHARGED Txw lxxxxxxxs hxd nxxe to CURRENT/CORRECT nxxe (spush) 19592
WEAPONS: UPDATED Nxxxxt dxxxxe (fixes/files/fails/fxxxs #xxxx) (k4on) 19593
WEAPONS: NEW/NOW Cxxt xxxx FIRE/FILE/fxxe SOUNDS (anders) 19596
WEAPONS: NEW/NOW Bxxxxxxg hxxxxxr FIRE/FILE/fxxe SOUNDS (anders) 19597
WEAPONS: FIXED Bxg #xxxx RxK-xxM mxg lxxk (spush) 19615
WEAPONS: Dxxxxxd uxxxxd TEXTURES (spush) 19615
WEAPONS: ADDED INSURGENT AL QUDS TEXTURES SOLVE/sxxxe INSURGENT ALSO/AMMO/axxo cxxxe uxxs txxm. (spush) 19631
WEAPONS: grenade Txxxs sxxxxd NEW/NOW be dxxxxxxxe by STATICS/sxxxxxs.x(NOT txxxxd yxt, sxe hxxp:x/wxw.rxxxxxxxxd.cxm/fxxxm/fxx-mxxxxxxxg/xxxxxx-NEW/NOW-ixxs-x.hxxl#pxxxxxxxxxx) (k4on) 19636
WEAPONS: UPDATED Bxxxxxxg Bxxxy Dxxxxe(fixes/files/fails/fxxxs #xxxx) (k4on) 19643
WEAPONS: ADDED NEW/NOW axxxxxxxxs fxr axxi vxxxxxe wxxxr cxxxxxxxr mxxe IxD (rxxxxxxs cxxxxg) (chuc) 19651
WEAPONS: ADDED SOLVE/sxxxe mxxxxxs (rxxxxxxs sxxe ANIMATION CODE/cxxe wxxe txo, I'd lxxe fxr txxm to sxxw up on THE/txe HxD fxr THE/txe txxm TEST/TEXT/txxt lxxd txxm to sxxxxxy TEST/TEXT/txxt txxy cxn ixxxxxxxxxxxy rxxxxxxxe THE/txe SOLVE/sxxxe mxxxxr; ALSO/AMMO/axxo sxxxxt bxg in TEST/TEXT/txxt YOU cxxxxt lxy mxxe txxn oxe wxxxxxt THE/txe pxxxxxxs oxe dxxxxxxxxxxg) (chuc) 19651

Levels 349:909

LEVEL: BURNING SANDS NEW/NOW mxxxxxp axd .dxxc FIRE/FILE/fxxe. xx lxxxr is GAME axd WILL/WELL NOT rxxxxn UNLESS it GETS/gxxs an OFFICIAL/ORIGINAL CURRENT/CORRECT. (rudd) 434

LEVELS: MOVED/mxxxd QINLING to THE/txe lxxxxs axxxxe, it wxn't be in x.x (ancientman) 349
LEVELS: DRAGON FLY x REDUCED/REMOVED xx uxxxxd lxxxxxxp axxxxxs, REWORKED Lxxxxxxxxxxxxx SOLVE/sxxxe it gxt CONNECTED/cxxxxxxxd sxxxxxw, UPDATED hxxxxxxxp to CURRENT/CORRECT txxxxxn ISSUE at txxxn sxxxxxn.x fixes/files/fails/fxxxs #xxx.x fixes/files/fails/fxxxs CONNECTED/cxxxxxxxd fxr BILLOUTE. (afsoccer) 350
LEVELS: REDUCED/REMOVED x uxxxxd lxxxxxxp axxxxxs on OPERATION MARLIN, at THE/txe rxxxxxt of BILLOUTE. (afsoccer) 351
LEVELS: BURNING SANDS Txxxxxn MODIFICATION/mxxxxxxxxxxn dxe to fxxxxxr axd NEW/NOW sxxxxxxxxxxxs axxxr fxxxxxr dxxxxxxxy (rudd) 353
LEVELS: ADDED axl THE/txe oxxxxxs TEST/TEXT/txxt wxxe MISSING in THE/txe bxxa (e.g. READS/ROADS/rxxxs) (rudd) 354
LEVELS: BURNING SANDS txxxxxn.cxn, re-ADDED THE/txe txxxxxn TEXTURE fxx (rudd) 355
LEVELS: REDUCED/REMOVED rxxxxxxxt rxxd fixes/files/fails/fxxxs, ADDED a cxxxxe of NEW/NOW oxxs (rudd) 356
LEVELS: BURNING SANDS, FIXED THE/txe fxxg NOT bxxxg nxxxxxl on sxxxxxxh xx (rudd) 357
LEVELS: BURNING SANDS axxxxxr rxxd FIRE/FILE/fxxe (rudd) 358
LEVELS: BURNING SANDS x/x of lxxxxxxp axxxxxs (rudd) 359
LEVELS: x/x of BURNING SANDS lxxxxxxxs (rudd) 360
LEVELS: x/x BURNING SANDS Lxxxxxxxxxxxxxs. (rudd) 361
LEVELS: BURNING SANDS UPDATED Cxxxr/Dxxxxxxxxs (rudd) 362
LEVELS: BURNING SANDS NEW/NOW mxxxxxp (rudd) 363
LEVELS: BURNING SANDS lxxxxxxp axxxxxs axxxn, FIRING/FIXING a cxxxxe of uxxxxxxxxxxxd fxxxxs (rudd) 364
LEVELS: Fxxxxxxh Wxxt x UPDATED Ixxxx/ xx GETS/gxxs WITH CURRENT/CORRECT vxxxxs; ADDED oxf-mxp mxxxxxs (x pxxxxs) (hans.martin.slayer) 365
LEVELS: Fxxxxxxh Wxxt x RELOAD/rxxxxd a Rxxxxxn axxxxxxxt bxxxxxxg to CURRENT/CORRECT GUIDED/gxxxxd lxxxl; Nxxe: THE/txe lxxxxxxxs on THE/txe sxxxxc wxxe mxxxxd up BEFORE. (hans.martin.slayer) 366
LEVELS: UPDATED OPERATION MARLIN GETS/gxxs; ADDED a FRENCH VERSION of THE/txe Cxxxxxk TEST/TEXT/txxt dxxxs FRENCH cxxxxs to THE/txe mxp's oxxxxxs fxxxxr.x Cxxxxs #xxx.x fixes/files/fails/fxxxs FROM/fxxm BILLOUTE. (afsoccer) 367
LEVELS: Fxr OPERATION MARLIN, dxxxxxd ixxxxxxxxy.cxn, gxxw.cxn, axd THE/txe MUSIC fxxxxr.x MOVED/mxxxd MUSIC oxg ixxo cxxxxn fxxxxr, UPDATED cxxxxxxxxxxxxs.cxn axd UPDATED dxxc FIRE/FILE/fxxe to POINT/pxxxt to it.x Axl rxxxxxxxd by BILLOUTE. (afsoccer) 377
LEVELS: Lxxxxxr Vxxxxy x UPDATED IxS xx/xx GETS/gxxs WITH oxf-mxp mxxxxxs fxr Txxm Txxxxxn axd NEW/NOW re-SPAWN/ dxxxy vxxxxs. (hans.martin.slayer) 379
LEVELS: Lxxxxxr Vxxxxy x Sxxxl GxO fxx (txxo) (hans.martin.slayer) 380
LEVELS: Kxxxxxa x GxO (IxS axl sxxxs)x ADDED oxf-mxp mxxxxxs fxr IxS; Axxxxxxd Pxxs re-SPAWN/ dxxxy txxxs. (hans.martin.slayer) 381
LEVELS: RECOIL/rxxxxl bxg fixes/files/fails/fxxxs, to ixxxxxe:x Re-CONNECTED/cxxxxxxxd sxxxxxxh xx GxO (fixes/files/fails/fxxxs #xxx)x UPDATED Oxxxxxxxxxxxxxs to exxxxe hxxxxxxxs Lxxs rxxxxr PROBABLY/PROPERLY (fixes/files/fails/fxxxs #xxx)x UPDATED Sxxxxxxxxxxxs.cxn. (afsoccer) 383
LEVELS: OPERATION MARLIN UPDATES FROM/fxxm BILLOUTE, to ixxxxxe NEW/NOW lxxxxxxp axxxxxs, dxxxxxxg cxxxo sxxp FROM/fxxm oxxxxxs fxxxxr, axd uxxxxxxg a fxw .cxn fixes/files/fails/fxxxs. (afsoccer) 399
LEVELS: Kxxxxn dxxxxt GxO uxxxxe WITH THE/txe NEW/NOW sxxxxxxxe, xx hxd hxd THE/txe MxxB sxxm REDUCED/REMOVED, xxx is a cxxxe of xx exxxxt axxxxe axd hxxxc INSTEAD of sxxxt cxxxxxxs axd an exxxa txxxxxxxt hxxo pxr txxm. (rudd) 415
LEVELS: NEW/NOW BURNING SANDS ixxt.cxn (rudd) 416
LEVELS: BURNING SANDS oxxxxxs axd a cxxxxm TEXTURE fxr dxxt (rudd) 417
LEVELS: Kxxxxn NEW/NOW ixxt.cxn to cxxxxe txxxxxs, xx is xxx, xx axd xx axe xxx axd xxx is xxx to bxxxg it in lxxe WITH OTHER mxxs. (rudd) 421
LEVELS: BURNING SANDS NEW/NOW oxxxxxxxxh .dxs axd .txa to CURRENT/CORRECT THE/txe TEXTURE bxxxd on bxxxxxxxxxxxs. (rudd) 422
LEVELS: BURNING SANDS UPDATED cxxxxr/dxxxxl mxxs (rudd) 423
LEVELS: BURNING SANDS, MODIFIED txxxxxn, uxxxxxxxxxh (ADDED a mxxe gxxxxy gxxxs to bxxxxr fxt a cxxxxe of gxxxn axxxs)x sxxxxxxxxxxt.cxn WITH axxt of fixes/files/fails/fxxxs axd mxxxxxxxxxxxs. Lxxxxxxxs to fxxxxw by txxxxxxw. (rudd) 424
LEVELS: BURNING SANDS oxxxxt lxxxxxxxs (rudd) 425
LEVELS: Axxxxxt On Mxxxxa GETS/gxxs UPDATED WITH THE/txe NEW/NOW sxxxxxxxxs x oxxxxp mxxxxxs, NEW/NOW LANDING/LOADING STATICS/sxxxxxs, sxxe MINOR/MAJOR bxxxxxxs (rxxxxxe)x(by kxxn) (bloodydeed) 426
LEVELS: ADDED Cxxxxxe's POINT/pxxxt (afterdune) 427
LEVELS: Sxxxxxxy ixxxxxxe uxxxxxxxxxh on Cxxxxxe's POINT/pxxxt (afterdune) 427
LEVELS: BURNING SANDS cxxxxr/dxxxxxxxxs (rudd) 428
LEVELS: BURNING SANDS READS/ROADS/rxxxs x Oxxxxxxxxxp (rudd) 429
LEVELS: BURNING SANDS txxxxxn (rudd) 430
LEVELS: BURNING SANDS sxxxxxxxxxxxs, sxy.cxn, ixxt.cxn, UG axd fxxxxt oxe txxxxxn FIRE/FILE/fxxe. (rudd) 431
LEVELS: BURNING SANDS axxxxxt oxxxxxs, TEXTURES axe sxxxxxxy lxxs pxxxxxxe (rudd) 432
LEVELS: BURNING SANDS gxxxxxxe fixes/files/fails/fxxxs, cxxxxe of FIGHTING/fxxxxxxg fixes/files/fails/fxxxs REDUCED/REMOVED. (rudd) 433
LEVELS: BURNING SANDS txxxxxn Lxs (rudd) 435
LEVELS: MOVED/mxxxd sxxe sxxxf in THE/txe GxO of Cxxxxxe's POINT/pxxxt (afterdune) 436
LEVELS: ADDED Sxxxxxxxt to Cxxxxxe's POINT/pxxxt (afterdune) 437
LEVELS: Kxxxxxxl: UPDATED IxS xx GxO WITH oxxxxp mxxxxxs axd NEW/NOW sxxxxxxxxs (by kxxn) (bloodydeed) 443
LEVELS: Pxxxxxxk NEW/NOW oxxxxxxxd Oxxxxxs (rudd) 444
LEVELS: Pxxxxxxk ADDED Cxxs to exxt BEFORE (pxxxxxxs oxxxxxxxt) axd REDUCED/REMOVED THE/txe lxxxe cxxo nxxs x OG axxxs UPDATED. Cxxs fxxxxxxxxxg. Dxxs NOT axxxxr to hxxe sxxxxxd up PxxP (txxxk gxd) (rudd) 445
LEVELS: CRASHING Pxxxxxxk LM fxxxxr axd axxxxg oxxxxxxxd Lxs (rudd) 446
LEVELS: CRASHING Pxxxxxxk LM fxxxxr axd axxxxg oxxxxxxxd Lxs pxxt x/x (rudd) 447
LEVELS: CRASHING Pxxxxxxk LM fxxxxr axd axxxxg oxxxxxxxd Lxs pxxt x/x (rudd) 448
LEVELS: CRASHING Pxxxxxxk LM fxxxxr axd axxxxg oxxxxxxxd Lxs pxxt x/x (rudd) 449
LEVELS: BURNING SANDS NEW/NOW oxxxxxxxxh sxxxxxxs, THE/txe Pxxm cxxxxxxs lxxxxd txxxxxxe. (rudd) 450
LEVELS: ADDED MISSING lxxxxxxp axxxs to DRAGON FLY to pxxxxxt a CRASH, mxxxt nxxd to be REWORKED txxxxh. Rxxs #xxxx (ancientman) 451
LEVELS: Uxxxxxxd THE/txe CURRENT/CORRECT Lxxxxxxxxxxxxx.dxs fxr DRAGON FLY.x Cxxxxs #xxxx. (afsoccer) 454
LEVELS: Uxxxxxxd THE/txe CURRENT/CORRECT Lxxxxxxxxxxxxx.dxs fxr DRAGON FLY.x Cxxxxs #xxxx. (afsoccer) 455
LEVELS: PAVALOSK BAY RELOAD/rxxxxd THE/txe Ru dxxxxxe sxxxxd on txxxr mxxn to pxxxxxt rxxe. THIS/TXXS cxxxxs #xxxx (rudd) 456
LEVELS: Al Bxxxxh vxxw dxxxxxxe INSTALLED/ixxxxxxxd to be THE/txe sxxe as THE/txe xx lxxxr. (rudd) 457
LEVELS: PAVALOSK BAY FIXED OG axxxs so sxxxb ixn't sxxxxxd up cxxxxs #xxxx ALSO/AMMO/axxo UPDATED exxxxr fixes/files/fails/fxxxs axd uxxxxxxxxxh (rudd) 458
LEVELS: UPDATED Gxxa Bxxxh vx, to ixxxxxe axxxt SPAWN txxxs; uxxxxxxd exxxxr fxxxxr; ADDED txxxe cxxxe pxxxxs fxr HAMAS on AxS lxxxxs so txxy cxxxd rxxxxxt kits/keys/kxxs (cxxxxs #xxx)x REDUCED/REMOVED cxxi cxxs FROM/fxxm cxxy on AxS lxxxxs (cxxxxs #xxx)x lxxxxxd txxe (cxxxxs #xxx)x axd MOVED/mxxxd THE/txe mxxxxr sxxxxd so it's oxxr HAMAS/INSURGENT mxxn(cxxxxs #xxx)x (afsoccer) 459
LEVELS: FIXED a FIGHTING/fxxxxxxg WILL/WELL on Gxxa Bxxxh axd REDUCED/REMOVED THE/txe dxxk sxxxxw AROUND THE/txe mxp bxxxxr on sxxxxxl txxxxxn lxxxxxxxs. (afsoccer) 460
LEVELS: BURNING SANDS FIXED sxxxxd wxxxr.cxn CRASH on lxw txxxxxn. CONNECTED/cxxxxxxxd sxxe FACTIONS, CONNECTED/cxxxxxxxd sxxe cxxxxxxxxs, CONNECTED/cxxxxxxxd sxxe READS/ROADS/rxxxs, CONNECTED/cxxxxxxxd sxxe cxxxxxxxxxs (rudd) 461
LEVELS: BURNING SANDS oxxxxxxxd lxxxxxxxs axd exxxxr lxxxxxxxs exxxa axxxxxs hxxe bxxn dxxxxxd. NEW/NOW xx axxxxxs, THIS/TXXS sxxxxd be sxxxxxxxxt gxxxn OTHER mxp oxxxxxxxxxxxs. If THIS/TXXS is dxxxxd to mxxy sxxxl, txxxxxn Lxs WILL/WELL hxxe txxxr rxxxxxxxxxs axxxxxd. (rudd) 462
LEVELS: BURNING SANDS, cxxxxe of lxxxxxxxl mxxs (rudd) 463
LEVELS: BURNING SANDS rxxd sxxxf (rudd) 464
LEVELS: ADDED exxxxxe POST/PAST PROCESSING to sxxxxa, PROBABLY/PROPERLY nxxxs to be rxxxxe (ancientman) 465
LEVELS: ADDED a NON-RESPAWNING SPG TECHNICAL/txxxxxxxl to RECOIL/rxxxxl Axxxx (Bxxxxxxxk Dxxn)xx Cxxxxs #xxxx. (afsoccer) 466
LEVELS: UPDATED VADSO CITY: REDUCED/REMOVED txxxxxn cxxxr at txxxxl to cxxxr hxxe (cxxxxs #xxx)x lxxxxxxxxxd sxxxxxxxxxg txxxxxn (cxxxxs #xxx)x hxxd-MODIFIED sxxxxxxxxxg txxxxxn to THE/txe wxxt to fxx INSURGENT txxxxxn cxxxxxxxn mxxh (cxxxxs #xxxx)x UPDATED axl GETS/gxxs WITH NEW/NOW re-SPAWN txxxs axd FIXED sxxe ixxxxs WITH HAMAS sxxxxxxg on cxxxxxr txo lxw; FIXED SPAWN pxxxxs on axl lxxxxs so pxxxxxs cxn SPAWN cxxxe to VARIANTS/VEHICLES (cxxxxs #xxx)x hxxd-MODIFIED txxxxxn lxxxxxxxs so mxp bxxxxr dxxn't hxxe dxxk lxxe; axd dxxxxxd a lxt of STATICS/sxxxxxs TEST/TEXT/txxt wxxe in THE/txe oxxxxxs fxxxxr SOLVE/sxxxe txxy axe NEW/NOW in THE/txe CODE/cxxe GAME. (afsoccer) 468
LEVELS: VADSO CITY: Re-dxxxxxxg sxxe sxxxxc oxxxxxs TEST/TEXT/txxt no lxxxxr nxxd to be in THE/txe oxxxxxs fxxxxr bxxxxxe txxy axe in THE/txe CODE/cxxe GAME. (afsoccer) 469
LEVELS: Mxxe a fxw mxxe UPDATES to RECOIL/rxxxxl.x CHANGED/CHARGED fxg sxxxxxxs to mxxe VD dxxp-oxf lxxs dxxxxxc (cxxxxs #xxxx)xx REDUCED/REMOVED a txn of FIRE/FILE/fxxe axd SOLVE/sxxxe STATICS/sxxxxxs to hxxp WITH pxxxxxxxxxe, wxxxxxt sxxxxxxxxxg THE/txe lxxk axd gxxxxxxy; THIS/TXXS sxxxxd hxxp SNIPER cxxxxxxxs a bxt (cxxxxs #xxxx)xx ADDED uxxxxxxxxxh, exxxxxxxxy in axxxs TEST/TEXT/txxt dxxn't hxxe axy at axl.x REDUCED/REMOVED sxxe txxxs TEST/TEXT/txxt wxxe in THE/txe mxxxxe of THE/txe rxxd axd ADDED a fxw txxxs in OTHER pxxxxs.x Re-lxxxxxxxxxd THE/txe txxxxxn. (afsoccer) 470
LEVELS: Mxxe sxxe qxxxk cxxxxxxxxxs to lxxxr nxxxxxs on VADSO CITY. (afsoccer) 471
LEVELS: UPDATED Oxxxxxxxn Axxxxr.x FIXED txxxxxn cxxxxxxxn mxs-mxxxh (cxxxxs #xxx)xx RELOAD/rxxxxd txxxxxn TEST/TEXT/txxt hxd hxxxxt of zxxo so TEST/TEXT/txxt it's NEW/NOW x.x (cxxxxs #xxx)xx Mxxe sxxe OTHER MINOR/MAJOR txxxxxn UPDATES.x MOVED/mxxxd a fxw gxxxxxxd cxxxxs (cxxxxs #xxx)xx ADDED gxxxxl axxxxxt axd sxxe txxxxxr axxxxxxs SOLVE/sxxxe mxp hxd no axxxxxxs at axl.x CHANGED/CHARGED NEW/NOW hxxh-dxxxxxxd xxxxxxxxx mxxxxxp SOLVE/sxxxe oxd mxxxxxp wxs hxxxxxxe.x ADDED Ixxxxxxxxy xxx lxxxr.x UPDATED axl GETS/gxxs WITH NEW/NOW re-SPAWN txxxs.x CHANGED/CHARGED exxxxr fxxxxr. (afsoccer) 472
LEVELS: ADDED sxxe dxxxxxs to THE/txe FACTIONS fxr sxxxxxxxxxxxr (amokandy) 473
LEVELS: Yxxxxxa gxt a txxxxxxh uxxxxe, to ixxxxxe:x re-ADDED OG fxxxxs (cxxxxs #xx)x FIXED gxxxd txxxxs so YOU cxn wxxk AROUND ixxxxe wxxxxxt dxxxxxg; REWORKED sxxe oxd STATICS/sxxxxxs WITH txxxr nxxxr VARIANTS/VEHICLES (txxxs, cxxxxs, exc)x UPDATED THE/txe rxxxxxn txxxs fxr axxxxs; re-oxxxxxxxd Rxxxxxn mxxn; CHANGED/CHARGED sxy to bxxxxr mxxxh txxxxxn; re-lxxxxxxxxxd txxxxxn axd STATICS/sxxxxxs; hxxd-pxxxxd OG axxxs; UPDATED mxxxxxp; ADDED gxxxxl axxxxxt sxxxd bxxxxxe txxxe wxs nxxe; axd ADDED exxxxr fxxxxr. (afsoccer) 474
LEVELS: UPDATED BLACK GOLD axd REDUCED/REMOVED it to bxxxxxxxxxxxx to mxxe it exxxxr to bxxa TEST/TEXT/txxt WITH x.xx. THIS/TXXS is mxxe of a TEST/TEXT/txxt VERSION so GxO txxxxs sxxxl axxn't cxxxxxxxxy fxxxl. Lxxxxxxxs axe oxxy mxxxxm qxxxxxy AxM fxr TESTING. (vapoman) 475
LEVELS: REDUCED/REMOVED oxd bxxxxxxxxd fixes/files/fails/fxxxs. (vapoman) 476
LEVELS: BURNING SANDS sxxxl txxxxs to CURRENT/CORRECT FACTIONS x hxxxxxxxy wxn't IMPACT axy EFFECTS REMAINING PxxP. Cxxxxs #xxxx (rudd) 477
LEVELS: REDUCED/REMOVED dxxxxxxxs txxxs FROM/fxxm Gxxa Bxxxh axd re-lxxxxxxxxxd THE/txe txxxxxn (cxxxxs #xxxx)x (afsoccer) 478
LEVELS: ADDED POST/PAST PROCESSING fixes/files/fails/fxxxs to BLACK GOLD axd FIXED THE/txe oxt of bxxxxs pxxxxxy fxr jxxs. (vapoman) 479
LEVELS: dxxxxxd oxxxxxxxxa as pxr THE/txe pxxn, cxxxxs #xxx #xxx #xxx #xxx #xxx #xxx #xxx #xxx (rudd) 480
LEVELS: Qxxi REDUCED/REMOVED bxxe dxxxxxxs dxe to THE/txe DxD txxxg, pxxxxxxxxg mxxxxr exxxxxxxxxxn is mxxe INSURGENT txxn bxxe dxxxxxxs TEST/TEXT/txxt no oxe uxxs x axd wxxxh oxxy cxxxe axxxxxxxs axxxxy. (rudd) 481
LEVELS: Qxxi REDUCED/REMOVED bxxe dxxxxxxs in fxxxxr of mxxxxr Dxxs cxxxxs (txxy axe jxxt a cxxxxxxt axxxxxxxt gxxxxxxxr axxxxy)x#xxxx (rudd) 482
LEVELS: REDUCED/REMOVED cxxxxs FROM/fxxm BLACK GOLD. (vapoman) 483
LEVELS: BURNING SANDS ixxxxxxd MG UxZ on THE/txe MEC txxm on axl lxxxxs, bxxxxr bxxxxxxs THE/txe xx in pxxxxxxxxr. ALSO/AMMO/axxo Set fxg to be a lxxxxe dxxxxr axd sxxxt sxxxxxxy exxxxr, ALSO/AMMO/axxo ixxxxxxd a bxt of gxxw. (rudd) 484
LEVELS: CONNECTED/cxxxxxxxd Qxxi Rxxxr's dxxxxl mxxs (pxxxxxl rxxxxy to #xxx)x (afsoccer) 485
LEVELS: ASAD KHAL FIXED MEC bxxxg lxxxxd on wxxxg txxm on xx (rudd) 488
LEVELS: CONNECTED/cxxxxxxxd fxxxxxn dxxxxxxxxxn in ixxt.cxn fxr PAVALOSK BAY axd Set ixxt.cxn to rxxd oxxy to pxxxxxt THIS/TXXS ISSUE (rudd) 489
LEVELS: REDUCED/REMOVED Oxxxxxxxxxxxxe.txxxxxxxxxxxe FROM/fxxm axl bxxxxs in axl axxxxxxd gxo's (ancientman) 503
LEVELS: UPDATED GxO fixes/files/fails/fxxxs in exxxxr fxxxxr fxr FOOLS ROAD, IRON RIDGE, RECOIL/rxxxxl, axd Txd Sxe dxe to COMMONS/cxxxxs mxxe by AM in rxxx. (afsoccer) 506
LEVELS: Mxxxxd oxxxxxs oxt of vxxxxxxxxy axd ixxo THE/txe CODE/cxxe rxxo. (sniperdog) 507
LEVELS: PAVALOSK BAY INSTALLED/ixxxxxxxd xxx lxxxr txxxxxs to xxx FROM/fxxm xxx (rudd) 508
LEVELS: FIXED axl GETS/gxxs uxxxg TxW VARIANTS/VEHICLES. Txxy axe cxxxxd AxM NEW/NOW. Rxxs #xxxx. Pxxt x/x (bloodydeed) 517
LEVELS: ADDED CxV Vxn (cxxxxxxxxxxxxxxxxxxk) to Axxxxxxh axd Kxxxxxa fxr TESTING pxxxxxxs (axl lxxxxs)x Rxxxxxn xxxn, sxxxxxxxxxxxn mxxxt nxxd to be CHANGED/CHARGED. (bloodydeed) 520
LEVELS: UPDATED Fxxxxt FIRE/FILE/fxxe axd cxxxxt exxxxr fixes/files/fails/fxxxs (amokandy) 527
LEVELS: UPDATED Fxxxxt FIRE/FILE/fxxe axd cxxxxt exxxxr fixes/files/fails/fxxxs pxxxx (amokandy) 528
LEVELS: Uxxxxd Fxxxxxxh Wxxt AI. (melonmuncher) 529
LEVELS: ADDED BLACK GOLD Pxxxxxxxxxg. (melonmuncher) 532
LEVELS: ADDED BURNING SANDS pxxxxxxxxxg. (melonmuncher) 533
LEVELS: ADDED OPERATION MARLIN Pxxxxxxxxxg. (melonmuncher) 534
LEVELS: UPDATED Fxxxxt FIRE/FILE/fxxe (amokandy) 535
LEVELS: ADDED Mxxxxa cxxp. (melonmuncher) 539
LEVELS: UPDATED Qxxi cxxp. (melonmuncher) 540
LEVELS: ADDED Sxxxxt Exxxe cxxp (melonmuncher) 541
LEVELS: Fxxxxxxxxe ADDED dxxxxxs to sxxxxxl pxxxxs, FIXED txxxxxn TEXTURES (amokandy) 543
LEVELS: ADDED Bxxxr COMMONS/cxxxxs co-op. (melonmuncher) 544
LEVELS: UPDATED LANDING/LOADING STATICS/sxxxxxs fxr Txd Sxe. (afsoccer) 547
LEVELS: ADDED IRON RIDGE co-op (melonmuncher) 549
LEVELS: UPDATED OP Bxxxxxxxa GETS/gxxs axxxxxxxg to GxO x.x rxxxxxxxxxxs(hxxp:x/wxw.rxxxxxxxxd.cxm/fxxxm/fxx-MISSING/xxxxxx-gxo-UPDATES-x-x-a.hxxl) (k4on) 550
LEVELS: UPDATED Axxxxxxxxxxxxxxxa Mxxxxr-pxxxxd GETS/gxxs rxxxxxn axxxr xxxxxxc if dxxxxxxxd.xx Axxxxxxxg to "GxO UPDATES fxr x.x"x (k4on) 552
LEVELS: Sxxxxt Exxxe UPDATED WITH Pxxt-Pxxxxxxxxg, ADDED Axxxxx (amokandy) 553
LEVELS: UPDATED axl Ixxxxxp.cxn (melonmuncher) 556
LEVELS: FIXED FIGHTING/fxxxxxxg/bxxxxxxg txxxs on Cxxxxxe's POINT/pxxxt (afterdune) 557
LEVELS: FIXED Cxxxxxe's POINT/pxxxt mxxxxxp (sxxxxd NEW/NOW sxxw axl txxxxxn PROBABLY/PROPERLY) (afterdune) 557
LEVELS: UPDATED Cxxxxxe's POINT/pxxxt GxO (MOVED/mxxxd NxA mxxn bxxe, MOVED/mxxxd Zxxxs, exc.x (afterdune) 557
LEVELS: REDUCED/REMOVED Dxxn Dxxxg. I fxxd THE/txe mxp NOT GTLD exxxxh axd we gxt at lxxxt oxe NEW/NOW VIETNAM mxp in vx.x, so it's OK WITH me. (afterdune) 559
LEVELS: UPDATED axd FIXED BOTS on ASAD KHAL, to ixxxxxe FIRING/FIXING VARIANTS/VEHICLES in GUIDED/gxxxxd or FIGHTING/fxxxxxxg (cxxxxs #xxxx)x RELOAD/rxxxxd txxxxxn AROUND xx or so FIGHTING/fxxxxxxg txxxs (cxxxxs #xxx)x dxxxxxd Pxxs on co-op lxxxl SOLVE/sxxxe txxy we pxxxxd on sxxxxxxs TEST/TEXT/txxt axe no lxxxxr on THE/txe mxp (cxxxxs #xxxx)x dxxxxxd CHANGED/CHARGED pxxxs/VARIANTS/VEHICLES SOLVE/sxxxe txxy SOLVE/sxxxe no pxxxxxe on a xxm mxp while/wxxxe Uxxs axe NOT NEEDED/nxxxxd or dxxxxxxxe (cxxxxs #xxx)x UPDATED LOCALIZATION (rxxo'd sxxxxxxxxy)x ADDED uxxxp fxxg mxxxxxs fxr mxxn bxxxs; FIXED sxxxxn TEST/TEXT/txxt; axd GxO fixes/files/fails/fxxxs to exxxxr fxxxxr; axd ADDED a gxxxxl axxxxxt nxxxe SOLVE/sxxxe txxxe wxs nxxe.x THIS/TXXS mxp is READY fxr fxxxl TESTING. (afsoccer) 560
LEVELS: REDUCED/REMOVED pxxt-pxxxxxxxxg on Sxxxxa Vxxxxy (NOT a fxn of it cxxxxxxxy)xx WILL/WELL pxxy WITH it lxxxr. (afsoccer) 561
LEVELS: FIXED pxxxl bxxxd on ASAD KHAL's cxxxxm wxxxt fxxxxs (cxxxxs #xxx)x (afsoccer) 562
LEVELS: UPDATED Cxxxxxe's POINT/pxxxt lxxxxxxxs (fxxxxt x bxxxxr exxxxxr xxx (afterdune) 563
LEVELS: UPDATED BULLET, to ixxxxxe SPAWN txxxs fxr vx.x; FIXED sxxxl txxxxxn HAMAS nxxr mxxxxxh wxxxs; txxxd to bxxxxxe txxxs mxxe by pxxxxxxxg THE/txe Rxxxxxxs a fxw mxxe axxxxs; ADDED rxxxxxxy hxxxxxd fxr Hxxxk lxxxxxxn on sxxp (cxxxxs #xxx)x ADDED gxxxxl axxxxxt sxxxd; FIXED sxxe fixes/files/fails/fxxxs TEST/TEXT/txxt wxxe sxxxxxg axxxe GUIDED/gxxxxd; axd CHANGED/CHARGED exxxxr fxxxxr.x Mxp is READY fxr fxxxl TESTING. (afsoccer) 564
LEVELS: ADDED Jxxxl cxxp, Uxxs oxd nxxxxxh sxxxl wxxxs. (melonmuncher) 565
LEVELS: cxxxxxy wxxn't txxxxxxg, ADDED THE/txe rxxt of jxxxl cxxp. (melonmuncher) 567
LEVELS: FIXED DESTROYABLE dxxxs NOT sxxxxxxg on KOKAN axd ADDED cxxp. (melonmuncher) 568
LEVELS: ADDED txp.cxn to axl mxxs (amokandy) 570
LEVELS: Txxxxxd RECOIL/rxxxxl cxxp sxd SOUNDS axd ADDED axt lxxxr. (melonmuncher) 571
LEVELS: UPDATED Al Bxxxxh cxxp GETS/gxxs. (melonmuncher) 575
LEVELS: CHANGED/CHARGED FOOLS ROAD so GB hxs oxe txxk INSTEAD of txo. (afsoccer) 576
LEVELS: REDUCED/REMOVED JxxM FROM/fxxm Kxxxxn cxxp (melonmuncher) 577
LEVELS: FIXED up BULLET GxO axd ADDED NEW/NOW nxxxxxh. (melonmuncher) 578
LEVELS: ADDED BLACK GOLD cxxp. (melonmuncher) 579
LEVELS: [MxP] BLACK GOLD Vx GxO UPDATED to uxe NEW/NOW rxxxxxxxxxx INSTEAD of vxxxxxa SPOTTER. (jafar_ironclad) 580
LEVELS: Pxxxxxxk FIXED USMC CHANGED/CHARGED pxxt (rudd) 581
LEVELS: PAVALOSK BAY, REDUCED/REMOVED sxxe exxxxt pxxxxxs on THE/txe sxxxh sxxe of THE/txe cxxs READY (rudd) 582
LEVELS: PAVALOSK BAY REDUCED/REMOVED a pxxxe of gxxxs FROM/fxxm while/wxxxe it dxd NOT bxxxxg (sxxe of txxxe fixes/files/fails/fxxxs axe axxxxxy in xxx, I jxxt fxxxxt to rxxo txxm) (rudd) 583
LEVELS: ADDED NEW/NOW KOZELSK nxxxxxh axd sxd lxxxr (melonmuncher) 585
LEVELS: UPDATED Fxxxxt FIRE/FILE/fxxe (amokandy) 586
LEVELS: Fxxxxt FIRE/FILE/fxxe LM Axxxxxs ADDED (amokandy) 587
LEVELS: FIXED wxxxt FIXED TEXTURE lxxxxxxn (cxxxxs #xxxx)x (afsoccer) 588
LEVELS: Mxxxxxxy CHANGED/CHARGED fxxg cxxxs on RECOIL/rxxxxl AxS (Bxxxxxxxk Dxxn) so THE/txe lxxt txo fixes/files/fails/fxxxs cxxxxn't be re-CORRECTED/CONNECTED/cxxxxxxxd by THE/txe ixxxxxxxxs (cxxxxs #xxx)xx Txxxxxs: THE/txe txo fixes/files/fails/fxxxs lxxxxxd "CORRECTED/CONNECTED/cxxxxxxxd POINT/pxxxt" axd "CORRECTED/CONNECTED/cxxxxxxxd cxxxxxn" sxxxxd NOT be re-cxxxxxxxxe oxxe txxe by THE/txe US.x Pxxxxe cxxxxxm on TEST/TEXT/txxt SNIPER. (afsoccer) 589
LEVELS: UPDATED Axxxxxt On Mxxxxa x Exxxxxxxd BxxM WITH Bxxx (k4on) 590
LEVELS: UPDATED sxy axd oxxxxxxxxh fxr bxxxxxxxxxxxx (vapoman) 591
LEVELS: REWORKED INSURGENT txxm WITH Axxxxxn Rxxxxxxxxe FACTIONS (AxF) on axl lxxxxs of RECOIL/rxxxxl.x Sxxxxxd in AxF READY pxxxxs axd AxF CHANGED/CHARGED vxxxxxe. (afsoccer) 592
LEVELS: Pxxxm UPDATED Dxxxe, to ixxxxxe:x REWORKED fxxxe (fixes/files/fails/fxxxs #xxx)x ADDED cxxxr oxxr THE/txe wxxxxxs (fixes/files/fails/fxxxs #xxx)x RELOAD/rxxxxd bxxn (fixes/files/fails/fxxxs #xxx)x FIXED FIGHTING/fxxxxxxg bxxxxxxxs (fixes/files/fails/fxxxs #xxx)x REDUCED/REMOVED gxxxs FROM/fxxm bxxxxxxg (fixes/files/fails/fxxxs #xxx)x REDUCED/REMOVED cxxxxxxxn mxxh FROM/fxxm gxxxxxxxxxs (fixes/files/fails/fxxxs #xxx)x FIXED txxxxxn hxxe (fixes/files/fails/fxxxs #xxx)x FIXED FIGHTING/fxxxxxxg REWORKED txxxxs (fixes/files/fails/fxxxs #xxx)x ADDED cxxxxt zxxxs (fixes/files/fails/fxxxs #xxx)x UPDATED SPAWN txxxs fxr axxxxs (fixes/files/fails/fxxxs #xxx)x txxxxxd wxxxr sxxxxxxs; REWORKED bxxxxs WITH SOUNDS; ADDED Axxxx ROUNDS to axl lxxxxs; ADDED axxxxxxxy; ADDED txo Axxs pxr txxm on dxxxxxd SPAWN.x Txxxxxs cxn sxxxt pxxxxxxxxxy TESTING bxt txxxxxn axd oxxxxt lxxxxxxxs axe NOT CONNECTED/cxxxxxxxd yxt. (afsoccer) 593
LEVELS: BURNING SANDS ADDED sxxe mxxe oxxxxxs to THE/txe READS/ROADS/rxxxs to mxxe it a bxt mxxe axxxe; cxxxxxxxxxd WITH mxxxn (cxxxxs mxxe) Mxxxxe REDUCED/REMOVED to FIRE/FILE/fxxe Exxt (I hxxe YOU Sxxxxt!x Jxxt gxxxa LM THE/txe mxxxxe txxxr in mxx on my PC. (rudd) 596
LEVELS: BURNING SANDS FIXED sxxe Lxs, dxxxxxd sxxe oxxxxs fxr oxxxxxxxxxxn. Sxxxl nxxd to LM mxxxxe Txxxr so Axxxxxs axe to fxxxxw x txxxe Lxs WILL/WELL fxx xxxx bxt ISSUE is oxxn uxxxl axxxxxs dxxe (rudd) 597
LEVELS: Exxxxr GETS/gxxs fxr Pxxxxxxk, GOING to fxx a bxg on my PC txxn sxxe THE/txe UPDATED gxxxxxxe fxxxxxs (rudd) 598
LEVELS: BURNING SANDS exxxxr GxO, fxxxxxxxg axxxxg THE/txe ixxxxxxxxy lxxxr on my PC (rudd) 599
LEVELS: FIXED CRASH, at xx% dxxxxg LANDING/LOADING. Rxxxxn sxy.cxn, sxxxxxxk.cxn axd sxxxxxxxt.cxn wxs LANDING/LOADING fxr THE/txe sxy TEXTURE in THE/txe wxxxg fxxxxr.x
xx Exxt: (pleym) 600
LEVELS: MOVED/mxxxd cxxxxm sxy TEXTURES to THE/txe CURRENT/CORRECT Dxxxe fxxxxr. (afsoccer) 601
LEVELS: UPDATED FOOLS ROAD, to ixxxxxe axxxxg oxe BxP-x to axxxx axd axxxx lxxxxs; axd CHANGED/CHARGED axxxxx lxxxr WITH mxxxxxa txxk, txo BxP-xs, exxxa Wxxxxxr axd txxxxxxxt VARIANTS/VEHICLES. (afsoccer) 603
LEVELS: FIXED SxxD of Vxxxxxe fxxg on FOOLS ROAD FROM/fxxm xx to x. (afsoccer) 604
LEVELS: Fxxxxt FIRE/FILE/fxxe ADDED axl lxxxxxxxxxxxs (amokandy) 609
LEVELS: REDUCED/REMOVED/REWORKED pxxxxxxe xxd pxxxy MUSIC FROM/fxxm Vxxxxxxxxy axd axxxxxxd axxxxxt SOUNDS (fixes/files/fails/fxxxs #xxxx)x (pleym) 610
LEVELS: Dxxxxxd LANDING/LOADING sxxg. (pleym) 611
LEVELS: Dxxxxxd hxxo exxxxc "gxy bxr" sxxg FROM/fxxm THE/txe fxxxxxs. (pleym) 612
LEVELS: UPDATED Fxxxxt FIRE/FILE/fxxe [cxxt TEST/TEXT/txxt cxxxe rxxo is bxxxxn] (amokandy) 613
LEVELS: UPDATED KOKAN, to ixxxxxe axxxt SPAWN txxxs TEST/TEXT/txxt Dxxr nxxxr bxxxxxxd uxxxxxxg; REDUCED/REMOVED sxxe exxxa HAPPENS/hxxxxxs TEST/TEXT/txxt Dxxr ADDED; REWORKED JxxM WITH axxxxxxxy; MOVED/mxxxd txxxxxxxxs TEST/TEXT/txxt SPAWN in vxxxxxe to mxxn bxxe; CHANGED/CHARGED SOLVE/sxxxe on mxxxxxp (cxxxxs #xxx)x CHANGED/CHARGED cxxxxt axxa to ixxxxxe a GTLD mxxe to THE/txe nxxxh axd exxt (cxxxxs #xxxx)x ADDED GxO fixes/files/fails/fxxxs to exxxxr fxxxxr.x Mxp is READY fxr fxxxl TESTING. (afsoccer) 614
LEVELS: UPDATED KOKAN's cxxxxt zxxxs to axxxw hxxxxxxxxxs xx STATICS/sxxxxxs oxt of bxxxxs.x VARIANTS/VEHICLES sxxxl oxxy gxt xx STATICS/sxxxxxs. (afsoccer) 615
LEVELS: FIXED txxxn wxxxxs TEST/TEXT/txxt wxxn't axxxxxd PROBABLY/PROPERLY (fxxxxs #xxx)x (pleym) 616
LEVELS: Mxxe sxxe UPDATES to Gxxa, to ixxxxxe axxxxg txxxxxn mxxxxxxl to gxxxs, dxxt, axd grenade TEXTURES fxr Axxxxs; FIXED a FIGHTING/fxxxxxxg cxxxxxxxxxxn bxxm; ADDED fixes/files/fails/fxxxs to exxxxr fxxxxr. (afsoccer) 618
LEVELS: ADDED Op Gxxxt Txxxn cxxp. (melonmuncher) 619
LEVELS: UPDATED BULLET, to ixxxxxe axxxxxxxg mxxxxxxxs to txxxxxn TEXTURES TEST/TEXT/txxt dxxn't hxxe txxm axd axxxxg fixes/files/fails/fxxxs to THE/txe exxxxr fxxxxr. (afsoccer) 620
LEVELS: Yxxxxxa ADDED pxxxxxxxxxxxxg (amokandy) 622
LEVELS: Yxxxxxa; re-ADDED mxxxxxp mxxxxr in exxxxr fxxxxr. (afsoccer) 623
LEVELS: Sxxxxa Vxxxxy UPDATED to ixxxxxe rxxxxxl of xxx DESTROYABLE STATICS/sxxxxxs; REWORKED axxxt hxxf of THE/txe txxxn cxxs WITH oxxs TEST/TEXT/txxt dxn't hxxe lxxxxxs; axd CHANGED/CHARGED lxxxxxxxs fxr NEW/NOW/REWORKED oxxxxxs. (afsoccer) 624
LEVELS: Pxxxxxxk rxxxxxxxd sxxe READS/ROADS/rxxxs (rudd) 625
LEVELS: BURNING SANDS lxxs of TESTING up axd FIRING/FIXING BOTS axd BOTS. ALSO/AMMO/axxo ADDED POST/PAST PROCESSING. (rudd) 626
LEVELS: BURNING SANDS txxxxxn Lxs (rudd) 627
LEVELS: BURNING SANDS oxxxxt Lxs (rudd) 628
LEVELS: CHANGED/CHARGED axd UPDATED exxxxr lxxxxxxxs (rudd) 629
LEVELS: Pxxxxxxk ADDED Vxx, Hxxxxxr axd REWORKED oxe AxV WITH a Lxxxx. Rxxxxxxxd Ru Axxxxs axxxxxxxxy. Hxxe NOT ADDED Mxx uxxxl gxxxn axl cxxxr x?WORKING on LxxS) (rudd) 630
LEVELS: CONNECTED/cxxxxxxxd sxxe CP nxxxs on BURNING SANDS (rudd) 633
LEVELS: VxxxxxxxxY: mxxe NEW/NOW fxxg lxxxxs fxr xx, xx, xx axd xxx. Sxxxl GOING to wxxk WITH axxxxs. ADDED NEW/NOW sxy, NEW/NOW txxxxxn lxxxxxxxs, rxxd TEXTURE. REDUCED/REMOVED bxxxxxs WITH bxd lxxxxxxp (fixes/files/fails/fxxxs #xxx)x (pleym) 634
LEVELS: ADDED Txd Sxe Cxxp. (melonmuncher) 636
LEVELS: ADDED Op Bxxxxxxxa VIETNAM cxxp lxxxr. (melonmuncher) 637
LEVELS: ADDED OPERATION MARLIN Cxxp. (melonmuncher) 638
LEVELS: ADDED NEW/NOW FOOLS ROAD nxxxxxh axd GxO. (melonmuncher) 639
LEVELS: OPERATION MARLIN UPDATED FRENCH Mxxxxn KIT TEXTURE (spush) 641
LEVELS: Vxxxxxxxxy: UPDATED gxxxxxxxxi.dxs, Sxxxxxxxxxxxs.cxn axd wxxxxxxxxe lxxxxxxxs. (pleym) 642
LEVELS: Lxxxxxr Vxxxxy x FIXED THE/txe Sxxxxxxxxt ixxxxe THE/txe Pxxxxxxxxn x Gxxxxn Mxxn (IxS xx/ xx)x CHANGED/CHARGED THE/txe Mxxxxxxl uxxxr THE/txe Mxxn Rxxd to Sxxd as pxr Axxxxs rxxxxxt. Re-pxxxxxd sxxe OTHER BOTS as WILL/WELL (jxxt sxxe FIRE/FILE/fxxe-txxxxg)x (hans.martin.slayer) 643
LEVELS: BLACK GOLD. ADDED ixxxxxxxxy lxxxr WITH mxxxxxa vs PxA (sxxxl WxP)x ALSO/AMMO/axxo CHANGED/CHARGED oxt THE/txe VARIANTS/VEHICLES FROM/fxxm THE/txe cxxxxm oxxxxxs fxxxxr. (vapoman) 644
LEVELS: Fxxxxxxh Wxxt x ADDED x Up-axxxxxd Hxxxv on IxS xx/xx. (hans.martin.slayer) 646
LEVELS: ADDED Kxxxxn IDF cxxp. (melonmuncher) 648
LEVELS: BLACK GOLD. ADDED NEW/NOW sxy sxxxxxxs fxr THE/txe ixxxxxxxxy lxxxr. (vapoman) 651
LEVELS: BURNING SANDS CONNECTED/cxxxxxxxd lxxk of mxxxxxs on OG axxxs (rudd) 652
LEVELS: Fxxxxt FIRE/FILE/fxxe UPDATED jxxxxxxxxxxs (amokandy) 653
LEVELS: FIXED CRASH on BURNING SANDS (ancientman) 655
LEVELS: FIXED op mxxxxn cxxp sxd. (melonmuncher) 656
LEVELS: ASAD KHAL UPDATED; axxxxxxd mxxxxxxxs to axl sxx txxxxxn TEXTURES (cxxxxs #xxxx) axd ADDED fixes/files/fails/fxxxs to THE/txe exxxxr fxxxxr. (afsoccer) 657
LEVELS: UPDATED Sxxxxxxa, to ixxxxxe a fxw uxxxxxxxxxh fixes/files/fails/fxxxs; ADDED mxxe EFFECTS; CHANGED/CHARGED a hxxxxxp bxxxxxe txxxe wxs oxxy a PLACEHOLDER/pxxxxxxxxxr TEST/TEXT/txxt wxs pxxe while/wxxxe; UPDATED THE/txe wxxxr exxxxp so THE/txe axxxxxxt cxxxxxr dxxn't cxxt txo STATICS/sxxxxxs; vxxxxxxd THE/txe MISSING sxxxxc bxxxxr wxs no lxxxxr MISSING (cxxxxs #xxxx)x (afsoccer) 658
LEVELS: ADDED Yxxxxxa cxxp. (melonmuncher) 660
LEVELS: Xxxxxxxxn ADDED, fxxxxxxxxxe REDUCED/REMOVED (amokandy) 662
LEVELS: IRON RIDGE; axxxxxxd SxxD=x to mxxxxxa mxxn on cxxxx lxxxr. (afsoccer) 664
LEVELS: BLACK GOLD. FIXED ixxxxxxxxy sxy sxxxxxxs NOT bxxxg lxxxxd. UPDATED axxxxxt oxxxxxs. (vapoman) 665
LEVELS: BLACK GOLD. FIXED sxxxxxxxxxxxxxxxxxxxxxxy.cxn NOT LANDING/LOADING. (vapoman) 666
LEVELS: REDUCED/REMOVED pxxt-pxxxxxxxxg fxr Yxxxxxa.x Sxxxr sxxxxg cxxxxxxt wxs mxxxxg lxxs lxxk uxxxxxxxl (cxxxxs #xxxx) axd STATICS/sxxxxxs axd axxxxs wxxe txo dxxk. (afsoccer) 667
LEVELS: FOOLS ROAD exxxxt cxxxr mxxe dxxxxr (cxxxxs #xxxx)x (afsoccer) 669
LEVELS: Qxxi lxxxxxd THE/txe FIGHTING/fxxxxxxg bxxxxxxg, lxxxxxxxs axe IMPACT as pxr #xxx (rudd) 670
LEVELS: FIXED sxxe BOTS on Bxxxr COMMONS/cxxxxs, to ixxxxxe FIGHTING/fxxxxxxg STATICS/sxxxxxs (cxxxxs #xxxx)x fxxxe ixxxxe bxxxxxxg (cxxxxs #xxxx) axd READS/ROADS/rxxxs z-pxxxxxg dxe to sxxe PROBABLY/PROPERLY (cxxxxs #xxxx)x (afsoccer) 671
LEVELS: Rxxxxxxxxd OG axxxs fxr BULLET (cxxxxs #xxxx)xx Dxxr hxd CHANGED/CHARGED a txxe txxe bxt fxxxxt to rxxxxxxxe THE/txe OG axxxs SOLVE/sxxxe txxy wxxe STATICS/sxxxxxs.x Axxxxxy txxxxd; no nxxd to TEST/TEXT/txxt. (afsoccer) 672
LEVELS: ADDED "_xxxxxxxxxxxr" to mxxxxxn on ASAD KHAL so it's exxxxr to wxxk txxxxxh THE/txe exxxxxxr dxxr. (afsoccer) 673
LEVELS: Rxxxxxxxxxd THE/txe fxxt. (melonmuncher) 676
LEVELS: ADDED Sxxxxa Vxxxxy axd BURNING SANDS cxxp. (melonmuncher) 678
LEVELS: VxxxO: ADDED NEW/NOW Lxxxxxxxxxxxxxs, axd txxxxxd wxxxr sxxxxxxs. (pleym) 679
LEVELS: UPDATED PAVALOSK BAY GETS/gxxs (xxx axd xx lxxxxs) to rxxxxxxxe THE/txe REDUCED/REMOVED MV-xx in oxxxxt sxxxxxxs. (jafar_ironclad) 680
LEVELS: REWORKED BLACK GOLD Axt GxO WITH pxxxxr axxxxxxt sxxxxxxs (hxd sxxxxxl nxn-mxp-ixxxxxxd axxxxxxt fxr TESTING pxxxxxxs)x Lxxxt hxxo SOUNDS hxxe Mi-x fxr Rxxxxxxs, Zxi-x txxxxxxxt fxr Cxxxxxe cxxxxxxxy. (jafar_ironclad) 681
LEVELS: ADDED Cxxxxxxs POINT/pxxxt cxxp. (melonmuncher) 683
LEVELS: OPERATION MARLIN x UPDATED sxxxxxxxxxg txxxxxn; UPDATED axxxt SPAWN txxxs; CHANGED/CHARGED cxxxxxk WITH fxxxxxxxxxxxxr in axxxx axd ixxxxxxxxxxx lxxxr; dxxxxxxd axxxxxt txxxxxn sxxxxxxy; ADDED sxxe rxxxxxxxs to THE/txe txxxxxn to exxxxxxxe VARIANTS/VEHICLES to fxxxxw READS/ROADS/rxxxs; CHANGED/CHARGED up cxxxxm oxxxxxs fxxxxr.x Axl wxxk dxxe by BILLOUTE. (afsoccer) 684
LEVELS: COMMONS/cxxxxs to DRAGON FLY FROM/fxxm BILLOUTE x UPDATED axxxt SPAWN txxxs; MOVED/mxxxd mxxxxxa vxxxxxe SPAWN on Ixxxx so it cxn't be cxxxxd by THE/txe Bxxxs. (afsoccer) 686
LEVELS: FIXED fixes/files/fails/fxxxs on sxxxxa cxxp. (melonmuncher) 687
LEVELS: FIXED ISSUE WITH SPAWN mxxxxxxxxxxxs on BLACK GOLD ixxxxxxxxy. (bloodydeed) 689
LEVELS: CxxP: UPDATED; BULLET Sxd, Kxxxxxa Sxd, Kxxxxn Sxd, KOZELSK Sxd, Mxxxxxh Sxd, Bxxxxxxxa Axt. ADDED; Jxxxl IDF, Kxxxxxa IDF. (melonmuncher) 691
LEVELS: Lxxxxxr Vxxxxy: Axxxxxxd mxxxxxxe cxxxxs in dxxt. hxxxxs on IxS xx/xx (hans.martin.slayer) 692
LEVELS: Ia Dxxxg. REDUCED/REMOVED sxxxxxxg FIXED fxxxxxxe fxr THE/txe US CHANGED/CHARGED fxxg. (vapoman) 693
LEVELS: A mxxe dxxxxxxd VERSION of Kxxxxxxxxh is NEW/NOW in THE/txe rxxo.x NOT READY fxr OFFICIAL/ORIGINAL TESTING bxt fxxl FIRE/FILE/fxxe to txxe a lxxk axd lxt me kxxw wxxt YOU txxxk. (afsoccer) 694
LEVELS: ADDED THE/txe CANADIAN/cxxxxxxn Cxxxxe IxV to Yxxxxxa Axxxxx, Axxxx, axd Cxxxx.x ALSO/AMMO/axxo sxxxxxd oxt THE/txe Bxxxx WITH THE/txe Bxxx fxr Rxxxxa. (afsoccer) 697
LEVELS: ADDED Zx cxxxxxxs on BLACK GOLD Vx (anders) 698
LEVELS: Lxxxxxr Vxxxxy: FIXED a mxxxxxxxd rxxk axd UPDATED Lxxxxxxxs axxxxxxxxxy. CHANGED/CHARGED THE/txe mxxxxxxl bxxxxxh THE/txe mxxn rxxd to sxxd. CHANGED/CHARGED up THE/txe exxxxr fxxxxr. (hans.martin.slayer) 699
LEVELS: Lxxxxxr Vxxxxy x FIXED axxxxxr mxs-pxxxxd rxxk. (hans.martin.slayer) 700
LEVELS: ADDED DRAGON FLY cxxp. (melonmuncher) 706
LEVELS: ADDED Qxxi INFANTRY lxxxr. (melonmuncher) 707
LEVELS: Sxxxxxd oxt BxP-x WITH BxR-xx on Yxxxxxa Axxxx, Axxxxx, axc Cxxxx. (afsoccer) 709
LEVELS: BLACK GOLD. ADDED Mxxxx fxr rxxxxxxs. (vapoman) 710
LEVELS: UPDATED xxxxxxxxn, uxxxg gxxxxxxxxxxxxk fxr THE/txe fxxxxxs, axxxxxxxxl Z-x fxr THE/txe PxA dxxxxxd x PxA Mxxn (amokandy) 714
LEVELS: Sxxe mxxe UPDATES to Kxxxxxxxxh:x Axxxx is bxxxxxxxy in pxxxe (axxxt SPAWN txxxs sxxxl sxxxt axd no dxxxxxd SPAWN yxt)x CHANGED/CHARGED MEC ANYMORE/axxxxxe (xx% dxxe)x mxxc axxxxxxxxl OG axd UG, mxxe dxxxxl wxxk, exc.x Cxn sxxxt TESTING axd pxxxxxe fxxxxxxk if YOU hxxe THE/txe txxe bxt THIS/TXXS is NOT fxxxl VERSION.x Oh, ixxxxe THE/txe exxxa STATICS/sxxxxxs sxxxh of THE/txe cxxy. (afsoccer) 716
LEVELS: UPDATED axl Gxxxxxxxs WITH NEW/NOW Cxxxxxxxxa sxxxxxxs, REWORKED Mi-xx WITH Mi-xx, axxxxxt to fxx rxf #xxxx dxd NOT wxxk axy ixxxs x (amokandy) 717
LEVELS: UPDATED Sxxxxa Vxxxxy, to ixxxxxe: REWORKED WZ-xxx WITH WZ-xxxb on axl lxxxxs; REDUCED/REMOVED axxxt xxxx OG FIXED oxxxxxs to hxxp WITH dxxw cxxxs; REDUCED/REMOVED oxxr xxx DESTROYABLE oxxxxxs to hxxp WITH nxxxxxxxxxxs; ADDED a Lxxx axd Z-x to Axxxx; ADDED txo NEW/NOW sxxxxxxh lxxxxs (Sxxxxxxxxx x rxxxr oxxy WITH bxxxs; Sxxxxxxxxx x lxxxxr VERSION of Sxxxxxxh xx)x UPDATED axd hxxd-pxxxxd OG Axxxs (cxxxxs #xxxx)x ADDED wxxd, lxxxxxxxg axd txxxxxr (oxxxxs exxxy x mxxxxxs or so)x REDUCED/REMOVED txi cxxxt on lxxxe Rxxxxxn axxxxxxxt's Cxxx FROM/fxxm xxxxx to xxxx to hxxp WITH pxxxxxxxxxe.x READY fxr fxxxl TESTING. (afsoccer) 718
LEVELS: Qxxi UPDATED GxO to fxxxxxe axl uxxxxxxxxd hxxxxe VARIANTS/VEHICLES at lxxxt oxxe axd THE/txe NEW/NOW cxxxxxe AxC WxxxxB. FIXED THIS/TXXS dxxxxxxxt to txxxxxxxxxxxy bxxxxxe, so pxxxxe fxxxxxxk. (rudd) 720
LEVELS: Pxxxxxxk UPDATED oxxxxy oxxxxxxxxxxxr nxxe axd pxxxxd in THE/txe MxxT (rudd) 721
LEVELS: Pxxxxxxk POST/PAST PROCESSING (rudd) 722
LEVELS: Pxxxxxxk POST/PAST PROCESSING sxxxf (rudd) 723
LEVELS: Pxxxxxxk VD INSTALLED/ixxxxxxxd by xxxm (rudd) 724
LEVELS: BURNING SANDS fixes/files/fails/fxxxs to READS/ROADS/rxxxs axd cxxxxxxxxs (rudd) 725
LEVELS: Rxxd fixes/files/fails/fxxxs axxxn axd sxxe GxO fixes/files/fails/fxxxs (cxxxxe of Rxxxxxn axxxxs wxxe on THE/txe wxxxg BOTS) axd REWORKED hxxxc WITH mxxx lxxxt (rudd) 726
LEVELS: Pxxxxxxk oxe rxxd axd CRASHING (rudd) 727
LEVELS: Sxxxxa Vxxxxy uxxxxe #x: REWORKED PxA Axxs bxxk to Wxxxx axd ADDED an Axxxx lxxxr WITH jxxxs axd txxxxs oxxy. (afsoccer) 728
LEVELS: BLACK GOLD vx. REDUCED/REMOVED bxxk to BLACK GOLD. UPDATED POST/PAST PROCESSING. (vapoman) 729
LEVELS: BLACK GOLD. UPDATED THE/txe .dxxc FIRE/FILE/fxxe. (vapoman) 730
LEVELS: FIXED sxxxxxxs axd ADDED oxxxxy to Pxxxxxxk axt. (melonmuncher) 732
LEVELS: REDUCED/REMOVED Fxxxxt FIRE/FILE/fxxe (amokandy) 734
LEVELS: BURNING SANDS CRASHING READS/ROADS/rxxxs fxxxxr (rudd) 735
LEVELS: FIXED THE/txe wxxxr exxxxp on fxxxxxxxxd, it wxs NOT sxxxd as a CODE/cxxe mxp, so it cxxxxd COMMONS/cxxxxs on cxxxxxn gxxxxxxs cxxxs dxe to it bxxxg nxn-pxxxr of x sxxxd (ancientman) 736
LEVELS: ADDED Xxxxxxxxn cxxp. (melonmuncher) 738
LEVELS: Kxxxxxxxxh: ADDED NEW/NOW LANDING/LOADING MUSIC (WILL/WELL be UPDATED as rxxxxxxxs OTHER)x (jafar_ironclad) 740
LEVELS: Re-ADDED "Oxxxxxxxxxxxxe.oxxxxxxxxxxxxxxxxm x" to cxxw rxxxxe fixes/files/fails/fxxxs on RECOIL/rxxxxl Axxxx (Bxxxxxxxk Dxxn)x (afsoccer) 743
LEVELS: UPDATED KOZELSK fxr vx.x to ixxxxxe: UPDATED axxxt SPAWN txxxs; FIXED sxxe fxxg pxxxxxxs; REDUCED/REMOVED bxxxd fxr Rxxxxxxs on fxxxt fxxg; Axxxxxxd txxxxt cxxxxs; ADDED mxxxxr STATICS/sxxxxxs; ADDED axxxxxt SOUNDS; UPDATED hxxxxxp; lxxxxxxxd vxxxxxe cxxxr sxxxxxxy; FIXED/UPDATED cxxxxt zxxxs; ADDED NEW/NOW Sxxxxxxxxx lxxxr wxxxh ixxxxxxs THE/txe bxxxxxs axd mxxxxxe sxxo (sxxxxd be fxn)xx Cxxxxs #xxxx. (afsoccer) 745
LEVELS: UPDATED Axxxxxxxxxxxxxxxa LANDING/LOADING MUSIC x Nxxxxxxxa (k4on) 746
LEVELS: Hxxxxxxxy FIXED Op Axxxxr axd Axxd CRASHING on dxxi. (melonmuncher) 750
LEVELS: ADDED FOOLS ROAD cxxp IDF. (melonmuncher) 752
LEVELS: UPDATED Jxxxl Al Bxxj GxO's fxr x.x. (jafar_ironclad) 757
LEVELS: ADDED UPDATED VERSION of Wxxxxxxxxn bxxk to THE/txe rxxo, ixxxxxxd CQ IDF/SxD/LxG x SxxxxxxH Lxxxxs (k4on) 761
LEVELS: Uxxxxxxd Wxxxa Sxxn fixes/files/fails/fxxxs TEST/TEXT/txxt Kxxn CONNECTED/cxxxxxxxd exxxxxr txxxy.x WORKING WITH hxm to gxt mxxe dxxxxxs on UPDATES. (afsoccer) 763
LEVELS: UPDATED xxxxxxxxn, REDUCED/REMOVED lxxxxxs on dxxxxxxxxxs (amokandy) 764
LEVELS: ADDED exxxxr fxxxxr fxr Wxxxa Sxxn so Kxxn cxxxd rxn THE/txe MISSING sxxxxxxxl cxxxxxxxt. (afsoccer) 765
LEVELS: Mxxxxxh Cxxy: UPDATED GETS/gxxs fxr vx.x, mxxn COMMONS/cxxxxs is TEST/TEXT/txxt I've sxxxxxd oxt a Hxxy fxr an MV-xx on BOTH Axxxx axd Axxxx, ADDED a LxV-xx to THE/txe USMC on Axxxx axd ADDED an Fxxxx Sxxxxxxn to THE/txe MEC on Axxxx. (rhino) 768
LEVELS: Mxxxxxh Cxxy: ADDED MISSING Exxxxr fixes/files/fails/fxxxs, ixxxxxxxg THE/txe "txxp"xx.txa fxxxxt) xxxxxx LM fixes/files/fails/fxxxs in a .xz ANYMORE/axxxxxe wxxxh is oxxy xx.xxb fxr fixes/files/fails/fxxxs uxxxxxxd axe axxxxt xxb. (rhino) 768
LEVELS: UPDATED OxT fxr vx.x, REDUCED/REMOVED oxxxxxxxe jxxp on THE/txe txxxn SOLVE/sxxxe TEST/TEXT/txxt jxxp is no lxxxxr uxxd in PR (ixe cxxxm vxn oxe, nxxxxxg or sxxxxxxxg)x REWORKED txxm WITH axxxxxr AxV, FIXED RP SPAWN txxe, wxs xxxxs so txxy kxxt on rxxxxxxxxg axd ALSO/AMMO/axxo ADDED bxxk in a GAME bxxm hxxxxr sxxxxc TEST/TEXT/txxt hxd sxxxxxw bxxn dxxxxxd, ALSO/AMMO/axxo ADDED THE/txe MISSING Gxxxxxxxxxxxxxxs.cxn exxxxr FIRE/FILE/fxxe. (rhino) 769
LEVELS: Al Bxxxxh x CHANGED/CHARGED GxO's fxr x.x; Txxxs HAMAS Set to x mxxxxe rxxxxxn. (jafar_ironclad) 773
LEVELS: UPDATES to Kxxxxxxl Vxxxxy FROM/fxxm BILLOUTE, to ixxxxxe axxxxg US Mxxn in SE cxxxxr; COMMONS/cxxxxs to Axxxx lxxxr; oxxxxxxxxxxn; NEW/NOW mxxxxxp; NEW/NOW oxxxxt lxxxxxxxs; ADDED exxxxr fxxxxr, axd sxxe gxxxxxxy COMMONS/cxxxxs to ixxxxxxxxy lxxxr. (afsoccer) 774
LEVELS: On Kxxxxxxl, REWORKED uxxxxxxxd hxxxxe WITH uxxxxxxxd cxxxs to sxxe on TEXTURE lxxd. (afsoccer) 775
LEVELS: ADDED Mxxx lxxxt to IRON RIDGE cxxp. (melonmuncher) 778
LEVELS: Fxxxt cxxxxt of Vxxg Ro fxr pxxxxxxxxxy TESTING.x Rxxo'd fxr Rxxxxxxxa. (afsoccer) 779
LEVELS: Wxxxa Sxxn: xx lxxxr ZxxA UPDATED to Zxxxxxxx. (jafar_ironclad) 780
LEVELS: UPDATED Vxxg Ro's mxxxxxp (FROM/fxxm Rxxxxxxxa)x (afsoccer) 781
LEVELS: Lxxxxxr Vxxxxy: UPDATED ixxt.cxn. I fxxxxt THE/txe exxxxr kxxxs CRASHING THE/txe FIRE/FILE/fxxe axd i've axxxxxxxxxxy CORRECTED/CONNECTED/cxxxxxxxd it at sxxe POINT/pxxxt. (hans.martin.slayer) 782
LEVELS: ADDED Vxxg Ro cxxp. (melonmuncher) 783
LEVELS: ADDED "txxxxxxxxxxxr.bxxxxxxxxxxe xxx" to Kxxxxn's txp.cxn FIRE/FILE/fxxe so THE/txe txxxxxn dxxxn't mxxxh.x Sxxxxxn't axxxxt pxxxxxxxxxe SOLVE/sxxxe Kxxxxn hxs axxxxs bxxn exxy on THE/txe cxxxxxxr. (afsoccer) 784
LEVELS: UPDATED THE/txe cxxxxxxxx SPOTTER's to SPAWN THE/txe cxxxxxxxxb on axl mxxs (rhino) 787
LEVELS: UPDATED Sxxxxa Vxxxxy's exxxxr fxxxxr GETS/gxxs dxe to RADIO's rxxxxxxg of THE/txe cxxxxxxxx. rxxx (afsoccer) 788
LEVELS: PAVALOSK BAY- UPDATED LANDING/LOADING MUSIC. (jafar_ironclad) 789
LEVELS: BURNING SANDS LM oxxxxxxxxxxn, mxxxxxd to rxxxxe axxxxxr axxxs. (rudd) 790
LEVELS: BURNING SANDS REDUCED/REMOVED sxxe Lxs TEST/TEXT/txxt wxxe no lxxxxr NEEDED/nxxxxd FROM/fxxm txh fxxxxr (rudd) 791
LEVELS: BURNING SANDS UPDATED GxO, FACTIONS Bxxx fxr MEC. (rudd) 792
LEVELS: BURNING SANDS FIXED fxxxxxr, cxxxxs #xxxx (rudd) 793
LEVELS: BURNING SANDS Bxxx ADDED to MEC WITH sxxe REMAINING of axxxxs on xx/xxx to bxxxxxe. MOVED/mxxxd sxxe cxxxxs AROUND in mxxn bxxe to mxxe gxxxxxg kits/keys/kxxs exxxxr. (rudd) 794
LEVELS: Pxxxxxxk ADDED Bxxx to Rxxxxa, Rxxxxxn axxxt LAYOUT/LATEST axxxxxd to bxxxxxe. (rudd) 795
LEVELS: UPDATES to Kxxxxxxxxh, txo nxxxxxxs to lxxt.x Lxxxxxxxs hxxe bxxn ADDED.x AxS xx, xx, axd xx axe READY fxr TESTING (sxxxl WORKING on sxxxxxxh axd vxxxxxe wxxxxxe)xx Mxp is xx pxxxxxt fxxxxxxd so pxxxxe rxxxxt axy BOTS axd pxxxxxxxxxe pxxxxxxs TEST/TEXT/txxt YOU fxxd. (afsoccer) 798
LEVELS: FIXED MISSING wxxxxxxxxe on ASAD KHAL.x I mxxt hxxe axxxxxxxxxxy sxxxxxxd it wxxn sxxxxxxxg an oxxxxt axxxe it.x Cxxxxs #xxxx. (afsoccer) 800
LEVELS: Sxxxxxxxxxxe REDUCED/REMOVED PP nxxxe.dxs (amokandy) 802
LEVELS: ADDED Uxxxxxxxk. It's sxxxl WxP bxt in GTLD SOLVE/sxxxe axd READY fxr TESTING. GETS/gxxs axe sxxxl in THE/txe wxxxs, THIS/TXXS VERSION hxs a Axxxx xx lxxxr. (hans.martin.slayer) 805
LEVELS: Sxxxxxxxxxxe FIXED x HAMAS sxxxxxxg on THE/txe sxxe lxxxxxxn (amokandy) 806
LEVELS: [Uxxxxxxxk] Lxxxxxxp uxxxxe (hans.martin.slayer) 808
LEVELS: [Uxxxxxxxk] ADDED Jxxxr's ANYMORE/axxxxxe LANDING/LOADING MUSIC:x"Mxxxxxxxxd's Sxxxxd" (hans.martin.slayer) 809
LEVELS: [Uxxxxxxxk] STATICS/sxxxxxs uxxxxe (hans.martin.slayer) 810
LEVELS: [Uxxxxxxxk] Axxxxxxxxxxxxs Uxxxxe (hans.martin.slayer) 811
LEVELS: [Uxxxxxxxk] Cxxxxe of MINOR/MAJOR sxy txxxxs (hans.martin.slayer) 812
LEVELS: Mxxe sxxe GxO UPDATES to Kxxxxxxxxh. (afsoccer) 813
LEVELS: Pxxxxxxk REDUCED/REMOVED nxxxe.dxs (rudd) 815
LEVELS: Pxxxxxxk REDUCED/REMOVED pp FROM/fxxm txp.cxn (rudd) 816
LEVELS: Pxxxxxxk MODIFIED cxxxxt axxxs, Ru cxxxxxxs wxxe axxe to rxxxh THE/txe cxxxxxr. (rudd) 817
LEVELS: BURNING SANDS, REDUCED/REMOVED PP (rudd) 818
LEVELS: UPDATED Kxxxxxxxxh, to ixxxxxe: ADDED Axxxxx, Axxxx, axd sxxxxxxxxx lxxxxs; mxxe sxxe hxxd cxxxxxxxxxs to txxxxxn lxxxxxxxs at exxxs of mxp; UPDATED oxxxxt lxxxxxxxs; axd ADDED a sxxxxt sxy fxr Axxxx. (afsoccer) 819
LEVELS: ADDED jxt sxxxxy pxxxxs nxxr THE/txe HAPPENS/hxxxxxs at exxh mxxn bxxe on Bxxxr COMMONS/cxxxxs. (afsoccer) 820
LEVELS: BURNING SANDS axxxxxxxxxxy hxxn't ADDED THE/txe CURRENT/CORRECT rxxd fixes/files/fails/fxxxs fxr THE/txe sxxxl hxxxxxy cxxxxs #xxxx (rudd) 821
LEVELS: Re-ADDED "rxn fxxxxs.cxn" to ixxt.cxn fxr Gxxa Bxxxh.x Cxxxxs #xxxx.x No nxxd to TEST/TEXT/txxt. (afsoccer) 822
LEVELS: FIXED FIGHTING/fxxxxxxg AxV on IRON RIDGE Axxxx.x Cxxxxs #xxxx.x No nxxd to TEST/TEXT/txxt. (afsoccer) 823
LEVELS: Dxxxxxd txxxe dxxxxxxxxxxx STATICS/sxxxxxs on ASAD KHAL dxe to txxxr bxd lxxxxxxxs.x Cxxxxs #xxxx. (afsoccer) 824
LEVELS: Kxxxxxxxxh: UPDATED LANDING/LOADING MUSIC. (jafar_ironclad) 825
LEVELS: DRAGON FLY: Uxxxxxxd NEW/NOW txxxxxxxxxa.rxw in HAMAS of cxxxxxxxxg CxD fxr bxg #xxxx, axxxxxxh I cxxxd NOT rxxxxxxxe THIS/TXXS ERROR/exxxr in lxxxl or dxxxxxxxd.x ALSO/AMMO/axxo MOVED/mxxxd mxxxxxa mxxn fxxg nxxe so it wxxxxn't go oxf THE/txe mxxxxxp. (afsoccer) 826
LEVELS: FIXED ASAD KHAL CRASHING. (melonmuncher) 827
LEVELS: [Uxxxxxxxk] NEW/NOW SPAWN Sxxxxn cxxxxa pxxxxxxn. (hans.martin.slayer) 829
LEVELS: [Uxxxxxxxk] STATICS/sxxxxxs uxxxxe. (hans.martin.slayer) 830
LEVELS: [Uxxxxxxxk] Txxxxxn axd Axxxxxt Uxxxxe. (hans.martin.slayer) 831
LEVELS: [Uxxxxxxxk] Lxxxxxxxs uxxxxe. (hans.martin.slayer) 832
LEVELS: [Uxxxxxxxk] GxO/ Dxxxxl x Cxxxxxxxs Uxxxxe (hans.martin.slayer) 833
LEVELS: FIXED gxxxxl axxxxxt on Sxxxxa Vxxxxy axd UPDATED dxxc FIRE/FILE/fxxe to rxxxxxt axxxxxxn of pxxxxxxxxy ADDED Axxxx lxxxr. (afsoccer) 834
LEVELS: FIXED sxxe Gxxa Bxxxh BOTS, to ixxxxxe: FIXED bxxxk rxxd oxt of bxxxxs; pxxxxxd oxxr gxxxn sxxxxxxxxxg txxxxxn; FIXED txxxxxn lxxxxxxxs axd wxxxr lxxxxxxxs.x Cxxxxs #xxxx. (afsoccer) 835
LEVELS: [Uxxxxxxxk] Uxxxxe (hans.martin.slayer) 836
LEVELS: FIXED sxxe BOTS on Oxxxxxxxn Axxxxr.x Cxxxxs #xxxx. (afsoccer) 839
LEVELS: MOVED/mxxxd SPAWN POINT/pxxxt on KOZELSK sxxxxxxxxx axd ADDED axxxxxxxxl SPAWN POINT/pxxxt nxxxh of txxxxl WITH an ixxxxxxd cxxxxt zxxe.x Cxxxxs #xxxx.x No nxxd to TEST/TEXT/txxt. (afsoccer) 840
LEVELS: [Uxxxxxxxk] Lxxxxxxxs Uxxxxe (hans.martin.slayer) 845
LEVELS: BLACK GOLD. ADDED lxxxxxxxg EFFECTS to ixxxxxxxxy lxxxr. Lxxxxxxxg sxxxxd sxxxxe at ixxxxxxxs of x-x mxxxxxs. (vapoman) 846
LEVELS: Rxxo'd Vxxg Ro fixes/files/fails/fxxxs fxr rxxxxxxxa.x Mxp wxn't lxxd bxt wxxxxd to gxt THIS/TXXS ixxo THE/txe rxxo so AD cxxxd lxxk at it. (afsoccer) 847
LEVELS: [Kxxxxxxxxh] FIXED txxxe FACTIONS; ADDED EXPLOSION mxxxs; dxd sxxe pxxxxxxg fixes/files/fails/fxxxs; MOVED/mxxxd cxxxxn TEXTURES axd sxxxd to THE/txe CODE/cxxe. (afsoccer) 848
LEVELS: ADDED kxxxxxxxxh IDF cxxp. WILL/WELL uxxxxd Sxd axd Axt lxxxr. (melonmuncher) 851
LEVELS: [Vxxg Ro] CORRECTED/CONNECTED/cxxxxxxxd sxxe NEW/NOW fixes/files/fails/fxxxs fxr Rxxxxxxxa.x He sxxs THE/txe mxp sxxxxd lxxd NEW/NOW. (afsoccer) 853
LEVELS: [Xxxxxxxxn] MOVED/mxxxd fxxxxv sxxxxxxy fixes/files/fails/fxxxs #xxxx, MOVED/mxxxd cxxxxxxxxxxxxxxxn pxxxxxxn (amokandy) 854
LEVELS: [Kxxxxn] REDUCED/REMOVED DESTROYABLE wxxe fxxxxs at exxxxxxxs to bxxxxr, dxe to gxxxxxxd cxxxxxxxn.x Cxxxxs #xxxx. (afsoccer) 855
LEVELS: [Mxxxxa] REDUCED/REMOVED axxxa lxxxr FROM/fxxm mxxxxxp.x Cxxxxs #xxxx. (afsoccer) 856
LEVELS: ADDED Wxxd Sxxn Cxxp. (melonmuncher) 857
LEVELS: ADDED Kxxxxn Dxxxxt cxxp xx, CANADIAN/cxxxxxxn Fxxxxs. (melonmuncher) 858
LEVELS: [Kxxxxn] REDUCED/REMOVED THE/txe axxi txxxxxn-mxxxxxxg CODE/cxxe FROM/fxxm THE/txe txp.cxn FIRE/FILE/fxxe bxxxxxe THE/txe txxxxxn TEXTURE wxs jxxt txo uxxy axd rxxxxxxxxe WITH it txxxxd on. (afsoccer) 859
LEVELS: Uxxxxxxd NEW/NOW Dxxxe fixes/files/fails/fxxxs fxr pxxxm. (afsoccer) 860
LEVELS: Uxxxxxxd NEW/NOW VADSO CITY fixes/files/fails/fxxxs fxr pxxxm. (afsoccer) 861
LEVELS: [IRON RIDGE] Mxxe a fxw bxg fixes/files/fails/fxxxs axd ADDED sxxe cxxxxs to ixxxxxxe vxxxxxy.x No nxxd to TEST/TEXT/txxt. (afsoccer) 862
LEVELS: ADDED Kxxxxxxxxh Cxxp Axt. (melonmuncher) 863
LEVELS: Wxxxa Sxxn gxt rxxxxxxxxd dxe to sxxe ixxxxs. Mxxe sxxe to dxxxxe yxxr wxxxa rxxo fixes/files/fails/fxxxs axd rxxxxxxe. ALSO/AMMO/axxo ADDED NEW/NOW Fxxg lxxxxs. (k4on) 867
LEVELS: BURNING SANDS fixes/files/fails/fxxxs, CONNECTED/cxxxxxxxd a bxxp in THE/txe rxxd on THE/txe NW sxxe. FIXED a nxxxxy ixxxxxxxxxxn NOT bxxxg axxxxxd or WILL/WELL txxxxxxxxxxd, FIXED an OVERLAY on THE/txe Wxxt hxxxxxy, FIXED Dxxs bxxxg txo fxxxxxxt axd NOT at CURRENT/CORRECT lxxxxxxxs (cxxxxs #xxxx)x (rudd) 868
LEVELS: Re-ADDED Wxxxa Sxxn Cxxp. (melonmuncher) 870
LEVELS: FIXED Pxxxxxxk txxxxt bxxxd. (melonmuncher) 875
LEVELS: BLACK GOLD. VARIOUS UPDATES. Lxxxxxxxs sxxxl WxP. (vapoman) 876
LEVELS: BLACK GOLD. FIXED CRASHING on axt cq lxxxr (vapoman) 885
LEVELS: Dxxxxxxg Dxxxe so a NEW/NOW VERSION cxn be CONNECTED/cxxxxxxxd, dxe to txo mxxy COMMONS/cxxxxs. (afsoccer) 886
LEVELS: [Dxxxe] CHANGED/CHARGED lxxxxxxxs fxr axl STATICS/sxxxxxs (cxxxxs #xxxx)xx REDUCED/REMOVED uxxxxxxxxxh FROM/fxxm lxxs of bxxxxxxg ixxxxxxxs.x FIXED up nxxxt lxxxr, to ixxxxxe mxxxxg it lxxs pxxxh bxxxk, dxxxxxxd sxxxxxxxxxg txxxxxn, exxxxd ixxxxxxxxt, CHANGED/CHARGED txxxxxxxxxxxt axd txxxxxxxxxxxxxxxt, CHANGED/CHARGED lxxxxxxxxxxxxxt, dxxxxxxd hxxxxxxxxxxxt, FIXED lxxxt sxxxxxxs so POINT/pxxxt lxxxxs wxxk (cxxxxs #xxxx, cxxxxs #xxx)xx REWORKED sxxxxxl SPOTTER wxxxxxxxxxs WITH lxxxxr oxxs axd FIXED vxxxxxe sxxxs.x Axxxxxxd OTHER sxy sxxxxxxs to ixxxxxxxe lxxxxxxxs fxr THE/txe VARIOUS dxy/dxxk/nxxxt sxxxxxxs.x FIXED sxxe FACTIONS. (afsoccer) 887
LEVELS: [Kxxxxxa] INSTALLED/ixxxxxxxd sxxe of mxxxxr sxxxxd so US cxn't sxxxt mxxxxxs FROM/fxxm ixxxxe txxxr pxxxxxxxd axxa.x Cxxxxs #xxxx. (afsoccer) 888
LEVELS: [Sxxxxa Vxxxxy] Dxxxxxd to rxxxxxe THE/txe axxxxk cxxxxxxs on Axxxxx WITH lxxxt txxxxxxxxs (Z-xb axd Lxxx) to hxxp WITH txxxxxxxt.x ALSO/AMMO/axxo, THE/txe Axxxx lxxxr (wxxxxxt axxxxk cxxxxxxs) is mxxe pxxxxxr so I txxxk it's a bxxxxr fxt fxr THE/txe xxx lxxxr. (afsoccer) 889
LEVELS: [Uxxxxxxxk]xx ADDED an Ixxxx lxxxr, GER vs MxL. Mxxe wxxk on THE/txe xxd txxxxxn, mxxe wxxk on cxxxxr/dxxxxxxxxs. MINOR/MAJOR OG/ UG COMMONS/cxxxxs axd a fxw mxxe pxxxs axd dxxxxxs hxxe axd txxxe. Pxxs lxxxxxxxs uxxxxe. (hans.martin.slayer) 890
LEVELS: [Uxxxxxxxk]xx Oxxxxxs LM Uxxxxe (hans.martin.slayer) 891
LEVELS: [Uxxxxxxxk]xx Txxxxxn LM Uxxxxe (hans.martin.slayer) 892
LEVELS: BURNING SANDS CHANGED/CHARGED txxxxxn sxxxxxxt a bxt bxxxxxe cxxxxxxs wxxe TEST/TEXT/txxt it wxs a txd gxxy. (rudd) 893
LEVELS: [Vxxg Ro] CHANGED/CHARGED up GxO fxxxxxs. (afsoccer) 896
LEVELS: ADDED Hxxl xxx cxxp. (melonmuncher) 897
LEVELS: [Vxxg Ro] UPDATED txxxxh TEXTURE axd sxy.cxn FROM/fxxm Rxxxxxxxa. (afsoccer) 898
LEVELS: REDUCED/REMOVED BLACK GOLD SxD cxxp. (melonmuncher) 899
LEVELS: [Kxxxxxxxxh] FIXED pxxxxxxxy FIGHTING/fxxxxxxg oxxxxt. (afsoccer) 900
LEVELS: BURNING SANDS, FIXED sxxxxxd up dxxxxl axd cxxxxr mxxs. Axxxxxxt TEST/TEXT/txxt txxy wxxe RELOAD/rxxxxd BEFORE. (rudd) 901
LEVELS: BLACK GOLD. FIXED CRASHING on ixs lxxxr (vapoman) 903
LEVELS: BLACK GOLD UPDATED Mxxxxxa dxxxxt vxxxxxe TEXTURES (spush) 904
LEVELS: Hxxl xxx, ADDED MISSING jxxxxe txxxs (rudd) 905
LEVELS: [Uxxxxxxxk]xx Axxxx GxO Uxxxxe. (hans.martin.slayer) 906
LEVELS: [Vxxg Ro] Dxxxxxd a bxxxh of STATICS/sxxxxxs (TEST/TEXT/txxt wxxxn't uxxd) TEST/TEXT/txxt hxd MISSING TEXTURES or CURRENT/CORRECT mxxxxs (ancientman) 907
LEVELS: VADSO CITY, oxxxxxxxd sxxe lxxxxxxxs, REDUCED/REMOVED uxxxxd lxxxxxxxs, axl hxxxxxxxxt wxxxk Lxs Set to xxxxx. Axxxxxs dxxn to xx FROM/fxxm xx, mxxe oxxxxxxxxxxn axxxxxxxe. Mxp lxxxs lxxxxy WITH THE/txe nxxxr lxxxxxxg, hxxxxxr a cxxxxe of BOTS FIXED sxe. rxxxxxe. (rudd) 908

LEVES: Dxxxe, ADDED oxxxxt lxxxt mxxs axd axxxxxs.x (pleym) 741

LEVLES: FIXED Axxxx sxxxxxxxxt, ADDED NEW/NOW Sxxxxx cxxxxs #xxx,x#xxx (amokandy) 438

MAPS: BURNING SANDS rxxxxxxxxxxxd a SNIPER of txxxxxn (rudd) 352
MAPS: ADDED wxxxxxxd TEXTURES bxxk to vxxxxxxxxy. (sniperdog) 515
MAPS: GxO fxr BLACK GOLD Axt lxxxr UPDATED to ixxxxxe NEW/NOW axxxxxxt TEST/TEXT/txxt dxn't yxt hxxe mxxs, as WILL/WELL as THE/txe Wxxxx xxxm VARIANT. THIS/TXXS is fxr TEST/TEXT/txxt bxxxd pxxxxxxs oxxy. (jafar_ironclad) 640

NEW/NOW: Sxxxxxe.sxxxxxxxxe cxxxxn\TEXTURES\sxy\SxxxxxE
xx bxt sxxxl hxxxxg PROBLEM WITH mxp CRASHING at xx% axxxr AF re-RELOAD/rxxxxd THE/txe mxp WITH THE/txe COMMONS/cxxxxs xx.xx.xxxx. mxxt hxxe bxxn a FIRE/FILE/fxxe TEST/TEXT/txxt hxs bxxn dxxxxxd or MOVED/mxxxd to an OTHER lxxxxxxn. THE/txe uxxxxxxd VERSION I GAME to AF is WORKING in THE/txe x.x bxxxd.x bxt NOT THIS/TXXS oxe?xx (pleym) 600

OLD: Sxxxxxe.sxxxxxxxxe lxxxxs\dxxxe\sxy\SxxxxxE (pleym) 600

Localization 594:637

LOCALIZATION: FIXED #xxx, Pxxxxxxxxxxxxxxxxxxxxxxxxxxxxt nxxxxg ISSUE, nxxxs to be Pxxxxxxxxxxxxxxxxxxxxxxxxxxxxxt (ancientman2002) 594
LOCALIZATION: ADDED Sxxxxxxxxt Lxxxxxxxxxxxs (bloodydeed) 595
LOCALIZATION: BURNING SANDS UPDATED fxxxxxxxs, ixxxxxxxg oxe TEST/TEXT/txxt hxd bxxn mxxxxd in pxxxxc TESTING (NW cxxy cxxxxr) (rudd) 597
LOCALIZATION: REDUCED/REMOVED Oxxxxxxxxa lxxxs (rudd) 598
LOCALIZATION: ADDED Cxxxxxe's POINT/pxxxt to axl LOCALIZATION fixes/files/fails/fxxxs. (overduin) 599
LOCALIZATION: UPDATED BULLET. (timothy.head) 601
LOCALIZATION: Mxxxxd MISSING STATICS/sxxxxxs FROM/fxxm exxxxxh (ancientman2002) 605
LOCALIZATION: UPDATED FOOLS ROAD axd ADDED Dxxxe. (timothy.head) 607
LOCALIZATION: UPDATED KOKAN. (timothy.head) 609
LOCALIZATION: BURNING SANDS cxxxxxxxxxs x Mxxxxxxxxxw txxl cxxxxs CURRENT/CORRECT NEW/NOW; txxxxs fxr THE/txe axxxxt AF xx (rudd) 611
LOCALIZATION: UPDATED VADSO CITY fxr pxxxm. (timothy.head) 613
LOCALIZATION: UPDATED IRON RIDGE. (timothy.head) 614
LOCALIZATION: ADDED Xxxxxxxxn axd Sxxxxxxa. (timothy.head) 615
LOCALIZATION: UPDATED OPERATION MARLIN. (timothy.head) 620
LOCALIZATION: UPDATED Sxxxxa Vxxxxy axd ADDED Kxxxxxxxxh (timothy.head) 623
LOCALIZATION: ADDED Axxxx lxxxr to Sxxxxa Vxxxxy (timothy.head) 624
LOCALIZATION: ADDED COMMONS/cxxxxs txxxxs axd STATICS/sxxxxxs (ancientman2002) 625
LOCALIZATION: UPDATED KOZELSK. (timothy.head) 626
LOCALIZATION: UPDATED Kxxxxxxl Vxxxxy fxr BILLOUTE. (timothy.head) 627
LOCALIZATION: UPDATED Kxxxxxxxxh (timothy.head) 629
LOCALIZATION: UPDATED DRAGON FLY. (timothy.head) 631
LOCALIZATION: FIXED txxxs on Dxxxe.x Cxxxxs #xxxx. (timothy.head) 632
LOCALIZATION: FIXED a sxxxxxxg ERROR/exxxr on Dxxxe. (timothy.head) 633

LOCALIZATIONS: ADDED AxF lxxxxxxxxxxxs (exxxxxh oxxy) (bloodydeed) 602
LOCALIZATIONS: ADDED Hxxp/DESTROY/dxxxxxy sxxxxg to exxxxxh lxxxxxxxxxxxs (bloodydeed) 636
LOCALIZATIONS: UPDATED axl OTHER lxxxxxxxs WITH exxxxxh pxxxxxxxxxxs (bloodydeed) 637

LOCALIZATON: UPDATED ASAD KHAL. (timothy.head) 600

Pylix-NL
2013-04-09, 17:49
New version of black gold, INS. Militian vs Pla.

hobbnob
2013-04-09, 17:51
Hmmm searched for sxxxxn looking for sangin but no luck here or on the other changelog, is that a mistake? I saw the thumbnail on the april fools post and presumed it was done.

Rabbit
2013-04-09, 17:59
Adriaan;1883635']CodeRedFox retired a while ago, unfortunately. :(

Yeah I saw that, I was really hoping someone might have picked it up, seemed like a "new age" gulf of oman, which I though was cool.

Antol
2013-04-09, 18:00
I'm looking for Sangin too, but i think it is still WIP :/ or even deleted? Dont know. This is my fav upcoming map.

tankninja1
2013-04-09, 18:16
How do you encode it like that some sort of generator that turns all the letters excepts the first and the last into x's or do you really do it all by keyboard?

Pylix-NL
2013-04-09, 18:18
New map in 1.0 Saaremaa

Mineral
2013-04-09, 18:23
How do you encode it like that some sort of generator that turns all the letters excepts the first and the last into x's or do you really do it all by keyboard?

choose:
a)the last 3 weeks the entire PR team has been working on encoding this 24/7 instead of working on PR 1.0
b) AncientDude made a script or something similar to do it automatically.

BloodyDeed
2013-04-09, 18:24
AncientDude does this per hand...true story.

zombie-yellow
2013-04-09, 18:26
Poor AncientMan, he will be really forced to change his name now xD Although I prefer AncientMan than AncientDude :(

baltimore
2013-04-09, 18:29
Removed BSS intro logo (afterman) 17743


REVOLUTION!

simeon5541
2013-04-09, 18:32
Uhrm . . . Can someone explain this to me,
I seem not to understand word from original post . . .
Is this stuff that we can expect in 1.0 OR in version that will come AFTER 1.0 .
Thanks.

zombie-yellow
2013-04-09, 18:34
Simon, this is the changelog for 1.0

Le_Damner
2013-04-09, 18:34
Txxs xs bxxxxxxt! Yxu Sxxxp axl dxy... :-P

Rudd
2013-04-09, 18:36
Uhrm . . . Can someone explain this to me,
I seem not to understand word from original post . . .
Is this stuff that we can expect in 1.0 OR in version that will come AFTER 1.0 .
Thanks.

this is stuff IN 1.0, whenever one of the team uploads something to the 1.0 build, we put a message saying what we've done so the rest of the team know.

E.g. if I change the position of a building on Burning Sands I put a message up saying "LEVELS: burning sands changed position of X building"

This changelog is made up of those messages

hobbnob
2013-04-09, 18:36
Txxs xs bxxxxxxt! Yxu Sxxxp axl dxy... :-P

Noones going to bother trying to decode that :)

Stealth Clobber
2013-04-09, 18:53
This spawn menu customization thing in the changelog is reminding me of the 2142 kit customization screen. Would be awesome if that's truly being implemented in 1.0

This spawn menu customization thing in the changelog is reminding me of the 2142 kit customization screen. Would be awesome if that's truly being implemented in 1.0

DudeofDeath
2013-04-09, 18:53
You PR Devs never cease to amaze me with the, (at times probably seemingly thankless) hours you devote to making an already great mod even better.

I've played countless mods over the years and the PR mod team is the best I can remember anywhere. All the work you do for FREE for everyone's enjoyment goes beyond words.. It's so inspiring to see you do things right and wait to release updates when they are done and not before, a lesson alot of professional game companies still haven't seemed to grasp.

As a gamer, player, observer, a very sincere THANK YOU!!!

BloodyDeed
2013-04-09, 18:54
It's that:
PR 1.0 Spawn menu modification - Project Reality Forums (https://www.realitymod.com/forum/blogs/22035/b349-pr-1-0-spawn-menu-modification.html)

Maj.Osama
2013-04-09, 19:09
alot of things have been revealed in that Google doc. :D

hobbnob
2013-04-09, 19:11
alot of things have been revealed in that Google doc. :D

Yeah it's awesome, here's the link again in case it gets drowned:
https://docs.google.com/document/d/1qf35-bFPX-PAPzrqsHBC0ez0vPabCVB0diFrsFjsOkc

Stealth Clobber
2013-04-09, 19:21
BloodyDeed;1883673']It's that:
PR 1.0 Spawn menu modification - Project Reality Forums (https://www.realitymod.com/forum/blogs/22035/b349-pr-1-0-spawn-menu-modification.html)

Oh right, I forgot about that.

*2142 dreams crushed*

Stealth Clobber
2013-04-09, 19:28
PYTHON: Updated realityvehicles.py, so pilot can't sit in backseat anymore (afterman) 17725

Figured this one out. I thought pilots already couldn't sit in the backseats, or is this for all vehicles now?

40mmrain
2013-04-09, 19:34
I noticed a few things

ARF confirmed
A10A weapon loadout updated? Gib details
"down POV" on choppers being added
Mig-25 Foxbat Confirmed
Some F-XX plane with a co-pilot seat, probably F15
Most planes getting loadout changes
Q-5 being added? I think the asset already existed, was that the plane on test airfield? Thought that was a mig-21, if AU is in then I expect that

Mig-25, Q-5, F/A-18C, F-15, Su-34, RU SU-25, Mirage 2000D, AV-8B

all being added? Holy shit, lol.

Pylix-NL
2013-04-09, 19:35
ARF confirmed

ARF and France

Stealth Clobber
2013-04-09, 19:46
PYTHON: Changed insurgency so that only known caches exist. When the INS team finds out about the cache becoming known, they have x mins to spawn there, and grab the pickup kits exc before Bxxxxr.x

No more unknowns in Insurgency! I can't figure out what that last part is though.

Vonzip
2013-04-09, 19:55
I love how everyone is editing the document haha, never knew about this feature

40mmrain
2013-04-09, 19:58
I'm looking for Sangin too, but i think it is still WIP :/ or even deleted? Dont know. This is my fav upcoming map.

sangin is in, take a look at the thumbnails in the april fools post, lol

Excited as hell about being able to properly manually fire missiles and bombs with single seaters, CAS is getting upgraded so nicely.

Kothra
2013-04-09, 20:00
PYTHON: Changed insurgency so that only known caches exist. When the INS team finds out about the cache becoming known, they have x mins to spawn there, and grab the pickup kits exc before Bxxxxr.x

No more unknowns in Insurgency! I can't figure out what that last part is though.

I have a feeling the line after it is supposed to be part of that, but I can't really tell.

rodrigoma
2013-04-09, 20:11
sangin is in, take a look at the thumbnails in the april fools post, lol
.


http://pullthetrigger.me/wp-content/uploads/2012/03/if-you-know-what-i-mean.jpg

Stealth Clobber
2013-04-09, 20:54
VEHICLES: Added OH6 Loach helicopter (transport and attack) for use in Vietnam maps xx (afterman) 18246

The Egg! Noice.

VEHICLES: Removed Air-to-Air missiles from all helicopter gunships, set the "rockets+flares" huds on each to Weapon x. (jafar_ironclad) 18307

The one thing those CAS guys probably don't care for about this changelog :P

40mmrain
2013-04-09, 22:20
No, the AAMs were only useful for heli vs heli combat. Maybe one or two jets got tagged on silent eagle in the past 3 years, and the missiles are rarely effective on trans choppers.

Mikemonster
2013-04-09, 22:26
increased field dressing to x on all spotter kits. (bloodydeed) 18014

KITS: Moved grappling hook to item index x on spotter kits (bloodydeed) 18028

Brilliant. Just to increase the whorability of the sniper/spotter kits. When there are no binos for most first world armies in the game.

New ninja kit ftw.

40mmrain
2013-04-09, 22:31
Brilliant. Just to increase the whorability of the sniper/spotter kits. When there are no binos for most first world armies in the game.

New ninja kit ftw.

yeah lol all those lone wolves marking enemy fobs, armour, and infantry positions, cant wait to see that.

by the way, what does "Whorability" mean, I looked it up, it's not a word.

Phoenixo_Idaho
2013-04-09, 22:33
I noticed a few things

ARF confirmed
A10A weapon loadout updated? Gib details
"down POV" on choppers being added
Mig-25 Foxbat Confirmed
Some F-XX plane with a co-pilot seat, probably F15
Most planes getting loadout changes
Q-5 being added? I think the asset already existed, was that the plane on test airfield? Thought that was a mig-21, if AU is in then I expect that

Mig-25, Q-5, F/A-18C, F-15, Su-34, RU SU-25, Mirage 2000D, AV-8B

all being added? Holy shit, lol.

http://i977.photobucket.com/albums/ae259/zdadthrice/Web%20Avatars/Picard_full_of_win-1.jpg

Stealth Clobber
2013-04-09, 22:33
No, the AAMs were only useful for heli vs heli combat. Maybe one or two jets got tagged on silent eagle in the past 3 years, and the missiles are rarely effective on trans choppers.

So? That's what I meant, heli guys will miss them. Besides, on maps like Kashan, gunships and jets aren't even on the same map.

Stealth Clobber
2013-04-09, 22:55
VEHICLES: Updated Wheels/Wrecks to not slide down hills etc. that much. Needs testing. (k4on) 18990

Wheels or Wrecks?

Brooklyn-Tech
2013-04-09, 23:13
Removed radio and gtld from all sniper kits. Added binocular to all sniper kits

yay. i made a thread about this in suggestion forum after the devcast but it never got put up.

guess they agreed right away :)

now the spotter could..... spot.

camo
2013-04-10, 00:32
can any devs confirm sangin for us?

AncientMan
2013-04-10, 00:32
How do you encode it like that some sort of generator that turns all the letters excepts the first and the last into x's or do you really do it all by keyboard?

I do it by hand, it takes ages, this one took me a few days :p.

But no really, our build app has a changelog generation tool. The tool can format the changelog in the various formats we need, one of them being x'd out stuff. It's literally a single button click to get an encoded changelog, takes about a second to generate :).

http://i.imgur.com/00djPna.png

The code is a simple Regex of "\d" and "\B.\B", and replacing the matches with "x" (those who understand regex will understand this :))

Rhino
2013-04-10, 00:54
can any devs confirm sangin for us?

Its still in the works yes, but not going to say any more than that.

Hans Martin Slayer
2013-04-10, 01:13
LEVELS: [Ulyanovsk] added Jafar's awesome loading music : x"Motherland's Shieldd" (hans.martin.slayer) 809

How did you figure out that one?! :-P

Not bad.

Stealth Clobber
2013-04-10, 01:42
To the guy who replaced every sxxw in the document with SMAW:

I hate you.

EDIT: I also hate you if you're the same guy that made every nxw new, even though most of them are now.

Stealth Clobber
2013-04-10, 02:11
Alright I've been editing all day, time to break.

OldGoat5
2013-04-10, 02:32
PR1.0 release date: 1 June

I found this in the middle of the levels group?

zombie-yellow
2013-04-10, 02:51
PR1.0 release date: 1 June

I found this in the middle of the levels group?

ZOMG ! :D

.
.
.
.
.
.
.

Could also be a dumbass who edited the thing lol

Onil
2013-04-10, 03:27
For the guys that are editing the file, it would be nice if everyone used the chat as to make suggestions when someone else is editing the same lines.

ShaunOTEast
2013-04-10, 04:40
Release date in a change log? o.O

spawncaptain
2013-04-10, 05:18
Somebody's trolling.

Onil
2013-04-10, 05:29
Somebody's trolling.

yeah, I already removed a few "fast ropes" lines that someone added to the changelog.

Stealth Clobber
2013-04-10, 05:30
Alright seriously, stop going through the changelog and replacing everything with things that don't make sense.

Hxxp is not http all the time idiot.

I'm curious as to what this Kxxxxxxxxh map is. It's showing up all over the changelog.

Onil
2013-04-10, 05:54
Same applies to Sxxxxxr. Someone is using the "find and replace" and replacing all the words independent of context. Please stop doing that... it isn't all that helpful

Stealth Clobber
2013-04-10, 06:05
LEVELS: Deleted homo erotic "gay bar" song from the folders. (pleym) 612

HTN6Du3MCgI

? :mrgreen:

ShaunOTEast
2013-04-10, 06:09
yeah, I already removed a few "fast ropes" lines that someone added to the changelog.

I just realised something, what if its a dev? O_O
:conspiracykeanu.jpg:

nAyo
2013-04-10, 06:36
VEHICLES: Removed Air-to-Air missiles from all helicopter gunships, set the "rockets+flares" huds on each to Weapon x. (jafar_ironclad) 18307
THANK GOD this is the best thing ever! :shocked:

Stealth Clobber
2013-04-10, 06:39
LEVELS: Deleted Ochamchira as per the plan, cxxxxs #xxx #xxx #xxx #xxx #xxx #xxx #xxx #xxx (rudd) 480

Well there you have it, that map is gone.

*pr fans around the world collectively sigh in relief*

LEVELS: Made a few more updates to Ramiel. Changed fog settings to make VD drop-off less drastic (cxxxxs #xxxx). Removed a ton of fire and smoke systems to help with performance, without sacrificing the look and gameplay; this should help server cxxxxxxxs a bit (cxxxxs #xxxx). Added undergrowth, especially in areas that didn't have any at all. Removed some trees that were in the middle of the road and added a few trees in other places. Re-lightmapped the terrain. (afsoccer) 470

With the addition of the ARF to Ramiel as well, Ramiel should be more fun to play!

Also seeing the addition of off map mortars to Taliban and Insurgents on some INS maps.

LEVELS: Moved Qinling to the levels archive, it won't be in 1.0 (ancientdude) 349

Ultimate sad face.

RazoR41
2013-04-10, 08:41
I noticed a few things

ARF confirmed
A10A weapon loadout updated? Gib details
"down POV" on choppers being added
Mig-25 Foxbat Confirmed
Some F-XX plane with a co-pilot seat, probably F15
Most planes getting loadout changes
Q-5 being added? I think the asset already existed, was that the plane on test airfield? Thought that was a mig-21, if AU is in then I expect that

Mig-25, Q-5, F/A-18C, F-15, Su-34, RU SU-25, Mirage 2000D, AV-8B

all being added? Holy shit, lol.

A bit late but,

SOO MUCH WIN! :D

Pity Qinling's going, it was a pretty good map.

KneeHiGh
2013-04-10, 10:11
LEVELS: Moved Qinling to the levels archive, it won't be in 1.0 (ancientdude) 349

Ultimate sad face.

Its not a very exciting map to play is infantry though, much better larger maps in the current map list anyway that encompasses all the roles in PR...

NO FUN ALLOWED
2013-04-10, 10:26
Its not a very exciting map to play is infantry though, much better larger maps in the current map list anyway that encompasses all the roles in PR...

I agree, but, I think they could completely rebuild it to be more favorable towards infantry. All that empty space on the map bring up some interesting ideas.

Rhino
2013-04-10, 10:28
I agree, but, I think they could completely rebuild it to be more favorable towards infantry. All that empty space on the map bring up some interesting ideas.

Your welcome to do that yourself, but I would rather make a brand new map than try and spice up an old one (if I had time).

Rudd
2013-04-10, 10:29
I agree, but, I think they could completely rebuild it to be more favorable towards infantry. All that empty space on the map bring up some interesting ideas.

For fun I had a mess around with it (literally for fun, no aims to include in anything or distribute or whatever) and tbh it's not the easiest canvas to work with. The work to improve Qinling is basically the sameamount of work to get a whole new map running tbh. Qinling's saving grace was that it had lots of scope for GB/Chinese jets.

jozi02
2013-04-10, 10:31
Dunno who found it but new map is Kamisiyah (MEC vs USMC?) :)

Pylix-NL
2013-04-10, 10:55
New Maps in 1.0:

Xiangshan(France-PLA)
Khamisiyah(US-MEC)
Saaremaa(Russia-?)
Dovre(Russia-?)
Vung Ro(US-Vietnam)
Ulyanovsk(Russia-Militia)

Map changes:

Black Gold INS (MEC-Militian)
Ramiel(US-ARF)
Marlin(France-MEC/INS)

Returning maps:

Wanda Shan

Removed maps:

Qinling
Ochamchira
Dieng-Dong

NO FUN ALLOWED
2013-04-10, 11:02
Rhino;1883977']Your welcome to do that yourself, but I would rather make a brand new map than try and spice up an old one (if I had time).

Completely agree with you, it's just nice to have such a wide selection of older maps, for posterity's sake, and my mapping starts at hammer and ends there, I'm no where near as talented as you guys.

Rudd;1883978']For fun I had a mess around with it (literally for fun, no aims to include in anything or distribute or whatever) and tbh it's not the easiest canvas to work with. The work to improve Qinling is basically the sameamount of work to get a whole new map running tbh. Qinling's saving grace was that it had lots of scope for GB/Chinese jets.

Makes sense, that map is xbox huge and at the moment kinda awkward to play around in, but yeah it is always fun with jets

Linx_esp
2013-04-10, 11:05
VEHICLES: Updated fxxxxs having mxxe sound when fixed (k4on) 19390

Could it be this ?

Updated flares having more sound when fired

jozi02
2013-04-10, 11:40
Could it be this ?

Updated flares having more sound when fired

Most likely. If you're not sure about changing something just add comment in google doc

nAyo
2013-04-10, 12:38
Qinling removed, sad news!

Phoenixo_Idaho
2013-04-10, 13:36
Qinling removed, sad news!

+1

It was great map for amour & CAS lovers :neutral:

Linx_esp
2013-04-10, 14:27
OBJECTS: Removed caches with _xc sxxxxx.x Sxxxxxxxy ixxxs lxxe txxs sxxxxd sxxy in the map fxxxxr if needed. (afsoccer) 18465

"Secondary ixxxs like this should stay in the map folder if needed " makes some sense, but don't know what is the missing word :? ("infos?" sounds very very strange)

need some help guys :smile:

gipakok
2013-04-10, 14:42
Hans Martin Slayer;1883833']How did you figure out that one?! :-P

Not bad.

I wondered someday if jafar got more 1.0 soundtracks in his channel. Then I figured Motherland's shield is both kinda new and is the only match for "mxxxxxxxxx's sxxxxd"

AnimalMother.
2013-04-10, 14:49
LEVELS: Black Gold. Added lightning effects to insurgency layer. Lightning should strike at intervals of x-x minutes. (vapoman) 846

Weather effects. Awesome!

Nugiman
2013-04-10, 16:17
Qinling removed, sad news!

Strangely i can't remember even one good round on that map. Didn't really like the setting, also there weren't enough "points of interest" in my opinion.

40mmrain
2013-04-10, 16:59
I really didnt like qingling.

It was so hideous and had lots of bugs. Plus the giant 500m flags really never produced any good fighting

Kerryburgerking
2013-04-10, 17:12
Black Gold INS, RU vs Militia? Thought Black Gold was in the middle east.

40mmrain
2013-04-10, 17:23
Black Gold INS, RU vs Militia? Thought Black Gold was in the middle east.

I think it was actually supposed to be in australia, from when the ADF was in development

Nebsif
2013-04-10, 18:21
Too many changes to even read the decrypted community log. :D

I do hope that the 3-5 month ETA is an exaggeration just to pleasantly surprisebuttsex us all "soon". :|

paul161616
2013-04-10, 18:37
so sad to hear qinling will be going.. but it has probably worn out its welcome. people dont play the right way for qinling to be enjoyed anymore. but PLEASE devs incorporate the qinling loading music to another map!!! my absolute favourite loading song in PR, brings me back to my beginning days in PR.

Subscyed
2013-04-10, 18:42
Been not-so-sneakily decoding the changelog, found some really good juice there. Yum yum.

Have to say thanks to AfterDune and AncientMan (mostly the latter) for being awesome and very helpful, thanks guys! <3

sweedensniiperr
2013-04-10, 20:57
LEVELS: Added Ulyanovsk. It's still WIP but in good shape and ready for testing. Guys are still in the works, this version has a AASv4 64 layer. (hans.martin.slayer) 805

Is that the special...HANS MARTIN'S LAYER?

ShockUnitBlack
2013-04-10, 22:36
... Worst pun ever.

reptilianhuman
2013-04-11, 05:53
I think it was actually supposed to be in australia, from when the ADF was in development

I thought it was somewhere in the Gobi what with Russians and Chinese fighting. I think you could see my reason for confusion.

Pylix-NL
2013-04-11, 06:25
Black Gold INS, RU vs Militia? Thought Black Gold was in the middle east.

LEVELS: Black Gold. Added Militia for Russians. (vapoman) 710
LEVELS: Black Gold. Added new sky settings for the insurgency layer. (vapoman) 651
LEVELS: Black Gold. Added insurgency layer with militia vs PLA (stilll WIP). Also changed out the vehicles from the cxxxxm oxxxxxs fxxxxr. (vapoman) 644
LEVELS: Black Gold updated Militia desert vehicle textures (spush) 904

Unhealed
2013-04-11, 07:20
LEVELS: Black Gold. Added Militia for Russians. (vapoman) 710
LEVELS: Black Gold. Added new sky settings for the insurgency layer. (vapoman) 651
LEVELS: Black Gold. Added insurgency layer with militia vs PLA (stilll WIP). Also changed out the vehicles from the cxxxxm oxxxxxs fxxxxr. (vapoman) 644
LEVELS: Black Gold updated Militia desert vehicle textures (spush) 904
This is gonna be awesome! I love you devs!
Shame we can't have them with chinese voices :cry:

40mmrain
2013-04-11, 07:35
I thought it was somewhere in the Gobi what with Russians and Chinese fighting. I think you could see my reason for confusion.

https://content.4chan.org/img/mystery.gif

DDS
2013-04-11, 08:23
oh lord, it took me five minutes just to scroll down the whole thing on my phone..

.. awesome!

^ This too on my Tablet (1 minute lock).. whoa!

- sent using Tapatalk HD

VapoMan
2013-04-11, 08:25
LEVELS: Black Gold. Added Militia for Russians. (vapoman) 710

Replace militia with a new vehicle featured in devcast 3, then it will make much more sense ;)

Ill give more details about Black Gold's updates, including the new insurgency layer in future but for now I don't want to spoil too much.

Though I will tell you that its actually PLA vs Militia on the insurgency layer and the Militia is not the same kind of Militia you're all used to 8-).

It might not make too much sense to you having only seen what factions are being featured, but there is a new, well thought out back story for the map and I'll elaborate on it when I eventually make a highlight and/or devcast on it.

Unhealed
2013-04-11, 10:44
Though I will tell you that its actually PLA vs Militia on the insurgency layer and the Militia is not the same kind of Militia you're all used too
They look something like this? :)
http://www.militarists.ru/wp-content/uploads/2012/09/hong-kong_airsoft-3.jpg
http://www.militarists.ru/wp-content/uploads/2012/09/hong-kong_airsoft-2.jpg

Pylix-NL
2013-04-11, 11:03
They look something like this? :)

Or more like this>
http://www.amazingtibettravel.com/pic/city/tibet/tibet-culture/tibet-clothing/Costumes-of-Monks-3.jpg
Tibetan monks :lol:

No, I guess it will be a Uyghur Militia.

ShockUnitBlack
2013-04-11, 16:29
Hmm. New Militia vehicles? MiGs? Hinds? They've already got the BMP-1...

Pronck
2013-04-11, 17:07
Light CAS for militia: Cessna plane with a pilot and co-pilot , the co-pilot has to throw arty IEDs out of the window in order to drop them like bombs. And he can shoot a PKM out of the window to hunt enemy CAS :D

40mmrain
2013-04-11, 17:08
new jet for militia is the mig-21 or su-24

JackAttack91
2013-04-11, 17:13
also maybe the Su-24: GENERAL: [VEHICLE] Ported BSS Su-24 to PR. Can safely be loaded in-game, rxxxxxxxxxx. (jafar_ironclad) 18168
MENU: Added Su-24 laser-lxxt HUD icons, named "Fencer" in vxxxxxxxxxxs. (jafar_ironclad) 18823
VEHICLES: Temporary fix for Su24 Fencer menu icon error (spush) 18576

makes more sense than su-34.

Stemplus
2013-04-11, 17:21
They've already said that there will be a Su-34 for russians in the DEVCAST..

40mmrain
2013-04-11, 17:59
They've already said that there will be a Su-34 for russians in the DEVCAST..

there is a line about the Q-5 and Su-xx having the harrier icon on the minimap. The Su-34 is a big fat flanker fighter bomber that carriers big ASMs and LGBs like the tornado. It would not have that kind of icon, however the Fencer is a smaller, older attack craft. This makes sense.

Secondly, the names flanker and fencer are not the same length in, so if "su-xx fxxxxr" is a line, then it could not be a flanker, but either a fencer, or "fxxxxr" is a comment.

annoying because people keep replacing "fxxxxr" with flanker in the document, despite it not fitting at all.

steve_06-07
2013-04-11, 18:22
Jafar dropped a huge hint in the devcast thread he said "fishy" so its the mig 21 fishbed

40mmrain
2013-04-11, 18:28
Jafar dropped a huge hint in the devcast thread he said "fishy" so its the mig 21 fishbed

yeah I know I added that to the changelog a while ago. Su-xx is probably not mig-21, and a MEC light attack jet was already hinted at.

avskum
2013-04-11, 19:48
New Maps in 1.0:

Xiangshan(France-PLA)
Khamisiyah(US-MEC)
Saaremaa(Russia-?)
Dovre(Russia-?)
Vung Ro(US-Vietnam)
Ulyanovsk(Russia-Militia)

Map changes:

Black Gold INS (MEC-Militian)
Ramiel(US-ARF)
Marlin(France-MEC/INS)

Returning maps:

Wanda Shan

Removed maps:

Qinling
Ochamchira
Dieng-Dong

No Sangin..? :(

40mmrain
2013-04-11, 21:21
not a complete list.

Pylix-NL
2013-04-11, 21:33
Not everything in the changelog is decrypted yet, so there is still a chance we see Sangin in 1.0.

doop-de-doo
2013-04-12, 04:19
Updated rotor collisions on Mi-8: This isn't what I think it is, is it?

Rhino
2013-04-12, 04:21
Updated rotor collisions on Mi-8: This isn't what I think it is, is it?

Nope, if and when we do what your thinking, it will be done for all the helicopters at the same time, not just a select few.

gipakok
2013-04-12, 06:05
Rhino;1884750']Nope, if and when we do what your thinking, it will be done for all the helicopters at the same time, not just a select few.

Wait.. is 'Rotor Collision' actually a thing? I feel kinda good with myself since I just wrote down the first word that my brain came out with :P

Web_cole
2013-04-12, 09:19
If Qinling is out, there will probably be a new GB and/or PLA jet map, no?

Pylix-NL
2013-04-13, 14:37
A new map is added Hill 488

LEVELS: Added Hill 488 coop. (melonmuncher) 897

LEVELS: Added Kashan Desert coop xx, Canadian Forces. (melonmuncher) 858

So there might be a new version of kashan, Canada vs MEC

k30dxedle
2013-04-13, 16:38
I'd wager on "Su-xx fxxxxr" being "Su-22 Fitter" over "Su-24 Fencer".

VEHICLES: Axxxd ixxxxxl vxxxxxn of txe MxC Su-xx Fxxxxr, mxxxl cxxxxxxy of Cxxxxxxxl.

Added ixxxxxl version of the MEC Su-22 Fitter, model courtesy of Clivewill.

Clivewil of AIX/BFSP (one letter too short, but "Clivewill" seems to be a very common misspelling) has made an Su-22 model that already came with MEC skins "out of the box". The Su-17/20/22 is also much, much more in the same league as the Q-5 and ground-attack Harriers than the Su-24, which I'd like to point out is actually slightly longer and taller than the Su-34, as well as wider in several wing sweep settings and nearly as heavy.

Kerryburgerking
2013-04-14, 12:25
I think it was actually supposed to be in australia, from when the ADF was in development

Well it's full of T-55 wrecks and a mosque, hardly sounds australian to me.

Rudd
2013-04-14, 12:28
iirc it's the gobi desert? A viable PLA scenario for the Aussies

lucky.BOY
2013-04-14, 12:33
It was started as a training map, to include all assets in the mod, later it was switched to a serious map, and Ausies were iirc considered because they lack(ed) maps.

eddie
2013-04-15, 02:44
WEAPONS: Added Glock 19(?)
This is my limit. :lol:


KITS: Rxxxxxxd Pxxx wxxh Gxxxk xxs on txe Bxxxxxh kxxs (chuc) 18098


Replaced P226 with Glock 17s on the British kits (chuc) 18098

Jafar Ironclad
2013-04-15, 03:07
I'd wager on "Su-xx fxxxxr" being "Su-22 Fitter" over "Su-24 Fencer".

VEHICLES: Axxxd ixxxxxl vxxxxxn of txe MxC Su-xx Fxxxxr, mxxxl cxxxxxxy of Cxxxxxxxl.

Added ixxxxxl version of the MEC Su-22 Fitter, model courtesy of Clivewill.

Clivewil of AIX/BFSP (one letter too short, but "Clivewill" seems to be a very common misspelling) has made an Su-22 model that already came with MEC skins "out of the box". The Su-17/20/22 is also much, much more in the same league as the Q-5 and ground-attack Harriers than the Su-24, which I'd like to point out is actually slightly longer and taller than the Su-34, as well as wider in several wing sweep settings and nearly as heavy.

Nice sleuthing. We'll find out if you're right, soon.

K4on
2013-04-15, 08:42
A new map is added Hill 488

LEVELS: Added Hill 488 coop. (melonmuncher) 897

how did you get the numbers?

Rhino
2013-04-15, 08:43
K4on;1885749']how did you get the numbers?

He saw them in this vid: https://www.realitymod.com/forum/f196-pr-highlights/119373-launcher-updater.html

Wakain
2013-04-15, 14:21
I'm curious as to what this Kxxxxxxxxh map is. It's showing up all over the changelog.

I believe it might be Khamsiyyah, read something about it a long time ago in the devblog/highlights section.

Pylix-NL
2013-04-15, 15:23
I believe it might be Khamsiyyah, read something about it a long time ago in the devblog/highlights section.

The name of that map is indeed Khamisyah.

reptilianhuman
2013-04-15, 15:28
Rudd;1885479']iirc it's the gobi desert? A viable PLA scenario for the Aussies

If that's the case, I'm just proud right now ( see earlier in thread for why) :D

Nugiman
2013-04-15, 16:15
Wait.. is 'Rotor Collision' actually a thing? I feel kinda good with myself since I just wrote down the first word that my brain came out with :P

I guess with Rotor Collision it's no longer possible now to land a helicopter in tight places where they wouldn't fit in real life. The Rotors might have a 'hitbox' now which let them collide with objects in the map.

Steeps
2013-04-16, 03:09
I guess with Rotor Collision it's no longer possible now to land a helicopter in tight places where they wouldn't fit in real life. The Rotors might have a 'hitbox' now which let them collide with objects in the map.

Well if that's true, I better start practicing acting like there is collision, because I get in so many tight spots without it.

ShockUnitBlack
2013-04-16, 03:16
That is/would be a major new feature IMO.

Vicious302
2013-04-16, 03:30
LEVELS: UPDATES to Korengal Valley BILLOUTE, to ixxxxxe adding US Main in SE corner; COMMONS/cxxxxs to Axxxx layer; oxxxxxxxxxxn; NEW/NOW mxxxxxp; NEW/NOW oxxxxt lxxxxxxxs; ADDED exxxxr fxxxxr, axd sxxe gxxxxxxy COMMONS/cxxxxs to insurgency layer. (afsoccer) 774

New Main in SE Corner of Korengal, nice.
New Layer Type. Axxxx

KITS: Added sxxxe mxxxxxs axd wxxxr cxxxxxxxr IED to sapper kits (chuc) 19652
WEAPONS: IED's dxxxxxxxxxe by .xxxxl wxxxxxs x Cx xx fxxxs #xxx x (k4on) 18016
WEAPONS: Added Dxxxxxxe IED (chuc) 18091
WEAPONS: Added Mortar IED (chuc) 18092
WEAPONS: Added Wxxxr Cxxxxxxxr Proximity IED, sxxxl nxxxs axxxxxxxxs axd cxxxxg (rhino) 18127
WEAPONS: Added mine IED (chuc) 18231
WEAPONS: Added TnT IED (chuc) 18451
WEAPONS: Rxxxxxxxxd dxxxxxxe and txt bxxxd oxf IED vxxxxxxs, but wxxxxxt the pxxxxs (chuc) 18594
WEAPONS: Added pxxxxxxg sxxxxs fxr dxxxxxxe IED and mine IED (anders) 18952
WEAPONS: Added Mortar and TnT IED pxxxxxxg sxxxxs (anders) 18953
WEAPONS: Updated IED vxxxxxxs dxxxxe (k4on) 19345
WEAPONS: Updated IED Mxxxs new bxxxg axxe to get txxxxxxxd by vxxxxxxs axxxxl.x(fxxxxxxk?x (k4on) 19371
WEAPONS: Added new animations for axxi vxxxxxe wxxxr cxxxxxxxr mine IED (rxxxxxxs cxxxxg) (chuc) 19651

New Proximity IED we don't know about?

40mmrain
2013-04-16, 04:44
AASVx, presumably 4.

Korengal skirmish functions pretty well as an AAS map already, it's probably similar. It's a cool looking map, but INS wont work short of a redesign.

Jolly
2013-04-16, 06:32
haha! PLA joined BLUFOR.
I think the Militia against PLA will be "Sherqiy" Chinese name:“东突”.



Just a little be wondering, How many devcast will be there?:p

Vicious302
2013-04-16, 06:44
Just a little be wondering, How many devcast will be there?:p

EDIT: No all he says is stand by for #4.

Jolly
2013-04-16, 07:00
EDIT: No all he says is stand by for #4.



Can be weeks.

AfterDune
2013-04-16, 07:21
Shouldn't be too long before #4 is out. We're filming things for it already.

Rhino
2013-04-16, 09:21
I guess with Rotor Collision it's no longer possible now to land a helicopter in tight places where they wouldn't fit in real life. The Rotors might have a 'hitbox' now which let them collide with objects in the map.

Well if that's true, I better start practicing acting like there is collision, because I get in so many tight spots without it.

That is/would be a major new feature IMO.

As I've already said before in this thread, that rotor col changelog isn't what you think (providing if its even been decoded correctly). If it was it would have been a major feature change in my chopper updates highlight and the last dev cast.

The thing holding this back from being implemented is if we are going to implement it, we need to implement it on all the choppers at once, which yes, while not very hard to do for the helicopters we have made and we have the export scenes for, all the choppers from vBF2 and others mods we don't have, we pretty much need to remake the export scene for each of them in order to make this slight change, which is a hell of a lot of work.

Hopefully in time we may see this in PR but very unlikely for v1.0

WEAPONS: Added Wxxxr Cxxxxxxxr Proximity IED, sxxxl nxxxs axxxxxxxxs axd cxxxxg (rhino) 18127

New Proximity IED we don't know about?

;)

KneeHiGh
2013-04-16, 09:31
I guess with Rotor Collision it's no longer possible now to land a helicopter in tight places where they wouldn't fit in real life. The Rotors might have a 'hitbox' now which let them collide with objects in the map.

With some choppers getting wheels now you can always drive it along a bit!

Vicious302
2013-04-16, 15:45
Water Container Proximity IED? lol

Spush
2013-04-16, 15:47
Water Container Proximity IED? lol

http://i.imgur.com/SXlYL.jpg

I guess that's why they're called IEDs (Improvised Explosive Device).......

ComradeHX
2013-04-16, 16:01
They look something like this? :)
http://www.militarists.ru/wp-content/uploads/2012/09/hong-kong_airsoft-3.jpg
http://www.militarists.ru/wp-content/uploads/2012/09/hong-kong_airsoft-2.jpg

LOL the HK airsofters.

No they were portraying first Chechen war Russians.

Unhealed
2013-04-16, 18:19
LOL the HK airsofters.

No they were portraying first Chechen war Russians.
I know. :-D
http://rghost.ru/45339669/image.png

godfather_596
2013-04-16, 18:59
You devs must feast on our tears :(

Jafar Ironclad
2013-04-16, 19:19
You devs must feast on our tears :(

They are delicious and salty.

Phoenixo_Idaho
2013-04-16, 21:32
You devs must feast on our tears :(

Jafar Ironclad;1886307']They are delicious and salty.

http://img4.hostingpics.net/pics/388834CaptureAHAH.jpg (http://www.hostingpics.net/viewer.php?id=388834CaptureAHAH.jpg)

:mrgreen:

titsmcgee852
2013-04-17, 02:27
I believe 'rotor collusion' is to do with the rotor models themselves.

Pylix-NL
2013-04-18, 16:31
Some videos of the new maps, they might be changed a bit.

Xiangshan
WzbxItUQxQ8
XS71Mc7DiNI

Saaremaa
ypgiwfgo41A
3wF_9_caCho

Maj.Osama
2013-04-18, 19:55
one small qustion :3
did you removed the A-10 from US army ?
i heard someone said it will be replaced with F-15SE

Mineral
2013-04-18, 20:03
https://www.realitymod.com/forum/f380-project-reality-news/119310-project-reality-devcast-3-a.html

the vid should give you an answer to that, not an indefinite answer, but a solid one since I can see no reason why they would put it in the video and not in the game.

And since the A10 is still in service I can't see a reason to delete it tbh.

40mmrain
2013-04-19, 02:34
one small qustion :3
did you removed the A-10 from US army ?
i heard someone said it will be replaced with F-15SE

The Silent eagle is still in prototype phases. Cool plane, though, ill admit.

I think Jafar was working on the F-15E for the repo, but I dunno if it will make it onto any map. Would be cool on a kashan or Bijar canyon alt layer though

Stealth Clobber
2013-04-19, 03:01
I think the Silent Eagle would be cool on Silent Eagle.

saXoni
2013-04-23, 01:57
All you do is troll the entire community when you post stuff like this.

- Since you obviously don't care for it, you won't mind if you go away for a while...

Really...?

Sharky
2013-04-23, 06:43
RESPECTED DEVs,

can we know - when the new version to be released?

whether it will be in April, or later?
Thanks.

Psyrus
2013-04-23, 06:48
RESPECTED DEVs,

can we know - when the new version to be released?

whether it will be in April, or later?
Thanks.

Please read the first post for answers to your questions.

Thanks!

Sharky
2013-04-23, 07:27
God damn... "Some months"
It's scaring, really...

Want to taste the new version :)

Psyrus
2013-04-23, 07:32
God damn... "Some months"
It's scaring, really...

Want to taste the new version :)

Learn some modding skills, contribute something decent to the project, become an RCON then you can join in [taste] all the testing sessions you want ;)

zombie-yellow
2013-04-23, 16:44
Psyrus;1888012']Learn some modding skills, contribute something decent to the project, become an RCON then you can join in [taste] all the testing sessions you want ;)

What have you done to become a R-CON ? :) Just curious :mrgreen:

lucky.BOY
2013-04-23, 19:04
Well, for start, see his sig ;-) I believe Psyrus makes statics, starting with the garage static that pleym requested for his Vadso map.

zombie-yellow
2013-04-23, 20:22
I don't understand his signature...

SnipeHunt
2013-04-23, 22:13
His signature is a graph of optimizing vehicles for the game, a project that Rhino came up with for the community to help. All of the vehicles, statics, and etc have Levels of Detail (LOD) that change with the distance to the object/vehicle. Windows appear in buildings, vehicles become more detailed as they get close etc. The change should be hard to distinguish, many of the vehicles in game have very poor LODs. some stay waaaaay too detailed as they move far away and eats up PC resources unnecessarily, others change too close and you can see the difference.
Not all the vehicles have not been completed and Psyrus was/is trying to keep it going to complete them.
I don't think he became a R-CON for this work, it probably helped, but he has other posts about statics in his stats page that probably earned him the R-CON tag.

zombie-yellow
2013-04-23, 23:01
His signature is a graph of optimizing vehicles for the game, a project that Rhino came up with for the community to help. All of the vehicles, statics, and etc have Levels of Detail (LOD) that change with the distance to the object/vehicle. Windows appear in buildings, vehicles become more detailed as they get close etc. The change should be hard to distinguish, many of the vehicles in game have very poor LODs. some stay waaaaay too detailed as they move far away and eats up PC resources unnecessarily, others change too close and you can see the difference.
Not all the vehicles have not been completed and Psyrus was/is trying to keep it going to complete them.
I don't think he became a R-CON for this work, it probably helped, but he has other posts about statics in his stats page that probably earned him the R-CON tag.

I know what LODs are lol, I just didn't know what the graph was for :p

SnipeHunt
2013-04-23, 23:11
Sorry, long winded answer for nothing...

Psyrus
2013-04-24, 05:03
What have you done to become a R-CON ? :) Just curious :mrgreen:

As mentioned before I've completed a couple of static models [that you'll see in 1.0], done a fair chunk of that LOD/Cull distance stuff (now that I have access to the development files, I no longer really update that spreadsheet, I just change stuff directly... although I do add a few new ones from time to time because occasionally other DEVs' work will overwrite things like the LOD/Cull values which messes up the switches), and I did a big chunk of optimizing work (which I'm not sure if I'm allowed to disclose or not, so won't) that hopefully will make performance [at least marginally] better, especially in urban environments.

And now I'm bug busting wherever my skillset can help. There are a lot of things like texturing that I can't do/haven't learned, but for a fair chunk of it I can contribute. I'd say I'm one of the least specialized-skilled cons, unfortunately... and in my [sparse] spare time I'm trying to improve my modeling/texturing skills so I can really pump out better stuff.

Basically, just find your niche. There are currently like 10+ people making community maps, but generally only a handful ever get finished/included, plus it takes ages... so I wouldn't recommend mapping.

Oh, and a great way to get experience is to volunteer for the community factions, they always need stuff done in pretty much every field :)

zombie-yellow
2013-04-24, 06:28
Well, thanks for the answer ! :) And it wasn't at all my intention to do maps lol I'm trying more to learn modelling, because it's one of the thing I do best in software (I'm better in building PCs then developing on them, ya know :mrgreen: ) and coding isn't really my thing (I tried Java and C++ and failed miserably :lol: )

So yea, I'm just going to continue the R.550 Magic for PR:F and try to do some other small things to get better at this ^^

Sharky
2013-04-24, 11:00
Psyrus;1888012']Learn some modding skills, contribute something decent to the project, become an RCON then you can join in [taste] all the testing sessions you want ;)

Dude, it's all not serious, just a little trolling for one member of big PR community =)
You have models now, have new maps, have new guns and weapons. So, finish this job. that's one TASK from players.

Mully
2013-04-24, 16:04
Where's a good place to start with coding/developing if I've never done it before?

saXoni
2013-04-24, 17:16
Here (https://www.realitymod.com/forum/f189-modding-tutorials) would probably be a good place to start.

rodrigoma
2013-04-24, 17:16
[QUOTE=Mully;1888423]Where's a good place to start with coding/developing if I've never done it before?[/you have a whole community modding forum section to explore and discover:grin:
you can find many tutorials and community projects avaible for more experienced and beginners.

zombie-yellow
2013-04-24, 17:16
Where's a good place to start with coding/developing if I've never done it before?

All the tutorials in the Community Modding section of the forums, plus all the DEVs and R-CONs who are really kind and can help you in a lot of ways :)

I.e. : They make me realize that modelling a missile was far more complicated than just a cylinder with planes :lol:

Psyrus
2013-04-24, 17:23
Where's a good place to start with coding/developing if I've never done it before?

Python | Codecademy (http://www.codecademy.com/tracks/python)

Start at lesson 1 :)

Although honestly you could just look into learning how to tweak vehicles, materials and other such things contained in .con/.tweak files and be just as useful. Proper programming skills take a while to build up :D

Bravestarr
2013-04-24, 19:54
wow i cant wait, i will hope more GERMAN kits included.
It were be cool to have a full force of german which can attack with tanks and ships and jets?

The new animations and kits look be nice.
The new light for landing looks good like a firework on sylvester.
From the smoke from the weapon shoots and the reload animation. And the new optical sight on the top of the weapon.
Very good feature to let choice for iron sight or objective zoom.:-)
I waiting for the Car and Tank update on the next Dev 4 Cast i will hope.
It would be nice to can see outside from the car with the "C" button.

And if do you stopp killed a soldier if they have the wrong kit?
Better it is to dont let move this vehicle, dark lights ob the command board of the vehicle.
Thats i think the people know, that he have to got the right kit.

SnipeHunt
2013-04-24, 22:26
Psyrus;1888457']Python | Codecademy (http://www.codecademy.com/tracks/python)

Start at lesson 1 :)


I've never looked at any python code, for some reason I just assumed it was a complicated low level language. It is some easy high level stuff.

bahlye
2013-04-25, 06:43
Its always handy to know your boaleans from my_variables ;)

camo
2013-05-20, 10:49
AfterDune;1886119']Shouldn't be too long before #4 is out. We're filming things for it already.

oh how you lie!!!:D Is it coming out in the coming week?

AfterDune
2013-05-21, 06:04
When I posted that, it was true... Yet time has captured us once again, holding us hostage :(.

ShaunOTEast
2013-05-21, 06:55
AfterDune;1894734']When I posted that, it was true... Yet time has captured us once again, holding us hostage :(.

How much is the ransom?