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Hauteclocque
2012-01-21, 22:16
I've worked with |TG-Irr|Nixon on new Canadian kits. He redid completely the soldier textures as well. Those kits will be implemented in the next core release of Project Reality.

http://i.imgur.com/7wr3z.jpg
http://i.imgur.com/vu66h.jpg
http://i.imgur.com/fDSiN.jpg
http://i.imgur.com/SOhE0.jpg
http://i.imgur.com/0VekN.jpg

Credits:
Models: PR, [R-DEV]Hauteclocque.
Textures: PR, |TG-Irr|Nixon, [R-DEV]Spush.
Export: [R-DEV]Hauteclocque.
Coding: [R-DEV]Hauteclocque.

BloodyDeed
2012-01-21, 22:28
AWESOME

Love the orange glasses :p

paul161616
2012-01-21, 22:39
YEESSSSS!!!!

KiNg828
2012-01-21, 22:44
Loving the orange combat specs, gj xD

rushn
2012-01-21, 23:31
cool the heavy AT looks a little low

Rudd
2012-01-21, 23:52
Whats all this abooot?! :D great work

Sizum85
2012-01-22, 00:10
2GoCvuu0dlQ

But the heavy AT kit has an Eryx sticking through the backpack?

Edit: hoping new MEC kit geometries next, the only vanilla ones left.

=HCM= Shwedor
2012-01-22, 00:36
The HAT looks like it is in the wrong spot? The woodland skins look amazing, going to be hard to see them on Yamalia hiding under trees :D. Will the bright orange sunglasses be included with the woodland rifleman/marksman??? A lot of Canadians will be losing eyes if so...

ubermensche
2012-01-22, 01:21
Awesome! I've been waiting for this for quite a while.

|TG-Irr|Nixon
2012-01-22, 01:21
Looking good :)

I am happy to have participated to this project. Hope it is not the last one :)

Great job Haute :D

Nix

ShockUnitBlack
2012-01-22, 01:41
Awesome work guys!

Edit: hoping new MEC kit geometries next, the only vanilla ones left.Same thought here.

Howitzer
2012-01-22, 04:15
These soldiers are lucky, my uniforms only stay that green for 2-3 weeks, now they are all washed out :lol:

Awsome job there !

Redamare
2012-01-22, 05:06
the glasses look like something straight out of halo ... the color of the camo doesnt help much either ;)
but besides that it all is looking really amazing.. Question though is there anyway to fix the ERYX so it doesn't penetrate the back packs? :D
http://www.prosportstickers.com/product_images/e/halo_3_master_chief_helmet__40845.jpg

Guniv
2012-01-22, 06:40
Very green!

Spartan463
2012-01-22, 07:51
Love the new Kit Geo's and all, only problem seems to be with the woodland haveing the orange goggles. Is there anyway that could be changed, possible clear goggles??

Hauteclocque
2012-01-22, 07:58
2GoCvuu0dlQ

But the heavy AT kit has an Eryx sticking through the backpack?

The HAT looks like it is in the wrong spot.
Question though is there anyway to fix the ERYX so it doesn't penetrate the back packs? :D
http://www.prosportstickers.com/product_images/e/halo_3_master_chief_helmet__40845.jpg

Will get it changed, seems too many people don't like it. :)

Love the new Kit Geo's and all, only problem seems to be with the woodland haveing the orange goggles. Is there anyway that could be changed, possible clear goggles??

Will the bright orange sunglasses be included with the woodland rifleman/marksman??? A lot of Canadians will be losing eyes if so...

We can change the color on the woodland texture sheet. ;)

Edit: hoping new MEC kit geometries next, the only vanilla ones left.

That's the plan. :grin:

Navo
2012-01-22, 09:09
I like the MEC geometries, actually.

JAMES_AT_Battlefield
2012-01-22, 09:54
So awsome nice skills :D

Smiddey723
2012-01-22, 10:34
great work, only thing is that orange sunglasses which has already been discussed so i wont go any further with that ;)

Wakain
2012-01-22, 11:09
Yes! Mercy!

That's the plan.
lovely, I'm very curious if you choose a western or a russian oriented approach for the mec, or a mixture between both

jerkzilla
2012-01-22, 12:04
The glasses just need to be transparent. They don't seem to be at all now.

Adriaan
2012-01-22, 13:09
Awesome work Nixon and Haute, can't wait to see these kits ingame. :)

Stealthgato
2012-01-22, 13:45
Looks very good!

Engineer could get one of those big transparent ski goggles type. Would look awesome :D

|TG-Irr|Nixon
2012-01-22, 14:15
The glasses just need to be transparent. They don't seem to be at all now.

Looks very good!

Engineer could get one of those big transparent ski goggles type. Would look awesome :D

Unfortunately, textures can't be transparent. The only way to achieve this is with a model of glasses/goggle without any lenses. The final result is not super good IMO.

I would suggest using the orange glasses only on the marksman and use the normal "oakley" types for the SL. Riffleman would have no glasses.

Cheers,

Nix

KeksTerror
2012-01-22, 15:50
Mhmm, organge glasses as possibility to detect canadian soldiers on the battlefield :p

Rudd
2012-01-22, 16:00
Orange wielding canadian superwarriors are the hardest to see, because the glint from the glasses blinds the enemy

nater
2012-01-22, 17:17
I like the MEC geometries, actually.

Yes, but newer more high quality geo's won't hurt.

Spush
2012-01-22, 17:44
I like the MEC geometries, actually.

They are soooo nilla bf.

Stealthgato
2012-01-22, 17:46
Spush;1723269']They are soooo nilla bf.

I hope you guys don't take away the MEC engineers comfortably awesome wooly hat D:

Stealthgato
2012-01-22, 17:47
Unfortunately, textures can't be transparent. The only way to achieve this is with a model of glasses/goggle without any lenses. The final result is not super good IMO.

I would suggest using the orange glasses only on the marksman and use the normal "oakley" types for the SL. Riffleman would have no glasses.

Cheers,

Nix

Hmm, there's some USMC/USA kits with it - AA, HAT and LAT have them and looks cool to me.

EDIT: Damn forgot to edit this in the other post.

ledo1222
2012-01-22, 18:13
Amazingsacuce!

Shovel
2012-01-22, 19:24
Spush;1723269']They are soooo nilla bf.

I read that as "Nilla Biff"

ubermensche
2012-01-23, 03:50
Shouldn't some soldiers have black and transparent ballistic protection glasses too?

ShockUnitBlack
2012-01-23, 04:28
I like the MEC geometries, actually.Me too (I like the vintage US Army feel) but there are currently only five models, which is a problem (your HAT guy, for example, looks just like your AA guy).

Hauteclocque
2012-01-23, 05:41
We can't get transparency working on kits (Check the goggles on US kits for example, there is simply no glass inside them).

H.Kirkland
2012-01-23, 13:54
Wow those look good, I still think snipers should get some form of a ghillie suite though ;) Great job Devs.

Von_Gnome
2012-01-23, 19:14
The googles reminds me of Bad company 2 :)

Bringerof_D
2012-01-23, 21:07
looking good, though i dont think i've ever seen the orange BEWs before, mostly black, plain, or yellow

Shovel
2012-01-23, 22:19
If they can't be clear, make them black. The orange stands out way too much on the woodland variant.

Zulnex
2012-01-23, 22:32
Looking splendid. Many thanks.

Jolly
2012-01-24, 03:35
I like that sunglasses. LOL

paul161616
2012-01-24, 03:43
i wish we could see the glasses maybe on yamalia with a canadian hiding in the bushes and we can see how easy it is to spot :P

Mellanbror
2012-01-24, 08:46
Nice work fellas =)

Hauteclocque
2012-01-24, 10:53
looking good, though i dont think i've ever seen the orange BEWs before, mostly black, plain, or yellow

http://img190.imageshack.us/img190/9043/ar2010032033.jpg

AnimalMother.
2012-01-24, 11:50
Awesome stuff there!

Good work to those involved.


Excited to see what's going to be done for the MEC now

DNA9881
2012-01-24, 12:24
The old pilot helmet was much cooler, DONT TAKE THIS FROM ME!!!!!!!!!!!!!! xD

xGHOST11x
2012-01-24, 19:24
this looks good, my only comment is that the Heavy AT should maybe be vertical on the soldiers back like the handheld AA is? it looks misplaced imo in its current position.

Hunter[1stReconBn]
2012-01-27, 20:59
all the comments on the positioning of the heavy AT have never actually slung heavy weapons before. Please cease and desist.

MikeDude
2012-02-02, 23:33
Hauteclocque;1724068']http://img190.imageshack.us/img190/9043/ar2010032033.jpg

What is that grey thing they all have hanging on their sides? Like, the grey boxes. Every soldier has 'm.

Also, why are the glasses orange anyways? Does it have a purpose?

Spush
2012-02-02, 23:44
I think they're mine detectors?

Dev1200
2012-02-03, 00:32
Specialists should have axes? :)

Mbites
2012-02-03, 07:54
Hehe, these look nice. Very nice. Can I suggest you leave the HAT the way it is, its preference where you wear it. New MEC kits would be great too, you guys should base them off the Iranian army, since there is loads of media from them and tons of English news about them since Iran is a first world nation.

lucky.BOY
2012-02-03, 09:55
Also, why are the glasses orange anyways? Does it have a purpose?

From Wikipedia:
Orange and yellow lenses increase both contrast and depth perception. They also increase color distortion. Yellow lenses are used by pilots, boaters, fishers, shooters, and hunters for their contrast enhancement and width perception properties.[10]

Sunglasses - Wikipedia, the free encyclopedia (http://en.wikipedia.org/wiki/Sunglasses#cite_note-AAO-9)

-lucky

KiloJules
2012-02-03, 15:05
First off: Great Job!

On a second note: The "clicker" at the rifleman APs' right shoulder seems to be kinda off place...

Wouldn't someone put the buttstock of the weapon there while aiming/shooting?

Maybe it wouldn't be much work to put it on the left shoulder.

Other than that: Can't wait to see them in-game!

Kind regards,

Kilo Out!

ShockUnitBlack
2012-02-03, 17:02
I remain unconvinced that the HAT, AA, and Crewman kits should have optics.

Rudd
2012-02-03, 18:55
true Shock, iirc at first it was that way because the other sights hadn't been finished yet and it gave the team a good excuse to test giving various kits optics that haven't had them before

I would like to see either all teams getting optics options (or at least ALT request options) OR all teams having the same limitations on being given irons for the medic, etc. Though with crewmen I don't mind, especially since I don't think there is a L22 unscoped version in existence?

Mbites
2012-02-03, 20:27
ALT's would be nice tbh

J.Brawn
2012-02-13, 15:09
n1 job, dude! ;D