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  1. [READ BEFORE POSTING] PR Feedback Forum Rules
  2. Project Reality - Responding to Feedback, Developer's Intent, Moderation
  3. OP archer 0.8 or current?
  4. PR .09 + Mumble = WIN
  5. Optimize, but don't nerf the graphics for ancient comps
  6. vehicle warfare mode RIP
  7. Training Mode v0.9
  8. Are PR rounds too long now?
  9. UAV: Why the removed position report? Now almost useless
  10. All 4km maps need Transport choppers.
  11. Building in .9
  12. "Tell it to the Marines"
  13. New finding: Weapon cache will create at anyway, even near you
  14. CQB Firefights arent realistic and funny
  15. [909] Q: No more binos/GLTD to request area attack?
  16. PR 90% walking 10% fighting
  17. What is wrong with Insurgency?
  18. New Pilot kit is EPIC!
  19. 0.9 Better medic
  20. Insurgency completely ruined
  21. PR0.9 has killed my gaming experience
  22. Insurgents Stealing Hat kits/Sniper kits/ALL KITS!
  23. Vehicle Warfare is BACK! 5 minute tank spawns! but....
  24. improved PR stability in v0.9
  25. Vehicle Warfare Praise
  26. [Failed thread] Do you like the new Rally point change?
  27. Spawn time changing soon?
  28. are people still careless in v0.9?
  29. Asset rules in manual aren't reflected in game
  30. PR feautured on Machinima!
  31. Massive Resource hog!
  32. Squad Leader Notification Placement Bug
  33. Muttrah Bomb Car
  34. PR 0.9 music is...
  35. Medic Kit Limitations
  36. Do you like the deviation system in v0.909?
  37. CTD (CRASH TO DESKTOP)
  38. Your opinion on the new 0.9 rally point change?
  39. going neutral
  40. M4 carbine M16 .
  41. G3 Recoil
  42. pr crashes upon entering some assets
  43. M16A1 full auto > 3 round burst
  44. heavy machine guns
  45. Add field dressings to Insurgents!
  46. Ambience
  47. PR 0.91 patch bug
  48. BRDM2 upgrade = win
  49. FO on the edge of maps change
  50. Well, i guess performance DID improve
  51. Fallujah West Hideouts
  52. Dragon Fly Unplayable
  53. Server Killers
  54. gary got benched
  55. 0.91 its a joke right? please tell me its a joke - No its not
  56. Even Slower Loading times with .91
  57. Name 3 things you like about v0.9
  58. The Thoughts of .917
  59. Your opinion on the new 0.91 rally point change?
  60. pr_0909_to_0917_patch_setup.exe error
  61. Helicopter vs Carrier
  62. New maps still unplayable for me
  63. Arming distance of AT4 M136?
  64. Asad Khal UAV Problem
  65. Out of Bounds timer for jets
  66. Command and Control Feedback in .9
  67. I have a problem with deviation
  68. Commanders.. .
  69. Medic kit change for 0.91. Disagree.
  70. HMGs in pr 0.91
  71. Deployable anti-tank
  72. SKS
  73. SVD Model
  74. Where can I get 0.9 version for installing 0.91?
  75. Comprehensive Feedback of The Deployable TOW
  76. A very belated Thanks!
  77. Vehicle warfare - flag behavior change
  78. HAT's used for AA
  79. Ages to load
  80. Addition the RP thread.
  81. Why civies are not allowed to swim?
  82. 5 min kit feature.
  83. Rifleman specialist-new lonewolf kit?
  84. Close the door
  85. Good Show Devs
  86. Weapon aiming does not fit reality
  87. Suggestions, loooong read
  88. ERORR 112 Too little disk space. Fileplanet.com
  89. 3rd ID Patches on Character Models
  90. reality
  91. Team Select and Squad/Kit buttons too close to each other.
  92. Sound Bug
  93. AAS mode: Not enough incentive to actually assault?
  94. What has happened to PR?
  95. Commander Markers
  96. About the Commander!
  97. Jumping and Falling
  98. Squads and team gameplay
  99. My Personal Feedback
  100. M14 transition
  101. Face models
  102. 0.91 in general: feedback and some issues
  103. Russian Army Shotgun?
  104. My personal feedback 2 ;)
  105. Project Reality .91
  106. Placing an attack marker in the heat of the battle
  107. Limited medic kit teamkill
  108. 0.91 Chechen kit for Millitians
  109. Current Deviation
  110. Suggest plz read
  111. Foxholes
  112. Did you like the new ticket loss system?
  113. Mortars: Do they need to be adjusted?
  114. General Feedback (kit pickups and mortars)
  115. Deviation
  116. Problem
  117. Boundary
  118. [0.957]Losing ticket when wounded
  119. Aiming in PR
  120. Bring back the old soundtrack!
  121. 0.95 Wounded Effect
  122. Looking down a Scope
  123. 0957d Mortars
  124. Deviation changes
  125. M21 looks too small
  126. New Geometries in 0.957
  127. Ticket penalty for losing a control point (poll?)
  128. kit and insurgency mod
  129. Great MOD
  130. Kiowa Cache killing
  131. German army "HMG"
  132. Isn't it time the asset textures got an update?
  133. Ticket Cost Increase
  134. SAMs somewhat inefective
  135. Grid reference numbers?
  136. Help newbie
  137. IED explosions
  138. Command and Control
  139. Deviation/damage model/medic system encourages headshots.
  140. IED Cell Phone missing
  141. Scale
  142. Distant gunfire & sound feedback
  143. Steam & Desura Support
  144. Sad about PR 0.9
  145. Picking up enemy kits
  146. New direction markers
  147. Auto-Deploy
  148. Game's really gone downhill
  149. crouch > stand up system & deviation
  150. Why not put up polls before you add things?
  151. Insurgency Arrest Exploit
  152. LAT vs Huey FAIL
  153. Can i update PR ?
  154. CommandRose - MedEvac
  155. Feature to return kits back to Supply Crates please!
  156. Commander interface
  157. Mortars Shouldn't be Able to Destroy Caches
  158. Cache spawning
  159. CAS vs caches
  160. Kiowa take damage on landing...
  161. I miss the Lynx on insurgency maps
  162. M14 ACOG > M14 Scope
  163. MH53 Pavelow Heli....where did it go?
  164. Transport Heli crews and no points....
  165. Pilot dies in Passenger Seat
  166. Mortar Damage against Constructs
  167. Insurgent Missdirection
  168. THIS FUCKING MOD SUX
  169. society of Illuminati focused on Militaristic style
  170. VOIP Chat, limited to squads
  171. Using enemy kits
  172. Deployable Assets damage system
  173. Whats realstic about .95? and whats not?
  174. [AAV] HAT has no effect while APC in water
  175. Sturdiness of vehicles
  176. Map critique and German AT question
  177. To the closed Thread
  178. Accuracy and Deviation Training
  179. Anti-tank emplacements
  180. Commanders rally point
  181. MEC and Militia vehicle camouflage.
  182. Majority of Gunfights Iron Sight Only
  183. Removed: Double Post due to forum bug
  184. Extra Last Cache spawns in INS mode
  185. Spawning on fobs/caches when there are enemies right there
  186. So many factions so few maps. Answer random factions during game
  187. Militia Need AK 74 Scope again !!!
  188. Where are we on the Wounded Effect situation.
  189. T4M? Trying to establish a new Code.
  190. Sound normalization
  191. Ninja kit?!
  192. Password and installation is ridiculously complicated
  193. RPG Arty Battery/Nerf
  194. [0973] Iron Eagle's Jet Combat Area
  195. Medic Self Healing: I liked it in .966
  196. Current M4 vs v0.87 M16
  197. Lee Enfield needs more player controlled power!
  198. IDF commorose voice
  199. Thank you developers
  200. [PR0973]Shijia Valley server crashing problem
  201. Your worst possible CTD moment
  202. Weapons not firing from their barrels
  203. FOB Ninja'ing
  204. CAS/Laze Feedback
  205. Possible cache locations on Karbala
  206. Civilians killing with rocks?
  207. Teach me about the arty IED kit ...
  208. Laser Guided Bombs
  209. Weapon anachronism in PR: Vietnam
  210. I want to love PR...
  211. The russian HAT and LAT kits
  212. The choice to surrender
  213. [How can I move this thread to suggestions?]How about enable swimming and diving?
  214. [Noob feedback] Great game, but lack of "feeling"
  215. Razor Wire Extension
  216. Hate not being able to respawn
  217. [100p] General Feedback
  218. Russian Anti-tank missile 9M133 kornet-E's thermal
  219. [100p] Rallypoints
  220. Change squad when dead.
  221. Map Loading Music Lacks Martial Spirit
  222. Server waiting list.
  223. Winter Maps
  224. PR:Vietnam - Feedback
  225. 0.97 Projectile Deviation Bandwidth heavy?
  226. pr2.vbios
  227. Server Crashes...
  228. Distorted Perspective
  229. British uniform patch...
  230. [Mortars] Insurgent mortars "too fast"?
  231. One fix needed for deviation.
  232. PR Not using older military gear
  233. Please go back to the good old times !!!
  234. Rotors having no collision
  235. New PRspy
  236. changes for current gameplay
  237. Keep Binoculars in 1.0
  238. Holy crap! (Weapon immersion appreciation)
  239. Squad specific kits
  240. Quads are OP
  241. Some ideas from the community
  242. Commander Interface needs overhaul
  243. Commander if UAV goes out of bounds
  244. Mumble when flying
  245. Rifleman Ammo
  246. unrealistic ATGMs?
  247. Value of life
  248. Fix how Hilltops disappear?
  249. AA Lock On
  250. Admins vs bad SLs