The award-winning Project Reality Studios team are proud to announce that the official first release of v0.1 of the Project Reality ArmA2 Mini-Mod will be coming very soon. Although we are now moving into the Beta Testing stage, we think the time is right to inform the community of what will be coming to you very shortly. Project Reality will enter the ArmA2 battlefield for the first time!
Our main aim for PR:ArmA2 is:
As with Project Reality's original conception on the Refractor 2 engine, at this stage PR:ArmA2 should be classed as a Mini-Mod; we have to start somewhere! Don't be fooled though, this release will by no means disappoint, due to the large number of high quality art assets already created by the Project Reality Team, and the considerable experience of the PR:ArmA2 Development Team on the Real Virtuality 3 engine!
PR:ArmA2 will exist as a standalone modification. It will remain self contained, self developing and not rely on or use externally held add ons from other sources where at all possible. What that means to the player is that it will be a 'one stop shop' as an installation package, with no requirement for additional multiple add on packs.
We also want to emphasis we are not in direct competition with any of the other great mods out there. However as a team we want to see what we can now do with the Real Virtuality 3 engine, as well as the continued full scale continued development of PR for Battlefield2. We are not in any way changing engines. We have simply expanded the team's reach into ArmA2 with new developers. It is not PR2, nor are we ceasing PR:BF2 development.
-Official Project Reality ArmA2 Mini-Mod v0.1 Release Trailer
Project Reality Studios has created the following trailer to showcase many of the features you will find in the PR:ArmA2 v0.1 release. So, dim the lights, grab your popcorn, sit back and enjoy the show!
-From concept to creation
The original concept came from [R-DEV]UK_Force over 9 months ago; the aim was to create a modification of ArmA2 in line with the Project Reality vision, bringing PR-style gameplay to the Real Virtuality 3 engine. This project has finally overcome the first hurdle towards becoming a reality with its first release, due soon. The team has drawn on some of the finest ArmA2 modders and developers, and following their amalgamation production, started in earnest with work going on behind the scenes to make this happen before official announcement.
It now gives us great pleasure to officially welcome the personalities resposible for PR:ArmA2 into the Project Reality development team. In doing so, we would like to take this moment to thank them for their hard work over the last few months. We are very proud to officially welcome [R-DEV]StalkerGB, [R-DEV]DeanosBeano, [R-DEV]Dr_Eyeball and [R-DEV]trini_scourge as the newest additions to the Project Reality Development Team!
-Features
Mirroring Project Reality's original goal, the British Army are featured strongly in this initial release, with a Taliban opposition all set on a beautiful Afghanistan-themed map, created by [R-DEV]DeanosBeano.
The advantages of using a more modern graphical environment really shows off the original PR art assets to their full potential - you'll look at the Scimitar, Challenger and all the others in a whole new light! [R-DEV]StalkerGB has put in many hours working on the infantry models and his work can be seen in all its glory. Ever up-to-date, we even bring you the new British MTP (Multi Terrain Pattern) uniforms announced by the Ministry of Defence last month!
As you would expect from any Project Reality development, gameplay improvements will feature strongly. These will take some time to get to where we want, however there have already been changes made to reflect PR-style gameplay, courtesy of [R-DEV]Dr_Eyeball, who has brought over his Devastation Mod to the project. This will form the basis of PR:ArmA2 gameplay.
We are now happy to announce that PR:ArmA2 is at Beta Stage, and as we are sure you can understand, due to the gameplay changes implemented, this is a very important part we need to get right. We plan on releasing PR:ArmA2 v0.1 in the near future. Please be patient with us and keep an eye on the newly added PR:ArmA2 Forums, as well as keeping up to date with the latest Project Reality news for future developments on a concrete release timeframe.
With the creative talents and realism-based goals of the current contributors already in place, this will surely develop into a great ArmA2 mod; so expect a lot more to follow in the future. As always, the Project Reality Studios team would like to thank all those who make our developments possible; in this case the supporting ArmA2 mod sites, server providers, and of course our dedicated community for all their continued support. Without your combined efforts and contributions, Project Reality would not be where it is today and certainly would not be expanding into the ArmA2 arena. See you on the new battlefield soon!
-The Project Reality Team
Our main aim for PR:ArmA2 is:
"To create a realistic and immersive modification for ArmA2, which focuses on encouraging teamwork through gameplay"
As with Project Reality's original conception on the Refractor 2 engine, at this stage PR:ArmA2 should be classed as a Mini-Mod; we have to start somewhere! Don't be fooled though, this release will by no means disappoint, due to the large number of high quality art assets already created by the Project Reality Team, and the considerable experience of the PR:ArmA2 Development Team on the Real Virtuality 3 engine!
PR:ArmA2 will exist as a standalone modification. It will remain self contained, self developing and not rely on or use externally held add ons from other sources where at all possible. What that means to the player is that it will be a 'one stop shop' as an installation package, with no requirement for additional multiple add on packs.
We also want to emphasis we are not in direct competition with any of the other great mods out there. However as a team we want to see what we can now do with the Real Virtuality 3 engine, as well as the continued full scale continued development of PR for Battlefield2. We are not in any way changing engines. We have simply expanded the team's reach into ArmA2 with new developers. It is not PR2, nor are we ceasing PR:BF2 development.
-Official Project Reality ArmA2 Mini-Mod v0.1 Release Trailer
Project Reality Studios has created the following trailer to showcase many of the features you will find in the PR:ArmA2 v0.1 release. So, dim the lights, grab your popcorn, sit back and enjoy the show!
-From concept to creation
The original concept came from [R-DEV]UK_Force over 9 months ago; the aim was to create a modification of ArmA2 in line with the Project Reality vision, bringing PR-style gameplay to the Real Virtuality 3 engine. This project has finally overcome the first hurdle towards becoming a reality with its first release, due soon. The team has drawn on some of the finest ArmA2 modders and developers, and following their amalgamation production, started in earnest with work going on behind the scenes to make this happen before official announcement.
It now gives us great pleasure to officially welcome the personalities resposible for PR:ArmA2 into the Project Reality development team. In doing so, we would like to take this moment to thank them for their hard work over the last few months. We are very proud to officially welcome [R-DEV]StalkerGB, [R-DEV]DeanosBeano, [R-DEV]Dr_Eyeball and [R-DEV]trini_scourge as the newest additions to the Project Reality Development Team!
-Features
Mirroring Project Reality's original goal, the British Army are featured strongly in this initial release, with a Taliban opposition all set on a beautiful Afghanistan-themed map, created by [R-DEV]DeanosBeano.
The advantages of using a more modern graphical environment really shows off the original PR art assets to their full potential - you'll look at the Scimitar, Challenger and all the others in a whole new light! [R-DEV]StalkerGB has put in many hours working on the infantry models and his work can be seen in all its glory. Ever up-to-date, we even bring you the new British MTP (Multi Terrain Pattern) uniforms announced by the Ministry of Defence last month!
As you would expect from any Project Reality development, gameplay improvements will feature strongly. These will take some time to get to where we want, however there have already been changes made to reflect PR-style gameplay, courtesy of [R-DEV]Dr_Eyeball, who has brought over his Devastation Mod to the project. This will form the basis of PR:ArmA2 gameplay.
We are now happy to announce that PR:ArmA2 is at Beta Stage, and as we are sure you can understand, due to the gameplay changes implemented, this is a very important part we need to get right. We plan on releasing PR:ArmA2 v0.1 in the near future. Please be patient with us and keep an eye on the newly added PR:ArmA2 Forums, as well as keeping up to date with the latest Project Reality news for future developments on a concrete release timeframe.
With the creative talents and realism-based goals of the current contributors already in place, this will surely develop into a great ArmA2 mod; so expect a lot more to follow in the future. As always, the Project Reality Studios team would like to thank all those who make our developments possible; in this case the supporting ArmA2 mod sites, server providers, and of course our dedicated community for all their continued support. Without your combined efforts and contributions, Project Reality would not be where it is today and certainly would not be expanding into the ArmA2 arena. See you on the new battlefield soon!
-The Project Reality Team
Comments - 342
The award winning Project Reality Studios and Black Sand Studio teams are proud to announce the official release of Project Reality v0.9.
After countless hours of development, thousands of code changes, an intensive testing period, and a successful "preload" early release, we are pleased to announce the general availability of Project Reality version 0.9. As Project Reality fans are already aware of, the password required to unlock the installer for the preload version is now avaliable and listed below. You can also obtain it on the official password page.
Thanks to several direct link providers, there are a number of mirrors available to download the un-passworded version of Project Reality v0.9. You can also download via torrent, but you will still need to enter the password in order to install. You can find all of the download links here:

Download Project Reality v0.9 Here
Project Reality v0.9 Preload Password:
Zu3bCFxq9BdeoDA0QJEINYiHgOSVsKkjnaW78RTrmh6P4fMzyG
Please note that due to the size of the mod, we have split the download into two separate parts, "Part 1 of 2" and "Part 2 of 2". You will need to download and install both in order to play PR v0.9. The installer will remove any previous versions of Project Reality automatically.
- New Features and Changes
If you missed our previous news post and highlight reels over that past month, Project Reality v0.9 features thousands of changes. All of these changes combined with the addition of new vehicles, weapons, maps, and factions, have helped make version 0.9 into one of our largest most featured packed releases to date and promises players the most realistic, team oriented, online gaming experience available on the PC.
For a complete, comprehensive list of all the changes and newly added features in PR v0.9, please view the following forum thread:
- Project Reality Mod Support
If you encounter any problems while installing and/or playing PR, please check out the Project Reality Mod Support forum. If your problem has not already been posted by someone else, please do not hesitate to start a new thread asking for help. We will do everything we can to provide you with a solution, but we can’t do anything if you don’t ask first!
- Project Reality v0.9 Manual
In order to help both new and old players learn the ropes of PR v0.9, we have updated the Project Reality Manual to cover everything included. It is highly recommended that you thoroughly read this manual, as the first few games you play may be a bit confusing, especially for players new to the Project Reality mod. Reading the manual will help you understand everything you need to do in order to succeed.
As always, the entire Project Reality Studios team would like to thank all of the supporting Battlefield 2 mod websites, server providers, and of course our dedicated community for all of their hard work and continued support. Without your combined efforts and contributions, Project Reality would not be where it is today.
We hope everyone enjoys Project Reality v0.9! See you on the battlefield!
- The Project Reality Team
After countless hours of development, thousands of code changes, an intensive testing period, and a successful "preload" early release, we are pleased to announce the general availability of Project Reality version 0.9. As Project Reality fans are already aware of, the password required to unlock the installer for the preload version is now avaliable and listed below. You can also obtain it on the official password page.
Thanks to several direct link providers, there are a number of mirrors available to download the un-passworded version of Project Reality v0.9. You can also download via torrent, but you will still need to enter the password in order to install. You can find all of the download links here:

Download Project Reality v0.9 Here
Project Reality v0.9 Preload Password:
Zu3bCFxq9BdeoDA0QJEINYiHgOSVsKkjnaW78RTrmh6P4fMzyG
Please note that due to the size of the mod, we have split the download into two separate parts, "Part 1 of 2" and "Part 2 of 2". You will need to download and install both in order to play PR v0.9. The installer will remove any previous versions of Project Reality automatically.
- New Features and Changes
If you missed our previous news post and highlight reels over that past month, Project Reality v0.9 features thousands of changes. All of these changes combined with the addition of new vehicles, weapons, maps, and factions, have helped make version 0.9 into one of our largest most featured packed releases to date and promises players the most realistic, team oriented, online gaming experience available on the PC.
For a complete, comprehensive list of all the changes and newly added features in PR v0.9, please view the following forum thread:
- Project Reality Mod Support
If you encounter any problems while installing and/or playing PR, please check out the Project Reality Mod Support forum. If your problem has not already been posted by someone else, please do not hesitate to start a new thread asking for help. We will do everything we can to provide you with a solution, but we can’t do anything if you don’t ask first!
- Project Reality v0.9 Manual
In order to help both new and old players learn the ropes of PR v0.9, we have updated the Project Reality Manual to cover everything included. It is highly recommended that you thoroughly read this manual, as the first few games you play may be a bit confusing, especially for players new to the Project Reality mod. Reading the manual will help you understand everything you need to do in order to succeed.
As always, the entire Project Reality Studios team would like to thank all of the supporting Battlefield 2 mod websites, server providers, and of course our dedicated community for all of their hard work and continued support. Without your combined efforts and contributions, Project Reality would not be where it is today.
We hope everyone enjoys Project Reality v0.9! See you on the battlefield!
- The Project Reality Team
Comments - 133
Over the past 6 months, both Project Reality Studios and Black Sand Studios have been rigorously working on creating, tweaking and testing the latest installment of Project Reality; v0.9. We are proud to announce that our long and hard work on this version has finally concluded and a release date has been set for Project Reality v0.9:
- Preload Project Reality v0.9 Now!
To further increase your excitement, you can preload the Project Reality v0.9 files now! This is the first PR release to feature a "passworded installer". This means, you can download the files now, but until we release the password, you can not install them. In other words, you can have the files downloaded and ready to go, so that when we officially release PR v0.9, you can instantly install it and jump straight into playing without delay! The password will be released automatically via the password page on Friday 5th February 2010, at 09:09:09.
You must download and install both "Part 1 of 2", and "Part 2 of 2" installers for Project Reality v0.9 to function. There is no patch included with this release due to the large amount of changes and newly added features. The installer will automatically uninstall any previous versions of Project Reality you may have.
- Project Reality v0.9 Trailer
Project Reality Studios has created the following trailer to showcase many of the various features and changes you will find in the Project Reality v0.9 release. So, dim the lights, grab your popcorn, sit back and enjoy the show!
- New Features and Changes
Project Reality v0.9 is one of our largest, most featured packed releases to-date. Featuring 3 new factions, 8 new maps, an array of new assets and multiple bug fixes, we are confident that this release will improve every aspect of the game. Here is a quick rundown of the most noticeable changes:
For a complete, comprehensive list of all the changes and newly added features in PR v0.9, please view the following forum thread:
- Project Reality v0.9 Server Files
If you currently host a Project Reality game server, you should receive the server files for Project Reality v0.9 via the Server Admin CP in the next few days, prior to the final release. If you are interested in hosting a new server, please follow the link below to apply for a server license.
If you are in the market for a new game server to host Project Reality, look no further then PR's officially endorsed server provider, Alpha Networks. Alpha Networks provide Project Reality game servers to the public at highly competitive prices, as well as dedicated servers, and first-class customer support.
- Project Reality IRC Channel
Chat directly with the Project Reality developers, talk about the latest release, and/or get live support, all in the one place; the Official Project Reality IRC Channel.
In conclusion, the Project Reality Studios team would like to extend a few thanks. First and foremost, Alpha Networks, for providing the PR team with critical test and build servers. Without their support, PR v0.9 would have never been possible. Last, but certainty not least, we would like to thank the Project Reality community, the wider Battlefield 2 news community and the Black Sand Studio mod teams for playing and supporting Project Reality over the last 5 years.
- The Project Reality Team
Friday, February 5th, 2010 at 09:09:09
PRT (Project Reality Time) or UTC (Coordinated Universal Time)
PRT (Project Reality Time) or UTC (Coordinated Universal Time)
- Preload Project Reality v0.9 Now!
To further increase your excitement, you can preload the Project Reality v0.9 files now! This is the first PR release to feature a "passworded installer". This means, you can download the files now, but until we release the password, you can not install them. In other words, you can have the files downloaded and ready to go, so that when we officially release PR v0.9, you can instantly install it and jump straight into playing without delay! The password will be released automatically via the password page on Friday 5th February 2010, at 09:09:09.
You must download and install both "Part 1 of 2", and "Part 2 of 2" installers for Project Reality v0.9 to function. There is no patch included with this release due to the large amount of changes and newly added features. The installer will automatically uninstall any previous versions of Project Reality you may have.
- Project Reality v0.9 Trailer
Project Reality Studios has created the following trailer to showcase many of the various features and changes you will find in the Project Reality v0.9 release. So, dim the lights, grab your popcorn, sit back and enjoy the show!
- New Features and Changes
Project Reality v0.9 is one of our largest, most featured packed releases to-date. Featuring 3 new factions, 8 new maps, an array of new assets and multiple bug fixes, we are confident that this release will improve every aspect of the game. Here is a quick rundown of the most noticeable changes:
- IDF, Canada and Hamas factions have been introduced with all their bells and whistles.
- Coop has been integrated into this version, no need to download extra files COOP is ready to go out of the box.
- 8 brand new maps specifically designed for PR game play, and many more existing maps improved.
- New vehicles, including the Chinook Transport Helicopter, MAN GB Logistics Truck and Merkava MK4 Main Battle Tank to name a few.
- New Vehicle Warfare mode focused solely on armoured combat, and updated Insurgency and CNC modes.
- Multiple bug fixes including eliminating the vehicle sound bug and the "insta-proning" CQB exploit.
- Overhaul of both the Rally Point and Deployable Asset systems.
- New and updated Squad Leader and Commander tools, giving these key roles more resources on the battlefield.
- New realistic kit geometries modeled from real gear for US Army, Russia and IDF factions, coupled with new stance animations.
- The revolutionary 3rd party 3D positional VOIP software "Mumble" is now integrated into the PR installer.
For a complete, comprehensive list of all the changes and newly added features in PR v0.9, please view the following forum thread:
- Project Reality v0.9 Server Files
If you currently host a Project Reality game server, you should receive the server files for Project Reality v0.9 via the Server Admin CP in the next few days, prior to the final release. If you are interested in hosting a new server, please follow the link below to apply for a server license.
If you are in the market for a new game server to host Project Reality, look no further then PR's officially endorsed server provider, Alpha Networks. Alpha Networks provide Project Reality game servers to the public at highly competitive prices, as well as dedicated servers, and first-class customer support.
- Project Reality IRC Channel
Chat directly with the Project Reality developers, talk about the latest release, and/or get live support, all in the one place; the Official Project Reality IRC Channel.
In conclusion, the Project Reality Studios team would like to extend a few thanks. First and foremost, Alpha Networks, for providing the PR team with critical test and build servers. Without their support, PR v0.9 would have never been possible. Last, but certainty not least, we would like to thank the Project Reality community, the wider Battlefield 2 news community and the Black Sand Studio mod teams for playing and supporting Project Reality over the last 5 years.
- The Project Reality Team
Comments - 345
