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ID: 9317User Profile: [R-DEV]Outlawz7
[R-DEV]Outlawz7 [R-DEV]Outlawz7 is offline
PR:BF2 Developer
[R-DEV]Outlawz7's Avatar
Last Activity: Yesterday 11:35 PM 

About Me

  • Location Information
    Country
    Slovenia
    City/State
    Maribor
  • Gaming Information
    Battlefield 2 Name
    Outlawz7
  • Signature

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Total Posts
Blog
General Information
  • Last Activity: Yesterday 11:35 PM
  • Join Date: 02-17-2007

Friends

Showing Friends 1 to 9 of 9

PC System Specs

  • PC Specifications
    Operating System
    Windows 2000

Blog

Latest Blog Entry

Posted 05-18-2017 at 07:19 PM by [R-DEV]Outlawz7 Comments 9
Posted in Mapping
More layer changes are in store for the next release of Project Reality and I thought I'd share some of the bigger ones.

Kashan Desert

Both bunker flags are now in play at the same time while the last flag is picked randomly...

Posted 01-27-2017 at 06:59 AM by [R-DEV]Outlawz7 Comments 7
Posted in Mapping
Changing gamemode layers one release at a time.




...

Posted 07-31-2016 at 08:31 AM by [R-DEV]Outlawz7 Comments 11
Posted in Mapping
A lot of maps have been tweaked for v1.4 but I'd like to expose a few of my own making.

First, Ramiel Insurgency.
Mosques have been removed, ARF base's dome of death is bigger, some new cache locations, caches near ARF base have...

Posted 02-18-2016 at 01:37 PM by [R-DEV]Outlawz7 Comments 24
Posted in Mapping

Posted 10-24-2015 at 05:42 PM by [R-DEV]Outlawz7 Comments 15
Posted in Modeling
It's been a few months since I've come back on the PR:BF2 dev team after a three year absence and I've been busy. Today I'll disclose a few of the things I've worked on since I got here.

To begin, I've updated the market tarp static....
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Posted 05-25-2017 at 05:10 PM by doop-de-doo doop-de-doo is offline
Quote:
Originally Posted by Roque_THE_GAMER
This was copy from Squad
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We've been having a...
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