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ID: 22035User Profile: [R-DEV]BloodyDeed
[R-DEV]BloodyDeed [R-DEV]BloodyDeed is offline
PR:BF2 Lead Tester
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Last Activity: Today 06:19 PM 
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About Me

  • Location Information
    Country
    Switzerland
    City/State
    Zurich
  • Personal Information
    Occupation
    Student
    Biography
    playing since about 0.3
  • Clan Information
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    New Era Warfare Community
    Clan In-Game Tags
    [NEW]
  • Gaming Information
    Battlefield 2 Name
    [NEW]BloodyDeed
    ARMA 2 Name
    [NEW]BloodyDeed
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http://www.newcommunity.eu/
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http://www.realitymod.com/forum/members/22035.html

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  • Last Activity: Today 06:19 PM
  • Join Date: 05-07-2008

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  • PC Specifications
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    Windows 8
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    Intel Core 2 Quad Q9550 @2.83 GHz
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    8 GB Patriot
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    XFX nVidia GeForce GTX 275 896 MB GDDR3
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    Super Flower SF500K-14BK
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    Samsung SyncMaster BX2450 24"
    ACER AL1951As 19"
    Speakers
    Logitech X-230

Blog

Latest Blog Entry

Posted 03-01-2013 at 08:36 AM by [R-DEV]BloodyDeed Comments 55
Posted in Uncategorized
During the past couple of weeks the PR:BF2 testing team run some small test sessions, mainly focused around deviation and weapon changes.
Because we have not shared that much lately I thought it would be a great way to show you some "1.0...

Posted 01-06-2013 at 02:08 PM by [R-DEV]BloodyDeed Comments 21
Posted in Coding
Since it?s been awhile I decided to write up a new Developer Blog. This blog will be an overview of one of many new features of PR:BF2 1.0, the Kit Selection Spawn Screen. Taking you from an idea to a full on feature of Project Reality. It?s going to...

Posted 10-31-2012 at 10:18 AM by [R-DEV]BloodyDeed Comments 53
Posted in Other
Ever wondered how many people work on PR:BF2?
One of our testers, Gore, made a very cool video in reference to the 10th anniversary of Rockstars GTA:Vice City.
It features all currently active Developers and other Team Members that work...

Posted 06-15-2012 at 10:06 AM by [R-DEV]BloodyDeed Comments 11
Posted in Uncategorized


The PR:BF2 testing team is recruiting and we are still looking for dedicated volunteers to fill the spots.
Please check out the following thread and become part of a great team:
http://www.realitymod.com/forum/f10-...ecruiting.html...

Posted 03-03-2012 at 04:59 AM by [R-DEV]BloodyDeed Comments 21
Posted in Coding
Two days ago the latest version of the AD-Framework has been released to the server administrators.
The AD-Framework is an administration tool initially, created by [R-DEV]Afterdune, for Project Reality servers mostly controllable with ingame...
Recent Comments
not much to go on based...
Posted 03-10-2013 at 01:57 AM by Wo0Do0 Wo0Do0 is offline
The sniper rifles behave...
Posted 03-09-2013 at 01:07 AM by 40mmrain 40mmrain is offline
I definately dont like...
Posted 03-04-2013 at 05:51 AM by zloyrash zloyrash is offline
Quote:
Originally Posted by Stealth Clobber
Nice to know the SSG-P1
...
Posted 03-04-2013 at 03:46 AM by nater nater is offline
Sniper rifle seems a...
Posted 03-03-2013 at 09:29 PM by YankeeSamurai YankeeSamurai is offline

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