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View Profile: [R-DEV]AfterDune
[R-DEV]AfterDune [R-DEV]AfterDune is offline
PR Art Team
 
Last Activity: Today 11:41 AM 
 
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About Me

  • Personal Information
    Country
    Netherlands
    City/State
    Netherlands
    Interests
    Drums, rockmusic (mostly metalcore), movies, PR and above all my beautiful girlfriend!! :-)
    Occupation
    System Development Officer
    Biography
    Everybody loves details..
  • Gaming Information
    In-Game Alias
    .:iGi: AfterDune
  • Signature

System Specs

    Operating System
    Windows XP
    Motherboard
    Gigabyte Technology Co., Ltd.
    Processor
    Intel(R) Core(TM)2 Duo CPU E4500 @ 2.20GHz (2 CPUs)
    Memory:
    2048MB RAM
    Video Card
    ATI Radeon HD 3870
    Sound Card
    Realtek HD Audio output, using pwnage Creative 2.1 speakersystem!
    Hard Drive(s)
    250 GB Total
    Power Supply
    550W
    Monitor(s)
    Black 22" IIYAMA LCD

Statistics

Total Posts
Visitor Messages
General Information
  • Last Activity: Today 11:41 AM
  • Join Date: 02-08-2007

Contact Info

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http://www.realitymod.com/forum/members/-r-dev-afterdune.html

Friends

Showing Friends 1 to 7 of 7

Visitor Messages

Showing Visitor Messages 1 to 3 of 3
  1. Pappsen
    08-29-2008 06:10 AM
    Pappsen
    Hi

    I am a bit older player(50 yrs). I enjoy PR a lot.
    I have some thoughts about RP in game wich could improve game, if possible to realize.

    In my basic military training as a "Recon" we used a strategic as:

    First we move into an area with a vehicle, and create a Vehicle drop off/hide, here is where the major part of the squads material will be located.
    Here is also where we gather after an ambush or after meeting hard resistance, to "lick wounds" and to get new orders.
    The Squad never acts without an order...!!!
    It could be a static oder IE: Protect that area, Search for enemies/weapons here, Provide cover for transport between A and B... and such. Depending of map.

    Then we move up to a RP1 (one), here is a lot of ammo and medicals deployed.
    (Here could be a good spot to have the Whole Squad spawn Simultaniously)(I can explain how i think if u r interested of details..)

    Then we had a RP2 which was hmmm let´s say "fluent" ... it is up to SL to place depending on the situation. With just a little ammo and medic.Only "a spot" where to go if we loose contact in smoke and dust.

    If this Strategics was implemented to game I think that a lot of complaints about RP deleted "by mistake" will diappaer and also we will get a moore "dense" squad-attack.
    And other benefits wich I am happy to explain to u if u r interested in thoose.

    This was just some ideas for u... use them if u find them useful or forget about ém if not.

    You all do an EXCELLENT job,
    Yours sincerely Per (Pappsen) Salmelin
  2. [R-DEV]AfterDune
    Yeah baby!!
  3. SuperTimo
    Balls of Steel!!

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