|Project Reality Primer|
|Project Reality is a free to download game modification for the Battlefield 2 (BF2) retail pc game. The Reality Mod installs alongside the existing game installation allowing both the original and Project Reality to be played separately without causing conflicts.
The Mod developers' aims are to rework the original game engine developed by Digital Illusions of Sweden (Dice) within legal and feasible constraints to create a realistic combat environment for gamers. This includes adjusting the games various elements including physics, visual effects and game play. Along with changes to how the game handles, the PR team intends to include additional factions, such as the British military and add to or alter existing factions so that they resemble real life combat elements found within their contemporary environments.
The Mods name, 'Project Reality', is self descriptive in its aim to create a realistic combat environment on the home computer. The Project Reality team comprises a group of dedicated individuals, several of whom have backgrounds in armed services, whose sole task is to provide researched material, including statistical information, to the developers who are in turn tasked with coding and creating the mod itself. If you are looking for a fact based first person shooter from the perspective of a combat soldier, we feel Project Reality will provide for your gaming needs.
Inspiration for this modification can be found in interviews BF2 developers have participated in.
"Battlefield is all about fun, action-oriented gameplay. We'll leave the truly realistic experiences to the mod teams who thrive on that type of action." (DICE)
"Battlefield will always be first about fun and secondly about realism. Realism implies complexity." (Sean Decker)
The Mod is now going through its eigth installment, Project Reality 0.8. In its earliest forms, the Project Reality Mini-Mod series began as a platform to experiment with certain realism changes and analyze their impact on gameplay with the retail BF2 engine. As the changes have progressed into workable features it has become a product with a frequent release schedule which provides the gaming community with ever increasing material and realistic gaming to satisfy their wants.
The goal at the moment is to develop and release Project Reality v1.0, a stable and completed Mod build which will be a markedly increased step up from the Project Reality Mini-Mod beginnings. This will include a complete British faction, including their various soldier classes, weaponry, vehicles and assets.
|Project Reality began in July of 2004 as a Battlefield 2 modification. It was created with the intention of taking a retail game that has a solid foundation and increasing the realism level to compliment the game engine. The announcement of the project and the initial recruitment was posted by the founder (Requiem) on the Desert Combat forums at PlanetBattlefield. The proposed project was exciting enough to attract a number of people onto the development team even at that early stage. A website was quickly realized and the project then had a web presence, associated imagery (initial web banner) and community forums to start building the grand project.
The name Project Reality was initially meant to be a temporary project title, but the name stuck amongst staff and community alike and the Mod began recruiting aggressively. Project Reality began almost a year before Battlefield 2 was released to the public and as a result had much time for preparation and discussion on what changes could be made upon release. The Modding team took advantage of this to pre-produce art assets to gain a head start upon the retail release of Battlefield 2.
As the release of Battlefield 2 drew closer, we were one of the Mod teams selected by Electronic Arts to attend their Official Mod Day in Europe (see pictures below). This was very beneficial for the team as we had the chance to meet personnel from Electronic Arts, other Mod teams, and various prominent community websites. It was also the first time any of the Modders had a chance to play Battlefield 2 and to use the official editor.
Along with building up a team of professional Modders came an enthusiastic community intrigued by the projects’ plans for the game. This has led to a fan base of over 23,000 registered forum members and numerous media appearances which reached out into the Battlefield 2 and gaming communities. From being one of the rookies on the scene (Project Reality does not have a history of developing for the Battlefield 1942 or Battlefield Vietnam titles) we believe we have succeeded in becoming a major player among the active Mods. With Project Reality, the root of our popularity lies in producing a modification of high quality whilst at the same time also listening to our community, who have provided us with a number of great suggestions that have been implemented in-game.
The future of Project Reality? Well, the best has yet to come!