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Old 02-25-2010, 04:38 PM   #11
[R-DEV]billoute
PR:BF2 Developer

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Default Re: [Help] 0.9 init problem

you'r right , i look at beirut folder and i test with IDF_team1 and now it run, yeah !!!Thank's Amok@ndy
but now how to choose the vehicules of the new team ?


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Old 02-25-2010, 04:45 PM   #12
[R-DEV]Amok@ndy
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Default Re: [Help] 0.9 init problem

when you create an objectspawner the window with the list opens if you abort this you can choose the vehicles manually in the Tweakbar (select the objspawner first)


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Old 02-25-2010, 04:49 PM   #13
[R-DEV]billoute
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Default Re: [Help] 0.9 init problem

I do not know it was possible, i look for this immediatly....cool


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