project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > Project Reality Mod Archives > PR Suggestions Archives
23 Nov 2017, 00:00:00 (PRT)
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read

 
 
LinkBack Thread Tools Display Modes
Old 02-03-2007, 01:22 PM   #1
77SiCaRiO77
Retired PR Developer

77SiCaRiO77's Avatar
Default useful and useless things :P

lets start

- replace the type 98 , that was a prototpe , the current MBT of the PLA is the type 99 .
-REPLACE THE G3
-its posssible to make the body of the critical wondets like a vehicle ? so you can press E and moev the body away from the fire line , and then revive him.
- some times , when you hit something you hear a laught , can you replace that laught for "alah alkabar " for the insurgents?
-replace the g3
- put a delay for the defib (maybe 3 seg) , so you need to think where and when you can revive some one .
- put a delay for the heavy AT misil when fire ,simulating the igmission of the misil.
-raplace the g 3

coments?
77SiCaRiO77 is offline
Old 02-03-2007, 01:31 PM   #2
Sam Hoy
Default

Quote:
- some times , when you hit something you hear a laught , can you replace that laught for "alah alkabar " for the insurgents?
Please no.
Sam Hoy is offline
Old 02-03-2007, 01:33 PM   #3
[DVB] TRIggS

[DVB] TRIggS's Avatar
Default

Quote:
Originally Posted by 77SiCaRiO77
- put a delay for the defib (maybe 3 seg) , so you need to think where and when you can revive some one .
There is a delay for defibs.

[DVB] TRIggS is offline
Old 02-03-2007, 01:44 PM   #4
Rusty_FunP
Default

Quote:
Originally Posted by 77SiCaRiO77
lets start
- put a delay for the heavy AT misil when fire ,simulating the igmission of the misil.
its not ignition, its detonation
Rusty_FunP is offline
Old 02-03-2007, 01:47 PM   #5
Clypp

Clypp's Avatar
Send a message via AIM to Clypp Send a message via MSN to Clypp
Default

Quote:
Originally Posted by 77SiCaRiO77
- replace the type 98 , that was a prototpe , the current MBT of the PLA is the type 99 .
Will this require a remodeling or just renaming? Not worth remodeling.

Quote:
-REPLACE THE G3
The G3 is an excellent gun both IRL and in game. It is also relevent since it is a primary weapon in Iran and Saudi Arabia as well as popular in other Middle Eastern countries.

Quote:
-its posssible to make the body of the critical wondets like a vehicle ? so you can press E and moev the body away from the fire line , and then revive him.
This would be awesome but from what I know of the engine this is impossible.

Quote:
- some times , when you hit something you hear a laught , can you replace that laught for "alah alkabar " for the insurgents?
I like this idea.

Quote:
-replace the g3
The G3 has never disappointed me in game. It has good accuracy, good ROF and low recoil (for 0.4 at least)

Quote:
- put a delay for the defib (maybe 3 seg) , so you need to think where and when you can revive some one .
The defib should require the paste spreading every time before use. Doing it and then putting it away does not make much sense IRL.

Quote:
- put a delay for the heavy AT missile when fire ,simulating the ignission of the missile.
I don't think such a delay is realistic. I may be wrong though. Also, get Firefox 2.0 for automatic spell check.

Quote:
-replace the g 3
I don't get the G3 hate. It is better than the M16 for close quarters and better than the AK47 for range. At least that's what I get from my experience with it.
Clypp is offline
Old 02-03-2007, 01:47 PM   #6
BlackwaterEddie

BlackwaterEddie's Avatar
Default

No, he is correct, its the ignition of the main engine within the rocket, a small charge starts the missile and after 3-4m from the firer the primary engine kicks in.

BlackwaterEddie is offline
Old 02-03-2007, 01:49 PM   #7
El_Vikingo

El_Vikingo's Avatar
Default

i dont think that is necessary. After all its just a game, and the delay will make it look like a bug instead.
El_Vikingo is offline
Old 02-03-2007, 01:49 PM   #8
Guerra norte
Default

Quote:
Originally Posted by Rusty_FunP
its not ignition, its detonation
Yeah, HE's are very popular rocket propellants
Guerra norte is offline
Old 02-03-2007, 01:52 PM   #9
Skinwehr

Skinwehr's Avatar
Default

Quote:
Originally Posted by Rusty_FunP
its not ignition, its detonation
Does the heavy AT rocket fire by action of an explosive charge detonating?

I know about lighter rockets like the LAW. I've taken them apart. The flash tube ignites the propellant but the rocket stays inside the launcher until enough pressure builds up for the rocket to fly at full thrust (rather than limp out of the muzzle then blast toward the ground). The delay between the primer ignition and the rocket firing is due to the pressure buildup. That could be what you think is a "detonation".

However, I never been around any heavy AT stuff to know. But I am sceptical about a detonator being used to initiate a rocket.

"A true warrior fights not because he hates what is in front of him; A true warrior fights because he loves what is behind him" -Saga
Skinwehr is offline
Old 02-03-2007, 01:53 PM   #10
Garabaldi

Garabaldi's Avatar
Send a message via MSN to Garabaldi
Default

G3 is likely here to stay, whether you like it or not.

Garabaldi is offline
 


Tags
things, useless
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 05:27 AM.


Powered by: vBulletin. ©vBulletin Solutions, Inc.
Search Engine Optimization by vBSEO 3.6.1
All Content Copyright ©2004 - 2015, Project Reality.