project reality header
Go Back   Project Reality Forums > PR:BF2 Mod Forums > Project Reality Mod Archives > PR Suggestions Archives
PR Time:
Register Forum RulesDeveloper Blogs Project Reality Members List Search Today's Posts Mark Forums Read

Contact Support Team Frequently Asked Questions Register today!

 
 
LinkBack Thread Tools Display Modes
Old 01-31-2007, 03:14 PM   #11
[BiM]Black7

[BiM]Black7's Avatar
Send a message via MSN to [BiM]Black7
Default

i wouldent mind seeing a free floating iron sight aim in pr but i know the engine wont alow it as its hardcoded still its a super nice feater i enjoy alot in game like True combat elite


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

"It's every man's dream to hear that beer and pizza can prevent cancer," he said. "However, the 17 beers and four large pizzas needed to get enough xanthohumol and lycopene to help prevent prostate cancer is unfortunately not advised."
[BiM]Black7 is offline
Old 01-31-2007, 03:16 PM   #12
Clypp

Clypp's Avatar
Send a message via AIM to Clypp Send a message via MSN to Clypp
Default

Quote:
Originally Posted by NTKB
I hope you guys are wrong. I dont know if I will stay playing this game long unless they get rid of the crosshair, you know the idiots who put a dot of tape or whatever in the center of the screen to get one. Or, they improve armor to a degree that I feel its realisticly portrayed so that I can be happy with at least one aspect of the combat.
-There are no crosshairs in PR.
-If one taped a crosshair to the center of his screen it would be largely ineffective due to the increase deviation when not ironsighted.
-The unreal engine is different from the BF2 engine. Nobody to date has found a way to adjust the way the weapon faces wrt the screen. They have tried with the javalin but no "fix" has been found. This is likely hardcoded. Even DICE Canada who made the patches could not adjust this when they made the jump+shoot "fix".
Clypp is offline
Old 01-31-2007, 03:18 PM   #13
{GD}ODIE3

{GD}ODIE3's Avatar
Default

I too would like "free-Floating" sights but if it is not possible then it is not possible.

On the Tank/APC driver score: I'll have to agree - the poor driver gets crap for doing a good job. I believe any armor gunner will say a good driver deserves some points [other than - points].


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.



To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
{GD}ODIE3 is offline
Old 01-31-2007, 03:25 PM   #14
NTKB

NTKB's Avatar
Default

Quote:
Originally Posted by Clypp
-There are no crosshairs in PR.
Clearly you have never met the hackers (partly a joke..)


Quote:
Originally Posted by Clypp
-If one taped a crosshair to the center of his screen it would be largely ineffective due to the increase deviation when not ironsighted.
Are you positive on this? If so that's good news. I will have to run some personal tests.

Courage is not the absence of fear... it is acting in spite of it.
NTKB is offline
Old 01-31-2007, 03:30 PM   #15
[R-MOD]Mongolian_dude
Forum Moderator & Tester
Project Reality Beta Tester

[R-MOD]Mongolian_dude's Avatar
Default

Quote:
Originally Posted by NTKB
Clearly you have never met the hackers (partly a joke..)




Are you positive on this? If so that's good news. I will have to run some personal tests.
Unfortunately, this is not true of ALL weapons. It is true of bullet firing weapons but things such as AT weapons are not effected by the deviation.

...mongol...

"A mind is like a parachute. It doesn't work if it is not open." - Frank Zappa

To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

CareBear- you on about the poet Mongol? greatest poet iv ever known in my life <3
[R-MOD]Mongolian_dude is offline
Old 01-31-2007, 03:35 PM   #16
NTKB

NTKB's Avatar
Default

Quote:
Originally Posted by [R-MOD]Mongolian_dude
Unfortunately, this is not true of ALL weapons. It is true of bullet firing weapons but things such as AT weapons are not effected by the deviation.

...mongol...
Thanks for the confirmation. That is sad indeed. Thankfully small arms are spared of this abuse.

Courage is not the absence of fear... it is acting in spite of it.
NTKB is offline
Old 01-31-2007, 04:12 PM   #17
[R-MOD]Mongolian_dude
Forum Moderator & Tester
Project Reality Beta Tester

[R-MOD]Mongolian_dude's Avatar
Default

Quote:
Originally Posted by NTKB
Thanks for the confirmation. That is sad indeed. Thankfully small arms are spared of this abuse.
However, im sure the team fully understands the topic at hand are putting into effect their sassy Developemnt and testing skills.

...mongol...

"A mind is like a parachute. It doesn't work if it is not open." - Frank Zappa

To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

CareBear- you on about the poet Mongol? greatest poet iv ever known in my life <3
[R-MOD]Mongolian_dude is offline
Old 01-31-2007, 05:34 PM   #18
{GD}StevenGarcia

{GD}StevenGarcia's Avatar
Default

I would weep with joy if free-floating irons were implemented.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.


To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.
{GD}StevenGarcia is offline
Old 01-31-2007, 05:57 PM   #19
NTKB

NTKB's Avatar
Default

Quote:
Originally Posted by StevenGarcia
I would weep with joy if free-floating irons were implemented.

Dude I would play this game for 7 years like I did with Infiltration. Or at least until something more realistic came out. I am a realism freak.

Courage is not the absence of fear... it is acting in spite of it.
NTKB is offline
Old 01-31-2007, 06:09 PM   #20
eggman
Retired PR Developer
Supporting Member

eggman's Avatar
Default

Yeah we're gonna do some stuff with scoring in a future release.

wrt the free floating irons, there's an engine setting to enable something that might help achieve this. But it doesn't work heh.

We'll check it again, but last time we checked it did nothing.. centre of aim was still the centre of the screen and not the direction the rifle is pointing.

I played a *ton* of Infiltration. Was (still is aside from the ageing graphics) a *superb* tactical shooter mod.

Cheers!
egg



To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts.

eggman is offline
 


Tags
driver, floating, free, irons, suggestions
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT -4. The time now is 01:46 AM.


Powered by: vBulletin. ©2000 - 2012, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO.
All Content Copyright ©2004 - 2012, Project Reality.