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#21 |
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PR Mapper Team
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There are also a lot of Statics on SF that would be cool to have
Some statics got Elevators: http://www.youtube.com/watch?v=WB52djqnBNg Now some statics that would be good to have on some maps Most of then would be great for Objectives Missions Submarine Docks: ![]() ![]() Cool statics This one got an elevator: ![]() I wonder if that vehicle does exist in real life? and if it does wich country uses then on the army?Nice carrier for Objetive Missons: ![]() Apache Longbow ![]() Hind MI-35 (russian) ![]() A big static with an elevator also: ![]() Another Humvee with Tow: ![]() Another thing for new gametypes: ![]() Jet Ski Are those used by the navy?
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#22 |
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Retired PR Developer
![]() Join Date: Jun 2005
Posts: 3,076
Location: NH, US
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We don't want PR to be cool SF gadgets completely do we? I understand using a few of them but I'd like to see more original stuff than recycled EA stuff.
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#23 |
![]() Join Date: Oct 2006
Posts: 192
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There are problems with getting the lightmaps for SF stuff AFAIK
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#24 | |
![]() Join Date: Nov 2006
Posts: 43
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Quote:
![]() Would be a nice addition IMO I have alot more pics if you need them | |
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Last edited by ApatheticI; 11-23-2006 at 03:22 AM..
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#25 |
![]() Join Date: Nov 2006
Posts: 1,405
Location: Dublin, Ireland
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bring in the US Army I say and the Russians so that you can have an m4 and ak74 based factions respectively. It also means that the Apache gets a deserved place
On an off note - shouldn't the scar-l or scar-h replace the m4 for the US special forces for usmc? |
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#26 | ||
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PR:BF2 Developer
![]() Join Date: May 2006
Posts: 7,682
Location: Manchester
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Quote:
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Anyway, I have to say I'd love to see Russian forces fighting against the chinese, but I'd love to see the Chinese, MEC, US and Brits sorted out first. Oh yeah, say NO to ACU! | ||
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The key to modernising any weapon is covering them in glue and tossing them in a barrel of M1913 rails until they look "Modern" enough.
To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. "Your powerful ... forces have been emasculated, and you yourself are a killer of children. Now of course it's not true, but the world only believes what the media tells them to believe." - Kane |
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#27 | |
![]() Join Date: Nov 2006
Posts: 1,405
Location: Dublin, Ireland
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And say yes to ACU! - it looks cool and if we get the Army we get the Bradley and the Apache and the M4 weapons family | |
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#28 |
![]() Join Date: May 2006
Posts: 2,034
Location: i dont know any more
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i wouldnt like to see the SAS or SEAL'S in a game, id rather see the larger more general Special Forces like the royal marine commandos, army rangers or british paracute regiment and so on, the forces used in the SF didnt really fit the maps it came with for example the navel base and carrier defence maps would more likely defended by the Marines or ship board personell, and the drug lord map assulted by royal marine commando units as it was a take and hold senario.
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#29 |
![]() Join Date: Nov 2006
Posts: 1,405
Location: Dublin, Ireland
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agreed - tbh I'd prefer if the forces were kept as regular as possible to simulate modern warfare and avoid the counterstrike/infantry only route of special forces
PRM is a combined arms realism sim after all |
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#30 |
![]() Join Date: Oct 2006
Posts: 882
Location: London, England
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Is it legal to steal stuff like this from SF?
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