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| View Poll Results: Which two maps are you most interested in? | |||
| 1. Urban |
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29 | 34.12% |
| 2. Karst |
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16 | 18.82% |
| 3. Hon |
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8 | 9.41% |
| 4. Meeting |
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21 | 24.71% |
| 5. Afgan |
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44 | 51.76% |
| Multiple Choice Poll. Voters: 85. You may not vote on this poll | |||
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#21 | |
![]() Join Date: Nov 2005
Posts: 883
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#22 |
![]() Join Date: Feb 2006
Location: "destruction of WEYBRIDGE and Shepperton" - WaroftheWorlds
Posts: 3,217
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DO YOU WNAT DECENT TACTICS ????
YES - then you want open ground, with fields, hill and small forests (just liek OFP - alittle copying will make PR proper quality) NO - then you want narrow streets, alleyways, tall moutain and valleys. This is not 100% correct BUT till i see more maps with slightly varying terrain - few like Ejod (but desert and town are pretty seperated) we need more maps with open ground, few ubran areas and fields. Come out of a wood, in a front of you is a field full of enemies who are moving up from hail bail to hail bail and sneekign through the wheat, while your SAW guner pours machine gun fire into the field is truely and excilerating experince. VOTE:meeting! |
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#23 | |
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PR Mapper Team
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NOt mountains that are too steep to move across, you got to be able move around and terragen will make a realy good realistic terrain and you can set how steep, etc it is. If your making a BIG map you got to have some variety and combo of mountains,farms,fields,overgrowth and populated areas.
end of day im sure whatever you do will be good. Quote:
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fixing up fallujah
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#24 |
![]() Join Date: Jul 2006
Posts: 1,274
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The Afgan Taliban map with caves sounds really interesting as is, although I have an idea:
You could build it as a combination AaS/Objective; If and when US secures village in AaS mode,then map resorts to objective mode where US Spec Opps forces try and destroy caves with c-4 elliminating them as spawn points. In this scenerio during the objective mode the Taliban are allowed to try and retake the village (forcing US to defend village as well as assault caves). Although all the caves destroyed in objective mode are still non spawnable if Taliban wins back village and map resorts back to AaS. |
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#25 |
![]() Join Date: Jun 2006
Location: Western Australia
Posts: 530
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If you do a meeting engagement map, can you put in a whole stack of those camo bunkers like the one hiding near the rice field in Kyongan'Ni?
I really liked that. It made a nice touch. |
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. I put the "laughter" into "manslaughter". |
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#26 |
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Bigger maps are typically better. Urban combat is not too fun in PR because of all the SAW prone spammers.
More Jabal type maps would be best. |
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#27 |
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Retired PR Developer
![]() Join Date: Oct 2005
Posts: 1,629
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Ok. I'm tooling around with Afgan, since its a lot of barren terrain and should require less work. I've gotten a terrain generated and will see how it walks.
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Mapper of Road to Kyongan'Ni and Hills of Hamgyong; Genius behind many Really Stupid Ideas, and some Decent Ones. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#28 |
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I just want to see Karst because it is such cool terrain.
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#29 | |
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PR Mapper Team
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#30 |
![]() Join Date: May 2006
Location: Here
Posts: 2,487
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I still don't know how to get geo profiles?
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To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Under normal circumstances, everybody pwns Griffon, in Soviet Russia, Griffon pwns EVERYBODY! |
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| map, nikov |
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