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#11 | |
![]() Join Date: Aug 2006
Location: EVE Online
Posts: 6,106
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#12 |
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No, the statics are nice. The maps aren't that innovative.
TPaint plus shrubs, pretty much. |
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Wasn't me.
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#13 |
![]() Join Date: Feb 2007
Posts: 576
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PR does need to slightly improve full auto accuracy and definatly needs better shotguns(which are supposed to be fixed in .6).
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My #1 excuse for having a bad game:
"GET-OFF-OF-MY-KEYBOARD-YOU-STUPID-CAT!!!" To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. |
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#14 |
![]() Join Date: Jun 2006
Location: Malaysia
Posts: 135
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I find the accuracy in PR to be just right imho. Try playing stalker and you'll appreciate the first short accuracy in PR. This isnt CS ballistics.
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#15 |
![]() Join Date: Aug 2005
Location: Pittsburgh
Posts: 648
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Silvarius you need to do some more research and change the title of this thread. The title itself makes it think that the DCon devs/testers are talking shit on PR, when that's not the case. The guy in the DCon thread has no association with either mod whatsoever. Its just some random dude expressing his grievances. IMHO this thread should be locked or moved to off topic.
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EA Origin account: Mishfal
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#16 |
![]() Join Date: Apr 2006
Posts: 805
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i agree, its gunna turn into a mod bashing fest
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| dcon, fan, problem |
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