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#1 |
![]() Join Date: Feb 2007
Posts: 388
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I think that most of the patch is great, however I do have to express some concern over the dmg boost being given to AA vs choppers. While this may further improve the realism, there is a point where some things need to be kept more virtual. Choppers already go down very quickly after being exposed to direct AA fire, which they should. But making the AA do even more dmg will make some maps literally impossible for one side or another to win (ex. Muttrah city). So please review (or extensivly test) the effects that the server side patch will have on balancing issues before you begin to implement it.
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#2 |
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I think that AA at the Muttrah docks should be removed. If the AAS is changed to allow multiple attack points other than docks this will be helped as well.
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#3 |
![]() Join Date: May 2006
Posts: 387
Location: Yonkers, NY
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That Muttrah dock AA definately has to be removed. Its a serious balance issues. Once the MEC has captured the docks the USMC are always bound to lose. Landing troops successfully is an impossible task. You can keep trying with Rally Points but they dont last long.
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#4 | |
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PR:BF2 Developer
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Quote:
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#5 |
![]() Join Date: Jun 2006
Posts: 396
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If anything, the AA should have further improved damage, especially the SA-7.
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#6 | |
![]() Join Date: Dec 2005
Posts: 3,184
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Thanks luizinhuu for the find
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#7 |
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PR:BF2 Developer
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i sware if i hear that again i will put it back in just to piss you guys off
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#8 |
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The [R-MOD]s' Poodle
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Take the AA out!
I love playing MEC |
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Playing PR since 0.1..
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#9 |
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PR:BF2 Developer
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you can all thank eddie next build then when you find the AA still there and the AAS order still the same
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#10 |
![]() Join Date: Mar 2006
Posts: 851
Location: Wisconsin
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ahahahahaha
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| Tags |
| concerns, patch, serverside |
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