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#21 |
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PR Mapper Team
![]() Join Date: Jun 2006
Location: Brazil
Posts: 1,621
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Beta Compton
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#22 | |
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PR Artwork Team
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#23 |
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Looking good, will be nice to have some new maps to play on.
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#24 |
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Retired PR Developer
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I'm just glad to see vanilla maps go bye bye! and abadan!... and street.
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[FONT="Impact"]Proud n00b tub3r of 5 spam bots![/FONT] To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. To view links or images in signatures your post count must be 1 or greater. You currently have 0 posts. Quote:
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#25 | |
![]() Join Date: Aug 2005
Location: Pittsburgh
Posts: 648
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EA Origin account: Mishfal
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#26 |
![]() Join Date: Nov 2006
Posts: 2,102
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Abadans being excluded? Why? It's a great map!
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#27 | |
![]() Join Date: Aug 2005
Location: Pittsburgh
Posts: 648
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EA Origin account: Mishfal
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#28 |
![]() Join Date: Dec 2006
Posts: 428
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Don't get rid of street. Just fix it, and make it bigger.
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#29 |
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Are these maps officially being cut?!?
Street is a decent map for < 32 players and CP abandon is a decent map all around. The reason MEC loses is because they lack skill. I have won as MEC several times when my team had some organization. |
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#30 |
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PR Mapper Team
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street is NOT being cut.
abadan is being cut mainly for game play blance reasons, size and bugs in the map to open up way for new maps. |
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| intel, maps, minimaps |
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