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Old 11-16-2006, 11:01 AM   #1
Mr_B.A.Baracus
Default vBF2 1.41 released today

as above, apparently.

http://www.gamershell.com/download_16477.shtml

ftp://ukftp.multiplay.co.uk/pub/game...patch_1.41.exe

Can't check these links in work.


Fixed the second link for you - e-Gor
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Last edited by e-Gor; 11-16-2006 at 11:19 AM..
Old 11-16-2006, 11:20 AM   #2
e-Gor
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There doesn't seem to be an incremental, so it's a wonderful 500MB download... it took me a full 2 minutes
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Last edited by e-Gor; 11-16-2006 at 11:25 AM..
Old 11-16-2006, 11:24 AM   #3
Clypp

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The changelog on the totalbf2 forums gave one change -fixed an intermittent server crash.
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Old 11-16-2006, 11:47 AM   #4
Jackass_miu

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i cant find what is that patch changed.
wtf EA.
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Old 11-16-2006, 11:57 AM   #5
{GD}ODIE3

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From Fileplanet details:

Quote:
This will update all previous versions of Battlefield 2 to the most recent v1.41 version. Read below for the tweaks and bug fixes this patch brings to the popular first-person shooter.

GAMEPLAY TWEAKS

- The vehicle drop has been modified to help prevent exploits such as blocking enemy vehicles, destroying vehicles and commander assets, or as an alternative to artillery.
- C4 tossing distance has been reduced.
- A prone->crouch delay has been added.

BUG FIXES

- Fixed the Linux server hangs when trying to load a Special Forces Co-Op map.
- Another attempt at fixing the Red/Blue nametag bug.
- Fixed the missing server info on the map briefing screen.
- Fixed the server browser issues with updating info.
- Fixed the filter by maps size option in the server browser.
- Fixed a low reproducibility crash bug related to the vehicle drop.
- Fixed a crash in Co-op after a player is revived without a kit.
- Fixed a server crash on Linux 32 when trying to rotate maps in Coop Mode.
- Fixed the occasionnal red distance marker appearing on the ground.
- Fixed the bug that caused the player's arms to become invisible when switching weapons.
- Co-Op bot console commands now function on local servers.
- Fixed the excessive damage taken by the Muscle Car.
- Adjusted the minimum number of players to start the round on ranked servers. The new values for 16, 32 and 64 players are 6, 8 and 8 respectively.
- Re-enabled unlocks on unranked servers.
- Commander options are no longer available whilst commander is dead.
- Fixed bug where a spawn point is shown as selected when it is not if player has spawned in during the preview round.
- Co-Op (Local Server) - Fixed the issue where no other players may join the server if the server host is kicked and banned.
- Ranked Servers now force unlocks.
- Added support for multiple gamemodes in single maplist for mods


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Old 11-16-2006, 11:59 AM   #6
Napalm Nation

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Thanks for the heads up B.A.

: )

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Old 11-16-2006, 12:01 PM   #7
Eden
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Quote:
- Fixed the server browser issues with updating info.
- Fixed the filter by maps size option in the server browser.
Didnt they already try and fix this more than once.

Quote:
- Re-enabled unlocks on unranked servers.
does that mean possible unlocks for mods or is it still not possible?
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Old 11-16-2006, 12:01 PM   #8
Clypp

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That is the 1.4 changelog, not the 1.41...
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Old 11-16-2006, 12:04 PM   #9
Guerra norte
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Quote:
Originally Posted by [BBF]Clypp
That is the 1.4 changelog, not the 1.41...
Yeah it sounded like that to me too.
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Old 11-16-2006, 12:05 PM   #10
{GD}ODIE3

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LOL, well that is what is on the details page at fileplanet.

Sorry....


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