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| View Poll Results: Should Helmand Province be brought back in? | |||
| Yes |
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151 | 75.12% |
| No |
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50 | 24.88% |
| Voters: 201. You may not vote on this poll | |||
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#41 |
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PR Operations Lead
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#42 |
![]() Join Date: Apr 2005
Location: Brisbane/Australia
Posts: 211
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Helmand ***PROVINCE***
Should be way large in my opinion, the original was very VBF2ified. Sangin is completely different, what I've seen it's very much more of a base assault/defense affair, whereas Helmand should be a series of villages. I don't really care if they're destructible or not. But using some of Sangin's assets and applying them to a Helmand map would be the way to go. |
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#43 |
![]() Join Date: Apr 2007
Location: The very depths of hell itself!
Posts: 2,543
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Hell yes it should come back.
But with one great big flag for the brits at the central village, and a constant assault from all sides by insurgents as a (small) british COY get cut off and surrounded in the central village (which must be held). Plenty of spawns for the INS, all around, and static fields with a large view distance for the map. Also a bigger village, with ONE large, destructible main hall with a large basement used for brit spawn and coordinating their defence. |
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Ballistics + Zeroing !!!Nedlands1 for [R-CON]!!! (Done) !!!Nedlands1 for [R-DEV]!!!
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#44 |
![]() Join Date: Sep 2006
Posts: 1,421
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If you want to bring back infantry maps, Helmand should be low on the list. How about Street, Muttrah, OpPhoenix.
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#45 | |
![]() ![]() Join Date: Jul 2007
United KingdomPosts: 254
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Quote:
these are the maps and styles that pr woz well none for and players in most servers but now its just big big and massive and a lot of empty servers ,o yea forgot the prone dive, bring back the good old days, shot and kill , theres times now when pr feels like vanila | |
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#46 |
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Forum Moderator
![]() Join Date: Nov 2006
Location: Kristiansand, Norway
Posts: 6,145
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More of that map, but bigger, please.
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![]() KP still is the number one hottie, noobs. -[R-PUB]bosco I'd do KP. Wouldn't everyone? -e-Gor |
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#47 |
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PR Beta Testing Team Member
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![]() PR NA Test Team: Breaking the DEV's Hard Work, One Build at a Time. [R-DEV]Katarn: "That's pretty... PRETTY BADASS." |
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#48 |
![]() Join Date: Feb 2007
United States of AmericaLocation: Bronx,NYC
Posts: 2,916
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Yeah i think it should be brought back. If anything maybe make it a little bigger expanding it a grid or two using the same type of terrain. Nothing special.
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![]() ![]() "Exactly how long does it take to get to the center of a tootsie pop?" -Me |
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#49 |
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PR Beta Testing Team Member
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![]() Join Date: Jul 2007
Location: Vermont
Posts: 147
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#50 |
![]() Join Date: Jun 2007
MontserratPosts: 1,488
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I cant see much to be gained from removing the map though Im sure PR has far better examples, it made a nice change and was quick to play anyway
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