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Old 06-23-2008, 10:29 PM   #41
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Re: [Map] Darunta Dam [WIP]

Quote:
Originally Posted by [R-DEV]fuzzhead View Post
in a matter of speaking.... yes. however if such a thing as a taliban faction existed, it would be great to use AAS on
lets make one then use the insurgents as a base faction to start from.

ouch! please dont kill me!

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Old 06-23-2008, 11:32 PM   #42

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Re: [Map] Darunta Dam [WIP]

Beards?
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Old 06-23-2008, 11:35 PM   #43

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Re: [Map] Darunta Dam [WIP]

Quote:
Originally Posted by [R-CON]Z-trooper View Post
lets make one then use the insurgents as a base faction to start from.

ouch! please dont kill me!
Omg that would be sweet!!! Something like...
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Old 06-23-2008, 11:36 PM   #44

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Re: [Map] Darunta Dam [WIP]

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Old 06-24-2008, 12:12 AM   #45

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Re: [Map] Darunta Dam [WIP]

So out of these examples are any of the non afghan objects ok?

Can I use wallhigh along side the afghan statics, are there any other statics I can use?

(1)


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(4)


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Old 06-24-2008, 12:29 AM   #46

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Here are the best Pics I could find after a lot of searching.



I had a go at making a clay render.


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Last edited by GhostDance101; 06-24-2008 at 01:15 AM..
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Old 06-24-2008, 01:07 AM   #47

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Re: [Map] Darunta Dam [WIP]

I suggest maybe getting the most detailed pics of any dam of a similar size and using that for the little details.
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Old 06-24-2008, 02:01 AM   #48
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Re: [Map] Darunta Dam [WIP]

Ohh good clean model, keep it simple at first, and fix those polys!

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Old 06-24-2008, 03:21 AM   #49

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Re: [Map] Darunta Dam [WIP]

dam and map looks very nice so far

---SORRY FOR BAD ENGLISH ---
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Old 06-24-2008, 03:26 AM   #50

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Re: [Map] Darunta Dam [WIP]

@rhino. You say that as if you have one up your sleeve was that a "nudge nudge wink wink ??" i hope so
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