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Old 07-01-2008, 10:05 AM   #21

Onil's Avatar
Re: [Static Model] New Sidewalk

Cool Sewer!

Nice job mate.

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Old 07-01-2008, 10:05 AM   #22
PR Beta Testing Team Member

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Re: [Static Model] New Sidewalk

I Love your sewer!!!

The sidewalk looks okay, but the most important thing is that people dont use up a third of their stamina hopping onto it. To avoid this you can make pedestrian crossings (not with lights and stuff, just a long sloap) so people can sprint up onto the path without causing a dangerous situation for themselves. Without this addition as minimum, i would think it would be a detroment to gameplay and ruin urban combat. Im not being negetive about your model, its cool. but make sure you precognate the gameplay effects of the static/s!

good work

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Old 07-01-2008, 10:13 AM   #23
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Re: [Static Model] New Sidewalk

Can we see the collision mesh?

Ballistics + Zeroing
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Old 07-01-2008, 10:51 AM   #24
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Re: [Static Model] New Sidewalk



excellent!

Respect the R-Staff, they are pretty...pretty badass
so, if you don't like PR, get a refund

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Old 07-01-2008, 11:07 AM   #25

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Re: [Static Model] New Sidewalk

Now that i think of it, did bf2 ever have sidewalks?

And yeah you should make the manhole destructible maby only Shotgun and explosives

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Old 07-01-2008, 11:09 AM   #26
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Re: [Static Model] New Sidewalk

Quote:
Originally Posted by Tomato_With_A_Rifle View Post
And yeah you should make the manhole destructible maby only Shotgun and explosives
triggerable (as set by mapper as jonney said) would be better imho

Respect the R-Staff, they are pretty...pretty badass
so, if you don't like PR, get a refund

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Old 07-01-2008, 11:10 AM   #27

Oldirti's Avatar
Re: [Static Model] New Sidewalk

Pretty cool, mah man, pretty cool.

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Old 07-01-2008, 11:23 AM   #28

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Re: [Static Model] New Sidewalk

Nice dam!
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Old 07-01-2008, 01:40 PM   #29

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Re: [Static Model] New Sidewalk

looks good, but after reading the thread about dissapering statics i could just imagine someone throwing a ammo bag down and the static goes away then that tank on top of it falls down with it.

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Old 07-02-2008, 10:59 PM   #30

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Re: [Static Model] New Sidewalk

I'm having some problems with my model...
This is what it should look like

This how it looks exported...

This is it in max

To be honest I'm not sure whats wrong Please Help
Heres the 3ds file
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