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| PR Community Modding : Discussion on PR community mod projects. |
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#1 |
![]() Join Date: May 2008
Posts: 61
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[Help!] Problems making custom waterplanes
Hello Guys this my first post
So I have been trying to make a couple of custom water planes for a PR Map I'm helping to make. I've tried to follow this tutorial as best I could but I'm a complete 3dMax noob... Custom Waterplanes (Not the flying type) - Official BF Editor Forums I'm using 3dmax 9 with the poe2 tools The problem is that it looks right ingame but you can walk on it. Something went wrong with the collisionmesh.. ![]() ![]() It would be great if someone could have a look... and tell me where I went wrong. I'm not sure if something went wrong with the export or the Material Editor or something else. Heres a copy of the failed waterplane. link |
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#2 |
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PR Operations Lead
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Re: Problems making custom waterplanes
give it the material of water deep, then you will swim in it.
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#3 |
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PR Contributor
![]() Join Date: Mar 2007
GermanyLocation: Munich,Bavaria
Posts: 903
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Re: Problems making custom waterplanes
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#4 | ||
![]() Join Date: May 2008
Posts: 61
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Re: Problems making custom waterplanes
Quote:
Quote:
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#5 |
![]() Join Date: May 2008
Posts: 61
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Re: [Help!] Problems making custom waterplanes
I have compared the con and tweak files to the other working water planes and it's identical. I must have done something wrong in 3dmax.. The guide is a bit unclear and is missing the pics. I've remade the plane 3 times now with the same result...
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#6 |
![]() Join Date: May 2008
Posts: 61
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Re: [Help!] Problems making custom waterplanes
Sorry for the stupidity... I sorted it out my col1 should have been col0...
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