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Old 05-18-2008, 06:36 AM   #11
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Re: Military Checkpoint

How is that a checkpoint?

You need some way of stopping potentially hostile vehilces.

If you want it to be a kind of FOB thing then you need a large bunker to protect troops, if its just a roadblock kind of thing then you need a small area to keep cars for troops manning the MGs.

But most of the things we will say are mapping considerations, which means we need a context to really help you out.

What sort of map would it fit into?
In what role (guarding an approach to a base, monitoring traffic, etc)?
How many of them would there be in total on the map?
Where is it in relation to fortified bases and cities/built up areas?
Why was it built there?
Is it a replacement for a current vBF2 static?
And anything else you can tell us.

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!!!Nedlands1 for [R-DEV]!!!
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Old 05-18-2008, 03:29 PM   #12

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Ya might as well change the title since it's starting more to look like a city block =d. Also The towers were there the whole time.. Dev or moderators please change name to wip scene.
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Last edited by tesher07; 05-18-2008 at 03:43 PM..
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