|
|||||||
| PR Community Modding : Discussion on PR community mod projects. |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#61 |
|
PR Mapper Team
![]() Join Date: Nov 2005
United States of AmericaLocation: Feyzabad, Afghanistan
Posts: 2,426
|
![]() KHARA V0.8 - Change List Features: British vs Insergents. Afghanistan bases map. Fight from lush poppie crops to high Afghanistan hills. Long and hard mountain pass the British will have to travel. British Outpost with sniper rifle over looking the valley. Many mountain trails. Map: + Undergrowth has been optimized + Destroyable objects now replaced with static where there were problems + Newer light map Gameplay: + Majority of "General Map Design Considerations for PR" have been addressed - Kits not working right. - Picking an Officer still insta-kill (officers have been removed from spawn screen). + Insergents now have one main base in the hills and random destroyable rally points in the valley and hills. + Apache Attack chopper has been putback in, but only if the UK drives the insurgents out of the valley, this wont be easy! + Road has been added up to the UK base. + Many houses have been placed in the hills. + Insurgent random rallypoints have been mixed up. Visual: + Undergrowth has been extended out - Surrounding maps now added but having a issue (errors). + A few Soviet vs. Talaban era destroyed leftovers. + Mountains now have a mix of rocks and weeds. *Issues - Light maps on PR village houses dont show up yet. (not yet provided?) - Sometime you can see hole in the land mesh. - Tress need a good randomization on there rotations (all look the same direction). - Insurgent rally point only show up after 20 sec at the beginning of the game? - Some weird surrounding maps issue. - AAS is enable but I'm not sure its working? If you download the map and have any comments please leave them. I have yet to test it with a large number of people. * DOWNLOAD LINK * - PR_khara_080.zip ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
|
Last edited by [R-DEV]CodeRedFox; 05-12-2008 at 10:23 PM..
|
|
|
#62 |
![]() Join Date: Aug 2007
NetherlandsLocation: Groningen
Posts: 1,546
|
Are you still uploading or..? Because i only see 070.rar and 075.rar
|
|
|
|
|
|
#63 |
![]() |
can ya make a test version of the map and make undergrowth be renderd on long distance ?
|
![]() Da Supa Engie makes all vehicles go boom Dont mention my brothers squirrels, i get sensitive |
|
|
|
#64 | ||
|
PR Mapper Team
![]() Join Date: Nov 2005
United States of AmericaLocation: Feyzabad, Afghanistan
Posts: 2,426
|
Quote:
Quote:
Steps : 1. Open the client.zip 2. Extract Undergrowth.cfg 3. Change line 1 from "ViewDistance 220" to "ViewDistance (what ever number you want)" 4. Save 5. Add that back into the client zip and overwrite 6. Boot the game up! 7. Let me know how it ran? | ||
|
|
#65 |
![]() Join Date: Jun 2007
AustraliaLocation: Tas
Posts: 206
|
this is the best looking bf2 map i have ever seen, fantastic job mate.
|
|
Playing PR since 0.4
|
|
| Sponsored Links | |
|
|
#66 |
![]() |
Ok i made test, here goes :
1.ive set view range 1000 and it gave me a CTD 2.then ive gone with 750, very unsmooth...i got 1-2 fps IIRC 3.i tried with 450 then, still had laggy lag...3-5 fps i think 4.then i tried with 300, wasn't that bad, i got 11-14 fps 5.and the standard 250...18-22 fps Summany: Everything over 300 is really bad, 250 is smooth but u cannot see the fields down from the outpost, with 300 u can... So ill say 300 is not bad... id like to see 300 - my wish |
![]() Da Supa Engie makes all vehicles go boom Dont mention my brothers squirrels, i get sensitive |
|
|
|
#67 |
![]() |
what ? you think 14 fps is playable ? i can hardly play PR with under 27 fps
|
|
|
|
|
#68 |
![]() Join Date: Aug 2007
NetherlandsLocation: Groningen
Posts: 1,546
|
Ye, i have some fps issues too on this map. I think its because the bumpy mountains.
Needs to render more texture. |
|
|
|
|
|
#69 |
![]() |
Nice map where is the apache?:#
|
|
|
#70 |
|
PR Developer
![]() ![]() |
As he said above, he removed the attack chopper...
|
|
|
|
|
| Sponsored Links | |
![]() |
| Bookmarks |
| Tags |
| afganistan, khara, map |
| Thread Tools | |
| Display Modes | |
|
|