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#361 |
![]() Join Date: May 2008
Location: Probably Al Basrah or Fools Road
Posts: 968
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Re: [Map] Khara Afganistan
It had been earlier mentioned that the map was too small for an Insurgency Game Mode (Cache Hunt Type), however over the course of development, you've made this map larger, is it large enough for Insurgency in your opinion, or is it still too small?
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We made it, I can't believe we made it!
Son, we just crossed the street. -Louis and Bill |
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#362 |
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PR Mapper Team
![]() Join Date: Nov 2005
United States of AmericaLocation: Feyzabad, Afghanistan
Posts: 2,392
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Re: [Map] Khara Afganistan
It was discussed, but hasn't changed size. It will make up for the small size with height and natural barriers. Dont let its small size scare you....thats what she said.
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![]() "apcs, like dogs can't look up" - Dr2B Rudd Current projects : Feyzabad, Afghanistan |
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#363 |
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PR Mapper Team
![]() Join Date: Nov 2005
United States of AmericaLocation: Feyzabad, Afghanistan
Posts: 2,392
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Re: [Map] Khara Afganistan
All further updates will be under the DEV journals, thanks everyone for the 12,906 views and many link backs.
http://www.realitymod.com/forum/f196...istan-wip.html |
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__________________________________________________ ________
![]() "apcs, like dogs can't look up" - Dr2B Rudd Current projects : Feyzabad, Afghanistan |
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Last edited by [R-DEV]CodeRedFox; 06-12-2008 at 10:22 PM..
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