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Old 04-20-2008, 08:31 PM   #191

krekc's Avatar
Oh.. OK then, I hadn't really considered the logistics of the thing tbh. INS is pretty popular, it's just that Al Basrah is a wee bit long in the tooth now so I think players are a bit fatigued with it, also it might have something to do with the removal of air power, but, that's my own suspicion & Op Archer is crashing for some mysterious reason at present, otherwise, it's a brilliantly devised game mode - IMHO of course! just lacking a wee bit in the variety of maps to play that's all..

audere est facere!!
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Old 04-20-2008, 08:54 PM   #192
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Quote:
Originally Posted by Mora View Post
With standard spawning apaches ?
If its a bigger map sure, but I like to work where the team getting the BIG weapons needs to fight for it first.
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Old 04-20-2008, 08:55 PM   #193
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providing the insurgents have a bunch of hand held AA in the hills it wont be much of a problem

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Old 04-20-2008, 09:03 PM   #194

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You should put a few AA cannons in the valley, that would give an explanation as to why you need to capture it for the apache to arrive.

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Old 04-20-2008, 09:06 PM   #195
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Quote:
Originally Posted by Raniak View Post
You should put a few AA cannons in the valley, that would give an explanation as to why you need to capture it for the apache to arrive.
Already in the works/map The Apache wont have any easy time being top dog but it will be valuable in supporting the troops once they have to climb the mountain pass.
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Old 04-21-2008, 12:54 AM   #196
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Working on the cave system tonight, need to do a little learning!
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Old 04-21-2008, 01:43 AM   #197
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Looking very nice Keep up the great work....



Honor Those Who Have Served Your Country and Never Forget The Ones Who Are No Longer With Us
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Old 04-22-2008, 08:33 PM   #198

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I love how realistic the terrain looks Really great job mate

Never argue with an idiot, he will just drag you down to his level and beat you by experience

Killing for peace is like f*cking for virginity

I Jaymz
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Old 04-22-2008, 08:52 PM   #199
PR Mapper Team

[R-DEV]CodeRedFox's Avatar
Mini update : the red poppys have been changed now with a mix of other colors.

Thanks everyone, hope to get a great map done.

My next few release will be a closed beta
Right now I'm between version .89 and .895

Major Version Release Order (sub version wont be listed)
Version .89
- Implementing and finalizing poppy fields
- Under and Overgrowth re imagined
- Roads
- Uk Base redone
- Object replacments
- Others

Version .895
- Implementing cave system
- Adding more mountain trails
- shuffling of : spawn points, vehicle's, rally points, and weapons

Version 0.9
- Released to DEV-Rhino and other dev's for review and fixes
- PR standards nailed down
- This may involve many subversions

Version 0.99
- Released to a limited number of community members
- Load tests

Version 1.0
- Public release
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Old 04-22-2008, 09:23 PM   #200

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But, will we play this map in PR ? Because I'd love it !

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