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Old 02-14-2008, 05:46 AM   #1

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[Question] Advance and Destroy?

So I was watching Ross Kemp in Afghanistan(great program) and it got me thinking about making an Afghan map.
After a while I came up with the idea of a sort of "Advance and Destroy" game mode.
Put simple,this game mode whould be a combination of the Advance and Secure and Insurgency gamemodes.
My plan was that every CP would have a cache attached to it.When the cache was destroyed the CP would be taken.

There are two ways the cache could be set up:

#1-Basic
The caches spawns in a fixed position(the same place everytime).They are attached to various CPs(one for each CP),when a cache is destroyed the CP is taken.

#2-Complex
The caches spawn in random loctions inside a certain radius(e.g If there was a "Village" CP a cache would spawn somewhere inside the Village).
When a cache is destroyed the CP is taken.


The reason I put this in the Community Modding Forum was because it seemed simple enough(I don't care,right now,if you don't like it)so my questions are:
Could this be done?
How could it be done?
Could I do it?


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Old 02-14-2008, 06:31 AM   #2
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could probably do that with scenario mode...

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Old 02-14-2008, 07:32 AM   #3
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Sounds very interesting. Could redefine the whole insurgency thing.


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Old 02-14-2008, 07:50 AM   #4
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Be careful to make sure that caches ONLY spawn when the flag is in play, to avoid SpecOps ruining the map.

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Old 02-14-2008, 09:14 AM   #5
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Like it, sounds simple enough to implement

Respect the R-Staff, they are pretty...pretty badass
so, if you don't like PR, get a refund

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Old 02-14-2008, 10:57 AM   #6
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Shouldn't be a problem to do that cause some vehicles spawn only if a flag is "active". That's possible.


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Old 02-14-2008, 11:45 AM   #7

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Quote:
Originally Posted by [R-DEV]Rhino View Post
could probably do that with scenario mode...
Could you PM a little tut explaining how to do it?


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Old 02-14-2008, 12:12 PM   #8
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scenario mode isnt finished/released yet...

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Old 02-14-2008, 12:16 PM   #9

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Quote:
Originally Posted by [R-DEV]Rhino View Post
scenario mode isnt finished/released yet...

Other then the scenario mode,is there anyway I can do/code this?


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Old 02-14-2008, 07:10 PM   #10

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very cool, but maybe instead of insurgency part duex, maybe make it a regualar army battle? like us army must move in and to capture a point they must destroy a control tower or control building or something.


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