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Old 02-05-2008, 11:44 AM   #1
PR Developer

[R-DEV]~KILL~Pirate's Avatar
[Help!] CTD when trying to spawn

I need some help from a DEV or someone with more knowledge about mapping than myself. Trying to do some more testing last night, but now after clicking on spawn point, it simply crashes to desktop now. I basicly have the map set USMC vs MEC for testing. Two spawn points, one for each side and a spawnable jeep at each. The map is loading fine in window mode, then click join game, it brings up my map in background and minimap in foreground. I choose my kit and select spawn point and try to spawn then....... CTD
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Old 02-05-2008, 12:14 PM   #2

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Quote:
Originally Posted by ~KILL~....Pirate-X View Post
I need some help from a DEV or someone with more knowledge about mapping than myself. Trying to do some more testing last night, but now after clicking on spawn point, it simply crashes to desktop now. I basicly have the map set USMC vs MEC for testing. Two spawn points, one for each side and a spawnable jeep at each. The map is loading fine in window mode, then click join game, it brings up my map in background and minimap in foreground. I choose my kit and select spawn point and try to spawn then....... CTD
Run it in windowed mode and if you get an error message saying "can't create requested kit" or something along those lines just run your map in the editor and set a default init.con (level settings -> team1 set MEC, team2 set USMC and leave everything else as it is. The editor should automatically set spawnable kits for both factions and then DO NOT manually edit the init.con or it won't work again. You should then have all possible spawnable kits just like in vBF2).
I've tested my map with described setting many times and haven't had any problems yet.

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Old 02-05-2008, 12:31 PM   #3
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first, thanks for the help bro.... I ran in in windows mode last night and it didnt give any error messages, it just crashes.....weird. I think it is like you said, not creating kits. I have the settings for teams as you said and didnt change init file and but for some reason it must not be loading kits or a setting I have changed to cause it to crash at spawn without giving any errorrs..
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Last edited by [R-DEV]~KILL~Pirate; 02-05-2008 at 12:50 PM..
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Old 02-05-2008, 01:16 PM   #4
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One of the DEVs, Rhino I think, said you cant have more than 1024 'networkable objects', so I would advise you to count the destructible things and maybee remove some if it is a little close. I dont know when it would cause a crash but doing that should help later even if it isnt the cause.

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Old 02-05-2008, 01:17 PM   #5

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I'm not sure I understand what you're trying to say. You CTD when you just click on the white dot on the minimap to spawn (I have never experienced that) or when you click on the kit you want to spawn with and press ENTER?

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Old 02-05-2008, 01:32 PM   #6
PR Developer

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I can click on white dot (spawn point) and choose a kit such as support, enginer etc... but as soon as I try to spawn that is when it CTD.. As far as statics, I have around 1600 and prob. less than 100 destroyable...
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Old 02-05-2008, 01:59 PM   #7

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1. Are you using BF2 mod or pr_edit mod to work in the bf2editor?
2. Are you trying to run the map in BF2 or PR?
3. Are you sure you have placed spawn points?
4. Did you set control points properties?
5. Is this your first map?

BTW. Run it in debug mode and search for errors.

RANGERS LEAD THE WAY!!!
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Old 02-05-2008, 02:19 PM   #8
PR Developer

[R-DEV]~KILL~Pirate's Avatar
Quote:
Originally Posted by Ragni<RangersPL> View Post
1. Are you using BF2 mod or pr_edit mod to work in the bf2editor?
2. Are you trying to run the map in BF2 or PR?
3. Are you sure you have placed spawn points?
4. Did you set control points properties?
5. Is this your first map?

BTW. Run it in debug mode and search for errors.
1. using PR_edit mod
2. Running map in PR_edit windows mode that Rhino set up and came with PR_edit setup.
3. yes
4. all flags match team and havent changed anything as far as that is concerned.
5. I have fooled around with maps in the past, but never made them playable, so I am pretty much learning as I go....

When I load my map in editor, it just gives me the usual ignored mesh etc... errors and didnt see anything unusual, but at the same time not sure what I would be looking for. I had it working last week, and fooled around with lightmaping but was way too dark so just erased lightmap files and pasted the originals back in to originals settings. Only thing I think I have added since is a river with waterplanes because the regular water levels flooded my Underground bunkers. So basicly the river and map is not lightmapped or envmapped and not sure if that has anything to do with crash...
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Old 02-05-2008, 02:55 PM   #9

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Did you edited your Init.con?

Check this tread for details -> http://www.realitymod.com/forum/f189...guidlines.html

You need to make: Team Markers, Kit Request Spawner Set-up and Spawn Kit Setup.

RANGERS LEAD THE WAY!!!
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Old 02-05-2008, 03:11 PM   #10
PR Developer

[R-DEV]~KILL~Pirate's Avatar
Quote:
Originally Posted by Ragni<RangersPL> View Post
Did you edited your Init.con?

Check this tread for details -> http://www.realitymod.com/forum/f189...guidlines.html

You need to make: Team Markers, Kit Request Spawner Set-up and Spawn Kit Setup.
Yes I aded those and that is when it worked before, but after reading tut again, I dont think I made the init file read-only....hmmm that may the million dollar answer I been looking for. I will look at my init file when I get home. Thanks Ranger, hope that is the simple solution to my problem.
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