|
|||||||
| PR Community Modding : Discussion on PR community mod projects. |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#1 |
![]() Join Date: May 2007
Posts: 502
|
[Question] How do i gmuzzleflashes into my map?
I made a night map, but there are no muzzle flashes on the guns.... What do i have to do to get them in the map?
|
|
|
|
#2 |
|
PR Operations Lead
![]() ![]() |
thought about maybe taking a peak at the files of a similar map to yours? *cough* bi-ming *cough* init.con file *cough*
|
|
|
|
|
|
#3 |
![]() Join Date: May 2007
Posts: 502
|
oh theres something in the init.con?... all i saw was the objects folder in the server.zip.. thanks Rhino
|
|
|
|
#4 |
|
PR Mapper Team
![]() Join Date: Nov 2006
Location: Hungerford, England
Posts: 1,037
|
As well as the lines in the init, add the objects folder in my bi_ming/server.zip into your levels folder.
|
![]() ![]()
|
|
|
![]() |
| Bookmarks |
| Tags |
| gmuzzleflashes, map, question |
| Thread Tools | |
| Display Modes | |
|
|