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View Poll Results: What is your opinion? (Best if you try them in game first)
Great idea! Your style looks very suitable. 194 68.79%
Great idea! The two done are not good for X reason though. 15 5.32%
Decent idea but I don't really think it will add much. 22 7.80%
I prefer the satillite map style currently used. 36 12.77%
I'm only voting because I have OCD where I need to vote in every poll. 15 5.32%
Voters: 282. You may not vote on this poll

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Old 10-10-2008, 07:45 PM   #151

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Re: [HUD] Topographical minimaps

DICE must have implemented more than one map at a time at some point if BF2s history, because there's still the commander map function.

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Old 10-25-2008, 07:30 PM   #152

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Re: [HUD] Topographical minimaps

Hm.. The purple "USS ESSEX" writing seems like its been made in Paint. Probably because it has. It needs to look more handwritten

Never argue with an idiot, he will just drag you down to his level and beat you by experience

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Old 10-25-2008, 08:36 PM   #153

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Re: [HUD] Topographical minimaps

it looks real nice. i like it.

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Old 10-29-2008, 11:49 AM   #154
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Re: [HUD] Topographical minimaps

How do the dev's feel about people using custom in game maps, do they class this just people making the maps. or using them as tactical assets. Or is it people Haxing their wonderful mod.

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Old 10-29-2008, 05:55 PM   #155
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Re: [HUD] Topographical minimaps

The Punkbuster MD5 checks will probably catch you out, and get you kicked...and MD5 checks are compulsory for all PR servers.


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Old 11-14-2008, 06:26 PM   #156

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Re: [HUD] Topographical minimaps

y dosent this become defult in PR.

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Old 11-14-2008, 10:50 PM   #157
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Re: [HUD] Topographical minimaps

^ I don't think they are all finished yet, and probably not for the new maps either
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