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| PR Community Modding : Discussion on PR community mod projects. |
| View Poll Results: What is your opinion? (Best if you try them in game first) | |||
| Great idea! Your style looks very suitable. |
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194 | 68.79% |
| Great idea! The two done are not good for X reason though. |
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15 | 5.32% |
| Decent idea but I don't really think it will add much. |
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22 | 7.80% |
| I prefer the satillite map style currently used. |
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36 | 12.77% |
| I'm only voting because I have OCD where I need to vote in every poll. |
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15 | 5.32% |
| Voters: 282. You may not vote on this poll | |||
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#151 |
![]() Join Date: Jan 2008
Location: London, UK, EU
Posts: 51
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Re: [HUD] Topographical minimaps
DICE must have implemented more than one map at a time at some point if BF2s history, because there's still the commander map function.
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- Deus X Machina
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#152 |
![]() Join Date: Jul 2007
NorwayLocation: Norway
Posts: 3,078
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Re: [HUD] Topographical minimaps
Hm.. The purple "USS ESSEX" writing seems like its been made in Paint. Probably because it has. It needs to look more handwritten
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Never argue with an idiot, he will just drag you down to his level and beat you by experience
Killing for peace is like f*cking for virginity I Jaymz
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#153 |
![]() Join Date: Sep 2007
Location: british columbia,canada
Posts: 93
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Re: [HUD] Topographical minimaps
it looks real nice. i like it.
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AI CAWN SPEWL REAWL GEWD
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#154 |
![]() ![]() Join Date: Nov 2007
United KingdomLocation: hemel
Posts: 121
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Re: [HUD] Topographical minimaps
How do the dev's feel about people using custom in game maps, do they class this just people making the maps. or using them as tactical assets. Or is it people Haxing their wonderful mod.
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3 x 22" samsung 226bw. Matrox triplehead Quad Pro Q6600 "LGA775 Kentsfield" 2.40GHz (1066FSB) OC 3.2 , 4gb's of 1066mhz ram. 9800GTX OCX. 520mb. 3 x 320gbs samsungs. raid 0
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#155 |
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PR Developer
![]() Join Date: Jul 2007
United KingdomLocation: Leeds
Posts: 1,056
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Re: [HUD] Topographical minimaps
The Punkbuster MD5 checks will probably catch you out, and get you kicked...and MD5 checks are compulsory for all PR servers.
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![]() [R-DEV]Gaz - Oh no(t)oes! They're taking the only bit of Rhino that could SPELL!
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#156 |
![]() Join Date: Nov 2007
Viet NamLocation: Baltimore, Maryland
Posts: 12
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Re: [HUD] Topographical minimaps
y dosent this become defult in PR.
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#157 |
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Re: [HUD] Topographical minimaps
^ I don't think they are all finished yet, and probably not for the new maps either
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| hud, minimap, minimaps, topographical, topographical minimap |
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