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| PR Community Modding : Discussion on PR community mod projects. |
| View Poll Results: What is your opinion? (Best if you try them in game first) | |||
| Great idea! Your style looks very suitable. |
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194 | 68.79% |
| Great idea! The two done are not good for X reason though. |
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15 | 5.32% |
| Decent idea but I don't really think it will add much. |
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22 | 7.80% |
| I prefer the satillite map style currently used. |
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36 | 12.77% |
| I'm only voting because I have OCD where I need to vote in every poll. |
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15 | 5.32% |
| Voters: 282. You may not vote on this poll | |||
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#101 |
![]() Join Date: Dec 2007
Location: The Netherlands
Posts: 356
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The U.S.S.Essex,.. marked with a pink writing marker?!
I think the soldier who does that is a little ghey, but that's jsut my opinion.. And I think the carriers should be marked by some kind of bearings, a little cirkle with the time of the last bearing next to it, with a pencil! (important! if there's a bearing or a note on a map, you should use pencil, cause you can ) It looks a little unprofessional (when someone uses a stift-marker especially when it's pink!) Coz' in real life, a ship is not a static.. they move, so they will be marked with a cirkle, in theoretic-thinking, it can move in every direction on the water.. If you want to mark another ship than yours, you will make a cirkle or an arrow large of this with the speed that he has done before this has taken off.. (with a lot of math which you will learn when you study for maritime officer When it's your own ship, you will set just a dot. I will make an example; ![]() and the water,.. it's all the same depth now.. Can you also make it sea-mappishlike ? ![]() Looks more and more realylistic than.. You guys made some good work, but it can be even better. |
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[SH] JantjevanLeiden / / Niet volgen maar Leiden.
marcoelnk; youre one a crazy detail-obsessed guy [R-PUB]Hfett; "youre one a crazy detail-obsessed guy" So true |
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#102 | |||
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PR Contributor
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![]() Ongoing PR Projects: Canadian Forces RG-31 Nyala Armored Patrol Vehicle - Status: Importing Topographical minimaps - Status: Restarted![7/18] |
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#103 |
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i LOVE topographical minimaps!!!!!! *getting my mr. obvious hat* it provides much better info, you know?
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#104 |
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PR Lead Forum Moderator
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Yeah, maps used by troops on the ground aren't naval charts; no need for depths or other symbiology to do with shipping etc.
What I will quickly say (minor point) - the "pipeline" on Fool's Road is actually a conveyor belt. Doesn't matter especially, just being anal I do like 'em tho. |
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The most popular PR server in the UK - [T&T] Tactics and Teamwork - NOW running a second server - Server 1: Mixed Mode / Server: 2 INS Only! ![]() ![]() ![]() ![]() |
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#105 |
![]() Join Date: Feb 2008
United States of AmericaLocation: Redownloading PR, due to buggy install last time
Posts: 1,238
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Love it man, just make the essex look a bit more square please haha, just some polishing I would say and it'd be perfect, update for .75 pleasey
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![]() WIPs: Minor helping of PMC mod, SPG9 |
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#106 |
![]() Join Date: Dec 2007
Location: The Netherlands
Posts: 356
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ok,.. well.
Maybe a cirkle around the area where the carrier is to mark it than? A square is way too acurate when you just see a carrier.. |
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[SH] JantjevanLeiden / / Niet volgen maar Leiden.
marcoelnk; youre one a crazy detail-obsessed guy [R-PUB]Hfett; "youre one a crazy detail-obsessed guy" So true |
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#107 |
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PR Contributor
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I regret to inform you that there is a serious problem. The new MD5Checksum check that the devs have added to fight the shaders bypassing is now kicking sometimes because of the custom maps. If you encounter this problem please post here with the map in question that shows up on the kick notice.
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![]() Ongoing PR Projects: Canadian Forces RG-31 Nyala Armored Patrol Vehicle - Status: Importing Topographical minimaps - Status: Restarted![7/18] |
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#108 |
![]() Join Date: Jun 2007
MontserratPosts: 1,599
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In game screenshot of the maps being used please?
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#109 |
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PR Beta Testing Team Member
![]() ![]() ![]() Join Date: Jan 2008
Location: Bryan/College Station, TX
Posts: 472
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I absolutely love these new maps. The one with the terrain lines super imposed over the currently existing satellite maps is very helpful. The traditional terrain maps (the non-satellite) would be excellent reference maps outside the game as well as the one with the CP radius. However in game I would stick to the satellite map with the terrain contour lines overlay.
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#110 |
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PR Artwork Team
![]() Join Date: Apr 2006
Posts: 324
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Homer showed me this, and I had to try and replicate the OS map styles i remember so well from geography
Here is about half of my attempt, before I was tasked with another job to do Just shows what can be done though! ![]() |
![]() Quote of the month: [R-DEV]IronTaxi:Womens sanitary napkins...you know...they use them once a month to contain menstrual bleeding.. especially effective with wings.. The typical TV advertisement has women afraid to do things due to the fear of bleeding everywhere. One example is riding a bike. |
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| hud, minimap, minimaps, topographical, topographical minimap |
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