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| PR Community Modding : Discussion on PR community mod projects. |
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#51 |
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PR Community Event Team
![]() Join Date: Feb 2007
AfghanistanLocation: Tora Bora
Posts: 7,283
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So that's why people suggest a zombie mod
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[R-DEV]Gaz: Shout "WE R L33TZ" at the MD, sucker punch him, then teabag him while shouting "WHO OWNS YA? WHO OWNS YA? SAY OUR NAME! IGI! IGI! IGI! OFP2 Beta plz?"
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#52 |
![]() Join Date: Aug 2007
United KingdomLocation: Coventry
Posts: 527
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We Should spread a Rumour to the Newbies about a Demon Pick-Up kit coming in 0.7
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#53 |
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cool skins...you got talent
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#54 |
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Retired PR Developer
![]() Join Date: Jul 2006
Location: Finland
Posts: 704
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Last edited by Vaiski; 10-17-2007 at 08:11 PM..
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#55 |
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PR Contributor
![]() Join Date: Jun 2006
Location: Brazil
Posts: 1,420
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Put that one for civilians and no one will ever chase then again with knifes
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#56 |
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Retired PR Developer
![]() Join Date: Jul 2006
Location: Finland
Posts: 704
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#57 |
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PR Contributor
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sweet. what kind of uni project did you say this was for? :P
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#58 |
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Retired PR Developer
![]() Join Date: Jul 2006
Location: Finland
Posts: 704
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Its a first person co-op splatter mod with some slightly unusual gameplay features. We are making it for a game development course.
I’d post the synopsis but the docs are written in Finnish so you might have some difficulties understanding it I'm trying to get these done real quick so quality ain't the best possible. Each weapon has taken about 3-5 hours to make. |
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#59 | |
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PR Contributor
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Quote:
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#60 | |
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Retired PR Developer
![]() Join Date: Jul 2006
Location: Finland
Posts: 704
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Quote:
PM me a link or something when its done Ya we did a small flash games last year too. We could have made a flash game for this course too (like some other groups did) but we chose a more challenging path and decided to make a mod for UT2004 instead. Anyways, heres yet another weapon: ![]() | |
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