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| PR Community Modding : Discussion on PR community mod projects. |
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#1 |
![]() Join Date: Oct 2007
Location: Under my desk
Posts: 1,449
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Well, I've walked in to qinling and kashan and noticed the clouds being seperate effects, is there easy way to do this or do you have to place em all manually?
Thanks ***********************solved********************* ******** Map Crashes on Objects at 14%, what is the problem? Is it certain statics? Thanks ^^^ |
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Last edited by HughJass; 07-06-2008 at 01:55 PM.
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#2 |
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PR Operations Lead
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Re: [Question] Clouds On Maps
easyist way, copy and paste the from one staticobjects.con to anouther.
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#3 |
![]() Join Date: Oct 2007
Location: Under my desk
Posts: 1,449
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Re: [Question] Clouds On Maps
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#4 |
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Re: [Question] Clouds On Maps
8x8? what are you planing?
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#5 |
![]() Join Date: Oct 2007
Location: Under my desk
Posts: 1,449
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Re: [Question] Clouds On Maps
nothing in particular.....
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#6 |
![]() Join Date: Apr 2007
Location: The very depths of hell itself!
Posts: 2,548
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Re: [Question] Clouds On Maps
Copy/paste from static objects.con first.
Open the editor and select all the clouds (via objects list is an easy way) Locate the one with the axes, move ALL of them to one corner of the map, so the clouds cover 1/4 of it. Copy them all by holding ctrl and moving ONE axis. Move to adjacent 1/4 of map. Again, select ALL of the clouds. Locate the one with axes. Hold ctrl and move via on axis, this will again copy the whole lot. Move them to the other side of the map. The copying part will take AGES in the editor, and will be unresponsive for a minute or so with that many objects. Dont panic though, this is normal. You just have to wait and keep the mouse button pressed so you dont unselect all the clouds. |
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Ballistics + Zeroing !!!Nedlands1 for [R-CON]!!! (Done) !!!Nedlands1 for [R-DEV]!!!
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#7 |
![]() Join Date: Oct 2007
Location: Under my desk
Posts: 1,449
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Re: [Question] Clouds On Maps
Lol wow yes I know. Thanks for the help anyway?
Question updated.... |
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Last edited by HughJass; 07-06-2008 at 01:55 PM.
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#8 |
![]() Join Date: Apr 2007
Location: The very depths of hell itself!
Posts: 2,548
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Re: [Question] Clouds On Maps
That sounds like a problem with spawn kits, check the init.con
Is there an error? If not it really does sound like the kits are non existant editor added ones, or the game looking for non existant weapons. At least I dont remember getting that sort of CTD any other way that you could have done. |
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Ballistics + Zeroing !!!Nedlands1 for [R-CON]!!! (Done) !!!Nedlands1 for [R-DEV]!!!
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#9 |
![]() Join Date: Oct 2007
Location: Under my desk
Posts: 1,449
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Re: [Question] Clouds On Maps
No erroer, And I think there is some kits that I put in to spawn (like the .50 cal you mean right?)
I'll delete em. |
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#10 |
![]() Join Date: Apr 2008
Location: Germany Cassel-fornia
Posts: 162
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Re: [Question] Clouds On Maps
8x8 km īmaps arent possible, am i right???
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