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Old 07-03-2008, 12:12 PM   #1

Mnam's Avatar
[Map] Kandarhar [WIP]

been working on this for about four days and it is my first map so dont expect something great

i based it off of a picture of kandarhar but i kinda deviated a little from the picture

i still need to add more objects, buildings, fix my terrian, add overgrowth, and undergrowth

any comments, suggestions, or tips would be greatly appreciated
Here are a few screenshots of the map.

us main without spawn control or vehicle spawns yet

http://i303.photobucket.com/albums/n...ees/usmain.jpg

insurgent main

http://i303.photobucket.com/albums/n...urgentmain.jpg

some pictures of the city

http://i303.photobucket.com/albums/n...jees/city1.jpg
http://i303.photobucket.com/albums/n...jees/city2.jpg
http://i303.photobucket.com/albums/n...jees/city3.jpg

some pictures of the industrial area

http://i303.photobucket.com/albums/n...trialarea1.jpg
http://i303.photobucket.com/albums/n...trialarea2.jpg
http://i303.photobucket.com/albums/n...trialarea3.jpg

warehouse in the industrial area

http://i303.photobucket.com/albums/n...warehouse1.jpg
http://i303.photobucket.com/albums/n...warehouse2.jpg

and a village right outside us main base

http://i303.photobucket.com/albums/n...s/village1.jpg
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Old 07-03-2008, 12:16 PM   #2
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[R-MOD]KP's Avatar
Re: [Map] Kandarhar [WIP]

Looks good for a start, but I didn't know insurgents had main bases?


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Old 07-03-2008, 12:18 PM   #3

Mnam's Avatar
Re: [Map] Kandarhar [WIP]

k then lets call it their main spawn point
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Old 07-03-2008, 12:24 PM   #4
PR Beta Testing Team Member

crazyasian11's Avatar
Re: [Map] Kandarhar [WIP]

Those hills by the US main look rather odd, maybe you should cut them down a bit.

I don't think that insurgents have a main base they like to be based out of cities.

The city looks good.

The 3rd industrial pic looks bad with the uplifted mountain make it more of a smooth hill.

Other than that make your hills look realistic with slopes and such.

By the way how big is this map?

PR NA Test Team: Breaking the DEV's Hard Work, One Build at a Time.
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Old 07-03-2008, 12:27 PM   #5

Mnam's Avatar
Re: [Map] Kandarhar [WIP]

Quote:
Originally Posted by crazyasian11 View Post
By the way how big is this map?

the map is 512x2
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Old 07-04-2008, 11:35 AM   #6

meatmasher's Avatar
Re: [Map] Kandarhar [WIP]

looks good just smooth out the mountains and fix the insurgent main thing like everyone else says

but all in all it looks really good
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Old 07-04-2008, 11:56 AM   #7
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Re: [Map] Kandarhar [WIP]

You might want to remove the fog (in the editor), especially when taking screenshots .

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Old 07-04-2008, 05:00 PM   #8
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Re: [Map] Kandarhar [WIP]

you shouldn't have your main's that close to the edge, I really put my mains close to the edge but there is a good distance between mine, apart from Qinling

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Old 07-04-2008, 05:13 PM   #9

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Re: [Map] Kandarhar [WIP]

Kandahar is not under Canadian command ? I'm may be wrong... but one thing is sure. Canadian head quarter/deployment is in Kandahar. So why not make it Canadian vs INS ?

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Old 07-04-2008, 05:32 PM   #10

HughJass's Avatar
Re: [Map] Kandarhar [WIP]

Looks like a fair map for a first map, one tip:

Go to render on top, and render detail texture mode.

makes the texture of the terrain look much better.

good luck


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