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| PR Community Modding : Discussion on PR community mod projects. |
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#1 |
![]() Join Date: Feb 2008
Posts: 56
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[Question] Respawning destructables
Is it possible to make destructable objects respawn? For example the red explosive barrels or the red skull and crossbone warning signs? Even better if its possible to make them respawn on activation of a trigger (push button barrel comes back) *DONE*
Also the staticobjects/pr/target static, is it possible to change the draw distance settings so it is visible over 100m? Thanks. |
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Last edited by Slavak; 07-01-2008 at 10:49 PM.
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#2 |
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PR Operations Lead
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Re: [Question] Respawning destructables
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#3 |
![]() Join Date: Feb 2008
Posts: 56
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Re: [Question] Respawning destructables
Thanks Rhino, anyone for the other question?
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#4 |
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PR Operations Lead
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Re: [Question] Respawning destructables
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#5 |
![]() Join Date: Feb 2008
Posts: 56
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Re: [Question] Respawning destructables
Thank you again Rhino for putting up with our eternal laziness. I applaud you.
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#6 |
![]() Join Date: Jun 2007
MontserratPosts: 1,469
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Re: [Question] Respawning destructables
I'd like respawning barrels at HQ base for quick test fire of a weapon, sometimes switching rifles requires some adjustment to aim, recoil compensation, etc imo
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