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Old 06-25-2008, 07:09 PM   #1

J.F.Leusch69's Avatar
Lightbulb [Map] Old_Galmaz [WIP]

hi all,

i´m trying to make an insurgent map, but not noraml insurgents, i mean militants as insurgents vs a normal army... i think britan. i just want to now what you are think about the idea and the very very WIP map. i hope i get what i mean, so just some pics from editor

... no objects, no done terrian, very WIP ...




...be nice
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Old 06-25-2008, 07:20 PM   #2

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Re: [Map] [WIP] Old_Galmaz

Looks quite interesting, nice idea, but cant really comment as like you say, its very WIP.


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Old 06-25-2008, 07:56 PM   #3

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Re: [Map] [WIP] Old_Galmaz

Hi man is it possible to have this map for my faction (Norwegian faction)

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Old 06-25-2008, 09:05 PM   #4
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Re: [Map] [WIP] Old_Galmaz

your faction? lol



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Old 06-26-2008, 01:17 AM   #5

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Re: [Map] [WIP] Old_Galmaz

Quote:
Originally Posted by halvor1 View Post
Hi man is it possible to have this map for my faction (Norwegian faction)
didnt know you are THAT desperate


but anyway, this map is looking alright, strange terrain. Post about what you want to do exactly with the map, not just i want militia vs brits...


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Old 06-26-2008, 03:14 AM   #6

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Re: [Map] Old_Galmaz [WIP]

halvor, seriously, get a own forum and some stuff ingame, and THEN you can look for maps, till then, the maps will go to existing factions, because what you currently do is a bit anoying

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Old 06-26-2008, 04:44 AM   #7
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Re: [Map] Old_Galmaz [WIP]

Do you have any photos of the terrain?

and buildings?

or is it totally made up?

Ballistics + Zeroing
!!!Nedlands1 for [R-CON]!!! (Done)
!!!Nedlands1 for [R-DEV]!!!
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Old 06-26-2008, 08:07 AM   #8

J.F.Leusch69's Avatar
Re: [Map] Old_Galmaz [WIP]

Quote:
Originally Posted by Jonny View Post
Do you have any photos of the terrain?

and buildings?

or is it totally made up?

hmmm,... i dont realy know what you are meaning,... but i think i dont got any.

and to what i want to do with that map is:

it is based in an area like kosovo, but not that time or that conflict! the normal army will move in that area and search for cashes of the militans. the big gree thing ,left down on minimap, will be the city (i still looking for good statics ). there will be a lot of "forest comabts" and also so open areas, so that tanks or apcs can jion the battle. that is it so far...
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Old 06-26-2008, 08:24 AM   #9
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Re: [Map] Old_Galmaz [WIP]

How big is it? (please dont say 4x4 km, we have more than enough huge armour maps like that being made, it wont add anything at all. Small INF based maps with plenty of dense cover in the forests are currently lacking)

Any rivers?

Any lakes?

Any villages?

Are you making it up as you go along?

Satelite photos (from google maps) show heavily forested areas, lots of paths and rivers, and villages surrounded by farmland.

I suggest you concentrate on recreating the outskirts of such a village.

The statics you want could be in statics/pr/militia, as they are on fools road.

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Last edited by Jonny; 06-26-2008 at 08:30 AM.
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Old 06-26-2008, 08:42 AM   #10

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Re: [Map] Old_Galmaz [WIP]

thanks for that tip

no at the mom i dont want to add rivers or lakes. and yes 1 city, 2 small villages, a "sand mine" , maybe a factory, mabye a vehicale-checkpiont also maybe a office of the army in the city and some lil frams and a "base" for the militans (base on th hill in pic 1).

and i dont use some pic form google earth, but i got some refence pics already

ahh mapsize... 2 x 2 km
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