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| PR Community Modding : Discussion on PR community mod projects. |
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#1 |
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PR Developer
![]() Join Date: Jul 2007
United KingdomLocation: Leeds
Posts: 1,056
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[Static Models] Airfield Statics [WIP]
With my limited modelling experience, i decided to try to make a few more things that were a bit more complex than boxes (but only a bit
This is what i have so far: 2x and 6x runway landing lights. Arranged here in a possible confliguration. The lod0 (the most detailed)mesh for the 6x is 1556 tris, and lod0 for the 2x is 404 tris. I've done the lods, but not the cols yet for these. ![]() ![]() ![]() This is a tall blast deflector, its 3m high. They are 2m wide each (there are 6 of them side by side in the renders). lod0 is 300 tris. I've completed all lods and cols for this one. ![]() ![]() ![]() I aim to also make: -A small blast deflector, about 1.5m high -A vertical blast deflector panel, to place at the sides, or behind to extend the height -Runway lights. Small, single lights to line the runway. -A Radar -Some new spotlights. and maybe some other stuff like bomb loaders and transporters. I'll update this post with more renders as i progress through more modelling , and eventually texturing and import. /Pride |
![]() [R-DEV]Gaz - Oh no(t)oes! They're taking the only bit of Rhino that could SPELL!
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#2 |
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PR Operations Lead
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Re: [Static Models] Airfield Statics [WIP]
nice, the lights look pretty high poly how ever.
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#3 |
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Re: [Static Models] Airfield Statics [WIP]
nice ambiance statics! in the original POE for BFV they had landing lights that strobed, just added a little something that was nice. Hope these work out!
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#4 |
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PR Developer
![]() Join Date: Jul 2007
United KingdomLocation: Leeds
Posts: 1,056
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Re: [Static Models] Airfield Statics [WIP]
Yeah, i might remake those. Each one is 116 tris...
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![]() [R-DEV]Gaz - Oh no(t)oes! They're taking the only bit of Rhino that could SPELL!
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#5 |
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PR Contributor
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Re: [Static Models] Airfield Statics [WIP]
So texturing wasnt enough for ya? :P
Adding some blinking light effects to those landing lights and figuring out a good way to make them blink in succession of eachother will really add a lot to a map with these statics on. |
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#6 |
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Re: [Static Models] Airfield Statics [WIP]
Nice work
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#7 |
![]() Join Date: Mar 2008
United KingdomLocation: Manchester
Posts: 1,001
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Re: [Static Models] Airfield Statics [WIP]
They look great - Ive used floodlights sunk in the ground on my map, but it looks crap so these would be very handy. I would drop the poly count a bit though, as they areunlikely to be seen close up very often.
Some kind of bomb loaders are an excellent idea as well, as the ordinance statics are already available. atm the only airfield statics available are the steps :/ |
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#8 |
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PR Contributor
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Re: [Static Models] Airfield Statics [WIP]
nice job pride!
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#9 |
![]() ![]() Join Date: Mar 2007
United KingdomLocation: Near Leeds
Posts: 1,564
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Re: [Static Models] Airfield Statics [WIP]
Nice to see another guy making statics, nice work.
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![]() I'm a PC! And I use a badly written Microsoft operating system like the vast majority of PC users thus discrediting your individuality based retaliation to Apple marketing. |
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#10 |
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Re: [Static Models] Airfield Statics [WIP]
Wow that is really good =). I wan't to be that good =(.
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![]() Don't assume anything or you will make an ass out of you an me. |
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| airfield, models, static, statics, wip |
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